Make sure to set the scaling mode to fixed if not running 4k and if using framge gen, be sure to run the window mode to bordless full screen to avoid tearing.
False. The difference is biased is akin to setting a negative bias in your nvidia profile. This will reveal more detail at risk of shimmering , but because dlss blurs things the shimmering isn't a concern unless you set it too crazy. If I have it set to fixed , and not biased, EVER piece of foliage shimmers like crazy. Well by every piece I mean like grass. Thin foliage. This is because dlss doesn't have enough information to work with, with such fine details, so they shimmer like crazy. Unless using biased to add more detail to the image. It's the same issues with pebbles and fine rocks and stuff shimmering with dlss turned on, there's not enough detail to properly reconstruct the image from. Even on ultra quality dlss , and even when using a mod that fixes the broken depth buffer dlss uses in this game. Biased is a far far far better look, for less fps. That's the tradeoff. Personally I wouldn't even use upscaling in this game, theres too much fine detail that shimmers no matter your settings. But when I was upscaling , before choosing to play 16:9 for more fps OVER upscaling. I tried fixed in many scenes, as I wanted the extra fps, and it looked like I was using fsr it was so bad. Or dlss performance mode. Lastly before you ask, 1440p
@@trocoplaytv1254 I'm not sure what shimmering you are experiencing, but i run at 1440p with a 7800 xt using fsr 3 and framge gen and i don't see shimmering (well, not to the extent that you described it) I also do not see a visaul difference between fixed or biased, maybe im blind, but fixed runs better for me and a lot of other people ive talked to (at least for 1440p, im not sure about 4k)
@@MatthewSimm to be fair the quality difference isn't very noticeable on resolutions like ours. The main benefit is giving the anti aliasing more Information to work with. Gotta be honest. Played in game instead of just running the benchmark or looking at the menu. And I didn't notice as bad of a shimmering problem. It was still there kinda , but it wasn't so bad it looked like an entire quality setting below the one I chose. Previously when playing in game with it it was short lived as I then had things to do. But when I came back and saw the menu. And then ran a benchmark to see if it was just the menu or not, it turned me off completely. So honestly I'll take the L It still does help though. I imagine it's much more noticeable in game on lesser quality settings, I was using ultra quality.
I think it’s also important to note that specular reflections, contact shadows, and diffused reflections use ray tracing at certain settings. Meaning that specular reflections starting from medium to ultra use rt.
One thing to point out is that Scaling Mode should be set to Fixed. If set to Biased, DLSS or FSR will not work properly. I improved my FPS by changing this setting. All my video settings are the same as yours, only Scaling Mode is different from yours, I choose Fixed, I use 5800X+3070TI to achieve stable 70-80 FPS in games at 1440P
False. What do you mean by not worming properly? It works fine for me. The difference is biased is akin to setting a negative bias in your nvidia profile. This will reveal more detail at risk of shimmering , but because dlss blurs things the shimmering isn't a concern unless you set it too crazy. If I have it set to fixed , and not biased, EVER piece of foliage shimmers like crazy. Well by every piece I mean like grass. Thin foliage. Even on ultra quality dlss , and even when using a mod that fixes the broken depth buffer dlss uses in this game. Biased is a far far far better look, for less fps. That's the tradeoff. Personally I wouldn't even use upscaling in this game, theres too much fine detail that shimmers no matter your settings. But when I was upscaling , before choosing to play 16:9 for more fps OVER upscaling. I tried fixed in many scenes, as I wanted the extra fps, and it looked like I was using fsr it was so bad. Or dlss performance mode.
Tip: Install the game on your SSD. It’s horrible otherwise. I ran into over 20 game breaking bugs during my first 30 minutes. Now it’s just slightly low fps sometimes, but at least you can work with that… also update your drivers
@@UnrealPuniiexany game after 2020 yes before then hard drives are usually fine but i ditched hard drives entirely since you can get 3500mb/s gen 3 drives for similar prices unless you get 4TB+ then nvme drives are expensive asf
Thank you for the good Vid. For further testing, you can disabling MSI Afterburner with Rivatuner overlay, then enabling Frame Gen: tab out and restart MSI again. Like this it will work with the overlay. (for undervolting only you can add also a profile in Rivatuner overlay settings for AFOP.exe with: application dedection level set to none. Like this the overlay is excluded) Kudos and thanks
Honestly I cannot stress this enough. You 100% have to install this game on a SSD. I installed it on an HDD and spent hours searching and just finally said fuck it and installed on a SSD and now it runs flawlessly.
