This Runescape Myth is No Longer True

แชร์
ฝัง
  • เผยแพร่เมื่อ 31 ธ.ค. 2024

ความคิดเห็น • 425

  • @SoupRS
    @SoupRS  ปีที่แล้ว +81

    Interestingly, using a trouver parchment on an infernal/fire cape means the placeholder cape no longer appears! This game is so weird. Nothing weird about grabbing the best christmas present of the season thought over at manscaped.com/souprs 😉 Get 20% Off + Free Shipping with promo code “SOUPRS”

    • @Bittamin
      @Bittamin 11 หลายเดือนก่อน

      I’m so ready for the next GG ❤❤❤❤

    • @runebarnolmule
      @runebarnolmule 8 วันที่ผ่านมา

      yo u have 7000 likes time to have a word with a jmod about that shooting star hardcore death idea @4:25

  • @FramedYT
    @FramedYT ปีที่แล้ว +439

    It’s true that you’d respawn in lumbridge if you died on tutorial island. It might have even been slighter faster than fully completing tutorial island. The only difference was that you didn’t spawn with the starter kit and you respawned as if it was a regular death (vs spawning outside of the castle when regularly leaving tutorial island)

    • @SoupRS
      @SoupRS  ปีที่แล้ว +187

      you're so smart it's incredible

    • @scizorsky9152
      @scizorsky9152 ปีที่แล้ว +7

      😂​@@SoupRS

    • @hvkx402
      @hvkx402 ปีที่แล้ว +9

      @@SoupRSAnd hot.

    • @DrexSux
      @DrexSux ปีที่แล้ว +3

      Has this been patched? I feel like you’d save like 10 minutes and not start off with bronze junk, sounds like a win to me. (Until I have literally no tools and have to box men for scraps of GP to afford even a bronze axe)

    • @GuyN0ir
      @GuyN0ir ปีที่แล้ว +24

      @@DrexSuxYou should see what happens in the video for your answer.

  • @oconnwald
    @oconnwald ปีที่แล้ว +107

    "A channel viewer named B0aty" lmao

  • @J3dotgg
    @J3dotgg ปีที่แล้ว +120

    Jack, Jill and Jeff are also in RS3 and only visibile to players that completed the christmas event all the way back in 2006 (17 years ago!)

    • @SoupRS
      @SoupRS  ปีที่แล้ว +28

      thats so cool!

    • @HowardWasdin69
      @HowardWasdin69 ปีที่แล้ว +7

      So they’ll do this but won’t let rares be a thing

    • @lagunkaz
      @lagunkaz ปีที่แล้ว +5

      I got em on both RS3 and OSRS

    • @nevermind5657
      @nevermind5657 ปีที่แล้ว

      because these npcs are not tradeable. they may give things that only are visible to you, but cannot be transferred to other account. @@HowardWasdin69

    • @ConnorMyG
      @ConnorMyG 10 หลายเดือนก่อน

      @@HowardWasdin69what?

  • @CrayonEater9845
    @CrayonEater9845 ปีที่แล้ว +145

    You could totally use a Draynor cabbage for an escape room puzzle

    • @aroudedinsulance4307
      @aroudedinsulance4307 ปีที่แล้ว +1

      "you can use that cabbage in a quest that doesn't specifically state what kind of cabbage you can't pick up"
      oh really? would never have guessed.

    • @YttriumtYcLief
      @YttriumtYcLief ปีที่แล้ว +21

      ​@@aroudedinsulance4307That's not at all what they're saying. Escape rooms are a player construct; check out Settled's videos on them. OP is saying the draynor cabbage could give a defense boost that, at a glance, an escape room player might not notice is a draynor cabbage rather than a regular one, which doesn't give the defense boost.

