honestly those are not that good either. only beginning levels are good (and playing them 5 + times back to back you realise how annoying looking for ellen, spear hunter badge and hunter set can be) but starting with a swamp it kinda goes downhill
Even though you’re objectively wrong about this game, I will still give you props for having the balls to come out against one of the best games of all time.
@@DatboiJAKOB "most trick weapons are found in the dlc" That is wrong from a numbers stand point, it's less than half (10/11 out 26 in total, I can't remember whether one of them is from the dlc) Then he says that an overwhelming amount of bossfights pit you against "3, to 30, to just infinite bosses". There's Rom, the Shadows, The Emissaries and the Failures and the Witches. Now, you can count Micolash, but these puppets don't even do shit so I won't. You could say the one Reborn, but honestly? Honestly? So, that's five bosses out of 22, and 7 if you're a pussy. Now, if you have Google, you can find out quickly that you can cheese the witches. And even so, the normal enemies there are so slow, I don't know how you would ever find them a problem. Rom is annoying, I get that. The shadows are hard, granted, but you can also summons, so make of that what you will. The Emissaries.... Are just that, but they are also easy as shit. And the same goes for the failures. So, I see one boss where the enemies in the room are arguably no problem at all, two that are widely regarded as being easy as shit and the shadows. Calling that an overwhelming amount, when one of them is optional is pretty rich... Oh who am I kidding, all of them are easy except for the shadows! The Failures, Emissaries and Witches are all technically optional (Witches debatably, but they're not required to get through the game). And Rom isn't hard, it's tedious. Congrats, you don't like Rom, very unique (Although maybe that's just because of Chalice Rom that I dislike the normal fight).
@@Raidon484 ahh is that so it’s been so long since I’ve played the game I was honestly just taking everything he said as fact and went on with it all lol
@@DatboiJAKOB It happens, I know because I recently went back to BB. And just by the by, he asked how/if Trick Weapons, or rather (un)tricking them, would be so different from dual wielding/two handing. I mean, honestly... Amygdalan Arm... Need I say more?
The issue with this review is the assumption that a review or critique can be objective in its evaluation, of either specific aspects or the artistic piece as a whole; all the things you listed as flaws is a selection of personal opinions, regardless of what you said in the video or added in the description. Outside of technical reviews, all such evaluations are always - ALWAYS - subjective. Dude, not everyone plays these games in the same way and for the same reasons. Not everything is about stats, numbers, and build optimization; pure fun and engagement are important on their own. The very fact that the trick form of a weapon often plays and feels different from its regular one, with different timings and benefits, is enough for many of us to love them. The addition of a smooth transition between these states in the form of an additional attack, allowing for custom-made combos, is a huge bonus as well. It's the whole reason people like me love Character Action games like DMC and Bayonetta, to showcase expertise and personal expression (of course, BB isn't on that level but I engage with its weapons so fully for a similar reason). If I followed your seeming view on this topic, I would just mash one or two buttons in those games because it's 'enough' and doesn't require the great extra effort of learning all the moves and potential combos and how to implement them in a practical manner. I'm sorry if my answer seems a bit low-brow for you, but things like style and variety are often important for their own sake. Sure, benefits should be created through direct or indirect rewards, but you can't lean on that alone either, especially not in action-oriented games. Hell, BB isn't my favorite From game either (I prefer Sekiro, DS3, and ER), and have some notable complaints. Balance after Central Yharnam is fucked due to excessive options and upgrade materials early on; parries, viscerals, and limb-break are unbalanced in the player's favor; not enough visual or enemy variety; enemy mechanical design tanks in the mid and late game, and so on. I think the issues and complaints you have with BB are valid. What's not valid is assuming most everyone else is "blind" (your words) or a shallow dopamine whore (my words and a bit exaggerated, but I think the implication was obviously there). What's a flaw for you might just not be for someone else. What is a major problem for you might be a minor one for someone else. Sorry if that sounded like pretentious lecturing, but you didn't do yourself any favours. Neither implied subjectivity or adding "I don't mean to make anyone dislike this game" in the description are good reasons for making disingenuous assertions about other people's taste and intelligence. I mean, how are the multiple 'blind fans' comments and that whole 'playstation exclusivity' section nothing short of that, especially when you directly - and falsely - stated that the flaws and review are "objective"?
There definitely are objective critiques and you (correctly) identified one yourself. DMC and Bayonetta are deeper games, and hence why they are better games and why Bloodborne is not as good as people think. When it comes down to the objective of an action game, the goal is to facilitate freedom. Bloodborne, like Sekiro, are designed around curated playstyles. This is where the objectivity comes in. There are not "custom combos" in these games. You have exactly 2 light attack hit animations and 3 in heavy form (with an extra attack during transition). These are not even combos in the sense that they don't actually string together at all, and some of these are hardly viable given the lack of hit stun in encounters. Furthermore, given the fact that attacks have stamina cool downs in these games takes us even farther from where the genre peaked with games like DMC, Gaiden, Bayo etc. So there are actual critiques of not just the game but the genre itself. It's why when we talk about the best games in the genre, we talk about how mechanics have evolved over time and how some games are just inherently better because they are more fulfilling, not in a personal sense but in terms of the artist's conceptualization. Bloodborne has many objective errors, such as the horrible loading times and the fact that you have to teleport to the hub instead of being able to go where you please. Stamina consumption is ridiculous in this game, to the point that even when you are out of combat it still drains. The list goes on. So, yeah, personal enjoyment is subjective but game design is not. The game will always be flawed with the genre as a whole, but even then there are better genre games (once again, you identified ER correctly as a better game).
I like Bloodborne and I said that in the video. You guys realize that you can like something even when it sucks, right? Like fast food, reality tv, or your comment lol
@@jesterofjuice5132 All the snarky comments in the world aren't going to validate that. I don't know who gaslit you into believing that the things you like are shit, maybe I'm just overestimating some high-effort clickbait for your channel, but they shouldn't have done that. It was mean.
@@saltyshishio Are you out of your mind? You don't play a bad game a dozen times every single way you know how, either. And you definitely don't do it and slowly convince yourself you hate it. What about my comment made you think I thought he should play it once and declare it the best? How much effort did that take?
Now see, your mistake is you didn't use the Threaded Cane. Best weapon in any souls game :) Also - the yellow dot in the corner tells you if your weapon is transformed or not. Another thought, some of the moves you're having trouble with on bosses you should unlock roll for. I haven't seen you do it often, and I believe it gives you just a few more well needed i-frames, and a greater distance covered.
Only problem with the game was the 30fps it had. I loved trick weapons, consistently used different forms of each, and never thought there was a "Best form" because the different hit boxes and animations made them have good uses in different environments. Though I did love the Scythe so much I pretty much only used it's scythe form once I hit NG+
I platinumed BB in 2015 and to me it was a masterpiece, but I haven't played it since the summer of 2016. I have good memories of it as an arcane build, but I only log on to listen to the moonlit melody at the hub. I never wanted to replay it and lose the moonlit melody playing in the background.
I think your analysis of the bosses is fair. However I disagree with the larger point you make about Bloodborne not being good. If the video was titled: "bloodbornes bosses are not as good as you remember" I'd agree. The majority of the discussion was focused on the boss design. I think the analysis of if a game is good overall should also include an analysis of level design which I felt was mostly lacking in this video.
i've beaten this game too many times to count and every time i realize a little bit more how the bosses could be reworked to be better. Doing chalice dungeons completely trivializes the game after the cumm chalice and you can over level so easily and most of the late game bosses are just damage sponges that you have to tough out to get to gherman. Farming for vials also sucks until you get to the late areas where you get tons of blood echos. The dlc slaps tho.
@@a_fuckin_spacemarine7514 what i meant to say was that most of the bosses after and including rom just kinda sit there and take damage instead of having flushed out movesets and the few moves they do have just dont show up is you have enough dps.
i think unfortunately this is a key example of what happens when you play fromsoft games pre ds3 after having played ds3. I started with dark souls 1, dropped it, beat ds2 and came back to it, then i think i did demons souls, then ds3, and finally bloodborne. Over the years i've tried revisiting bloodborne, in total playing through it around 4 or so times. Each time i have felt like i just don't get what other people see. People say the combat is so fast, but i found it about on par with ds3. I don't enjoy bloodborne that much, but i think i understand why i don't. I played ds3 first. If i had played ds3 before any of the other games, i'd be too put off by their mostly inferior encounter design and gameplay to enjoy their positive aspects, but i played everything but bloodborne before ds3 so i do enjoy each games positives. That's why i can't enjoy bloodborne, because i didn't play it before ds3, so i can't look back on it and think fondly of it when ds3 mostly does the faster combat aspect entirely better imo. I do think it's important to understand that there are things you just miss out on if you haven't experienced these without the expectations the fan base sets up and the expectations you put it to with having played ds3. Every game has their flaws and are each masterpieces in some aspects. Demons' souls has some of the best atmosphere in any game, feeling incredibly otherworldy.. It also has some of that fun old video game design jank that i find charming. dark souls loses the jank and the otherworldy atmosphere, mostly replacing it with it's very immersive and dark atmosphere, created by its incredible first half with a world you really get lost in as so many areas connect and wind into each other. dark souls 2 for all it's problems is one of the most balanced of the games, and by far had the most enjoyable pvp. I can't tell you what bloodborne does best, but i'm sure there are people who can. Dark souls 3 by far has the best gameplay and bosses, but it ultimately sacrifices most of the rest of the game for that. Dark souls 3 is the kind of game where if it's your first game it's incredible and amazing. If it's something you play after dark souls 1, it's still incredible and amazing, but the world is frankly boring. It's linear, and nearly every npc is just hey look its that dude from dark souls 1. It spends far too much time saying hey remember that thing from dark souls 1, but that all just becomes original if you haven't played dark souls 1 and so you miss the problem of it entirely. I didn't mention the other games flaws because they are numerous and obvious, but it's important to remember that each of these games are heavily flawed. Despite dark souls 3's great gameplay it falls incredibly short of the rest of the series in a lot of ways.
I played DS3 after BB (my first From game) and it was hugely disappointing, super slow character movement with BB-fast enemies, boring and linear and annoying levels for more than half the game, and a disconnected feel to the overall experience that was certainly its theme (the stripmining nature of sequels) but not particularly memorable beyond that, especially when compared to the depth of BB's themes and story. So it really does depend on personal take. Tbh this take -- calling BB mid 2 minutes in -- feels more contrarian clickbaitery than anything else.
Also you should realize that casual souls players only play the games like 1-2 times. My friend that says Elden Ring is the best game of all time only did one playthrough, and I suspect people that say Bloodborne is the goat have only done like 1-3 playthroughs.
As a biased bloodborne fanboy, I have to agree with almost all your critiques about this game. Mainly that the boss quality drops pretty hard in the latter half of the game. However, I had to laugh out loud when you said that Elden ring had the best qualities from BB, DS3 and Sekiro.
@@andrewramirez3998 The best qualities of bb, ds3, and sekiro. Such as reusing bosses several bosses over 7 times, massive bosses in small rooms with the worst camera in the series, 80% of the content being reused dungeons over and over, entire classes of weapons being useless, releasing completely unfinished quest lines, weapon and item balance so bad that even demon's souls blushes, an open world that is completely fucking empty for 99% of builds, an open world with such inspired designs as the red area, the water area, the yellow area, the snow area, bosses were midiocre pretty much the entire game in both visual and combat design, boss health is inflated to insane levels to compensate for adding summons. And probably dozens of other annoyances that I've forgotten over nearly 2 years of not playing the game.
This video didn't infuriate me as I expected. There were some things I agreed on and some things I didn't. The biggest issue I see however is you're judging the quality of the game based almost on bosses and a little bit on weapons. These shouldn't overshadow the other aspects of the game that make it great such as lore, soundtrack, sound design, level design, character design, NPCs, voice acting, dialogue, atmosphere, tone, and etc. You touch on some of these but albeit extremely briefly and they're largely overshadowed by the bosses and weapons.
