I didn't vote, didn't know... but concerning Katarina; her third skill has been broken from the beginning. It should ALWAYS kill if it takes the enemies life down to zero. Instead most times it leaves the monster alive, and therefore selectable to be hit again. If her attack targets more than one target it should ALWAYS kill if it takes the life down to zero so that that monster is no longer in the selection list to be hit. If there is only one monster left, I can understand her hitting the same dead horse over and over to complete the animation, but in cases where there are two or more monsters that are targeted by her third skill (and programmatically they know this) it should be killing until the target list is down to one. Editing to add this: She does not need a buff, she just needs fixed. Hitting the same dead target over and over is beyond infuriating.
Light pudding princess needs a buff. I could see the argument for her being good in siege… but she needs more sustenance overall. She revives a unit with 1 hp + endure / immunity + resets cooldown. Works great with certain units, SOMETIMES. Needs a bit more utility in her kit to be usable.
youre forgetting, every team the enemy brings has a strip, so anyone who's revived will pretty much immediately get stripped and die (also she has even higher cooldown when s3 is used on a living ally, which is weird by default)
@@terrafirma5327 Naaa Ganymede way better with the atk bar reduction which is the strongest debuff and control in the game and the irresistible reset CD as a bonus... Ariana is the worst LnD nat 5 in the game to my mind ;)
39:40 dunno what yall are on christina is great lmao. If you can gally/defense break cleave shes able to one shot most defenses up to like g1. And her cleave team works in siege. She doesn't need touching.
Avid Raki user here. Edit note: I like Raki because my alias matches the monster name. So I of course pay special attention to her. A nice buff would be just a better defense break rate on shatter. The big problem is she needs to either be tanky for extended fights or fast and powerful to snipe something. Another option is shatter doing something in addition to defense break. Maybe cleanse block or self buffing attack when landing as a critical or something.
Christina makes such easy work of Camilla and Minato if times right. I went from disappointed to pleasantly surprised I summoned Christina right when she came out and sat in storage until recently.
With a lot of units we have the issuethat there are so many better options for what they do. So why waste devilmons etc on a unit that can be replaced by something not inly better but more versatile as well?
Jaara is very good....with violent runes. Shes fast and needs high attack to auto crit. And wants accuracy to land debuffs and strips. But she DOES kill things good with anti revive. And her s2 gives her another turn when it kills, so she can cycle a bunch. I like her in speed vs speed teams
I always miss these polls :( Water Mecenary Queen is underrated. A buff would be nice but her kit is nice. Also I think most of people who want to nerf stuff is mostly getting recked by rune quality rather than the monster itself. I'd like to buff counters for strong units rather than nerfing them.
Momo is usefull. i have her built on both of my accounts, shes a really good bruiser that you build tanky and she jsut gets more tanky and bruisery as time goes on, i think theres probably a need for a perfect balance that i happened to find(i rebuilt her like 4 times until finding the right one), but she really works for me.
Jewbagel here's the info on what arinna the light pudding princess does (I'm a arinna owner so I know): basically her 3rd skill does reset cooldown,applies immunity and endure on a single target ally,but her 3rd can also revive. And can't be reset. Her 2nd skill heals and does shield. And her first just heals. To buff her. She needs her 3rd skill to be applied to all ally. That would make her op. The revive part however should remain as a single target but have the revived ally with skill cooldown and get turn automatically
Those unit with some player voting "Need Buff" probly just some minor stat, multiplier, or proc chance adjustment so that it is less RNG or have a lower rune requirement. Edit: I think the problem with Lucia (Fire Pudding Princess) is that the passive reduces ATB reduction by 50%, so basically she's just a tank and to lower the amount of control. Maybe some other effect would make it better? i.e. (reduce dmg based on ATB % 30~5%) Well... she also do some tiny amt of healing with passive boosting it by 40%.
remeber the red also means no opinion, there are a lot of viewers who don't play the game anymore and don't fully know how the new units work (me inculded) so we pick the red as more of an idk option rather than we think that it doesn't need a buff, probaly should add an "im not sure/know" option next time and have the red one be purely doesn't need buff, should give more accurate data imo.
