God dammit man what a perfect fuckin analysis on how batshit but grounded this game truly is. Still find myself thinking about these games time to time, and how I went from a ‘haha he jerks off his lightsaber’ fan to ‘fairytales are crimes’ fan :)
Absolutely fan-TASTIC analysis! Thoroughly enjoyed every moment of this, always love seeing some discussion around the KTP trilogy, and I can't wait to see what you have to say about FSR!
Chapter Timestamps: 0:00 Intro 6:18 A WORD FROM OUR SPONSOR! 7:11 Gameplay? In MY Visual Novels?! 12:09 From Nuance to Action 15:26 [#0] [Lunatics] Trouble at Cauliflower 21:55 From Moonlight to Wards 23:00 A Messy Start? 25:07 New Order's "Vanishing Point" 26:30 [#1] [Decoyman] Killing For Passion 33:16 GHM and the English Language 35:51 James Mountain APPEARS 44:09 Babbling Babylon 46:08 Sheltering Love 49:16 Growing the "Silver" Beard 50:15 New Order's "Bizarre Love Triangle" 51:30 [#2] [Spectrum] He's Just A Kid... 57:44 Private Dick at the Apartments 1:00:00 JAMES STRIKES BACK 1:03:25 Heart In The Right Place 1:05:05 Suda Growing Up (+ Frog Minutes) 1:07:21 Joy Division's "Love Will Tear Us Apart" 1:08:27 [#3] [Parade] KILLING THE PAST 1:18:28 The Tragedy of Mikumo 77 1:20:53 Confession From The Deaf 1:24:39 LETS BE PUNK 1:32:38 What 'Kill The Past' Means 1:34:12 New Order's "Regret" 1:36:13 [#4] [Kamuidrome] Y2Krazy 1:40:26 Consumed By The Net 1:42:52 End of The Digital Century 1:48:46 Screaming Into The Digital Void 1:51:28 New Order's "The Perfect Kiss" 1:53:03 [#5] [Lifecut] An Eye For Eternal Life 1:56:30 The Death of Kamui....For Now? 1:59:12 Sheltered Truth of The World 2:06:29 Do Manufactured Kids Dream of Fabricated Sheep? 2:11:06 Ripping The Silver Case Open 2:15:43 The Player and Individualism 2:17:15 New Order's "World In Motion" 2:19:22 Transmitter END + Meaning of 50K Yen 2:22:46 [#25] [Whiteout Prologue] A Tease of What's To Come 2:26:59 Joy Division's "Dead Souls" 2:27:45 [PLACEBO] A Man and His Turtle 2:31:39 The Music of Placebo (and the game) 2:35:00 The Turtle Is Smiling 2:37:28 [Report*6] [YAMI] Destination: Los Pass 2:38:48 "Woah That Turtle Guy Is Just ME!" 2:40:35 New Order/Joy Division LIGHTNING ROUND 2:42:42 [#99] [Kill The Past] How Real Life Writes The Game 2:47:39 Making Way For The New Generation 2:51:40 [Killer 7 & Cultural Relevance] Truer Than Fiction 2:52:56 Return of The JAMES 2:56:53 The Meaning of The Other Chapters 3:01:15 Silver Case Walked So Killer7 Could Run 3:03:03 [CONCLUSION] Crime is Crime 3:06:36 It Doesn't Have To Make Sense 3:08:36 SEARCHING for Los Pass 3:09:10 Outro
@@r123456789rei123 yea I tried to a couple years ago but this game is like a game you can't just put down and pick back up, you gotta really binge play it
Truly an excellent analysis! Your videos are fantastic, and i can't wait for you to analyse FSR and especially 25th Ward, since that one always felt like the most thematically dense of them.
1:30:09 While i feel like you're on to something here as well, my own interpretation of the chapter being in black and white is symbolism that's meant to be taken more literally. Sumio describes a typical story of good triumphing over evil at the beginning of the chapter. Its when Sumio changes the story to be a bit more grey, by changing the antagonist serpent into a human being. Tetsu, with his black and white understanding of crime. says that he would arrest the 3 of them on the spot. And Tetsu holds true to that statement, Sumio is his friend, and he did an objective good for japan when he took his revenge. But when its all said and done, He arrests Sumio. He holds firm to his black and white understanding, and that's why his icon doesn't change back. Great fucking video as usual btw. I had a rough time understanding the silver case on my first playthrough. But i'll never forget how stylish the aesthetics were.
