I found it odd because I’m sure that entrance was intended to be the hole where the Aurora was shot into because the gun sought the energy signatures (assumption) but who knows
ah yes, top tier bacon content. - goes to aurora - discovers funny spike biome - witnesses a reaper party - goes to grand reef and stares in awe as he sees the unmatched power of the sun strike against the ocean with all it's mighty - discovers humongous hole that leads to literally nowhere - develops PTSD - Ends up in the backrooms
I like to think that the "Spiky biome" was a starting point for the dev to make the Gargantuan Leviathan. We know that only a small portion of the skeletal remains are visible in the Lost River, and it would make sense for a creature that large to leave more than just it's skull and very upper spine visible from its remains. Perhaps this was meant to be it's ribs, like in the Rotten Vale in Monster Hunter World, which is just a huge area of rot and decay which was created when another Super Large Leviathan Elder Dragon died and its remains eventually created the Rotten Vale.
This is hype!!!!!!!!!!!! i love these lost bits like tetra-bit-gaming!!!!!! ❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤ @@TheLastBacon pls do more with early access games, its addicting! (and somewhat adrenaline inducing)
@@gunnisoncornish4130 to put things into perspective. The deepest you can go in Subnautica is 1700. The base suit in Barotrama has a crush depth of 4000 and can be used as armour. Let that sink in.
Sometimes I wonder how this game would play if the earlier versions of biomes were inserted into the new version, and if I'd have even more fun with it. Thanks for the exploration, Bacon!
I remember looking for it before realizing the video I watched that showed it was early access not the full game. I didn't think about at the time that there were probably things that were removed from the game in full release. 😂
So interesting to see that the lost river potentially wasnt an area and that the lava zone was potentially meant to be bigger and more open. I wonder if they intended to have a larger predator in the old lava zone. Maybe somthing more of a similar size to the gargantuan leviathan or it could have been to accommodate the sea emperor because wasnt she meant to be a predator in early builds.
Imagine the spike biome isn’t naturally formed and an intelligent life form that hunts in the area chiseled the stone into spikes to ram their prey into while they hunt for food. That’s something I’d like to see more of, Subnautica creatures actively using their environment to hunt, kind of like crashfish
@@n646n That’s a human though, it’s a lot creepier when it’s an alien, that way the fear of the unknown strikes further cause you don’t even know what it looks like
Maybe the spikes were part of some sort of defensive compound built by the Sea Emperor's ancestors, perhaps as a shielded spawning or egg-laying site. Although Her Imperial Majesty's forelimbs weren't built for manipulation, tentacles can be quite dexterous and she's got plenty of those.
Bacon: *innocently exploring Floating Island* “I will never again trust this place of land after the first time we saw our friend there.” 2 random falling spadefish: “How about we scare the Jesus out of this dude?” Also, can we take a moment to realize those weirdly shaped spires look like the mandibles of the Reapers?
While it will probably take you a few episodes to get to, once you get to the Jan-2017 build (43604), make sure to check out what would become the Lava Lakes zone. When I was playing the game at that time, I accidentally clipped through the ground from the Safe Shallows. Since I was in my prawn suit, I just sorta just let myself fall for a bit until I saw something and was able to grapple back in-bounds. I don't know the exact coordinates, but the depth was 1458m; I appeared on a small shelf, and in front of me there appeared to be small rocks arranged into an arrow right off the edge. It seemed to be pointing down, and I tried to follow it at the time, but it just went to a sandy bottom. There might be similar things in the area, but I didn't check because the Sea Dragon or something destroyed my PRAWN and I had to seaglide my way to the surface.
This was about the time I started playing and yeah, coming across those deep holes were quite something. Especially if you were in survival and trying to find the bottom.
Oh yeah I remember this spot! I used it as my main entrance to the lava zone literally until they changed it, and then it was a huge hassle trying to find a new spot! I ~also~ remember there being a spot down inside the lava castle, I think before the facility was down there & maybe prior to the introduction of the sea dragons? But that big ol lava lake down there, there were just some straight up empty pits inside that appeared to go straight down into the void. I only encountered them on one playthrough, and on the next update they were gone. I could never build up the courage to dive down there... Just like last time, loving to see you doing these vids, they're so much fun!
Thanks for keeping this series alive, I love these games so much! These videos remind me of watching people play new updates all the time back then, each new update was so exciting, and seeing the game and the story develop was such a unique experience Also did you guys hear they‘re working on a new one? Made my year hearing about that 😍
The green eyes on the reaper definitely convey the idea that they’re blind more than the current iteration, that being said the pure black on the current ones are equally as terrifying if you’re a new player and don’t realise if a reaper is roaring in the distance it most likely sees you.
