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Zombie Onslaught - Cold War Zombies Review Series (OUTDATED)
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- เผยแพร่เมื่อ 16 ส.ค. 2024
- Zombie Onslaught; a mode derided by by many and ignored by even more because they can't play it on their platform lol. Is the critical ire warranted, or were many overly harsh in their initial assessment of the mode? Let's discuss!
Timestamps:
0:00 - Intro
0:25 - Part One - The Good
5:36 - Part Two - The Bad
11:14 - Part Three - Conclusion
12:20 - Outro
Twitter where I shitpost and renderpost:
/ jrrizzoyt
DeviantArt where I renderpost but IN HD WOAH:
www.deviantart...
Credits / References:
Scobalula - Greyhound [used for the thumbnail renders and extracting Cold War's audio files]
Hey everyone, I hope you all had a wonderful holiday! Here's a smaller review while I continue working on my Die Maschine review. I just haven't been feeling that video as of late, so I figured this'd be a fun little way to fill the void until inspiration strikes again.
By the way, I didn't steal the "retrospective" idea from TheSmithPlays. I stole it from a podcast I've been listening to since 2010; Now Playing Podcast. I even enunciated "retrospective series" like Brock for the intro as a little nod.
Also, imagine making a zombies mode a Playstation exclusive for a year. What cunts lol.
Pog 💛
Rizzo can I have a high-five please
Since this is your most recent, can you mention in your Die Maschine review that the Entire Map is Traversable (Meaning you can jump over fences, bars, the main things that you wouldn't be able to jump over in Bo3 or Bo2)?
This is chungus war
THE GOD HAS RETURNED
And the worst part about Onslaught's position as a PS exclusive mode...
That kind of puts it at risk of Treyarch eventually just giving up on the mode and leaving it to rot.
Edit: Funny how two years later, and probably in a couple months time three years, I can safely say that thank fuck I was proven wrong.
Yea why put more work on a side mode that only on 1/3 of platforms that will be ditch after it's life cycle and not the main modes on all platforms. The exclusive deal just ruined any new modes that can happen because it will just be a one off cause one company need a special thing so to bring people to buy there stuff.
Xbox 360 ABSOLUTLEY CARRIED cod, bo2 and bo1 was absolutley carried by Xbox 360 and this is how we get treated
And it comes to Xbox on fucking NOVEMBER
@@sirpizza2044 Exclusives suck regardless but back in BO1 and BO2 the DLC was available to Xbox for only a month... Not an entire year of holding content from 2/3 of the player base.
@@KingKiller221 like I said a one off mode just like survival in mw as soon it hit pc and xbox it was mostly ignore and it was nothing new to it cause why update or improve it if 1/3 of platforms have it and be the least played mode.
The mode is those weird waw and modern warfare servers that have zombies modded into the maps.
WaW has those types of mods? Would you mind giving me a name because that sounds pretty cool.
@@Adcts It was cod waw multi-player servers they're almost everywhere on that game
@@Adcts I've played them before and there the fastest way to level up in any cod game (not counting boost servers)
@@mimbomimbo boost servers?
@@2fpsdoggo those mw2 hacked lobbies
Thesmithplays: Stops retrospective
Jr Rizzo: Fine I’ll do it myself
I love how the oneyplays references have been picking up in frequency on here
When I play Onslaught I can’t get past the fact it’s Tags “boss fight” on multiplayer maps. This just screams laziness to me and I never find myself enjoying it. I’m glad some people are though
To me, I've heard enough praise of that "boss fight" to think this gamemode could be great with the right fixes.
This is so cool! Am I right my fellow Xbox/PC gamers?!
As a PlayStation player, even I think it’s dumb that it’s a PS exclusive mode. My friend is an Xbox player and I can’t have him join my party to help grind out camos. There’s even intel spawns in onslaught that only PS players can have.
