Dude thank you so much. Despite the tutorial being a bit outdated I still managed to get an amazing result. For anyone that is stuck at the composition part, you don't need the denoise node anymore because the default denoising works just as well.
Out of all tutorials I’ve watched on blender motion tracking, this one is the best. Very detailed explanation and can follow very well step by step. Thank you for the efforts. Cheers
Wish I'd found this earlier. It's the most straightforward description of how to do tracking efficiently that I've found and I learned a couple of really useful things despite having been doing this for several years. No one ever tells you that tracking blobs is best - rather than corners. And that re-adjusting the search area to get the track to the end is so helpful. Thank you Nik!
This is really a great and didactically well-done tutorial. I added this to my module briefing for my students. You forgot the camera lens distortion workflow. The tracker can solve the camera lens distortion and in your compositing, the "Undistortion" node will use the calculated data. You just need to add the node again at the end of the compositing tree and set it to "distort". This will distort the composed result back to the original plate and adds this distortion to your rendered layers.
I had to stop 3 minutes in and say, thank you for doing a great tutorial. Thanks for assuming we don't know a bunch of things. I appreciate your speed and level of detail.
This was a great tutorial. Just starting out in Blender I find that I get lost on most tutorials because steps are skipped. This tutorial was easy to follow because every step was clearly explained. Great job !!
I followed like 100 tutorials on youtube, and this is the only one that make all relevant things and more simple way I never saw, bless you my bro, this helped me so much
Finally I learned how to do camera tracking with Blender, now seems very easy, this is the best tutorial I ever found to learn how to use camera tracking, thanks!!!!
4:27 You should never start at the start of a clip to motion track it, but at the middle tracking both forwards and backwards. This is true in most cases, as it leaves less room for a failed track
Out of all the tutorials I watched yours was the easiest and simplest to understand and you went into more depth of how it works and how you can adjust the points to your liking 10/10 Good Job
You could've used one Blender feature called "set Y axis", when you tried to fix the perspective, instead of manually rotating the objects. Also you don't need to manually scale things down. You can set the scale using two points in the motion tracking settings.
Lovely tutorial! Thank you so much! It is nice how you just show the whole thing and not skipping over little details or problems you run into along the way.
Thank you Nick!! We will always learn something new from you! I'm putting this in practice looking forward to have a nice output or try until I get it right.
Please your tutorials are crisp and too the point. Please do use the Keyboard/Mouse button capture display in your production this will be very helpful. Love are respect from Pakistan!
This a great tutorial, thanks. I did try to copy all your steps as you had carried them out. I picked all the same tracking points, but got a little "twitch" in the motion at the start. The object rotates a few degrees from the starting orientation. Not a real problem, it stays put past that point. I did, originally, pick the 3 "floor" points in a different order than you did, and the "floor" ended up floating above the ground. I went back and selected the three "floor" points, in the same order you set them, and it came good. So the order you select the points seems to make a difference - a trick for new players LOL.
Hi! great tutorial, one question: is it necessary to track a point from start to end? I mean, there could be some point that goes beyond the frame at half the video and you cannot track it anymore, does this pose a problem? Thanks in advanced!
great video! easy to follow you gained a sub! i did have one question, is there a way to remove the background video for rendering. I just want to render the model not the video in the background.
Thank you for nice tutorial! One question about tracking with marker: At 7:24, What is the reason that you track back from the end of the frame when tracking with markers?
Thanks Nik! Subbed! Do you by chance have a video to track motion of objects when camera is on tripod? Im trying to track the bow of a violin a musician is playing while sitting so later I can add a 3D model to the bow or have particles... TY!
I need help. I can see my video background in rendered viewport mode, but when I export the image then I don't see the background video. I only see the mesh and a transparent background
Great explanations. I start with Blender week ago. Never editing videos. I made diffrent scene but yours explanations its perfect💚 Btw render time kill me 😂
This is the first time I succeed video tracking after following a few TH-cam tutorials, which all used automatic feature detection. But the problem is that manually tracing 8 features is very tedious and time-consuming (the tracing was not as fast as your computer on my computer). Wish Blender adopt some of the recent A.I. technologies here to make video tracking automatic in most cases.
great tutorial thank you. my footage has movement in it where by a person is walking forward, so i can only track a small section of the begining and the rest of the clip. there must be a way to track everything, i am new to blender so i am not sure yet, will find a way to fight it out thank you
Thank you, I will reference this video whenever I do a project that needs motion tracking! By the way, does this work if you are using video footage to generate motion tracking for a fully 3D environment? I'm guessing you can just skip the steps where you adjust the scene to the video, yeah?