If you jump forward to the August 2016 build, the lava zone still looked like that but it had a massive dropoff somewhere along the floor where the sea emperor’s habitat would eventually be, but in this version it was just super dark water with what looked like a completely barren Safe Shallows inside it, no fauna or flora of any kind…except…there is actually something down there, and as far as i know, “Markiplier” was the only big Subnautica TH-camr to ever find “him”
Wow i remember combing through old versions of the game trying to find that unfinished lava zone. Thank you for finding it as it was a memorable experience for me stumbling across it for the first time. Back in 2015 when i was playing survival i was using my new Cyclops to explore the grand reef, I remember being in awe of how otherworldly the biome was and for me i was like 16 and most things about the game were EXTREMELY unknown to me. As i was exploring with my Cyclops I just kept slowly going deeper until i found a huge cave opining that felt extremely out of place. When i came up on it i recalled how the entrance was truly massive for where it was in the biome. I thought it was a further extension of the biome or even a giant arch so i slowly went inside, not realizing how alien it was until the sea color changed. The flood lights of the sub just made it harder to see so i turned them off, then slowly as the game light adjusted i realized how unnatural the place was. Bulbous black rock everywhere devoid of color, only visible through the outline it made against the red stained water. I pressed on slowly, unsure of my surroundings and my feelings. The only feeling i was sure about; was that i do not belong here. I creeped on for what felt like an hour, slowly weaving my way through knocking against the basalt until at one point i became utterly lost. Unable to escape my predicament the only way to go was down, depleted of power i entered my seamoth abandoning my mother sub and found the most unsettling location i had ever seen in a game. What i now know as the backrooms, as i sped towards the bottom of the cave the round voxels suddenly giving away to 90* angles, cubes, and large void spaces. I was very much horrified and panicked. Panicking back and nearly loosing myself in an area i was never meant to see i find my way back to the unfinished lava zone to find a dead lava castle before me. At the time i was so freaked out by the experience i abandoned the play through and put the game down for a good chunk of time, not really playing seriously until it was 90% complete. While i think the new Subnautica is a far better game the older versions are far more empty and give a much better feeling of isolation and at times terror.
man i remember this point in the games development idk what update you could but you could spawn the sea emperor in . they were much smaller and had no animations. there was also i believe the starts of the sea emperors containment being added away back when it was just a deep hole in the lava zone. there used to be a command to go there. the old way open lava zone used to freak people out ,because of the emptiness , to the point of them getting lost in the vast nothing.
9:15 "I don't think Ghost Leviathans are a thing yet." Having played since early 2016, I can say with confidence that this statement made me take psychic damage
You're playing the very first build of Subnautica I ever played. Nice to see all these memories. I miss the Reapers on the west side of the Aurora and the Spike biome.
Fun fact there’s still a hell hole in the base game I never hear anyone talk about it’s not directly into the lava zone but in the bulb zone there’s a hole that leads to the lost river at a point right next to a hole that is a drop into the lava zone so technically there still is one hell hole
I like how those crystals in the first build are still somewhat present in the deep Grandreef today. I always wondered why they were there, since they sort of look out of place.
I've never played early access Subnautica (console player) but the hellhole leading into the early Lava Zone have been a favorite thing for me to learn about. Then you found the second one shown in the video. Anyway, I read on the Subnautica wiki that there were three entrances to the Lava Zone, two of which, if I'm not mistaken, are the previously mentioned hellholes. One in the Crash Zone (the first hellhole you talked about) and the second in the Deep Grand Reef. The third was located in the Dunes. I don't know any more information at the time, but I just thought it would be worth mentioning the Dunes entrance.
8:57 it is there, and it looks really cool in both versions! Tho I usually don’t go down there because of the amount of bonesharks there. I believe in the final game it also has a geothermal vent inside it. I remember building a base in the backrooms a little after the game had fully released. I used my prawn suit to get down there, and, after realizing I didn’t bring enough materials, got too freaked out and used the glitch to use the repair tool while inside vehicles to get my prawn suit to the 8192 meter depth limit and went back to the surface. I never went down there again. Now I have fears that size reference will be waiting if I go there again lol
Dude honestly youre such a good youtuber, and i like how you take time on researching your topics and replying to EVERY comment, thats dedication keep it up dude!
maybe the subnautica devs shoud think about a subnautica dlc that gives access to turn it into uncanny vally. just the most unhinged and scary version with liminal spaces as possible
The purpose behind the fragment analyzer was to unlock blueprints back in the day. Back then, the scanner didn't exist, and fragments were items you could pick up, rather than what they are now. How it would work is that you would find the fragments in the world, take them and put them into the fragment analyzer, then wait a certain amount of time (I forgot how long, but I think it was like 5 minutes) and that was how you would unlock blueprints. I'm glad they removed it though, the old process sounds really tedious.
