It's actually hilarious how straight that pipeline is and how easily it explains the F-15 br question. The level 31 F4S hordes are a real problem for the game: not only do they ruin a whole BR range, they also mess up the balancing of every plane they touch (which fortunately is not many because they never play any of the planes they unlock). It's all on Gaijin really, we reap what Gaijin does with their Rank 8 premiums and their statistics™-based balancing.
@TheUltimateEel i must say as someone who bought the F4S around lvl 35, that every F4S goes for bases lol. I mainly go for kills but shit the entire team of F4S are rats.
Indeed. The gripen is just plain overpowered. Nothing beats it in a 1 on 1 fight, even if you put a new player in it and an experienced player in any other plane
@@batlax18 no what he seems to be saying is that US planes are somehow hars to play throughout the tree so they should supposedly build some skill in those that reach top tier. Which is just not true since at almost every given br there is at least one (often more) severely undertiered US plane. The common sentiment that US planes are harder to play than others is simply false because them being challenging to use makes them go down in br, which in turn makes them easy to use because they're very often completely busted.
they are usa players that dont understand that they aircraft is still a aircraft and not a metal gear. Same for the Tiger, people think he's immortal and they die to short cannon Sherman after using It, then say the Tiger is bad and should be 4.7
Idk what Gaijin did, but I got a 28mi kill on a guy notching and chaffing with an Aim7M, and I got another kill on a dude 25mi away, slightly above me, and flying at an angle to me. And I got countless 15~20mi kills with it. In like, the 2 hours I played yesterday, I got like 20~30 Sparrow kills. Idk whats happening but I like it
The Sparrow was a shitty missile in real life as well, and tended to go stupid for no apparent reason. It's very draggy and has a comparatively short burn time. The huge control surfaces help not one bit, not in pulling more G or making less drag. Even the later versions like M + were unreliable and had a low kill probability.
I still love how this vid came about solely because Joob wing ripped once with the J7E and played f15j then his first game was great (the 8 piece) so he played more f15j and got some pretty great matches
I blame the premium phantoms. There are legions of players who ground out the trees almost exclusively via base bombing and then suddenly they climb into the cockpit of a fighter with zero air to air experience.
F5C is better for grinding anyways, if you have premium time too it’s an easy 20k rp a game, I’ve gotten 100k in a single game with a 500% booster. Ground out the entire US air tree in 3 months.
@@therealspoon69 the amount of rp that you can get in air is insane compared to ground. I can get a 9+ kills, first place on the team, heavy metal hero/survivor with premium tank and premium time and only walk away with 5-6k rp in a ground RB match.
I think they should get their balancing numbers by looking at if a single player has higher or lower win rate in a vehicle compared to their average win rate. Not by looking just all around win rate for one vehicle compared to other vehicles. It wouldn't even be that hard to do.
"The Air Combat Tutorial Library" channel in TH-cam has great playlists for learning fighter combat manouvering. It unlocked whole new potential in myself. The rest is perfecting the "notch" and being aware (of airspace around you as well as your platforms capabilities) and proactive. If you're still relatively new, that's a warm recommendation from me, happy hunting!
Tbh I think the only thing I think makes it look “fluent” is the fact I almost don’t use mouse aim at all unless I’m lining up a shot. Otherwise I fly with only the keyboard.
From what I've seen people complain "no HMD, AIM7 useless, performance doesn't matter" are the excuses mainly US mains came up with as to why it should stay 12.3. Which is fair given the average US main's skill level (level 15 F-4S grinder already in F-15A). However I refuse to believe it's only slightly better than an F-16A, especially since a lot of F-16As only get 60 countermeasures.
Welcome to radar guided missiles. This is the case for a lot of them, including the "OP" 27ER. Lock might be good but someone elses RWR pings back stronger so it goes for them instead.
I finally did finish grinding the F-15 recently and still stock grinding/spading and learning probably doesn't help though that so many players just kind of suck currently before getting better. Plus US, Russian and German winrates will always be 40 or 50% if they constantly fight in mixed battles
Currently suffering through the Japanese F4-EJ non premium. I feel like I am just food for all the other planes, but at least I know there is light at the end of the tunnel with the F-16 and F-15
Because it doesn't have helmet mounted display, that's why it's 12.3. The HMD makes targeting in the initial contact when there's a lot of players around 1000x easier.
A couple reasons, 1. it needs the correct radar 2. early amraams will make it competitive against the r-27ers and most importantly 3. gaijin makes br decisions on player stats and people are sucking in the F-15 at the moment, partially because of the aforementioned issues and partially because of the Tiger effect.
You can easily transcode with ffmpeg, it is free and open source F-15 is good but really has nothing on the late model HMD fighters. Plus the radar missiles suck for 12.3
Hey man I know my chances are probably slim getting your attention but I would really love knowing your control setup for flying, maybe in a video, it would be awesome and help me and maybe a bunch of people out, but just a call to see. If it don’t happen, it don’t happen, it is what it is 😁lol. Anyway nice gameplay man, it was fun to watch 👍
Have you ever considered doing any videos on Air Sim? Recently decided to start playing 10.7-11.7 sim and it's been really enjoyable gameplay wise outside of very little rewards.
And guess why the rewards are so little? Because of the same f4s/tornado etc players that was just abusing this game mode to grind fast and safe so now we have 1.5k per minute max(which means that if you make 1 kill per 3 minutes and after doing that for 15 minutes(5 kills) you die - you’ll get 0 or negative SL which is crazy) Interceptor and fighter roles are dead in this game mode(rewards-wise, but still most enjoyable) because of that
Whenever I use the 7M's they rarely hit whatever I have locked.... I am surprised I am forced to have the 7M's if I want more missiles, I would much rather have more 9M's
Oh god that 12.3 gameplay is just sensory overload, i've had enough after Armored Core 6 Just got the F8U-2 and RWR on this thing screeching at the start of every game but then goes silent, however at 12.3 i feel like i'd need to turn off the audio to not go insane.
The reason the F8U2 RWR goes silent is because it cannot actually detect the radars of your enemies (J-band, Sapphire radar comes about 10 years after the F8). It can only detect early American I-band radars, and those friendly radars get muted by the game at the start. The F8U2 RWR is positively useless and gives a false sense of security.