as a rahul player I think he's underrated, it's a strip and 2 turn without buff, protect a friend, put brands and strip s1 for optimizing bomb or artefacts damages, can hit on hp like the other of the family... good mob overall, not S tier but -A at least
oh yea, about the light triss, she relies far too heavily on her team and providing not much on her own, she can barely operate on her own, only providing tiny chip damage that can be healed by a passive unit in seconds, let her detonate her own dots or make dots uncleansable while on the field and boom, amazing
As someone who owns a dark devil maiden. The one change I'd really like for them to do is keep her transformation in pve content when she changes floors. Aoe defense break every turn, yes, please. The 2nd skill change with the taunt and reflect didn't really seem to help her at all. Not to mention, when she transforms her devil, she doesn't even keep the buffs she had previously. So for her to utilize buffs on her devil form, either she has to be faster than everyone to transform prior to getting buffed, or your buffer has to be slower than her. Which is also a problem. So I guess maybe having her demon share the buffs? The unicorns do both of those things stay transformed and keep the buffs. Why can't an ld5.
Fire devil maiden is a beast. Put her on swift. She can aoe strip if the other team has will, or she can aoe atk bar push back with dots if the other team doesn't have will.
A lil bit suggestions when u make this kind of videos, login ingame with ur phone and stby in Monster Collection.. So u can fast check some skills of the units.. 👍👍👍
You forgot Dark Desert Warrior/Bayek here. Other than that, I mostly agree, yeah. If I had to rate him here, well, I'd say he needs something. He doesn't quite do enough for what he has, and the randomness of skill 3 makes it kinda finicky. Especially if Bayek/Salah are hitting the same target as the eagle/disk. Also he reportedly doesn't seem to do enough. Buffs I had in mind: Skill 1 gains extra damage based on a small percentage of MAX HP (not too much, don't want a Byungchul or Thebae situation), and Skill 2 needs to cleanse guaranteed. It's the Silence that should really be the only thing chanced with this skill.
Daphnis feels like way too much of a gamble to use. He can take anything off the board but only if he does exactly what he's supposed to do. He actually needs to strip all the buffs off the enemy, he actually needs to place that defense break, and if he's not 100% crit rate, it's basically 50% crit rate so he ACTUALLY NEEDS TO LAND THAT CRIT. The shield he gets from the damage he does is not good enough, I feel like he'd do better by adding immunity or endure on top of it.
25:11 I've been using barbara almost every game this season in p3/g1, she can work sometimes But the rune requirements and the fact that her base speed isn't impressive like it used to be when she came out (108 back then was fast) kinda hurts, especially with sonia ethna eshir sekhmet around
I watched someone really struggling with a 3-Camilla Arena D that they posted on Reddit. The downside to beating a team like that is you need to not crit while doing damage, so 15% max on all mon's. It would be nice to have a 2nd alt-set that you don't have to reapply or pool with your other runes. So you could swap a rune-set on demand for arena fights like those.
@@Skorsgardian yeah, but something like a fast Minato would help if you're using Kaki to tank and avoid a huge hit if they've got bonus dmg on fire on their artifacts.
Now im confused, where does kaki tanking anything come in when dealing with camilla? Its either you one shot the camillas with kaki or the offense probably fails
@@Skorsgardian I have two builds for him, which is why my initial comment was made about having 2 rune sets you can swap. Same with the wind drago-boi or even Helena if countering water nukes.
quick note on hanwul, he just gets giga outshined by the light bladedancer, i have g1 runes and my hanwuls dmg sucks, if the arena defense has a hp lead and tanky monsters, things like karnal, vanessa etc usually survive. my Ao team with hanwul is: hanwul, dark stringmaster (25% increased dmg) galleon, tiana. With hanwul you kinda have to shield will cleave, cause if you run him in a faster team with less atk he just wont kill and ever since i got the light bladedancer i have just been using that over hanwul in 90% of teams. So yeah while hanwul is not a rta unit and never will be he still sucks even in the content he is meant for, wich is alrdy pretty neeche.
