Yeah man, this drove me crazy for like 2-3 weeks because there was literally no documentation on most of this and so I had to figure it all out on my own.
@@unrealdevop seriously. I struggled so much with this, if you didn't show that validation filter, i don't know how much time I would spend trying to figure it out. Thank you so much!
@@arbpacman Yeah for sure, more changes are coming in 5.5, they have improved the UI, adding more icons. They have also added a State Tree Task for EQS Queries although I can't yet seem to get it to work...they are likely still working on it though idk. Could be a pre-requisite to get it working too though.
Hello, blogger. When I started watching the tutorial videos from version 5.4, I noticed that in the "Smart Object" definitions, specifically under "Default Behavior Definitions," there isn't the "Gameplay Interaction Smart Object Behavior..." mentioned in your video at 2:24.
In UE5.4.1, I downloaded the Matrix asset pack, but it doesn't include the bench smart object functionality, leaving me unsure of what to do. Additionally, it seems that some configurations are different between version 5.3 and 5.4.
@@yujack5910 The interface is different but other then that it works the same except some things were actually fixed, that was why I upgraded to 5.4 As far as the Gameplay Interactions Option, you need to enable the Gameplay Interactions Plugin. It Extends the Smart Object System with new features that are really required to do what I did in this series.
thanks bro!
Yeah man, this drove me crazy for like 2-3 weeks because there was literally no documentation on most of this and so I had to figure it all out on my own.
You are amazing
Appreciate it.
@@unrealdevop seriously. I struggled so much with this, if you didn't show that validation filter, i don't know how much time I would spend trying to figure it out. Thank you so much!
@@arbpacman Yeah for sure, more changes are coming in 5.5, they have improved the UI, adding more icons. They have also added a State Tree Task for EQS Queries although I can't yet seem to get it to work...they are likely still working on it though idk. Could be a pre-requisite to get it working too though.
Hello, blogger. When I started watching the tutorial videos from version 5.4, I noticed that in the "Smart Object" definitions, specifically under "Default Behavior Definitions," there isn't the "Gameplay Interaction Smart Object Behavior..." mentioned in your video at 2:24.
In UE5.4.1, I downloaded the Matrix asset pack, but it doesn't include the bench smart object functionality, leaving me unsure of what to do. Additionally, it seems that some configurations are different between version 5.3 and 5.4.
@@yujack5910 The interface is different but other then that it works the same except some things were actually fixed, that was why I upgraded to 5.4
As far as the Gameplay Interactions Option, you need to enable the Gameplay Interactions Plugin. It Extends the Smart Object System with new features that are really required to do what I did in this series.