I bought the silver case like 4 months ago, after playing the entire no more heroes series, wanting to get into the kill the past series. I played the first transmitter chapter and the first placebo chapter, but then just sort of stopped. I guess it was pretty daunting to think of the game because of how much text there was, and I am still in school so I don't have that much time to play videogames already. I would rather spend my time with "actual" games than just reading. But 3 days ago I finally approached the game again and I fell completely in love with it. I got done with it earlier today, and after taking a few hours to think about it and also watching this video I think my love for it only grew. Before I was scared of approaching this game, but now I am already really excited to revisit it in the 25th ward once I get through Flower, sun and rain and Killer7. Personally, I think a big part of the game was also about information and the power that they hold, which I think goes hand in hand with the new world that's presented in the game with the rise of the internet. I think the choice to give the player contradictory information was deliberate at times, and to get you to engage with it critically. Basically, it's misinformation that wants you to figure out what is real, to make you more aware of misinformation and the power it holds, and to encourage you to think critically. What Information characters had access to really shaped them and their viewpoint in this game, and I think I felt it the most with myself actually. What I also think is another important aspect to the game is exactly that, it's a game. Both the main character and Tokio aren't very empathetic characters, and I think this doesn't just serve as a storytelling too, but also allows you to view this world from their perspective. You know that this is a videogame, and will never be able to feel true empathy for any of the characters, because you know this world isn't real. And the game constantly reminds you of that too. With other games I feel like one of their biggest objectives is to allow you to fully enter the games world, and be as submersive as possible so that you forget that you're playing a game, but with the silver case I felt like it was constantly trying to force the fact that it isn't real on me. The lack of actual characters on screen, the moving backgrounds, the constantly changing textboxes, the 4th wall breaks, I feel all of it is supposed to take you out of the experience to make you completely aware that you are playing a game, so that you can never really feel empathy for the characters. I think this is also to paint a picture of desensitization, since a lot of the characters don't even care about just how much murder is happening around them, and it is also a very real problem within modern society. Expanding on the idea that this is all a game, I think the main character is a perfect tool to show that, because he's basically nothing more in the story. Just a tool. There were points where I even forgot I am playing as a character who is watching all of this happening, and am not just watching the scene play out on my own. He's a silent character who never makes any decisions of his own. Except for the very ending. The way I read the end of the transmitter storyline, excluding the whiteout chapter, is that the main character finally takes control of his individuality here. He is a person within this story, and he isn't just a storytelling tool for the player to be inserted into this world. So he kills Nezu, or rather the player, and is free from that control now. That's at least my personal reading of the game. Like I said I really enjoyed this experience, and I also really enjoyed this video too. It helped me think about what I played again and helped me further form my own opinion on the story.
I'M ACTUALLY PLAYING THE SILVERCASE RIGHT NOW !!! CAN'T WAIT TO FINISH PLACEBO AND WATCH YOUR WHOLE VIDEO Update 2 hours later : LET'S GO And by the way, for newcomers you should definitly play it in the night will all the lights out
Idolworship isn't something I stand behind (nor Suda does either), but him & everyone else at Grasshopper sure have done an amazing job making games that challenge the status quo.
@@feliperisseto9113Not really, because artists can cave to monetary pressures. Suda, for better or worse, makes the games he wants to make. Better-- because people who appreciate it really do enjoy the experience. Worse-- because people who don't understand his particular vision won't enjoy it. I can't blame them, honestly. Most gamers will have a hard time meeting Suda halfway during his games.
He has a personal style, but his views are not unique. He's very humanist and is concerned with societal issues and the human condition. That's not novel and makes sense for a Japanese individual, or at least one that is willing to speak up in some way.
Yeah and if you don't like the origi al 3 main characters you originally created just create a god and kill them off! 😅nah I'm just screwing around. Even if I hate the moonlight syndrome ending he's still a great video game creator
6:06 nah not just you, i have problems remembering character names when they're not English names. Makes it especially hard to read manga or light novels written in a normal Japanese setting because the names just start to blend together in my head
english is not my first language , but I played the silver case and the 25th ward and I enjoyed every part of it especially placebo with Tokio Morishima
I generally agree about the remade soundtrack, but I will die on the hill that Erika Ito's version of Apricot Square is peak music and one of the top tracks in Suda's games.
I didn't know that you were a colombian, muy buen video! the entire experience of moonlight syndrome is so bizarre, I loved it but I hate it so much at the same time because of it's events haha Mika Kishii my beloved
I haven't watched this yet, but thank you Ghenry for making this. I find that there is a serious lack of video analysis on this series even with how important and still relevant it's themes are. Edit: After finally watching, I am on the edge of my seat awaiting that FSR video. Incredible work on this!! Summed up everything I've been thinking about with this game without being able to put it into words the way you have, and then some!
Great video, I love your analysis on Sudas game, they're like documentaries about Sudas works and, even though they're almost always long videos, they're also quite enjoyable. I'd like to point something interesting... the plot of Silver Case reminds to me a mix of elements presented both on Paranoia Agent and Psycho-pass, as Kamui remids me a lot of Shonen Bat on Paranoia Agent, and there are many similarities in things like the background, the tone and even some critisism about the social-political-psicological structure behind what makes a crime. And both were released many years after Silver Case. For Paranoia Agent, I don't think the Silver Case had any direct impact since Satoshi Kon said on interview the Paranoia Agent came from ideas he came while creating Perfect Blue, but in Psycho-pass case it is possible that Gen Urobushi, the writter of the series, played the Silver Case and that inspired him on write some of the themes present in Psycho-pass.
It's awesome to see high quality youtube content on Suda51's works, I just finished the Silver Case remaster a couple months ago. It was a cool experience but I do wish it was voiced acted, even japanese.
Always thought the lunatics (Ryo and Rumi) were screaming for help because they were the current possessors of Kamui and Ayame at the time. Why keep the whole stuff under tubs with both HCU and Republic involved. Never had so much context from Moonlight syndrome. Thanks for the video, it had a ton of new information on the topic
Welp, time to listen to this video as I do other things, then replay Silver Case, then sit down and watch this video again, then replay Silver Case but this time writing everything down, and maybe I'll finally figure out what Kamui actually freaking did.
Well done on putting together an absolutely massive, entertaining, and informative video~ Kudos for getting James on to talk about his perspectives on localization! I think a lot of your analysis is pretty spot on, you definitely put in the research. Now we just gotta get you fluent in Japanese so we can get retrospectives on even more Suda 51 works!