7:38 eye stalks... Also i love that seaglide sound! I remember it, i wish they hadn't changed it... That quartz model may have been unfinished, but i still want it back
At first I didn't even know you could get in through the front of the Aurora when I first started playing, the numerous Reapers definitely didn't help me want to find out, although they weren't as numerous, or as far southwest as they are in the build you're looking at here. The side entrance was the only one I knew of for quite some time, and even after I found out about the front entrance, I never used it until the update which removed the side entrance.
I remember reapers being much more common in the first couple of Aurora updates. There was also a glitch, where if you used the terraformer to build a small island and build a base on it, get it's resistance to below zero, it would fill with water.
3:02 i am one of the few who saw it start like this. Not only did i get early access (first fake Neptune rocket version) but I watched Thinknoodles's series on it. And his series in my opinion is the best because it gives you this certain feelings you can't get anywhere else. Even though i know you wont, i seriously recommend watching it!
Bacon so a build you should check out is the one where the seadragon was added to spawn in the world because the lost river was in the game and that "hell hole" was still in the game their were 2 entrances one to the lost river and one to the lost river and that build had a fully functional prawn suit i believe but the moon pool was horribly broken.
Off Topic: I just find how fascinating it is that Human Society could be so connected and isolated at the same time, not to mention that different values, beliefs, religions, music, different music genres, literature, movies, and let alone games evolves so many mini communities within one huge society on Earth, to the point everyone is an alien to everyone else despite living on the same planet. TLDR: I find it fascinating how our society could be so diverse and yet so isolated with so many ideas and communities that can be so alien to other ideas/communities.
i had my first ps4 when i was like 6 and i had subnautica built in i was terrified when i got down into the lost river and couldnt escape just cried lol
These exploration videos of old builds are great, kinda feels a bit like Basilisk 2000 where you might discover some horrific cult stuff if you look too deeply. The ribs/claws/teeth reef was terrifying.
My earliest Subnautica screenshot was March 2016. Watched some Markiplier videos of it before I bought it myself, was hyped for the finished game. I have a video messing around with some console commands back then, when the game had weird things like a specimen analyzer and terrain modification. Put a reaper in dirt jail.
I have the impression that in older versions there was greater optimization for higher quality, not counting the Protoyp 8 version where the lava biome was added for testing
2:34 if you didn't choose the music, i think this was likely the early sparse Reef, it is close to the island so it is possible... (I know alien expanse place more often in the dunes but the terrain formation says Sp. Reef) Or it could just be the crag feild like you said, come to think of it... All of the extremely weird rock formations in the early access builds, farlands, random pillars, etc. could have been the things that inspired the crag feild! Interesting...
I have a theory of what the crash zone was before the Aurora was there it was one of the islands this isn't alot of proof but you know those creatures that jump at you and look like a crab? They both live on the islands but they are also on the Aurora.
I once got stuck in that side entrance and while stuck I was attacked by a reaper for the first time, it was terrifying 😂 it’s crazy to think I’ve been playing this game for a decade 💀
thats so weird i remember having some wired dream that a new subnautica update had come out adding new stuff like a 3rd island and this exact entrance 4:46 yet i never saw it before! i also remember there being another base in the island like a precursor base inside the island i guess at least my dream was accurate about the entrance
Mercury ore was meant for the cyclops fire suppression system, but was replaced by crystalline sulfur, likely being cut to simplify the recipe and being only used for a single recipe, leaving it with the same fate as uranium and magnesium.
very nice, Im glad we didnt keep that many reapers, it wouldve made it more annoying than scary. having one reaper there and there is scarier also because you do feel like they are predator way more, they dont step over each others territory as much and you get to dread that sound you hear somewhere, just reminding you youre the pray there.
i wish the underwater enterence into the aurora would stay it seems like a really cool idea
It is - I wonder if they felt it was too safe :)
It was great, but also it really made one dizzy.
I remember searching for that enterence in later builds for tens of minutes.
I found it odd because I’m sure that entrance was intended to be the hole where the Aurora was shot into because the gun sought the energy signatures (assumption) but who knows
in my headcanon, the aurora landed right on top of it.
