Quake Done 100% Quickest (and Smoothest) qdq100st -

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  • เผยแพร่เมื่อ 2 ม.ค. 2025

ความคิดเห็น • 103

  • @pagb666
    @pagb666  5 ปีที่แล้ว +21

    Update: Back in July 2020, TH-cam changed how it treats color space information. In the process, it crushed the contrast levels of a lot of videos, deeming them too dark... So yes, YT broke this video and it looks very dark.
    Just to clarify... This is *NOT* my run.
    This is a playback of the legendary demo found at: quake.speeddemosarchive.com/quake/qdq/

  • @CirclesandSounds
    @CirclesandSounds 7 ปีที่แล้ว +54

    I'm pretty good at Quake. Pretty good. However, this makes me feel like a child who doesn't know what video games are.

  • @demonkoryu
    @demonkoryu 7 ปีที่แล้ว +25

    This is so absolutely fucking sick. I've been watching this on and again for years and never tire of it.

  • @bophi_true
    @bophi_true 6 ปีที่แล้ว +42

    quake is the definition of skill.

    • @pagb666
      @pagb666  6 ปีที่แล้ว +7

      So true!

    • @axetheviking6482
      @axetheviking6482 3 ปีที่แล้ว +1

      No, Quake is a video game :)

  • @stefanmoravcik598
    @stefanmoravcik598 4 ปีที่แล้ว +18

    There isn't one single move, shot, jump or any other action made by these players that doesn't have its purpose in this speedrun. Sure, certain actions require luck and cooperation from the enemies, but the main prerequisite here is perfect knowledge and mastership of the levels. One must literally feel sorry for the monsters, because, as soon as these masters get hold of the Quad damage or Pentagram, it's game over. One cannot imagine how much time and tries it must've taken for these players to reach this speedrunning craftiness, but it is truly a unique spectacle to watch.

    • @szymon6207
      @szymon6207 3 ปีที่แล้ว

      This is nightmare version ?

  • @kerenton5897
    @kerenton5897 5 ปีที่แล้ว +25

    100% speed runs are always the best. Hate 0% ones.

    • @davidbaigorria5847
      @davidbaigorria5847 5 ปีที่แล้ว +5

      Not a lot of 0% runs, but any% runs...

    • @szymon6207
      @szymon6207 2 ปีที่แล้ว

      Nightmare skill 3

  • @executivebexley252
    @executivebexley252 4 ปีที่แล้ว +4

    That level where he does the whole thing in the time it takes for the invulnerability powerup to run-out, it's starts going right at the end on the last monster, blaah blaah blaah

  • @dansmoothback9644
    @dansmoothback9644 ปีที่แล้ว

    Love seeing all of the places to position yourself for a telefrag. Also props to these folks for the 100% nightmare. Just as skillful as any%, but in a totally different way.

  • @UnrealQW
    @UnrealQW 3 ปีที่แล้ว +5

    8:05 -- that rocketjump that leaves 1hp... OMG

    • @Huqe
      @Huqe 3 ปีที่แล้ว

      That gave me anxiety, especially since he could have shot much further from himself in a higher angle to take less self damage. He shot way too close to himself considering how small rocketjump was needed

  • @Jackal2991
    @Jackal2991 7 ปีที่แล้ว +14

    Quick, Smooth and Chunky! It's raining blood! >:D

    • @szymon6207
      @szymon6207 2 ปีที่แล้ว

      E1M3 WITH ENEMY ogre !

  • @AlexanderBorshak
    @AlexanderBorshak 10 หลายเดือนก่อน

    Surely that is the very best Q1 playing I've ever seen.

  • @rominikov2003
    @rominikov2003 6 ปีที่แล้ว +9

    Great run. They make me feel like a novice.

    • @pagb666
      @pagb666  6 ปีที่แล้ว

      As stated in the description: "NOT my run" :P

    • @rominikov2003
      @rominikov2003 6 ปีที่แล้ว +5

      *they* make me feel like a novice :D

  • @prltqdf9
    @prltqdf9 4 ปีที่แล้ว +1

    Thank you for uploading this PROPER, no-bullshit 60fps version. The only bad thing about this is the music, but luckily, when it's playing, it's playing at a low volume.
    EDIT: I recently recorded an even noer-bullshitter version and put the segments up on my channel.

    • @pagb666
      @pagb666  4 ปีที่แล้ว +2

      Thanks for the kind words. I also wanted a no-bullshit version on YT :)

    • @conzmoleman
      @conzmoleman 3 ปีที่แล้ว +1

      @@pagb666 watched this insane run for the first time ever yesterday, and now rewatching it all again because i found your 60fps, no HD-bullshit version. thanks!!!

    • @pagb666
      @pagb666  3 ปีที่แล้ว

      @@conzmoleman Most of the runs avaiable were Darkplaces with hd textures and the such... That's why I uploaded this.

