I'm glad to help you out Pete. There's one of two thoughts for Scotland cappers: 1) Man, I wish I had territory in Iceland. 2) Man, I'm glad I'm too smart for an Iceland cap.
I always pause at the start of the video to reason out where I'd put your cap and see if that reasoning is the same as yours. Even without the thumbnail, this one would have been easy. Also, wanted to give you another big thanks... I started playing at the end of last season and just made Expert with 12.7k skill points this season. Couldn't have done it without you! Keep it up brother!
I like the way you play the long game but in this one you missed several opportunities to card block orange, at the start of each turn and end of each turn and when you got 3 card set and used it and orange had 3 cards . He litteraly did not have a clue you were trying to card block him. How many times did you return troops to a 270 cap, rather that fortifying off it AND when you got cards. Sure he may have taken some territory, but if you started stack7ng 30s against me, 1), I would not card block myself each time of got cards and 2), I would have smacked those 30s hard .
I wish you had noticed the capital count changes, there was a lot of seeing through the fog with it. White took blacks capital at 19:40. Orange took white(reds) cap at 29:55. Assuming black retook his capital from white at 34:15. Great game as always Pete!
At 50:38 you opened one of the caps and orange did not realize it, he could have attacked through the top part of north Africa which was all blue. Even if he did notice, though, he may have been too slow to reach one of the other capitals.
Wow, so black quit because he had been reamed by white then you gave orange that cap, giving up a permanent Germany bonus forever, but making orange strong enough to take and hold the UK caps, giving orange no choice but to go full on into black. And for poor black it just looked like everyone was picking on him, not realising that you had his back, at least until there we just the 2 of you left. How else do you explain someone getting 36+ troops per turn not even going snd grabbing the Denmark cap and holding Germany and going into Scandinavia and Scotland and just running round the board . I mean in East Africa all her had to do was defend ONE territory to hold it and Asia against orange. And you knoe you would have then helped by going straight through that idiot Oranges Switzerland and reami g his ass in France and Spain.
I like the spicy greed, but i think this time ruined your snowball. Think this way: Turn 2 you get +14, just take a card and cill -> this would probaly not even provoce white to break and you are in a nice lead And on turn 3 you could go for the +8, if white now decides he wants to break you have a nice stack to reciprocate Sometimes greed fires back :p
White thought he could bully you out of your cap. When you proved to be too savvy, he turned his attention to a weak red cap. His plan would have worked if you were a weaker player. If he would have instead focused on the newb corner he would have had a more successful game.
Yeah pretty much this. I was definitely at risk of being card blocked given that he stopped my snowball but we don't see white's perspective so it's likely he didn't really have other options.
White saw you take that +8 on top of getting 14 the second round, and address you, it was the correct play probably. Braking you the second time with you only holding +4 was probably wrong.
When players break some but not all it shows me they understand that these games are a matter of degree. So the total break with follow ups is fine, I can still win despite it. But they couldn't.
Also white was getting card blocked behind with the GB cappers which is why they had to out the stack up front early. Slowing down the guy who was at risk of card blocking them was the right play. Totally crippling Pete and then having no choice but addressing the next snowball in black was their doom though. Very bad shortsighted play especially for a master.
@@nabedane im starting to thing that, due to the way ranking up becomes exponentially harder the higher you go, master is actually just the floor for decent play. I made master in two weeks when I started, and I still suck horribly, have gotten kicked back to intermediate half a dozen times, almost to beginner. Master again now, at least for the day. imho, there's only 3 levels of player: total aggro noob, half-decent player with a lot of weaknesses, and GM.
@trousersnake81 imo there's no big difference between a Master and a GM. A Master has figured out the game, knows how to win. A GM simply is more patient, will wait the additional hour in a stalemate to get at least 2nd and not bot out or slam out. A high ranked GM just has the top speed on large maps, farms specific settings and can read well in fog and understands what others want and how to manipulate them. I wouldn't consider myself one of the best risk players but I finished seasons in the top 10 and even occupied the number 1 spot for a couple days. It's really not that hard but quite boring tbh. I prefer punishing annoying noobs and taking 3rd..