Played it at 11pm uk when ti launched and it runs like utter crap, it defo feels like it has memory leaks, optimization is utter bs as well, hopefully a patch comes out as no setting changes make a difference, regardless of what setting it still runs like crap...
When the game didn't load and was stuck at 100% i deleted the graphics settings.cfg file so the game makes a new one and that worked :D @@lifeofmir3991
Do I have to install it on ssd? I have it on the D hard disk what should I do??? The missions don't appear, buttons don't work, wtf why did they launch it like this???
The issue I have it I can run high and ultra completely fine but the textures for the na’vi and the creatures of pandora are fuzzy and only Can see the main colors no patterns or anything
I have an Asus gaming PC with 3060rtx. I have this problem when I suddenly the graphics get down and when I go to configuration it appear something with my GPU ram capacity. I don’t know how to fix it. 😭
Hey man, 1st of all.. thanks for the vid. I used it to optimise the game and it's been great so thank you! Until I decided to test the unobtanium graphics setting. After switching back to original settings, I'm getting the frame generation error that you had due to using an external fps counter. I've disabled Ubisoft FPS counter and geforce but still got the issue.. any thoughts?
While most of the settings that you used did work for me, ultra quality didn’t work as good for me. I put it on performance and got better results. So far anyways. Setting it to borderless full screen and AMD Fidelity Resolution actually helped more, because graphically the game looks better and there’s no screen tearing. I did try to put all the settings on high, and while the game looked great, the performance? Mixed bag tbh. I have an Alienware Aurora R12, so that might explain why my graphics settings aren’t where I’d like them to be. Hell cyberpunk has been set to low graphics. It was all because I had gotten a 4k TV, which made me optimize the game, causing the graphics from going to high/psycho to low and medium. Which is dumb. Getting a custom built PC is the way to go, as you can make it as Powerful and beefy as you want, and majority of your games can be played at a higher resolution, quality and performance
Wait, isn't FSR3 supposed to be fore AMD GPU's? Does it even work for NVIDIA? And frame generation, that's only for 40 Series cards isn't it? I have a 3080. Isn't it better to use DLSS?
I have 3080 as well. nGreedia restricted us from using FrameGen but AMD FSR 3.0 offers FrameGen for everybody, including 3080. I cant wait to test it out. Only thing which can be a problem is the fact the FG requires a bit more of VRAM and 3080 is VRAM starved... we will see. But yes, FG on 3080 is possible when u use FSR 3.0 (fsr 2.0 does not have FG, mind you)
@@HybOj Yeah I've been using it, but it's like the guy from the video said, even though my FPS counter says I'm getting 100+ FPS, it certainly doesn't feel like it 😅
@@HybOj To be fair AMD is software frame generation, Nvidia uses the Tensor cores, however the 20 and 30 series also have tensor cores so there is that :P
I know. But I dont care how its done. Bottom line is, nvidia restricted the feature to use and AMD gave it to everybody. I was wondering what the tensor cores really do, when in Dying Light 2, the FSR implementation was so good it looked at least the same as DLSS, and the performance was the same in between both. SO what the tensors were doing there, when SW was as fast and looked as good, was a mystery to me... @@Battleneter
I was wondering why his fps was so much lower than my 7700 XT when mine is similar to the 3070 TI oh wait nvm i had mine on biased too 😭😭 maybe its the overclock
I run a 7800x3D with a Safire nitro 7900 xtx and 6000 32 gigs ram. It runs horribly and I’m thinking it’s the Ubisoft app. It plays like a movie you are downloading on poor internet. It will lag for half a second constantly
I noticed DLSS on balanced and fixed scaling mode adds some really bad ghosting. AMD FidelityFX with frame generation is definitely the right choice here, it looks better and feels smoother Thanks for the video :)
My issue with the game is that one moment, the game looks absolutely beautiful and then absolute ps1 graphics. As in, characters look like they're made out of clay. All textures just disappear.
