I've actually made ships based on each of the Tillman design variants, and oh boy, they are crazy in the 20's 30's in custom battles. Granted you have to go late 30's for the tech/hull size, but dang.
There's a historical context to this the unsinkable concrete battleship in Manila Bay. It's still there so are its turrets it was built out of El Fraile island and was called Ford Drum. Look it up, but one thing it was a fortification
First Sea Lord of the royal navy Sir you can, In fact, own a Battleship as an American. Granted, you’d need the sheer WEALTH to just do it, but it is indeed possible. What’s more, with the appropriate paperwork (because in this day and age, I am NOT allowed to have my fun without the Government at least having a little notice of my intentions) I could, In fact activate and have all 18” Guns and lower effective to fire. With a Destructive Devices permit, of course. So indeed, what a glorious Amendment.
@@kasyu1101 the Vermont is a THHHHHHHHHHHHHIIIIIIIIIIIIIIIIICCCCCCCCCCCCCCKKKKKKKKKKKKKKK boi American super dreadnought which has the most ridiculous broadside, but it's loaders are so drunk that they reload the guns in 40 seconds, is slower than person walking casually on the street, and accuracy is shit. Thats the USS Vermont in a nutshell
There should be a 'one-man fleet' option that allows you to double the displacement of any class of ship you choose along with all technologies, for when you want maximum everything without compromise or weakness
No 130,000 tons is the German super battleship 125,000 tons is the Japanese super battleship 109,000 tons is the US super battleship design Not sure about the French tho
What I really want to see is the ability to design _both_ side's ships. I want to know what it's like to be the fleet of mostly conventional ships fighting the absurd super battleship.
What I would have done is to do the same setup on the rear as the front, and have 6 triple 18 inch guns, added all or nothing armor on the citadel, and keep the secondaries the Same, minus a few 8 inchers. Then change the name to any of the following: Obliterator, Devastator, Annihilator, Eviscerator, or Decimator.
Yeah, they should fix that. Have all components unlocked for every hull if one clicks "unlock all" whats the point of clicking it if you could achieve the same by just selecting the nation in question. Its tinkering what I think of by pressing "unlock all" not a "display all ship types" when doing so.
Yeah. Unlock All should be that button to turn the game into the true sandbox it is, mixing the most ridiculous equipment in history. A joint effort between all nations to make the ship to end all ships, terrestrial or alien (at least by 40's tech).
Damn I would love to see more designs like that with a three main turret set up like that man that's just fucking beautiful maybe you could do that with the new double turrets that would be something to look at
I like the Shokaku because for those who don't know, she was originally supposed to be a Yamato class BB but she was converted into an aircraft carrier. The Yamato hull with a flight deck looks cool but weird at the same time
Now that I think about it, the US kinda had a floating fortress planned but never built: the Montana-class Battleships. The were supposed to be 60 000 tons behemoth with twelve 16” guns on four triple mounted turrets. Basically super Iowa-class before the Iowa was even a thing
Hey stealth, you are correct about there being a bug. At 39:20 when you ordered your ship to turn, that's when it started (enemy stopped firing at the same time-ish). Your ship's speed dropped to 3.5kn even though you ordered full speed, and, as you pointed out, your ship still refused to turn and the enemy refused to fire. The bug cleared at around 45:00 when you set the speed to x5.
1925 Japanese Tech you should have went with the mark 7 16" not only would you have had massive weight saivings but a higher rate of fire and still great penetration value!
there are many factors. the command towers you use give innate bonuses to accuracy, same with rangefinder and radar upgrades (note that some rangefinders only give aiming speed while others also give long range accuracy but weigh and cost more) the guns you use also have a baseline accuracy which will be displayed at all ranges when you hover over them, then there's the stability of your ship (fore/aft or port/starboard instability reduces this), and taking damage or flooding also reduces accuracy, and finally it's important to note that not all nations are equal when it comes to their tower accuracy bonuses right now, for example a fully upgraded US battleship with the best towers will have a 5+ advantage in long range accuracy over a japanese battleship which is similarly using the best towers available. Finally I should also point out that slowing your ships makes them easier to hit by reducing the "fast target" modifier, and the reduction in fast target modifier will be higher than your own accuracy bonus, which will result in more damage to you overall, which will then result in less accuracy for you, so right now the best strategy is to keep your ships at full speed until all enemies are crippled and you can safely slow down without risking too much return fire. Always sail your ships in straight lines to avoid "own maneuver" debuffs, and only change targets when absolutely necessary, as you build up a target lock bonus with each salvo against the same ship, which is annulled when you switch targets. I think that's all, but will add if I remember more.