14:50 is there a way to get it to automatically know where to put the camera and what "scale" the scene is supposed to be? edit: camera "rotation" works i guess but what about scene scale? like how do i force it to know what the scene scale is?
Very well done video - thanks. I'm late to the party but was wondering about tracking a large panning shot where the original 8+ tracks are in the video but disappear off-screen as the camera pans. Do you just keep adding tracks as the camera pans or is there no way to do this? Cheers
This is brilliant, the best so far. Thank you very much. Just one question; how can I google the sensor width? For example I don't know ever any tutorial footage technical details. Thanks again.
great video😀 i have some problem while tracking the video . In my footage the camera movement goes from down to up like vertical movement but after tracking the video my ground plane and my model is also going upward. what must be the issues ?? pls help
In the end when you start rendering animation that looks like you only render mesh? Is it gonna render your background also or do you have to add background later somewhere video editing software?
Nice tutorial, thank you. Appreciate how you speak slowly and clearly. Tracking worked great but how can you render the scene without the tracking video? I.E. transparent? Of course I have "Transparent" checked in "Film" but the issue is in the Compositing layout. I tried just cutting the link to the video but then it rendered a grey background.
You could fix this with a color balance node on the shadow in the compositor. In Blender 3.0 the shadow catcher will take bounce lights into account by default!
Мог бы отдельно выгнать тени, чтоб не ротоскопить. Усложнил многие моменты. Сначала трэчишь в АЕ, через скрипт кидаешь в блендер, подгоняешь перса и выгоняешь пасами тени и перса
Run into some issues tracking vertical footage? Here's the solution: th-cam.com/video/sujpvXrxV3o/w-d-xo.html
My monkey disappeared when I added hdr any solution?
fat respecto. very good tutor
By far, the most relevant Motion Tracking tutorial for Blender! Thank you, it was much needed!
Very glad you think so! thanks!
I love how and 29 min turns into a all night video...
Dude thank you so much. Despite the tutorial being a bit outdated I still managed to get an amazing result.
For anyone that is stuck at the composition part, you don't need the denoise node anymore because the default denoising works just as well.
Out of all tutorials I’ve watched on blender motion tracking, this one is the best. Very detailed explanation and can follow very well step by step. Thank you for the efforts. Cheers
Wish I'd found this earlier. It's the most straightforward description of how to do tracking efficiently that I've found and I learned a couple of really useful things despite having been doing this for several years. No one ever tells you that tracking blobs is best - rather than corners. And that re-adjusting the search area to get the track to the end is so helpful. Thank you Nik!
This is really a great and didactically well-done tutorial. I added this to my module briefing for my students. You forgot the camera lens distortion workflow. The tracker can solve the camera lens distortion and in your compositing, the "Undistortion" node will use the calculated data. You just need to add the node again at the end of the compositing tree and set it to "distort". This will distort the composed result back to the original plate and adds this distortion to your rendered layers.
Man you must be really good at blender NICE!
I had to stop 3 minutes in and say, thank you for doing a great tutorial. Thanks for assuming we don't know a bunch of things. I appreciate your speed and level of detail.
This was a great tutorial. Just starting out in Blender I find that I get lost on most tutorials because steps are skipped. This tutorial was easy to follow because every step was clearly explained. Great job !!
nice to hear that, thanks!
I followed like 100 tutorials on youtube, and this is the only one that make all relevant things and more simple way I never saw, bless you my bro, this helped me so much
Finally I learned how to do camera tracking with Blender, now seems very easy, this is the best tutorial I ever found to learn how to use camera tracking, thanks!!!!
very happy to hear that, thanks!
Finally a motion tracking tutorial I can actually understand and apply! Thanks a ton, my friend! This is rock!
Amazingly explained. You won't find a better blender motion tracking explainer video elsewhere!
Truly the clearest tracking tutorial! Thank you so much!
thanks a lot Fadi!
@@BlenderDaily gonna try and do it now thanks for the content!
