Thank you for the Heavy shout-out! We didn't start the Heavy project, that was Enzien Audio, but we have been maintaining and modernizing it for the past ~4 years :) Expect more and better integration with plugdata in the future!
@@Wasted-Audio I thought you discarded it since it wasn’t visible in the “+Add object” any more, and apparently I wasn’t the only one thinking that. (I read about it in a forum.) Maybe this is because it’s not supported in Compiled mode? (I’m talking about the one named “knob”.) 😊 But I managed to find it in the search window, so all good.
Thanks for putting a spotlight on this incredible tool! Btw, T4-PE Lite is doing wow, flutter, saturation, and volume fluctuation all tied to the one knob! :)
It's a shame Bitwig doesn't use the full potential of the Grid. It would be a great strategy to provide something like polymer style interface or even more flexible. A quite many would update their plan just to have access to all those latest shiny grid plugins that would be out there.
Cant wait until these features comes to the stable version ! Please do more plugdata video polarity, the ones you made are really good i learned alot from them❤
Quite a generous donation, 30 $ every month for a year already. This is good support, worthy of respect, thank you for your content and contribution to the community!
The main limitation I keep finding with plugdata is everything's great in the plugdata environment itself but many objects can't run in Compile Mode so it ends up taking the same time again to work out how to do everything with more simple tools. It's great to see it's development though.
Yeah, if you only look at Plugdata from the perspective of a VST developer, then sure. But Plugdata isn’t primarily a VST development environment. The fact that you can export VSTs is just an add-on, thanks to 'Heavy'
@@PolarityMusic Agreed, now we can add GUI anyway, it's probably going to be less important. Do you have a link to nightly builds? Can't seem to find later than 0.9.1?
As an experienced M4L developer I have some questions; 1. What happens when you are collaborating with another producer that doesn’t have the patch that your using inside plugdata? 2. What is the optimization like? Will it optimize for different cpus, simd, memory management etc? 3. Can I code everything both DSP and UI without any visual patching? 4. Does it use gfx card for visual optimization? What framerate can you expect with plugdata?
Btw, pretty sure pluggo was killed because it became out of date and was too much work to maintain while Max was changing so fast. RNBO can export to all sorts of formats. I really like the approach, I like the idea of being able to create for all daws not just ableton live, like M4L.
Cool plugin! I downloaded it on my windows machine now, but can't find the library anywhere like here. Is the windows version different than the mac version?
As this seems to run on a raspberry aswell and has midi in/out it kinda means that you can start building your own hardware synths ? I would be highly interested in tutorials about this !
@@_DRMR_ Ah oke, but as someone with zero experience in coding (or building a hardware synth) I think plugdata is quite a suited and fun environment to start learning..
@@ewanbristow Very interesting ! It was actually one of your plugins which led me to plugdata a few days ago. I vaguely remembered polarity talking about it in the past and then yesterday he came with this new video. If you get multiple signals, you better follow them :) But for now it all looks like abracadabra. I need some good sources where I can start..
Very cool indeed! There are some quirks with the iPadOS/iOS implementation, particularly in terms of access to different files. Because of this, Lua code and abstractions may not work. Still, it’s been pure joy to patch things on desktop and run them in AUM. In my case, it completely changed the plans I had for plugin development using other systems.
Automatonism works on Puredata vanilla… and hasn’t been updated in years. Plugdata is a new flavour of Puredata which implements several features of Pd-Extended, PurrData, etc. Crucially, it works as a plugin on multiple platforms (CLAP, VST3, AU, and even AUv3 on iPadOS/iOS!). Some of the ELSE objects follow a similar logic to Automatonism. If you like(d) Automatonism, you’ll probably adore Plugdata. Even more so since it’s free software (GPLv3) under active development.
If M4L could work in all DAWs, didn’t require a costly license, and allowed for direct access to new devices from the plugin itself. Oh, and it runs on iPadOS/iOS. 😉
Hi! If you are on the download page, scroll down and get a nightly build, they will have the new store. This is indeed still unreleased, so it's a work in progress, the store will be expanded further and it might have some small bugs.
Thank you for the Heavy shout-out!
We didn't start the Heavy project, that was Enzien Audio, but we have been maintaining and modernizing it for the past ~4 years :)
Expect more and better integration with plugdata in the future!
youre welcome! thanks for all the hard work!
