GD Trivia: despite being known for difficult ship parts, Electrodynamix is the only main level that does not have the ship gamemode involved in any of its coins.
1:02 This happened to one of my brother's friends(Wich we're gonna call Diego), Diego couldn't beat Clutterfunk so he asked someone else to beat it for him, and sure enough someone beat the entire level for him(Wich we're gonna call Tom), Tom was at the final stairs of the level and he said to Diego "There it is", so Diego grabbed the phone without thinking and well...yeah
I died at 96% on Clubstep on Christmas. It was my first demon so I my hands were shaking like crazy! I beat it like 3 minutes later though, so it wasn't too bad.
A friend of mine died in 99% of electrodynamix and that made me almost cry. Since then he no longer wants to hear anything related to the words "electro" and "dinamix"😢
@@LaniusEatsMeat the level is tricked in the video, that part in the video is actually 98% in the original Electrodynamix, but dying at 99% is still possible, its just WAY HARDER that beating it (actually, its the only robtop level where you can die at 99%)
I've managed to die in ToE2 on 98% two times. Once because I missed the second orb and when I got there again I completely forgot about the orbs and just fell down.
1:49 technically you can do a bunch of frame perfects to go inside the fake out clupstep monster, which of course means that you can just die later into it. I think you need some crazy high FPS and also its like not humanly possible.
Well, at least you make something really difficult, but if you give me to choose beetwen win the fvcking level or die in a very difficult procantage, i will choose win it and never touch it again.
Stereo Madness:Fly the ship,then let go to collect the coin. Back on Track:Jump lately from the block to jump or hit the jump pad. Polargeist:Jump when there is a spike in front of your icon. Dry Out:Jump early to hit the yellow jump pad. Base After Base:Jump lately before you hit the block. Can’t Let Go:Again,jump when there is a spike in front of your icon. Jumper:Once again,jump when there is a spike in front of your icon. Time Machine:Never release your ship too early,go to the middle of the two blocks. Cycles:When it marks the finish,never celebrate too early,let the ball go into the finish. xStep:Make sure you go between the two spiked blocks to give yourself a finish. Clutterfunk:Again,don’t celebrate too early,make sure you let the cube go into the finish. Theory of Everything:Protect your ship,don’t release or apply any pressure on the device. Electroman Adventures:Don’t jump when there is a block above your icon,continue your way to the end. Clubstep:Fly the ship when there are big gaps to make it across to the finish. Electrodynamix:Again,protect your ship,don’t release or apply pressure on the device. Hexagon Force:Don’t release when there is a spiked ground,apply pressure to make it onto the finish. Blast Processing:Try to jump onto the lighted + sign blocks. Theory of Everything 2:Don’t rest when there are jump rings. Geometrical Dominator:Don’t press when there is a block above your icon. Deadlocked:Jump on the last block of the course when you are close to the finish. Fingerdash:Don’t try to jump early,your icon can get crashed.Instead,jump lately onto each spike before your icon crashes to give yourself in a nice situation.
So basically I'm completing all levels with three coins and I've reached 'Time Machine' After playing just now for about 1 hour this 0:38 happens to me 😔. Please wish me luck. Edit: Right after that comment I completed it.
@@maxybg I got stressed at the ending. Btw it's been 11 months after that I've gotten 97% on clubstep now and completed all other levels with all coins multiple times. Not to mention I'm playing on mobile and I've deleted the game multiple times after that so basically I've completed time machine like 100 times after that comment. 😅
@@ace5161 cool, I've actually never touched GD on a computer before, i downloaded the full version of gd on my phone around 3 or 4 months ago (on a new account cuz i never saved the gd world/subzero accounts lol) and i beat every level with the 3 coins, the only levels I didn't beat are the 3 demons
@@maxybgnice one I'm practicing clubstep. Never tried toe2 or deadlocked. I have 97% on it because I played it alot. I'm trying all 3 coins on it. The only part which stumps me is the last 2nd and 3rd ship parts. Other than that it's all muscle memory. All the normal levels like cycles and Xstep are easy. I feel really dumb looking at my original comment. 😅
Using the ship gamemode, if you fly near perfectly straight right below/above a wall, you can half clip into it, making it possible to die a bit further on stereo madness and time machine
I remember the first time I beat ToE I went into the last ship portal and didn’t react fast enough, was saved by landing on a column then proceeded to fly into the last column anyway. I was such a noob.
