01. Basic Scene in BabylonJS

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  • เผยแพร่เมื่อ 20 มิ.ย. 2024
  • BabylonJS allows us to create interactive 3d environments all within the browser. We can use this to build 3d websites, games, and product displays all using common web technologies. Vue is a modern front-end framework similar to React and Angular but beginner-friendly and easy to use. Combined with Typescript we'll get a better understanding of how everything works with type safety included.
    In this video, you'll learn how to set up a basic BabylonJS scene using Typescript and Vue 3. Understanding the basic fundamentals of setting up a scene between Babylon and Vue will set us up for more complex 3d scenes within the browser.
    Github Repo (01_Basic_Scene): github.com/Babylon-Projects/B...
    BabylonJS: www.babylonjs.com/
    Vue: vuejs.org/
    Chapters:
    0:00 Intro
    0:25 Installing Vue 3, Typescript and BabylonJS
    3:20 Creating the BabylonExamples Vue component
    7:55 Creating a Babylon Typescript Class
    14:15 Rendering Babylon Scene in Vue
    16:00 Modifying CSS for the Canvas
    17:00 Adding a Camera and Hemispheric Light
    19:54 Adding 3d Meshes
    22:25 Modify Mesh Positions
    24:30 Moving Camera Position
    #babylonjs #typescript #tutorial

ความคิดเห็น • 48

  • @rocketshader2699
    @rocketshader2699 ปีที่แล้ว +6

    Guy, this tutorial series is amazing!!! Tried the Babylon docs for examples but found this tutorial and carried on with this. Tx for doing this, this is amazing.
    These tutorials are promised lands, people might swarm here in future to learn babylon. The moment I envisioned what could be done with games on browser I fell in love with Babylon, let's see where it will go.

  • @joannwatu7603
    @joannwatu7603 2 ปีที่แล้ว +5

    Amazing tutorial! I was able to implement it following your steps despite being a beginner. Thank you!

    • @CodeSmall
      @CodeSmall  2 ปีที่แล้ว +2

      Great to hear!

  • @ajinkyax
    @ajinkyax ปีที่แล้ว +2

    thanks your Babylon TS videos are much helpful thank docs. since I was looking for video tutorial this is best, im new to both Vue and babylon. #babylonjs #typescript

  • @user-cj4hv7lm3m
    @user-cj4hv7lm3m ปีที่แล้ว

    Very useful, Thank you!👍

  • @stylesweiler7475
    @stylesweiler7475 2 ปีที่แล้ว

    Great content! Thank you so much

  • @nongtruongfc
    @nongtruongfc 2 ปีที่แล้ว +2

    Thanks for your tutorial

  • @girljuice
    @girljuice ปีที่แล้ว

    Perfecto! Gracias!!!

  • @hjs9070
    @hjs9070 2 ปีที่แล้ว

    Thank you for your video. Do you have any plans for react?

  • @manoterasfloweskultor
    @manoterasfloweskultor ปีที่แล้ว

    muy bueno video sigue asi gracias

  • @noxen_studios3566
    @noxen_studios3566 2 ปีที่แล้ว +2

    Hello! Will WebGPU will be covered as well with BabylonJS 5.0 ? So glad as well to find this very good beginner series. ps: sssshhhhhhttttttt BabylonJs 5.0 is ready but we don't have to tell it. Hope for space content as well being covered as it is the master word for this new release. Keep going, thanks :)

    • @noxen_studios3566
      @noxen_studios3566 2 ปีที่แล้ว

      I forgot, Fantastic to use Vue as well :)

  • @adleexavier9930
    @adleexavier9930 ปีที่แล้ว

    I found these tutorials very useful, Will these tutorials still be useful if WebGPU is the renderer engine in Babylon 5

  • @luckyyo7287
    @luckyyo7287 ปีที่แล้ว

    very cool!

  • @jenslindo
    @jenslindo ปีที่แล้ว

    do you think its possible to make a video tutorial how to use babylon js in svelte for absolute beginners too?

  • @ivanche8051
    @ivanche8051 2 ปีที่แล้ว +5

    In Vue, you want to reference these canvases with refs instead of queryselectors

    • @CodeSmall
      @CodeSmall  2 ปีที่แล้ว +5

      Yes that’s another way to reference them. I try to keep the Vue logic as simple and transferrable as I can. So that the logic can be easily replicated in vanilla html/js as well as other frameworks.

  • @user-gt2ut7vl3v
    @user-gt2ut7vl3v ปีที่แล้ว +1

    The glb resource pack cannot be downloaded, indicating that the bandwidth is not enough,

  • @user-rq1dv9kh5x
    @user-rq1dv9kh5x 2 ปีที่แล้ว

    good tutorial! and I want to ask why don't just write babylon in mounted? Is it about performance?

    • @CodeSmall
      @CodeSmall  2 ปีที่แล้ว +1

      Thanks. I like to keep things organized into specific classes. I only want to use Vue for displaying the "end product" while all the logic is abstracted away into separate files. It's personal preference, you can do all of that within a component as well. This way it also makes it easy to transfer to any HTML/CSS project or framework without having to know how Vue works.

  • @michailkoumpas7245
    @michailkoumpas7245 ปีที่แล้ว +1

    Im getting the error ajvKeywords is not a function when running npm run serve (at 7:20)

  • @enricozappoli2232
    @enricozappoli2232 ปีที่แล้ว +1

    when I open my localhost page, i cannot see the canvas arguments, someone can help me? when i go to the ispections, i see a noscript tag, what does it means?