@@nabedane well, though my reflex was hard disagree, sounds like you have the cred to back up your opinion, and I take it seriously, cheers and thanks for replying
Taking the +8 turn 2 was very greedy and high profile. White’s reaction was appropriate. You already had substantial and modest bonuses that were worth defending and much easier to defend without the +8. However White became a real bastard singling you out and giving him anything other than last place would be unjust.
Just watching the cap number changing during player turns it looks like white took reds cap, orange caps, didn’t have enough troops so orange stayed in Iceland took back a cap then reds original cap then took whites cap after you killed white so @35:54 black still has cap most likely based on that
I thought that white took black's cap at some point, and that's why Pete couldn't see white breaking. Also, white messaged "Victory!" during black's turn, which I interpreted as black taking back his cap
@@tommasopistillo6390yeah I realize that now - SMG definitely should consider changing the leader cap so that it highlights whenever the number changes or is reflected in the battle log because it’s so critical to seeing through fog
The reason i think some people cap in scotland is because in this case with the blizzards they can control 1 of the 3 ways to get to the other half of the board
Idk, I'm 13 mins in, and I understand whites play. I think he capped in top left scandy, had scandy, and was originally wanting 5 saw you with a god turn, and instantly saw you as a threat to his original plan. On the second turn, you take a third bonus and redirect your troops towards Germany for you 4th territory. So white, who placed his cap second, is not only in threat to losing his second bonus of Germany, is now sandwiched between you, and red who had capped 3rd and pinned white down I'n scandy. Here if he did nothing, he probably would have been sandwiched between your massive forces, and a stacking red cap. He woulda been severely card blocked and needed the extra troops to take reds cap and free himself from the trap. However. I still have yet to see what's going to happen with oranges UK cap right around the corner, lol. So yea I would argue that white isn't as bad as initially assumed, and maybe better since he was atleast aware of his position and realized had had no other choice but to attack you. I'm sure he could've possibly claimed Germany on his turn and you coulda been a good neighbor with eachother, but if you weren't a good neighbor his game woulda been finished on the next turn. It was impressive he held a stack out on Germany, given that you had a cap sitting right next to itand also had enough to take the red cap, it was clear that he was stacking his troops aside limiting you troops in order too defend againsr your cap but either red or orange possibly slammed they're troops anyway.
true, although he may not have realized where black was capped, yet even in thay cas he just merely went to weaken pete for two turns in order to defend agains both pete and red. His main directive was to defend both scandy and Germany and then take the red cap. Once he did that he then addressed black, and actually kept him down. Although his problem with black, was that now orange was coming in from behind with trades on 3. And thats what ultimately took him out.
I think he could have just denied pete the East Europe bonus. This checks Pete and says “that’s as big as you get” and also provides a trading zone for himself, Black, and Pete. This would also have kept Pete relatively strong to at least contest Black. If Pete goes bad neighbor then White could have played a similar game to what Pete did; “ok then you deal with black. However, it wouk have been more difficult because white is easier to card block.
Why did you leave White's capital after the kill and why didn't you break black's bonuses again after the white kill? You killed the 1 person who had been breaking black's stuff and then let black just keep blobbing?
With some hindsight, wouldn't say white played well at the start? You were about to snowball like crazy and he stopped you in the egg. He should have attacked black faster but killing you seemed right for the first few turns.
Yeah, that can make or break your game ;) I've been finding that if you get a lot of one particular card and forced to trade three of the same that your trades end up being 4-5 trades most of the match.
I was so happy that he got broken. I hate people who expand like no tomorrow, and don’t guard their borders for shit, and somehow don’t get broken. So it was nice to see a logical player, white, who broke the peteman
Trying to understand the logic to get better. When you killed white, why not try to hold the second cap even if only for one turn. No one else had cards to have a set. Couldn’t you hold it and see what Orange did and then decide to give it up the next turn if necessary? Or does it just not matter if you are going to end up giving it up anyway?
Two caps aren't necessarily better than one. At this point black is so massive that me pressuring orange means that black probably wins. I needed his help.
My last game had 3 players doing exactly what white did all game, while red was getting +30 and they all ignored him :( I really don't get what goes through their head
Ive learned nithing besides how stupid pointlessly greedy people are between the suicide bombers and the ole double double team or triple team either on only requires 2 alts and usually cam make the other player or 2 bot out or kill each otger
Would be nice if the game included a replay option at the end, so you could see what distant players were up to in the fog of war.
