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Lords of the Realm 3 - PC Classics - Review
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- เผยแพร่เมื่อ 18 ส.ค. 2024
- My Not so long awaited but procrastinated for 10 years review of the RTS sequel to my favorite game of all time Lords of the realm 2, Lords of the Realm 3.
Developer: Impressions Games
Publisher: Sierra Entertainment
Release Date: 03/17/2004
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Personally, I like all 3. However, Number 2 is/was always my favorite. It was the first game that I ever bought on my own. I was a kid around 8 or 9 at the time of. I randomly saw it in a Shop, when I was out with my Father. Of course, I was only a kids so it was like Birthday/Christmas money and all that type of thing, but it still really sticks out. Since, when you're a kid and if you choose to buy something other than Candy, it's serious business. ( Lmfao!)
Anyways, thanks for the upload. It is always interesting for me to see other people's views on these old games.
Thanks for the comment! I didn't play 3 until I went to make this video, but I think they would have done a lot better to keep with the turn based aspect of 2 since 3 is a bit hectic in its gameplay, especially when you are on the back foot and trying to scramble forces together after a defeat.
In Lords of the Realm 1, the first of all, you can design your own castles with absolute freedom, literally as if it were a house of the Sims. That makes the 1 a bit more attractive than 2, right?
The fuck?!?!? It's been 10 years!!!!!!
I'm back Bitches!!!
I honestly forgot this game existed from my childhood until now. Holy shit. Now i remember why I forgot it lol.
Lol me too buddy, me too!!!!
Great video keep it up
Thanks! I really appreciate it!
I think what they should’ve done was keep the core tbs resource management mechanics from the previous games and improved upon them. I think they could’ve incorporated something similar to what was being done with the early total war games where each level of castle granted access to certain buildings and improvements that gave specific bonuses or functions(but they could’ve tweaked for the LOTR series where each building required a certain amount of resources and labor rather then gold and a fixed amount of turns for construction). The vassals and reputation system(honor, chivalry and Christianity) could still serve a purpose in the game. While the reputation system could be largely unchanged, assigning a vassal to each county/region/parcel could give certain bonuses, maybe allow for certain buildings to be built and allow for delegating/automating management of the assign county(but you can choose what is delegated). What I had in mind for the vassals would be similar to how they actually functioned in the game, but toned down and could allow for the player to intervene in the management of each county
That's a really good idea, the best of both worlds! I think the reputation system in LOTR3 is a better way to handle diplomacy than they did in LOTR2, plus with the excellent resource and serf management of LOTR2 would have made an amazing gaming experience!
in any army you need nobles ( 1 or 2 units ) then pikemen ( 4 or 5 ) and then cavalry or swordsmen
Thanks for the tip!
@@rubbara Nobles are the best infantry anti-cavalry but they need to be several units ( one unit alone is defenseless against 4 cavalry)
They took the incredible game of Lords of the Realm 2, and turned it into a terribly designed Total War knockoff.
Well technically Lords of the Realm 2 is more like Total War than Lords of the Realm 3, I think a better comparison is LOTR3 is like a crappy Crusader Kings without the family dynamics that make it great.
I just played it. it has only one function. take the castle add an army and send an army. the game consists of 3 battles and waiting for your army to gather. I played the previous parts and they brought me more pleasure than this
Love lord of realm II, going to try this out but i have to say it looks like they tried to hard to put way to much in the game
es un muy buen juego, antiguo, pero bueno ..... alguien que pueda aportar el link de descarga ojala en español :D
MUFFINS!!!
Lotr3 was garbage