It’s important for everyone to know it needs to be installed on SSD. I have a Ryzen 9 5900x & RX 7900XT and I get 80-90fps with all high at 1440p. My problem is just overheating at this point.
@@TorqueSpike40 My GPU. It’s not overheating to failure I just prefer it doesn’t reach 94C hotspot peaks despite being a “hotter card”. I need a new case with better clearance for the fans from the actual card.
@@bastiphantasty7147 yeah bro. 11pm central time on launch I had it preinstalled, 30minutes to load the first cutscenes then 5 minutes between each then at the initial escape where you break the vent, it wouldn’t. I sat there kicking it for 15 minutes to just reinstall and boom 1-2 minute loads and the vent broke immediately. It’s weird
@@Mayor.Of.Eville literally. So awfull. Just finished moving files now suddenly a completely broken game is fixed. My sound was also bugged. Now everything is fine.
I use a 5600X Ryzen CPU and 3060 GPU, it still has screen tearing and stuttering going up and down my screen at 60fps (the max fps my monitor has) this only helped a tiny, tiny bit
Enable vsync in Nvidia control panel (disable it in game settings if enabled there). Use RTSS to set frame cap to 60. This, combined with vsync, will make your frame time far more stable and should entirely alleviate all screen tearing. It's important to use RTSS for your frame cap solution, not the frame cap setting in NVCP or the in game settings menu. RTSS frame cap syncs frame timing when combined with vsync.
So this game actually still dont have frame generation or what? I trying to use it at fsr3 but i get error notification, i'm trying to find to fix it actually can someone tell me about that?
@@Battleneter I'm currently on a 1660 Super, and have to use FSR, and the ghosting is def very noticeable, especially around glowing or fast moving objects, because the upscaler is just the same as FSR2.2. as for FG, it only really helps if you already have a high framerate and want it higher, if you're trying to use it to compensate for a low frame rate, it has terrible latency issues that turn me off to the entire setting. I hope to one day be able to get an RTX GPU so I never have to touch FSR again, DLSS is just objectively better
@@DedlyAidan ahh yep 1080P upsampling is not fantastic. With respect your GPU is long past playing AAA games, many recent AAA games suck so there is that :P
@@Battleneter it's not my PC, it's my parents. my own personal rig had a 1050Ti (A:FoP was literally unplayable on it, I checked performance tests), it broke on October 26th, so my parent is letting me use their PC when they're asleep or at the gym or whatever while I save up to get a new build
J’avais la même erreur que toi quand je voulais activer le frame generation du fsr 3 j’ai une rtx 3070ti et en faite il fallait désactiver tous les logiciels qui permettent de voir les fps comme msi afterburner, rivatuner, la superposition sur geforce experience etc une fois tous ces logiciels désactivés vous pourrez activer le frame gen du fsr3 puis remettre vos logiciels d’affichage de fps après
Not very good guide.. For volumetric fol you have to be looking at the sun, and then you will see that in ultra quality it is visually much more noticeable. And the clouds the same, from high to medium quality it changes a lot, you have to see it in the game, not in the options, they will look very pixelated when you play in medium
you cant optimise shit if youre using anything but a SSD, for some reason u need to use your SSD or it will just cut audio, have the loading time of a paint container, textures wont work, you will be punching a vent for 20 mins, etc.
btw 3080ti is basically 3090 so the best of last gen, and the game appears to run like sh1t even on the optimized settings with DLSS so this is NOT GOOD. But what can u expect from Ubi, it was always like this. In one year, it will run better. Does it have Denuvo? Ubi likes its Degenuvo. So when its removed, it will run better as well.