  • @radscorpion8
    @radscorpion8 2 ปีที่แล้ว

    the famous grenade launcher kill 12:04. I am happy that this replay will probably be preserved for hundreds of years as the pinnacle of human skill on mouse and keyboard. And also doom :)

  • @StefanConstantinDumitrache
    @StefanConstantinDumitrache 7 ปีที่แล้ว +8

    I love Quake, but I'm not the type of player that's so good with reflexes. But I did completed it more than a dozen times on PSP, a couple of times on Nightmare even. Not to mention multiple times on PC, but that's a given.

  • @andrzej445
    @andrzej445 ปีที่แล้ว

    This is the best Quake gameplay I've ever seen

  • @KiLLJOY1056
    @KiLLJOY1056 ปีที่แล้ว

    This counterstrafe skill is amazing

  • @myro1716
    @myro1716 9 ปีที่แล้ว +9

    finally a good ole GL quake without that shitty ass shadow/texture/billion color shit

    • @pagb666
      @pagb666  9 ปีที่แล้ว +2

      +myro Try DirectQ or Quakespasm, those are the most vanilla ones

  • @Chaibabba
    @Chaibabba 6 ปีที่แล้ว +2

    this is what ppl can do with video games, very nice! =)

  • @polaczek86
    @polaczek86 2 ปีที่แล้ว +1

    34:47 ???

  • @StevemanChair
    @StevemanChair 3 ปีที่แล้ว

    28:36 Rocketjump god confirmed

  • @xXah
    @xXah 7 ปีที่แล้ว +2

    sick run man, cheers

    • @pagb666
      @pagb666  7 ปีที่แล้ว

      This is not my run! :P

  • @naptastic
    @naptastic 6 ปีที่แล้ว

    Yes! Thank you for doing this! (If you make more, I'd suggest setting gl_texturemode to gl_linear_mipmap_nearest and setting anti-aliasing to the max. IMO it's truer to the original while still looking fantastic.)

    • @pagb666
      @pagb666  6 ปีที่แล้ว

      But that is no texture filtering, right?

    • @naptastic
      @naptastic 6 ปีที่แล้ว +1

      pagb666 the mip maps get filtered, so there's no "edge" where the detail level changes. Anisotropic filtering improves things even more. But yeah, this mode turns off the texture filtering we all got giddy over when we first saw Quake on our Monster Voodoo 2 cards... what a time that was.

  • @dantealighieri5547
    @dantealighieri5547 3 ปีที่แล้ว

    Why did they often use the rocket launcher instead of the grenade launcher with a faster fire rate?

    • @pagb666
      @pagb666  3 ปีที่แล้ว

      I won't argue with them, they're the real pros :P

  • @conzmoleman
    @conzmoleman 3 ปีที่แล้ว

    is there a single instance in this run that makes it distinguishable from a TAS??? my god. i mean, i know its not. but holy crap. how is this not a TAS!

    • @pagb666
      @pagb666  3 ปีที่แล้ว

      It's segmented, but not TAS

  • @AlexanderBorshak
    @AlexanderBorshak 10 หลายเดือนก่อน

    You're the beast!

  • @algo2957
    @algo2957 7 ปีที่แล้ว +4

    what sourceport is this? the lighting effects are subtle but very nice.

    • @pagb666
      @pagb666  7 ปีที่แล้ว +3

      That is DirectQ

    • @algo2957
      @algo2957 7 ปีที่แล้ว +1

      thanks bud

  • @jean-pierreboutin6002
    @jean-pierreboutin6002 2 ปีที่แล้ว

    nice technic moves

  • @Apathesis0
    @Apathesis0 6 ปีที่แล้ว +3

    Why no music? This game had a great moody OST

    • @pagb666
      @pagb666  6 ปีที่แล้ว

      This particular demo doesn't play it, because it's segmented and edited.

    • @Apathesis0
      @Apathesis0 6 ปีที่แล้ว +2

      @@pagb666 oh, ok.
      It's hard to find videos of this game with the soundtrack on, especially speed runs.

    • @aceshighdueceslow
      @aceshighdueceslow 6 ปีที่แล้ว +2

      it sounds like some of the demos DO have music, just not all of them

    • @XTeMe_dEw1453
      @XTeMe_dEw1453 3 ปีที่แล้ว

      There is music it's just low compared to the game noises.

    • @Apathesis0
      @Apathesis0 3 ปีที่แล้ว

      @@XTeMe_dEw1453 oh ok. The OST Itself isn't very loud even maxed out. I usually lower the SFX levels so I can hear the music better.

  • @Fiendzy
    @Fiendzy 4 ปีที่แล้ว

    What engine is this? VKQuake? Mark v? Or something else? (The software style water screen warp gave me that idea that it’s one of those 2)

    • @pagb666
      @pagb666  4 ปีที่แล้ว

      This was DirectQ

  • @ydurxtfuhicyx
    @ydurxtfuhicyx 3 ปีที่แล้ว

    e1m5 very nice quadrun

  • @Slayer_The_Rogue
    @Slayer_The_Rogue 4 ปีที่แล้ว

    What source port is this, and if it’s a mod, (I mean the smoothing) where can I find it?