4:27 You should never start at the start of a clip to motion track it, but at the middle tracking both forwards and backwards. This is true in most cases, as it leaves less room for a failed track
Out of all the tutorials I watched yours was the easiest and simplest to understand and you went into more depth of how it works and how you can adjust the points to your liking 10/10 Good Job
complicated thing you explain in easy way, thank you so much
Thanks a lot. Would love to watch a similar video on compositing architectural building with drone footage.
After watching many videos regarding this topic, this one takes the cake
You could've used one Blender feature called "set Y axis", when you tried to fix the perspective, instead of manually rotating the objects. Also you don't need to manually scale things down. You can set the scale using two points in the motion tracking settings.
RadoslavL. how that works? Your suggestion makes more sense.
Lovely tutorial! Thank you so much! It is nice how you just show the whole thing and not skipping over little details or problems you run into along the way.
Thank you for this amazing tutorial ! It's easy to follow and your instructions are very clear.
So useful! Thanks for the video, I'm just starting my VFX trip and this is gold for me 🥇
it was worthy my 30min watching this tutoria,thank you so much.
By Far, the most well explained, beginner friendly, to the point video, Thanks Mate!
thanks so much for this informative tutorial, i've been looking for a video guilding me through tracking step by step. from Vietnam with love
Thank you Nick!! We will always learn something new from you! I'm putting this in practice looking forward to have a nice output or try until I get it right.
Amazing Tutorial! You deserve every bit of praise!! Thank you.
Great tutorial. Thanx mate. Hope to see more new tutorials from you soon
Thanks for the tutorial, really easy! Great video for me as a beginner to Motion Tracking! You earned my subscription!
Thank you so much. I got a lot from this video. This was very useful and you explained it in a way I could understand.
Best tutorial on tracking have ever seen!
Thanks
This was a fantastic tutorial. All very clear and well thought out. Thank you!
Amazing video tut, so easy to understand and follow🤩 Thanks💯
excellent tutorial, a logical and simple process, thanks!
Oh dear, its owesome tutorial, very clear. Thank you
BEST ONE SO FAR
Please your tutorials are crisp and too the point. Please do use the Keyboard/Mouse button capture display in your production this will be very helpful. Love are respect from Pakistan!
This was incredibly helpful. Thank you.
This a great tutorial, thanks. I did try to copy all your steps as you had carried them out. I picked all the same tracking points, but got a little "twitch" in the motion at the start. The object rotates a few degrees from the starting orientation. Not a real problem, it stays put past that point. I did, originally, pick the 3 "floor" points in a different order than you did, and the "floor" ended up floating above the ground. I went back and selected the three "floor" points, in the same order you set them, and it came good. So the order you select the points seems to make a difference - a trick for new players LOL.
Best motion tracking tutorial out there. Thanks (also love the instagram)
damn i feel so excited about having my first animation inside a video, its just wowww. just got a sub
Bro liked his own comment 💀
This video saved me so many nerves! Thanks so much for the great work.
Yeah, that was rad. Thanks Nick!
Perfect. Exactly what I needed. Good work.
Da sött mer mal mit em Hochdruckräiniger drüber :) Näi Spass, super Video wi immer! Mach wiiter so Nik, merci für all dini Tutorials!
besser ned, suscht gönd alli tracking points verlore;)
@@BlenderDaily :D
thank you for your sharing of knowledge much success to ya
thanks!
Finally i got it, thanks a lot, greetings from Argentina !!
Wonderful tutorial. I acheived just the effect I wanted. Thank you very much.
Nice clear tutorial thanks!
such a clean and helpful tutorial thank u ❤❤
Keep up the truly amazing work my friend. 😇
gnfd
Hi! great tutorial, one question: is it necessary to track a point from start to end? I mean, there could be some point that goes beyond the frame at half the video and you cannot track it anymore, does this pose a problem? Thanks in advanced!
no, this isn’t a problem. you just have to have at least 8 active trackers on each frame
Wow this is a amazing. Thank you very much for this upload you change my future !!!!
just what I was searching, great!!!
Wow thanks for this great tutorial
I was not getting how to render then i saw this its awesome😂
great video! easy to follow you gained a sub! i did have one question, is there a way to remove the background video for rendering. I just want to render the model not the video in the background.
This is a great tutorial, very concise. Thankyou :-)
Thank you for nice tutorial! One question about tracking with marker: At 7:24, What is the reason that you track back from the end of the frame when tracking with markers?