Personally stock grinding had me in the negatives but once I got the AIM 9Ms that’s when I started getting kills with it because the AIM 7Ms are kinda mid
I mean to be fair if there wasn’t missiles you aren’t killing a saggitario or ariete unless there’s a whole team which even still you might not be able to kill them
@@bradentucker4854 the Saggitario is a fucking UFO and has absolutely no problem defeating 9B and E equipped planes. The 9L and R60 are a problem but that goes for any plane that has to face them as the BR of attacker planes is fundamentally screwed without recourse.
try flying the f15 in the current RB meta against mirage 4k then you know. f15 is just bad at low altitude ground hugging. and if you fly high you get brutally outranged by legit any russian air craft. its not like the warthunder RB mode has any kind of realism... its 3 minutes low altitude furball madness.
@@bastikolaski8111 if the problem is that simple then why is the game such a mess whit no balance and gets worse whit every update? imo the children like you whit their claims, toxicity and just saltines have been destroying the game over the past years. actually its not just my opinion ive played WT for 11 years now ive seen it, its a fact.
I think can be fine talking about the others F15, but the F15J is the problem on my pov, is currently having a better IR missile than the others models...
@@_Joob see he gets it it’s like the tiniest bit of trade offs the f-15j has a tiny bit worse engine for tiny bit better missiles both almost negligible
well, F-15 has wig rip, Aim9m without HMD, worst maneuverability at over mach 0.8, Aim7 with made in China parts. if you want to say "but their thrust is the best" well, F-14 without Phoenix has more thrust
The f15 is good but the su27 is a 4th gen and the f15 is a 3rd gen and no hmd not good missiles compared to what they added as its counterpart the su27 gets mach 5.7 missiles compared to the sparrow at mach 4 not really close at all yes aim9m is probably best ir missle it still wont turn around like r73 or r27
Its 12.3 because toptier players are generally wallet worries with no undestanding of the game. So as long as your vehicle is not the pinacle of all traits they call it bad and underpowered...
MatAWG, DEFYN, General Lee and most of CCs gaslighted for the longest time about the F-15s great performance and flight model, justifying by their point of view why it is "on par with anything that came with it", forgetting that it has no HMD, its radar is a placeholder and has tracking problems, SARHs are underperforming and only 4 9Ms. Only when the BR changes went live they all admited the F-15 that is in game is not the 8th wonder of the world regardless of stats balancing, but for instance DEFYN as stubborn as it is, kept gaslighting the plane until now.
They only said it was bad during the test server. Content creators started singing its praises once the flight model was upgraded for the live release and are largely perplexed as to why this top tier plane is permitted to seal club third generation aircraft.
Honestly it is a 25/75, there are bad players using the F-15 as if it's a meta plane, but there's the catch: the plane is not directly meta compared to its rivals. Sure it has 9Ms and a decent flight model, but the radar is a placeholder, the amount of IR missiles is not on par with the rest of top dogs and it has no HMD to comfortably get into furballs.
Anyone who says the F-15 is bad is terrible. It's not even worse than other planes. Its thrust is out of this world, it has tons of countermeasures, its electronics are top notch, and it has some of the best missiles in the game. Americans just mald that the sparrow is only the 2nd best SARH instead of the best.
Guess yall are smart but I’m sure it works like this . F-15C will be 12.7 Ik exactly how the gajin system works 1. Never by year Some people think it’s by time, it just happened to look that way on the German tree 2. Stats Reals loads (armaments), occasionally we have exception but generally they us the real, it may have the 9m but every fighter now has one at 12.7 will better flight performance not to mention the unrealistic g issues. It may be very fast but it gets no true BVR missiles, the sparrow are like medium range now. Besides the 7f is like a radar issued version of the 9m in war thunder. 3. Future updates Room for the Baz, f-15C and not feeding Japan. The Su-27 irl was undeniably greater before the C, even the f-14B was superior due to its range and load of bombs (f-15a had a load of bombs but it’s about the msl and idk if it was as high) I also probably didn’t have air to ground msl. So it makes since. Edit: Reduced speed could be a factor too
if it was 12.0, in a down tier its impossible to kill with 98% of the weapons' systems in the game, and even tho no AAMRAM, it can kill everything under 12.0, i understand 12.3 has a lot of planes with better weapons, but after 13.0 and 4th gen weapon systems, the F15A will be like the F16A as kind of a legacy plane, similar to mig29 and the late Yaks. You need to think long term and what gaijins game plan will be when they've added every vehicle that's relevant. some day the Br's will be fixed, but only after enough money has been made.
it should definitely be 12.7 but I wish they’d make the sparrow at least remotely competitive with the 27er. I know they can’t magically add speed to its performance but at least make it so it actually hits targets and stops flying off to narnia.
@@MCshadr217 That literally doesn’t matter. It’s a game not real life, and in the game, both of these missiles serve the same role and purpose, one being way better at that role than the other.
@@shingrandfather Except they don't. One is Semi-Radar. The other is full blown Radar. Gaijin have always attempted at putting real life counterparts into the game. They don't do the "same thing" just because they both require radar to fire. And that right there shows your lack of want to actually improve and would rather blame your tools.
@@MCshadr217 I play ussr more than i play usa so please stop assuming. the 27er gets to reacquire the lock after losing it, that’s where all these so called differences you like to talk about end in the context of this video game, which guess what, makes it way better than the sparrow. It’s already faster and pulls better but it can also lose lock and get it back. You say they’re not meant for the same situations in this game but they clearly are, they are both used almost the same way. also since i’d rather blame my tools, show me one thing the sparrow does better than the 27er in this game.
@@shingrandfather Maybe if you compared the Phoenix to it we could actually get somewhere. Telling me I'm assuming when I have Mig-29G and use them myself goes to show you don't learn jackshit when people try and teach you. Saying "Only difference is 27er gets to reacquire the lock" is actually so mind numbingly stupid, it's absurd. They don't do the same thing in game or out of it, so stop whinging like it's supposed to do the exact same thing when it's not. IT doesn't even have the same travel distance. Please go and look up what Semi-radar means for Fox-1 missiles before talking and spitting shit out of your mouth further.
I don't really buy the 'bad players' argument. I think thrust vectoring missiles and longer locking radars might have something to do with it. notching an er is far, far more difficult to do, and there are certain maneuvers you can make at high speeds to dodge sparrows in headons that you simply can't do with the er's at all, so I think that has something to do with it more than 'players bad'.
Simple. No HMD 4 meh and 4 OK missiles vs 10 great missiles (Su-27) RUS ACCM is better than US No BS quantity of flares like the Grippen that can auto deploy them at 1.5 s making it impossible to lock Slight advantage in flight characteristics is rarely relevant and it needs a good player to capitalize.
