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SWTOR 7.5 PvP - Arsenal Mercenary: Almost Blowing the 1v1
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- เผยแพร่เมื่อ 6 มิ.ย. 2024
- Very fun arena that ended in a 1v1 against a very good Carnage Marauder. I made a huge mistake at the end by accidentally rocketing out into the floor vent (giving them time to heal back to full).
Legendary Implants: Concentrated Fire & Overcharged Cells
Tactical: Burning Bright
Amazing ending! Great match.
high skill gmeplay! very nice ❤
Thank you! I almost screwed it with that rocket out into the floor vent lol (gave him time to heal to full)
How did you heal so quickly you were about to die and your full life was filled at minute 1:09 you had full life what ability did you use or combine beforehand thank you very much
I was playing on a Mercenary, and if you look at my ability tree you'll see I have two talents selected at levels 64 and 73: strong kolto and trauma regulators. Strong kolto healed me rapidly up to 60% and trauma regs heal for 4% per stack once my shield falls off. My shield dropped with a full 10 stacks, giving me 40% hp back, and since strong kolto brought me up to around 60% hp, it healed me back to full
@@pyropilot9126 genial gracias
rotation and tactical? ty bro
Ran Burning Bright in this match. As for rotation, less a rotation and more a priority. Want to try to keep the Tracer debuff on enemies, then Priming Shot, Heatseekers, Rail Shot, Blazing Bolts in that order of priority. In between those fill with Tracers, Rapid Shots, or other abilities