Awesome Tutorial !!! love it.
glad you like it:)
Wow, i made my first camera tracking video ... That's crazy... thx sir
Very, very well made! Thank you!!!
Great VFX Lots of steps but worth it.
I got .08 solve error! That seems really good. Great tutorial!
awesome!
super clear tutorial
Looking awesome thanks for the tutorial
Thanks Nik! Subbed! Do you by chance have a video to track motion of objects when camera is on tripod? Im trying to track the bow of a violin a musician is playing while sitting so later I can add a 3D model to the bow or have particles... TY!
Great tutorial! Thank you!
I need help. I can see my video background in rendered viewport mode, but when I export the image then I don't see the background video. I only see the mesh and a transparent background
thank you for this excellent video! really helped me! :)
Great explanations. I start with Blender week ago. Never editing videos. I made diffrent scene but yours explanations its perfect💚
Btw render time kill me 😂
Blender Daily: Does in 30min
Me: Does in 3 days
This is the first time I succeed video tracking after following a few TH-cam tutorials, which all used automatic feature detection. But the problem is that manually tracing 8 features is very tedious and time-consuming (the tracing was not as fast as your computer on my computer). Wish Blender adopt some of the recent A.I. technologies here to make video tracking automatic in most cases.
Would it be possible if you share a video of my motion tracking example that you can tell me what I'm doing wrong?
This is just what I needed. Thank you so much!!
awesome! glad I could help!
great tutorial thank you. my footage has movement in it where by a person is walking forward, so i can only track a small section of the begining and the rest of the clip. there must be a way to track everything, i am new to blender so i am not sure yet, will find a way to fight it out thank you
Thank you, I will reference this video whenever I do a project that needs motion tracking! By the way, does this work if you are using video footage to generate motion tracking for a fully 3D environment? I'm guessing you can just skip the steps where you adjust the scene to the video, yeah?
14:50 is there a way to get it to automatically know where to put the camera and what "scale" the scene is supposed to be?
edit: camera "rotation" works i guess but what about scene scale? like how do i force it to know what the scene scale is?
Very good tutorial, Thx 👍
glad you think so!!
Thanks! Awesome tutorial!
glad you like it!
great tuto and well explained..!! :)
Yes, really helpful. Thanks so much.)
this tutorial is really good thank you
Very well done video - thanks. I'm late to the party but was wondering about tracking a large panning shot where the original 8+ tracks are in the video but disappear off-screen as the camera pans. Do you just keep adding tracks as the camera pans or is there no way to do this? Cheers
you can keep adding tracks. you just have to have at least 8 active trackers at all time.
Excellent explanation....
This is brilliant, the best so far. Thank you very much. Just one question; how can I google the sensor width? For example I don't know ever any tutorial footage technical details. Thanks again.
great video😀 i have some problem while tracking the video . In my footage the camera movement goes from down to up like vertical movement but after tracking the video my ground plane and my model is also going upward. what must be the issues ?? pls help
Really good tutorial thank you!
Why have you not used auto detect feature? As a rough start?
very nice and great explained! Subscribtion earned!!!
At 15:30 I have a question, what do you do if you don’t have any trackers on the floor, do you just add more?
i really appreciate it if you send the final blender file
You are a master ! Thank you :)
hey thanks!
In the end when you start rendering animation that looks like you only render mesh? Is it gonna render your background also or do you have to add background later somewhere video editing software?
Nice tutorial, thank you. Appreciate how you speak slowly and clearly. Tracking worked great but how can you render the scene without the tracking video? I.E. transparent? Of course I have "Transparent" checked in "Film" but the issue is in the Compositing layout. I tried just cutting the link to the video but then it rendered a grey background.
heyy, were you able to figure this out? I'm trying to but so far no luck
Thank you very nice tuto, it's a lot of work ! Do you have an idea to feel a bit of orange color light on the ground of the video ???
Thanks again.
You could fix this with a color balance node on the shadow in the compositor. In Blender 3.0 the shadow catcher will take bounce lights into account by default!
@@BlenderDaily Thank you very much I test the balance node then wait until december🥳
Мог бы отдельно выгнать тени, чтоб не ротоскопить. Усложнил многие моменты. Сначала трэчишь в АЕ, через скрипт кидаешь в блендер, подгоняешь перса и выгоняешь пасами тени и перса
Amazing! Thanks!
You are best 👌
Thanks alot bro