@@stormjet814 Have you used them, or they were just used on you? Big difference. I've spaded both F-16 and F-15, launching 6 Aim9Ms and getting 0 kills was not uncommon. Far alway launch? 90% miss. Forward aspect launch? The same. You need to be pretty close and target has to move fairly predictably for IRCCM to work reliably.
it’s at 12.3 because the people who know how to use it really know how. It’s literally the best jet in the game. Out Maneuvers anything, can dogfight everything, and i have no clue what yalls sparrow issues are mine track just fine 99% of the time
i have around 35% wr in the f15j, and ive been checking others logs and saw the same results. the f15j is a 35% ish wr aircraft. how can people still be asking for it to get up tiered whit that in mind? i keep hearing the argument that is has like the best air frame in game and to some point thats correct it can handle 1600 IAS at sea level but it does not have the engine performance to make any use out of that in most situations. also its very prone to rip its wings unlike most other 12br+ jets. the radar guided missiles are a joke compared to what the enemy has at this br. the aam3 is good but its not like other nations dont have a 40g IR missile. if the aam3 had proper multi tracking like it should have irl if im not misstaken then that would be like the only reason to uptier it to 12.7. but it does not. i would love to hear a proper argument why it should be 12.7 other then "it was released around the same time as other air craft that are now 12.7" cus thats bs.
@@taintedsrrow2417 you didnt read the text. how does a sober human get "does not have the engine performance" to >>> "doesnt have any engine power"? i can assure you the plane has 2 working engines. engine performance however is tied to stuff like aircraft weight and drag and other things. but i dont think its worth explaining these things to you, something tells me you wont understand it so lets call its "missing engine, skill issue". that probably suits your level of communication.
@@pizzapower95 My guy, if you have a 35% WR in this thing it's completely on you. I have about 500 games in the F-15 and can say that sure it's not a rocket, but it still has the retardedly high thrust to weight which makes it so competitive. I do not run out of energy in this thing, everything else falls out of the sky after 3-4 turns. Just not the F-15. In the end it's war thunder and nothing will ever be modeled realistically. I apologize if I offended you, it's just that the low WR makes me believe you aren't utilizing it the way it should. I hope you improve and I wish you a nice day! Edit: One thing I do recognise tho is that Japan gets often matched with the US, which just means worse teammates overall and a lesser chance of winning the match.
@@taintedsrrow2417 then explain to me why i have a solid 52% wr on the f16 AJ and around 50% on EVERY other jet in the japanese tec tree? ive played this game since beta and i never had any aircraft fall as low as 35% after 100+ games. youre wellcome to add me in game and check my stats because its not on me. at this point i wonder if you know what "heat maps" are? because im sure the f100 has just the same WR back when it was up against the T2 (i got 70% wr on the t2 from palying at that time). the f15j got totaly shit on ever since release mainly by gripen and the russian missiles. the therm "skill issue" has turned todays players into mindless robots and just makes everything toxic and stupid. rip the 7-8 years i was able to play this game before i heard that shit for the first time.
@@taintedsrrow2417 actually i can explain to you. the f15 is better at high altitude. it doesnt have the ground level flight perfomance like other craft and it doesnt have them dogfight "turn 95 degrees after launch super + radar missiles". you can deal whit that in a f16 due to raw flight performance. it is suited for the current RB jet meta. the f15 totally goes against the meta it wants much much bigger maps.
so how exactly is the f15 on par with the gripen in any way? It’s worse in nearly every dpt except # of missiles and energy retention, which doesn’t matter because gripens can 1-2 turn you anyway.
There's always going to be vehicles that share a BR where one is objectively superior to the other. The grippen is more suited to the meta because of overtuned multipath, but the F-15 has better engines and superior BVR capabilities.
Then what about the Mirage 4000. It has a worse radar and missiles than the F-15, YET it is still performing pretty great at 12.7? The real answer is: F-15 players are pure trash at the game, and that is it. Cope harder.
@@petarhrvoic5135the m4k has missiles that are slightly marginally worse and more of them lol. it also has better teams, kinda hard to play a support plane when your entire team dies due to 27er spam within the first 2 minutes
You're so right, its use is so anecdotic that it has over 3 digit kill count, making an absolute negligible benchmark to judge the plane's performance. Jackass.
@@exhausting_thoughts I mean, any 4th gen plane would do just fine when faced up against the inferior Iraqi and Irani airforces mainly consisting of early 3rd gen aircraft. It's a proof of quality of american airforce doctrine. However, it doesn't depict the individual quality of the F-15, when most of its kills were BVR launches on obsolete MiG-23s with barely functioning RWR systems.
@@baka-ix2533Americans and Soviets are not the ones to blame for having advanced toys for their own armies at any period of the cold war, and using them accordingly depending on the conflict. MiG-21s and 23s had F-4 Phantoms for dinner during the Vietnam war, yet in War Thunder you can still sealclub F-4C/E phantoms with the mayority of said frames. Then the US raised the stakes with the F-1X series of planes, a pack of 4th gen fighters to bring air supremacy -not air superiority- at their respective roles. Then the Soviets built the MiG-29s and Su-27s to try and even the field, it was always a back an forth, though the Frankenstein F-15 MSIP that is in-game is neither a fully implemented MSIP nor an F-15A Early, it has a inherited inferiority in terms of air missile ordnance and it was forced from day one to face 10+ years younger, more detailed and defined avionics like the Gripens/Flankers, god even the Mirage 4000 has a more polished radar speaking of historical accuracy. This hard coping the community have about the F-15 at 12.3 with 9Ms facing 11.3 should've never sparked that high, the Super Harrier GR.7 is 11.7, it can theoretically face F-4Fs, F-5Es and F-104s, yet i've never saw someone screaming that there's unbalance (Spoiler: it is an unbalance as the Harrier GR.7 has an improved engine and top tier avionics compared to what you get from most of tech tree Harriers).
i single handedly am bringing down the br because of how terrible i am at the game, I didnt grind the tree with a premium i just spent 3 years grinding the tree since im terrible and now im terrible but in a cool plane
Rear and side aspect shots within 2.5km (if side, lead the missile as it doesn’t pull immediately). Launch after they preflare. 7Ms are hit or miss tbh, I’d rather 8 9Ms. OH, uninstall the booster mod and maintain Mach the whole time. You won’t rip your wings so easily. Only carry flares. You get a shitload of them.
as someone who has had top tier jets unlocked since top tier jets were just the F-86 Sabre and MiG-17, you should give custom battles a shot. there's almost always 24/7 custom lobbies running with special missions modified in the CDK so they last for hours. you can respawn as many times as u want and usually they're full of other folks who are just itching to do quick pvp in top tiers. i find it extremely good practicing and in a 1v1 i feel much more dangerous after spending alot of time in custom battles just doing that. since its not necessarily 16v16, you can usually take engagements at your own pace too the guy above me's advice isnt bad, but its not how you go about figuring it all out for yourself and thats more important. "teach a man to fish" and all that.