So you didnt even test these settings. Many of them dont even work. Some specific quality settings dont work. Such as spot shadows where only 2 of them work. You never even properly tested anything , everything you dicussed the menu settings themselves tell you. So not only is your video useless , but its misinformative. Any video like this should have MULTIPLE side by sides in different scenes for every single video setting you discuss. And in those side by sides you should zoom in and out appropriately, as well as having the fps avaliable when doing so. Also alot of your statements about how settings will impact fps are wrong. For example some settings you reccomended medium on, have ZERO fps difference from high, and only ultra, and low are there differences. There ARE differences visually, so you literally told people to lower their visuals for zero gain.
Holy shit I just checked, your entire channel is based on videos like these?!?!?! Yet this one was still SO terrible it leads people to believe factually incorrect things? Yikes
Game is just unplayable in fights even on lowest settings or highest regardless of specs. im tired of having a 10k plus pc and games cant keep the fps or playable during fights with more than 4 enemies. Running though the forest, game looks MAGNIFICIENT! getting in fights its legit unplayable and you have to uninstall
i use 4070ti (800€) and an R7 7800X3D (380€) rest of the parts (500€) i am 110-120FPS with this guide... so if u spend 1700€/$ on a new PC you will have good performance in every game.
Stop referring to 1440P as "2K" as that's not accurate, 2K is a long established cinema spec that references 1080P. 1440P is mathematically 2.667K so just say "1440P" :)
Spoken like someone who doesn't have a pc. There is a reason Digital Foundry's videos like this are so popular. Being able to adjust to hit the sweet spot of performance and quality is a benefit not a disadvantage.
5:42 I love how this game is confused is your GPU has 10.0 or 9.9GB of VRAM available so it tries to correct itself every milisecond
Make sure to set the scaling mode to fixed if not running 4k and if using framge gen, be sure to run the window mode to bordless full screen to avoid tearing.
False.
The difference is biased is akin to setting a negative bias in your nvidia profile.
This will reveal more detail at risk of shimmering , but because dlss blurs things the shimmering isn't a concern unless you set it too crazy.
If I have it set to fixed , and not biased, EVER piece of foliage shimmers like crazy. Well by every piece I mean like grass. Thin foliage.
This is because dlss doesn't have enough information to work with, with such fine details, so they shimmer like crazy. Unless using biased to add more detail to the image.
It's the same issues with pebbles and fine rocks and stuff shimmering with dlss turned on, there's not enough detail to properly reconstruct the image from.
Even on ultra quality dlss , and even when using a mod that fixes the broken depth buffer dlss uses in this game.
Biased is a far far far better look, for less fps. That's the tradeoff.
Personally I wouldn't even use upscaling in this game, theres too much fine detail that shimmers no matter your settings.
But when I was upscaling , before choosing to play 16:9 for more fps OVER upscaling.
I tried fixed in many scenes, as I wanted the extra fps, and it looked like I was using fsr it was so bad. Or dlss performance mode.
Lastly before you ask, 1440p
@@trocoplaytv1254 I'm not sure what shimmering you are experiencing, but i run at 1440p with a 7800 xt using fsr 3 and framge gen and i don't see shimmering (well, not to the extent that you described it)
I also do not see a visaul difference between fixed or biased, maybe im blind, but fixed runs better for me and a lot of other people ive talked to (at least for 1440p, im not sure about 4k)
@@MatthewSimm to be fair the quality difference isn't very noticeable on resolutions like ours. The main benefit is giving the anti aliasing more Information to work with.
Gotta be honest. Played in game instead of just running the benchmark or looking at the menu. And I didn't notice as bad of a shimmering problem. It was still there kinda , but it wasn't so bad it looked like an entire quality setting below the one I chose.
Previously when playing in game with it it was short lived as I then had things to do. But when I came back and saw the menu. And then ran a benchmark to see if it was just the menu or not, it turned me off completely.
So honestly I'll take the L
It still does help though. I imagine it's much more noticeable in game on lesser quality settings, I was using ultra quality.
I think it’s also important to note that specular reflections, contact shadows, and diffused reflections use ray tracing at certain settings. Meaning that specular reflections starting from medium to ultra use rt.