Its funny how you can see that he already beat Electrodynamix because no orbs appeared, because getting that 99% death is harder than beating the actual level
In Stereo madness, you need to die on block, not spike. In polargeist, you need to jump on 2nd last block and land on spike. Same with polargeist, in can’t let go you need to jump at last. In clubstep, you need to die in the bottom block at the end.
0:01 Stereo Madness 0:12 Back on Track 0:17 Polargeist 0:20 Dry Out 0:22 Base after Base 0:27 Can’t Let Go 0:32 Jumper 0:38 Time Machine 0:46 Cycles 0:54 xStep 1:02 Clutterfunk 1:08 Theory of Everything 1:12 Electroman Adventures 1:17 Electrodynamix 1:23 Hexagon Force 1:41 Fingerdash
I remember getting the Time Machine death before I'd beaten it and I had just spent 5-6 hours straight on that one level I've also had the Cycles death on multiple runs of the level following me beating it.
You can die on 98% on stereo madness. Start the level and progress through it until you reach the 98% mark. As you approach the blocks at the end, ensure that your character's blue hitbox is not touching the blocks. Perfect your timings and after the timings you release, by releasing any input on your device or keyboard just as you reach the 98% mark. By releasing the controls, your character will no longer fly or move, and the blue hitbox will touch the blocks, resulting in a death at 98%.
for stereo madness, time machine and deadlocked (+ less important ones) you can clip the ship into a block and straight fly very precise because the block death hitbox is very small, and then fly into the block at the last moment (idk if it works with mini ship)
I died on Deadlocked at the end before because the iPad I used to play with had a bug where it would just turn off randomly, but it wasn’t that bad because I beat it like 25 minutes later
Nah I've died by accidentally jumping when I knew I should have slid down and it messed my entire life up but I still kept my sanity and finally beated that monstrosity for the first time
I also have worst fails in gd. Time machine: 91% (wrong jump) Cycles: 94% (skipped the gravity portal) Clutterfunk: 94% (touched a spike) Electrodynamix: 97% (wrong flight) Blast processing: 96% (wrong jump) Geometrical dominator: 93% (almost made it to the robot portal)
Ive done this video concept before but with more accuracy and I can assure you most of these are wrong: Stereo madness: you can die a bit further by doing the ship clipping glitch inside the blocks (not on the coin route) Back on track: accurate Polargeist: time a jump from the last tall pillar to land on the edge of the last spike Dry out: time a jump from the 2nd to last pillar so you land before the jump pad, then just jump and die to the spikes Base after base: right, but you can click later Cant let go: accurate Jumper: jump close to the last spike so you get few decimals further Time Machine: ship clipping glitch on the structures allows you to get pretty close to 99% Cycles: right, but can click later xStep: this one is a bit more complicated. Between the two fat pillars, try to get your ship as low as you can, then as up as you can, and from there, time a single click that allows your ship to raise to the groundspike on the side instead of the one on top Clutterfunk: accurate Toe: accurate Electroman aventures: accurate Electrodynamix: prolly accurate Hexagon force: right, but can be later Blast processing: accurate Geometrical Dominator: right, but can be slightly later Fingerdash: accurate Clubstep: you can die in between the two blocks on the bottom toe 2: accurate Deadlocked: you can die later on the last spike by timing q jump from the 3rd to last structure, landing on the side of the last pillar and then jumping on top of the spike
I had died on the exact spot on blast processing,because I hadnt practise that part that well, but then I figured I just needed 1 more jump and I beat it 😂😢😢
00:52 this happened to me while I tried to beat the level again for the 3rd coin. (I was happy and clicked accidentally, especially dying to last spike was the worst feeling of it.)
Once you get enough playtime on this game, you get to a point where this is really easy to do, I do this a lot during main level races to taunt the players I'm racing, on deadlocked or something
The clubstep one isnt the worst one I died at the same clubstep monster but i died to the botom of it (not the bottom "spikes" the base of the monster which is 0,5 blocks long)
I died stupidly at the last mini ship section on Deadlocked and I cringed SO HARD like HOW. Also my progress got reverted to 73% (fast wave part) since I immediately closed the game :v Edit: 90%, I FUMBLED AT THE UFO
Ive died at 99% in electrodynamix which imo is more impressive than beating it
It is more impressive than beating it
How do u do that..
