I was thinking vornoi then apply 4 color theorem because the hemispheres would be like a extended bisection of duals to the graph covering the sphere. Then its just aligning nearest edges and positioning (rotating) to cover that neighbor.[probably wrong asf but hey]. Then was like aww, this is that 3blueonebrown existence of a square in closed curve problem😂
Yo that was a freaking ride that proof at the end just gave me hope like I know what I was talking about. But shoot, we're just dividing polyhedra at that point right?, so cool man thanks 😂
Did you know this problem before and what answer came to your mind first? Thanks for watching, stay tuned!
Very nice animations. Did you use manimCE OpenGL or manimGL ?
I'm glad you like it!
I used ManimGL and this basic example was very useful: 3b1b.github.io/manim/getting_started/example_scenes.html#surfaceexample
@@geometry_manim Thanks for the link !
I was thinking vornoi then apply 4 color theorem because the hemispheres would be like a extended bisection of duals to the graph covering the sphere. Then its just aligning nearest edges and positioning (rotating) to cover that neighbor.[probably wrong asf but hey]. Then was like aww, this is that 3blueonebrown existence of a square in closed curve problem😂
Yo that was a freaking ride that proof at the end just gave me hope like I know what I was talking about. But shoot, we're just dividing polyhedra at that point right?, so cool man thanks 😂
maravilloso
Wild mathing😅
I thought of 2.5. which should be 3.
Well, it was close!
@@geometry_manim haha. I was happy when mid way you came to the same answer