I have bought SC and 25thWard, but my pc can't handle SC since I dont have a graphics card, once I get a new pc I'll play both and watch this video. Thank you for this, I've bought and started modding Killer7 because of your videos, so a Shrek mod was thanks to you. Have a nice week, here it's raining thunder since yesterday.
Gonna do my part and have this play in the background low volume so I give you that engagement while not spoiling myself on an experience I want to have blind.
Great analysis video! I bought the remaster when it released but only got as far as chapter 3 before I got sidetracked. Watching your video inspired me to start it again. You're right, it definitely helps to take notes or at least keep a close eye on who's who, it's a rewarding narrative if you pay attention and slog it out through the cumbersome controls.
the recounting of Suda pulling out frogs' legs as a kid reminds me of a memory my mom told me of me as a kid, I was 3 and walking with my mom and we saw a frog on the street and mom was like "oh look, a frog!" and I was like "oh a fwog!" and confidently stepped right on it, like I thought that's what you were supposed to do with frogs. from the sociopathic logic of a child, I could see the satisfaction of pulling off the thin limbs protruding out of the round body of a frog, like shaving off the eyes n roots of a potato it is now perfectly round as for the stepping of a frog, I have no idea where my baby logic was there, maybe I thought it would give the same satisfaction as stepping on a puffy mushroom
I played this game a couple years ago but it went completely over my head. I'm bad at literary analysis and tend to focus on the narrative as it is literally presented which made this game very confusing. I enjoyed No More Heroes and Killer7 even though I didn't really understand the underlying themes because they are fun games and super stylish and cool but this one was a struggle. I've been binging analysis videos recently and thought to search for one on this game and wouldn't you know it, this was just released. I enjoyed the analysis and it made me think that its not really as complicated as I thought and you can kind of absorb some of the ideas even if you're not thinking about them too hard.
I've been looking everywhere for a video covering 25th ward aside from a 20 minute review and still can't find anything. I would love to see you cover it
This a beautiful video on such a niche topic you should be proud of such a comprehensive video. I played the game but struggled to understand its meaning but damn you really helped me understand it
You don't actually need to go through every tower in the lifecut. Game pretty much tells you which ones you should go. Still a pain in the ass tho Great vid btw
I've always been very interested in this game but I never managed to even watch someone play it, much less play it myself, my autistic ass just finds all the text way too boring. 😩 Can't wait to watch this.
You said i'm an idiot and should stop watching your videos after calling out your closed minded views on Hi-Fi Rush and what it attempted to achieve, but I will say this. This was a brilliant analysis of the Silver Case. I can tell you poured a lot into this and as always it was a treat to watch your analysis on Suda's works. Don't stop.
You're the one who said he “didn’t respect animation” just because he said it was mid. Which has to be some of the dumbest crap I've read (which for TH-cam comments is saying something). If you didn't pull claims out of your ass, then he wouldn't have responded that way.
@@sibel9272 Buddy, it was also how dismissive he was on how he was to the Cuphead devs and their passion for rubberhose and making a cartoon which they got to oversee with Netflix and Ghenry was actively dismissive of. Now clam up, I was not addressing you.
@@Streek471 He literally said in that same vid, that he loves the visuals, the thing that made him fall in love with cuphead was the gameplay. Also show doesn't even have rubberhose like animation it just looked like flash. Did you even watch the full video?
@@sibel9272 I did, he said he liked the visuals but failed to see how it warranted a show despite the creators pursuing it, then said the art book of Cuphead was a wash because it focused more on the passion for animation and less for the mechanics of the game. It's a load of disrespect to a large part of the passion that went into Cuphead.
I am probably dumb but am i the only one who got confused by silve case and the 25th ward the silver case? I thought one was the original and the other the remake not that the 25th ward was a sequel lol.
en mucho tiempo nunca había visto un análisis de silver case, aunque me gustaría jugarlo mi poca experiencia con el ingles medio me lo impide, mas que nada por el mucho texto, y creo que había un fan project de traducción al español, pero la ultima que escuche algo de ellos fue hace 2 años
I mean... even if that's not how it actually is rn (I have no idea), it kinda fits Japanese sensibilities that the police brutality would be happening during interrogation, behind closed doors, while in loud-ass USA you might get less of that but more of ppl getting publicly fucked up for "resisting" or simply shot on sight.
1:25:56 To be fair, I don't think Suda is trying to make somekind of 'hail mary' against capitalism. Considering that all the issues mentioned are not exclusive to capitalism, these arguments could be just as easily levvied against any kind of top-down systems or powerful people, like we see in the 25th ward. You make Suda sound like some kind of secret breadtuber in this section. Still, good video, though.
18:49 wait are you from latam? I don't know why but it's curious that most of people who I know have channels that talk about Grasshopper games are latinamerican or people who speak english but still are latinamerican, it's just curious
Overall it's a very good summary of the plot of the game. Additional info from James and song lyrics are also insightful. Good job. Nakategawa, not Nakatagawa. And how can he be not in HCU, when he literally works in HCU? Game explains that all members came from different places, but they're all HCU workers. 50k yen today is still a lot. It's ps5 price in Japan. Not cup of coffee. Hachisuka is pronounced as Hachiska. Kusabi pronounced as Ksabi. Even James says it Ksabi. Nakategawa isn't a lolicon. He just says he likes lolitas. There is a difference. Typhoon people weren't in Blockbuster, they were in Tsutaya, but it's a same thing. And it's not 24 Wards, it's one 24th Ward. Also, Henry you say that you've played over 10 times the game, right? Your Steam timer says only 109 hours, which is can be divided up to 5 walkthroughs. Where is the other 5? You played PS4 and Switch versions too?