I find that those aspects are largely subjective, but I would agree that I enjoy those aspects quite a bit. If you let those parts of the game carry it in your memory, which I believe most fans did, you'll obviously have a much higher opinion of it, which lead me to assuming it would be my favorite game of all time. However, the weaker aspects, like the gank bosses, are the more forward facing parts of the game that make up the gameplay. Which is mostly why I was disappointed.
I'm at the point of being a Bloodborne fan that I really enjoy critiques like this and can actually give credit where credit is due. Not gonna discuss the points made. Bloodborne really does have some stinkers but I just fucking love it so much. It doesn't need to be perfect. Just discovering the Brain of Mensis for example made me feel like no other game ever has. And that's enough Subbed btw, I'd be interested to see more reviews like this
I had a similar experience with bloodborne bc I wasn’t able to play it until after the other souls games and Sekiro too. When I finally got to it, I beat all the main bosses easily (dlc was a lot tougher). And that was it. It think so many bloodborne fanboys are so fond of i because it’s the first game they really had to learn to get gud and fight up close. I had already been doing that for years and breezed through the game. Also the aesthetic is very unique and monster design is very memorable and that’s what normies gravitate towards. For those of us that replay these games tons of times, we see the combat and bosses as the most interesting part- two things which bloodborne fails at constantly. With all that being said, a remake actually would be awesome becuase the biggest draw to the game is the visuals and atmosphere- that’s my theory of why fans want it so badly.
"Looking cool is all it has going for it" yea nah you sold the whole thing at that line 💀 there is no "perfect" video game and people seem to forget the literal definition of the word "Masterpiece" bloodborne is still a masterpiece.
I feel like all vanilla souls games are underwhelming after years passing, and the DLC is usually always the standout. Vanilla DS1 = Boring Manus/Artorias = Amazing Ds2 = Horrible game (with lovable charm) DS2 DLC = Also a lot of garbage but some amazing boss fights, armor and weapons DS3 = painfully boring & easy DS3 Ringed City = almost as amazing as Old Hunters. Bloodborne however, albeit isn’t perfect vanilla… has by far the best vanilla game I’ve experienced. The trick weapon’s movesets may not be magic but they do add some more versatility compared to Dark Souls weapons, armor is by far the most stylish as well as areas. Hunter fights typically share a fair amount of difficulty. Limb breaking is undeniably satisfying. Sure bosses can be cheesed with blood pellets / parry spamming, but Souls bosses have historically always been cheesable in some way. Speculating bosses moves and saying “this move is bullshit” is something souls games are known for. There’s a lot of bullshit and it’s why we love it. Also the chalices provide an entire little niche community for Bloodborne, players sharing finds in glyphs and superior gems. It’s a new layer of added depth. Old hunters doesn’t need any convincing, as it’s arguably the best DLC ever added to a game
Agree. This game is for me better than any other From game except ER and Sekiro, and only then in specific ways. The art direction and atmosphere remains unmatched, and the combat is more fun to play on a simple, visceral level than anything else they've produced.
Didn't agree with a whole lot of your takes but definitely agree with a lot of your criticisms. This is a great video, I'm sure it took a lot of time to make and your hard work shows!
his takes were the criticisms lmao, and a lot of them were definitely wrong, the dude is calling out things he finds annoying or doesn't like not things that are bad about the game.
not true. alot of the things if not most were just things he thought was annoying and he use fancy words like lack of choreographing to explain it. i already wrote a whole paragraph somewhere else in this comment section talking about how his video is a joke, go find it.@@andrewramirez3998
So people who like Bloodborne are "blind masses" and have bad taste in game? What the heck is this guy on? Hating on Bloodborne is fine, but you can't discredit the majority of people who loved it, there are plenty of reason why a lot of people love this game. I was looking for some fair criticism on Bloodborne, but all I see is personal opinions on why the combat doesn't work well for you. Tbh all souls game combat are the same to me with minor differences. lol.
I was only referring to people who want a remaster, not anyone who likes bloodborne. I like bloodborne. The fact that a large amount of people in the bloodborne community want to pay more money to get the same content that's still currently available but with minor upgrades is ridiculous and I feel perfectly fine calling them blind masses. This was the entire point of my video and you missed it because you were angry that I didn't like the game as much as you
Absolutely dumb take on trick weapons. Obviously they’re just the BB way of 2H or dual-wielding. What’s special about it is that it’s a cool and unique way to do it along with the ability to transition between the forms in mid-combo. Trick weapons are a special way of implementing a not special mechanic. This ‘review’ screams of a needless contrarian who didn’t like something as much as everyone else and instead of just accepting that, feels the compulsion to convince the majority that they’re wrong.
The world of Yharnam and vicinity, the atmosphere, the story, the lore and the music CARRY the base game IMHO, just absolutely phenomenal and engrossing across the board. The gameplay is fun, but I DO WISH the base game had a wider array of weapons. I also agree with your takes about the Bosses (sharing your favouritism towards Father Gascoigne) EXCEPT for Shadows Of Yharnam and Gehrman, as I love both.
I love Bloodborne and you're right. I think if they do a remaster they have the change the bosses up a bit. Like the weapon system was fresh and great. The setting is amazing and unique, it's mostly the bosses that I have an issue with.
Who the fuck buys souls games for the PVP, in all honesty? None of the games never had good PVP, it was just "alright" and "manageable"...the rest of the things you mentioned is literally a skill issue lol.@@phant0mdummy
Yeah I didn’t bother beating that tree boss with the falling corpses and the stupid fireball casters. I really love the repostes and parries, but I find it lacking with the armour and boss fights.
The atmosphere and music and overall vibe of this game is so good that the gameplay, level design etc could be significantly worse and it would still make a good game.
Its still my fav From game because i like the setting and premise the most, but I agree that it has many flaws, many terrible boss fights is the biggest offender for me
First time I played it was 2020, so Im pretty sure it is as good as I remember it. Edit: 38:53 - What "console wars" were ending in 2015? 2015 was 2 years into PS4/X-ONE, and 5 years before PS5/X-series. 2 years into a 7 year lifespan isnt the end of anything, and the previous gen was 2 years ago. In context it seems like you are just talking about the first two years of the 8th gen, but calling that "the tail end of the console wars" makes no sense...... OTOH, I found no fault with your evaluations of the game in question, and while I dont know WTF you are going for with "tail end of console wars", you are right about the PS exclusivity being the primary factor in the continued nut-swinging BB receives.
I think we'll see a change in how eras are divided: it used to be that DS2 was the last "deliberate" game and Bloodborne the first "fast" game, but with a longer view, you can really see how BB fits into that Premodern period. Because of the bosses, as you've described so well, plus things like the hub and fast travel, the willingness to be experimental with huge mechanics and risk annoyance, the willingness to make combat harder in ways other than a straight fight.
@@mikhailkalinin6536 huh? I’ve played the game for 100’s of hours, why would I fight through levels I already played multiple times? The main game is pretty dog shit and outdated.
Man…..you should do a video like this for every franchises “best game” according to the fandom. MGS3 FF7 Resident evil 4 That being said I think pointing out the flaws in something we love only makes me appreciate it more.
In the first few mins footage is shown of Martyr Logarius behaving strangely. He's just making the same forward slash over and over, and sparingly his flying attack. Whenever I fight him he is a maniac, hard to keep up with, and uses a shit tonne of blood skull spells. What gives?
A take of yours I can actually get behind. The build diversity in it is terrible. There's not enough build variety to warrant making a new build to go for each of the endings letalone playing more than that. And they tried to do Dark Souls 1 interconnectivity but only did it in like 2 places properly and it didn't hit like those Firelink loops did either time. The levels themselves apart from Yharnam aren't interconnected enough or the opposite are too connected that it feels cheaply designed. At least the bosses are cool tho
I also bought a ps4 primarily because of Bloodborne, afters years of hearing so many positive things about it, but it turned out to be a complete opposite of DS2 where everyone throws shit at the game that is for the most part pretty good, while BB gets called a masterpiece despite its numerous flaws. I ended up enjoying them both on about the same level. Trick weapons are nothing but a gimmick and the transformation attacks got me killed more times than they helped, because instead of pulling out a gun I get locked in an animation and take a combo in the face. Insight mechanic is criminally underutilised, revealing illusory walls for example would've been perfect for it, but for some reason there are none in the game. It's basically just a glorified currency. I'm surprised you didn't mention chalice dungeons, easily the worst part of BB. They're so bad that just by themselves they should be automatically lowering any final score by 1. The Old Hunters was definitely the saving grace, for me it's the best DLC Fromsoft has ever made, followed closely by the ringed city. But even a god tier DLC can't completely excuse the base game.
You bring up a lot of good points. If I had more time on my hands I might have delved into chalice dungeons. I definitely see the dungeons as a cheap way to increase the overall size of the game and that most of the bosses within are cutting room floor scraps that should have been left there. However I like to consider the chalice dungeons as "extra" content. If someone likes them then that's fine, but I would rather forget they exist lol
@@jesterofjuice5132They're not extra content though. They're literally over 60% of the game's files, and you NEED to farm them to optimize your weapons. The best base game/DLC blood gems are 19-20%. The best chalice dungeon blood gems are 27.3% and there's actually even better ones like the Cursed Heavy Abyssal Gem which ideally adds +65% strength scaling and 15+ flat damage. Look into how you get those... I have two, and about three sets of 27.3% gems. I had to farm the same bosses (FRC Watchers and FRC Depth 3 Headless Bloodletting Beast) 728 times for that. And if not for PS Plus, that would take multiple thousands of hours because you'd have no access to glyphs meaning you'd have to farm the materials for each dungeon on top of not being able to backup save before the Depth 3 Headless Bloodletting Beast to keep yourself from having to kill the other two bosses each time as well. No game with a system like that in place just to optimize your weapons should ever be called great. People saying "it's optional" are on some heavy cope. Playing the game is optional. Breathing is optional. Everything is optional. But we as a species don't tend to go for what's optional, but for what's optimal. And in the game, what's optimal is hidden behind the worst system in gaming bar none.
Agree trick weapons are gimmick and not a necessity in beating the game. I bet lots of players only played one form of every weapon way more than its counterpart. Like why would I use a short axe when there is a long axe or a stick sword when I have a big sword, or a mere handle than a giant circle saw. Agree also with transform attack sure it has slightly bigger damage but with longer animation it will likely get you killed when spam R1 is way more viable. I had to power through CD even though I am so bored looking at the same looking place and also the games 50 shades of grey didn't help me like to look at the environment.
Best comment I've read. Perfectly sums up the entire discussion. If you watched your favorite movie 100 times, those bad or slow parts would become a lot more apparent.
I have to ask you, what games do you view as a genuine 9/10 or 10/10? How exactly do you rate bloodborne? I believe BB is a 9/10 game along with Dark Souls 3, Salt and Sanctuary, Remnant 2. Hell, I would say Nioh 2 is a 10/10 and peaks any other souls-like I have played, including all the soulsborne (I still need to play Elden Ring, my pc is too old to run it properly, and play through Sekiro, if we want to act like this game is an actual souls-like/soulsborne here). They are clearly better than games like The Surge, The Surge 2, DS1, DS2, Remnant 1, and Nioh 1, which I believe are all 7/10 or 8/10 games. Do you at least view BB as a genuine 8/10 game? If we say 5/10 is average, 6/10 is above average, 7/10 is good, 8/10 is great, 9/10 fantastic, and 10/10 is nearly flawless (perfection doesn't exist), would you really not consider BB to be a great game? Also, I'll leave you with my biggest gripe of BB. I fucking hate how you can only dash when locked-on. I really wish they went all in and made it so you dash at all times. Sure the roll has the same exact i-frames as the dash and you can do the same attacks out of it,and does make you go farther, but it still has a tradeoff of having more frames. I just finished a BB run where I was constantly locked on to all the bosses, and that was quite annoying ngl. I just want to constantly dash.