This was great lmao. The only thing i would change would be the deck armor. Allowing it to not take as much plunging fire damage to be an impenetrable citadel
On the designing side of the game.....This game reminds a lot of a PS 2 game I used to play a lot.. P.T.O 4... That game allowed you to, not only to design ships, but also planes..I think you could had gotten more deck armour by removing one of those main batteries...
Wow what a monster. Try replacing 8 inch with 6inch and use weight saved to give her more armour. Sure you would lose range and hitting power, but should still be able to deal with destroyers.
Why do you almost never use casemate guns? Those can be very use full if you need more fire power against destroyers when you want all the big guns focused on the BB's
youre floating fortress has lots of ship killer guns, but no anti-air, she's easy pickings for a carrier, if you want her to handle plunging fire more effectively, you have to sacrifice some of those 8 inch guns for more armor
th-cam.com/video/NAF0FX-5D6o/w-d-xo.html Drydock worker: Eh boss, the bow of the ship is inside the concrete! Boss: Shaddup, you know nothing of shipbuilding!
im going to design this to fight bow in... fights entire fight broadside or angled away...... i have good side armor but no deck armor... lets stay where all the shells come from the upper angle increasing the chance it hits the deck instead of the side
Right, her timing is quite unusual You see her confidence is tragic, but her intuition magic And the shape of her body unusual Meet Virgina I can't wait to Meet Virginia, yeah e yeah hey hey hey
When will the quar turrets be implemented? As long as they control the gun size to under 15 inch per turret, it should be possible to not make a TIllman ship
Stealth: Ticks ‘Unlock All’
Also Stealth: “Why do I have German parts?”
Ticks
14:18 Stealth calmly saying "Fire" and then a turret firing was pretty dope
That IS a German tower. You selected unlock all and then selected a German 130k Hull
Well lets mur- LIBERATE them and say its ours
Personally I’d have named the ship the “USS Manifest Destiny” or something like that. This thing is just a glorious testament to big stick diplomacy.
USS Compensation
USS Second Amendment, given how much armament it has
USS McDonald's
French Soldier luv this reply
@ALSO-RAN ! tell that to the Yamato and Musashi.
Senator Tillman would be proud.
I am the Senate
@@alvarohernani6645 not yet
I've actually made ships based on each of the Tillman design variants, and oh boy, they are crazy in the 20's 30's in custom battles. Granted you have to go late 30's for the tech/hull size, but dang.
If only there were sextuple turrets
@@flyingpancake3983 Or even quadruple turrets
There's a historical context to this the unsinkable concrete battleship in Manila Bay. It's still there so are its turrets it was built out of El Fraile island and was called Ford Drum. Look it up, but one thing it was a fortification
so, coastal defence battleship, that "defends" at the enemies coastline
Best defence is a good offence
Heyo! My scenario! Thanks!
Good job
Can you make a best scenario
Like Japan vs Germany
Us vs Germany
Because I want to put a super battleship in to ultimate test
Real quick question how do you submit a scenario to him?
USS 2nd Amendment Rights, photo taken by anonymous dock worker, 1942, Colorized
Ah yes my favourite part of the 2nd ammendment, the right to own a warship the size of a village
@@sdsolympusmonsswsc-1152 Just a village size? That's not enough according to our lord and savior Tillman.
@@sdsolympusmonsswsc-1152 Quite literally protected by the 2nd
First Sea Lord of the royal navy
Sir you can, In fact, own a Battleship as an American. Granted, you’d need the sheer WEALTH to just do it, but it is indeed possible. What’s more, with the appropriate paperwork (because in this day and age, I am NOT allowed to have my fun without the Government at least having a little notice of my intentions) I could, In fact activate and have all 18” Guns and lower effective to fire. With a Destructive Devices permit, of course.
So indeed, what a glorious Amendment.