Hi there!
I have a question I know I share with most of us: Will there be a rotary knob? The sliders takes too much space. 😊
@@VarionJimmy What do you mean? There are already rotary knobs available.
@@Wasted-Audio I thought you discarded it since it wasn’t visible in the “+Add object” any more, and apparently I wasn’t the only one thinking that. (I read about it in a forum.)
Maybe this is because it’s not supported in Compiled mode? (I’m talking about the one named “knob”.) 😊
But I managed to find it in the search window, so all good.
@@VarionJimmy You can just type [knob] in the latest nightly and it should work. It is also in the object browser under UI objects.
Glad to see plugdata finally getting the attention it deserves :)
Bitwig should expand the Grid to also be a community platform within Bitwig.
That would be amazing!
@@lib747 Basically logic 25 years ago. Then , APPLE bought it. it was naled the environment.
They could take over the entire grid world if they did that!
Everyone agrees. I think it will happen eventually.
Err… how so? Is it not kind of one already, in that we can share presets? Or do you mean they should expand it somehow?
Open Source finally drys out all the snake oil
👍 yes
Thanks for putting a spotlight on this incredible tool!
Btw, T4-PE Lite is doing wow, flutter, saturation, and volume fluctuation all tied to the one knob! :)
It's a shame Bitwig doesn't use the full potential of the Grid. It would be a great strategy to provide something like polymer style interface or even more flexible. A quite many would update their plan just to have access to all those latest shiny grid plugins that would be out there.
Cant wait until these features comes to the stable version ! Please do more plugdata video polarity, the ones you made are really good i learned alot from them❤
Quite a generous donation, 30 $ every month for a year already. This is good support, worthy of respect, thank you for your content and contribution to the community!
PD FTW 🗣🗣🗣🗣🗣🗣
Ewan’s plugins are so cool, their stuff is 1000x worth the hype
i should link to his channel too.
@ would love to him get on the channel as well and see you guys discuss stuff
@@maahirbr_ i'd love to :) lemme know
Really cool. So much exciting stuff happening in the FOSS world in recent years
It looks super interesting. Thank you for featuring this project!
This is fantastic! Is it also possible to make a custom MIDI controller GUI for my analog synth?
it can send and receive midi & cc, so i would say yes! :)
@@PolarityMusic ♥
Limitless compositional and audio DSP possibilities in one plugin.
Super happy where it's all going!
The main limitation I keep finding with plugdata is everything's great in the plugdata environment itself but many objects can't run in Compile Mode so it ends up taking the same time again to work out how to do everything with more simple tools. It's great to see it's development though.
Yeah, if you only look at Plugdata from the perspective of a VST developer, then sure. But Plugdata isn’t primarily a VST development environment. The fact that you can export VSTs is just an add-on, thanks to 'Heavy'
@@PolarityMusic Agreed, now we can add GUI anyway, it's probably going to be less important. Do you have a link to nightly builds? Can't seem to find later than 0.9.1?
plugdata.org/download.html just scroll down :)
Thanks for showing! This is how Bitwig should have done "creating nice devices from grid patches". Maybe now it is too late for it.
As an experienced M4L developer I have some questions;
1. What happens when you are collaborating with another producer that doesn’t have the patch that your using inside plugdata?
2. What is the optimization like? Will it optimize for different cpus, simd, memory management etc?
3. Can I code everything both DSP and UI without any visual patching?
4. Does it use gfx card for visual optimization? What framerate can you expect with plugdata?
Plugdata for Every DAW!
Oh man, this has the 2 features that The Grid has always been missing; custom GUIs, and built-in patch sharing/discovery. Nice.
Btw, pretty sure pluggo was killed because it became out of date and was too much work to maintain while Max was changing so fast. RNBO can export to all sorts of formats.
I really like the approach, I like the idea of being able to create for all daws not just ableton live, like M4L.
wow! something like your bitwig doppler fx is going to be the first thing I try
You can change the thumbnail of the patch by putting an image in the folder with the right name, but would be nice to have a right click option
didnt know that! dope!
It would be helpful to us and to plugdata if you periodically reviewed a number of the plug-ins people have been making in it. Thanks!
Great overview on this amazing project. Subbed!