Play it as a support fighter, don’t bvr a su27 and don’t dogfight a gripen, that’s really the biggest thing. Not much you can do as the f15 has to be played as more of a vulture support fighter and it’s heavily dependent on your team
f-15 is in my opinion better in every way compared to the su-27 which is 12.7. Overall better flight performance and harder to evade missiles, the only thing the su-27 does better is bvr with the r-27er, which you just counter by going low. I cant imagine what its like to play 11.3 and facing the f-15. It must be literal pain
Your gaslight attempt may be right, but for the furball meta, having HMD and thrust-vectoring missiles its just better than nose aiming with 9Ms. If you really think that the F-15 is better in every way than the Su-27, i deeply suggest you to get both planes before writing on the internet before you end up looking like an ignorant.
@@baka-ix2533but it has a literal on par maneuverability with the Gripen, and the Magic 2 has the fastest acceleration for an IR missile at short to medium ranges.
Idk who convinced you that the F-15A that is ingame will have AMRAAMs, we all know it is an F-15A with the known MSIP, but it doesn't have the proper radar to lock with ARH missiles, not to mention they even forgot the MSIPs additional BOL countermeasures for no justified reason. Check General Lee's video "what to expect about AIM-120s", its an argument that i brought back from the plane's release in the forums and its finally going viral because its a fact, they either have to add the F-15C with an accurate radar to use AMRAAMs, or to fix the 15A with its accurate radar.
I have no idea why the F-15 is 12.3 but let it rest for now the F-15J is also 12.3 but with the AAM-3 ahhhhh thats like AIM-9M but with 40g pull and better IRCCM why is this still 12.3...
F4S fodder players commit bobrun until they get F15, then graduate to becoming consistent F15 fodder players
It's actually hilarious how straight that pipeline is and how easily it explains the F-15 br question. The level 31 F4S hordes are a real problem for the game: not only do they ruin a whole BR range, they also mess up the balancing of every plane they touch (which fortunately is not many because they never play any of the planes they unlock).
It's all on Gaijin really, we reap what Gaijin does with their Rank 8 premiums and their statistics™-based balancing.
I'll bombrun for maybe 3 or 4 matches, and then actually try to play the game with varying success
And now we know how it’s 12.3 still
@TheUltimateEel i must say as someone who bought the F4S around lvl 35, that every F4S goes for bases lol. I mainly go for kills but shit the entire team of F4S are rats.
CRY
If this is a "balancing by statistic" moment, it honestly just says a lot about the Grippen right now, since it has a similarly large playerbase.
Indeed. The gripen is just plain overpowered. Nothing beats it in a 1 on 1 fight, even if you put a new player in it and an experienced player in any other plane
Nah If you have a good player in the m4k he will beat a Bad gtppen player
In a 1v1 fight
@@JonasWagner-fi9kz that's still a huge issue. "If the guy is really bad then a pro has a chance to win".
Yeah the grippen is the most hand held thing I’ve ever used only thing that’s been a easier thing to fly is the ariete/saggitario 2
I mean I’d say it’s because the f-15 pilots are the ones I see not even trying to dodge any radar missiles the most usually they just fly straight
and i dont even understand why. You play hard mode tech tree for months and cant even figure out how to properly play like smh
@@AmelpsXett hahaha yeah i don’t get it either bubs
@@AmelpsXett"hard mode tech tree" bro what are you smoking
@@1rb1s_he’s saying the teams are ass, which they are, and it’s incredibly hard to do anything in a 1v10
@@batlax18 no what he seems to be saying is that US planes are somehow hars to play throughout the tree so they should supposedly build some skill in those that reach top tier. Which is just not true since at almost every given br there is at least one (often more) severely undertiered US plane. The common sentiment that US planes are harder to play than others is simply false because them being challenging to use makes them go down in br, which in turn makes them easy to use because they're very often completely busted.
i keep hearing people talk about how bad this thing is but i only get 4 kill games with it so i just don't know what they're talking about
they are usa players that dont understand that they aircraft is still a aircraft and not a metal gear. Same for the Tiger, people think he's immortal and they die to short cannon Sherman after using It, then say the Tiger is bad and should be 4.7
i think people are just mad because the su27 is undoubtedly overpowered in BVR compared to the F15
@@abidbmttno. Is literally a F-15 that can fight 11.3 aircrafts
Yes. @salt_of_souls
@@sceptillion6847my?
The missile(sparrow) knows where it is at all times
Idk what Gaijin did, but I got a 28mi kill on a guy notching and chaffing with an Aim7M, and I got another kill on a dude 25mi away, slightly above me, and flying at an angle to me. And I got countless 15~20mi kills with it. In like, the 2 hours I played yesterday, I got like 20~30 Sparrow kills. Idk whats happening but I like it
are you SURE about that
The Sparrow was a shitty missile in real life as well, and tended to go stupid for no apparent reason. It's very draggy and has a comparatively short burn time. The huge control surfaces help not one bit, not in pulling more G or making less drag. Even the later versions like M + were unreliable and had a low kill probability.
it may know where IT is, but does it know where the enemy is?
3:33 the su 27 fly by sound is hilarious reminds me of a meme sound
Cloaker from payday.
nyoooom~
@@urielOrnstein yesss🤣🤣🤣🤣
That sound is kind of similar to the Su-57 sound.
Sounds kinda like a tie fighter
I still love how this vid came about solely because Joob wing ripped once with the J7E and played f15j then his first game was great (the 8 piece) so he played more f15j and got some pretty great matches
I blame the premium phantoms. There are legions of players who ground out the trees almost exclusively via base bombing and then suddenly they climb into the cockpit of a fighter with zero air to air experience.
waaaaaaahhhh. I wish you could afford premiums. Unfortunately you had to do it the hard, slow way.
It’s the same with all the tornados. Except they have yet to bring the 29g stats down
F5C is better for grinding anyways, if you have premium time too it’s an easy 20k rp a game, I’ve gotten 100k in a single game with a 500% booster. Ground out the entire US air tree in 3 months.
@@bangyahead1
@@therealspoon69 the amount of rp that you can get in air is insane compared to ground. I can get a 9+ kills, first place on the team, heavy metal hero/survivor with premium tank and premium time and only walk away with 5-6k rp in a ground RB match.
I think they should get their balancing numbers by looking at if a single player has higher or lower win rate in a vehicle compared to their average win rate. Not by looking just all around win rate for one vehicle compared to other vehicles. It wouldn't even be that hard to do.