As a siege main player I feel differently about some mons. Fire dokkaebi is really good. Helena is amazing in siege. Use 2 of them pretty much every siege. Feel like Amelia is in a good place. I use both mine every siege and would use a third if I get it from the upcoming exclusive summons event. Not siege focused, but I do feel like Bolverk could use a small pve buff. Would be nice if against bosses instead of 10% per stack and 50% of max hp at 5 stacks, they made it like 2 and 10. Sucks that against bosses he can only use skill 1. As for arch angels, I think one small change that would make them much would be if on the s2 heal, it was also a single target cleanse.
I would love a barbara buff, ever since they nerfed her s3 waaaay back when she hasnt been the same. Stripping 4 buffs to ignore def is bad, especially for a turn 1 unit because its literally impossible if she takes turn 1. Just a dumb condition for her s3. The rune requirements for a Barbara are insane compared to Miles Miles: Doesnt need cr/cd, doesnt need atk, doesnt really matter if he glances bc of pure dmg, is ALWAYS on vio because the spd gain of his passive. A full tank miles on a +160 vio set will be over 300 spd if you have will runes on your team and a shield set. Leo hard counters both of them but Miles is going to be substantially tankier than any barbara will be because you run him spd hp hp or spd hp def etc TLDR: I loved Barbara when she first came out, didn't use her much after the s3 change, Miles feels almost too good, very ez rune requirement, deals solid dmg all the time, can kinda slam him in most matches it feels
I run a swift nem Barbara and use it as like a cut for leo teams works great don't think she's a turn 1 unit anymore, but being water she gets cooked in this wind heavy meta
I think Sigmarus needs a buff but not in a way to increase usage in pvp. Its damage feels lackluster compared to other max HP damage dealing units. Multipliers need some increasing I think. I would love to use it in like speed teams for dungeons if that was the case.
21:14 I'm more consistently able to utilize amelia + bolverk than I'd do with the totemist but thats me and i have 4 of the water totemists built for siege.
The stupid part about haegang is that his team gets atb when i cleanse, that doesn't counter turn 1 that counters turn 2 and he is not supposed to counter turn 2 is he?
It feels like Raki doesn't offer enough. Kumar does really well, but hes under used. And I feel like it's because he's missing something to his kit. Raki on the other hand feels like a nat4.
I leave and come back from month to month and I finally came back to get back to were I used to be. Letting me know what some of theses new monsters do and what they’re good for and bad for is great information for me. Ty 😎
Sigmarus needs a buff to keep up with the Nat4s. You keep saying hes for dungeons or these units are for dungeons, but most nat5's that are for dungeons dont get used anymore because a nat4 is 10x's better at their job. Why the hell would you pick Sig or any nat4 that you would find in any speed team?
wind dokkebi is counterable. He doesnt make me suffer. but objectively that thing is way too strong. I have him and have cheesed SO many siege fights where I get rolled, but he just solos
Im sure its just 25 min into recording brain making you say this, but i really dont get the miles vs barbara discussion you had. You say very similar units(which is fair, both water speed damage dealers with a strip mainly used in rta with some use in siege) and talk about how the vote showed miles needed nerf and barbara needed buff and say its because people havent faced barbara recently to remember how similar she is to miles. This of course completely forgets rune requirements for the mons. miles literally needs basically nothing, while barbara has historically been one of the toughest monsters to rune in SW.
Eleni is kinda crazy for cleave tiana Off. Her s3 one Hit and she Hits all Attributs easy so and s2 def ignore. I use Mine for so and siege Off with tiana, she makes Galle off kinda Safe cause of def ignore s2. Most Times s3, No ATK bar in enemy and SPD buffs gives her second Turn before enemy firet Turn und you can snipe one unit,so If Galle Miss defbreak you can one shot 1 unit
Smicer can use a nerf where the passive doesnt proc while stunned. But overall looking at this people just dont know how to use units correctly. Like velajuel needs a buff..., please go read how much that unit does.