    • @CanuckBacon
      @CanuckBacon ปีที่แล้ว

      ​@@YttriumtYcLief if you have runelite one of the options is seeing the boosts an inventory item will give you, unless they turn it off it is immediately apparent that a cabbage is a draynor cabbage

  • @averagegatsby29
    @averagegatsby29 ปีที่แล้ว +155

    Not sure if this counts as a myth, but it's a popular belief that the dragon's eye master clue step is the worst step to get. I'd like to see a timed comparison between this step and the other terrible master clue steps: Castle Drakan, shadow dungeon, and north of Trollheim where you fight Kamil. Maybe even include 2 versions of the dragon's eye step where one option has you traveling via fairy ring and the other has you using the diary cape to the jungle forester, which is faster but has higher requirements.

    • @DrexSux
      @DrexSux ปีที่แล้ว

      To declare it as the “worst” he’d need to compare it to every master clue step… but maybe something along the lines of what you’re saying would work.

    • @averagegatsby29
      @averagegatsby29 ปีที่แล้ว +5

      @@DrexSuxYou're right, I think it's mainly that three out of these four are infamously notorious clue steps that come up when you get the triple steps during master clues, so they seem way more common since you're getting 3 at once. And the fourth one, Castle Drakan, is just a really tedious run that can be confusing to even get to, so it's got a reputation as well even if there are other stash steps that are comparable to it (the lava dragon isle stash rings a bell)

    • @yunghuztler1000
      @yunghuztler1000 ปีที่แล้ว +3

      I'd rather skip dragons eye, hate getting all the dumbass items needes

    • @sunname6252
      @sunname6252 ปีที่แล้ว +6

      I'd have to say it will be the Legends Quest Cave stuff just because of all the random crap you need on top of being slow as molasses to get to even with optimal teleports.

    • @PKgazaPK
      @PKgazaPK ปีที่แล้ว

      also the long rope ontop of acheivment cape made it a much nicer step, the one drawback is that you need a lot of items. pickaxe charge orb lockpick etc personally the worst one for me is the entrana step, purely because banking the inventory/worn items is annoying af lmao but drakan is so long, also if u tele out without putting stuff back in stash u just wanna log out

  • @SMonster925
    @SMonster925 ปีที่แล้ว +43

    I think the Ape Atoll fairy ring can be used without a dramen staff because up until MM2 came out, you would be attacked for taking the greegree off. Even though there aren't any monkeys around the fairy ring, idk, maybe they could be lured over? Or maybe they'll still attack from off screen?

    • @myopiniondoesntmatter7068
      @myopiniondoesntmatter7068 ปีที่แล้ว +25

      Nah its because when RFD came out minigame/home tele didnt exist. It was a way to prevent soft locking your account.
      RFD came out in March 06. Home Tele came out later that year

    • @thinkublu
      @thinkublu 8 หลายเดือนก่อน

      ​@@myopiniondoesntmatter7068 Woa, home tele wasn't always a thing? Interesting

  • @ofgs2
    @ofgs2 ปีที่แล้ว +9

    The Karumja Xmas event is actually a re-release of the 2006 Christmas Event. That was my first RS Xmas event, it’s where you gained the Wintumber tree and reindeer antler hat. I believe that you needed to complete the event as a member in order to receive the Wintumber tree, free players completely missed out. And those kids were there for years after the fact in RS3, still with their creepy chatheads.

  • @MegaChickenfish
    @MegaChickenfish ปีที่แล้ว +15

    8:20 fun fact, those gublinches were later reused in the "stronghold of player safety" area that I believe is only in rs3.

    • @blazen123
      @blazen123 ปีที่แล้ว +2

      wow now thats an area i forgot exists. you enter it from the school from the dunce random event lol damn

    • @nicholasvsjesse
      @nicholasvsjesse ปีที่แล้ว

      They’re from the 2006 Christmas event originally

  • @GameOverFiles
    @GameOverFiles ปีที่แล้ว +50

    What happens when content is added to the map and your character is logged out standing in that exact spot? The Falador bar in RS3 and when grand exchange got added are good examples of what would happen!