5:32 idk why but the little aww man made me die of laughter, good video
watching you play is drive for me to aspire to be this fluent with jet play. it's so pure and clean
"The Air Combat Tutorial Library" channel in TH-cam has great playlists for learning fighter combat manouvering. It unlocked whole new potential in myself.
The rest is perfecting the "notch" and being aware (of airspace around you as well as your platforms capabilities) and proactive.
If you're still relatively new, that's a warm recommendation from me, happy hunting!
Tbh I think the only thing I think makes it look “fluent” is the fact I almost don’t use mouse aim at all unless I’m lining up a shot. Otherwise I fly with only the keyboard.
From what I've seen people complain "no HMD, AIM7 useless, performance doesn't matter" are the excuses mainly US mains came up with as to why it should stay 12.3. Which is fair given the average US main's skill level (level 15 F-4S grinder already in F-15A). However I refuse to believe it's only slightly better than an F-16A, especially since a lot of F-16As only get 60 countermeasures.
US mains are bad really bad. The fact that they think its okay the F-5 and that he's bad and should not be 10.7 shows how bad they are
@@salt_of_soulsCope harder
@@mikeyplayzwrld ok
all the us mains bomb in the f5 no wonder they suck @@salt_of_souls
@@salt_of_soulsI agree most of my team is dead in a minute lol
it genuinely sounded like your life flashed before your eyes when you saw the MiG-29's R-60
God i just want my sparrow to work. Like half of the time it will just fly off in another other direction when i have a good lock.
Welcome to radar guided missiles. This is the case for a lot of them, including the "OP" 27ER. Lock might be good but someone elses RWR pings back stronger so it goes for them instead.
cant wait for AV1 encoding to become more mainstream than H.264/265. it looks soooo much better bitrate-wise
Same. Had some people tell me to use av1 on stream so I did, but no one told me it doesn’t work with the biggest editing softwares 😭
Oh, this is AV1? It is crystal clear.
Bro thank you for this lol
3:32 why does that su 27 sound like a reverbed cloaker
It is probably also in part that it doesn’t have guided munitions. Can’t wait for separate BRs for air and ground
thank you for getting directly to the point
Modern fighter jets are fighting literal Cold War and Nam jets
I finally did finish grinding the F-15 recently and still stock grinding/spading and learning probably doesn't help though that so many players just kind of suck currently before getting better.
Plus US, Russian and German winrates will always be 40 or 50% if they constantly fight in mixed battles
Because they want to add F-15C without increasing top BR to 13.0~.
Oh boy! A 3 percent discount really is gonna do me good!
W video
sparrow dookie is truly one of the moments of all time.
Currently suffering through the Japanese F4-EJ non premium. I feel like I am just food for all the other planes, but at least I know there is light at the end of the tunnel with the F-16 and F-15
The begging of this video felt like a fever dream the way he was talking
Beginning
Because it doesn't have helmet mounted display, that's why it's 12.3. The HMD makes targeting in the initial contact when there's a lot of players around 1000x easier.
A couple reasons, 1. it needs the correct radar 2. early amraams will make it competitive against the r-27ers and most importantly 3. gaijin makes br decisions on player stats and people are sucking in the F-15 at the moment, partially because of the aforementioned issues and partially because of the Tiger effect.
When he merged with flanker it sounded like a payday 2 cloaker 💀
Sorry for not realising your editing programs might not support av-1 when suggesting it. Should have thought about it.
Also did you try streaming av-1? Did it fix your issue?
Yeah, shame that av1 is being adopted so slowly, but av1 streaming should work if he is using obs (and does it on youtube?)
that dogfight with the SU-27 was beautiful 😂
You can easily transcode with ffmpeg, it is free and open source
F-15 is good but really has nothing on the late model HMD fighters. Plus the radar missiles suck for 12.3
bro jumped straight into the pint
Because the missiles only work if the date number can be divided by 2.
For ex on 15th the missiles won't hit. On 16th the missiles will hit.
11.3 always gets gaijined…
I cussed out premiere when I discovered it's not compatible with AV1.
Hey man I know my chances are probably slim getting your attention but I would really love knowing your control setup for flying, maybe in a video, it would be awesome and help me and maybe a bunch of people out, but just a call to see. If it don’t happen, it don’t happen, it is what it is 😁lol. Anyway nice gameplay man, it was fun to watch 👍
Sorry just reminding myself why I’m grinding the American tree (I’m still in prop planes almost done with tier 3 f2p)
Have you ever considered doing any videos on Air Sim? Recently decided to start playing 10.7-11.7 sim and it's been really enjoyable gameplay wise outside of very little rewards.
And guess why the rewards are so little?
Because of the same f4s/tornado etc players that was just abusing this game mode to grind fast and safe so now we have 1.5k per minute max(which means that if you make 1 kill per 3 minutes and after doing that for 15 minutes(5 kills) you die - you’ll get 0 or negative SL which is crazy)
Interceptor and fighter roles are dead in this game mode(rewards-wise, but still most enjoyable) because of that
you can convert av1 to h264 with ffmpeg
Whenever I use the 7M's they rarely hit whatever I have locked.... I am surprised I am forced to have the 7M's if I want more missiles, I would much rather have more 9M's
The lack of an HMD is probably a contributor as to why the F-15’s still at 12.3
If sparrows were good it would easily be contending with the Gripen as the best plane
Damn, clean gameplay man. Nice one!
idk why but the fottage feels like the exposure is cracked to the roof and the colors are washed out
Oh god that 12.3 gameplay is just sensory overload, i've had enough after Armored Core 6
Just got the F8U-2 and RWR on this thing screeching at the start of every game but then goes silent, however at 12.3 i feel like i'd need to turn off the audio to not go insane.
The reason the F8U2 RWR goes silent is because it cannot actually detect the radars of your enemies (J-band, Sapphire radar comes about 10 years after the F8). It can only detect early American I-band radars, and those friendly radars get muted by the game at the start. The F8U2 RWR is positively useless and gives a false sense of security.
1:20 looks cool af
8 kills is absolutely insane
Personally stock grinding had me in the negatives but once I got the AIM 9Ms that’s when I started getting kills with it because the AIM 7Ms are kinda mid
2:02 *Dying Gripen Noises*
Funny how well your 9Ms work, mine usually don't hit :3
though your gun handling is very decent
Side aspect and rear aspect shots are the best with the 9Ms but you gotta make sure the enemy is not pre flaring
Why Saggitario 2 is on 9.3??? Multiple questions but no answers XD
I mean to be fair if there wasn’t missiles you aren’t killing a saggitario or ariete unless there’s a whole team which even still you might not be able to kill them
@@bradentucker4854 the Saggitario is a fucking UFO and has absolutely no problem defeating 9B and E equipped planes. The 9L and R60 are a problem but that goes for any plane that has to face them as the BR of attacker planes is fundamentally screwed without recourse.