My music keeps cutting in and out and nothing is rendering on time and I keep falling through the map 😂
Same man
I actually can’t load into my game anymore just a black screen I’m having the best time of my life
I was so hyped for this game just to be stuck in the opening sequence for 3 hours
Try instaling it in ssd happend to me so i reinstaled it on ssd and works fine now
Have any of yall fixed it?
I used a slight variation of these settings for my arc a770 and the game looks so much better! Thanks for the video!
One thing to point out is that Scaling Mode should be set to Fixed. If set to Biased, DLSS or FSR will not work properly. I improved my FPS by changing this setting. All my video settings are the same as yours, only Scaling Mode is different from yours, I choose Fixed, I use 5800X+3070TI to achieve stable 70-80 FPS in games at 1440P
False. What do you mean by not worming properly? It works fine for me.
The difference is biased is akin to setting a negative bias in your nvidia profile.
This will reveal more detail at risk of shimmering , but because dlss blurs things the shimmering isn't a concern unless you set it too crazy.
If I have it set to fixed , and not biased, EVER piece of foliage shimmers like crazy. Well by every piece I mean like grass. Thin foliage.
Even on ultra quality dlss , and even when using a mod that fixes the broken depth buffer dlss uses in this game.
Biased is a far far far better look, for less fps. That's the tradeoff.
Personally I wouldn't even use upscaling in this game, theres too much fine detail that shimmers no matter your settings.
But when I was upscaling , before choosing to play 16:9 for more fps OVER upscaling.
I tried fixed in many scenes, as I wanted the extra fps, and it looked like I was using fsr it was so bad. Or dlss performance mode.
Tip: Install the game on your SSD. It’s horrible otherwise. I ran into over 20 game breaking bugs during my first 30 minutes. Now it’s just slightly low fps sometimes, but at least you can work with that… also update your drivers
its common sense to install game on your SSD ??? 😂
@@UnrealPuniiexany game after 2020 yes before then hard drives are usually fine but i ditched hard drives entirely since you can get 3500mb/s gen 3 drives for similar prices unless you get 4TB+ then nvme drives are expensive asf
@@Qelyn thats true
Thank you for the good Vid.
For further testing, you can disabling MSI Afterburner with Rivatuner overlay, then enabling Frame Gen: tab out and restart MSI again.
Like this it will work with the overlay.
(for undervolting only you can add also a profile in Rivatuner overlay settings for AFOP.exe with:
application dedection level set to none.
Like this the overlay is excluded)
Kudos and thanks
Great video. Thank you!
Honestly I cannot stress this enough. You 100% have to install this game on a SSD. I installed it on an HDD and spent hours searching and just finally said fuck it and installed on a SSD and now it runs flawlessly.
Played it at 11pm uk when ti launched and it runs like utter crap, it defo feels like it has memory leaks, optimization is utter bs as well, hopefully a patch comes out as no setting changes make a difference, regardless of what setting it still runs like crap...
I’m right there with you man, nothing I tried to do fixed anything. I was stuck kicking the same vent for 10 minutes bc the game wasn’t loading.
When the game didn't load and was stuck at 100% i deleted the graphics settings.cfg file so the game makes a new one and that worked :D @@lifeofmir3991
Do I have to install it on ssd? I have it on the D hard disk what should I do??? The missions don't appear, buttons don't work, wtf why did they launch it like this???
@@elyse99 yes you need SSD. HDD make it extremely laggy and stuttering (after is transfer the files von HDD zu SSD it works fine)
@@fastescocky oh god, do I have to do another day of downloading to reinstall it in ssd or do you know a faster way to just move it to C from D?
The issue I have it I can run high and ultra completely fine but the textures for the na’vi and the creatures of pandora are fuzzy and only
Can see the main colors no patterns or anything
I have an Asus gaming PC with 3060rtx.
I have this problem when I suddenly the graphics get down and when I go to configuration it appear something with my GPU ram capacity.