I don't really like to quantify things like that. For example, I think that halo 3 is a perfect game therefore a 10/10 however I definitely think that elden ring is a better game than halo 3, and yet I don't consider elden ring to be perfect. Its a matter of perspective I guess. Like halo 3 did everything it set out to, but elden ring does so much more that some of it was definitely going to be flawed. If I had to put a number on it, I would say that bloodborne is 8/10 or so. Taking all things into account with lore, level design, Dlc and all
@@jesterofjuice5132 That just seems like a problem with your own rating. I will genuinely recommend people to play nioh 2 over ds3 or BB any day of the year because my rating system should reflect what I value in games. I know there are things in Nioh 2 some people won't enjoy at all, but I'll gladly make arguments to convince them why I believe it is one of the best games in my own world view. I really enjoy Shadows of Yharnam in Bloodborne, I went through all of ds1-ds3 and bb this past month, and I just made a tier list of all the bosses based on what I found more appealing to fight than others. I prefer fighting SoY over shit like Nameless King any day of the week, which I know a lot of people love, even though the wyvern phase is actually just boring af. I prefer Kalameet and Sinh over Midir too, Midir isn't a dragon fight it is a lizard with wings that sometimes uses them. I'll defend my takes because there is so much subjectivity when it comes to media in general. Btw, I really like Mergo's and Gerhman's fights. Gerhman is a top 5 boss in BB, and a top 10 boss fight for ds1-ds3 and BB too. Anyways, it is really weird how you are kind of fine with being overall super negative towards a game that you view as an 8/10. I don't expect you to sing constant praises, but it is really weird how you make a video where you want to act like you don't like the game with some inane critiques overall. You complain about grinding bullets, when you can press up on your d-pad to get 5 bullets at any point in time. You can even rally this damage that you take for your blood bullets. You complain about risk free parries, but you aren't forced to partake in the parry system to begin with, let alone forced to take parries from range. This complaint is on the same level as complaining about using pyromancy, poise, shields in Ds1, rapier in ds2, and sellsword twinblades ds3 and there is probably more shit that you can argue is quite cheesy too. You also dislike back stabs, which is a clear sign of actual skill improvement. What is so bad about having an actual decently high skill ceiling overall? Backstabs during a boss fight still requires you to understand your openings for a back stab, especially if you use slower to charge weapons. It is an inherently more skillful version and cooler version than backstabs in ds1-ds3. Sure you can backstab bosses in BB, but that is incredibly sick. Plus, it isn't like BB is still not as hard, if not harder, than Ds3. Idk about you, but I think Orphan of Kos is harder than Gael. What is funny is you can cheese both of these bosses too. You can cheese Orphan with backstab spam and you can get Gael stuck in certain areas of his arena. Just the idea of being able to bully someone like Orphan because you understand how to stunlock him is a great way to show how far you have improved in a video game. The visceral system is phenomenal. You are insanely critical about the trick weapons, when they are a clear improvement upon the games before them and arguably still better than the weapon system in ds3. I rather use trick weapons than power stance ds2 any day. These are 26 weapons that inherently equate to 26 different categories. The beasthunter saif, saw cleaver, saw spear are all pretty similar to one another, yet they are still less dissimilar than even weapons in ds3 that are in the same category. I sure love my fucking 10+ daggers and 10+ straight swords in ds3 that I can totally tell the difference between :). I sure love having a weapon like the Great Corvian Scythe being objectively better than the Great Scythe. I totally can tell the difference between pikes and spears and they are totally more different than the saif/cleaver/spear. I really love the whips and how they totally aren't purely hot garbage. The existence of trick weapons allowed ds3 to have the idea of friede's scythe, all the ringed weapons, valorheart, etc. Oh and I really love that I have to farm certain mobs in ds3 for certain weapons and armor, just like I know I'll have to do in Elden Ring too. The trick weapons are and will always be the best weapon system fromsoft has made. For bloodletter, If I want faster charged r2's and to be able to parry I can use the tiny version, if I want the range and bloodtinge damage I can use the blood version. For Amygdala Arm, If I want more range and less damage I can use the transformed version, if I want less range and more damage I can use it while untransformed, and both versions are one handed. Also, I can run a pure blunt built on the amygdala arm and never transform. It is kind of funny how you care a ton about the parry system so much that you'll gladly disregard blades of mercy and rakuyo just because they can't parry too. Btw twin blade weapons didn't exist until BB, so these weapons were the first true existence of them. Sure, you can give ds2 credit for power stancing first, but that shit required you to understand the rule of 150% in stat requirements and also what weapons can be used with one another. Also, for BB the uncanny and lost versions are a sick idea too, probably a bad execution though. Finally, I do think you made a comment about like the first 3 boss areas being the best part in this game and you felt like there was a major drop off, but I believe that is tied to just how much you enjoy the bosses. You know I like SoY, witches and rom can burn though. Also, I would say there isn't really a genuinely bad area in BB either. The worst area in BB is probably the upper cathedral ward just because of it being brain sucker galore. Nightmare frontier is the best poison area in the fromsoft games I have played, even if they tried to make it harder with the boulder throwing children.
@@jesterofjuice5132 Why would you call BB "mid" and then rate it an 8? That is seriously clickbait stuff, mid means mediocre or average (as in, 5/10) and say what you will, the game is certainly not average compared to the games that came out in 2015 or frankly after.
@@CalShroon I got 8 and a half minutes through this video and thought pretty much everything you have just said. It just sounded like the guy didn't even understand the game well despite how much he played it. I spent more time reading and enjoying your comment than the video itself. I won't be watching anymore of it as I believe he has a very flawed perception of games and understanding criticisms of things he enjoys.
You played it so much for someone who didn't enjoy it much. I liked the game but didn't come close to the amount of time you put into it. Great work on going so deep into game and providing this in depth review 👏
It is one of my favorite games, but yeah I don’t agree on the “best game of all time” or it being “the best From Software game” because the game has been beaten by Elden Ring in a lot of aspects, we can say it with deep critical assessment even, the game is pretty flawed. That being said, game is fire. 🔥
Sir, I wish to extend my compliments to you! I expected a tired attempt at clout-chasing and obvious contrarianism towards my favorite FS game, but you had truly done your homework! I ended up even agreeing with a few of your points, which are longstanding gripes for anyone who loves this game. Most of all, I appreciate that you tried to find flaws in universally liked mechanics and ideas, in a game that's universally acclaimed and beloved. That said, a great deal of your points come off as that - trying. You wind up too much, swing too hard and the resulting point is an awkward dud that makes me go from intrigued to frowning within a paragraph. It takes confidence and skill to even attempt to do what you did in this vid, still! Keep it up, you've earned a sub!
It’s nice to see a video like this not because I want contrarian opinions but I always felt like the bloodborne praise was really overstated. I felt like you could find NUMEROUS issues with it and make a proper critique. It’s nice to see someone take a crack at it. I agree with almost the entire video too. Basically put into words my issues with the game.
nah its as good as I remember. As in I played it and *still* play it **despite** what I hated about it from day one. Love the look, love the world, love the story. Love exploring. Hate how the bosses are almost impossible to execute even if if know what to do. I prefer boss fights that require brains to beat, not finger speed or level grinding. Hate how as the game goes on it becomes less about exploring and more about just boss after boss. Anyways, how much you've played it gives you a good perspective. People complain about people not knowing something and criticizing and yet also discount people who have all the experience and want to make criticisms. Good video.
I've felt that Bloodborne's combat was a gimmick ever since I first picked up the game. That was purely due to the parry and backstab system. There was no point engaging with the boss' moveset, especially harder ones like Kos, when you could just learn the parry/backstabs for a few attacks, disengage from all other attacks and just bait the moves you can no-risk counter. That made the battles extremely passive and frankly boring.
I love how you cast dispersions on the trick weapon system, but clearly know little to nothing about it. For instance, you complain that only 1 weapon has a "quick folded up form for Hunters and a slower extended form for Beasts, and it's a NG+ weapon." Dude, my weapon of choice in Bloodborne is the Threaded Cane, which not only is EXACTLY that, but it's a STARTER weapon. It has a cane form and a chain whip form, and neither force you to forgi using your gun. And yet somehow you neglected to even try it, by your own admission.
tbh most people would rank it as the worst weapon in the game. I agree that the trick weapon gimmick works sort of well for it, as both of its variants are about equally as good and useful. problem is, they're also both kinda shit. The actually good weapons, like the kirkhammer, saw cleaver, ludwigs holy blade, the pizza cutter, are all consider the best solely for One(!) of their transformations, rendering the trick gimmick useless.
@@mikhailkalinin6536 In terms of stats, perhaps. Just sayin', though, Bloodborne was my first game in the genre, and I beat all the content with that weapon, including the Chalice Dungeons and the DLC. So even the "worst weapon in the game" is perfectly viable. Hell, it has the unique ability to hit Queen Yharnum beyond her stunlock range, which really came in handy back then as a new player. It also has the side bonus of essentially making Bloodborne the best 3D Castlevania ever made. :P
The main arguments for the game being mid is the fact that you have to buy a magic box from sony to play it . And the fact that is in 30 fps , my first soul game was ds3 and i found 60 fps laggy , i wonder how 30 would feel. In my opinion the best soul game is code vein just because i have 240 fps on it and the gameplay is generally more smooth . Give it a try if you don’t believe me , for the best experience possible play with the in game music and watch al the cutscenes you’ll be surprised on what a game you slept on .
Sekiro and Bloodborne rank as 2 of my favourite games of all time - likely because ive only played through them once each. To me they never wore out their welcome (i have never liked overly punishing games, Souls-Likes in particular). For Bloodborne it really is the story and setting which won me over, and for why I find the game so captivating. The gameplay for me was also near flawless - with the only real negative being occasional camera issues during some of the boss fights.
Dude I disagree with much of your criticism here, except for your thoughts on Micolash and the One Reborn. MWN definitely isn’t a great fight but I dig the atmosphere and boss arena. I respect your verve. You sound sincerely disappointed in a lot of the bosses. All of this stuff is subjective, but I appreciate how you are unironically detailing your issues with the game. Entertaining video man, thank you.
I appreciate your understanding. I love Fromsoft games and I think a lot of people believe that to love something you have to ignore the flaws. I personally love these game partially by tearing them apart, and partially by comparing what I consider incredible to the failed bits of the past in order to reinforce their quality in my mind
@@jaydanhadley Only people who got into souls games with ER would say something like this. If that's the case, no one should respect your opinion. That's like playing Uncharted 4 as your first Uncharted and then saying the 2nd one sucks. BB was a masterpiece for it's time and much better than the ones that came before it. Like with all games, they get better as time goes on.
@@tlothompson6935 it really wasn’t better then the games before it. And I’ve played all souls games and 100% them too, i definitely am not “new” to them. Dont cry like a baby because people call bloodborne trash.
It's a 40 minute video and every sentence I said was wrong? lol Also I gave a bunch of complements to the Dlc fights and the aesthetics of the game. Was I wrong then too? I am glad to hear you enjoy the game. I was obviously not trying to take away from anyone's enjoyment of the game. I simply believe that nostalgia has blinded people and that the remaster, remake, reboot culture is toxic an money hungry
Bloodborne has its issues, but it was like what Dark Souls 3 was for you, to me. It was my first true experience with souls like, and it will always sit at the top of my chart for Souls games. That said, I can still acknowledge its flaws. It will always be the masterpiece I remember it to be, but I can respect that not everyone will have that opinion.
I personally disagree due to it being my first soulsborne ever. And such an amazing story and game but the late-mid game really sucked and got boring for me. dlc still straight cracked though.
This is what happens when you get ppl who play Elden Ring 1st and then go visit the older games. Elden RIng would not exsist if it were not for DS, DS1, DS2, BB, DS3, and Sekiro. Comparing ER to a game that is 10 years older is ridiculous to the point of being offensive, lol.