Mirage 4k is 12.7 and f15 not... why gaijin...
French players have skill.
@@GeneralArmchair It's not possible that the gaijin devs don't know how to analyze the context of statistical data
try flying the f15 in the current RB meta against mirage 4k then you know. f15 is just bad at low altitude ground hugging. and if you fly high you get brutally outranged by legit any russian air craft. its not like the warthunder RB mode has any kind of realism... its 3 minutes low altitude furball madness.
you are just not a good player@@pizzapower95
@@bastikolaski8111 if the problem is that simple then why is the game such a mess whit no balance and gets worse whit every update?
imo the children like you whit their claims, toxicity and just saltines have been destroying the game over the past years.
actually its not just my opinion ive played WT for 11 years now ive seen it, its a fact.
When i play with my F4E at 11.0 i meet the F15 sometimes, it's impossible to do something
@Joob whats the outro song man?
I think can be fine talking about the others F15, but the F15J is the problem on my pov, is currently having a better IR missile than the others models...
Shh don’t tell anyone
The aam3’s are only marginally better than the aim9m. Like a tiny bit more range, tiny bit faster, tiny bit more pull.
@@_Joob see he gets it it’s like the tiniest bit of trade offs the f-15j has a tiny bit worse engine for tiny bit better missiles both almost negligible
The F15 needs massive engine buffs to be accurate, but even without them they shouldn't be at 12.3
Man try out these harries at 11.7 they see most of the time downtiers to 11.0 with 4 aim 9ms
Man I love this guy
The game where “he didn’t do too well” was the game where he gave me the luck to get to first, but you can see me fan girling in the chat 😂
well, F-15 has wig rip, Aim9m without HMD, worst maneuverability at over mach 0.8, Aim7 with made in China parts.
if you want to say "but their thrust is the best" well, F-14 without Phoenix has more thrust
They have more thrust(F-14B), but theyre both 6,000kg heavier at minimum (F-14A, the -14B is heavier still)
The f15 is good but the su27 is a 4th gen and the f15 is a 3rd gen and no hmd not good missiles compared to what they added as its counterpart the su27 gets mach 5.7 missiles compared to the sparrow at mach 4 not really close at all yes aim9m is probably best ir missle it still wont turn around like r73 or r27
I assumed the things that moved to 12.7 were the ones most likely to get ARHMs, rather than anything logical
Given that the Mirage 4000 never had ARHMs, your theory is unlikely.
@@petarhrvoic5135as well as 29G and Gripen A and Su-27
it stayed 12.3 bc no HMD, and no High off boresight irccm missiles
The first day it was 12.3 i got my highest kill game in a down tier. 8 Kills, every single missile hit against mostly premiums
Its 12.3 because toptier players are generally wallet worries with no undestanding of the game. So as long as your vehicle is not the pinacle of all traits they call it bad and underpowered...
Because the f-16c would be a 12.3 as well if it didn't have a head-mounted display targeting system
in my opinion the f-16 a is a better dog fighter
its because of salty content creators that kept saying that F15 was bad
Sounds like a skill issue to me
MatAWG, DEFYN, General Lee and most of CCs gaslighted for the longest time about the F-15s great performance and flight model, justifying by their point of view why it is "on par with anything that came with it", forgetting that it has no HMD, its radar is a placeholder and has tracking problems, SARHs are underperforming and only 4 9Ms.
Only when the BR changes went live they all admited the F-15 that is in game is not the 8th wonder of the world regardless of stats balancing, but for instance DEFYN as stubborn as it is, kept gaslighting the plane until now.
They only said it was bad during the test server. Content creators started singing its praises once the flight model was upgraded for the live release and are largely perplexed as to why this top tier plane is permitted to seal club third generation aircraft.
people said this plane is bad, are they bad or is it just worse than other planes
Honestly it is a 25/75, there are bad players using the F-15 as if it's a meta plane, but there's the catch: the plane is not directly meta compared to its rivals. Sure it has 9Ms and a decent flight model, but the radar is a placeholder, the amount of IR missiles is not on par with the rest of top dogs and it has no HMD to comfortably get into furballs.
Anyone who says the F-15 is bad is terrible. It's not even worse than other planes. Its thrust is out of this world, it has tons of countermeasures, its electronics are top notch, and it has some of the best missiles in the game. Americans just mald that the sparrow is only the 2nd best SARH instead of the best.
@@GeneralArmchair Focus on grinding Germany/USSR and stop looking at every F-15 video to mald against the US, GeneralArmshit.
Guess yall are smart but I’m sure it works like this . F-15C will be 12.7 Ik exactly how the gajin system works
1. Never by year
Some people think it’s by time, it just happened to look that way on the German tree
2. Stats
Reals loads (armaments), occasionally we have exception but generally they us the real, it may have the 9m but every fighter now has one at 12.7 will better flight performance not to mention the unrealistic g issues. It may be very fast but it gets no true BVR missiles, the sparrow are like medium range now. Besides the 7f is like a radar issued version of the 9m in war thunder.
3. Future updates
Room for the Baz, f-15C and not feeding Japan. The Su-27 irl was undeniably greater before the C, even the f-14B was superior due to its range and load of bombs (f-15a had a load of bombs but it’s about the msl and idk if it was as high) I also probably didn’t have air to ground msl. So it makes since.
Edit: Reduced speed could be a factor too
if it was 12.0, in a down tier its impossible to kill with 98% of the weapons' systems in the game, and even tho no AAMRAM, it can kill everything under 12.0, i understand 12.3 has a lot of planes with better weapons, but after 13.0 and 4th gen weapon systems, the F15A will be like the F16A as kind of a legacy plane, similar to mig29 and the late Yaks. You need to think long term and what gaijins game plan will be when they've added every vehicle that's relevant. some day the Br's will be fixed, but only after enough money has been made.
that was pure skill tbh
it should definitely be 12.7 but I wish they’d make the sparrow at least remotely competitive with the 27er. I know they can’t magically add speed to its performance but at least make it so it actually hits targets and stops flying off to narnia.
The Sparrow is a Fox-1, not a Fox-3 like the 27ER. When will you American mains understand the difference.
@@MCshadr217 That literally doesn’t matter. It’s a game not real life, and in the game, both of these missiles serve the same role and purpose, one being way better at that role than the other.