I died at 97% i was mad Lol
It is really hard
My friend died at 95% and never managed to beat it, and after a while he gave up on the level
Useless fact : Cycles is the only main level that ends mirrored
you can complete electroman adventures mirrored too
@@Timothy81TheGreat yea but that is a bug
Useless fact: All main levels start with cube, but in GD World, there are levels that start with other gamemodes.
@@uiinpui I knew that
Useless fact the default robot icon looks like the Samsung Gallery logo
GD Trivia: despite being known for difficult ship parts, Electrodynamix is the only main level that does not have the ship gamemode involved in any of its coins.
1:02 This happened to one of my brother's friends(Wich we're gonna call Diego), Diego couldn't beat Clutterfunk so he asked someone else to beat it for him, and sure enough someone beat the entire level for him(Wich we're gonna call Tom), Tom was at the final stairs of the level and he said to Diego "There it is", so Diego grabbed the phone without thinking and well...yeah
lol
This is why you play on pc
@@BlouePickdMan give me money to buy one then
@@markiod you can get a pretty decent PC for the cost of a newer iphone lmao
@@ej0w let me just get my imaginary money and buy a pc
fun fact: electrodynamix was the only main level you could get the "so close..." achievement on before it was nerfed to 95% in 1.9
Ok
Yea, let's flood this comment with other comments after 7 months cuz why tf not?
Ok
Ok
Ok
This man really went through all this torture for this one video. Respect.
this isnt torture
@@ferigood26 agree to disagree
@@ferigood26disagree to agree
@@LukeTheDukeYTdisagree to disagree
Probably macroed
I died at 96% on Clubstep on Christmas. It was my first demon so I my hands were shaking like crazy! I beat it like 3 minutes later though, so it wasn't too bad.
That's good considering I died 8 times at 95-96% lol
i also died at 96 around first days of december 2021
My worst fail on clubstep was 92
wait lemme get my list of fails up
aight so 95x2, 90x5, 89x11, 40-95, 69-100x2. yea
My worst fail on clubstep was like 91. I was playing it after i beat it though so it wasnt too bad
Dying at 98% on base after base is really impressive
Happened to me on day one of me playing.
@@The8BitNerdnice
Me too
@@The8BitNerd me too😂
Me too😂
A friend of mine died in 99% of electrodynamix and that made me almost cry. Since then he no longer wants to hear anything related to the words "electro" and "dinamix"😢
Then He Will Go To The Grave.
So he hasn't beaten the level till date?
I died at 97 in electrodynamix
Bro was traumatized 💀💀💀💀
@@RawiVijjupanont fr 🙏💀😭
If anyone has ever truly died at Deadlock’s last spike on their first run through then I’m deeply sorry
Yeah, about that. It was rough
I'd explode if that happened lol😡😡😡😡
I died at 98% bc I jumped to early, but then I beat it 30 minutes later
I died at the last saw :(
i died at the last saw twice
props to this man for having the coryxkenshin death sound 👏
I KNEW THATS WHAT IT WAS I HAD TO FIND THE OG VIDEO😂 IT WAS THE HALLOWEEN SPECIAL!
ONG I WAS TWEAKING\@@Mx.Sublimina
I thought I was crazy for thinking that…because I watch too many Cory videos, but ig I was correct
"mehme" 🗣🔥🔥🔥
Player: *died*
Cory: bih bah~
It's more harder to die at 99% in Electrodinamix than beating it
then explain me how i died so many times there.
Maybe i was really nervous...
bfb pfp spotted
@@LaniusEatsMeat the level is tricked in the video, that part in the video is actually 98% in the original Electrodynamix, but dying at 99% is still possible, its just WAY HARDER that beating it (actually, its the only robtop level where you can die at 99%)
Uhhhh yellow face die
OkeY dOKeY bleh
99%?!?!
1:22 this happened to me TWICE.
same
I mean, HOW?