@Classy Ducks amen that’s the absolute truth
@@floyvlogs1754 yeah and in die maschine they even have quotes like " this portal looks like the others we have encountered" and I then realized what other portals has Requiem encountered and yeah it kicked in real quick
Atleast if you play xbox and pc if you play cod your console isnt as loud as a jet engine
Yes!!!!
Dead Ops review soon? Always wanted to see someone give it a bit more love.
Brit Animations I support this WHOLE FRIGGIN HEARTEDLY! Even if he just rips into it.
@Super Fly no u
Dead ops needs a permanent first person mode
@@bigboi3604 agreed
115 likes? ( ͡° ͜ʖ ͡°)
I think a good way to go is, after many surges you start getting gold weapons and maybe even pack a punched weapons.
And to get the gold you basically have to do the exfil type of mode.
There's something very 'bingeable' about your videos Rizzo. Having a constant stream of Information along with some stanky memes streaming into my ears whilst I do something completely different Is nice.
I love how you manage to blend funny jokes and serious conversations in your reviews
I feel like this was created just to make the contract with Sony of "Exclusive mode". Not the other way around
Since I'm on PC this time around, I was curious to see what Onslaught was all about to see what I was missing. Since even before Cold War's launch, however, much like the mode's 50/50 identity crisis, I didn't have an interest in the mode when the trailers were shown, yet I wanted it to be something good. I somewhat went into the video thinking, "Mmkay, maybe John can clear up a few things." And you did! I'd love to try it out in the future but right now, Onslaught doesn't appear to appeal to me since you brought up a lot of things on why the mode falls short. Like yourself though, I genuinely hope that it's fixed down the road.
Anyway, thanks for the video! I'm looking forward to the Die Maschine review, and any other videos you may have in store!
This mode would’ve never existed if there wasn’t a PlayStation exclusivity deal. Great video tho, keep it up.
cant wait for orlov to start saying wholesome 100
4:41
That was a reference to Nostalgia Critic and one of your Leftovers videos
Well done!
Plaguehound Logic:
Player standing still or moving backwards slowly - lunge at the player at a distance of a few feet away or right by their feet.
Player quickly running away from Zombies even with stamin-up - fly at them like Krypto the SuperDog and repeatedly damage them to where regaining health is next to impossible.
And now it looks like they listened to nearly every single one of your critiques! That’s great, I just wish it had been right from the beginning, because Onslaught will always have the stain of its own release looming over it.
Here's how you fix onslaught:
1. Weapon Rarities should have a cutoff (so like past wave 9 you can't get anything below blue) also I've had this happen when I get the same weapon and tier from the same drop. One time I had 3 Green Stoner63s drop while using a Blue Stoner so they need to make it that only 1 gun per class gets dropped by the Megaton.
2. The perk system needs to be redone. The perks will make or break your game and considering you are more likely to get a random perk as a drop over a pink tier gun I think that the perks should be more consistent. I think that depending on what wave you are on you should have a higher chance to get some perks compared to others. Like maybe on wave 9 it becomes a 50 50 shot on either Speed or Jugg if you haven't gotten either by that point. Also that bug that prevents you from getting new perks if you go down needs to be fixed.
3. There should be a Pack a Punch power up. At the moment usually I get stuck with one pink or orange tier gun that basically carries the whole game, a pack punch power up would make alternate guns more viable to use especially with the bullet spongey nature of the mode.
4. Megaton health should increase every 2 or 3 waves. That way the progression feels gradual instead of a steep incline.
5. The Ray Gun should be a drop (maybe after wave 15) but it's really rare like in the main game.
6. Some of the orb placements are just terrible on some maps. Cartel is the worst offender where the orb will go into a corner of the map so where you can only run around a small rock. The orb should never be placed in a spot that makes it unfair for the player.
7. Incentive to go beyond gold. I think there should be more xp milestones beyond the gold tier. Maybe like if you reach wave 30 you get Gold + which is the gold xp + the bronze xp and go onwards from there. As Rizzo said there's no point going beyond the gold tier in Onslaught as you don't get a reward.