@@Ghenry You know, now that I finished the video, I'm kinda dissapointed that you didn't go deep into analysis. I guess 3 hours of retelling the story is as far as you can go. Sorry for bringing this up.
Great video, loved this game it has a lot of things that heavely remind me to Killer 7, no doubt Suda love to try all sort of wanky stuff PD: 1:26:20 Is more of a critic to corruption/corrupt individuals more than anything, tying this to only capitalism is disingenous when you can find this kind of stuff in all sort of spectrums
Eh, he cares for story? I don't know about that. I think the concept/theme, presentation and style takes precedence as you do find flaws in his approach. He is dealing with contemplative subjects, but there is a basis to critique them on. He admires Lynch's work, but he is not on Lynch's level. His execution of the obscure method of storytelling or themes involved don't always land and is the same thing you see other Japanese creators do. I think he's grown and adapted better, but he wasn't immune to the pseudo-intellectual or esoteric-philosophical usage that seems a trope in some auteurs.
Not sure I've seen that kind of cop in cop vigilante movies in this context, unless a antagonist or antag side-character. They always shoot who is shooting back at them, not showing they are as unhinged as those they are going after. That's a different kind of film or story. Vigilante movies have the protag going outside the law for justice sake because of the red tape or the system is corrupt, not that they are. A big difference. If you think that was messy, Moonlight Syndrome will really solidify that. That game doesn't explain the actual threads connecting things either, so that extra material book gives the answers. Because of how Moonlight Syndrome messes with so much of what was in the previous games in that series, it is not considered canon and developer Spike continued with the series, skipping over Moonlight Syndrome. It is messed up bringing those characters back to axe them off, but he did that already in the previous game and with the established characters in that lol! The characters aren't necessarily victims of society, it's a spiritual being that manipulated them and led to their breaking.
I don't think James is much different than many official translators, they have to put their personal touch on a project. I don't know what hard-boiled cop movies he watched, but I can't think of that many where the characters beyond bad guys cussed like sailors. I think he probably swears a lot and that went into a particular character and he admits as much. A lot of localizers have a problem with doing self-inserts and not seeing the character for who they are. It only fits a chain smoking detective because of stereotypes around that in the West, nothing more. Hearing that is disappointing and I could tell just from the little when first started speaking he likely self-inserted with a character. Travis too, to somewhat lesser degree. It could be a common trait in people, but some just can't see things without relating to them selves or that profession attracts that personality type. No one actually translates one-for-one, you can't really or as said, it's broken language. What has been done if they are going to be faithful as possible is they will leave in a Japanese reference, but have an index pop up from highlighted text explaining the meaning. That doesn't work in games, so they have to use Western equivalent or if not, best they can. What localizers do is take that opportunity to spin it to their personal taste, at the least. Fan translations are among the best translation work out there I've seen. You get some that do the same as localizers, but overall, you get quality work that contradict the notion you can be faithful to a work and make as minimal changes as possible and were necessary. Someone was translating it for the PS1, but the localization had been announced for DS, so they dropped it.
New GhenryPerez video? It's on the silver case? IT'S 3 HOURS LONG!? LET'S GOOOOO
Crime is crime and yet here I rhyme
Can’t wait to finish this beast of a viddy! LONG LIVE THE TURTLE
God dammit man what a perfect fuckin analysis on how batshit but grounded this game truly is.
Still find myself thinking about these games time to time, and how I went from a ‘haha he jerks off his lightsaber’ fan to ‘fairytales are crimes’ fan :)
Absolutely fan-TASTIC analysis!
Thoroughly enjoyed every moment of this, always love seeing some discussion around the KTP trilogy, and I can't wait to see what you have to say about FSR!
yooo exellock
Godlike video. Kamuidrome writing is godlike and it was made in 99
Chapter Timestamps:
0:00 Intro
6:18 A WORD FROM OUR SPONSOR!
7:11 Gameplay? In MY Visual Novels?!
12:09 From Nuance to Action
15:26 [#0] [Lunatics] Trouble at Cauliflower
21:55 From Moonlight to Wards
23:00 A Messy Start?
25:07 New Order's "Vanishing Point"
26:30 [#1] [Decoyman] Killing For Passion
33:16 GHM and the English Language
35:51 James Mountain APPEARS
44:09 Babbling Babylon
46:08 Sheltering Love
49:16 Growing the "Silver" Beard
50:15 New Order's "Bizarre Love Triangle"
51:30 [#2] [Spectrum] He's Just A Kid...
57:44 Private Dick at the Apartments
1:00:00 JAMES STRIKES BACK
1:03:25 Heart In The Right Place
1:05:05 Suda Growing Up (+ Frog Minutes)
1:07:21 Joy Division's "Love Will Tear Us Apart"
1:08:27 [#3] [Parade] KILLING THE PAST
1:18:28 The Tragedy of Mikumo 77
1:20:53 Confession From The Deaf
1:24:39 LETS BE PUNK
1:32:38 What 'Kill The Past' Means
1:34:12 New Order's "Regret"
1:36:13 [#4] [Kamuidrome] Y2Krazy
1:40:26 Consumed By The Net
1:42:52 End of The Digital Century
1:48:46 Screaming Into The Digital Void
1:51:28 New Order's "The Perfect Kiss"
1:53:03 [#5] [Lifecut] An Eye For Eternal Life
1:56:30 The Death of Kamui....For Now?