Same tho that’s weird
it happened to me but in the coin thing
merg's getting flashbacks watching that clip lol
I’ve lost at 98% on Electrodynamix, I’ve lost at 95% on Can’t Let Go, and I’ve lost at 92% on Deadlocked. This journey I had was not fun, lol
So sad😢😢
😢🎉
I hated Can’t Let Go’s upside down part 70-80% I also hated Cycles’s ship too and I got 60%
imagine how much pain this man went through... mad respect
he did it on purpose
@@Arsh742_ r/woooosh
@@Arsh742_ r/whooosh
@@Arsh742_ yeah he did it on purpose
@@sakcobluer8925 ratio
Nobody:
Shopkeeper at 0:31 when you die at 98%: i seE yOu HaVe A lOt Of OrBs, YoU sHoUlD vIsIt My ShOp!
That’s rude
@@LukaPlaysVideoGamesok sure you don’t understand sarcasm
0:31 cant let go
“Hold on, I’ll meet with you after I’m done throwing my pc out the window.”
@@LukaPlaysVideoGameslittle kid detected
The fact that he did not get the new persent sign 2:00
He could’ve already beaten it
0:17 im pretty sure you can jump fro. The other platform and possibly get 99%
No it’s not possible ❌ I tested it
Nah you will just beat the level
I've managed to die in ToE2 on 98% two times. Once because I missed the second orb and when I got there again I completely forgot about the orbs and just fell down.
That's weird forgetting about the orbs, i know that ending and it's the most satisfying thing to me beating toe2
I lost two times on electrodynamix when I was a beginner, idk why
*97%
@@DandelionYTofficiall Not enough practice. Back then I preferred learning levels in normal mode.
@@denisdaun What do you mean lost? Do you mean like dying very far or that you beat it in 3 attempts?
In the past, achieving a mortality rate of more than 95 percent was originally 15 levels, 99 percent mortality
(Achievement)
1:58
Everybody: “Cmon you can do that jump so easily!”
Me: *getting flashbacks*
Fun fact: base after base last jump is harder than deadlocked last jump
bro had ptsd😅
🫥
Nine circles
1:27 I've actually done this, and I stopped playing Rob's levels for weeks from that day
I feel sorry for you sir
Hexago
i did the same but at the last spike at the top
same but i died in the bulb
HOW DO YOU DIE THERE IM ACTUALLY MAD BECAUSE HOW COULD YOU MESS UP SO BADLY
0:39 this happened to my friend
Which one the one happening or the after that?
96% On toe1 X3
Upside down ship skill issue (me too)
I died at 98% on Can't Let Go, and that was my first ever 98% death. I did also die at 98% on Cycles a few times in practice mode.
Respect to this guy he played all the levels to die at the end 🙏🏽
True.
theyre all free af tho
@@poliwagpi4554 ок
he might've used start positions or practice mode
That’s what I thought too
0:15 Very...imppresive
As someone who has died at 97% twice in TOE 2, i can confirm that these are painful
98
SAME I HATE IT SO MUCH my process was 92% 95% 97% then 100% after so long
A
1:49 technically you can do a bunch of frame perfects to go inside the fake out clupstep monster, which of course means that you can just die later into it. I think you need some crazy high FPS and also its like not humanly possible.
I'm sure 360hz would be enough for this
@@TheSmartGuyInRobloxAndMCno,this ship is 25K fps not 360
@@SvrSrinu-z4f2ndaccount360 NO SCOPE BABYYYYYYYYYYYYY🎉🎉🎉🎉
120k fps probably
could just noclip, pause the game in the last spike, then turn off noclip and play
The Seven Seas? Viking Arena? Power Trip? Press Start? Nock ‘Em? Airborne Robots?
Different game, no one thinks about those, just like no one thinks of DoF
when I started watching this channel, my hardest demon was like deadlocked, now I have 70 on bloodlust LMAO. cool to see u with a new GD upload etm!
Ive actually died at this part and i was really angry 1:17
Well, at least you make something really difficult, but if you give me to choose beetwen win the fvcking level or die in a very difficult procantage, i will choose win it and never touch it again.
Frustration
I've done it and it hurts 💀👍
0:30
Player: **raging from dying at the last click**
Shopkeeper: i SeE yOu HaVe A lOt Of OrBs. YoU sHoUlD vIsIt mY sHoP!
