SF6 Chun-Li Practical Combos [NEW UPDATED VIDEO AVAILABLE IN DETAILS] [Street Fighter 6]

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  • เผยแพร่เมื่อ 1 ส.ค. 2024
  • [2023/12/11] NEW VIDEO WITH UPDATED COMBOS IS OUT! Includes new routes and improved damage efficiency + okizeme. Watch it here:
    • SF6 Chun-Li Practical ...
    Practical combo guide for SF6 (Ver 1.01) Chun-Li. Includes, inputs, notes and recipes! Updated from the previous version with more damage, better okizeme and new openers/routes!
    SBK tutorial:
    • SF6 Chun-Li SBK Combo ...
    Safe Jump explanation:
    • Safe Jump [Fighting Ga...
    Frame trap explanation:
    • Block Strings and Fram...
    Meaty attack explanation:
    • Meaty Attacks [Fightin...
    Doing charge specials with standing normals.
    • Charge Persistence [Fi...
    Support our next project!
    / sealeafdojo
    streamlabs.com/sealeafdojo/tip
    Twitter: / sealeafdojo
    Twitch: / sealeafdojo
    00:00 Start
    00:11 Beginner strings
    01:42 2LK
    04:27 LP
    04:36 OD SBK
    06:54 SA2
    09:09 2MK
    11:36 4/6MP
    12:06 Kikouken
    12:27 Overheads
    13:10 Anti-air
    14:13 Frame traps
    14:35 236KK
    15:07 HP
    15:26 214HK
    16:39 214KK
    18:18 Throw counters
    19:53 6HK
    22:21 DI
    24:01 4HP
    25:07 HK
    25:19 Drive Reversal punish
    25:29 Corner mix-ups
    26:00 Finale
    #sealeafdojo #SF6 #sf6_chunli
  • เกม

ความคิดเห็น • 36

  • @SeaLeafDojo
    @SeaLeafDojo  10 หลายเดือนก่อน +2

    Updates and additional info will be listed here!
    [2023/12/11] NEW VIDEO WITH UPDATED COMBOS IS OUT! Includes new routes and improved damage efficiency + okizeme. Watch it here:
    th-cam.com/video/l9sZvLTF1C4/w-d-xo.html
    [2023/09/15] Stun combos
    twitter.com/SeaLeafDojo/status/1702760047284199829
    [2023/08/29] SA2 follow-ups
    twitter.com/SeaLeafDojo/status/1696599455364157481?s=20
    [2023/08/23] New 6HK combo routing. More damage!
    twitter.com/SeaLeafDojo/status/1694423719966626063?s=20
    [2023/08/19] Correction: 2MK #8 does not do more damage than #9. You can just forget about #8 and use #9.
    SBK tutorial for folks who have issues doing standing normal, crouching normal to SBK (M):
    th-cam.com/video/7oWMJ1N87Ok/w-d-xo.html
    For people who are wondering how to do SBK combos with standing normals, check the explanation video here:
    th-cam.com/video/XfR5Y4vknUM/w-d-xo.html

  • @GreatRusio
    @GreatRusio 11 หลายเดือนก่อน +25

    Put in about 2 hundred hours in Cammy only to realize just how fun Chun li is.

    • @roninomega4135
      @roninomega4135 11 หลายเดือนก่อน +5

      Love them both best fighting game sandwich :3

    • @Dirt33breaks
      @Dirt33breaks 11 หลายเดือนก่อน +3

      A hotdog between buns

    • @c.graham4047
      @c.graham4047 10 หลายเดือนก่อน

      Just play both lol

  • @nightman8040
    @nightman8040 11 หลายเดือนก่อน +2

    This is exactly what I was looking for. Thank you!

  • @njparham3829
    @njparham3829 11 หลายเดือนก่อน +1

    Nice another blessed guide

  • @StonedTroopa
    @StonedTroopa 2 หลายเดือนก่อน

    Damn your mind has to react fast like lightning. I quickly forgot about the beginner strings already. 😅

  • @tetsuogameplays
    @tetsuogameplays 11 หลายเดือนก่อน

    Muchas grasias me sirvió mucho

  • @AmbientFire
    @AmbientFire 10 หลายเดือนก่อน +1

    Ain’t got my sea legs yet, but this will get me there

  • @mac2518
    @mac2518 8 หลายเดือนก่อน

    How do you charge #4 for if you’re doing standing LP, I’m struggling with this. Even standing SHK , LP into fun kick is tough, any help?

  • @JawsFG_
    @JawsFG_ 10 หลายเดือนก่อน

    Jo a little question on the combo at 26:01 -> how much damage does it exactely? I would like to figure it out myself, but I can never connect the 2MP into lvl 2 so I have to ask :/
    Edit: Nvm I managed it to do it myself. And for anybody curious: On punish counter it does barely 6k and on normal hit it does 5,7k...yeah that combo is for styles but it actually unoptimal as hell!