If they make wind geralts S2 do normal dmg, his passive leave a bomb every time he crits while increasing ALL bomb dmg by 20% and every time he deals dmg he reduces all bombs detonation time by 1 he would be disgusting on violent revenge
Can someone explain to me how Light Geralt is a good unit? hes so underwhelming with a boring kit that you can replace him with any 3 - 4* cleave. and also WTF is wrong with people? Ongyouki needs a massive buff, it's already stupid as hell that they nerfed him in the first place cus he needed a buff even then his kit is a joke.
LD units should not be stronger than primary Elemental units. It's giving an unfair advantage that shouldn't be there, especially if you can't summon LD units. .
Again with Isis, she takes up a spot that is better used for other monsters. She is not good even more so now so many other units can Oblivion. I'm not saying to buff her, I believe she needs a change. Once she does her third skill that's it.. at least the other ones fit a role. Take high res/cleansers against her or simply just outspeed, her base speed sucks and she needs a stripper to do anything. I have literally tested multiple arena teams with her (yes, all skilled, yes I farmed runes) and I'd rather her spot be taken by pung or a strip or an att bar booster. The Arena example people use is from a end game whale from years ago. Just look at RTA, she's had one maybe two showings in all the years we've had RTA tournys. Been a storage guardian, Tesa is my go to for Oblivions. Not to mention Light Art Master essentially has an AOE Oblivion unresistable, built into his skills
Doing gods work for the sw community 👏
I didn't vote, didn't know... but concerning Katarina; her third skill has been broken from the beginning. It should ALWAYS kill if it takes the enemies life down to zero. Instead most times it leaves the monster alive, and therefore selectable to be hit again. If her attack targets more than one target it should ALWAYS kill if it takes the life down to zero so that that monster is no longer in the selection list to be hit. If there is only one monster left, I can understand her hitting the same dead horse over and over to complete the animation, but in cases where there are two or more monsters that are targeted by her third skill (and programmatically they know this) it should be killing until the target list is down to one.
Editing to add this: She does not need a buff, she just needs fixed. Hitting the same dead target over and over is beyond infuriating.
I agree
well said
I agree... we need less rng in this game
Light pudding princess needs a buff. I could see the argument for her being good in siege… but she needs more sustenance overall. She revives a unit with 1 hp + endure / immunity + resets cooldown.
Works great with certain units, SOMETIMES. Needs a bit more utility in her kit to be usable.
youre forgetting, every team the enemy brings has a strip, so anyone who's revived will pretty much immediately get stripped and die (also she has even higher cooldown when s3 is used on a living ally, which is weird by default)
Make the buffs unstripable.
I have Her, and yeah the only thing she is weak is from strip cause of that trvive with 1 hp, if only the revive grants a turn😢
I figure a buff isn't too much for her, but she is usable as now. Just could be a bit more. Still better than Ganymede.
@@terrafirma5327 Naaa Ganymede way better with the atk bar reduction which is the strongest debuff and control in the game and the irresistible reset CD as a bonus... Ariana is the worst LnD nat 5 in the game to my mind ;)
39:40 dunno what yall are on christina is great lmao. If you can gally/defense break cleave shes able to one shot most defenses up to like g1. And her cleave team works in siege. She doesn't need touching.
Probably because of how much Bagel cried for buffs for so long, his viewers stuck with it
You expect too much of the average person who watches bagel
yea Christina is OP actually I love her 😭
Avid Raki user here.
Edit note: I like Raki because my alias matches the monster name. So I of course pay special attention to her.
A nice buff would be just a better defense break rate on shatter. The big problem is she needs to either be tanky for extended fights or fast and powerful to snipe something.
Another option is shatter doing something in addition to defense break. Maybe cleanse block or self buffing attack when landing as a critical or something.
You actually have a good consideration there
Belial comes back but vio procs cut in before his "instantly gains a turn" comes into effect. And the status pop up shows "attack bar full" instead.
Christina makes such easy work of Camilla and Minato if times right. I went from disappointed to pleasantly surprised I summoned Christina right when she came out and sat in storage until recently.