  • @user-gt2ut7vl3v
    @user-gt2ut7vl3v ปีที่แล้ว +1

    Where can I re-download the glb resource pack,🤕🤕🤕

  • @user-kx4ew6yj1d
    @user-kx4ew6yj1d 9 หลายเดือนก่อน

    Teacher, do you have any other Babylon.js courses? I would like to learn from the courses you teach, which are the best I have learned so far. I hope you have new courses and I am willing to use money to purchase your new courses

  • @canadiantechprep
    @canadiantechprep 7 หลายเดือนก่อน

    It appears the Vue CLI is depricated. I ran: npm create vue@latest but was not sure if configured correctly.

  • @chihchang1139
    @chihchang1139 2 ปีที่แล้ว

    What's the reasoning behind the "CreateScene" method having to reference this.engine? Wouldn't that make this method fragile for if a programmer has not yet initialized the engine? Would it be an alternate implementation if the engine was passed into the method?

    • @CodeSmall
      @CodeSmall  2 ปีที่แล้ว

      If you were using these as separate functions like in traditional Javascript, yes you'd be correct. In this case, these methods exist in a class, so by the time you get access to any of these methods you'd have to create an instance of the class calling the constructor. The engine is set up in the constructor before the "CreateScene" method ever gets called.

    • @chihchang1139
      @chihchang1139 2 ปีที่แล้ว +1

      @@CodeSmall that's true. thanks

  • @WorstDeveloper
    @WorstDeveloper 2 ปีที่แล้ว

    How much of this is usable in Babylon 5? It's soon about to be released, so I don't want to spend too much time learning outdated things.

    • @CodeSmall
      @CodeSmall  2 ปีที่แล้ว

      It's all usable. Most of the changes coming to Babylon are additions of features.

  • @rocketshader2699
    @rocketshader2699 ปีที่แล้ว

    If you cant work it out
    import BABYLON, {
    Scene, Engine,
    MeshBuilder,
    CreateGround,
    FreeCamera, HemisphericLight, Vector3 } from "babylonjs"
    import codes like this, after npm install babylonjs --save
    That's what I did and it works.

  • @keanu883
    @keanu883 2 หลายเดือนก่อน

    hi, is there a possibility to host your work via anything like ngrok for team demos? Great tutorials btw)

    • @jgonzo-san
      @jgonzo-san 2 หลายเดือนก่อน

      Feel free to host them through Ngrok.

  • @vedranostrugnjaj9116
    @vedranostrugnjaj9116 2 ปีที่แล้ว +3

    Thank you for this :)
    I have an issue that i hope you can help me with. At around 15:35, when we type import { BasicScene } from '@/BabylonExamples/BasicScene'; i keep getting an error "Cannot find module or its corresponding type declarations."
    I have checked that the folder and file hierarchy is correct and i have found this solution that didnt work for me:
    " This is because TypeScript does not resolve webpack aliases automatically.
    For TS to resolve aliases, they should be added in tsconfig.json under compilerOptions.paths:
    {
    "compilerOptions": {
    "paths": {
    "@/*": [
    "./*"
    ]
    }
    }
    }
    "
    The reason i believe this is not the problem is that in our BaseScene.ts the line import from "@babylonjs/core"; works fine.
    The only way i have managed to make the error go away was to write the full path: C:/Users/User... and i hope i can find a way to not use the full path like that.
    Sorry for such a long question
    EDIT: It seems to be working even thou its underlined and marked as an error. I dont really want to leave it in like that since its strange that the files are underlined red with an error so im still looking of a solution.

    • @CodeSmall
      @CodeSmall  2 ปีที่แล้ว +2

      That error does come from the aliases and I have had issues like that before. I believe it may be an issue with how Vue utilizes Typescript and how Typescript in general is setup. I remember seeing something before about some conflicting issues with linting or configuration settings but I can't remember at the moment. If I find a solution I'll update this comment.

    • @vedranostrugnjaj9116
      @vedranostrugnjaj9116 2 ปีที่แล้ว

      @@CodeSmall Thank you :)

    • @darrelnaz1209
      @darrelnaz1209 2 ปีที่แล้ว +1

      I do have the same error

    • @hiranga
      @hiranga 2 ปีที่แล้ว

      @@CodeSmall Same I've got the same error... Does this mean we can just ignore?

    • @CodeSmall
      @CodeSmall  2 ปีที่แล้ว

      If it runs then I would ignore it. If it bothers you, you can also change the path to be “direct” and not use the alias. So like “../folder/myFile” instead of “@“.

  • @Dylancer829
    @Dylancer829 ปีที่แล้ว

    Can I use Babylon to build animated websites

    • @CodeSmall
      @CodeSmall  ปีที่แล้ว

      Yes, you can include animated 3d meshes. For general html/css style animations id use gsap greensock.com/gsap/

  • @jordanwillian9958
    @jordanwillian9958 7 หลายเดือนก่อน

    I'm trying to install babylon into angular, but it not work. Is there some tutorial about it?

    • @CodeSmall
      @CodeSmall  7 หลายเดือนก่อน

      I'm not sure how you're trying to install it, but it's the same as how it would be done in React or Vue as far as I know. The Babylon NPM page explains it more in detail here: www.npmjs.com/package/babylonjs

  • @yurij_zp
    @yurij_zp 4 หลายเดือนก่อน

    It really hurts to see how you type without any indentation and proper spacing and format the code only after that, when you don't forget :(

  • @996hunter4
    @996hunter4 ปีที่แล้ว

    i want a remote job ,