How To Color Grade Like a PRO

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  • เผยแพร่เมื่อ 24 ก.ย. 2024

ความคิดเห็น • 25

  • @NOIRGRADE
    @NOIRGRADE วันที่ผ่านมา

    lots of valueble information in this. good job!

  • @outdoorsinontario3037
    @outdoorsinontario3037 23 ชั่วโมงที่ผ่านมา

    Well done! Just like how I did my last project. We’re on the right track at least eh! Very nice looking video shots too! Love it!

  • @scotey
    @scotey วันที่ผ่านมา

    Amazing deep dive. I learned a ton. Thanks, Jimmy!

    • @jimmyonfilm
      @jimmyonfilm  วันที่ผ่านมา

      Thanks! Really appreciate it!🙏🏻

  • @jaredfilms
    @jaredfilms 16 ชั่วโมงที่ผ่านมา +1

    Cool stuff man! Your timeline color space should be in a wide color gamut, too. Ideally Arri LogC in your case no?

  • @bananopx
    @bananopx 6 ชั่วโมงที่ผ่านมา

    Very helpful bro, nice job!

  • @Burningship
    @Burningship วันที่ผ่านมา

    very helpful,thanks a lot!!

  • @rockindude3001
    @rockindude3001 15 ชั่วโมงที่ผ่านมา

    First time I've seen grading with printer lights! Nice. Also looks like that's a regular num-pad that is repurposed? Would love to get more details on that!! I can totally see how fast balance-leveling is with that.
    Wonderful explanations as always. Keep up the great work!

    • @rockindude3001
      @rockindude3001 15 ชั่วโมงที่ผ่านมา

      (found a tutorial, wow that's nice! why is nobody talking about this?!)

  • @NoiseComplaintsTV
    @NoiseComplaintsTV วันที่ผ่านมา

    amazing ty for the info

  • @roismartin
    @roismartin วันที่ผ่านมา

    jimmy! i send you and email about your 500t powergrade!

  • @gajapekosak2874
    @gajapekosak2874 วันที่ผ่านมา

    Sorry if it's a stupid question, but... doesn't putting a color space transform node (or similar coor management lut) in the end mean that it's transforming your environment before you make changes? So then you're editing color in the limited space you outputted? Or it might be that I missed something in the beginning when you were explaining how you manage your spaces?

    • @jimmyonfilm
      @jimmyonfilm  วันที่ผ่านมา +1

      If you have a Color Space Transform or a LUT at the end of the chain (last node) everything before that node is still in the Wide Gamut/Log space. So you have a lot of room to play with. After the Color space transform or LUT (let’s say to output rec709 gamma 2.4) you are in the limited rec709 space and 2.4 gamma. Hope it makes sense

    • @gajapekosak2874
      @gajapekosak2874 17 ชั่วโมงที่ผ่านมา

      ​@@jimmyonfilm I messed it up and thought that you put it at the beginning and I was very confused. I also wrote "in the end" instead of "beginning" and messed it up even more. The CST is at the end of the tree. All good. Thanks for answering.

  • @maanharman5070
    @maanharman5070 20 ชั่วโมงที่ผ่านมา

    are you adjusting offset wheel with printer lights ? why not with panel

    • @jaredfilms
      @jaredfilms 4 ชั่วโมงที่ผ่านมา

      @@maanharman5070 because when color balancing or matching you’re ideally only gonna change the Red Green and Blue channel. That’s all you need - add or remove. And that’s also how it’s been done back in the days in the lab

    • @maanharman5070
      @maanharman5070 3 ชั่วโมงที่ผ่านมา

      @@jaredfilms ok thanks

  • @ShotByToweh
    @ShotByToweh วันที่ผ่านมา +3

    this is all so complicated

  • @FrankGlencairn
    @FrankGlencairn วันที่ผ่านมา +2

    Why would you work in a Arri (or even Sony!) color space instead of the bigger and better Blackmagic wide color space? Especially with material that is not from an Alexa? Also you whole color pipeline seems overcomplicated on not really clean. Like using a LUT to go from log to 709 is les than ideal.

    • @flol3266
      @flol3266 วันที่ผ่านมา

      Can you recommend other stuff to learn this or do you have created some videos with this depth?

    • @NOIRGRADE
      @NOIRGRADE วันที่ผ่านมา +1

      One reason for working in AWG is: you worked with lots of ARRI footage before and are used to that color space. It is not a bad color space, neither is it worse than DaVinci Wide Gamut at all. Using a LUT at the very end is not a bad idea as well if the LUT is of good quality. You could argue about the Film Emulation LUTs in Resolve, but as a starting point, LUTs are not really any worse than CSTs that it matters.

    • @jimmyonfilm
      @jimmyonfilm  วันที่ผ่านมา +3

      Hi, both Arri and Sony color spaces are very very Wide, wider than what we can see as humans and wider than what any display can reproduce. In my mind it’s like looking for extra Ks of resolution when we don’t really need it. When it comes to LUTs I think there is a misconception about what a LUT is. A LUT is just a container for a color transformation, if the color transformation stored in the LUT is a high quality breakage free one (which can be easily tested) then the LUT will be a perfectly suited solution to use in any professional grading environment. Big studios do that all the time, as the only way to store complex color manipulations is through the use of a 3D LUT. The assumption that Color Space Transforms are cleaner than LUTs is myth, in fact they can be quite bumpy and non smooth when tested on stress images. Sadly LUTs have a bad reputation because there are a lot bad ones out there that will indeed break your image. But that is not the nature of a LUT in and of itself :)

    • @TheyCallMeCotton
      @TheyCallMeCotton 13 ชั่วโมงที่ผ่านมา

      Most big color vendors don't even use dwg and they use luts all the time. TH-cam is where you find people doing what you think is "right"

    • @Easyfilm84
      @Easyfilm84 15 นาทีที่ผ่านมา

      Yeah so many “colorists” making TH-cam tutorials when really they have no clue about the science of color grading. I only trust Darren Mostyn and Cullen Kelly. Avoid Waqaz Qazi like the plague.