@@shingrandfather Except they don't. One is Semi-Radar. The other is full blown Radar. Gaijin have always attempted at putting real life counterparts into the game.
They don't do the "same thing" just because they both require radar to fire. And that right there shows your lack of want to actually improve and would rather blame your tools.
@@MCshadr217 I play ussr more than i play usa so please stop assuming. the 27er gets to reacquire the lock after losing it, that’s where all these so called differences you like to talk about end in the context of this video game, which guess what, makes it way better than the sparrow. It’s already faster and pulls better but it can also lose lock and get it back.
You say they’re not meant for the same situations in this game but they clearly are, they are both used almost the same way. also since i’d rather blame my tools, show me one thing the sparrow does better than the 27er in this game.
@@shingrandfather Maybe if you compared the Phoenix to it we could actually get somewhere. Telling me I'm assuming when I have Mig-29G and use them myself goes to show you don't learn jackshit when people try and teach you.
Saying "Only difference is 27er gets to reacquire the lock" is actually so mind numbingly stupid, it's absurd. They don't do the same thing in game or out of it, so stop whinging like it's supposed to do the exact same thing when it's not. IT doesn't even have the same travel distance.
Please go and look up what Semi-radar means for Fox-1 missiles before talking and spitting shit out of your mouth further.
I don't really buy the 'bad players' argument. I think thrust vectoring missiles and longer locking radars might have something to do with it.
notching an er is far, far more difficult to do, and there are certain maneuvers you can make at high speeds to dodge sparrows in headons that you simply can't do with the er's at all, so I think that has something to do with it more than 'players bad'.
No, the player are just bad
Simple.
No HMD
4 meh and 4 OK missiles vs 10 great missiles (Su-27)
RUS ACCM is better than US
No BS quantity of flares like the Grippen that can auto deploy them at 1.5 s making it impossible to lock
Slight advantage in flight characteristics is rarely relevant and it needs a good player to capitalize.
no way bluds out here calling 9M's "okay" 😭
@@stormjet814 Have you used them, or they were just used on you? Big difference. I've spaded both F-16 and F-15, launching 6 Aim9Ms and getting 0 kills was not uncommon. Far alway launch? 90% miss. Forward aspect launch? The same. You need to be pretty close and target has to move fairly predictably for IRCCM to work reliably.
it’s at 12.3 because the people who know how to use it really know how. It’s literally the best jet in the game. Out Maneuvers anything, can dogfight everything, and i have no clue what yalls sparrow issues are mine track just fine 99% of the time
I hate when i see someone trying to dogfight and they leave the afterburner on the whole time, if you turn it off it whips way harder.
hi can we have more Frisbee clips
The barak going up to 12.7 makes no sense
Game developers try to play their game challenge impossible. Game developers try not to fuck their own game up challenge in heard of
i have around 35% wr in the f15j, and ive been checking others logs and saw the same results. the f15j is a 35% ish wr aircraft. how can people still be asking for it to get up tiered whit that in mind?
i keep hearing the argument that is has like the best air frame in game and to some point thats correct it can handle 1600 IAS at sea level but it does not have the engine performance to make any use out of that in most situations. also its very prone to rip its wings unlike most other 12br+ jets.
the radar guided missiles are a joke compared to what the enemy has at this br.
the aam3 is good but its not like other nations dont have a 40g IR missile. if the aam3 had proper multi tracking like it should have irl if im not misstaken then that would be like the only reason to uptier it to 12.7. but it does not.
i would love to hear a proper argument why it should be 12.7 other then "it was released around the same time as other air craft that are now 12.7" cus thats bs.
does not have any engine power? are you mad, you just wrote a massive wall of text which boils down to tl;dr skill issue
@@taintedsrrow2417 you didnt read the text. how does a sober human get "does not have the engine performance" to >>> "doesnt have any engine power"? i can assure you the plane has 2 working engines.
engine performance however is tied to stuff like aircraft weight and drag and other things. but i dont think its worth explaining these things to you, something tells me you wont understand it so lets call its "missing engine, skill issue". that probably suits your level of communication.
@@pizzapower95 My guy, if you have a 35% WR in this thing it's completely on you. I have about 500 games in the F-15 and can say that sure it's not a rocket, but it still has the retardedly high thrust to weight which makes it so competitive. I do not run out of energy in this thing, everything else falls out of the sky after 3-4 turns. Just not the F-15. In the end it's war thunder and nothing will ever be modeled realistically. I apologize if I offended you, it's just that the low WR makes me believe you aren't utilizing it the way it should. I hope you improve and I wish you a nice day!
Edit: One thing I do recognise tho is that Japan gets often matched with the US, which just means worse teammates overall and a lesser chance of winning the match.
@@taintedsrrow2417 then explain to me why i have a solid 52% wr on the f16 AJ and around 50% on EVERY other jet in the japanese tec tree? ive played this game since beta and i never had any aircraft fall as low as 35% after 100+ games. youre wellcome to add me in game and check my stats because its not on me.
at this point i wonder if you know what "heat maps" are? because im sure the f100 has just the same WR back when it was up against the T2 (i got 70% wr on the t2 from palying at that time). the f15j got totaly shit on ever since release mainly by gripen and the russian missiles.
the therm "skill issue" has turned todays players into mindless robots and just makes everything toxic and stupid. rip the 7-8 years i was able to play this game before i heard that shit for the first time.
@@taintedsrrow2417 actually i can explain to you. the f15 is better at high altitude. it doesnt have the ground level flight perfomance like other craft and it doesnt have them dogfight "turn 95 degrees after launch super + radar missiles".
you can deal whit that in a f16 due to raw flight performance. it is suited for the current RB jet meta. the f15 totally goes against the meta it wants much much bigger maps.
really good gameplay 💯
Can we gets some More f8u-2 crusader plz it’s my favourite plane
so how exactly is the f15 on par with the gripen in any way? It’s worse in nearly every dpt except # of missiles and energy retention, which doesn’t matter because gripens can 1-2 turn you anyway.
There's always going to be vehicles that share a BR where one is objectively superior to the other. The grippen is more suited to the meta because of overtuned multipath, but the F-15 has better engines and superior BVR capabilities.
Some aircraft are just going to blatantly better then others, not everything is going to be on equal level, even more so when advanced planes come
Then what about the Mirage 4000. It has a worse radar and missiles than the F-15, YET it is still performing pretty great at 12.7? The real answer is: F-15 players are pure trash at the game, and that is it. Cope harder.