1:59:12 Sheltered Truth of The World
2:06:29 Do Manufactured Kids Dream of Fabricated Sheep?
2:11:06 Ripping The Silver Case Open
2:15:43 The Player and Individualism
2:17:15 New Order's "World In Motion"
2:19:22 Transmitter END + Meaning of 50K Yen
2:22:46 [#25] [Whiteout Prologue] A Tease of What's To Come
2:26:59 Joy Division's "Dead Souls"
2:27:45 [PLACEBO] A Man and His Turtle
2:31:39 The Music of Placebo (and the game)
2:35:00 The Turtle Is Smiling
2:37:28 [Report*6] [YAMI] Destination: Los Pass
2:38:48 "Woah That Turtle Guy Is Just ME!"
2:40:35 New Order/Joy Division LIGHTNING ROUND
2:42:42 [#99] [Kill The Past] How Real Life Writes The Game
2:47:39 Making Way For The New Generation
2:51:40 [Killer 7 & Cultural Relevance] Truer Than Fiction
2:52:56 Return of The JAMES
2:56:53 The Meaning of The Other Chapters
3:01:15 Silver Case Walked So Killer7 Could Run
3:03:03 [CONCLUSION] Crime is Crime
3:06:36 It Doesn't Have To Make Sense
3:08:36 SEARCHING for Los Pass
3:09:10 Outro
Common Otaku W.
36:20 Tim Rogers (Action Button)
At least I'm pretty sure
@@audiosurfarchivetried not to do any meme ones or ones that would be really short, but I must have missed this :p
@@NamelessStorytelleroh youuuu
this is sad why aren't people watching this ! you got JAMES MOUNTAIN !! this video rocks
The ending to Spectrum made me cry honestly.
I swear i manifested this video playing the silver case all week
Just remember not to abuse your new found powers. With great power comes great responsibility.
Dude same I’ve been playing for a week for the first time
@@sukamadik5983lol you got me actually believing I have powers to manifest videos I'm looking for 😂
@@r123456789rei123 yea I tried to a couple years ago but this game is like a game you can't just put down and pick back up, you gotta really binge play it
GOATED CONTENT CREATOR. So great to see another vid from the man who brought the genius of Suda to the masses!
Truly an excellent analysis! Your videos are fantastic, and i can't wait for you to analyse FSR and especially 25th Ward, since that one always felt like the most thematically dense of them.
Fantastic video. Can't wait until your 25th ward Silver Case video.
1:30:09 While i feel like you're on to something here as well, my own interpretation of the chapter being in black and white is symbolism that's meant to be taken more literally.
Sumio describes a typical story of good triumphing over evil at the beginning of the chapter. Its when Sumio changes the story to be a bit more grey, by changing the antagonist serpent into a human being. Tetsu, with his black and white understanding of crime. says that he would arrest the 3 of them on the spot.
And Tetsu holds true to that statement, Sumio is his friend, and he did an objective good for japan when he took his revenge. But when its all said and done, He arrests Sumio.
He holds firm to his black and white understanding, and that's why his icon doesn't change back.
Great fucking video as usual btw. I had a rough time understanding the silver case on my first playthrough. But i'll never forget how stylish the aesthetics were.
I bought the silver case like 4 months ago, after playing the entire no more heroes series, wanting to get into the kill the past series. I played the first transmitter chapter and the first placebo chapter, but then just sort of stopped. I guess it was pretty daunting to think of the game because of how much text there was, and I am still in school so I don't have that much time to play videogames already. I would rather spend my time with "actual" games than just reading.
But 3 days ago I finally approached the game again and I fell completely in love with it. I got done with it earlier today, and after taking a few hours to think about it and also watching this video I think my love for it only grew. Before I was scared of approaching this game, but now I am already really excited to revisit it in the 25th ward once I get through Flower, sun and rain and Killer7.
Personally, I think a big part of the game was also about information and the power that they hold, which I think goes hand in hand with the new world that's presented in the game with the rise of the internet.
I think the choice to give the player contradictory information was deliberate at times, and to get you to engage with it critically. Basically, it's misinformation that wants you to figure out what is real, to make you more aware of misinformation and the power it holds, and to encourage you to think critically.
What Information characters had access to really shaped them and their viewpoint in this game, and I think I felt it the most with myself actually.
What I also think is another important aspect to the game is exactly that, it's a game. Both the main character and Tokio aren't very empathetic characters, and I think this doesn't just serve as a storytelling too, but also allows you to view this world from their perspective. You know that this is a videogame, and will never be able to feel true empathy for any of the characters, because you know this world isn't real. And the game constantly reminds you of that too. With other games I feel like one of their biggest objectives is to allow you to fully enter the games world, and be as submersive as possible so that you forget that you're playing a game, but with the silver case I felt like it was constantly trying to force the fact that it isn't real on me. The lack of actual characters on screen, the moving backgrounds, the constantly changing textboxes, the 4th wall breaks, I feel all of it is supposed to take you out of the experience to make you completely aware that you are playing a game, so that you can never really feel empathy for the characters. I think this is also to paint a picture of desensitization, since a lot of the characters don't even care about just how much murder is happening around them, and it is also a very real problem within modern society.
Expanding on the idea that this is all a game, I think the main character is a perfect tool to show that, because he's basically nothing more in the story. Just a tool. There were points where I even forgot I am playing as a character who is watching all of this happening, and am not just watching the scene play out on my own. He's a silent character who never makes any decisions of his own.