I don’t know how to fix it. 😭
Hey man, 1st of all.. thanks for the vid. I used it to optimise the game and it's been great so thank you! Until I decided to test the unobtanium graphics setting. After switching back to original settings, I'm getting the frame generation error that you had due to using an external fps counter. I've disabled Ubisoft FPS counter and geforce but still got the issue.. any thoughts?
If anyone wants the confirmation I tried the game on Linux and it runs really well I didn’t see any bugs either
While most of the settings that you used did work for me, ultra quality didn’t work as good for me. I put it on performance and got better results. So far anyways. Setting it to borderless full screen and AMD Fidelity Resolution actually helped more, because graphically the game looks better and there’s no screen tearing. I did try to put all the settings on high, and while the game looked great, the performance? Mixed bag tbh. I have an Alienware Aurora R12, so that might explain why my graphics settings aren’t where I’d like them to be. Hell cyberpunk has been set to low graphics. It was all because I had gotten a 4k TV, which made me optimize the game, causing the graphics from going to high/psycho to low and medium. Which is dumb. Getting a custom built PC is the way to go, as you can make it as Powerful and beefy as you want, and majority of your games can be played at a higher resolution, quality and performance
Wait, isn't FSR3 supposed to be fore AMD GPU's? Does it even work for NVIDIA? And frame generation, that's only for 40 Series cards isn't it? I have a 3080. Isn't it better to use DLSS?
I have 3080 as well. nGreedia restricted us from using FrameGen but AMD FSR 3.0 offers FrameGen for everybody, including 3080. I cant wait to test it out. Only thing which can be a problem is the fact the FG requires a bit more of VRAM and 3080 is VRAM starved... we will see. But yes, FG on 3080 is possible when u use FSR 3.0 (fsr 2.0 does not have FG, mind you)
@@HybOj Yeah I've been using it, but it's like the guy from the video said, even though my FPS counter says I'm getting 100+ FPS, it certainly doesn't feel like it 😅
@@theunderdog9353Dont play in fullscreen and don't use riva tuner it causes stutter for me when using frame gen
@@HybOj To be fair AMD is software frame generation, Nvidia uses the Tensor cores, however the 20 and 30 series also have tensor cores so there is that :P
I know. But I dont care how its done. Bottom line is, nvidia restricted the feature to use and AMD gave it to everybody. I was wondering what the tensor cores really do, when in Dying Light 2, the FSR implementation was so good it looked at least the same as DLSS, and the performance was the same in between both. SO what the tensors were doing there, when SW was as fast and looked as good, was a mystery to me... @@Battleneter
Thank you, kind sir. May I ask permission to use your video as a reference for my upcoming performance test?
💀
With the scaling mode set to biased you're actually running the game at 4K. That's why your FPS is lower than mine, whilst I'm running a 3070 Ti.
I was wondering why his fps was so much lower than my 7700 XT when mine is similar to the 3070 TI oh wait nvm i had mine on biased too 😭😭 maybe its the overclock
Im on a 3060 and it just runs slowly no matter the settings😭
I run a 7800x3D with a Safire nitro 7900 xtx and 6000 32 gigs ram. It runs horribly and I’m thinking it’s the Ubisoft app. It plays like a movie you are downloading on poor internet. It will lag for half a second constantly
I play on low with performance scaling 1080p amd fsr3 along with framegen
Looks fantastic yet ❤
I noticed DLSS on balanced and fixed scaling mode adds some really bad ghosting. AMD FidelityFX with frame generation is definitely the right choice here, it looks better and feels smoother
Thanks for the video :)
My issue with the game is that one moment, the game looks absolutely beautiful and then absolute ps1 graphics. As in, characters look like they're made out of clay. All textures just disappear.
What are your specs?
same, you solved ? my specs 3070 + r7 5700x + 32gb ram
@@vinicimvieira4010 I have the same ram, yet it only says 8 GB available.. like what?😊
@@vinicimvieira4010same specs and I also get them Turing to blobs
sounds like running out of vram
why i dont get that setting whit my it is display and only 4 optie's
The game is very laggy and stuttering. Even though I have all of the specs to play it it is on the lowest settings can you guys help me
It’s important for everyone to know it needs to be installed on SSD. I have a Ryzen 9 5900x & RX 7900XT and I get 80-90fps with all high at 1440p. My problem is just overheating at this point.