It would have been annoying because of the o2
The unnerving ambiance and the vast open spaces in the early builds are what got me into the game; they are also the reason I don't ever get sleep....
Haha great way to describe it! :)
ah yes, top tier bacon content.
- goes to aurora
- discovers funny spike biome
- witnesses a reaper party
- goes to grand reef and stares in awe as he sees the unmatched power of
the sun strike against the ocean with all it's mighty
- discovers humongous hole that leads to literally nowhere
- develops PTSD
- Ends up in the backrooms
Haha sounds about right :D
@@TheLastBacon If I remember right the giant spikes used to actually be a part of the grand reef before they moved them to the crag field
I like to think that the "Spiky biome" was a starting point for the dev to make the Gargantuan Leviathan. We know that only a small portion of the skeletal remains are visible in the Lost River, and it would make sense for a creature that large to leave more than just it's skull and very upper spine visible from its remains. Perhaps this was meant to be it's ribs, like in the Rotten Vale in Monster Hunter World, which is just a huge area of rot and decay which was created when another Super Large Leviathan Elder Dragon died and its remains eventually created the Rotten Vale.
That's a really scary idea :) Imagine a whole biome that's the remnant of a creature!
Did not expect to see another fellow monster hunter fan here
@@Draconic877 Nergigante PTSD
@@TheLastBacon SINGLECELL BIOME
Reminds me of the bodies of "dead" gods in the astral plane in Dungeons & Dragons.
Subnautica was supposed to be scarier, than it is right now
It sure felt that way :)
This is hype!!!!!!!!!!!! i love these lost bits like tetra-bit-gaming!!!!!! ❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤
@@TheLastBacon pls do more with early access games, its addicting! (and somewhat adrenaline inducing)
That’s what Barotrama is for
Wait, what?? That’s impossible.
@@gunnisoncornish4130 to put things into perspective.
The deepest you can go in Subnautica is 1700.
The base suit in Barotrama has a crush depth of 4000 and can be used as armour.
Let that sink in.
bro i wish more people explored early access builds like this
It’s so much fun :)
Sometimes I wonder how this game would play if the earlier versions of biomes were inserted into the new version, and if I'd have even more fun with it. Thanks for the exploration, Bacon!
Thank YOU for watching! And yeah it's a good question - I wonder too :)
Early subnautica scares me more than subnautica now
Ikr!! :)
@@TheLastBacon especially those liminal builds you uncovered made me scared of the old versions even more.
Including that fella on the floater island
It was always more unsettling to me in early access times but that might also be because i was more clueless and lost at the time
Yes another bacon subnautica video with another hell hole!? This is going to be amazing
Yay hope you like it :)
@@TheLastBaconyes i did thank you for making these videos, can’t wait for more keep up the good job 👍
I definitely remember watching Markipliers old playthrough and seeing him explore the old lava zone, very creepy!
Yeah such a spooky place :)
There used to be another entrance in the middle of the dunes, you'd just see this huge deep hole with multiple reapers patrolling in the area.
I remember looking for it before realizing the video I watched that showed it was early access not the full game. I didn't think about at the time that there were probably things that were removed from the game in full release. 😂
So interesting to see that the lost river potentially wasnt an area and that the lava zone was potentially meant to be bigger and more open. I wonder if they intended to have a larger predator in the old lava zone. Maybe somthing more of a similar size to the gargantuan leviathan or it could have been to accommodate the sea emperor because wasnt she meant to be a predator in early builds.
Yeah good point! Maybe they had a larger creature planned :)
Imagine the spike biome isn’t naturally formed and an intelligent life form that hunts in the area chiseled the stone into spikes to ram their prey into while they hunt for food. That’s something I’d like to see more of, Subnautica creatures actively using their environment to hunt, kind of like crashfish
Now that's absolutely terrifying :)
I think that biome was sprarse reef
Maida
@@n646n
That’s a human though, it’s a lot creepier when it’s an alien, that way the fear of the unknown strikes further cause you don’t even know what it looks like
Maybe the spikes were part of some sort of defensive compound built by the Sea Emperor's ancestors, perhaps as a shielded spawning or egg-laying site. Although Her Imperial Majesty's forelimbs weren't built for manipulation, tentacles can be quite dexterous and she's got plenty of those.
I loved your happy "bye! Bye!"
Instead of your normal "bye bye..."
Haha very happy! :)
Bacon: *innocently exploring Floating Island* “I will never again trust this place of land after the first time we saw our friend there.”