Except for the very ending.
The way I read the end of the transmitter storyline, excluding the whiteout chapter, is that the main character finally takes control of his individuality here. He is a person within this story, and he isn't just a storytelling tool for the player to be inserted into this world. So he kills Nezu, or rather the player, and is free from that control now.
That's at least my personal reading of the game. Like I said I really enjoyed this experience, and I also really enjoyed this video too. It helped me think about what I played again and helped me further form my own opinion on the story.
oh no, you did NOT just say the Erica Ito version of Apricot Square is bad, I love her remix to death!
I'M ACTUALLY PLAYING THE SILVERCASE RIGHT NOW !!! CAN'T WAIT TO FINISH PLACEBO AND WATCH YOUR WHOLE VIDEO
Update 2 hours later : LET'S GO
And by the way, for newcomers you should definitly play it in the night will all the lights out
Its def an unnerving game. Night really enhances it
Suda51 should serve as a mentor to anyone in the gaming industry- a man whose art breathes his personal interests & unique views.
Idolworship isn't something I stand behind (nor Suda does either), but him & everyone else at Grasshopper sure have done an amazing job making games that challenge the status quo.
You can apply that to anyone who aspires to do art.
@@feliperisseto9113Not really, because artists can cave to monetary pressures. Suda, for better or worse, makes the games he wants to make. Better-- because people who appreciate it really do enjoy the experience. Worse-- because people who don't understand his particular vision won't enjoy it. I can't blame them, honestly. Most gamers will have a hard time meeting Suda halfway during his games.
He has a personal style, but his views are not unique. He's very humanist and is concerned with societal issues and the human condition. That's not novel and makes sense for a Japanese individual, or at least one that is willing to speak up in some way.
Yeah and if you don't like the origi al 3 main characters you originally created just create a god and kill them off! 😅nah I'm just screwing around. Even if I hate the moonlight syndrome ending he's still a great video game creator
I love these little short bite size videos.
My my we feasting tonight! Another suda51 retrospective game analysis out yay
6:06 nah not just you, i have problems remembering character names when they're not English names. Makes it especially hard to read manga or light novels written in a normal Japanese setting because the names just start to blend together in my head
english is not my first language , but I played the silver case and the 25th ward and I enjoyed every part of it especially placebo with Tokio Morishima
I generally agree about the remade soundtrack, but I will die on the hill that Erika Ito's version of Apricot Square is peak music and one of the top tracks in Suda's games.
I'm glad you made a video about this series
I'd love it if you would do a breakdown of all the known Sumio Mondos present in the Kill the Past franchise.
I didn't know that you were a colombian, muy buen video!
the entire experience of moonlight syndrome is so bizarre, I loved it but I hate it so much at the same time because of it's events haha
Mika Kishii my beloved
Wow this video was incredible to witness. I do hope you also cover the 25th Ward because I thoroughly enjoy your insight on Suda51's pieces.
Godamn; is insane how godamn ahead of time The Silver Case is & yet I really wish this isn't the dystopian society we are living now.
Well done on another awesome Suda 51 game analysis video I’ve been looking forward to this one. 😎👍
Man it’s been a long time since anything silver case was mentioned
I haven't watched this yet, but thank you Ghenry for making this. I find that there is a serious lack of video analysis on this series even with how important and still relevant it's themes are.
Edit: After finally watching, I am on the edge of my seat awaiting that FSR video. Incredible work on this!! Summed up everything I've been thinking about with this game without being able to put it into words the way you have, and then some!
Great video, I love your analysis on Sudas game, they're like documentaries about Sudas works and, even though they're almost always long videos, they're also quite enjoyable.
I'd like to point something interesting... the plot of Silver Case reminds to me a mix of elements presented both on Paranoia Agent and Psycho-pass, as Kamui remids me a lot of Shonen Bat on Paranoia Agent, and there are many similarities in things like the background, the tone and even some critisism about the social-political-psicological structure behind what makes a crime. And both were released many years after Silver Case. For Paranoia Agent, I don't think the Silver Case had any direct impact since Satoshi Kon said on interview the Paranoia Agent came from ideas he came while creating Perfect Blue, but in Psycho-pass case it is possible that Gen Urobushi, the writter of the series, played the Silver Case and that inspired him on write some of the themes present in Psycho-pass.
Awwwwe shiiiiiet. Excited to see someone REALLY give this a shake.
Good on you going full Noah Caldwell-Gervais for this.
It's awesome to see high quality youtube content on Suda51's works, I just finished the Silver Case remaster a couple months ago. It was a cool experience but I do wish it was voiced acted, even japanese.
Been waiting for this from you for years
Always thought the lunatics (Ryo and Rumi) were screaming for help because they were the current possessors of Kamui and Ayame at the time. Why keep the whole stuff under tubs with both HCU and Republic involved. Never had so much context from Moonlight syndrome. Thanks for the video, it had a ton of new information on the topic
Thank so much 😢! Big fan of Silver Case!
Welp, time to listen to this video as I do other things, then replay Silver Case, then sit down and watch this video again, then replay Silver Case but this time writing everything down, and maybe I'll finally figure out what Kamui actually freaking did.
Ghenry! Mah man. Good to hear from you again.
excited for the video silver case is one of my favorite games ever
Well done on putting together an absolutely massive, entertaining, and informative video~ Kudos for getting James on to talk about his perspectives on localization! I think a lot of your analysis is pretty spot on, you definitely put in the research. Now we just gotta get you fluent in Japanese so we can get retrospectives on even more Suda 51 works!