If you hyper focus on one element of any game, you'll find flaws. For me, BBs story and atmosphere are just as important as the gameplay. Agreed it doesn't need a remaster. Just a 60 fps, PS5 patch.
How so? Nobody here even addresses my points, and when they do it's way more of a respectful disagreement. Also I have more likes than dislikes on a video where I criticize a game with one of the most delusional fan bases ever. I think I'm doing something right lol
I agree with some of your points, mostly about bosses, Mergo's wet nurse was my final boss when i first played and honestly it was one of the most underwhelming final bosses i've ever fought up there with Nashandra. Also the whole remaster thing, i would love 60fps but i agree completely that it doesn't need a remaster, if there's something absolutely flawless about Bloodborne it's the visuals. I disagree with many of your points but i respect your opinion, great video! Also, please play AC6 if you haven't, i notices you didn't mention it at all at the end and it was probably because it's not really a souls game but it's fantastic nonethless.
I wrote the script for this before ac6 came out but also at the same time it clearly turned out to not be a souls style game, like you said. I also enjoyed it quite a bit
Most games are not as good as you remember ngl. As we get more updated game design and controls, older games would no doubt feel more dated and clunky to play. However, that doesn't take away what they manage to achieve when they first released and how it benefited future titles.
I just know one that for me, a remake of ds1 and bloodborne would be good, probably ita more cause i love them but a remake and adding some new moveset or even weapons but i know, this will probably never happen and maybe its good that way. Nice video ❤
This is, at 30 fps in all it's glory, one of the best games ever made, if its not completely finished. I get that being controversial garners views, but cmon.
21:40 - "Micolash is a very interesting boss. Sure he does not impose a big challenge and he is very simple, but he is a different type of boss that requires you trying to chase him as you are followed by other enemies. The arena is a bit confusing and you can even get lost. Not an amazing boss, but a fresh air that does not last that long, so it reduces the chance of being annoying" This is why I enjoy when you say stuff like: maybe even after all I said you still enjoy it. Because people value different perspectives. Its also why I dont like when you say the opposite, claiming its impossible someone think a fight is good. Bloodborne was my first Souls, and I died a couple of times to the witch and it was a big fight to me. Same to the beast at the church that has poison, that one was a huge challenge. Today they are average to me, but when I first fought them, they were memorable. Sometimes we forget we are "pros" at these games. I imagine Elden Ring wad such a different game for the new players.
Every game has flaws. By becoming so accustomed to those flaws due to playing the game a hundred times, doesn't make it a "mid" or bad game. The first time you and everyone else played it, you thought it was a masterpiece and it was for it's time. The small flaws grow and grow and get more annoying with each play through for sure. It's not a mid game though. Stop trying to be the guy who hates things that are loved just for views. Apparently it's not really doing you much...
I dont disagree that bloodborne is not perfect, but I personally dont place as much merit on the boss fights. For me it's the immersive nature of fromsoft's worlds. A bad boss fight that feels like it belongs is good enough. I think thats where people fall in love. I do agree a remaster would likely suck tho. Im just upset they didn't reveal fuckin Shadows of the Erdtree at TGA!
I agree that Bloodborne ais mid, but for totally different reasons. Your argument seems to focus on being such a giga-alpha-xeno chad that you can one shot every boss on first try at SL1. You don’t talk about anything but the bosses and your position on the bosses is basically that you are such an inhuman freak you can just waltz through all the fights with no challenge. Fair enough. The world is big and there are lots of people and some one out there is going to be a terminator. But most people will find this game hard. I did. But my problem with BB is that it’s boring. It strips away everything I find interesting about souls games. I play souls games for the RPG elements, for the builds, for the variety in gear, and for all the different ways to play. BB like it’s horrible brother Senior has none of that. For you the bosses are the game. For me the bosses are the obstacles that block forward progress that I struggle through to get back to the game. So yeah I agree BB is not what people make it out to be, but it’s definitely for totally different reasons.
I played Bloodborne three times and I gotta say I enjoyed it a lot. But I understand your criticism. The game could be so much better, especially the bosses.
"An overwhelming amount of boss fights pit you against 3 to 30 to even infinite amount of enemies" can you please explain that sentence? I gotta be honest, it's hard to take this video seriously. It seems like a troll but you make a point at the start to say you're not being hyperbolic. I'm totally open to a critique of Bloodborne, but a lot of what you said here really confuses me I just found your channel and really liked your Starfield and LotF videos. After seeing this, frankly I'm at a loss.... Maybe consider remaking this video
“If you don’t like it, just try beating it a lot” I see you took that to heart with lords of the fallen 🤣🤣🤣🤣. But I do agree with you on this game. I like it and I think it is a good game still but I don’t think it’s as good as people say it is. I will never understand the hype behind this game.
After having played the majority of Fromsoft's catalogue and only just going through Bloodborne now, I hard agree with the basegame bosses being fairly mediocre. There's so many easy gank fights in a game where the combat system shines most in a 1v1 fight vs. an aggressive weapon user. Of course, the obvious retort would be that difficulty isn't everything makes a boss good etc., but the whole vibe of the game is that you're an immensely skilled hunter and even then the odds are still stacked against you, and if you've played the later games, the basegame bosses are mostly snoozefests that you beat in one or two tries while not even knowing their moveset at all. The narrative and gameplay feel disjointed in regards to that particular aspect. The DLC bosses are quite a bit better, I wish they had Old Hunters level bosses all the way throughout the basegame.
Blooborne has cummdungeon, does any other game have the cummdungeon? No? Why? Because they're all bad games and the only good souls game is bloodborne. Obviously, this is a joke
Trash Chalice Dungeons, lots of jankiness, Blood vial farming, Medicare boss roster in the base game that is only saved by the DLC, still not good enough of a roster, a LOT of enemy repetition during the base game, even the DLC uses a lot of the base game enemies, and then BB fanboys talk about how Elden Ring’s repetition, an open-world game, which has way more enemy variety, boss variety, and better quality than BB could ever dream of, but I digress.
I watched both this and your LoP analysis, agree with all you said in both, but am left confused by why I enjoyed Bloodborne much more than LoP. You do focus very heavily on the gameplay in this video. I think what makes Bloodborne, as well as Fromsoft's clunkier older titles, so well regarded even today is their oppressive atmosphere; how you feel when navigating through its levels. I will never forget the time I had descended blightown and was desperately searching for the next bonfire, having no idea which direction to go (I went towards the tree). Of course there is no replayability in this experience, but it's something I treasure and reminiscence about even today, and which leads me to encourage others to play the game to experience as well. I never felt like this playing LoP. Souls games are full of moments where you get to overlook the next part of your journey and it just fills your tummy with butterflies knowing you'll get to explore this mysterious place. There was never such a moment in LoP - navigating areas felt like a chore and I just wanted to get to the next boss. In Bloodborne this goes hand in hand with the Lovecraftian setting. Entering Yahar'gul with its eery choir playing, to a background of gothic architecture draped in a mysterious purple colour filter. Then seeing the terrifying lesser amygdala perched to the side of buildings. It's an amazing audiovisual experience. I never cared much for stories, and when I watched your LoP video I realised I missed probably 95% of it. The atmosphere of souls games - crafted by the careful interworking of level and environmental design, world building and music is something I cannot live without. This is the reason why I regard Fromsoft as being in their own league, and soulslikes, even as great ones as LoP, always falls short.
Agree with all you said. A bankrupt masterpiece good thing there will never be a sequel. BB fail hard and SONY would rather shut up than lose millions again making a sequel.
I replay this game on a semiannual basis, and I tend to stop playing right after the fight with Vicar Amelia, maybe Darkbeast Paarl. If I can beat Rom and Micolash in one try, I'll keep playing, but I'm always disappointed by the Wet Nurse and all of the final bosses.
yeah i remember buying this game up in 2021 getting 2/3 of the way through and just getting bored then went and played sekiro and had a blast with that, i picked it up again this year in October because halloween spooky vibes and beat it with the dlc cause i bought the deluxe since it was on sale maybe if i didn’t see the fans overhype every detail of this game i would’ve enjoyed it more but it sits at a 6.5/10 for me the world and atmosphere carries it heavy
You chose right, Sekiro is Froms best game to date, hell it’s my favorite game ever. Bloodborne was my first Fromsoft game a few years back, it lead me on a journey of 1,000+ hours of all the soulsborne games I missed out on over the years, now easily my favorite game studio, but yeah I really like bloodborne but it’s def 1. Sekiro, 2. Elden Ring, 3. Bloodborne
I thank you for putting into words what my thoughts and feelings could not these past years. This was genuinely a breath of fresh air and I look forward to more in the future.
Bloodborne may be a flawed masterpiece but it will always be as good as I remember.
and where is part with overview of level and regular enemies designs?
game is not just about bosses, you know.
honestly those are not that good either. only beginning levels are good (and playing them 5 + times back to back you realise how annoying looking for ellen, spear hunter badge and hunter set can be) but starting with a swamp it kinda goes downhill
them vidjas made for clicks and comments, don't expect much
Still my fav game ever. An undeniable masterpiece.
The UI tells you if your weapon is transformed.
Even though you’re objectively wrong about this game, I will still give you props for having the balls to come out against one of the best games of all time.
Could you provide at least one example with what he said is objectively wrong?
@@DatboiJAKOB "most trick weapons are found in the dlc"
That is wrong from a numbers stand point, it's less than half (10/11 out 26 in total, I can't remember whether one of them is from the dlc)
Then he says that an overwhelming amount of bossfights pit you against "3, to 30, to just infinite bosses".
There's Rom, the Shadows, The Emissaries and the Failures and the Witches.
Now, you can count Micolash, but these puppets don't even do shit so I won't. You could say the one Reborn, but honestly? Honestly?
So, that's five bosses out of 22, and 7 if you're a pussy. Now, if you have Google, you can find out quickly that you can cheese the witches. And even so, the normal enemies there are so slow, I don't know how you would ever find them a problem. Rom is annoying, I get that. The shadows are hard, granted, but you can also summons, so make of that what you will. The Emissaries.... Are just that, but they are also easy as shit. And the same goes for the failures. So, I see one boss where the enemies in the room are arguably no problem at all, two that are widely regarded as being easy as shit and the shadows. Calling that an overwhelming amount, when one of them is optional is pretty rich... Oh who am I kidding, all of them are easy except for the shadows! The Failures, Emissaries and Witches are all technically optional (Witches debatably, but they're not required to get through the game). And Rom isn't hard, it's tedious. Congrats, you don't like Rom, very unique (Although maybe that's just because of Chalice Rom that I dislike the normal fight).
@@Raidon484 ahh is that so it’s been so long since I’ve played the game I was honestly just taking everything he said as fact and went on with it all lol
I think you misspelled subjectively
@@DatboiJAKOB It happens, I know because I recently went back to BB.
And just by the by, he asked how/if Trick Weapons, or rather (un)tricking them, would be so different from dual wielding/two handing. I mean, honestly... Amygdalan Arm... Need I say more?
The issue with this review is the assumption that a review or critique can be objective in its evaluation, of either specific aspects or the artistic piece as a whole; all the things you listed as flaws is a selection of personal opinions, regardless of what you said in the video or added in the description. Outside of technical reviews, all such evaluations are always - ALWAYS - subjective.
Dude, not everyone plays these games in the same way and for the same reasons. Not everything is about stats, numbers, and build optimization; pure fun and engagement are important on their own. The very fact that the trick form of a weapon often plays and feels different from its regular one, with different timings and benefits, is enough for many of us to love them. The addition of a smooth transition between these states in the form of an additional attack, allowing for custom-made combos, is a huge bonus as well. It's the whole reason people like me love Character Action games like DMC and Bayonetta, to showcase expertise and personal expression (of course, BB isn't on that level but I engage with its weapons so fully for a similar reason). If I followed your seeming view on this topic, I would just mash one or two buttons in those games because it's 'enough' and doesn't require the great extra effort of learning all the moves and potential combos and how to implement them in a practical manner.