Overheating? CPU or GPU?
i had it in a hdd and was sitting minutes in front of a door for it to open XD. gonna try with ssd now
@@TorqueSpike40 My GPU. It’s not overheating to failure I just prefer it doesn’t reach 94C hotspot peaks despite being a “hotter card”. I need a new case with better clearance for the fans from the actual card.
@@bastiphantasty7147 yeah bro. 11pm central time on launch I had it preinstalled, 30minutes to load the first cutscenes then 5 minutes between each then at the initial escape where you break the vent, it wouldn’t. I sat there kicking it for 15 minutes to just reinstall and boom 1-2 minute loads and the vent broke immediately. It’s weird
@@Mayor.Of.Eville literally. So awfull. Just finished moving files now suddenly a completely broken game is fixed. My sound was also bugged. Now everything is fine.
I use a 5600X Ryzen CPU and 3060 GPU, it still has screen tearing and stuttering going up and down my screen at 60fps (the max fps my monitor has) this only helped a tiny, tiny bit
Enable vsync in Nvidia control panel (disable it in game settings if enabled there).
Use RTSS to set frame cap to 60. This, combined with vsync, will make your frame time far more stable and should entirely alleviate all screen tearing.
It's important to use RTSS for your frame cap solution, not the frame cap setting in NVCP or the in game settings menu. RTSS frame cap syncs frame timing when combined with vsync.
@@King_WhiteWolf thank u, i have very consistant frametimes and way less screen tearing now with my 4070
@@M8Hundreds You're welcome, glad to be of help.
Hi TroubleChute! Can you somehow enable FSR 3 Frame Generation without enabling FSR 3 upscaler in this game? In Forspoken this is possible.
WHY 20 MIN VIDEO FOR FK INGAME SETTINGS
so early it's only available in 360p haha, didnt even know the game is out yet
i didnt even know that game EXISTED lol
@@Quadrilly yeah well turns out its just far cry in pandora
I dont get to use fullscreen with 165hz, heeelp
Fullscreen must not be used with Frame generation. Bordeless fullscreen is the unique way to go. Same performance but no screen tearing !
So this game actually still dont have frame generation or what? I trying to use it at fsr3 but i get error notification, i'm trying to find to fix it actually can someone tell me about that?
Don’t use rivatuner overlay.
reccomending FSR over DLSS is insane, every version of FSR past FSR1 has had terrible ghosting
I own a RTX 3080Ti, I am actually rather impressed with FSR3 and frame generation in this game, its not perfect but its pretty good.
@@Battleneter I'm currently on a 1660 Super, and have to use FSR, and the ghosting is def very noticeable, especially around glowing or fast moving objects, because the upscaler is just the same as FSR2.2. as for FG, it only really helps if you already have a high framerate and want it higher, if you're trying to use it to compensate for a low frame rate, it has terrible latency issues that turn me off to the entire setting. I hope to one day be able to get an RTX GPU so I never have to touch FSR again, DLSS is just objectively better
@@DedlyAidan ahh yep 1080P upsampling is not fantastic. With respect your GPU is long past playing AAA games, many recent AAA games suck so there is that :P
@@Battleneter it's not my PC, it's my parents. my own personal rig had a 1050Ti (A:FoP was literally unplayable on it, I checked performance tests), it broke on October 26th, so my parent is letting me use their PC when they're asleep or at the gym or whatever while I save up to get a new build
@@DedlyAidan ahh fair enough all good.
J’avais la même erreur que toi quand je voulais activer le frame generation du fsr 3 j’ai une rtx 3070ti et en faite il fallait désactiver tous les logiciels qui permettent de voir les fps comme msi afterburner, rivatuner, la superposition sur geforce experience etc une fois tous ces logiciels désactivés vous pourrez activer le frame gen du fsr3 puis remettre vos logiciels d’affichage de fps après
Very good on a ryzen 5 3500u absolutley fan
how is fsr 3 ?