    • @Scarapter
      @Scarapter ปีที่แล้ว +10

      in my experience you generally just get pushed out enough, with the giant cauldron in varrock during halloween i tried to stand in the exact spot where it would appear

    • @myopiniondoesntmatter7068
      @myopiniondoesntmatter7068 ปีที่แล้ว +7

      They moved all players.
      Back when the Slayer update was teased everyone logged out on the path to what is the Slayer tower (we didnt know what it was just they showed a castle north of Morytania)
      Where people logged out would've ended up in people being stuck in trees/roots right after, instead we were all moved to a single point upon logging back in.
      Sometimes they do make mistakes, IIRC when they added x marks the spot/changed Lumbridge a few people were stuck in walls. But usually they just move any accounts that are logged out on map tiles that they're working on to an adjacent one.

    • @Septem_150
      @Septem_150 ปีที่แล้ว +1

      You usually get teleported back to a default position (Lumbridge)

    • @gunars12345
      @gunars12345 ปีที่แล้ว

      @@myopiniondoesntmatter7068
      iirc, during a q&a from many years ago, Ash said the same thing happened with the release of the Warriors Guild, and the players were moved upon login as well.

    • @nevermind5657
      @nevermind5657 ปีที่แล้ว

      back then when they didn't have the techonology to move players by code, they just placed the thing to different spot, like warriors guild then when everyone had gone to the spot where the warriors guild was,they moved it to the intended spot.

  • @Some_Awe
    @Some_Awe ปีที่แล้ว +8

    Do you lose your hardcore status if you select it at the end, and then die on tutorial island, is there death counters, and if the hardcore status isnt applied until after you get to lumbridge can you get a hardcore to display more than 0 deaths

    • @arrondaly
      @arrondaly ปีที่แล้ว +2

      Imagine it bugged out and you couldn't lose hc status hahahaha

    • @Greenleaf_
      @Greenleaf_ ปีที่แล้ว +2

      @@arrondaly that would be some stupid ass code haha
      func on_death():
      deaths++
      if deaths == 1 and hardcore == true:
      lose_hardcore()

  • @FiindingEmo
    @FiindingEmo ปีที่แล้ว +28

    As far as the farming one goes, always do the seed first, because there's a tick between each action where weeds can grow. By planting the seed first, that prevents an extra tick/chance for them to grow and further waste time raking.

    • @MrCutlis
      @MrCutlis ปีที่แล้ว +3

      came to say this. its a small chance, but it pissed me off when it happened once and teled after using the seed on a weed. so i always go seed first now

    • @arrondaly
      @arrondaly ปีที่แล้ว +6

      Tythe farm auto weeds saves me from ever making this mistake again

    • @FiindingEmo
      @FiindingEmo ปีที่แล้ว +1

      @arrondaly I got 99 farming as my first skill, so couldn't ever be bothered to go there to get that feature. 😅

    • @dakkenly
      @dakkenly ปีที่แล้ว +2

      Once you spend the hour to get auto weed, I like compost first because the hitbox for composting after planting shrinks WAY down

    • @WhoPlaysMc
      @WhoPlaysMc ปีที่แล้ว +1

      @@arrondaly How did I not know this was a thing I love you for that

  • @Lorentari
    @Lorentari ปีที่แล้ว +3

    It's still weird that old accounts can have the lumbridge elite diary with just monkey madness 2, while newer accounts have to go through all the quests

  • @MyLittleTurnip
    @MyLittleTurnip ปีที่แล้ว +3

    regarding the Ape Atol fairy ring, you can take the rope swing even without a gree gree. You just fail 100% of the time and fall down the waterfall. So it's interesting they still made it useable without a staff.

  • @VinceMouse
    @VinceMouse ปีที่แล้ว +8

    Maybe have that comet death come with a funny cutscene, and Death respawns you slightly off of where you got hit with all your items.