@@davidthorp01 jeez you yanks get this stuff yet were not able to have semi auto's bigger than .22
Oddly enough, this is an apt title and scenario for the new us BBs in wows
USS Vermont time
@@kurumi394 yeet
@@kurumi394 vermont had six guns. the grosse kurfurst had 12 and is nearly twice as wide
@@kasyu1101 I was referring to the USS Vermont in WoWS
@@kasyu1101 the Vermont is a THHHHHHHHHHHHHIIIIIIIIIIIIIIIIICCCCCCCCCCCCCCKKKKKKKKKKKKKKK boi American super dreadnought which has the most ridiculous broadside, but it's loaders are so drunk that they reload the guns in 40 seconds, is slower than person walking casually on the street, and accuracy is shit.
Thats the USS Vermont in a nutshell
There should be a 'one-man fleet' option that allows you to double the displacement of any class of ship you choose along with all technologies, for when you want maximum everything without compromise or weakness
YES
YES
The AI really needs some work. Seeing these dds circle around out of range but in secondary range really hurts.
Who let Senator Tillman get on the design board.
No 130,000 tons is the German super battleship
125,000 tons is the Japanese super battleship
109,000 tons is the US super battleship design
Not sure about the French tho
1 ton displacement
about 90 000 tons of baguettes
@@khantaung5442 1 ton??
@@Hugh_Amungus maybe
@@khantaung5442 A Yangon bus is more heavier than that!
Those big guns are always nice going off, but nothing beats the sound of a barrage of secondary fire power!
When you have battleships guns firing like a saw, just glorious...
I give myself a challenge.
Every time you have failed I start up UAD and see if I can win with my own design.
Interesting
See if you can win the 2.5 Yamato he lost
@@phantomwraith1984 yes it is possible, my own ship had two ammo detonations and survived just with 10% health but its possible
What I really want to see is the ability to design _both_ side's ships. I want to know what it's like to be the fleet of mostly conventional ships fighting the absurd super battleship.
Captain of the Yashima: "Talk to me, Goose."
I love the sound of broadsides in the morning xD
"How are the guns?"
All guns proceed to open up
"Look good"
lol
Temper temper
45:19 The Yashima started firing when she became the lead ship while the damaged Shokaku made a turn to fall in line behind the Yashima.
Always wanted to find a youtuber that does this kind of stuff, finally found it, +1 sub!
What I would have done is to do the same setup on the rear as the front, and have 6 triple 18 inch guns, added all or nothing armor on the citadel, and keep the secondaries the Same, minus a few 8 inchers. Then change the name to any of the following: Obliterator, Devastator, Annihilator, Eviscerator, or Decimator.
They need to include all the versions of the Tillman Class battleships.
Look that mad ship here on TH-cam, it's an insane ship.
You were building in a German hull so you have access only to German super structure.
Yeah, they should fix that. Have all components unlocked for every hull if one clicks "unlock all" whats the point of clicking it if you could achieve the same by just selecting the nation in question. Its tinkering what I think of by pressing "unlock all" not a "display all ship types" when doing so.
Yeah. Unlock All should be that button to turn the game into the true sandbox it is, mixing the most ridiculous equipment in history. A joint effort between all nations to make the ship to end all ships, terrestrial or alien (at least by 40's tech).
Reminds me of the old ps2 game WARSHIP GUNNER 2
Start engaging at 30km but deck armor is garbage. Drop extended belt armor and push up that deck so you don’t get rained on
My thoughts exactly
Damn I would love to see more designs like that with a three main turret set up like that man that's just fucking beautiful maybe you could do that with the new double turrets that would be something to look at
The end Rodney
Mahan would have absolutely salivated over this. Lord knows this fits the MO.
What a Behemoth.
That is something that should be added, the ability to build for the other side, at least in these special tests
I like the Shokaku because for those who don't know, she was originally supposed to be a Yamato class BB but she was converted into an aircraft carrier. The Yamato hull with a flight deck looks cool but weird at the same time
That wasn't shokaku
*legendary ship theme from ac4 starts playing once the Japanese fleet sees the floating fortress*
A toast to watching a floating fortress launch small cars packed with explosives at hypersonic speeds. Das fliegen Volkswagen!
