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Some free pewpew and some solo fights - Gunnery Commando | SWTOR PvP 7.3

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  • เผยแพร่เมื่อ 4 ก.ย. 2023
  • Im very rusty on commando, havent played for a long time, so there are mistakes like i keep forgeting about its offensive cd and messing up rotation, but i know some of you guys really like gunnery gameplay, so i take on those mistakes and publish this commando gameplay.
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    In case You enjoy my work and feel like to support me, You can grab me a beer here: www.buymeacoff...
    #swtor #pvp #arena #sniper #marksmanship

ความคิดเห็น • 11

  • @MrTussbon
    @MrTussbon 11 หลายเดือนก่อน +4

    whoo some merc/commando gameplay!

    • @faltun
      @faltun  11 หลายเดือนก่อน +2

      ;)

  • @juditkondor2967
    @juditkondor2967 11 หลายเดือนก่อน

    Köszönjük!

  • @Venatis
    @Venatis 11 หลายเดือนก่อน

    GUNNERYYYYYYYY :D
    God I wish we got some buffs tho TT_TT

    • @faltun
      @faltun  11 หลายเดือนก่อน +2

      they would deserve it, sometimes i feel so helpless on commando.....

    • @CeaseFaith
      @CeaseFaith 11 หลายเดือนก่อน +1

      burning bright build will be slightly stronger after patch, along with ability to take super kolto instead of on the move being not a thing tomorrow. :)
      If you dunno the burning bright build, should copy what I have up, it's very fun. @@faltun

    • @faltun
      @faltun  11 หลายเดือนก่อน

      @@CeaseFaith i used to run burning bright build back in 1969 :D, but even if that is more effective on dealing dmg or will be more effective, i think im still gonna go with the higher single dmg on priming shot. because commando on this way is kinda the only spec in the game that can deal dmg without dots and has a 8 sec cc, which breaks on dmg. also i enjoy 3 huge hitting single dmg abilitites with some luck on crit, it gives a pretty good burst.
      my problem with commando in 7.0 is its mobility and the lack of roots if you go with healing on shield which is mandatory with the current dmg patterns in the game. it dosent even feel like a ranged for me. i really enjoy playing with the roots on explosive rounds but then without reflect and helaing on shield it dosent really have much defense. with healing on shield and reflect its like a juggernaut that cant move at all :D i try to go with a balanced build so i got rocket out which helps a lot on mobility and healing on shield but then i dont feel i have the tools to keep melee away and next to all this yeah dmg is just bad.
      in my opinion survivability for rangeds are determined by mobility, defense cds, self heals, control aka tools keeping ppl away, and combat resets. based on this in 7.0 i feel like sniper has more survivability than commando by far. i really feel like commando is just a sitting duck with no dmg in 7.0. i think even single target mm sniper is better than playing commando hahahhaha :D but i feel this maybe because of my lack of commando skill and a much better sniper skill. electro net is sick tho one of the strongest ability in the game in my opinion, but kinda thats it for commando.

    • @CeaseFaith
      @CeaseFaith 11 หลายเดือนก่อน +1

      @@faltun yeah burning bright is the 100k plus priming shot tactical, no?

    • @faltun
      @faltun  11 หลายเดือนก่อน

      @@CeaseFaith oh i thought thats the dot one. sorry then. yeah i use 100% bonus dmg on priming shot. i dont know or mix up tactical's names. i only know their effect\description by heart. anyways, so yeah i used to run the dot one, which i dont like. and run the 100% bonus dmg on priming shot which is badass.