I feel instead it’s like “ok guys we need you to make an exclusive game mode that isn’t too great that everyone else will get mad”. There was no effort put into this.
Considering how rushed the whole game is (not to put shade on Treyarch or Sledgehammer, Activision is just being Activision again), they likely didn't even have time to work on the mode at all, and it shows. The exclusivity is just the icing on the cake, especially because it was announced *after* the open beta, during which people on PC likely already pre-ordered the game.
Big Chungus' name is literally fucking Megatron dude c'mon the joke was right there
I fucking hate hearing it called the Big chungs. Just call it the Megatron. Hell fucker even transform into mini versions of themselves.
If you can't handle the meme then the doors on your left
@@josealcazar2922 megaTON
This is a unexpected late gift rizzo but a welcome one at that.
Dude, some of your best vids are reviews of WW2 zombies. We, the subbed, all know where that world left off.
Your analysis & breakdowns are *always S TIER*. You’re one of the only people I’ve found on the internet that can convince me that my opinion is wrong.
Here’s to hoping that Die Maschine review/retrospective won’t take much longer? 🤞
when your so early that the video is unlisted
Oh it's a good day when Rizzo uploads!
Really hope they find a way to somehow merge the Dark Ather timeline with the WW2 timeline so fans who actually care ain't left hanging, will probably never happen though :/
It won’t happen because ww2 zombies failed, and even though bo4 was hot garbage, it still sold hella well so ww2 will have no impact on the story
@@garybashaka1737 It Did?
@@shastealyomeal dude it’s known as one of the worst zombies modes of all time
@@garybashaka1737 wow
I kind of wish they continued wwii zombies story (if the theory is true of course)
"Is it supposed to be a limited round gauntlet, or is it supposed to be an infinite wave survival mode?" This question extends to Zombies as a whole, when you think of it. You CAN choose to do the EE's, or you CAN choose to just survive to the highest round possible (And sometimes you end up doing both because of how the gameplay can center around the story) but sometimes, in trying to do both, you end up doing neither either due to frustration with a step, or bad RNG, or etc. etc.
I am REALLY excited to hear your thoughts on Die Maschine! I thought it was one of the best zombies experiences I've had since WW2 with an Easter Egg that I could work out on my own (for the most part, the tank step was a bit like wat) and actually do the easter egg! Plus the new wonder weapon + variants are pog
Hey Rizzo, I've been around since the BO3 zombie weapon guides and I used to watch trio of dicks and spooky crew religiously. I haven't watched your videos in a while, but I see your content is even better than before! Great vid!
Do a tutorial on how to turn on power in kino
I never realized how deep the lore was in Cold War
Let's go I was the 69th viewer.
Now THAT'S a gamer moment.
T'was the 420th viewer, epic poggers moment
Can’t wait for the rest. Love to see content from you
>Every single one of 3arc's bonus modes is too afraid to move away from the normal zombies formula
What about Turned from Black Ops 2? That was an extremely fresh and novel concept.
Sure, eight years ago though 😔
It also got boring really quick IMO.
I really like how he puts Zack clips in these videos.
I love the little youtuber folk segment since it is a breath of fresh air due to most zombie youtubers wanting the big origins type maps
Orrrrrr the way to solve the issue could be that every 5 surges, you get 30 seconds to interact with the orb allowing you to open a menu where you can pack-a-punch or get some extra things like armor or possibly perks, maybe scorestreaks. Idk just a simple idea to fix the issue. Sadly I’m a PC player so it doesn’t affect me anyways :/
Good non fan service zombies is back
I missed Weaver so much, I thought we'd never see that beautiful eyepatched Russian boy ever again
Well done man couldn’t play the mode dude to me being an Xbox gremlin but this was a great insight on both the gameplay and the lore for this mode, overall can’t wait to see the Die Maschine Review.