Cool plugin! I downloaded it on my windows machine now, but can't find the library anywhere like here. Is the windows version different than the mac version?
did you download the stable 0.9.1 or the nightly 0.9.2 like i showed it in my video?
@PolarityMusic probably not, just grabbed the latest that was there, must pay better attention..
no problemo, 0.9.2 stable is hopefully out soon 💪
Note this video is on 0.9.2, at this moment 0.9.1 is stable and looks a little different.
I remember saying this in the video. sorry if not!
@@PolarityMusic BTW really getting into plugdata, thanks
As this seems to run on a raspberry aswell and has midi in/out it kinda means that you can start building your own hardware synths ? I would be highly interested in tutorials about this !
You could, but at that point you might as well just run libpd.
No need for plugdata and the entire graphical UI with it.
you can export to "daisy" from plugdata electro-smith.com/ and create your own hardware
@@_DRMR_ Ah oke, but as someone with zero experience in coding (or building a hardware synth) I think plugdata is quite a suited and fun environment to start learning..
@@paterfiets I've made a hardware granular synth with a pi, and going vanilla pd was definantly the way.
@@ewanbristow Very interesting ! It was actually one of your plugins which led me to plugdata a few days ago. I vaguely remembered polarity talking about it in the past and then yesterday he came with this new video. If you get multiple signals, you better follow them :)
But for now it all looks like abracadabra. I need some good sources where I can start..
That’s quite interesting. Aside from UI, how is this different from the grid? Is it more efficient to run than Bitwig’s own code? And is it stable?
Oh my.. PureData.. Takes me years back to when I was in school.
nice ...good to see Linux support too 👍
can we export a VST plugin with GUI from plugdata
only a rudimentary gui. watch @Wasted-Audio channel: th-cam.com/video/1XcCRVypyD8/w-d-xo.htmlsi=oB7veVPLTs40_TvQ
@@PolarityMusic Hise vs Plug data which is good to make advance plugins with low code
This is also available as an AUv3 for iOS which is cool
Very cool indeed!
There are some quirks with the iPadOS/iOS implementation, particularly in terms of access to different files. Because of this, Lua code and abstractions may not work. Still, it’s been pure joy to patch things on desktop and run them in AUM.
In my case, it completely changed the plans I had for plugin development using other systems.
@@alexandreenkerli7244I’m going to try this out in Bitwig and then within AUM, I imagine it will open up creative doors and learning opportunities.
great news
Another legendary post, biggups.
😮
Smells a lot Automatonism wrapped in a plugin to me. If you like the grid, you probably like Automatonism, too. Even more so, since it‘s free.
Automatonism works on Puredata vanilla… and hasn’t been updated in years.
Plugdata is a new flavour of Puredata which implements several features of Pd-Extended, PurrData, etc. Crucially, it works as a plugin on multiple platforms (CLAP, VST3, AU, and even AUv3 on iPadOS/iOS!).
Some of the ELSE objects follow a similar logic to Automatonism.
If you like(d) Automatonism, you’ll probably adore Plugdata. Even more so since it’s free software (GPLv3) under active development.
you are one of the best great topic
Sounds like M4L to me :D
@@LPjank015 the guy who created max originally was the one who started pure data as well!
@@jrileyhill Explains a lot :)
If M4L could work in all DAWs, didn’t require a costly license, and allowed for direct access to new devices from the plugin itself. Oh, and it runs on iPadOS/iOS. 😉
Audulus 4 entered the chat
you plugdata is diffferent i dont see a discover button
saying it in the video:
- im showing 0.9.2 nightly, which is beta and unstable
- stable is 0.9.1 but without the things im showing
In.sane.
ahhh Linux, nice one.
Soo this made by Illuminati right?
yeah well, if you know how it works vst plugins are not that interessting. but if not then you are more an consumer
for sure, but its nice to learn how others patch certain effects by just looking under the hood in pd!
@@PolarityMusic sadly its not working for me...
It's the 25 billionth video with bullshit "game changer" appellation on TH-cam Congrats!
Is this a new update that I can't access yet? Just downloaded and I'm not finding those presets :(
Hi! If you are on the download page, scroll down and get a nightly build, they will have the new store. This is indeed still unreleased, so it's a work in progress, the store will be expanded further and it might have some small bugs.
@timschoen7391 awesome thank you 🙏