Bagel, I expect my certificate to be delivered to me promptly
Excellent postcast
honestly oke is part of my core and if he isn't missing everything, he's really nice. Helpful against haegang too with the s2
The worst part about Miles vs Barbara is he's absurdly easy to rune to be tanky ang hit hard. Barbara is sooo hard to rune well .
Can u blend im pictures of the monsters next time? Im pretty New and dont know all the names
Or at least add the monster family (+ non Collab version) between parenthesis like it was done for some monsters
With a lot of units we have the issuethat there are so many better options for what they do. So why waste devilmons etc on a unit that can be replaced by something not inly better but more versatile as well?
Jaara is very good....with violent runes. Shes fast and needs high attack to auto crit. And wants accuracy to land debuffs and strips. But she DOES kill things good with anti revive. And her s2 gives her another turn when it kills, so she can cycle a bunch. I like her in speed vs speed teams
Where can I see this poll?
Hi, I didn't get my certificate of completion. Can you please look into this?
Minato is fine when you know how to time his protect and threat ability. I usually snipe him first anyways
Jeanne had a recent buff. The two turn invincibility on skill 2 when not under debuffs is great! Probably why most said she is fine
I always miss these polls :(
Water Mecenary Queen is underrated. A buff would be nice but her kit is nice.
Also I think most of people who want to nerf stuff is mostly getting recked by rune quality rather than the monster itself. I'd like to buff counters for strong units rather than nerfing them.
Momo is usefull. i have her built on both of my accounts, shes a really good bruiser that you build tanky and she jsut gets more tanky and bruisery as time goes on, i think theres probably a need for a perfect balance that i happened to find(i rebuilt her like 4 times until finding the right one), but she really works for me.
Fire twins are pretty op if you treat them to the right runes. And they are loads of fun with leo drafters
Jewbagel here's the info on what arinna the light pudding princess does (I'm a arinna owner so I know): basically her 3rd skill does reset cooldown,applies immunity and endure on a single target ally,but her 3rd can also revive. And can't be reset.
Her 2nd skill heals and does shield. And her first just heals.
To buff her. She needs her 3rd skill to be applied to all ally. That would make her op. The revive part however should remain as a single target but have the revived ally with skill cooldown and get turn automatically
Those unit with some player voting "Need Buff" probly just some minor stat, multiplier, or proc chance adjustment so that it is less RNG or have a lower rune requirement.
Edit: I think the problem with Lucia (Fire Pudding Princess) is that the passive reduces ATB reduction by 50%, so basically she's just a tank and to lower the amount of control. Maybe some other effect would make it better? i.e. (reduce dmg based on ATB % 30~5%)
Well... she also do some tiny amt of healing with passive boosting it by 40%.
remeber the red also means no opinion, there are a lot of viewers who don't play the game anymore and don't fully know how the new units work (me inculded) so we pick the red as more of an idk option rather than we think that it doesn't need a buff, probaly should add an "im not sure/know" option next time and have the red one be purely doesn't need buff, should give more accurate data imo.
"as long as he doesn't get attack gauge" well, every monster can be beaten if they never have turns XD.
10 year anniversary Trinity surprise buff!!! 🎉
I have fire Triss, and I think she's okay where she is. I wouldn't mind a buff, but she basically has a permanent spot on my cleave teams.
she is also great in the challenge of ascension fire tower, if you’re into that.
why there is no sw version of witcher collab units?
as a rahul player I think he's underrated, it's a strip and 2 turn without buff, protect a friend, put brands and strip s1 for optimizing bomb or artefacts damages, can hit on hp like the other of the family... good mob overall, not S tier but -A at least
Is Sigrid missing in the list or have i just missed it?
dark eivor is missing
I don't know how this gets an hour but we'll see
oh yea, about the light triss, she relies far too heavily on her team and providing not much on her own, she can barely operate on her own, only providing tiny chip damage that can be healed by a passive unit in seconds, let her detonate her own dots or make dots uncleansable while on the field and boom, amazing
As someone who owns a dark devil maiden. The one change I'd really like for them to do is keep her transformation in pve content when she changes floors. Aoe defense break every turn, yes, please. The 2nd skill change with the taunt and reflect didn't really seem to help her at all. Not to mention, when she transforms her devil, she doesn't even keep the buffs she had previously. So for her to utilize buffs on her devil form, either she has to be faster than everyone to transform prior to getting buffed, or your buffer has to be slower than her. Which is also a problem. So I guess maybe having her demon share the buffs? The unicorns do both of those things stay transformed and keep the buffs. Why can't an ld5.