    • @CardinalTreehouse
      @CardinalTreehouse ปีที่แล้ว +5

      The star hits, you are left with just your feet sticking out (a la wizard of oz). Death pops in, gives you an exasperated look while shaking his head - he then pulls you out, pats you on the head, and goes on his way. That or he pulls out his scythe and used it to get some mining xp

  • @chestergardner300
    @chestergardner300 11 หลายเดือนก่อน +1

    I'd say with the planting; seed first, then compost. You'll have had it where you've cleared a patch and then immediately get weeds. Composting first gives you a few ticks where weeds could grow, and subsequently increasing your planting time...

  • @holly_hacker
    @holly_hacker ปีที่แล้ว +13

    As for infernal/fire cape: the animated bit is probably an overlay over that cape you see briefly when teleporting. During the teleport animation, the overlay is removed at the start of the animation rather than fading out (fading it out would have revealed the underlying texture anyway). Whip is probably the same, but the overlay is removed at the end of the animation.

  • @Rulerofwax24
    @Rulerofwax24 ปีที่แล้ว +11

    For farm runs, I always plant the seed first before compost because then weeds can't grow in between replanting while there's a higher chance it will when using compost first and I haven't gotten auto-weed yet

    • @Sharopoyezd
      @Sharopoyezd ปีที่แล้ว

      But then you run the risk of your plant growing to the next phase before you can put compost on

  • @TheHandsomestMale
    @TheHandsomestMale ปีที่แล้ว +1

    I actually knew about the Shooting Stars meteor ahead of this video because that's exactly what happened to me after I glossed over the announcement of the mini-game and got hit by a meteor shortly after logging in. God it was terrifying, so glad I'm not a hardcore account because it might have took my IRL hardcore status lmao.

  • @mmteds
    @mmteds ปีที่แล้ว +1

    great vid dude, keen to see more. some of the myths are framed as questions which makes it weird seeing them being "busted", when it's unclear which answer yes/no is being busted, but that's just being super nit picky. keep it up :)

  • @TeleClassy2
    @TeleClassy2 ปีที่แล้ว

    i haven't done it in a long time so i don't remember exactly how i used to do it, but when harvesting herbs and allotments you can do a specific sequence of inputs to increase your harvesting speed from 4 or 5 ticks to like 2 or something. i don't know if it's very well known because i never saw anyone else do it, but you can see the animation cut off so it's visible when other players do it
    as best i remember, it was harvest > wait 2 or 3 ticks > harvest > harvest, where the second harvest input was also your first harvest action completed. it was possibly executing two harvest commands simultaneously. not a huge breakthrough but only five clicks for faster harvesting. important note was that if you just spam clicked it wouldn't work, the timing is precise

  • @linkblade0
    @linkblade0 9 หลายเดือนก่อน

    The fire cape and inferno cape textures are likely the fallback texture.
    When adding a custom animation or texture, it's fairly standard practice to include a low memory, secondary static texture that acts as the fallback texture if the primary one fails.
    There is likely just one function that controls player animations for each equipment slot. So when you use a fairy ring, it activates all those functions to perform the sparkly fade out animation. This overrides the cape animation so it defaults back to the static texture until the cape animation can play again.

  • @usnluna1395
    @usnluna1395 ปีที่แล้ว +1

    If you try to give (Luna) the bunny between edgeville and the wall shortcut a raw potato you get a message. " Oh the bunny doesn't want a potato maybe a carrot.... Wait what is a carrot" but this message doesn't pop up with any other items

  • @qvick3280
    @qvick3280 ปีที่แล้ว +6

    follow-up question to the shooting star one: what happens if you animation stall, like the dying on tutorial island, and it lands on you?

    • @Celastrous
      @Celastrous ปีที่แล้ว +1

      That's a good question

    • @C22772
      @C22772 ปีที่แล้ว +8

      It would queue the animation then push you out as soon as the stall ends

    • @ingydegmar2060
      @ingydegmar2060 ปีที่แล้ว

      You can see pets standing inside the fallen star, I bet your character does the same whilst stalled.

