Note on portable shield: It can backfire if your opponent is hacking. Hacking beams go right through personal (not bubble) shields and the unit will still have the shield after being hacked.
Hi Rat, what do you think about keeping as fang carry 2 dmg techs on fangs instead of shield? Ignite and +50% depending how game goes, i found shield barely used and really high in cost while 50% can finish medium crap and ignite in case of smthh big, but 2nd dmg could counter photon ignite as finisher did you try smth like that or its too complicated (i usually overthink ^^) lately been testing new builds with carry fangs for fun. Cheers
Hey! The only time I use shield with carry fangs is probably vs Fortress Rocket Punch. But the shield is the best technology for chaff fangs so you really cannot take it off unless you hard force carry fangs every game
Nice video, can be possible to make one to highlight the roles and uses of all the units, the counters and where to position them? I think it can be pretty useful, if you can, thanks.
I played against Linne and i was elite. He got enhancement module follosed by 3 intensive trainings in the next 4 rounds. It was the most bullshit thing ive ever seen in my life. This game overall i think is pretty fair on the RNG front but fuck that game. One of the only times ive ever been generally extremely frustrated with this game.
i used the absorption module on a level 2 wurm i got on a drop and he healed big chunk with each bite it was crazy XD PS: does the barrier item add to the fortress barrier?
I didn't know nano repair doesn't stack with field maintenance i pretty much always slap it on units that have FM thinking it's doing amazing... MY WHOLE LIFE HAS BEEN A DAMN LIE... and i blame Sacco for no reason in particular
@@SurreyEZ Feeding the YT algorithm with random nonsense comments* However, yeah i honestly didn't know that about the nano repair not stacking so thanks Rat Man. When i eventually conquer the earth with my army of cyborg battle otters i will remember this day and spare your life
yea it's good sometimes. In vulcan mirrors for example. But vulcan very oftens prompts a response of overlord, fortress or melter and then the item is not very useful
Barrier overwrites the fort shield no matter the fort shield level. portable shield stacks, it's a different kind of shield. Portable shield doesnt stack with fang or wasp shield
amp core insane good on farseer and improved firepower also insane good on farseer these items can lift up the farseer to a carry that can deal with anything, especially with range and emp.
Other guides:
Double MMR rules: th-cam.com/video/09pbB0q4Vrs/w-d-xo.html
Chaff guide: th-cam.com/video/nFhlX6JG77A/w-d-xo.html
Free unit drop guide: th-cam.com/video/B11kAYjJ6ew/w-d-xo.html
Starting spec guide: th-cam.com/video/8vpGIqMwGYk/w-d-xo.html
Vertical/Horizontal position: th-cam.com/video/5Dr-d-WENSk/w-d-xo.html
Just bought the game, your content is really helping me improve, thanks man
thanks for watching! Glad you enjoy it!
As à 1600 mmr player this still helps alot! Thanks man
Brand new to the game thanks for the guides
glad you found your way to this great game!
"Most damage Items affect the units technology for example fortress anti air...."
Never thought about that!
Amazing content truly! You are going far
Good video Surrey !
Note on portable shield: It can backfire if your opponent is hacking. Hacking beams go right through personal (not bubble) shields and the unit will still have the shield after being hacked.
good share !
0:09 Marksman Assult Mode + Heavy Armor = 570% increase
0:50 Absorption Module(A)
3:07 Amplifying Core(A)
3:56 Anti-Interference Module(C)
4:40 Barrier(S)
Ground Giant unlt only
5:23 Deployment Module(A)
6:33 Enhancement Module(A)
7:13 Haste Module(S)
7:44 Heavy Armor(S)
8:36 Improved Firepower Control System(A)
9:36 Laser Sights(A)
10:23 Nano Repair Kit(A)
11:08 Photon Coating(B)
11:34 Portable Shield(S)
14:17 Steel ball Production Line(A)
15:14 Super Heavy Armor(B)
15:51 Tank(Sledgehammer)Production Line(S)
16:04 Mustang Production Line(B)
16:50 Item Tier List
I like the laser sight on the hacker.
yea it's good. damage item on it is super good as well because it hacks faster. Kind of forgot the unit exists
@@SurreyEZ Hopefully your opponent does too when you use this on them.
Hi Rat, what do you think about keeping as fang carry 2 dmg techs on fangs instead of shield? Ignite and +50% depending how game goes, i found shield barely used and really high in cost while 50% can finish medium crap and ignite in case of smthh big, but 2nd dmg could counter photon ignite as finisher did you try smth like that or its too complicated (i usually overthink ^^) lately been testing new builds with carry fangs for fun. Cheers
Hey! The only time I use shield with carry fangs is probably vs Fortress Rocket Punch. But the shield is the best technology for chaff fangs so you really cannot take it off unless you hard force carry fangs every game
@@SurreyEZ Tested few games, 50% dmg seems much but vs giants was not doing crazy strong as ignite, better keep shield for most games anyway :P
Love your vids
glad you like them! Thanks for watching
Nice video, can be possible to make one to highlight the roles and uses of all the units, the counters and where to position them?
I think it can be pretty useful, if you can, thanks.
thanks for the idea!
one of the best? nah DA BEST PLAYER MORE LIKE
I played against Linne and i was elite. He got enhancement module follosed by 3 intensive trainings in the next 4 rounds. It was the most bullshit thing ive ever seen in my life. This game overall i think is pretty fair on the RNG front but fuck that game. One of the only times ive ever been generally extremely frustrated with this game.
even 1 enhancement module playing as elite is pretty brutal
i used the absorption module on a level 2 wurm i got on a drop and he healed big chunk with each bite it was crazy XD PS: does the barrier item add to the fortress barrier?
The barrier overwrites the fort barrier. So it's 60k barrier. But if you have a lev5 fort for example it still overwrites it even though its smaller
@@SurreyEZ thanks, your guides are a life saver
I didn't know nano repair doesn't stack with field maintenance i pretty much always slap it on units that have FM thinking it's doing amazing... MY WHOLE LIFE HAS BEEN A DAMN LIE... and i blame Sacco for no reason in particular
i approve of your blame
@@SurreyEZ Feeding the YT algorithm with random nonsense comments* However, yeah i honestly didn't know that about the nano repair not stacking so thanks Rat Man. When i eventually conquer the earth with my army of cyborg battle otters i will remember this day and spare your life
absorption modul i like on vulcan too
yea it's good sometimes. In vulcan mirrors for example. But vulcan very oftens prompts a response of overlord, fortress or melter and then the item is not very useful
Does barrier and portable shield stack with Fort shields?
Barrier overwrites the fort shield no matter the fort shield level. portable shield stacks, it's a different kind of shield. Portable shield doesnt stack with fang or wasp shield
Nothing in D or E tiers? Only 1 item in C tier?
You clearly didn't actually watch the video lol 😅
amp core insane good on farseer and improved firepower also insane good on farseer these items can lift up the farseer to a carry that can deal with anything, especially with range and emp.
amp core seems wasted on farseer, it has such long range ur wasting the tank potential
@@artlessmammet2456 fartseer has a ton of hp, he might be wanting it to tank with amp core without range tech
@@artlessmammet2456 think about a late round stand off between a farseer and a giant, then hp bonus matter too.
Absorption is also decent in Fraser with its medium fast fire rate
Does portable shield item stack with shield upgrade on wasps\forts?
on wasps and fangs no, on fort yes. Different kind of shield on forts