Holy fucking 3 hour silver case vid lets goooo
I have bought SC and 25thWard, but my pc can't handle SC since I dont have a graphics card, once I get a new pc I'll play both and watch this video. Thank you for this, I've bought and started modding Killer7 because of your videos, so a Shrek mod was thanks to you. Have a nice week, here it's raining thunder since yesterday.
Tokio and color Red... He can't foget Erika huh? :3 That's really great character written :3
The James interview was cool, he seems like a guy I'd have drinks with
This is gonna be a trip.
Can't wait for 25th. TSC was so straightforward in comparison...
Thank you I will be clipping and using that Joker bit out of context
Great video, really Interesting with great points!
i supremely fuqs wit this. awesome retrospective
This and nmh1 are my favorite grasshopper games, still have not played tge 25th ward tho
I love your content keep up the good work men!
babe wake up, new ghenry upload
Thanks honey.
Gonna do my part and have this play in the background low volume so I give you that engagement while not spoiling myself on an experience I want to have blind.
oh this is going to be a very good one
Great analysis video! I bought the remaster when it released but only got as far as chapter 3 before I got sidetracked. Watching your video inspired me to start it again. You're right, it definitely helps to take notes or at least keep a close eye on who's who, it's a rewarding narrative if you pay attention and slog it out through the cumbersome controls.
the recounting of Suda pulling out frogs' legs as a kid reminds me of a memory my mom told me of me as a kid, I was 3 and walking with my mom and we saw a frog on the street and mom was like "oh look, a frog!" and I was like "oh a fwog!" and confidently stepped right on it, like I thought that's what you were supposed to do with frogs.
from the sociopathic logic of a child, I could see the satisfaction of pulling off the thin limbs protruding out of the round body of a frog, like shaving off the eyes n roots of a potato it is now perfectly round
as for the stepping of a frog, I have no idea where my baby logic was there, maybe I thought it would give the same satisfaction as stepping on a puffy mushroom
Thanks for making this finally reached hour 2 love this vid
I played this game a couple years ago but it went completely over my head. I'm bad at literary analysis and tend to focus on the narrative as it is literally presented which made this game very confusing. I enjoyed No More Heroes and Killer7 even though I didn't really understand the underlying themes because they are fun games and super stylish and cool but this one was a struggle. I've been binging analysis videos recently and thought to search for one on this game and wouldn't you know it, this was just released.
I enjoyed the analysis and it made me think that its not really as complicated as I thought and you can kind of absorb some of the ideas even if you're not thinking about them too hard.
58:42 the fucked up part is that the Switch version blocks screenshots and videos containing copyrighted shit, including the 100 Question Kumite
the 25th ward video bout to go crwzy
I've been looking everywhere for a video covering 25th ward aside from a 20 minute review and still can't find anything.
I would love to see you cover it
It's going to be a while. It's an incredibly dense game.
He's finally back! Now I *really* have to play The Silver Case so I can watch.
Great video. I do agree, The Silver Case is the perfect game to play alone in the night. I love the Silver Case.
This a beautiful video on such a niche topic you should be proud of such a comprehensive video. I played the game but struggled to understand its meaning but damn you really helped me understand it
The video of all time
You don't actually need to go through every tower in the lifecut. Game pretty much tells you which ones you should go. Still a pain in the ass tho
Great vid btw
noice!
A worthy podcast!
I've always been very interested in this game but I never managed to even watch someone play it, much less play it myself, my autistic ass just finds all the text way too boring. 😩
Can't wait to watch this.
Understandable.
Let's fucking goooo!!
You said i'm an idiot and should stop watching your videos after calling out your closed minded views on Hi-Fi Rush and what it attempted to achieve, but I will say this.
This was a brilliant analysis of the Silver Case. I can tell you poured a lot into this and as always it was a treat to watch your analysis on Suda's works. Don't stop.
You're the one who said he “didn’t respect animation” just because he said it was mid. Which has to be some of the dumbest crap I've read (which for TH-cam comments is saying something). If you didn't pull claims out of your ass, then he wouldn't have responded that way.
@@sibel9272 Buddy, it was also how dismissive he was on how he was to the Cuphead devs and their passion for rubberhose and making a cartoon which they got to oversee with Netflix and Ghenry was actively dismissive of.
Now clam up, I was not addressing you.
@@Streek471 He literally said in that same vid, that he loves the visuals, the thing that made him fall in love with cuphead was the gameplay. Also show doesn't even have rubberhose like animation it just looked like flash. Did you even watch the full video?
@@sibel9272 I did, he said he liked the visuals but failed to see how it warranted a show despite the creators pursuing it, then said the art book of Cuphead was a wash because it focused more on the passion for animation and less for the mechanics of the game.
It's a load of disrespect to a large part of the passion that went into Cuphead.
@@Streek471 He literally said "My condolences to the animation team though" quit spewing disingenuous bullshit, just because of a differing opinion.
LEZ FUCKING GOOOOOOOOO
1:02:50 I also know amateratsu because of okami
why am i not getting ads for the video i disabled adblock for this
I am probably dumb but am i the only one who got confused by silve case and the 25th ward the silver case? I thought one was the original and the other the remake not that the 25th ward was a sequel lol.