I love how every level's worsr death is 98% (except toe2, 97%) and electodynamix like: *9 9 %*
stereo madness with 97%:
@@sonicwaveinfinitymiddwelle8555 oh lol yes
you can die at 98% in ToE 2, just need to jump before while in the fish-like mouth (you somehow crash or something)
In some of the ships you could clip and die a little bit later, but is hard
Stereo Madness:Fly the ship,then let go to collect the coin.
Back on Track:Jump lately from the block to jump or hit the jump pad.
Polargeist:Jump when there is a spike in front of your icon.
Dry Out:Jump early to hit the yellow jump pad.
Base After Base:Jump lately before you hit the block.
Can’t Let Go:Again,jump when there is a spike in front of your icon.
Jumper:Once again,jump when there is a spike in front of your icon.
Time Machine:Never release your ship too early,go to the middle of the two blocks.
Cycles:When it marks the finish,never celebrate too early,let the ball go into the finish.
xStep:Make sure you go between the two spiked blocks to give yourself a finish.
Clutterfunk:Again,don’t celebrate too early,make sure you let the cube go into the finish.
Theory of Everything:Protect your ship,don’t release or apply any pressure on the device.
Electroman Adventures:Don’t jump when there is a block above your icon,continue your way to the end.
Clubstep:Fly the ship when there are big gaps to make it across to the finish.
Electrodynamix:Again,protect your ship,don’t release or apply pressure on the device.
Hexagon Force:Don’t release when there is a spiked ground,apply pressure to make it onto the finish.
Blast Processing:Try to jump onto the lighted + sign blocks.
Theory of Everything 2:Don’t rest when there are jump rings.
Geometrical Dominator:Don’t press when there is a block above your icon.
Deadlocked:Jump on the last block of the course when you are close to the finish.
Fingerdash:Don’t try to jump early,your icon can get crashed.Instead,jump lately onto each spike before your icon crashes to give yourself in a nice situation.
this is weird because i randomly got recommended your clutterfunk video again yesterday and you upload today
Whats there so wierd?
1:22 this has actually happened to me, and I felt both really angry and accomplished.
If you die on 99% in electrodinamix, you are an actually legend lol. Its so hard
Same died at 99 percent
Fun Fact : The 8 First Levels And Fingerdash Are Levels That Have No Ball (And The Challenge Too)
So basically I'm completing all levels with three coins and I've reached 'Time Machine'
After playing just now for about 1 hour this 0:38 happens to me 😔. Please wish me luck.
Edit: Right after that comment I completed it.
Bro how do u even die there accidentally 😭
@@maxybg I got stressed at the ending. Btw it's been 11 months after that I've gotten 97% on clubstep now and completed all other levels with all coins multiple times. Not to mention I'm playing on mobile and I've deleted the game multiple times after that so basically I've completed time machine like 100 times after that comment. 😅
@@ace5161 cool, I've actually never touched GD on a computer before, i downloaded the full version of gd on my phone around 3 or 4 months ago (on a new account cuz i never saved the gd world/subzero accounts lol) and i beat every level with the 3 coins, the only levels I didn't beat are the 3 demons
@@maxybgnice one I'm practicing clubstep. Never tried toe2 or deadlocked. I have 97% on it because I played it alot. I'm trying all 3 coins on it. The only part which stumps me is the last 2nd and 3rd ship parts. Other than that it's all muscle memory. All the normal levels like cycles and Xstep are easy. I feel really dumb looking at my original comment. 😅
I have beaten Clubstep with all coins and Theory Of Everything with 1 coin, I haven’t beat Deadlocked yet
Clutterfunk must've been painful
LOL i GoT 100% iN ClUtTerFuNk🤣🤣🤣🤣
Bozo@@katerinarousou3320
Using the ship gamemode, if you fly near perfectly straight right below/above a wall, you can half clip into it, making it possible to die a bit further on stereo madness and time machine
I remember the first time I beat ToE I went into the last ship portal and didn’t react fast enough, was saved by landing on a column then proceeded to fly into the last column anyway. I was such a noob.
Its funny how you can see that he already beat Electrodynamix because no orbs appeared, because getting that 99% death is harder than beating the actual level
In Stereo madness, you need to die on block, not spike.
In polargeist, you need to jump on 2nd last block and land on spike.
Same with polargeist, in can’t let go you need to jump at last.
In clubstep, you need to die in the bottom block at the end.
FIRE IN THE HOLE! I AM NOT GOING TO THE GRAVE!