Hears rizzo say "Retrospective" after watching TSM's "The End"
please rizzo, dont leave us hanging
Honestly i feel like they should just bring zombies core gameplay into multiplayer maps. This might be bad in theory, but lemme explain this.
MW3 had survival mode on every single multiplayer map (including DLC), and those were fun to play all the time.
If Bo CW did the same then you'd have endless amount of replayability.
This was honestly a huge missed opportunity if you ask me. Because if you didn't like the MP in general but do liked these maps, maybe you could try them on zombies.
This would have been awesome if it happened, but instead we have to rely on this broken unbalanced mode.
Just my opinion though, you don't have to agree on this...
Edit: onslaught is pretty good now, lol. i’ve been playing quite a lot…
Possible idea - Onslaught *Grief*.
Two teams. Two surge orbs. First to Surge 25 wins.
This is just my guess, But I think that once a different large map that has it's own boss, that boss, whatever it may be, will spawn with or in the place of megaton. Say, megaton spawns on the first elite spawn, and then the other boss spawns on the second, or using some other kind of way of choosing.
I've been seeing a lot of people give Onslaught a ton of shit when it's really not bad, just a little underwhelming in the end and in need of some touch ups
Little early for a retrospective on something that isn't even done yet, but hey it's Rizzo I won't complain.
Onslaught has sooo much potential, I wish they added a radio system where you could call in supply helicopters to drop you a pack punch machine or some crafting benches just something like that. It's immersive and would be cool
Babe wake up Jr rizzo uploaded a video
I love Onslaught for being able to kill Zombies on Multiplayer Maps. It was one thing Ive always wanted to have since BO1. It was really dope when WW2 did it but, to have a whole mode dedicated to it is awesome. I can get hyped for new MP maps knowing I can slay zombies on them too. Its also a good mode to play with little siblings.
Ohhhh ok now i get why there’s a delay on Die Maschime review.
You've been watching a bunch of the Oney/Sleepycabin animated shit that shows up in your recommended feed as well haven't you
Hey Rizzo. just wanted to ask - any desire for Grief to come back? I feel like the whole Requiem vs. Omega Group is a perfect setup for it and I really want it to return, I think it'd be a fun experience for Zombies to have that again, and it always makes for a good time competing with a group of friends.
if they add a drop that can pack your gun or upgrade the rarity I think it can help balancing a lot
The Playstation exclusive thing i think hurts these modes in a much different way. Like "Oh this is going to be the system exclusive mode? Well I'm just going phone this one in and shit it out. Not like many players are going to play it anyway."
I think it would have been better if they brought rush, it wouldn't be to hard I assume and it would just be a more content filled on slaught. Also, that sledgehammer conspiracy seems really cool.
I love how hyped onslaught was cuz it was ps exclusive but its been like a month or two and this is the first time I've even heard or seen of it
No one was hyped for this. People knew it was gonna be boring because of mw 2019 survival mode
Honestly think having an auto-PaP round would be as good/better idea. It could happen every 5 rounds or so to reach legendary before/around when the balance hits the fan
Thanks for another excellent in-depth review, Rizzo! When I saw the Onslaught trailer and learned that it was going to be a PS exclusive, I was like "Meh." The mode didn't look like there was enough there to justify getting Cold War on PS4 instead of PC, so I felt fine with missing out it for the year that it's exclusive. After this video, though, I really want to try it, predominantly for the unique intel file for each map! I've really loved the intel system and story of Die Maschine, so getting more of that, as well as in-universe explanations for why zombies are on MP maps, seems awesome and now I'm a bit sad to have missed out on it, at least for the time being! Once again, thank you for the amazing video, and I can't wait for your Die Maschine review! Have a great rest of your day, man!
New Rizzo vid? Pog
This is great man. Warzone is not, but pyramid head sending people to the gulag would be fun.