2 random falling spadefish: “How about we scare the Jesus out of this dude?”
Also, can we take a moment to realize those weirdly shaped spires look like the mandibles of the Reapers?
Omg you're right they do look like the reaper mandibles :O
@@TheLastBacon The real massive Reaper Leviathan from that one modded video previously actually existing confirmed?
While it will probably take you a few episodes to get to, once you get to the Jan-2017 build (43604), make sure to check out what would become the Lava Lakes zone. When I was playing the game at that time, I accidentally clipped through the ground from the Safe Shallows. Since I was in my prawn suit, I just sorta just let myself fall for a bit until I saw something and was able to grapple back in-bounds. I don't know the exact coordinates, but the depth was 1458m; I appeared on a small shelf, and in front of me there appeared to be small rocks arranged into an arrow right off the edge.
It seemed to be pointing down, and I tried to follow it at the time, but it just went to a sandy bottom. There might be similar things in the area, but I didn't check because the Sea Dragon or something destroyed my PRAWN and I had to seaglide my way to the surface.
Ooh fascinating thank you for the suggestion I'll take a look :)
This was about the time I started playing and yeah, coming across those deep holes were quite something. Especially if you were in survival and trying to find the bottom.
Oh you got in on the game early! :)
Oh yeah I remember this spot! I used it as my main entrance to the lava zone literally until they changed it, and then it was a huge hassle trying to find a new spot!
I ~also~ remember there being a spot down inside the lava castle, I think before the facility was down there & maybe prior to the introduction of the sea dragons? But that big ol lava lake down there, there were just some straight up empty pits inside that appeared to go straight down into the void. I only encountered them on one playthrough, and on the next update they were gone. I could never build up the courage to dive down there...
Just like last time, loving to see you doing these vids, they're so much fun!
Oh I’ll definitely try to find those :)
Thanks for keeping this series alive, I love these games so much! These videos remind me of watching people play new updates all the time back then, each new update was so exciting, and seeing the game and the story develop was such a unique experience
Also did you guys hear they‘re working on a new one? Made my year hearing about that 😍
Yep super excited about the new one :) Can’t wait!!
The green eyes on the reaper definitely convey the idea that they’re blind more than the current iteration, that being said the pure black on the current ones are equally as terrifying if you’re a new player and don’t realise if a reaper is roaring in the distance it most likely sees you.
True! :) I kinda miss the green eyes tbh.
Honestly was hoping a dev would've left in an empty player model to just absolutely terrify Bacon
Haha that would’ve worked really well :D
If you jump forward to the August 2016 build, the lava zone still looked like that but it had a massive dropoff somewhere along the floor where the sea emperor’s habitat would eventually be, but in this version it was just super dark water with what looked like a completely barren Safe Shallows inside it, no fauna or flora of any kind…except…there is actually something down there, and as far as i know, “Markiplier” was the only big Subnautica TH-camr to ever find “him”
Oh yeah we'll definitely get there eventually! :)
who ? sea dragon ?
Wow i remember combing through old versions of the game trying to find that unfinished lava zone. Thank you for finding it as it was a memorable experience for me stumbling across it for the first time. Back in 2015 when i was playing survival i was using my new Cyclops to explore the grand reef, I remember being in awe of how otherworldly the biome was and for me i was like 16 and most things about the game were EXTREMELY unknown to me. As i was exploring with my Cyclops I just kept slowly going deeper until i found a huge cave opining that felt extremely out of place.
When i came up on it i recalled how the entrance was truly massive for where it was in the biome. I thought it was a further extension of the biome or even a giant arch so i slowly went inside, not realizing how alien it was until the sea color changed. The flood lights of the sub just made it harder to see so i turned them off, then slowly as the game light adjusted i realized how unnatural the place was. Bulbous black rock everywhere devoid of color, only visible through the outline it made against the red stained water. I pressed on slowly, unsure of my surroundings and my feelings. The only feeling i was sure about; was that i do not belong here. I creeped on for what felt like an hour, slowly weaving my way through knocking against the basalt until at one point i became utterly lost. Unable to escape my predicament the only way to go was down, depleted of power i entered my seamoth abandoning my mother sub and found the most unsettling location i had ever seen in a game. What i now know as the backrooms, as i sped towards the bottom of the cave the round voxels suddenly giving away to 90* angles, cubes, and large void spaces. I was very much horrified and panicked. Panicking back and nearly loosing myself in an area i was never meant to see i find my way back to the unfinished lava zone to find a dead lava castle before me.