Oh my gosh I'm glad you're finally back to making gd content!
Alternative title: All Geometry Dash Pain in One Video: Main Levels Edition
0:01 Stereo Madness
0:12 Back on Track
0:17 Polargeist
0:20 Dry Out
0:22 Base after Base
0:27 Can’t Let Go
0:32 Jumper
0:38 Time Machine
0:46 Cycles
0:54 xStep
1:02 Clutterfunk
1:08 Theory of Everything
1:12 Electroman Adventures
1:17 Electrodynamix
1:23 Hexagon Force
1:41 Fingerdash
1:30 Blast Processing
1:38 Geometrical Dominator
I remember getting the Time Machine death before I'd beaten it and I had just spent 5-6 hours straight on that one level
I've also had the Cycles death on multiple runs of the level following me beating it.
how you died so many times *that* way in Cycles, like, you dont even need to tap again after going down
0:10 cant you fly up a bit and die to the blocks??
200 iq
It’s still 97%
1:27 I did that twice
Did what twice?
@@dinasalomova7496did the hexagon force death twice
how
Same but once
I died once at 98 in hexagon force, so painful
I died twice, in the same day.
I died at 97% i did want the coin.
:(
You can die on 98% on stereo madness. Start the level and progress through it until you reach the 98% mark.
As you approach the blocks at the end, ensure that your character's blue hitbox is not touching the blocks.
Perfect your timings and after the timings you release, by releasing any input on your device or keyboard just as you reach the 98% mark.
By releasing the controls, your character will no longer fly or move, and the blue hitbox will touch the blocks, resulting in a death at 98%.
Coin route or no?
Coin route I guess. 98 on normal rout is just some blocks you can rest. In SM (Short for stereo madness) of course
@@AvalancheTV normal
The most funniest geometry dash video! I ❤ it!
for stereo madness, time machine and deadlocked (+ less important ones) you can clip the ship into a block and straight fly very precise because the block death hitbox is very small, and then fly into the block at the last moment (idk if it works with mini ship)
I've died to the last spike on Deadlocked to a notofication before.
Wtf same
@@mpointoui Actually? It was so painful... on mobile...
I died on Deadlocked at the end before because the iPad I used to play with had a bug where it would just turn off randomly, but it wasn’t that bad because I beat it like 25 minutes later
I died at 97% on Cycles, my friend Meru did the same on Electrodynamix, he also died at 98% on Clubstep, & I also died at 98% on Base After Base.
1:32 how did u know?
Nah I've died by accidentally jumping when I knew I should have slid down and it messed my entire life up but I still kept my sanity and finally beated that monstrosity for the first time
Ive died there
It's blast processing
you are an actual legend if you recognize that death sound effect
Fellow Samurai…
@@GhostlyGuardian my brethren
No Idea, also never seen this ytuber before. Mind explaining please?
Yes I do my fellow samurai brother.
Yes i do
I also have worst fails in gd.
Time machine: 91% (wrong jump)
Cycles: 94% (skipped the gravity portal)
Clutterfunk: 94% (touched a spike)
Electrodynamix: 97% (wrong flight)
Blast processing: 96% (wrong jump)
Geometrical dominator: 93% (almost made it to the robot portal)
Imagine dying at the three last spikes in Bloodbath
its not the hardest level so its not that bad, and its happened before xD
when it was top one this one guy that was gonna be the first victor died at 99
@@zyconnn1675 its an extreme demon though
It would be worse in Bloodlust
@@spicytakis ok
Credit to this guy just to form these tragic and painful deaths for going thorough the whole level for every level :/
except fingerdash
99% at Electrodynamix is legendary
1:42 my friend actually did something like that, except I think he just forgot to jump cuz he celebrated too early lmao
Same but it happened to me XD
2:00 like fart sound this fail
Corys sound effect got me 😂
1:54 there is/was a bug that you can die on a slide
Ive done this video concept before but with more accuracy and I can assure you most of these are wrong:
Stereo madness: you can die a bit further by doing the ship clipping glitch inside the blocks (not on the coin route)
Back on track: accurate
Polargeist: time a jump from the last tall pillar to land on the edge of the last spike
Dry out: time a jump from the 2nd to last pillar so you land before the jump pad, then just jump and die to the spikes
Base after base: right, but you can click later
Cant let go: accurate
Jumper: jump close to the last spike so you get few decimals further
Time Machine: ship clipping glitch on the structures allows you to get pretty close to 99%
Cycles: right, but can click later
xStep: this one is a bit more complicated. Between the two fat pillars, try to get your ship as low as you can, then as up as you can, and from there, time a single click that allows your ship to raise to the groundspike on the side instead of the one on top
Clutterfunk: accurate
Toe: accurate
Electroman aventures: accurate
Electrodynamix: prolly accurate
Hexagon force: right, but can be later
Blast processing: accurate
Geometrical Dominator: right, but can be slightly later
Fingerdash: accurate
Clubstep: you can die in between the two blocks on the bottom
toe 2: accurate
Deadlocked: you can die later on the last spike by timing q jump from the 3rd to last structure, landing on the side of the last pillar and then jumping on top of the spike
Mad respect for this dude going to all the levels and just dying at the end 🗿👍🏻
Am I the only one that recognizes the coryxkenshin sound 😅
We are the only two who recognize it
Only 3
Nope you're not alone
Yep I heard it, it played after every death xD😂
0:10 How I Can Get This Sound Effect?
