Handy hint: an unconnected wire is a null signal. There is no need for a signal generator set to null, just leave the input to the logic gate unconnected, and it is null by default. That can save space in logic circuits.
Love your video so much, discovered the game with your serie I cant stop playing now. keep uploading love how you explain stuff. You should do a blueprint review video could be cool to send you some and got you opinion :)
Around 19:00, your null check circuits can be simplified... You shouldn't need to have an equals operator with a null signal to compare to your shape signal, as the control gate is controlled from a true/false signal, and any shape signal is treated as true and a null shape is treated as false. So you should be able to just send the input straight to a control gate, and through a NOT into another control gate. The first control gate (without the NOT input) just sends the original shape signal through when switched on, and the other control gate, can send the 0/false signal through.
Yeah I thought my null check was doing something dumb I just couldn't figure out how to get the signal to become a zero when null but a shape when not null
I told you the same thing as mccarl1978 the other day. Your null check is wayyyy over validating the signal. It's literally 4 tiles. 0 input to gate. gate output to shape wire. gate condition not shape wire. (4th tile is the wire from the output back to the shape wire) The shape wire will either have a shape on it (NOT evaluates to false, no conflict with 0), or it wont (gate is on, 0 is passed, but there's no signal on the shape wire to conflict.)
yeah sometimes I tunnel into an idea and lose perspective and do something weird and overcomplicated. I will notice the next day when I edit the video lol but by then its too late
The only modification to that circuit that would've made it work as intended is adding the stack-destack right at the beginning. Even better, you had just enough room to grab each half from where it's created to an and gate to create the bypass logic *completely* without the auxiliary platform.
Stack it on itself then unstack. Amazingly simple. Brilliant move
Every now and then my brain does pop out an optimised idea!
Handy hint: an unconnected wire is a null signal. There is no need for a signal generator set to null, just leave the input to the logic gate unconnected, and it is null by default. That can save space in logic circuits.
But you need to compare if it's null, that's what the signal generator is for I believe. If null you change it to 0 to keep the belt filters going.
Love your video so much, discovered the game with your serie I cant stop playing now. keep uploading love how you explain stuff. You should do a blueprint review video could be cool to send you some and got you opinion :)
I hope you have a lovely learning adventure as I did!
Around 19:00, your null check circuits can be simplified... You shouldn't need to have an equals operator with a null signal to compare to your shape signal, as the control gate is controlled from a true/false signal, and any shape signal is treated as true and a null shape is treated as false. So you should be able to just send the input straight to a control gate, and through a NOT into another control gate. The first control gate (without the NOT input) just sends the original shape signal through when switched on, and the other control gate, can send the 0/false signal through.
Yeah I thought my null check was doing something dumb I just couldn't figure out how to get the signal to become a zero when null but a shape when not null
I wonder if you could put the switches on the top layer for a 1x2. That would leave the bottom for a bypass and the middle for circuitry.
⭐👍💖💖⭐
I told you the same thing as mccarl1978 the other day. Your null check is wayyyy over validating the signal. It's literally 4 tiles. 0 input to gate. gate output to shape wire. gate condition not shape wire. (4th tile is the wire from the output back to the shape wire)
The shape wire will either have a shape on it (NOT evaluates to false, no conflict with 0), or it wont (gate is on, 0 is passed, but there's no signal on the shape wire to conflict.)
Yeah unfortunately I never figured this one out on my own. Although I did always have a feeling there was a much more elegant way to do null checks
At 47:58 you over complicated the circuit a lot for no reason. A lot of wiring was not needed.
yeah sometimes I tunnel into an idea and lose perspective and do something weird and overcomplicated. I will notice the next day when I edit the video lol but by then its too late
The only modification to that circuit that would've made it work as intended is adding the stack-destack right at the beginning. Even better, you had just enough room to grab each half from where it's created to an and gate to create the bypass logic *completely* without the auxiliary platform.