I think Oke is slightly worse since the tweak, but maybe that's just because of how I use him
Who else here believed ren s3 stripped into silence?
& element advantage
I don't actually
@@u-law8149it actually is like Tiana but with rng
@blindspotwright3996 I thought the original commentary was saying, the skill needs to strip that's why I put what I said.
When is the next balance patch?
Fire devil maiden is a beast. Put her on swift. She can aoe strip if the other team has will, or she can aoe atk bar push back with dots if the other team doesn't have will.
A lil bit suggestions when u make this kind of videos, login ingame with ur phone and stby in Monster Collection..
So u can fast check some skills of the units.. 👍👍👍
I think they shld increase bael's dmg to lower the rune reqs, bc i aint trynna be swapping out my best rage set every time I wanna do r5 😭
can we get a devilmon buff? I got too many new units to build lol.
You forgot Dark Desert Warrior/Bayek here. Other than that, I mostly agree, yeah. If I had to rate him here, well, I'd say he needs something. He doesn't quite do enough for what he has, and the randomness of skill 3 makes it kinda finicky. Especially if Bayek/Salah are hitting the same target as the eagle/disk. Also he reportedly doesn't seem to do enough. Buffs I had in mind: Skill 1 gains extra damage based on a small percentage of MAX HP (not too much, don't want a Byungchul or Thebae situation), and Skill 2 needs to cleanse guaranteed. It's the Silence that should really be the only thing chanced with this skill.
Daphnis feels like way too much of a gamble to use. He can take anything off the board but only if he does exactly what he's supposed to do. He actually needs to strip all the buffs off the enemy, he actually needs to place that defense break, and if he's not 100% crit rate, it's basically 50% crit rate so he ACTUALLY NEEDS TO LAND THAT CRIT. The shield he gets from the damage he does is not good enough, I feel like he'd do better by adding immunity or endure on top of it.
25:11 I've been using barbara almost every game this season in p3/g1, she can work sometimes
But the rune requirements and the fact that her base speed isn't impressive like it used to be when she came out (108 back then was fast) kinda hurts, especially with sonia ethna eshir sekhmet around
I watched someone really struggling with a 3-Camilla Arena D that they posted on Reddit. The downside to beating a team like that is you need to not crit while doing damage, so 15% max on all mon's. It would be nice to have a 2nd alt-set that you don't have to reapply or pool with your other runes. So you could swap a rune-set on demand for arena fights like those.
onimusha's a great against camilla, a good kaki and galleon have no problems with camilla at least with my experience
@@Skorsgardian yeah, but something like a fast Minato would help if you're using Kaki to tank and avoid a huge hit if they've got bonus dmg on fire on their artifacts.
Now im confused, where does kaki tanking anything come in when dealing with camilla? Its either you one shot the camillas with kaki or the offense probably fails
And why would you use minato, a mon that you want to crit, against that defense?
@@Skorsgardian I have two builds for him, which is why my initial comment was made about having 2 rune sets you can swap. Same with the wind drago-boi or even Helena if countering water nukes.
Man people are sleeping on fire triss i love her
I pulled Dark sky dancer five years ago, few weeks ago i pulled Light mage and dark fairy king two days in a row. All i can say is, wrong colors. FML.
quick note on hanwul, he just gets giga outshined by the light bladedancer, i have g1 runes and my hanwuls dmg sucks, if the arena defense has a hp lead and tanky monsters, things like karnal, vanessa etc usually survive. my Ao team with hanwul is: hanwul, dark stringmaster (25% increased dmg) galleon, tiana. With hanwul you kinda have to shield will cleave, cause if you run him in a faster team with less atk he just wont kill and ever since i got the light bladedancer i have just been using that over hanwul in 90% of teams. So yeah while hanwul is not a rta unit and never will be he still sucks even in the content he is meant for, wich is alrdy pretty neeche.
isn't deborah better than mirinae ?