I'm sorry if my answer seems a bit low-brow for you, but things like style and variety are often important for their own sake. Sure, benefits should be created through direct or indirect rewards, but you can't lean on that alone either, especially not in action-oriented games. Hell, BB isn't my favorite From game either (I prefer Sekiro, DS3, and ER), and have some notable complaints. Balance after Central Yharnam is fucked due to excessive options and upgrade materials early on; parries, viscerals, and limb-break are unbalanced in the player's favor; not enough visual or enemy variety; enemy mechanical design tanks in the mid and late game, and so on.
I think the issues and complaints you have with BB are valid. What's not valid is assuming most everyone else is "blind" (your words) or a shallow dopamine whore (my words and a bit exaggerated, but I think the implication was obviously there). What's a flaw for you might just not be for someone else. What is a major problem for you might be a minor one for someone else. Sorry if that sounded like pretentious lecturing, but you didn't do yourself any favours. Neither implied subjectivity or adding "I don't mean to make anyone dislike this game" in the description are good reasons for making disingenuous assertions about other people's taste and intelligence. I mean, how are the multiple 'blind fans' comments and that whole 'playstation exclusivity' section nothing short of that, especially when you directly - and falsely - stated that the flaws and review are "objective"?
There definitely are objective critiques and you (correctly) identified one yourself. DMC and Bayonetta are deeper games, and hence why they are better games and why Bloodborne is not as good as people think. When it comes down to the objective of an action game, the goal is to facilitate freedom. Bloodborne, like Sekiro, are designed around curated playstyles. This is where the objectivity comes in.
There are not "custom combos" in these games. You have exactly 2 light attack hit animations and 3 in heavy form (with an extra attack during transition). These are not even combos in the sense that they don't actually string together at all, and some of these are hardly viable given the lack of hit stun in encounters. Furthermore, given the fact that attacks have stamina cool downs in these games takes us even farther from where the genre peaked with games like DMC, Gaiden, Bayo etc. So there are actual critiques of not just the game but the genre itself.
It's why when we talk about the best games in the genre, we talk about how mechanics have evolved over time and how some games are just inherently better because they are more fulfilling, not in a personal sense but in terms of the artist's conceptualization. Bloodborne has many objective errors, such as the horrible loading times and the fact that you have to teleport to the hub instead of being able to go where you please. Stamina consumption is ridiculous in this game, to the point that even when you are out of combat it still drains. The list goes on.
So, yeah, personal enjoyment is subjective but game design is not. The game will always be flawed with the genre as a whole, but even then there are better genre games (once again, you identified ER correctly as a better game).
It's so mid, you played it a million times.
I like Bloodborne and I said that in the video. You guys realize that you can like something even when it sucks, right? Like fast food, reality tv, or your comment lol
@@jesterofjuice5132 All the snarky comments in the world aren't going to validate that. I don't know who gaslit you into believing that the things you like are shit, maybe I'm just overestimating some high-effort clickbait for your channel, but they shouldn't have done that. It was mean.
Ain't like you should beat a game once then call it the best game you ever played. Wtf is the point of this comment.
@@saltyshishio Are you out of your mind? You don't play a bad game a dozen times every single way you know how, either. And you definitely don't do it and slowly convince yourself you hate it. What about my comment made you think I thought he should play it once and declare it the best? How much effort did that take?
@jacoblong5592
i understand the sentiment behind your comment but honestly it's a big reach
Bullocks. Just played it again recently, and if anything, it feels like it's better than I remember.
Now see, your mistake is you didn't use the Threaded Cane. Best weapon in any souls game :)
Also - the yellow dot in the corner tells you if your weapon is transformed or not.
Another thought, some of the moves you're having trouble with on bosses you should unlock roll for. I haven't seen you do it often, and I believe it gives you just a few more well needed i-frames, and a greater distance covered.
I played it recently again the 100th time and yeah, it is as good as I remember.
I had tons of fun playing Bloodborne. Bosses have never been the main draw for me in any of the From games, it's always been the journey.
yeah it's weird how much he focuses on the bosses
@@egoborder3203because bosses are a big part of these games post ds3 and bloodbornes bosses in the base game just honestly suck aside from a few
@@andrewramirez3998 But BB is not post DS3, it is pre DS3.
The problem is that the journey in BB is abysmal. Boring, repetitive, farming that should be left for dungeon-crawler games.
@@nosferatu20 That's just like, your opinion, man.
Only problem with the game was the 30fps it had. I loved trick weapons, consistently used different forms of each, and never thought there was a "Best form" because the different hit boxes and animations made them have good uses in different environments. Though I did love the Scythe so much I pretty much only used it's scythe form once I hit NG+
I platinumed BB in 2015 and to me it was a masterpiece, but I haven't played it since the summer of 2016. I have good memories of it as an arcane build, but I only log on to listen to the moonlit melody at the hub. I never wanted to replay it and lose the moonlit melody playing in the background.
I think your analysis of the bosses is fair. However I disagree with the larger point you make about Bloodborne not being good. If the video was titled: "bloodbornes bosses are not as good as you remember" I'd agree. The majority of the discussion was focused on the boss design. I think the analysis of if a game is good overall should also include an analysis of level design which I felt was mostly lacking in this video.
calling bloodborne 'mid' is wild
It's very true.
Everybody their opinion
@@negansmith5637 wise words
@@negansmith5637 opinions arent always right tho 💀
@@T.L.P50 Bloodborne is a bankrupt masterpiece. ER achieve what BB could only ever dream of.
Don't even need to watch this video to know i completely disagree
bloodborne on TOP baaabyyyyy
I like your style
@@jesterofjuice5132 why thank you, Jester
i've beaten this game too many times to count and every time i realize a little bit more how the bosses could be reworked to be better. Doing chalice dungeons completely trivializes the game after the cumm chalice and you can over level so easily and most of the late game bosses are just damage sponges that you have to tough out to get to gherman. Farming for vials also sucks until you get to the late areas where you get tons of blood echos. The dlc slaps tho.
Well said. Dlc slaps indeed
Elden Ring is king of damage sponge bosses, stfu. Bloodborne is the best one in the series.
You mean the cumm dungeon ... an exploit the community found makes the game to easy.
Got other news for you ... water is wet.
@@a_fuckin_spacemarine7514 what i meant to say was that most of the bosses after and including rom just kinda sit there and take damage instead of having flushed out movesets and the few moves they do have just dont show up is you have enough dps.
@@a_fuckin_spacemarine7514 worst one in the series *
i think unfortunately this is a key example of what happens when you play fromsoft games pre ds3 after having played ds3. I started with dark souls 1, dropped it, beat ds2 and came back to it, then i think i did demons souls, then ds3, and finally bloodborne. Over the years i've tried revisiting bloodborne, in total playing through it around 4 or so times. Each time i have felt like i just don't get what other people see. People say the combat is so fast, but i found it about on par with ds3. I don't enjoy bloodborne that much, but i think i understand why i don't. I played ds3 first. If i had played ds3 before any of the other games, i'd be too put off by their mostly inferior encounter design and gameplay to enjoy their positive aspects, but i played everything but bloodborne before ds3 so i do enjoy each games positives. That's why i can't enjoy bloodborne, because i didn't play it before ds3, so i can't look back on it and think fondly of it when ds3 mostly does the faster combat aspect entirely better imo.
I do think it's important to understand that there are things you just miss out on if you haven't experienced these without the expectations the fan base sets up and the expectations you put it to with having played ds3. Every game has their flaws and are each masterpieces in some aspects. Demons' souls has some of the best atmosphere in any game, feeling incredibly otherworldy.. It also has some of that fun old video game design jank that i find charming. dark souls loses the jank and the otherworldy atmosphere, mostly replacing it with it's very immersive and dark atmosphere, created by its incredible first half with a world you really get lost in as so many areas connect and wind into each other. dark souls 2 for all it's problems is one of the most balanced of the games, and by far had the most enjoyable pvp. I can't tell you what bloodborne does best, but i'm sure there are people who can. Dark souls 3 by far has the best gameplay and bosses, but it ultimately sacrifices most of the rest of the game for that. Dark souls 3 is the kind of game where if it's your first game it's incredible and amazing. If it's something you play after dark souls 1, it's still incredible and amazing, but the world is frankly boring. It's linear, and nearly every npc is just hey look its that dude from dark souls 1. It spends far too much time saying hey remember that thing from dark souls 1, but that all just becomes original if you haven't played dark souls 1 and so you miss the problem of it entirely. I didn't mention the other games flaws because they are numerous and obvious, but it's important to remember that each of these games are heavily flawed. Despite dark souls 3's great gameplay it falls incredibly short of the rest of the series in a lot of ways.
I played DS3 after BB (my first From game) and it was hugely disappointing, super slow character movement with BB-fast enemies, boring and linear and annoying levels for more than half the game, and a disconnected feel to the overall experience that was certainly its theme (the stripmining nature of sequels) but not particularly memorable beyond that, especially when compared to the depth of BB's themes and story. So it really does depend on personal take. Tbh this take -- calling BB mid 2 minutes in -- feels more contrarian clickbaitery than anything else.
Also you should realize that casual souls players only play the games like 1-2 times. My friend that says Elden Ring is the best game of all time only did one playthrough, and I suspect people that say Bloodborne is the goat have only done like 1-3 playthroughs.
As a biased bloodborne fanboy, I have to agree with almost all your critiques about this game. Mainly that the boss quality drops pretty hard in the latter half of the game.
However, I had to laugh out loud when you said that Elden ring had the best qualities from BB, DS3 and Sekiro.
it does
@@andrewramirez3998 The best qualities of bb, ds3, and sekiro. Such as reusing bosses several bosses over 7 times, massive bosses in small rooms with the worst camera in the series, 80% of the content being reused dungeons over and over, entire classes of weapons being useless, releasing completely unfinished quest lines, weapon and item balance so bad that even demon's souls blushes, an open world that is completely fucking empty for 99% of builds, an open world with such inspired designs as the red area, the water area, the yellow area, the snow area, bosses were midiocre pretty much the entire game in both visual and combat design, boss health is inflated to insane levels to compensate for adding summons.
And probably dozens of other annoyances that I've forgotten over nearly 2 years of not playing the game.
@@Bourikii2992 lol i hope u do understand that all that bs u mentioned is in every soulsborne game
@@andrewramirez3998 No shit sherlock.
@@andrewramirez3998 Well minus the massive bland world filled with pointless content that discourages any exploration.
This video didn't infuriate me as I expected. There were some things I agreed on and some things I didn't. The biggest issue I see however is you're judging the quality of the game based almost on bosses and a little bit on weapons. These shouldn't overshadow the other aspects of the game that make it great such as lore, soundtrack, sound design, level design, character design, NPCs, voice acting, dialogue, atmosphere, tone, and etc. You touch on some of these but albeit extremely briefly and they're largely overshadowed by the bosses and weapons.
I find that those aspects are largely subjective, but I would agree that I enjoy those aspects quite a bit. If you let those parts of the game carry it in your memory, which I believe most fans did, you'll obviously have a much higher opinion of it, which lead me to assuming it would be my favorite game of all time. However, the weaker aspects, like the gank bosses, are the more forward facing parts of the game that make up the gameplay. Which is mostly why I was disappointed.
I'm at the point of being a Bloodborne fan that I really enjoy critiques like this and can actually give credit where credit is due. Not gonna discuss the points made. Bloodborne really does have some stinkers but I just fucking love it so much. It doesn't need to be perfect. Just discovering the Brain of Mensis for example made me feel like no other game ever has. And that's enough
Subbed btw, I'd be interested to see more reviews like this
I had a similar experience with bloodborne bc I wasn’t able to play it until after the other souls games and Sekiro too.
