Don't Miss These PERFECT Low Level Player Reward Magic Items In D&D

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  • เผยแพร่เมื่อ 3 ก.ค. 2024
  • Magic items are fun but it is hard to know when to hand them out. Check out this list to find 10 Low Level Magic Items To Add To Your D&D Campaign.
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ความคิดเห็น • 51

  • @minnion2871
    @minnion2871 ปีที่แล้ว +67

    Dwarven Walking stick sets your move to thirty you say? (Tosses it to the monk) Ha! Now you're slow like the rest of us!

    • @dungeonsanddice
      @dungeonsanddice  ปีที่แล้ว +14

      Now the monk can walk up walls with or across water with a fancy cane.

    • @minnion2871
      @minnion2871 ปีที่แล้ว +15

      @@dungeonsanddice Somehow a guy casually strolling up the wall or across the water with a walking stick might be more terrifying than him running across the water and punching you in the face repeatedly.... (Probably because your brain would have time to process what he is doing before being rattled around by his fist or a roundhouse to the face.)

    • @LordDany
      @LordDany ปีที่แล้ว +3

      @@minnion2871 indead it would be scary slowly walking up the wall or Over the river

  • @AGO339
    @AGO339 ปีที่แล้ว +26

    i feel like a somewhat stronger version of pipe of smoke monsters would let you create a 1-foot cube smoke creature that lasts for a full minute and you can give commands to controll up to say 30 feet, but literally disappears after any forced movement through it. a great way to distract some big brute. maybe blind for a surprise round, and so on.
    mostly harmless and cant over use as it would take an action to conjure another smoke monster, and maybe has limited charges per day.

  • @johnandersonii
    @johnandersonii ปีที่แล้ว +13

    Good list, and damn the overpowered creativity, full steam ahead on immovable rod! Every party gets one! Even if they do something way overpowered with it that somehow short circuits an entire set piece encounter ... it's always amazing! When they pull off something OP with an immovable rod, it's usually exciting, hare brained, and either comical or mind blowing. Definitely worth the heartache of seeing the villain you thought was going to give the party a drubbing not be able to get out of their sanctum via the door..
    "So, you aren't going to fight him?"
    "Nah, let him starve in there for a few days, we'll come back and see if he still kicking."
    (Barbarian doesn't know the door opens inward. Vilian opens the door and slams face first into the rod on his way out. )
    Had a party drop it out the back of a carriage, on an overcast night, when they had two other carriages in hot pursuit.... The carnage! The poor horses!

    • @dungeonsanddice
      @dungeonsanddice  ปีที่แล้ว +1

      Had a right chuckle at that last bit. I may use that on the PC's carriage next time they ruin one of my encounters ;)

  • @kylethomas9130
    @kylethomas9130 ปีที่แล้ว +8

    My wording for the Horn of Silent Alarm is slightly different.
    "One creature of your choice can hear the horn's blare"
    Doesn't say you have to know the individual.

  • @xaosbob
    @xaosbob ปีที่แล้ว +38

    Great list, and I really like your choice of filming outside. It's distinctive and refreshing.

    • @dungeonsanddice
      @dungeonsanddice  ปีที่แล้ว +2

      We'll let DM Johnny know. We had a conversation on that just yesterday, is is better to film inside or outside. Appreciate the feedback! 😄

    • @TheEncouragementKid
      @TheEncouragementKid 6 หลายเดือนก่อน +1

      big time

  • @Godnando00
    @Godnando00 ปีที่แล้ว +7

    I really liked the horn and the pipes, thanks pal

    • @dungeonsanddice
      @dungeonsanddice  ปีที่แล้ว

      Sometimes the simple items are the most exciting :D

  • @alexg6353
    @alexg6353 ปีที่แล้ว +8

    I liked this list, most lists like this have the same items, this had some different ones, I liked it

  • @Geotexify
    @Geotexify ปีที่แล้ว +10

    Instead of the walking stick you could just use the Boots of Striding and Springing which is a legit item and also gives the bearer extra leaping ability too.

    • @dungeonsanddice
      @dungeonsanddice  ปีที่แล้ว +3

      Will have to take a look at that one. We like the walking stick as it's just simple, no issues if you want to avoid the extra leaping ability and whatnot :D

    • @xathridtech727
      @xathridtech727 2 หลายเดือนก่อน

      I feel like it greatly depends on the party member. I don't think my halfling rouge will want that but at the same time bonus action dash at lvl 2

  • @evehellod9776
    @evehellod9776 ปีที่แล้ว +5

    I’m always unsure what to give the players, I don’t want to give them strong magic items at every place, but I also want to reward them with something other than gold pieces and the like that they usually get, so this is a great list! The Dwarven Walking Stick is a fun idea I haven’t thought of before
    I was also surprised to see you guys only have 134 subscribers, this is really good content! Based on these videos it should definitely be higher

    • @dungeonsanddice
      @dungeonsanddice  ปีที่แล้ว +2

      Thank you for the kind words. We're still quite a new channel so we've got a ways to go :D

  • @davidpaikins3172
    @davidpaikins3172 ปีที่แล้ว +3

    2 in movable rods. And then use them as a ladder. One over the other

  • @francisbond5605
    @francisbond5605 ปีที่แล้ว +4

    you guys deserve more subscribers this is a great format for a video, and it's really helpful, thank you

    • @dungeonsanddice
      @dungeonsanddice  ปีที่แล้ว +1

      Thanks Francis! We're just getting started 😄👍

  • @andytaylor3911
    @andytaylor3911 2 หลายเดือนก่อน

    As a newbie playing there first character I'm a halfing ranger the 2 magic items I really love are goggles of night vision & spider slippers. First sign of trouble I climb up the nearest wall hide in shadows on ceiling i can usually take out 2 opponents with my crossbow before they realise where I am by which time I've moved somewhere else. Spider slippers are awesome for any of the smaller races.

