I built this environment in 30 minutes for the UE5 Quixel Bridge integration announcement. I used megascans to create this environment. Song: Heilung - Norupo
It's all meshes. We're still trying to figure out how to do next gen landscapes in ue5. I could've used the ue4 landscape method but I just did meshes for this one shot angle
Just WOW!!!!
Song's title?
heilung - norupo
Did you use a landscape actor or is it a mesh(es)?
It's all meshes. We're still trying to figure out how to do next gen landscapes in ue5. I could've used the ue4 landscape method but I just did meshes for this one shot angle
@@corshmell true. I too am using meshes for now. The in-engine mesh editing tools are really helpful in that regard
@@corshmell I haven't figured out tessellation and displacement in the landscape actor we have in UE5