So glad you made this :)
Very uhh... revealing insight into the localization... If Suda okayed it then it's fine I guess
en mucho tiempo nunca había visto un análisis de silver case, aunque me gustaría jugarlo mi poca experiencia con el ingles medio me lo impide, mas que nada por el mucho texto, y creo que había un fan project de traducción al español, pero la ultima que escuche algo de ellos fue hace 2 años
I mean... even if that's not how it actually is rn (I have no idea), it kinda fits Japanese sensibilities that the police brutality would be happening during interrogation, behind closed doors, while in loud-ass USA you might get less of that but more of ppl getting publicly fucked up for "resisting" or simply shot on sight.
What voice synthesizer do you use at 1:15?
Christmas tree hell
1:25:56 To be fair, I don't think Suda is trying to make somekind of 'hail mary' against capitalism. Considering that all the issues mentioned are not exclusive to capitalism, these arguments could be just as easily levvied against any kind of top-down systems or powerful people, like we see in the 25th ward.
You make Suda sound like some kind of secret breadtuber in this section. Still, good video, though.
What I'm saying is that you don't have to be for anti-capitalism to make any of these points.
@@kaleviHekonen9527However, he clearly doesn't seem very happy with mega corporations either.
@@Dana-61& state government either.
2:10:09 Planetary (GO!)
18:49 wait are you from latam? I don't know why but it's curious that most of people who I know have channels that talk about Grasshopper games are latinamerican or people who speak english but still are latinamerican, it's just curious
I wasn't born there, but yes my parents are from Colombia.
You don't have to go to each of the 10 towers to know where the dead bodies are. Their locations are shown in the control panel beforehand
🤫
Spoiler Alert:
The silver case is infact silver.
No way!
Overall it's a very good summary of the plot of the game. Additional info from James and song lyrics are also insightful. Good job.
Nakategawa, not Nakatagawa. And how can he be not in HCU, when he literally works in HCU? Game explains that all members came from different places, but they're all HCU workers.
50k yen today is still a lot. It's ps5 price in Japan. Not cup of coffee.
Hachisuka is pronounced as Hachiska.
Kusabi pronounced as Ksabi. Even James says it Ksabi.
Nakategawa isn't a lolicon. He just says he likes lolitas. There is a difference.
Typhoon people weren't in Blockbuster, they were in Tsutaya, but it's a same thing.
And it's not 24 Wards, it's one 24th Ward.
Also, Henry you say that you've played over 10 times the game, right? Your Steam timer says only 109 hours, which is can be divided up to 5 walkthroughs. Where is the other 5? You played PS4 and Switch versions too?
Go eat cement.
@@Ghenry You know, now that I finished the video, I'm kinda dissapointed that you didn't go deep into analysis. I guess 3 hours of retelling the story is as far as you can go. Sorry for bringing this up.
Great video, loved this game it has a lot of things that heavely remind me to Killer 7, no doubt Suda love to try all sort of wanky stuff
PD: 1:26:20 Is more of a critic to corruption/corrupt individuals more than anything, tying this to only capitalism is disingenous when you can find this kind of stuff in all sort of spectrums
True ktp enjoyers never watch analysis videos
I'm bored 😪😤
Okay...?
W
Eh, he cares for story? I don't know about that. I think the concept/theme, presentation and style takes precedence as you do find flaws in his approach. He is dealing with contemplative subjects, but there is a basis to critique them on. He admires Lynch's work, but he is not on Lynch's level. His execution of the obscure method of storytelling or themes involved don't always land and is the same thing you see other Japanese creators do. I think he's grown and adapted better, but he wasn't immune to the pseudo-intellectual or esoteric-philosophical usage that seems a trope in some auteurs.
Not sure I've seen that kind of cop in cop vigilante movies in this context, unless a antagonist or antag side-character. They always shoot who is shooting back at them, not showing they are as unhinged as those they are going after. That's a different kind of film or story. Vigilante movies have the protag going outside the law for justice sake because of the red tape or the system is corrupt, not that they are. A big difference.
If you think that was messy, Moonlight Syndrome will really solidify that. That game doesn't explain the actual threads connecting things either, so that extra material book gives the answers. Because of how Moonlight Syndrome messes with so much of what was in the previous games in that series, it is not considered canon and developer Spike continued with the series, skipping over Moonlight Syndrome. It is messed up bringing those characters back to axe them off, but he did that already in the previous game and with the established characters in that lol! The characters aren't necessarily victims of society, it's a spiritual being that manipulated them and led to their breaking.
I don't think James is much different than many official translators, they have to put their personal touch on a project. I don't know what hard-boiled cop movies he watched, but I can't think of that many where the characters beyond bad guys cussed like sailors. I think he probably swears a lot and that went into a particular character and he admits as much. A lot of localizers have a problem with doing self-inserts and not seeing the character for who they are. It only fits a chain smoking detective because of stereotypes around that in the West, nothing more. Hearing that is disappointing and I could tell just from the little when first started speaking he likely self-inserted with a character. Travis too, to somewhat lesser degree. It could be a common trait in people, but some just can't see things without relating to them selves or that profession attracts that personality type.
No one actually translates one-for-one, you can't really or as said, it's broken language. What has been done if they are going to be faithful as possible is they will leave in a Japanese reference, but have an index pop up from highlighted text explaining the meaning. That doesn't work in games, so they have to use Western equivalent or if not, best they can. What localizers do is take that opportunity to spin it to their personal taste, at the least.
Fan translations are among the best translation work out there I've seen. You get some that do the same as localizers, but overall, you get quality work that contradict the notion you can be faithful to a work and make as minimal changes as possible and were necessary. Someone was translating it for the PS1, but the localization had been announced for DS, so they dropped it.