That's a great idea!
I was thinking that as well!
So many people fantasize with this but SMG is sleeping
I would love that! Start a petition?
Great idea. Civilization had that option since the first version. I really love it :)
I'm glad to help you out Pete. There's one of two thoughts for Scotland cappers: 1) Man, I wish I had territory in Iceland. 2) Man, I'm glad I'm too smart for an Iceland cap.
LOLLLLL thanks for clueing me in
😂😂😂
I always pause at the start of the video to reason out where I'd put your cap and see if that reasoning is the same as yours. Even without the thumbnail, this one would have been easy.
Also, wanted to give you another big thanks... I started playing at the end of last season and just made Expert with 12.7k skill points this season. Couldn't have done it without you! Keep it up brother!
Yeah this one is such a gimme. How could I not try to lock up that middle!
And nice! GM incoming I bet
I like the way you play the long game but in this one you missed several opportunities to card block orange, at the start of each turn and end of each turn and when you got 3 card set and used it and orange had 3 cards . He litteraly did not have a clue you were trying to card block him. How many times did you return troops to a 270 cap, rather that fortifying off it AND when you got cards.
Sure he may have taken some territory, but if you started stack7ng 30s against me, 1), I would not card block myself each time of got cards and 2), I would have smacked those 30s hard .
I wish you had noticed the capital count changes, there was a lot of seeing through the fog with it. White took blacks capital at 19:40. Orange took white(reds) cap at 29:55. Assuming black retook his capital from white at 34:15. Great game as always Pete!
Useful Insight as I am watching this.
39:00 after you threatened yellow 50 off cap stack, i had the thought that he is guarding his plus 4 Italy with that. Lols
At 50:38 you opened one of the caps and orange did not realize it, he could have attacked through the top part of north Africa which was all blue. Even if he did notice, though, he may have been too slow to reach one of the other capitals.
thought that was weird too
Orange wins with a 90 or 120s timer. Can't play this large a map when you move that slow.
Mobile players probably shouldn't be playing 60s on big maps
I mean orange loses if they don’t get 5 straight sets on 3 lol
Wow, so black quit because he had been reamed by white then you gave orange that cap, giving up a permanent Germany bonus forever, but making orange strong enough to take and hold the UK caps, giving orange no choice but to go full on into black. And for poor black it just looked like everyone was picking on him, not realising that you had his back, at least until there we just the 2 of you left. How else do you explain someone getting 36+ troops per turn not even going snd grabbing the Denmark cap and holding Germany and going into Scandinavia and Scotland and just running round the board . I mean in East Africa all her had to do was defend ONE territory to hold it and Asia against orange. And you knoe you would have then helped by going straight through that idiot Oranges Switzerland and reami g his ass in France and Spain.
I like the spicy greed, but i think this time ruined your snowball.
Think this way: Turn 2 you get +14, just take a card and cill -> this would probaly not even provoce white to break and you are in a nice lead
And on turn 3 you could go for the +8, if white now decides he wants to break you have a nice stack to reciprocate
Sometimes greed fires back :p
oh yeah! I definitely like to push my luck a bit
@@askdjmqweqwe as i said i like also to snowball, the point was that in my mind it just was one turn to early
White thought he could bully you out of your cap. When you proved to be too savvy, he turned his attention to a weak red cap.
His plan would have worked if you were a weaker player. If he would have instead focused on the newb corner he would have had a more successful game.
Yeah pretty much this. I was definitely at risk of being card blocked given that he stopped my snowball but we don't see white's perspective so it's likely he didn't really have other options.
The moment white stacked away from black, I thought collab
2:17 Pete visiting a salmon hatchery
White saw you take that +8 on top of getting 14 the second round, and address you, it was the correct play probably. Braking you the second time with you only holding +4 was probably wrong.
When players break some but not all it shows me they understand that these games are a matter of degree. So the total break with follow ups is fine, I can still win despite it. But they couldn't.
Also white was getting card blocked behind with the GB cappers which is why they had to out the stack up front early. Slowing down the guy who was at risk of card blocking them was the right play. Totally crippling Pete and then having no choice but addressing the next snowball in black was their doom though. Very bad shortsighted play especially for a master.