When I finally got to it, I beat all the main bosses easily (dlc was a lot tougher). And that was it. It think so many bloodborne fanboys are so fond of i because it’s the first game they really had to learn to get gud and fight up close.
I had already been doing that for years and breezed through the game. Also the aesthetic is very unique and monster design is very memorable and that’s what normies gravitate towards.
For those of us that replay these games tons of times, we see the combat and bosses as the most interesting part- two things which bloodborne fails at constantly.
With all that being said, a remake actually would be awesome becuase the biggest draw to the game is the visuals and atmosphere- that’s my theory of why fans want it so badly.
"Looking cool is all it has going for it" yea nah you sold the whole thing at that line 💀 there is no "perfect" video game and people seem to forget the literal definition of the word "Masterpiece" bloodborne is still a masterpiece.
"a piece of work presented to a medieval guild as evidence of qualification for the rank of master" ?
I feel like all vanilla souls games are underwhelming after years passing, and the DLC is usually always the standout.
Vanilla DS1 = Boring Manus/Artorias = Amazing
Ds2 = Horrible game (with lovable charm) DS2 DLC = Also a lot of garbage but some amazing boss fights, armor and weapons
DS3 = painfully boring & easy DS3 Ringed City = almost as amazing as Old Hunters.
Bloodborne however, albeit isn’t perfect vanilla… has by far the best vanilla game I’ve experienced. The trick weapon’s movesets may not be magic but they do add some more versatility compared to Dark Souls weapons, armor is by far the most stylish as well as areas. Hunter fights typically share a fair amount of difficulty. Limb breaking is undeniably satisfying. Sure bosses can be cheesed with blood pellets / parry spamming, but Souls bosses have historically always been cheesable in some way. Speculating bosses moves and saying “this move is bullshit” is something souls games are known for. There’s a lot of bullshit and it’s why we love it. Also the chalices provide an entire little niche community for Bloodborne, players sharing finds in glyphs and superior gems. It’s a new layer of added depth.
Old hunters doesn’t need any convincing, as it’s arguably the best DLC ever added to a game
The dickriding is insane. You're just ignoring all the brutal flaws this game has.
Agree. This game is for me better than any other From game except ER and Sekiro, and only then in specific ways. The art direction and atmosphere remains unmatched, and the combat is more fun to play on a simple, visceral level than anything else they've produced.
Didn't agree with a whole lot of your takes but definitely agree with a lot of your criticisms. This is a great video, I'm sure it took a lot of time to make and your hard work shows!
his takes were the criticisms lmao, and a lot of them were definitely wrong, the dude is calling out things he finds annoying or doesn't like not things that are bad about the game.
@@PlaystationASMRnope, hes calling out things that were badly designed about the game
not true. alot of the things if not most were just things he thought was annoying and he use fancy words like lack of choreographing to explain it. i already wrote a whole paragraph somewhere else in this comment section talking about how his video is a joke, go find it.@@andrewramirez3998
So people who like Bloodborne are "blind masses" and have bad taste in game? What the heck is this guy on? Hating on Bloodborne is fine, but you can't discredit the majority of people who loved it, there are plenty of reason why a lot of people love this game.
I was looking for some fair criticism on Bloodborne, but all I see is personal opinions on why the combat doesn't work well for you. Tbh all souls game combat are the same to me with minor differences. lol.
I was only referring to people who want a remaster, not anyone who likes bloodborne. I like bloodborne.
The fact that a large amount of people in the bloodborne community want to pay more money to get the same content that's still currently available but with minor upgrades is ridiculous and I feel perfectly fine calling them blind masses. This was the entire point of my video and you missed it because you were angry that I didn't like the game as much as you
Get all the hunter weapons, all endings, all the hunter tools, all outfits and atleast make it to queen yharnam.
Then you might have a valid opinion.
Absolutely dumb take on trick weapons. Obviously they’re just the BB way of 2H or dual-wielding. What’s special about it is that it’s a cool and unique way to do it along with the ability to transition between the forms in mid-combo. Trick weapons are a special way of implementing a not special mechanic.
This ‘review’ screams of a needless contrarian who didn’t like something as much as everyone else and instead of just accepting that, feels the compulsion to convince the majority that they’re wrong.
its called an opinion dude, not everyone has to like the same game. stop crying so much
The world of Yharnam and vicinity, the atmosphere, the story, the lore and the music CARRY the base game IMHO, just absolutely phenomenal and engrossing across the board. The gameplay is fun, but I DO WISH the base game had a wider array of weapons. I also agree with your takes about the Bosses (sharing your favouritism towards Father Gascoigne) EXCEPT for Shadows Of Yharnam and Gehrman, as I love both.
I love Bloodborne and you're right. I think if they do a remaster they have the change the bosses up a bit. Like the weapon system was fresh and great. The setting is amazing and unique, it's mostly the bosses that I have an issue with.
and blood vial farming
spotty summoning mechanics
mediocre pvp
list goes on.
I think sony might get some other studio to do the remaster/remake. Like how they did with the Demon Souls Remake.
@@phant0mdummy
1. bad at the game
2. bad at the game why summoning?
3. literally every fromsoft pvp ever going all the way back to armored core 1.
Who the fuck buys souls games for the PVP, in all honesty? None of the games never had good PVP, it was just "alright" and "manageable"...the rest of the things you mentioned is literally a skill issue lol.@@phant0mdummy
@@Bourikii2992most helpful fromsoft fan input
Nah it is just as good as I remember. I play it continuously and still enjoy myself. Hasn’t really let me down.
Yeah I didn’t bother beating that tree boss with the falling corpses and the stupid fireball casters. I really love the repostes and parries, but I find it lacking with the armour and boss fights.
Well said. The Dlc still slaps though lol
The atmosphere and music and overall vibe of this game is so good that the gameplay, level design etc could be significantly worse and it would still make a good game.
Its still my fav From game because i like the setting and premise the most, but I agree that it has many flaws, many terrible boss fights is the biggest offender for me
First time I played it was 2020, so Im pretty sure it is as good as I remember it.
Edit: 38:53 - What "console wars" were ending in 2015? 2015 was 2 years into PS4/X-ONE, and 5 years before PS5/X-series. 2 years into a 7 year lifespan isnt the end of anything, and the previous gen was 2 years ago. In context it seems like you are just talking about the first two years of the 8th gen, but calling that "the tail end of the console wars" makes no sense......
OTOH, I found no fault with your evaluations of the game in question, and while I dont know WTF you are going for with "tail end of console wars", you are right about the PS exclusivity being the primary factor in the continued nut-swinging BB receives.
I think we'll see a change in how eras are divided: it used to be that DS2 was the last "deliberate" game and Bloodborne the first "fast" game, but with a longer view, you can really see how BB fits into that Premodern period. Because of the bosses, as you've described so well, plus things like the hub and fast travel, the willingness to be experimental with huge mechanics and risk annoyance, the willingness to make combat harder in ways other than a straight fight.
I swear the dlc is the only thing I play this game for now.
but its so good though. And the first couple levels too are amazing.
@@mikhailkalinin6536 huh?
I’ve played the game for 100’s of hours, why would I fight through levels I already played multiple times?
The main game is pretty dog shit and outdated.
@@makia3 I meant the dlc is very good. And Central yharnam
Man…..you should do a video like this for every franchises “best game” according to the fandom.
MGS3
FF7
Resident evil 4
That being said I think pointing out the flaws in something we love only makes me appreciate it more.
Exactly! You can't appreciate how far we've come without pointing to the past and laughing every once and awhile.
Finally someone who I agree with
git gud
@@mpihler bro Bloodborne is easy I just don’t like it
@@mpihlerbloodborne is the easiest fromsoft game lol
You make lots of valid points, cool video. Subscribed
In the first few mins footage is shown of Martyr Logarius behaving strangely. He's just making the same forward slash over and over, and sparingly his flying attack.
Whenever I fight him he is a maniac, hard to keep up with, and uses a shit tonne of blood skull spells. What gives?
A take of yours I can actually get behind. The build diversity in it is terrible. There's not enough build variety to warrant making a new build to go for each of the endings letalone playing more than that.
And they tried to do Dark Souls 1 interconnectivity but only did it in like 2 places properly and it didn't hit like those Firelink loops did either time.
The levels themselves apart from Yharnam aren't interconnected enough or the opposite are too connected that it feels cheaply designed.
At least the bosses are cool tho
I also bought a ps4 primarily because of Bloodborne, afters years of hearing so many positive things about it, but it turned out to be a complete opposite of DS2 where everyone throws shit at the game that is for the most part pretty good, while BB gets called a masterpiece despite its numerous flaws. I ended up enjoying them both on about the same level. Trick weapons are nothing but a gimmick and the transformation attacks got me killed more times than they helped, because instead of pulling out a gun I get locked in an animation and take a combo in the face. Insight mechanic is criminally underutilised, revealing illusory walls for example would've been perfect for it, but for some reason there are none in the game. It's basically just a glorified currency. I'm surprised you didn't mention chalice dungeons, easily the worst part of BB. They're so bad that just by themselves they should be automatically lowering any final score by 1. The Old Hunters was definitely the saving grace, for me it's the best DLC Fromsoft has ever made, followed closely by the ringed city. But even a god tier DLC can't completely excuse the base game.
You bring up a lot of good points. If I had more time on my hands I might have delved into chalice dungeons. I definitely see the dungeons as a cheap way to increase the overall size of the game and that most of the bosses within are cutting room floor scraps that should have been left there. However I like to consider the chalice dungeons as "extra" content. If someone likes them then that's fine, but I would rather forget they exist lol
@@jesterofjuice5132They're not extra content though. They're literally over 60% of the game's files, and you NEED to farm them to optimize your weapons. The best base game/DLC blood gems are 19-20%. The best chalice dungeon blood gems are 27.3% and there's actually even better ones like the Cursed Heavy Abyssal Gem which ideally adds +65% strength scaling and 15+ flat damage.
Look into how you get those... I have two, and about three sets of 27.3% gems. I had to farm the same bosses (FRC Watchers and FRC Depth 3 Headless Bloodletting Beast) 728 times for that. And if not for PS Plus, that would take multiple thousands of hours because you'd have no access to glyphs meaning you'd have to farm the materials for each dungeon on top of not being able to backup save before the Depth 3 Headless Bloodletting Beast to keep yourself from having to kill the other two bosses each time as well.
No game with a system like that in place just to optimize your weapons should ever be called great. People saying "it's optional" are on some heavy cope. Playing the game is optional. Breathing is optional. Everything is optional. But we as a species don't tend to go for what's optional, but for what's optimal. And in the game, what's optimal is hidden behind the worst system in gaming bar none.
Agree trick weapons are gimmick and not a necessity in beating the game. I bet lots of players only played one form of every weapon way more than its counterpart. Like why would I use a short axe when there is a long axe or a stick sword when I have a big sword, or a mere handle than a giant circle saw.
Agree also with transform attack sure it has slightly bigger damage but with longer animation it will likely get you killed when spam R1 is way more viable.
I had to power through CD even though I am so bored looking at the same looking place and also the games 50 shades of grey didn't help me like to look at the environment.
A lot of skill issues, but hating chalice dungeons is just lack of taste. I would have liked to see them developed upon further, if anything.
@@zusty9589nobody wants to play the slogfest of chalice dungeons with repeat bosses
Nothing is perfect my man. I think you confused a bad game with a flawed masterpiece.
Best comment I've read. Perfectly sums up the entire discussion. If you watched your favorite movie 100 times, those bad or slow parts would become a lot more apparent.
I have to ask you, what games do you view as a genuine 9/10 or 10/10? How exactly do you rate bloodborne? I believe BB is a 9/10 game along with Dark Souls 3, Salt and Sanctuary, Remnant 2. Hell, I would say Nioh 2 is a 10/10 and peaks any other souls-like I have played, including all the soulsborne (I still need to play Elden Ring, my pc is too old to run it properly, and play through Sekiro, if we want to act like this game is an actual souls-like/soulsborne here). They are clearly better than games like The Surge, The Surge 2, DS1, DS2, Remnant 1, and Nioh 1, which I believe are all 7/10 or 8/10 games. Do you at least view BB as a genuine 8/10 game? If we say 5/10 is average, 6/10 is above average, 7/10 is good, 8/10 is great, 9/10 fantastic, and 10/10 is nearly flawless (perfection doesn't exist), would you really not consider BB to be a great game?