    • @pagb666
      @pagb666  4 ปีที่แล้ว +1

      Quake has had texture filtering since 1996 with GLQuake, any port will do. This was recorded with DirectQ, though I'd recommend Quakespasm or VKQuake

    • @Slayer_The_Rogue
      @Slayer_The_Rogue 4 ปีที่แล้ว

      pagb666 oh thanks,
      But I meant the weapon anims is that a thing with DirectQ?

    • @pagb666
      @pagb666  4 ปีที่แล้ว

      @@Slayer_The_Rogue That's animation interpolation, most sourceports implement it

  • @algo2957
    @algo2957 7 ปีที่แล้ว

    Do you compress your vids before uploading them to youtube? How do you get them looking so clean? Could you please tell me your settings/program you use? Thanks m8.

    • @pagb666
      @pagb666  7 ปีที่แล้ว +2

      All my videos from ~2015 onwards are straight uploads after recording with Nvidia's Shadowplay/Experience. You should Google for TH-cam's video formats/resolution/bitrate table to get the best settings for your recordings. I'm currently uploading at 4K, which requires 70mbps for optimal results.

    • @algo2957
      @algo2957 7 ปีที่แล้ว

      alright thank you. I envy your internet connection lol

  • @BastianBatory
    @BastianBatory ปีที่แล้ว

    48:51 bro...

  • @executivebexley252
    @executivebexley252 4 ปีที่แล้ว

    Skill

  • @cocobolocabinet
    @cocobolocabinet 4 ปีที่แล้ว

    playing dissolution of eternity for first time rn, they just don't make em like they used to.

    • @mptyyegdlc
      @mptyyegdlc 3 ปีที่แล้ว

      Dissolution of Eternity was much harder than the original Quake game

  • @MavicAVF
    @MavicAVF 2 ปีที่แล้ว

    Love it

  • @Zandonus
    @Zandonus 3 ปีที่แล้ว

    ASMR

  • @datrickster8674
    @datrickster8674 4 ปีที่แล้ว

    does anyone else keep hearing the shadow clone Jutsu sound effect from naruto lmao

  • @Мойевропейскийжидобандеровский

    48:51 dafuq????

  • @VimyGlide
    @VimyGlide 5 ปีที่แล้ว

    ...thhis...this is fucking absurd.

  • @Huqe
    @Huqe 7 ปีที่แล้ว +1

    It's great to have a 60fps version, but the problem with this version is that it's just way too dark. I honestly have to put my brightness to almost maximum if I watch this with phone, and normally I keep it at 25-30%. You made the contrast/brightness settings so that in places where there's not much light it's very hard to see anything.
    That's why I prefer watching the normal version with 1.5M views (by wusseh), even though it has only 30fps. It's much more bright and visible

    • @pagb666
      @pagb666  7 ปีที่แล้ว +6

      Well... for starters, Quake has always been dark, and one thing I hate is people cranking the brightness to the top in games and ruining them. And tbh, it looks fine in my display, not too dark, not too bright. But thanks for the feedback :)

    • @Huqe
      @Huqe 3 ปีที่แล้ว

      @@pagb666 Just an update years later, I think I had my monitor setting to very high contrast and a bit dark so it made the problem worse. Seems fine with my current settings :D
      And no, I don't prefer cranking the brightness way over the top, I just had a difficult time seeing things in the dark spots. And with phone you just gotta put brightness fairly high, but it's not too big of a problem!

    • @pagb666
      @pagb666  3 ปีที่แล้ว

      @@Huqe Fair enough :) On top of that, last year TH-cam changed the way it reads the color space from video files, so it ruined a lot of videos that no really do look too dark because of high contrast. This wasn't one of them fortunately.

  • @christiaanjellesma1851
    @christiaanjellesma1851 5 ปีที่แล้ว

    Amazing skills

  • @mythic5256
    @mythic5256 3 ปีที่แล้ว

    Braindead Fast Nice !

  • @mds6387
    @mds6387 3 ปีที่แล้ว

    Obviously the work of a bot. The physics are a little altered. Either way, still impressive.

  • @RedHazeCh
    @RedHazeCh 4 ปีที่แล้ว

    this video would be perfect without that awful texture filtering

    • @pagb666
      @pagb666  4 ปีที่แล้ว +6

      You mean John Carmack's GLQuake *default* settings? How you dare defy god!

  • @beanut7759
    @beanut7759 ปีที่แล้ว

    400th like
    epic 😁

  • @diegoravenus9206
    @diegoravenus9206 7 ปีที่แล้ว

    gamer hardcore or hack

    • @pagb666
      @pagb666  7 ปีที่แล้ว +2

      This is legit, as everything avaiable on speeddemosarchive

    • @diegoravenus9206
      @diegoravenus9206 7 ปีที่แล้ว

      pagb666 incredible O.o

  • @EpicShitForYou
    @EpicShitForYou 9 ปีที่แล้ว +15

    Mad skill!!

  • @S7midnight
    @S7midnight หลายเดือนก่อน

    r_fullbright 1

    • @pagb666
      @pagb666  หลายเดือนก่อน

      Back in July 2020, TH-cam changed how it treats color space information. In the process, it crushed the contrast levels of a lot of videos, deeming them too dark.