No cap I've been waiting for this one
"How many of these ships do you need"
Roosevelt: "yes"
Stealth: plunging fire is a problem
HMS Hood: first time?
Just imagine how the US Navy could dominate with a fortress backed by a couple of hunter killer subs to flank the enemy fleet and torp the heavies...
CA is designation for heavy cruiser. Originally "Cruiser Armored" later changed to heavy cruiser.
Now that I think about it, the US kinda had a floating fortress planned but never built: the Montana-class Battleships. The were supposed to be 60 000 tons behemoth with twelve 16” guns on four triple mounted turrets. Basically super Iowa-class before the Iowa was even a thing
Absolute unit of a ship
The game:How many guns do you want?
Stealth:yes
471 meters turn circle is great actually
Build more Tillman battleships please!
Check in Tuesday...
It's not even a battleship, it's a goddamn battle barge and I love it
It’s the bloody Maus on rudders and propellers.
I’d call it “The USS Blackbeard”
Might’ve sounded cooler in my head
Damn, this ship can win WW2 alone !
Allow me to introduce you to the fritz X guided bomb or as this is an american ship, the ohka kamikaze rocket.
Ohka kamikaze rocket would split this in 2
So now it just needs Flak or SAM missile launchers, of course. Also that good ol’ Radar!
That ship is TINY beside of my Undefeatable Floating Fortress HMS Golden Glory
Hey stealth, you are correct about there being a bug. At 39:20 when you ordered your ship to turn, that's when it started (enemy stopped firing at the same time-ish). Your ship's speed dropped to 3.5kn even though you ordered full speed, and, as you pointed out, your ship still refused to turn and the enemy refused to fire. The bug cleared at around 45:00 when you set the speed to x5.
I really want to see a super close up slug fest between two heavy battleships in this game
1925 Japanese Tech you should have went with the mark 7 16" not only would you have had massive weight saivings but a higher rate of fire and still great penetration value!
BIG STICK 18" F*CK OFF TRIPPLE GUNS. THE AMERICAN WAY.
@@echo3325 USN never used a gun bigger than 16 inches but our shells weighed the same as Volkswagen
@@Leoluvesadmira I mean true, but i feel like we totally should have, in this case bigger would be much better
Do a ship with every gun calliber
ahem i seriously want this GAME IT LOOKS SO GOOD mannnnnnn
DD *has max bulkheads
Stealth * surprised pikachu face*
How do you always get your main guns so Accurate?
I'm always using the best equipment and reduce speed but accuracy is always dreadful
there are many factors. the command towers you use give innate bonuses to accuracy, same with rangefinder and radar upgrades (note that some rangefinders only give aiming speed while others also give long range accuracy but weigh and cost more) the guns you use also have a baseline accuracy which will be displayed at all ranges when you hover over them, then there's the stability of your ship (fore/aft or port/starboard instability reduces this), and taking damage or flooding also reduces accuracy, and finally it's important to note that not all nations are equal when it comes to their tower accuracy bonuses right now, for example a fully upgraded US battleship with the best towers will have a 5+ advantage in long range accuracy over a japanese battleship which is similarly using the best towers available.
Finally I should also point out that slowing your ships makes them easier to hit by reducing the "fast target" modifier, and the reduction in fast target modifier will be higher than your own accuracy bonus, which will result in more damage to you overall, which will then result in less accuracy for you, so right now the best strategy is to keep your ships at full speed until all enemies are crippled and you can safely slow down without risking too much return fire.
Always sail your ships in straight lines to avoid "own maneuver" debuffs, and only change targets when absolutely necessary, as you build up a target lock bonus with each salvo against the same ship, which is annulled when you switch targets.
I think that's all, but will add if I remember more.
Check your pitch, roll and smoke interference values in the ship builder. Those are the biggest detractors for your accuracy.
I wonder how many over sized cheeseburgers that thing could shoot?
The ending was like instead of retreating they just stop shooting and stay put.
This is what I dream when I am planning to build one. But 5 batteries at the front and 4 at the back with 5 barrels
This was great lmao.
The only thing i would change would be the deck armor. Allowing it to not take as much plunging fire damage to be an impenetrable citadel
Deck armor is really heavy. I couldn't reinforce it without sacrifices elsewhere.