At the time i was so freaked out by the experience i abandoned the play through and put the game down for a good chunk of time, not really playing seriously until it was 90% complete. While i think the new Subnautica is a far better game the older versions are far more empty and give a much better feeling of isolation and at times terror.
Really takes me back too :) And I totally agree - it feels much emptier but somehow much scarier.
i feel like youre content is like subnauticas life support, because it wouldnt be as popular without youre channel
Trying to help keep it alive :)
the last bacon is a real friend
I try to be :)
this was right around the time i seriously got into subnautica, so a lot of these particular builds are quite nostalgic to me
Dang yeah I bet this would take you back :)
Im so excited for the first version of the lost river!!
Same!! :)
man i remember this point in the games development idk what update you could but you could spawn the sea emperor in . they were much smaller and had no animations. there was also i believe the starts of the sea emperors containment being added away back when it was just a deep hole in the lava zone. there used to be a command to go there. the old way open lava zone used to freak people out ,because of the emptiness , to the point of them getting lost in the vast nothing.
We'll definitely get to the "stiff" emperor eventually :D
2:00 "the gassy bases"😂😂😂😂😂😂😂😂😂😂😂
Lmao :D
this man is single-handedly keeping Subnautica content on TH-cam alive ❤
Trying my best :)
never heard of that old aurora entrance but man i wish it still existed, its actually really cool, along with how it leads straight to the drive core
Maybe it was a bit too "safe" :)
Amazing Video. I recently got subnautica on my new PC. It's one of my first ever PC-Games and your Videos played a huge part in that.
Yay thank you! That's awesome :)
omg i havent watched your channel for so long since i basically quit playing subnautica around early september so good to see you!
Yay welcome back! :)
Another great vid! I find early access Subnautica really memorable and nostalgic, I just love it so much.
Thank you! Me too :)
9:15
"I don't think Ghost Leviathans are a thing yet."
Having played since early 2016, I can say with confidence that this statement made me take psychic damage
Oof :D
You're playing the very first build of Subnautica I ever played. Nice to see all these memories. I miss the Reapers on the west side of the Aurora and the Spike biome.
Yo that's awesome! You're one of the true original players :)
Fun fact there’s still a hell hole in the base game I never hear anyone talk about it’s not directly into the lava zone but in the bulb zone there’s a hole that leads to the lost river at a point right next to a hole that is a drop into the lava zone so technically there still is one hell hole
Yep you're right! :) It is quite a spooky area too!
Yeah I find that route to be the easiest way to get a cyclops down there. You CAN do it via the grand reef but it's way more annoying
Oh how I miss seeing these updates as they released, this was like a hit of straight nostalgia 😭
I was always so hyped to see Markiplier or Jacksepticeye cover the latest update :)
I like how those crystals in the first build are still somewhat present in the deep Grandreef today. I always wondered why they were there, since they sort of look out of place.
Yeah they do look really strange here :)
Yay another Subnautica video!
Love your videos bacon!
Thank you so much :)
This gives me so much nostalgia of when I first played the game
Same!! :)
6:38 😱 i love that title screen! If only they had kept it, or like after you've explored certain areas you got to set them as the background...
It does look super sick :)
3:00 I think this is the version of Subnautica where they first realized they accidentally made a horror game and just decided to go with it.
Haha probably :D
8:50 Yes this is in the finished version
Nice :)
I've never played early access Subnautica (console player) but the hellhole leading into the early Lava Zone have been a favorite thing for me to learn about. Then you found the second one shown in the video.
Anyway, I read on the Subnautica wiki that there were three entrances to the Lava Zone, two of which, if I'm not mistaken, are the previously mentioned hellholes. One in the Crash Zone (the first hellhole you talked about) and the second in the Deep Grand Reef. The third was located in the Dunes. I don't know any more information at the time, but I just thought it would be worth mentioning the Dunes entrance.
Hmm I should look into when that one was added :)
8:57 it is there, and it looks really cool in both versions! Tho I usually don’t go down there because of the amount of bonesharks there. I believe in the final game it also has a geothermal vent inside it.
I remember building a base in the backrooms a little after the game had fully released. I used my prawn suit to get down there, and, after realizing I didn’t bring enough materials, got too freaked out and used the glitch to use the repair tool while inside vehicles to get my prawn suit to the 8192 meter depth limit and went back to the surface. I never went down there again. Now I have fears that size reference will be waiting if I go there again lol
Ah nice :) A base in the backrooms sounds crazy!
