Updates: - We were playing the market action incorrectly as it doesn't negate your worker action! This will make it a little less tight by opening up more actions. - We are discussing with Dave Beck changes to iconography to assist with making things easier at a glance, stay tuned 😊
After playing this at GenCon, I'm so happy to hear that someone else found the iconography frustrating! It's a beautiful game, but the iconography really slowed down the teach, especially given how heavy it is.
This looks absolutely stunning, and the theme is about as appealing as it gets for me. I worry about the blind bidding though. It’s not a mechanic that I’ve ever particularly enjoyed.
Didn’t they have this type of video for Arcs when it was on crowdfunding? Update: Just looked - Yes, they did a similarly formatted video for Arcs, so you can go check that out! This game hasn’t even been on crowdfunding yet - so I feel that is when they do these type of videos.
@@JJ_TheGreat they did do a similar video for Arcs but that was a fairly early prototype. The final version has shipped out and I'd imagine they were sent a full review copy given their prior video but we'll see!
Paverson Games were really good about diversity in Distilled. Like, the best out there really. However, I think that since they are going all out on historical accuracy here (including bios) and that it's based in Europe, diversity in this case is more about showcasing women and children who were working with their families unlike what we were brought up to believe (that women did nothing or weren't involved). I'm so glad it's not just another game with a bunch of dudes! Or the diversity will probably also come from different historical families from different religious backgrounds and countries which we don't usually associate with that era. But yes, if there were any POC back in Europe that were making instruments, those absolutely need to be included.
I think this is a fair assessment. Distilled (in addition to being a solid game) did a great job with being diverse. I echo your point that in bringing on the musicologist to make sure everything is historically accurate, and by the nature of the setting of the final version of the game, Paverson Games is striking the best balance possible to honor the theme and be as diverse as possible.
I have just read some comments under the campaign that's just started today and someone pointed out there is not much diversity at first glance. But the creator responded he would try improving this and "intergrating some of this representation into the game".
Although I ❤ the theme, I feel this might be a little too heavy for me… At least there is Philharmonix, with a similar type of theme - which would be easier to get played!
Updates:
- We were playing the market action incorrectly as it doesn't negate your worker action! This will make it a little less tight by opening up more actions.
- We are discussing with Dave Beck changes to iconography to assist with making things easier at a glance, stay tuned 😊
Thanks for the great review! I appreciate how honest, thorough, and clear you were in both explaining the game and sharing your opinions.
I'm excited for this one. Love the theme. Thank you for the awesome preview!
Beautiful game! Super cool theme too. Thanks for showing us common folk about it :)
Wow this game looks beautiful and such a great idea for a theme! Big fan of Distilled as well. I realllly need to get ahold of this one.
After playing this at GenCon, I'm so happy to hear that someone else found the iconography frustrating! It's a beautiful game, but the iconography really slowed down the teach, especially given how heavy it is.
26:28 I feel I like automas that mimick the actions of human players - regardless of how difficult they are to maintain.
Thank you for the long in-depth video. Game looks beautiful, and very interesting.
This looks absolutely stunning, and the theme is about as appealing as it gets for me.
I worry about the blind bidding though. It’s not a mechanic that I’ve ever particularly enjoyed.
This is a game I’d love to play with you two!! Loved the amazing preview as always friends! 🎉🎉🎉
Thank you both for this review! I loved Distilled and this look like it combines many other elements I enjoy.
Thanks for the KS link too!
Trickerion vibes
Totally agree, looks like a lit if setting up to pull off big turns
I wish you could do a gameplay. Cheers.
looks beautiful
Great video! Hope you guys are able to do one on Arcs now that the final version has been released.
Didn’t they have this type of video for Arcs when it was on crowdfunding?
Update: Just looked - Yes, they did a similarly formatted video for Arcs, so you can go check that out!
This game hasn’t even been on crowdfunding yet - so I feel that is when they do these type of videos.
@@JJ_TheGreat they did do a similar video for Arcs but that was a fairly early prototype. The final version has shipped out and I'd imagine they were sent a full review copy given their prior video but we'll see!
At first glance. The board looks a lot like rococo to me. Am I right?
Would you ever play at 2, or not ever?
Same question here!
Paverson Games were really good about diversity in Distilled. Like, the best out there really. However, I think that since they are going all out on historical accuracy here (including bios) and that it's based in Europe, diversity in this case is more about showcasing women and children who were working with their families unlike what we were brought up to believe (that women did nothing or weren't involved). I'm so glad it's not just another game with a bunch of dudes! Or the diversity will probably also come from different historical families from different religious backgrounds and countries which we don't usually associate with that era. But yes, if there were any POC back in Europe that were making instruments, those absolutely need to be included.
I think this is a fair assessment. Distilled (in addition to being a solid game) did a great job with being diverse. I echo your point that in bringing on the musicologist to make sure everything is historically accurate, and by the nature of the setting of the final version of the game, Paverson Games is striking the best balance possible to honor the theme and be as diverse as possible.
I have just read some comments under the campaign that's just started today and someone pointed out there is not much diversity at first glance. But the creator responded he would try improving this and "intergrating some of this representation into the game".
I'm ecstatic for this
I like automa that is dumb and OP. Then they can challenge you without needing much management
I don’t mind the management. But I want to feel like I am playing against an at-least competent player…
Although I ❤ the theme, I feel this might be a little too heavy for me… At least there is Philharmonix, with a similar type of theme - which would be easier to get played!
Ditto! Love the theme but I don't enjoy super heavy games like this. Would enjoy watching others play though.
bidding reminds me of the Francis Drake game
Fractured Sky also has the mechanisms, too.
1st
Last! 😉