@@GeneralArmchairbvr in the f15 doesn’t matter because the r27 er exists lmao
@@petarhrvoic5135the m4k has missiles that are slightly marginally worse and more of them lol. it also has better teams, kinda hard to play a support plane when your entire team dies due to 27er spam within the first 2 minutes
People think the f15 is the main character cause it has 0 deaths irl. It wasn't used as much as other jets though.
You're so right, its use is so anecdotic that it has over 3 digit kill count, making an absolute negligible benchmark to judge the plane's performance.
Jackass.
@@exhausting_thoughts I mean, any 4th gen plane would do just fine when faced up against the inferior Iraqi and Irani airforces mainly consisting of early 3rd gen aircraft.
It's a proof of quality of american airforce doctrine. However, it doesn't depict the individual quality of the F-15, when most of its kills were BVR launches on obsolete MiG-23s with barely functioning RWR systems.
@@baka-ix2533Americans and Soviets are not the ones to blame for having advanced toys for their own armies at any period of the cold war, and using them accordingly depending on the conflict.
MiG-21s and 23s had F-4 Phantoms for dinner during the Vietnam war, yet in War Thunder you can still sealclub F-4C/E phantoms with the mayority of said frames.
Then the US raised the stakes with the F-1X series of planes, a pack of 4th gen fighters to bring air supremacy -not air superiority- at their respective roles. Then the Soviets built the MiG-29s and Su-27s to try and even the field, it was always a back an forth, though the Frankenstein F-15 MSIP that is in-game is neither a fully implemented MSIP nor an F-15A Early, it has a inherited inferiority in terms of air missile ordnance and it was forced from day one to face 10+ years younger, more detailed and defined avionics like the Gripens/Flankers, god even the Mirage 4000 has a more polished radar speaking of historical accuracy.
This hard coping the community have about the F-15 at 12.3 with 9Ms facing 11.3 should've never sparked that high, the Super Harrier GR.7 is 11.7, it can theoretically face F-4Fs, F-5Es and F-104s, yet i've never saw someone screaming that there's unbalance (Spoiler: it is an unbalance as the Harrier GR.7 has an improved engine and top tier avionics compared to what you get from most of tech tree Harriers).
i single handedly am bringing down the br because of how terrible i am at the game, I didnt grind the tree with a premium i just spent 3 years grinding the tree since im terrible and now im terrible but in a cool plane
Joob you should play the P-40F
why the mirage 4000 is 12.7 ?
The entrance footage is not because of the plane its because of the noobs in enemy team...
um actually acrodng to my caculations it is the a variant
HMD is a big role in 12.7 aircraft
1:45 *Who isn't?* XD
How do I even get good in the F15? All the missiles and planes just feels like way too much for me
Rear and side aspect shots within 2.5km (if side, lead the missile as it doesn’t pull immediately). Launch after they preflare.
7Ms are hit or miss tbh, I’d rather 8 9Ms.
OH, uninstall the booster mod and maintain Mach the whole time. You won’t rip your wings so easily.
Only carry flares. You get a shitload of them.
as someone who has had top tier jets unlocked since top tier jets were just the F-86 Sabre and MiG-17, you should give custom battles a shot. there's almost always 24/7 custom lobbies running with special missions modified in the CDK so they last for hours. you can respawn as many times as u want and usually they're full of other folks who are just itching to do quick pvp in top tiers. i find it extremely good practicing and in a 1v1 i feel much more dangerous after spending alot of time in custom battles just doing that. since its not necessarily 16v16, you can usually take engagements at your own pace too
the guy above me's advice isnt bad, but its not how you go about figuring it all out for yourself and thats more important. "teach a man to fish" and all that.
Just fly around lots figure out how to use its energy in fights and like that one guy said figure it out in custom battles
@@blessthismessss Yea thats how I learned how to play the old top tier back in 2017, I guess Ill give it a shot
Play it as a support fighter, don’t bvr a su27 and don’t dogfight a gripen, that’s really the biggest thing. Not much you can do as the f15 has to be played as more of a vulture support fighter and it’s heavily dependent on your team
f-15 is in my opinion better in every way compared to the su-27 which is 12.7. Overall better flight performance and harder to evade missiles, the only thing the su-27 does better is bvr with the r-27er, which you just counter by going low. I cant imagine what its like to play 11.3 and facing the f-15. It must be literal pain
Your gaslight attempt may be right, but for the furball meta, having HMD and thrust-vectoring missiles its just better than nose aiming with 9Ms.
If you really think that the F-15 is better in every way than the Su-27, i deeply suggest you to get both planes before writing on the internet before you end up looking like an ignorant.
Its the lack of HMD. It's the only recent top tier jet to not get it so it can't shoot Aim9Ms horizontally like other jets.
Mirage 4000 also doesn't have HMD and it's 12.7
@@baka-ix2533but it has a literal on par maneuverability with the Gripen, and the Magic 2 has the fastest acceleration for an IR missile at short to medium ranges.
3:31 No lie that $hit does sound bad@$$ when dogfighting against a Su27 that VVVVVVVVVVVeeeeeeeeeeerrrrrrrrrrreowwwwwwwwwww sounds serious 😻
I like the f15 at 12.3, but that is because I get a minimum of 4 kills a game in it now 😂
Once AIM-120s get added. It’ll be 13.0 I bet
F15A never had AIM120
F-15 is just worse than the F-16C/D or JAS39A/C or Su-27
no hmd, worse manouverability less IR missles which are currently the meta
It should stay at 12.3 until it gets amraams then it should go up in br
Cuz when they introduce amraams they make a new F-15 at 12.7....
Thats why.
Should be at 13.0 though. Compression is gonna kill the game
Then put both at 12.7. F15's have no business clubbing 11.3's every match.
Idk who convinced you that the F-15A that is ingame will have AMRAAMs, we all know it is an F-15A with the known MSIP, but it doesn't have the proper radar to lock with ARH missiles, not to mention they even forgot the MSIPs additional BOL countermeasures for no justified reason.
Check General Lee's video "what to expect about AIM-120s", its an argument that i brought back from the plane's release in the forums and its finally going viral because its a fact, they either have to add the F-15C with an accurate radar to use AMRAAMs, or to fix the 15A with its accurate radar.
@@exhausting_thoughtsYou wrote all this to look dumb lmaoo
@@mikeyplayzwrld in fact its a copypasta from another video where i commented that, cope harder having F-15s while playing at 11.3 :)
I have no idea why the F-15 is 12.3 but let it rest for now the F-15J is also 12.3 but with the AAM-3 ahhhhh thats like AIM-9M but with 40g pull and better IRCCM why is this still 12.3...