Dude honestly youre such a good youtuber, and i like how you take time on researching your topics and replying to EVERY comment, thats dedication keep it up dude!
Thank you very kindly! :)
Hell in Subnautica seems like something i would expect
Yep same tbh :)
The madness continues, I love this series so much.
Really glad you like it! :)
maybe the subnautica devs shoud think about a subnautica dlc that gives access to turn it into uncanny vally. just the most unhinged and scary version with liminal spaces as possible
That would be super interesting :)
I love your videos and how you edit them!
Thank you very much :)
Ohh no, pretty spooky 👻
Spoopy indeed :)
im convinced with these old forgotten subnautica builds the next video will be bacon breaking into unknown world offices and stealing an early build
Haha I’m living in their walls already :D
I'm obsessed with your vids man! You put so much work and effort into them! Keep it up!
Thank you so much! :)
The purpose behind the fragment analyzer was to unlock blueprints back in the day. Back then, the scanner didn't exist, and fragments were items you could pick up, rather than what they are now. How it would work is that you would find the fragments in the world, take them and put them into the fragment analyzer, then wait a certain amount of time (I forgot how long, but I think it was like 5 minutes) and that was how you would unlock blueprints. I'm glad they removed it though, the old process sounds really tedious.
Riiiight that makes sense :)
7:38 eye stalks...
Also i love that seaglide sound! I remember it, i wish they hadn't changed it...
That quartz model may have been unfinished, but i still want it back
Yeah I reckon the seaglide sound just needed more variation :)
The way he says, I do not want to be here shows how he goes out of his comfort zone to make cool Content
Yeah it's a mix of me really wanting to see it but also not :D
Lol@@TheLastBacon
Its crazy how not scary the dunes used to be
Still are tbh :D
At first I didn't even know you could get in through the front of the Aurora when I first started playing, the numerous Reapers definitely didn't help me want to find out, although they weren't as numerous, or as far southwest as they are in the build you're looking at here. The side entrance was the only one I knew of for quite some time, and even after I found out about the front entrance, I never used it until the update which removed the side entrance.
Same actually :) Was always too scared to go to the front when I started.
Yep, its the cragfield
:)
@@TheLastBacon i think you could try a new mod, its call the red plague, and its really insane
I remember reapers being much more common in the first couple of Aurora updates.
There was also a glitch, where if you used the terraformer to build a small island and build a base on it, get it's resistance to below zero, it would fill with water.
Oh cool didn't know that was possible :)
What’s worse than seeing a reaper?
It seeing you
Exactly :D
no degasi is bad, but the lack of T H E E N T I T Y is a win
Exactly haha :)
2:43 It MENACES WITH SPIKES like some Dwarf Fortress relic.
True lol :)
that old hole is the shortcut to the engine room! I remember when I first found that, I was stoked
Yep exactly! :)
can't help being excited about your new videos, thank you for sharing about your never ceasing interest for this game to us
Thank you very kindly! Always excited to bring more spooky content :)
imagine a subnautica game focused on horror. basically fuze it with iron lung.
it would be game of the year in an instant
Would be SO cool :)
3:02 i am one of the few who saw it start like this. Not only did i get early access (first fake Neptune rocket version) but I watched Thinknoodles's series on it.
And his series in my opinion is the best because it gives you this certain feelings you can't get anywhere else.
Even though i know you wont, i seriously recommend watching it!
His series was awesome! :)
Bacon so a build you should check out is the one where the seadragon was added to spawn in the world because the lost river was in the game and that "hell hole" was still in the game their were 2 entrances one to the lost river and one to the lost river and that build had a fully functional prawn suit i believe but the moon pool was horribly broken.
I'll absolutely check it out! :)
Yoooooo budddyyyy
You just told me about this lol
I forgot how much I loved Subnautica!
It’s an awesome game :)
When I played subnautica the spikes were so scary to me, it even looked like that they were moving
True it’s a freaky area! :)
Off Topic: I just find how fascinating it is that Human Society could be so connected and isolated at the same time, not to mention that different values, beliefs, religions, music, different music genres, literature, movies, and let alone games evolves so many mini communities within one huge society on Earth, to the point everyone is an alien to everyone else despite living on the same planet.
TLDR: I find it fascinating how our society could be so diverse and yet so isolated with so many ideas and communities that can be so alien to other ideas/communities.