It's a game that runs more powerfully on AMD cards.
@@ramazankurtoglu3703 fsr isnt a game...
fsr3 good
Not very good guide..
For volumetric fol you have to be looking at the sun, and then you will see that in ultra quality it is visually much more noticeable. And the clouds the same, from high to medium quality it changes a lot, you have to see it in the game, not in the options, they will look very pixelated when you play in medium
you cant optimise shit if youre using anything but a SSD, for some reason u need to use your SSD or it will just cut audio, have the loading time of a paint container, textures wont work, you will be punching a vent for 20 mins, etc.
Man you just need to share 'optimized setting' section it would be helpful a lot too. Sorry for dislike for now.
btw 3080ti is basically 3090 so the best of last gen, and the game appears to run like sh1t even on the optimized settings with DLSS so this is NOT GOOD. But what can u expect from Ubi, it was always like this. In one year, it will run better. Does it have Denuvo? Ubi likes its Degenuvo. So when its removed, it will run better as well.
Yeah in gun fights its legit unplayable on insane rigs
game engine is snow drop
Runs really well on my 5800xd 3080ti system. Solid 80-100 fps with DLSS on quality at 1440p high.
@@weebmutt3839I have 80fps maxed out with a 7900x and a 4080 😂. With fucking DLSS
The problem nvidia users will have beside the newest cards as my friend noticed is vram ;) My 6950XT is so much better then his 3080 in this title
Tried this and my fps went to 20
So you didnt even test these settings. Many of them dont even work. Some specific quality settings dont work. Such as spot shadows where only 2 of them work.
You never even properly tested anything , everything you dicussed the menu settings themselves tell you.
So not only is your video useless , but its misinformative.
Any video like this should have MULTIPLE side by sides in different scenes for every single video setting you discuss. And in those side by sides you should zoom in and out appropriately, as well as having the fps avaliable when doing so.
Also alot of your statements about how settings will impact fps are wrong.
For example some settings you reccomended medium on, have ZERO fps difference from high, and only ultra, and low are there differences.
There ARE differences visually, so you literally told people to lower their visuals for zero gain.
Holy shit I just checked, your entire channel is based on videos like these?!?!?! Yet this one was still SO terrible it leads people to believe factually incorrect things? Yikes
Frame Generation jump me from 65 fps to 110 loll
You sound like the provoked prawn
50 fps is horrible though
It needs to be a constant 60 minimum for me no matter controller or keyboard idk how people can play 30fps on controller and say its find
Game is just unplayable in fights even on lowest settings or highest regardless of specs. im tired of having a 10k plus pc and games cant keep the fps or playable during fights with more than 4 enemies. Running though the forest, game looks MAGNIFICIENT! getting in fights its legit unplayable and you have to uninstall
fights need CPU...
i use 4070ti (800€) and an R7 7800X3D (380€) rest of the parts (500€) i am 110-120FPS with this guide... so if u spend 1700€/$ on a new PC you will have good performance in every game.
lmao poor person
10850k with a 4080 and its running at 100 plus fps. Upgrade your potato
10k PC? Whaaaaaaat?
Great video, if you watch it in 0.75 speed.
Can’t do this on console
Gay
Stop referring to 1440P as "2K" as that's not accurate, 2K is a long established cinema spec that references 1080P. 1440P is mathematically 2.667K so just say "1440P" :)
Best fps guid right here....dont buy or uninstall
If you need a guide to tell you how to turn your graphics down.. just get a console. Always thought videos like these were high key useless
Spoken like someone who doesn't have a pc. There is a reason Digital Foundry's videos like this are so popular. Being able to adjust to hit the sweet spot of performance and quality is a benefit not a disadvantage.
@@CanadianMaveric And to make it even worse on consoles, their fidelity modes tend to look equivalent to pc games on medium/low settings
Thanks for your amazing wisdom. No thanks, PC master race!!!!
Then why tf you come watch the vid🤣
Very useful, thank you so much!