Yes@@dudono1744
As a siege main player I feel differently about some mons. Fire dokkaebi is really good. Helena is amazing in siege. Use 2 of them pretty much every siege. Feel like Amelia is in a good place. I use both mine every siege and would use a third if I get it from the upcoming exclusive summons event. Not siege focused, but I do feel like Bolverk could use a small pve buff. Would be nice if against bosses instead of 10% per stack and 50% of max hp at 5 stacks, they made it like 2 and 10. Sucks that against bosses he can only use skill 1. As for arch angels, I think one small change that would make them much would be if on the s2 heal, it was also a single target cleanse.
quality content as always, thanks!
I would love a barbara buff, ever since they nerfed her s3 waaaay back when she hasnt been the same. Stripping 4 buffs to ignore def is bad, especially for a turn 1 unit because its literally impossible if she takes turn 1. Just a dumb condition for her s3. The rune requirements for a Barbara are insane compared to Miles
Miles: Doesnt need cr/cd, doesnt need atk, doesnt really matter if he glances bc of pure dmg, is ALWAYS on vio because the spd gain of his passive. A full tank miles on a +160 vio set will be over 300 spd if you have will runes on your team and a shield set. Leo hard counters both of them but Miles is going to be substantially tankier than any barbara will be because you run him spd hp hp or spd hp def etc
TLDR: I loved Barbara when she first came out, didn't use her much after the s3 change, Miles feels almost too good, very ez rune requirement, deals solid dmg all the time, can kinda slam him in most matches it feels
Miles should straight up be unable to turn cycle.
I run a swift nem Barbara and use it as like a cut for leo teams works great don't think she's a turn 1 unit anymore, but being water she gets cooked in this wind heavy meta
I think Sigmarus needs a buff but not in a way to increase usage in pvp. Its damage feels lackluster compared to other max HP damage dealing units. Multipliers need some increasing I think. I would love to use it in like speed teams for dungeons if that was the case.
I have a few videos on a mananana cleave I haven't played in a day tho
Am i blind or is Sigrid (Dark Evior) not on the list?
Its not... its been skipped in thr last videos too...
@@hyczf i nooticed as well
How to counter Chakra and Sonia ?
Where is salah?
i have water Yennefer. she's pretty good as a control unit, tho part of me thinks she's lacking something
21:14 I'm more consistently able to utilize amelia + bolverk than I'd do with the totemist but thats me and i have 4 of the water totemists built for siege.
The horse is better against Clara team only
I wouldnt mind if they completely change Loras kit since I do mainly siege and not much RTA ;)
Patrick is nat4 disguise as a nat 5
The stupid part about haegang is that his team gets atb when i cleanse, that doesn't counter turn 1 that counters turn 2 and he is not supposed to counter turn 2 is he?
It feels like Raki doesn't offer enough. Kumar does really well, but hes under used. And I feel like it's because he's missing something to his kit. Raki on the other hand feels like a nat4.
I was looking for Mookwol and Dark hollybery cookie. Now I see how people voted for them
As a jackson and ritsu owner, please buff both....
I'm missing the dark Eivor in this list
eleni is really decent pve unit for hoh and toah. she does good damage, don't glance on atb reducing skill, has ignore def. idk she is underrated imo
Water Ciri. Very good nuker. As long as she's faster she always crits
Dark pudding princess is a stripper that has 3 resistance checks and 96 base speed its not worth using over any other strip
Lydia needs a major buff
I leave and come back from month to month and I finally came back to get back to were I used to be. Letting me know what some of theses new monsters do and what they’re good for and bad for is great information for me. Ty 😎
Sigmarus needs a buff to keep up with the Nat4s. You keep saying hes for dungeons or these units are for dungeons, but most nat5's that are for dungeons dont get used anymore because a nat4 is 10x's better at their job. Why the hell would you pick Sig or any nat4 that you would find in any speed team?