@@nabedane im starting to thing that, due to the way ranking up becomes exponentially harder the higher you go, master is actually just the floor for decent play. I made master in two weeks when I started, and I still suck horribly, have gotten kicked back to intermediate half a dozen times, almost to beginner. Master again now, at least for the day. imho, there's only 3 levels of player: total aggro noob, half-decent player with a lot of weaknesses, and GM.
@trousersnake81 imo there's no big difference between a Master and a GM. A Master has figured out the game, knows how to win. A GM simply is more patient, will wait the additional hour in a stalemate to get at least 2nd and not bot out or slam out. A high ranked GM just has the top speed on large maps, farms specific settings and can read well in fog and understands what others want and how to manipulate them. I wouldn't consider myself one of the best risk players but I finished seasons in the top 10 and even occupied the number 1 spot for a couple days. It's really not that hard but quite boring tbh. I prefer punishing annoying noobs and taking 3rd..
@@nabedane well, though my reflex was hard disagree, sounds like you have the cred to back up your opinion, and I take it seriously, cheers and thanks for replying
Taking the +8 turn 2 was very greedy and high profile. White’s reaction was appropriate. You already had substantial and modest bonuses that were worth defending and much easier to defend without the +8. However White became a real bastard singling you out and giving him anything other than last place would be unjust.
Yeah man one break I get. Anything more and it's war
Am I awake when Pete is?! What is up Risk takers!
Riiiiiiiiisk taaaaaaakeeeers
Just watching the cap number changing during player turns it looks like white took reds cap, orange caps, didn’t have enough troops so orange stayed in Iceland took back a cap then reds original cap then took whites cap after you killed white so @35:54 black still has cap most likely based on that
Yep, white had reds and blacks cap. Then orange took the red one. Black just got his cap back right before Pete killed white
I thought that white took black's cap at some point, and that's why Pete couldn't see white breaking. Also, white messaged "Victory!" during black's turn, which I interpreted as black taking back his cap
9/10 the victory emote is used ironically
@001niwrad That's how I thought it was being used, lol. Guess we'll never know
@@tommasopistillo6390yeah I realize that now - SMG definitely should consider changing the leader cap so that it highlights whenever the number changes or is reflected in the battle log because it’s so critical to seeing through fog
The reason i think some people cap in scotland is because in this case with the blizzards they can control 1 of the 3 ways to get to the other half of the board
dude, that was a long one but a good one. great job my guy
Idk, I'm 13 mins in, and I understand whites play. I think he capped in top left scandy, had scandy, and was originally wanting 5 saw you with a god turn, and instantly saw you as a threat to his original plan. On the second turn, you take a third bonus and redirect your troops towards Germany for you 4th territory. So white, who placed his cap second, is not only in threat to losing his second bonus of Germany, is now sandwiched between you, and red who had capped 3rd and pinned white down I'n scandy. Here if he did nothing, he probably would have been sandwiched between your massive forces, and a stacking red cap. He woulda been severely card blocked and needed the extra troops to take reds cap and free himself from the trap. However. I still have yet to see what's going to happen with oranges UK cap right around the corner, lol.
So yea I would argue that white isn't as bad as initially assumed, and maybe better since he was atleast aware of his position and realized had had no other choice but to attack you. I'm sure he could've possibly claimed Germany on his turn and you coulda been a good neighbor with eachother, but if you weren't a good neighbor his game woulda been finished on the next turn.
It was impressive he held a stack out on Germany, given that you had a cap sitting right next to itand also had enough to take the red cap, it was clear that he was stacking his troops aside limiting you troops in order too defend againsr your cap but either red or orange possibly slammed they're troops anyway.
Oh and then the dude kills.red not byaaaaddd myaaaaannnn.
But taking down Pete that much just means he has the same problem but with black, while being significantly weaker
true, although he may not have realized where black was capped, yet even in thay cas he just merely went to weaken pete for two turns in order to defend agains both pete and red. His main directive was to defend both scandy and Germany and then take the red cap. Once he did that he then addressed black, and actually kept him down. Although his problem with black, was that now orange was coming in from behind with trades on 3. And thats what ultimately took him out.