Also, I'll leave you with my biggest gripe of BB. I fucking hate how you can only dash when locked-on. I really wish they went all in and made it so you dash at all times. Sure the roll has the same exact i-frames as the dash and you can do the same attacks out of it,and does make you go farther, but it still has a tradeoff of having more frames. I just finished a BB run where I was constantly locked on to all the bosses, and that was quite annoying ngl. I just want to constantly dash.
I don't really like to quantify things like that. For example, I think that halo 3 is a perfect game therefore a 10/10 however I definitely think that elden ring is a better game than halo 3, and yet I don't consider elden ring to be perfect. Its a matter of perspective I guess. Like halo 3 did everything it set out to, but elden ring does so much more that some of it was definitely going to be flawed. If I had to put a number on it, I would say that bloodborne is 8/10 or so. Taking all things into account with lore, level design, Dlc and all
@@jesterofjuice5132 That just seems like a problem with your own rating. I will genuinely recommend people to play nioh 2 over ds3 or BB any day of the year because my rating system should reflect what I value in games. I know there are things in Nioh 2 some people won't enjoy at all, but I'll gladly make arguments to convince them why I believe it is one of the best games in my own world view. I really enjoy Shadows of Yharnam in Bloodborne, I went through all of ds1-ds3 and bb this past month, and I just made a tier list of all the bosses based on what I found more appealing to fight than others. I prefer fighting SoY over shit like Nameless King any day of the week, which I know a lot of people love, even though the wyvern phase is actually just boring af. I prefer Kalameet and Sinh over Midir too, Midir isn't a dragon fight it is a lizard with wings that sometimes uses them. I'll defend my takes because there is so much subjectivity when it comes to media in general. Btw, I really like Mergo's and Gerhman's fights. Gerhman is a top 5 boss in BB, and a top 10 boss fight for ds1-ds3 and BB too.
Anyways, it is really weird how you are kind of fine with being overall super negative towards a game that you view as an 8/10. I don't expect you to sing constant praises, but it is really weird how you make a video where you want to act like you don't like the game with some inane critiques overall. You complain about grinding bullets, when you can press up on your d-pad to get 5 bullets at any point in time. You can even rally this damage that you take for your blood bullets. You complain about risk free parries, but you aren't forced to partake in the parry system to begin with, let alone forced to take parries from range. This complaint is on the same level as complaining about using pyromancy, poise, shields in Ds1, rapier in ds2, and sellsword twinblades ds3 and there is probably more shit that you can argue is quite cheesy too. You also dislike back stabs, which is a clear sign of actual skill improvement. What is so bad about having an actual decently high skill ceiling overall? Backstabs during a boss fight still requires you to understand your openings for a back stab, especially if you use slower to charge weapons. It is an inherently more skillful version and cooler version than backstabs in ds1-ds3. Sure you can backstab bosses in BB, but that is incredibly sick. Plus, it isn't like BB is still not as hard, if not harder, than Ds3. Idk about you, but I think Orphan of Kos is harder than Gael. What is funny is you can cheese both of these bosses too. You can cheese Orphan with backstab spam and you can get Gael stuck in certain areas of his arena. Just the idea of being able to bully someone like Orphan because you understand how to stunlock him is a great way to show how far you have improved in a video game. The visceral system is phenomenal.
You are insanely critical about the trick weapons, when they are a clear improvement upon the games before them and arguably still better than the weapon system in ds3. I rather use trick weapons than power stance ds2 any day. These are 26 weapons that inherently equate to 26 different categories. The beasthunter saif, saw cleaver, saw spear are all pretty similar to one another, yet they are still less dissimilar than even weapons in ds3 that are in the same category. I sure love my fucking 10+ daggers and 10+ straight swords in ds3 that I can totally tell the difference between :). I sure love having a weapon like the Great Corvian Scythe being objectively better than the Great Scythe. I totally can tell the difference between pikes and spears and they are totally more different than the saif/cleaver/spear. I really love the whips and how they totally aren't purely hot garbage. The existence of trick weapons allowed ds3 to have the idea of friede's scythe, all the ringed weapons, valorheart, etc. Oh and I really love that I have to farm certain mobs in ds3 for certain weapons and armor, just like I know I'll have to do in Elden Ring too. The trick weapons are and will always be the best weapon system fromsoft has made. For bloodletter, If I want faster charged r2's and to be able to parry I can use the tiny version, if I want the range and bloodtinge damage I can use the blood version. For Amygdala Arm, If I want more range and less damage I can use the transformed version, if I want less range and more damage I can use it while untransformed, and both versions are one handed. Also, I can run a pure blunt built on the amygdala arm and never transform. It is kind of funny how you care a ton about the parry system so much that you'll gladly disregard blades of mercy and rakuyo just because they can't parry too. Btw twin blade weapons didn't exist until BB, so these weapons were the first true existence of them. Sure, you can give ds2 credit for power stancing first, but that shit required you to understand the rule of 150% in stat requirements and also what weapons can be used with one another. Also, for BB the uncanny and lost versions are a sick idea too, probably a bad execution though.
Finally, I do think you made a comment about like the first 3 boss areas being the best part in this game and you felt like there was a major drop off, but I believe that is tied to just how much you enjoy the bosses. You know I like SoY, witches and rom can burn though. Also, I would say there isn't really a genuinely bad area in BB either. The worst area in BB is probably the upper cathedral ward just because of it being brain sucker galore. Nightmare frontier is the best poison area in the fromsoft games I have played, even if they tried to make it harder with the boulder throwing children.
@@jesterofjuice5132 Why would you call BB "mid" and then rate it an 8? That is seriously clickbait stuff, mid means mediocre or average (as in, 5/10) and say what you will, the game is certainly not average compared to the games that came out in 2015 or frankly after.
@@CalShroon I got 8 and a half minutes through this video and thought pretty much everything you have just said. It just sounded like the guy didn't even understand the game well despite how much he played it. I spent more time reading and enjoying your comment than the video itself.
I won't be watching anymore of it as I believe he has a very flawed perception of games and understanding criticisms of things he enjoys.
@@jesterofjuice5132 "8/10, Mid Tier" **
You played it so much for someone who didn't enjoy it much. I liked the game but didn't come close to the amount of time you put into it.
Great work on going so deep into game and providing this in depth review 👏
Twink is the battle that makes me stop playing with each NG cycle. You drop into the second stage to only get hit by his instakill.
you're quickly becoming my new favorite niche video essay creator
It is one of my favorite games, but yeah I don’t agree on the “best game of all time” or it being “the best From Software game” because the game has been beaten by Elden Ring in a lot of aspects, we can say it with deep critical assessment even, the game is pretty flawed. That being said, game is fire. 🔥
Thankfully it seems you didn't delve into the Chalice Dungeons. I'm sure your criticisms would only grow lol.
Sir, I wish to extend my compliments to you!
I expected a tired attempt at clout-chasing and obvious contrarianism towards my favorite FS game, but you had truly done your homework!
I ended up even agreeing with a few of your points, which are longstanding gripes for anyone who loves this game.
Most of all, I appreciate that you tried to find flaws in universally liked mechanics and ideas, in a game that's universally acclaimed and beloved.
That said, a great deal of your points come off as that - trying. You wind up too much, swing too hard and the resulting point is an awkward dud that makes me go from intrigued to frowning within a paragraph.
It takes confidence and skill to even attempt to do what you did in this vid, still! Keep it up, you've earned a sub!
Ebrietas dash consistent dodge I came up with: When you see the wind up, unlock and dash to the side.
Never got hit when I did that.
It’s nice to see a video like this not because I want contrarian opinions but I always felt like the bloodborne praise was really overstated. I felt like you could find NUMEROUS issues with it and make a proper critique. It’s nice to see someone take a crack at it. I agree with almost the entire video too. Basically put into words my issues with the game.
nah its as good as I remember. As in I played it and *still* play it **despite** what I hated about it from day one. Love the look, love the world, love the story. Love exploring. Hate how the bosses are almost impossible to execute even if if know what to do. I prefer boss fights that require brains to beat, not finger speed or level grinding. Hate how as the game goes on it becomes less about exploring and more about just boss after boss. Anyways, how much you've played it gives you a good perspective. People complain about people not knowing something and criticizing and yet also discount people who have all the experience and want to make criticisms. Good video.
I've felt that Bloodborne's combat was a gimmick ever since I first picked up the game. That was purely due to the parry and backstab system. There was no point engaging with the boss' moveset, especially harder ones like Kos, when you could just learn the parry/backstabs for a few attacks, disengage from all other attacks and just bait the moves you can no-risk counter. That made the battles extremely passive and frankly boring.
I love how you cast dispersions on the trick weapon system, but clearly know little to nothing about it. For instance, you complain that only 1 weapon has a "quick folded up form for Hunters and a slower extended form for Beasts, and it's a NG+ weapon."
Dude, my weapon of choice in Bloodborne is the Threaded Cane, which not only is EXACTLY that, but it's a STARTER weapon. It has a cane form and a chain whip form, and neither force you to forgi using your gun. And yet somehow you neglected to even try it, by your own admission.
tbh most people would rank it as the worst weapon in the game. I agree that the trick weapon gimmick works sort of well for it, as both of its variants are about equally as good and useful. problem is, they're also both kinda shit. The actually good weapons, like the kirkhammer, saw cleaver, ludwigs holy blade, the pizza cutter, are all consider the best solely for One(!) of their transformations, rendering the trick gimmick useless.
@@mikhailkalinin6536 In terms of stats, perhaps. Just sayin', though, Bloodborne was my first game in the genre, and I beat all the content with that weapon, including the Chalice Dungeons and the DLC. So even the "worst weapon in the game" is perfectly viable. Hell, it has the unique ability to hit Queen Yharnum beyond her stunlock range, which really came in handy back then as a new player.
It also has the side bonus of essentially making Bloodborne the best 3D Castlevania ever made. :P
The main arguments for the game being mid is the fact that you have to buy a magic box from sony to play it . And the fact that is in 30 fps , my first soul game was ds3 and i found 60 fps laggy , i wonder how 30 would feel. In my opinion the best soul game is code vein just because i have 240 fps on it and the gameplay is generally more smooth . Give it a try if you don’t believe me , for the best experience possible play with the in game music and watch al the cutscenes you’ll be surprised on what a game you slept on .
Remember? TF dude... still playing it every day.
Sekiro and Bloodborne rank as 2 of my favourite games of all time - likely because ive only played through them once each. To me they never wore out their welcome (i have never liked overly punishing games, Souls-Likes in particular).
For Bloodborne it really is the story and setting which won me over, and for why I find the game so captivating. The gameplay for me was also near flawless - with the only real negative being occasional camera issues during some of the boss fights.
Dude I disagree with much of your criticism here, except for your thoughts on Micolash and the One Reborn. MWN definitely isn’t a great fight but I dig the atmosphere and boss arena.
I respect your verve. You sound sincerely disappointed in a lot of the bosses. All of this stuff is subjective, but I appreciate how you are unironically detailing your issues with the game. Entertaining video man, thank you.
I appreciate your understanding. I love Fromsoft games and I think a lot of people believe that to love something you have to ignore the flaws. I personally love these game partially by tearing them apart, and partially by comparing what I consider incredible to the failed bits of the past in order to reinforce their quality in my mind
the game is mid just accept it. this game doesnt even compare to elden ring
@@jaydanhadley ER achieve what B could only ever dream of.