Dayum that meat reference brings me back
I do agree on having minimalist modes for Zombies, everyone has been giving me shit for liking Jingle Hells' removal of the Main EE and Side EE, just being told "how do you like something with less stuff in it?" And an idiot among other thing, in Die maschine at least i find those things distracting when Im in a public game just wanting to kill Zombies, finish challenges, and not have shotguns and WW be the only weapons everyone uses (honestly it's kinda driving me crazy how many diamond shotguns I've seen and the refusal to get any gun that isn't Ray Gun, D.I.E, Gallo and Hauer)
i think onslaught needs some tweaks to the gameplay,
or turn it into a survival mode like bo2 with town and such where you can tune a few things such as hounds and elites on or off,
some fixed zombies, perks, pap, box and weapon spawns to add more maps for zombie players with every new mp map, keeping zombie player sweet until the next big map.
and intel can be placed on shelves or crate or whatever to give intel like onslaught does,
but onslaught overall needs some tweaks to improve.
Zombies good boom done easy review
so stupid question. i havent played in a week but i loved the onslaught mode. basically got to play zombies on every multi player map i believe cold war had. now for some reason i cant play it on anything but moscow and i dont know if its because my game is updating the 1.11 patch but it seems like a lot of stuff is missing since getting back on the game
7:08
Completely disagree with this statement. The zombies health cap, while it may be good for mid range players, hurts the experience for high skilled players and has no noticeable effect for casual players. In both Cold War and BO4, the weapons are still mainly low DPS at the health cap, with the exceptions of the Trench Gun and Hellion Salvo in BO4, and the Ray Gun and Shotguns in Cold War. For low skill players, they are stilled forced to give up after a certain round, as the enemies will still be absurdly slow to kill bullet sponges unless you know what the correct weapons are, or have a ring of fire/electric knife equipped. For mid range players, this could be seen as good for both camo grinding and gameplay, but players will still feel that the weapon DPS forces your hand a bit, although it may allow for some maps to be more enjoyable, such as DOTN or Die Maschine.
Now, for high skill players, this completely destroys the game. Since this video is in Cold War, I'll address the issue it creates in that game, as they are the same as in BO4, but to a greater extent. The health cap makes the game a far more repetitive experience when trying to progress through rounds. While it does allow for a player to grind camos more easily, or to play with any weapon, when a player is playing as fast as possible, the game turns into a complete mess. Looking at the Cold War Raygun, you can see exactly where the health cap causes issues. The weapon has effectively unlimited ammo, since you make your money back between purchases of ammunition from the ammo box, and this prevents the gameplay meta from needing to evolve over time. On the older games, people would need to figure out the most effective ways to spin the box, maximizing both speed and safety, to allow for a player to continue. While I can see this being bad from a casual point of view, since you can run out of ammo and be forced to just spin the box over and over, it's a really good feature when going for high rounds. The variety in box locations, and the amount of different possible ways to both hit the box and to use traps near the box, created a massive increase in potential strategies. With Cold War, on the other hand, if you are going for an efficient run, you simply camp in the fastest spot possible, and run to the nearest ammo box. This turns the an already repetitive game into something even more repetitive.
The health cap, ontop of the engine change that turned the reset timer into a global 595 hours, changes the state of zombies. If you are running easter eggs, you most likely don't even notice the feature. If you play casually or play for mid rounds (anywhere from 50 to 100, depending on your point of view) you'll notice that the health cap is placed in a spot where most weapons are still super slow, but some weapons become more powerful than the wonder weapons (BO4 Salvo and Trench Gun). If you're going for high rounds, you'll see the game went from "try to find the fastest strategy possible, whether it be a trap loop or a trade strat" to "use 1 weapon in the best camping corner, press F to buy ammo". Some people might enjoy it, personally, I think it makes the already boring high rounds even more boring than they were before this system.