  • @Nobrainexpertise
    @Nobrainexpertise 11 หลายเดือนก่อน +1

    How do you use spinning bird kick in #4? How can you combo it after standing LP (how do you keep your charge after going back to neutral)?

    • @SeaLeafDojo
      @SeaLeafDojo  11 หลายเดือนก่อน +1

      See pinned comment for an explanation video.

    • @Nobrainexpertise
      @Nobrainexpertise 11 หลายเดือนก่อน +1

      @@SeaLeafDojo nice thks

  • @nickmartino3364
    @nickmartino3364 11 หลายเดือนก่อน +2

    For the beginner String #1 2LK ender, are there any tricks to timing the actual 2LK? I tend to do it either while the opponent is still recovering (too early) or after the DR ends (too late). I think the window to hit it correctly is 3 frames which has been tough for me to get down. EDIT - if you're having this issue see my reply below

    • @SeaLeafDojo
      @SeaLeafDojo  11 หลายเดือนก่อน +1

      There are no tricks that I am aware of. If you tend to get the hits after the DR ends, you can omit the second 2LP and still complete a combo.

    • @nickmartino3364
      @nickmartino3364 11 หลายเดือนก่อน +2

      @@SeaLeafDojo For anyone else having this issue I think I figured out the problem. After 23 frames Parry > Drive Rush can be cancelled by a directional input, so it wasn't that I was inputting the 2LK after drive rush ends (that's another 22 frames after where I was having the issue, and I definitely wasn't mis-timing it by 1/3 of a second) it's that I was inputting the 2 first, which cancelled the drive rush, then LK. You can see in the video that SeaLeaf inputs the 2 and LK on the same frame. You don't have to be frame perfect, but I was straight up holding down 2 after the drive rush which was causing the problem.

    • @SeaLeafDojo
      @SeaLeafDojo  11 หลายเดือนก่อน +2

      @@nickmartino3364 Ah, glad you found out the issue. Appreciate you sharing the problem and solution!

  • @0janaslani0
    @0janaslani0 11 หลายเดือนก่อน

    @ 5:00, for OD SBK#3, I can't seem to get the timing right to get HSBK at the end. Do you delay the DR LP at all to get enough charge?

    • @SeaLeafDojo
      @SeaLeafDojo  11 หลายเดือนก่อน

      Two key tricks are needed for this combo:
      1. Buffer DR and immediately start charge as soon as the DR animation starts. Recommended inputs are hold MP+MK, 6, 6, 3. You can see how early things can be started by slowing down the video.
      2. Delay cancel 2LP. As in cancel 2LP into SBK in the later active frames. There won't be enough charge time if you buffer the cancel input.

    • @0janaslani0
      @0janaslani0 11 หลายเดือนก่อน

      @@SeaLeafDojo thank you!

  • @naorhh1
    @naorhh1 10 หลายเดือนก่อน

    I cant do the air combo for the safe jump
    I delay the seconed air 2mk and then immediately press 2 hp and the second heavy punch is not coming out

    • @naorhh1
      @naorhh1 10 หลายเดือนก่อน

      The combo at 11:50

  • @reminiscent3033
    @reminiscent3033 9 หลายเดือนก่อน

    Can we get this in written form

  • @MegaPacoquinha
    @MegaPacoquinha 11 หลายเดือนก่อน

    Are these done in a hitbox? I am kind new and the input feed is always so clear

    • @SeaLeafDojo
      @SeaLeafDojo  11 หลายเดือนก่อน

      I'm not playing on a Hitbox but I am playing on a lever-less controller for most of the combos.

    • @MegaPacoquinha
      @MegaPacoquinha 11 หลายเดือนก่อน

      @@SeaLeafDojo awesome! Love your guides thank you

  • @MastersF3
    @MastersF3 11 หลายเดือนก่อน +1

    you say cMK #8 does more damage than #9 but its 2366 vs 2394.. #9 definitely does more

    • @SeaLeafDojo
      @SeaLeafDojo  11 หลายเดือนก่อน +1

      You're right. Woops.

  • @donhokage
    @donhokage 10 หลายเดือนก่อน

    fHK PC u can do dfhp 214p mk dp or lvl1 or lvl3. For meter DR the mk bhp 214p mk od dp or lvl1 lvl3

    • @SeaLeafDojo
      @SeaLeafDojo  10 หลายเดือนก่อน

      Surprising that 3HP works in this situation. Thanks for the info! As a side note, you can do 2HP instead of 4HP for more damage on the DR cancel.

  • @eyezonly8593
    @eyezonly8593 10 หลายเดือนก่อน

    I just dislike her music .I liked her music best from Streetfighter Ex.
    This music puts me to sleep 💤

    • @SaithMasu12
      @SaithMasu12 10 หลายเดือนก่อน

      If you sit in the training room for hundred of hours you let your own custom music run. Everything else will drive you into insanity.

    • @eyezonly8593
      @eyezonly8593 10 หลายเดือนก่อน

      @@SaithMasu12 lol