wind dokkebi is counterable. He doesnt make me suffer. but objectively that thing is way too strong. I have him and have cheesed SO many siege fights where I get rolled, but he just solos
Theres a much cheaper team for secret dungeon if you dont have teshar use fire water cookie soldier and rapq clear time 20-30secs
Here to claim my cert
40:20 Cuz she awakens into res
The wind totemist fusion unit get on my nerves
I need that certificate from u now lmao
Im sure its just 25 min into recording brain making you say this, but i really dont get the miles vs barbara discussion you had. You say very similar units(which is fair, both water speed damage dealers with a strip mainly used in rta with some use in siege) and talk about how the vote showed miles needed nerf and barbara needed buff and say its because people havent faced barbara recently to remember how similar she is to miles.
This of course completely forgets rune requirements for the mons. miles literally needs basically nothing, while barbara has historically been one of the toughest monsters to rune in SW.
Eleni is kinda crazy for cleave tiana Off. Her s3 one Hit and she Hits all Attributs easy so and s2 def ignore. I use Mine for so and siege Off with tiana, she makes Galle off kinda Safe cause of def ignore s2. Most Times s3, No ATK bar in enemy and SPD buffs gives her second Turn before enemy firet Turn und you can snipe one unit,so If Galle Miss defbreak you can one shot 1 unit
I think a unit was missed .... Bella - Dark Cannon Girl
no dark eivor either
Up vote and comment for longer content.
Really fire indra? He's been a real powerhouse for me since I pulled him 🤷♂️
I want a trinity buff.....
Pls dark art master 😢😢😢😢
Damm, didn't even glance over him...
He is so bad...
Beelzebub 1000% needs a buff..
i use okeanos to cleave in g3 siege all the time, he is a great mon
Smicer can use a nerf where the passive doesnt proc while stunned. But overall looking at this people just dont know how to use units correctly. Like velajuel needs a buff..., please go read how much that unit does.
No this is really strong nerf for her it will make her not used against turn 1 players
SHAHAT in arabic means a poor/homeless person which is so funny lmaoo
Ritsu steal turn from marked monster
Made it to the end
Miles and Barbara definitely not the same, you can have a 40k hp Miles easily that deals 8k dmg per hit, you'll never have a 40k barb
Gapsoo’s S2 needs one more CD turn and a little less atb increased when enemies heal. That’s it.
Certificate of Completion for me POG
If they make wind geralts S2 do normal dmg, his passive leave a bomb every time he crits while increasing ALL bomb dmg by 20% and every time he deals dmg he reduces all bombs detonation time by 1 he would be disgusting on violent revenge
Can someone explain to me how Light Geralt is a good unit? hes so underwhelming with a boring kit that you can replace him with any 3 - 4* cleave. and also WTF is wrong with people? Ongyouki needs a massive buff, it's already stupid as hell that they nerfed him in the first place cus he needed a buff even then his kit is a joke.
LD units should not be stronger than primary Elemental units. It's giving an unfair advantage that shouldn't be there, especially if you can't summon LD units. .
I want my certificate....
Again with Isis, she takes up a spot that is better used for other monsters. She is not good even more so now so many other units can Oblivion. I'm not saying to buff her, I believe she needs a change. Once she does her third skill that's it.. at least the other ones fit a role. Take high res/cleansers against her or simply just outspeed, her base speed sucks and she needs a stripper to do anything. I have literally tested multiple arena teams with her (yes, all skilled, yes I farmed runes) and I'd rather her spot be taken by pung or a strip or an att bar booster. The Arena example people use is from a end game whale from years ago. Just look at RTA, she's had one maybe two showings in all the years we've had RTA tournys. Been a storage guardian, Tesa is my go to for Oblivions. Not to mention Light Art Master essentially has an AOE Oblivion unresistable, built into his skills
Light Triss needs a better leader skill. Her leader skill is the same as the fire anubis which is insulting to a nat 5, even more to a ld5.
u know whats needs a rework violent rune limit te amount of times it could proc u cant have monsters procing 5 an d 6 time in 1 turn makes no sense
Vancliffe needs a huge buff ffs... He doesn't belong to anywhere