Omg the Coryxkenshin noise with each death!!! 🤣🤣🤣🤣
I had died on the exact spot on blast processing,because I hadnt practise that part that well, but then I figured I just needed 1 more jump and I beat it 😂😢😢
the clubstep one hurt
0:50 i actually died there
THEN GO TO THE GRAVE.
PAIN
I won on that level
0:29 scratch wdym
00:52 this happened to me while I tried to beat the level again for the 3rd coin. (I was happy and clicked accidentally, especially dying to last spike was the worst feeling of it.)
0:39 level name?
Time machine
Time Machine
Machine Time
enihcaM emiT
My brother in christ, how do you not know what Time Machine is.
I died on electrodynamix 97%
Blast Proc. 87%
FingerDash 96%
Clubstep 86%
currently got 89 on clubstep on mobile and 96 on electrodynamix mobile
@@thegalacticspy7686 I beated all of them but Deadlocked is too hard
@@daadirroorow5214 I finished them all yesterday
I love the use of cory’s sfx
I’m more impressed by the fact that he has the patience to get to the end of a hard level just to purposely die at the end.
I wouldn't call these super hard or anything
@@black_koolaid but still, I would feel triggered
@@sreyashhossain5020 they're not hard
Once you get enough playtime on this game, you get to a point where this is really easy to do, I do this a lot during main level races to taunt the players I'm racing, on deadlocked or something
I died at polargeist on practice at the final spike
We’ve all done the Time Machine and cycles one before.
I got 98% on time machine
0:44
This has happened to me before.
BRO I CAN'T EVEN GET PASSED THE 2 TRIPLE SPIKES IF YOU KNOW WHERE IM TALKING ABOUT
how??
But that level isn’t that hard anymore :)
Last jump on back on track is in swag route
0:23 lol 1 hz
I also died at this place
1:48 OH NO NO NO! I legitely did it 2 times when beating clubseteb as new hardest(on 60hz phone so its even more pain)
Clubstep is easy on mobile
@@FNCSMercy it isnt
_clubseteb_ 💀
bro risked his whole game life to show us the worst deaths-
Can we just all appreciate that he died at the worst possible spots in all robtop levels just for this video
Yeah...
All around 95%
Not the worst place to die
On stereo madness he could’ve died a block later
How about you update this because in 2.2, we have a level called Dash.
hey how do u get these orbs?
The deadlocked one is the most painful...
0:25 this actually happened when I got the coins and then I died at 98%
The clubstep one isnt the worst one
I died at the same clubstep monster but i died to the botom of it (not the bottom "spikes" the base of the monster which is 0,5 blocks long)
1:49 That’s why you should do practice mode, kids
No one gonna talk about the death sound?
I died stupidly at the last mini ship section on Deadlocked and I cringed SO HARD like HOW.
Also my progress got reverted to 73% (fast wave part) since I immediately closed the game :v
Edit: 90%, I FUMBLED AT THE UFO
Fun fact: The farther the death is the more stressful it gets
Fun fact: If you're really dedicated to the bit, you can do a funny straight fly and die at 98 PERCENT in Stereo Madness