Infact, WarioWare Twisted haves a more heavy RNG where you can manipulate the luck by "Everything", including the press of the D-Pad directions even tho it's never used. You can manipulate the RNG from WarioWare Twisted by Twisting and pressing any buttons.
Was curious about the time but forgot that for the style of game, time is irrelevant. Mostly because TAS, as far as I was informed, are timed on input and read the description. Just curious about games that can potentially have lower input time than runtime (e.g. Puggsy, final boss is fought "Luigi" style and clock stops when put in position)
@@uknownada I do wonder why alot of people like WarioWare Twisted the most. If I keep moving the screen, it's sometimes hard for me to see the screen. I remember that game had the easiest challenge "Don't move," and I kept the game still. I was wondering what happened if the score reached 999, and it still remains at 999. I thought the max speed was somewhere before it reached 999, but I probably do not know the difference between speed. Maybe the developers believed they can set the speed between 1 through 999, but that might be impossible. I wonder which number had the maximum speed. If it is somewhere before reaching 99, I do not know why bother going up to 999 when only 99 seemed necessary. There were other challenges I went over 100 on, and I fail after losing my concentration.
How is that even possible Also What happen if we get 1000 ? Does the counter go back to 000 ? Does the game crash ? Does the counter stay at 999 Or does the score show outside
He forgot his car keys.
Tool-Assisted Speed Don’t Run
Tool-Assisted Stall, perhaps.
Luigi played it.
Luigi wins by doing nothing
30:00 what the balls clearly hit the car WHAT
Touhou hit box
The game probably detected the collision for the balls before the car and they just bounced off because they were going so fast
now THIS is what we should be using warioware for
Infact, WarioWare Twisted haves a more heavy RNG where you can manipulate the luck by "Everything", including the press of the D-Pad directions even tho it's never used.
You can manipulate the RNG from WarioWare Twisted by Twisting and pressing any buttons.
At 2:22 and occasionally afterward, I see the balls bounce off the car without counting as a hit, what happened there?
Hitboxes be hitboxing
the hitbox was NOT hitboxing.
Touhou hitboxes
Why does the translation say “they crave hitboxes”
the balls crave hitboxes
Luigi cameo
Wario wins by doing absolutely NOTHING!
Was curious about the time but forgot that for the style of game, time is irrelevant.
Mostly because TAS, as far as I was informed, are timed on input and read the description. Just curious about games that can potentially have lower input time than runtime (e.g. Puggsy, final boss is fought "Luigi" style and clock stops when put in position)
the video is located in Balls
Doing 999 will need alot of luck
So do you think they cleared 15 points?
Luigiware?
What happens if you succeeded over 999 without dying? Does the timer stop counting, or does it roll over to 000?
it stays at 999
The only challenge I reached up to 999 was the challenge where I made the monkey keep jumping up. I wonder if you ever owned the game.
@@bennel3588 'Course I own the game. I love it! Never gotten this high on scores though.
@@uknownada I do wonder why alot of people like WarioWare Twisted the most. If I keep moving the screen, it's sometimes hard for me to see the screen. I remember that game had the easiest challenge "Don't move," and I kept the game still. I was wondering what happened if the score reached 999, and it still remains at 999. I thought the max speed was somewhere before it reached 999, but I probably do not know the difference between speed. Maybe the developers believed they can set the speed between 1 through 999, but that might be impossible. I wonder which number had the maximum speed. If it is somewhere before reaching 99, I do not know why bother going up to 999 when only 99 seemed necessary. There were other challenges I went over 100 on, and I fail after losing my concentration.
It stops counting
Flee!
How is that even possible
Also
What happen if we get 1000 ?
Does the counter go back to 000 ? Does the game crash ? Does the counter stay at 999
Or does the score show outside
nothing changes