  • @dutchguy977
    @dutchguy977 3 หลายเดือนก่อน

    The immovable rod seems like a good idea to prevent fall damage, use the rod to stop falling, deactivate it rinse and repeat as needed. In fact you could use to climb on nothing as well. Hold the rod as high as you can, activate it pull yourself up deactivate it and quickly hold it slightly higher and turn it on again. Also rinse and repeat

  • @SarlekKG
    @SarlekKG 8 หลายเดือนก่อน +1

    Really great ideas and great items! Definitely gonna use some of them in my Campaign! 😁

  • @Beastmd
    @Beastmd 5 หลายเดือนก่อน

    Amazing. Thank you

  • @insertname7466
    @insertname7466 หลายเดือนก่อน

    The great thing with temp hp is that it goes away when you leave combat. Murdering every pigeon in town square would get real old after the third time, while in combat and getting smacked around.

  • @davidpaikins3172
    @davidpaikins3172 ปีที่แล้ว +2

    As a small race ( halfling) I just buy a dog... and ride it every were.. if it gets fireballed. Which is about the only way they die. Buy a new one forn 25 gp next trip to town. Way cheaper

  • @TheMichaellathrop
    @TheMichaellathrop ปีที่แล้ว +5

    So the biggest change for me between the Baulder's gate, and Icewind Dale games made by Blackisles studios was that while most of the magic weapons in the former were +2 long sword, in the latter you had a lot more writing with histories telling you about the king who had these swords commissioned for this army and this great battle where they were used, and two to five paragraphs later you have a +1 short sword.

  • @odg1190
    @odg1190 ปีที่แล้ว +2

    Clockwork amulet on a Paladin or Ranger with Sharpshooter could do some heavy damage

  • @datafogao
    @datafogao ปีที่แล้ว +2

    Great vídeo man

  • @theobarnes6809
    @theobarnes6809 ปีที่แล้ว +1

    Great!

  • @warrenjoyer9422
    @warrenjoyer9422 7 หลายเดือนก่อน +1

    Well done sir

  • @williamross6477
    @williamross6477 ปีที่แล้ว +4

    No, I will NOT give you two immovable rods that you can use to climb indefinitely high in mid air

    • @Damini368
      @Damini368 9 หลายเดือนก่อน +2

      I WILL give you two Immovable Rods you can use to climb indefinitely high in midair, BUT you better succeed at strength checks that slowly get harder to keep holding onto them - and if you can't you better be able to soak the fall damage that WILL occur

  • @Reefufui
    @Reefufui หลายเดือนก่อน

    1. Very board gamey.
    2. Pretty cool, but I'd rework it like so: Horn, the horn is heard only by the one who blew the horn last time, no matter where he is
    3. Immovable rod is iconic indeed. I don't like an idea of having a buttons on a magic item, so my variant is: Sword +1, a sword that cannot be moved unless held by the hilt while it is not sheathed
    4. Funny, I guess
    5. Just boring, videogameish item
    6. Just flavor, but cool :)
    7. Very board gamey, again
    8. Depends on how magic works in a setting
    9. A bit less boring than a bloody sword, but videogamish nevertheless
    10. Boring
    They are not perfect, but thanks for the video
    A second part was a bit better in terms of inspiration

  • @greenishapples1732
    @greenishapples1732 6 หลายเดือนก่อน

    Nice

  • @DctrBread
    @DctrBread วันที่ผ่านมา

    idk these all seem pretty damn strong

  • @ByTheTrowel
    @ByTheTrowel ปีที่แล้ว

    Immovable rods do not extend. There is also no description of how long it is.

  • @johnmagowan6393
    @johnmagowan6393 ปีที่แล้ว

    I asked where you were in an other video and now I see..... green screen! stupid shrooms got me.

    • @dungeonsanddice
      @dungeonsanddice  ปีที่แล้ว

      It's not a green screen lol 😄

    • @johnmagowan6393
      @johnmagowan6393 ปีที่แล้ว

      @@dungeonsanddice lol the shrooms were good. I was like "That's too vibrant!"

    • @dungeonsanddice
      @dungeonsanddice  ปีที่แล้ว

      @@johnmagowan6393 Sounds like they were a bit too good :D

    • @johnmagowan6393
      @johnmagowan6393 ปีที่แล้ว

      @@dungeonsanddice they were just good enough!

  • @normank1144
    @normank1144 ปีที่แล้ว

    *promosm*

  • @davidpaikins3172
    @davidpaikins3172 ปีที่แล้ว +1

    A roll of a 10 is below average. (Average is 10.5)
    So your not over powered. Your underpowered

    • @Xylarxcode
      @Xylarxcode ปีที่แล้ว +2

      I think you're missing the point. If you're fighting something of which you know the AC, because it's been hit a few times already, you can guarantee at least one hit on it if 10 plus your modifier matches or exceeds its AC. It's basically a tool for guaranteeing one hit on the creature you're fighting.
      Is it great? No, but it's sorta situationally useful. For at least one round, you don't have to worry about getting a low roll. It's especially good if you're about to die and you suspect the creature is very low as well (good DM's will usually give you a hint that the thing you're fighting is starting to look beat up), you can score one guaranteed hit with this and save your life.