@@jaydanhadley Only people who got into souls games with ER would say something like this. If that's the case, no one should respect your opinion. That's like playing Uncharted 4 as your first Uncharted and then saying the 2nd one sucks. BB was a masterpiece for it's time and much better than the ones that came before it. Like with all games, they get better as time goes on.
@@tlothompson6935 it really wasn’t better then the games before it. And I’ve played all souls games and 100% them too, i definitely am not “new” to them. Dont cry like a baby because people call bloodborne trash.
I respect your opinion but hearing Bloodborne is mid made me foam at the mouth 😳
Yeah, I just recently finished the game once again. And you are absolutely wrong in pretty much every sentence you said... But you do you
It's a 40 minute video and every sentence I said was wrong? lol Also I gave a bunch of complements to the Dlc fights and the aesthetics of the game. Was I wrong then too? I am glad to hear you enjoy the game. I was obviously not trying to take away from anyone's enjoyment of the game. I simply believe that nostalgia has blinded people and that the remaster, remake, reboot culture is toxic an money hungry
@jesterofjuice5132 Don't ever try to reason with a cult member bro😂.
Bloodborne has its issues, but it was like what Dark Souls 3 was for you, to me. It was my first true experience with souls like, and it will always sit at the top of my chart for Souls games. That said, I can still acknowledge its flaws. It will always be the masterpiece I remember it to be, but I can respect that not everyone will have that opinion.
I love Bloodborne but I definitely agree on your takes about the bosses.
Matthew Matosis still has the best critique of the post DS1 souls games.
I personally disagree due to it being my first soulsborne ever. And such an amazing story and game but the late-mid game really sucked and got boring for me. dlc still straight cracked though.
I still find myself coming back for the Dlc
@@jesterofjuice5132 the man the myth the legend
greetings from australia
This is what happens when you get ppl who play Elden Ring 1st and then go visit the older games. Elden RIng would not exsist if it were not for DS, DS1, DS2, BB, DS3, and Sekiro. Comparing ER to a game that is 10 years older is ridiculous to the point of being offensive, lol.
If you hyper focus on one element of any game, you'll find flaws. For me, BBs story and atmosphere are just as important as the gameplay. Agreed it doesn't need a remaster. Just a 60 fps, PS5 patch.
13:02
"Maybe this is gonna be an unpopular opinion..."
I probably would've let this be the title of the video.
man they're beating your ass in the comments lmaoo
You are truly the 10th dentist here, love the video
How so? Nobody here even addresses my points, and when they do it's way more of a respectful disagreement. Also I have more likes than dislikes on a video where I criticize a game with one of the most delusional fan bases ever. I think I'm doing something right lol
@@jesterofjuice5132 Agree the most delusional and stuck up fans in Souls game and souls fan are already a stuck up by default.
Chase micholash unlocked
I agree with some of your points, mostly about bosses, Mergo's wet nurse was my final boss when i first played and honestly it was one of the most underwhelming final bosses i've ever fought up there with Nashandra. Also the whole remaster thing, i would love 60fps but i agree completely that it doesn't need a remaster, if there's something absolutely flawless about Bloodborne it's the visuals. I disagree with many of your points but i respect your opinion, great video!
Also, please play AC6 if you haven't, i notices you didn't mention it at all at the end and it was probably because it's not really a souls game but it's fantastic nonethless.
I wrote the script for this before ac6 came out but also at the same time it clearly turned out to not be a souls style game, like you said. I also enjoyed it quite a bit
@@jesterofjuice5132 ah, i didn't consider that, glad to know you enjoyed it.
You lack insight my boy
Most games are not as good as you remember ngl. As we get more updated game design and controls, older games would no doubt feel more dated and clunky to play. However, that doesn't take away what they manage to achieve when they first released and how it benefited future titles.
I just know one that for me, a remake of ds1 and bloodborne would be good, probably ita more cause i love them but a remake and adding some new moveset or even weapons but i know, this will probably never happen and maybe its good that way. Nice video ❤
This is, at 30 fps in all it's glory, one of the best games ever made, if its not completely finished. I get that being controversial garners views, but cmon.
21:40 - "Micolash is a very interesting boss. Sure he does not impose a big challenge and he is very simple, but he is a different type of boss that requires you trying to chase him as you are followed by other enemies. The arena is a bit confusing and you can even get lost.
Not an amazing boss, but a fresh air that does not last that long, so it reduces the chance of being annoying"
This is why I enjoy when you say stuff like: maybe even after all I said you still enjoy it.
Because people value different perspectives. Its also why I dont like when you say the opposite, claiming its impossible someone think a fight is good.
Bloodborne was my first Souls, and I died a couple of times to the witch and it was a big fight to me. Same to the beast at the church that has poison, that one was a huge challenge.
Today they are average to me, but when I first fought them, they were memorable.
Sometimes we forget we are "pros" at these games. I imagine Elden Ring wad such a different game for the new players.
Micolash is the best-worst boss
@@arthurhuynh1913 Hes a meme fight and we love him for it
Every game has flaws. By becoming so accustomed to those flaws due to playing the game a hundred times, doesn't make it a "mid" or bad game. The first time you and everyone else played it, you thought it was a masterpiece and it was for it's time. The small flaws grow and grow and get more annoying with each play through for sure. It's not a mid game though. Stop trying to be the guy who hates things that are loved just for views. Apparently it's not really doing you much...
I dont disagree that bloodborne is not perfect, but I personally dont place as much merit on the boss fights. For me it's the immersive nature of fromsoft's worlds. A bad boss fight that feels like it belongs is good enough. I think thats where people fall in love. I do agree a remaster would likely suck tho. Im just upset they didn't reveal fuckin Shadows of the Erdtree at TGA!
I accept your critique of Rom, and I'll raise you a fire giant and foreskin duo.
The One Reborn is pretty fckin cool and atmospheric.
I agree that Bloodborne ais mid, but for totally different reasons. Your argument seems to focus on being such a giga-alpha-xeno chad that you can one shot every boss on first try at SL1. You don’t talk about anything but the bosses and your position on the bosses is basically that you are such an inhuman freak you can just waltz through all the fights with no challenge. Fair enough. The world is big and there are lots of people and some one out there is going to be a terminator. But most people will find this game hard. I did. But my problem with BB is that it’s boring. It strips away everything I find interesting about souls games. I play souls games for the RPG elements, for the builds, for the variety in gear, and for all the different ways to play. BB like it’s horrible brother Senior has none of that. For you the bosses are the game. For me the bosses are the obstacles that block forward progress that I struggle through to get back to the game. So yeah I agree BB is not what people make it out to be, but it’s definitely for totally different reasons.
An adult "man" using the word mid. 💀
Good video. I'd watch your thoughts on DS1
I played Bloodborne three times and I gotta say I enjoyed it a lot. But I understand your criticism. The game could be so much better, especially the bosses.
"An overwhelming amount of boss fights pit you against 3 to 30 to even infinite amount of enemies" can you please explain that sentence?
I gotta be honest, it's hard to take this video seriously. It seems like a troll but you make a point at the start to say you're not being hyperbolic. I'm totally open to a critique of Bloodborne, but a lot of what you said here really confuses me
I just found your channel and really liked your Starfield and LotF videos. After seeing this, frankly I'm at a loss.... Maybe consider remaking this video
“If you don’t like it, just try beating it a lot” I see you took that to heart with lords of the fallen 🤣🤣🤣🤣. But I do agree with you on this game. I like it and I think it is a good game still but I don’t think it’s as good as people say it is. I will never understand the hype behind this game.
After having played the majority of Fromsoft's catalogue and only just going through Bloodborne now, I hard agree with the basegame bosses being fairly mediocre. There's so many easy gank fights in a game where the combat system shines most in a 1v1 fight vs. an aggressive weapon user. Of course, the obvious retort would be that difficulty isn't everything makes a boss good etc., but the whole vibe of the game is that you're an immensely skilled hunter and even then the odds are still stacked against you, and if you've played the later games, the basegame bosses are mostly snoozefests that you beat in one or two tries while not even knowing their moveset at all. The narrative and gameplay feel disjointed in regards to that particular aspect. The DLC bosses are quite a bit better, I wish they had Old Hunters level bosses all the way throughout the basegame.
Blooborne has cummdungeon, does any other game have the cummdungeon? No? Why? Because they're all bad games and the only good souls game is bloodborne.
Obviously, this is a joke
Why didnt you point out the flaws outside of boss fights like the lack of build variety, samey areas etc.
Trash Chalice Dungeons, lots of jankiness, Blood vial farming, Medicare boss roster in the base game that is only saved by the DLC, still not good enough of a roster, a LOT of enemy repetition during the base game, even the DLC uses a lot of the base game enemies, and then BB fanboys talk about how Elden Ring’s repetition, an open-world game, which has way more enemy variety, boss variety, and better quality than BB could ever dream of, but I digress.
I watched both this and your LoP analysis, agree with all you said in both, but am left confused by why I enjoyed Bloodborne much more than LoP. You do focus very heavily on the gameplay in this video. I think what makes Bloodborne, as well as Fromsoft's clunkier older titles, so well regarded even today is their oppressive atmosphere; how you feel when navigating through its levels. I will never forget the time I had descended blightown and was desperately searching for the next bonfire, having no idea which direction to go (I went towards the tree). Of course there is no replayability in this experience, but it's something I treasure and reminiscence about even today, and which leads me to encourage others to play the game to experience as well. I never felt like this playing LoP.
Souls games are full of moments where you get to overlook the next part of your journey and it just fills your tummy with butterflies knowing you'll get to explore this mysterious place. There was never such a moment in LoP - navigating areas felt like a chore and I just wanted to get to the next boss.
In Bloodborne this goes hand in hand with the Lovecraftian setting. Entering Yahar'gul with its eery choir playing, to a background of gothic architecture draped in a mysterious purple colour filter. Then seeing the terrifying lesser amygdala perched to the side of buildings. It's an amazing audiovisual experience. I never cared much for stories, and when I watched your LoP video I realised I missed probably 95% of it.
The atmosphere of souls games - crafted by the careful interworking of level and environmental design, world building and music is something I cannot live without. This is the reason why I regard Fromsoft as being in their own league, and soulslikes, even as great ones as LoP, always falls short.
Games are more than the sum of their parts; What makes something great can be pretty intangible at times.
Straight waffling
Agree with all you said. A bankrupt masterpiece good thing there will never be a sequel. BB fail hard and SONY would rather shut up than lose millions again making a sequel.
I replay this game on a semiannual basis, and I tend to stop playing right after the fight with Vicar Amelia, maybe Darkbeast Paarl. If I can beat Rom and Micolash in one try, I'll keep playing, but I'm always disappointed by the Wet Nurse and all of the final bosses.
yeah i remember buying this game up in 2021 getting 2/3 of the way through and just getting bored then went and played sekiro and had a blast with that, i picked it up again this year in October because halloween spooky vibes and beat it with the dlc cause i bought the deluxe since it was on sale maybe if i didn’t see the fans overhype every detail of this game i would’ve enjoyed it more but it sits at a 6.5/10 for me the world and atmosphere carries it heavy
Same for me I really loved the dlc best content in the game loved the bosses but the base game bosses made me sad
What's wrong with the base game bosses? I thought they were pretty cool.@@whatanamewrandomthings3474
6.5? Nah you gotta be coping
You chose right, Sekiro is Froms best game to date, hell it’s my favorite game ever. Bloodborne was my first Fromsoft game a few years back, it lead me on a journey of 1,000+ hours of all the soulsborne games I missed out on over the years, now easily my favorite game studio, but yeah I really like bloodborne but it’s def 1. Sekiro, 2. Elden Ring, 3. Bloodborne
Love blood borne but this is a very well made video, new sub
I think youre just too sleepy and depressed to enjoy the fine things in life
I need that ds 1 video
Knuckledragger
I thank you for putting into words what my thoughts and feelings could not these past years. This was genuinely a breath of fresh air and I look forward to more in the future.
Fuck me that Gerhman bit had me rolling