Yeah you’re absolutely right :) It’s a strange time in human history.
i had my first ps4 when i was like 6 and i had subnautica built in i was terrified when i got down into the lost river and couldnt escape just cried lol
Oof yeah I understand that would be scary :)
Man i remeber playing these 2 versions
I can safely say that the scariest biome was beneth the floating island
Such a damn creepy place
Same! The only way i ever went doing anything this nuts was with my best friend god mode
It's actually crazy how scary going down from the floating island used to be :)
BACON UR MY FAVORITE TH-camR
I LOVE THIS SERIES
Thank you kindly :)
2014-15 is around the time I found subnautica and kept up with the updates until the finish.
A true OG! :)
i believe the 2nd hell hole you found was the one markiplier found!
Probably! :)
Early Subnautic had some GNARLY terrain,
It sure did haha :)
Man this is such a throwback for me
Absolutely :)
1:22 actually it was still survival accessable by this point, the reason you don't see it is because now it requires you to analyze (a) fragment(s)
Makes sense! :)
These exploration videos of old builds are great, kinda feels a bit like Basilisk 2000 where you might discover some horrific cult stuff if you look too deeply. The ribs/claws/teeth reef was terrifying.
Ooh now that would be really exciting :)
My earliest Subnautica screenshot was March 2016. Watched some Markiplier videos of it before I bought it myself, was hyped for the finished game.
I have a video messing around with some console commands back then, when the game had weird things like a specimen analyzer and terrain modification. Put a reaper in dirt jail.
Dang that’s quite early! :)
I could totally see this series just turning into an ARG halfway through.
Now that's a great idea :)
@@TheLastBaconWhat have I done
Thank you for this fantastic video!
Thank YOU for watching it! :)
5:23 Bridge incident by Bacon
Hahaha close :D
Last Bacon is the only creator to discover shit no-one else could.
Trying :)
I have the impression that in older versions there was greater optimization for higher quality, not counting the Protoyp 8 version where the lava biome was added for testing
Hmm maybe :)
I can't even verbally describe how much I love your content ❤
Thank you so much :)
@@TheLastBacon I'm not even squidding ;)
2:34 if you didn't choose the music, i think this was likely the early sparse Reef, it is close to the island so it is possible...
(I know alien expanse place more often in the dunes but the terrain formation says Sp. Reef)
Or it could just be the crag feild like you said, come to think of it... All of the extremely weird rock formations in the early access builds, farlands, random pillars, etc. could have been the things that inspired the crag feild! Interesting...
Yeah good point - I imagine it was a precursor to the craig field :)
I have a theory of what the crash zone was before the Aurora was there it was one of the islands this isn't alot of proof but you know those creatures that jump at you and look like a crab? They both live on the islands but they are also on the Aurora.
Yeah it's definitely an interesting theory :)
NO WAY HE ACTUALLY RESPONDED
Well
Reapers live near the mountains and they also live near the aurora so makes little more sense
you are the go-to youtuber for subnuatica fans :)
Thank you kindly :)
The fact that the version 2 bonesharks were spawning vertically made me think they were warpers
Yeah right? It looked so creepy :)
I once got stuck in that side entrance and while stuck I was attacked by a reaper for the first time, it was terrifying 😂 it’s crazy to think I’ve been playing this game for a decade 💀
Dang time sure flies fast! :)
I just here to say that the last bacon is a giga chad, because he respond every comment in his videos, even if the video is from 1 year ago
Thank you kindly :) I love doing it!
“It’s even funnier the second time!”
Always :D
4:44 Oh look guys! There is an entrance right here! *completely ignores the reaper sniffing his butt*
Haha the reaper was REALLY getting up in there :D
thats so weird i remember having some wired dream that a new subnautica update had come out adding new stuff like a 3rd island and this exact entrance 4:46 yet i never saw it before! i also remember there being another base in the island like a precursor base inside the island i guess at least my dream was accurate about the entrance
Dang you had dreams to the past :)
@TheLastBacon did you know that Aci just released a beta for his mod call of the void? Are you excited for the mod’s future release.
Yep I saw :) Definitely excited!
Those giant open caverns in the 2nd hell hole look awesome, hope we get something like that in the new game
Would be super cool! :)
Mercury ore was meant for the cyclops fire suppression system, but was replaced by crystalline sulfur, likely being cut to simplify the recipe and being only used for a single recipe, leaving it with the same fate as uranium and magnesium.
Oh interesting :) Makes sense!
very nice, Im glad we didnt keep that many reapers, it wouldve made it more annoying than scary. having one reaper there and there is scarier also because you do feel like they are predator way more, they dont step over each others territory as much and you get to dread that sound you hear somewhere, just reminding you youre the pray there.
Yeah absolutely :) This was quite the overkill.