I think he could have just denied pete the East Europe bonus. This checks Pete and says “that’s as big as you get” and also provides a trading zone for himself, Black, and Pete. This would also have kept Pete relatively strong to at least contest Black. If Pete goes bad neighbor then White could have played a similar game to what Pete did; “ok then you deal with black. However, it wouk have been more difficult because white is easier to card block.
@@unluckygamer692 exactly. I think what it really comes down too. White shouldn't have capped there lol.
That orange player lucky. Never misses a set.
Cap stacking is OP sometimes. You basically got heads up for free by being patient and fast.
I love how at 34:43 you got double 69 troops😄 Dab Dab Dab
Why did you leave White's capital after the kill and why didn't you break black's bonuses again after the white kill?
You killed the 1 person who had been breaking black's stuff and then let black just keep blobbing?
Hey Pete, where do I find the season schedule. Cannot seem to find when current season ends and new season starts
friendsofrisk.com/calendar/
With some hindsight, wouldn't say white played well at the start? You were about to snowball like crazy and he stopped you in the egg.
He should have attacked black faster but killing you seemed right for the first few turns.
It's always a matter of degree. I think breaking some of me was correct but not all of me, because that starts a war.
So focking sick of all my opponent setting on 3 while I get dudes trade on 5....GAAAAAAAHHHHHHH
Send the Dudes
Yeah, that can make or break your game ;) I've been finding that if you get a lot of one particular card and forced to trade three of the same that your trades end up being 4-5 trades most of the match.
Welcome to Friday morning television 📺
Excellent game, lots of dynamic play with that choked mid-point.
19:48 HAHAHAHHA WHITE CAP RUNNING
30:06 and then orange ramdingled white!?
Yes. The ramdingling was strong
C'mon, you have to admit it. That turn 2 Eastern Europe push might be the greediest thing you've ever done on this map XD
I was so happy that he got broken. I hate people who expand like no tomorrow, and don’t guard their borders for shit, and somehow don’t get broken. So it was nice to see a logical player, white, who broke the peteman
Trying to understand the logic to get better. When you killed white, why not try to hold the second cap even if only for one turn. No one else had cards to have a set. Couldn’t you hold it and see what Orange did and then decide to give it up the next turn if necessary? Or does it just not matter if you are going to end up giving it up anyway?
Two caps aren't necessarily better than one.
At this point black is so massive that me pressuring orange means that black probably wins.
I needed his help.
Thanks for the reply. That makes sense. I often forget to try to force my opponents into each other
1:05:23 Oh its huge 😂
Hey Pete there why keeep taking Italy in the 1v1? Just sitting in Africa is an easier card block right? What was your thought process?
I'm a true Splitalian at heart
Trying to card block 5 caps was ambitious. I believe in you though
8am vod cool
My last game had 3 players doing exactly what white did all game, while red was getting +30 and they all ignored him :( I really don't get what goes through their head
we early early at 4am
Around 36:00 why didn't you ram the player to the east???
Because he didn't knew that Black had no cap 😂
Anti-spoiler shieldwall!
Orange was in the corner the entire game. It's possible he had no clue where the cap was
Well... it is the kill "Pete" strategy. LMOA
"he wants to know how big it is"
LORGE
Spoiler!
I was screaming at the screen, white has 3 caps! Black lost his. But then Orange took the former red one and Pete couldnt see it anymore
🤣
There was an extra word missing on whites rank... It shouldve had bator on there
Maybe a word infront of it, Stig- ?
An association of disgrace or public disapproval with something, such as an action or condition. Fitting, no?
6:50 I hate you when you don’t slap it😡
who dat at 59:40
bro white was being so rudeee XD
Ive learned nithing besides how stupid pointlessly greedy people are between the suicide bombers and the ole double double team or triple team either on only requires 2 alts and usually cam make the other player or 2 bot out or kill each otger
I've learned even less
Turn 2 shouldve been italy
splitaly is like worst decisions ever.
I'm a big fan of Splitalian food
@@pedropicapiedra4532 Easy to hold with all those extra troops even just for one turn
Gg orange
epic game
Block them Spoilers❤
I dont understand how White is a Grandmaster after that move at 7mins 9 secs......
Just a master