Oh and the health cap also removes Instakill rounds, so you don't get to experience those anymore (although you can argue that EVERY round is an instakill round now)
Nice sleepycabin reference
Is this my house
*Blood everywhere?*
Any update on the saw retrospect? But hey hopefully 2021 is very motivational for us all
Great vid, on the plus side is that a lot of the negatives can easily be patched
6:16 if you bring in Hauer with the task force barrel it can easily carry you to the 8th elite. If you don't want to worry about rng.
Jumping right into reviewing Onslaught without talking about Cold War zombies itself first felt really weird and like this review was missing an entire section
I'm an Xbox player. I've done the Easter Egg, collected most of the Intel and now all I can do is grind out camos on one map thats supposed to last me until February. I was so refreshed by Cold War Zombies and now I'm bored because I have literally nothing else to do
It takes way to many bullets to kill zombies in this mode because of the lack of PaP and all weapons are base level
I'm really really excited to see your review of Die Machine and if I'm gonna be honest for a sec 2020 has been a huge problem for a lot of people especially me you vids help me and make me feel not alone in this massive dumpster fire known as 2020 hope you have a good day and I'll see ya next time see ya
I could tell sledgehammer worked on zombies somewhat cuz the boss zombie has an unnecessary knock back and charge attack (also the dog AI is just IX’s tiger AI just a little more aggressive)
Another sad part is that a huge majority of the players won’t get that extra intel and lore
it can't be a retrospective if the game came out 2 months ago, you can't look back on the full scope of the content.
Damn, no nitpicking section
I like how onslaught is technically first in the timeline for Cold War but for Xbox and PC players it was the last 😂
Activision blizzard: hey buddy what are you doing
Treyach: we thought up a new game mode for zombies that seems fun for the average player it will take a....
Activision blizzard: ya Sony is paying for something exclusive so I want it done and on my desk by Friday. Sounds good, great.
This is more of a review than a “retrospective”. The game came out a month and a half ago
There’s gonna be more parts, probably gonna do every map in Cold War when they released. So in a way, it’s a retrospective
Did you find the DM grind better than BO4? I did but without the 2x xp I feel lile it would've been worse.
Edit: What is your opinion of alone
My Dark Aether camo progress bar actually glitched out, so I didn't have to complete all the weapon classes to unlock it.
Alone is really catchy, but I was kind of hoping for a Malukah song instead.
When a zombie threw it's arm at me I paused the game and questioned my sanity.
I want a game mode that's like Left 4 Dead. It's very different from the usual zombies formula but I think it could be really fun with cod mechanics
Gauntlet brought me back to bo4. I’d love a new one in Cold War
The changes made it a little faster, but it's just way to slow for me. I like the simplification, but you just barely play during the regular rounds and spend three hours unloading into the bosses with guns that you can't even upgrade. I'll play the new maps to get all the intel and never touch it again
The Intel stuff is a nice little tidbit and I'm glad they did that, gives it a little bit more life. Just a shame that the mode loses steam once you get past the Gold Chalice. For real, even though the RNG is still rampant, Holiday Onslaught feels like a better loop since you've got the addition of the presents, snowmen and NoN mechanics, you're not just stuck relying on the Elite drops - it's just a matter of whether the RNG buckles first or your patience.
I hate how much you mentioned HIM but overall good job JrRizzo666yt
10:45 this isn’t what happened because they made this game mode so sony can have some exclusivity.
I won’t lie I like onslaught even though it’s very flawed, I think if they fix it I’ll like it even more, hell maybe I’ll even love it!
Sadly 2/3 of the community can’t play it yet.
Help make me feel less shafted
Although I love Cold War and don’t feel as shafted as the homies
Does anyone else thing it would be cool if they figured out a way to link both WW2 and Cold War Zombies together?
No just me ok
Sure why not.
I remember there was a time when Xbox got a month head start on DLC
That I remember it so you dont have to joke was way to good
take your time. we want good quality not rushed bs. :)
Is this better then regular zombies for grinding dark matter or whatever.