45:00 their just sitting there
Meanwhile the crew of the last three committing sepuku
Idk why but when he does a historical battleship and has a turret in the right place but then changes the position.
Awesome vid!
On the designing side of the game.....This game reminds a lot of a PS 2 game I used to play a lot.. P.T.O 4... That game allowed you to, not only to design ships, but also planes..I think you could had gotten more deck armour by removing one of those main batteries...
I do love the big chunky meme builds
I'm pretty sure this ship was refitted at some point by the Adeptus Mechanicus to serve the Imperium to singlehandedly destroy entire waaghs...
Wow what a monster. Try replacing 8 inch with 6inch and use weight saved to give her more armour. Sure you would lose range and hitting power, but should still be able to deal with destroyers.
Aw hell yeah a Virginia class battleship
Ah, finally, something that can challenge the Alfonso XIII class battleship!
Finally ,3 frontal turret
Why do you almost never use casemate guns? Those can be very use full if you need more fire power against destroyers when you want all the big guns focused on the BB's
Thoughts on catamaran battleship with multiple turrets the hulls and the ship funnels CIC on middle portion
Ceep up the good work
I think it was based on fort drum the fort in manila bay
youre floating fortress has lots of ship killer guns, but no anti-air, she's easy pickings for a carrier, if you want her to handle plunging fire more effectively, you have to sacrifice some of those 8 inch guns for more armor
I don't think carriers will be implemented into the game until much later on
Essentially a floating battery, rather than a proper ship.
you could do the reverse battle now since with ht ecurrent verson you can desing ships for both sides.
th-cam.com/video/NAF0FX-5D6o/w-d-xo.html
Drydock worker: Eh boss, the bow of the ship is inside the concrete!
Boss: Shaddup, you know nothing of shipbuilding!
That one dad that walks in the office looking for his son
i dont know why but i like your voice
You got german parts - remember the Bismarck was hint by old double decker Swordfish planes...
im going to design this to fight bow in... fights entire fight broadside or angled away...... i have good side armor but no deck armor... lets stay where all the shells come from the upper angle increasing the chance it hits the deck instead of the side
Shōkaku was also an Aircraft Carrier (edit imagine if Aircraft Carriers were In ultimate adrimal)
that's one of the few things missing from this game
Sen.Tillman is that you?
Aaayy, I’m from Manila!😄🇵🇭🇵🇭
Right, her timing is quite unusual
You see her confidence is tragic, but her intuition magic
And the shape of her body unusual
Meet Virgina I can't wait to
Meet Virginia, yeah e yeah hey hey hey
well, since you can't save a design I guess that is something that is needed to be added.
So a Tillman battleship basically
no quad barrel 457's?
your deck is the deck from the Bismarck
Wouldn’t it be possible to increase the max displacement by editing the game files? And you are right I love gigant battleship brawls nice video
Stealth ain't a hacker
If the files are accessible then yes modding would be easy to do.
this is what happens if the US and Germany worked together in WWII to build a ship
will there be Iowa bridge added in future, need more ship parts
Your ships are cool
When will the quar turrets be implemented? As long as they control the gun size to under 15 inch per turret, it should be possible to not make a TIllman ship
Don't know, I'm not a dev.
Can you turn off the shell tracers in this game?
The US should have adopted this tactic in real life. Because of the coolness factor.
US Economy in the 30s: In terms of money, we have no money
@@Hugh_Amungus
Besides, the US would've never built a battleship that couldn't traverse the Panama Canal...which clearly this monster BB couldn't.
The carrier fleet that bombed Pearl Harbor would’ve had a field day with a ship like this
Imagine the damage it will do if it had 5 turrets
He has a Bismarck hull hahaha
so this is how the japanese imagined operation ten-go would go
Good job
CA is a heavy cruiser, then you got CL, which is a light cruiser.. The difference is in the size of the guns..(18:34)
Please can you do a super Bismarck battlecruiser,that would be awesome
Already did a few large German builds. Search for my Project H video.
Ever heard about japan super battle ships bc im pretty sure they go up to 180,000 idk never played the game at all
Search for "2.5 Yamato's in one" and you'll find a super battleship.