    • @whynotp2p
      @whynotp2p ปีที่แล้ว

      Never stop the stall

  • @RSGameboto4
    @RSGameboto4 ปีที่แล้ว +3

    14:04 There is actually a 5th option, just die to the Black Dragons

  • @TheLobstrosity
    @TheLobstrosity ปีที่แล้ว +1

    13:37 I always enter the cave next to the S.T.A.S.H unit and let a dragon in there kill me, just make sure you're protecting your Clue Scroll or you'll lose it.

  • @killianburke6854
    @killianburke6854 ปีที่แล้ว +9

    Maybe it's worth checking if you even need to start Fairytale II to use the fairy ring on Ape Atoll?

    • @Erkis2020
      @Erkis2020 ปีที่แล้ว

      you don't. I completed monkey madness 1 without fairytale 1 nor 2. Though I never tried it and I already started fairytale 2 to where I get fairy rings

    • @arrondaly
      @arrondaly ปีที่แล้ว +3

      Loophole, get into zanaris before starting lost city?

  • @BAMBAMBAMBAMBAMval
    @BAMBAMBAMBAMBAMval 11 หลายเดือนก่อน

    The firecape fairyring thing is probably just early devs having issues making the dynamic texture of the firecape fade away, hence why the dynamic textures of whip doesnt fade away either. But the whip is much smaller so i think nobody could be bothered to replace it with a placeholder item(more important for cape because its as large as your entire body)

  • @이기범-w7w
    @이기범-w7w ปีที่แล้ว +4

    For lava maze and other deep wildy clues, I just bring 3 items and use the enchanted symbol from MA2 to suicide.

  • @VallianceRS
    @VallianceRS ปีที่แล้ว +11

    Main difference with the compost and plant differences is herb patches. The click box for composting becomes the size of the little herb planted in most of the herb patches (protected ones are different ID's and have their whole clickbox the whole time). So it can make misclicks less likely with compost first (and used to be the *required* way of doing it, so the habit is there for that reason)

    • @eskrrz
      @eskrrz ปีที่แล้ว +1

      Not sure if it affects ticks like mentioned in the video but composting first the xp drop happens mid animation and can plant the seed right after the xp drop. Whereas dibbing first you have to wait to finish the animation before composting. Composting first seems faster imo.

    • @MrMakoto2
      @MrMakoto2 ปีที่แล้ว

      Also, composting first prevents the possibility of your plant growing before you've had the chance to apply compost

  • @Septem_150
    @Septem_150 ปีที่แล้ว +22

    6:20 you're wrong about that being the fastest Miscellania favour. The fastest kingdom favour is by 2 ticking teaks by using an autocast mage spell (with delay) with the chickens in northeast of the island. This is similar to Shades of Mortton construction training where you 2-tick building the wall with a ghost. This has been documented for quite some time, I believe by SaeBae.

    • @SoupRS
      @SoupRS  ปีที่แล้ว +28

      I AINT 2 TICKIN

    • @GizzyPope
      @GizzyPope ปีที่แล้ว +1

      @@SoupRS 2 ticking aint bad, 3t and 1.5t are far worse

    • @Nick-zp8wk
      @Nick-zp8wk ปีที่แล้ว +2

      ​@@GizzyPopeI can't begin to imagine how sweaty you have to be to utter the phrase '2 ticking ain't bad'

    • @GizzyPope
      @GizzyPope ปีที่แล้ว +1

      @@Nick-zp8wk go and try it then it’s literally just click floor click tree. Giant mole is more sweaty

    • @Nick-zp8wk
      @Nick-zp8wk 11 หลายเดือนก่อน +1

      @@GizzyPope or, or, hear me out here: click tree, minimize window, go back to window and click next tree in a minute.

  • @TheFalconer22
    @TheFalconer22 ปีที่แล้ว +4

    Idk why but the defence boost on the cabbage blows me away, that's such an odd interaction

    • @nerdicusdorkum2923
      @nerdicusdorkum2923 ปีที่แล้ว +4

      The cabbages in that area are explained as being slightly magical.

  • @JonathanDavidsonn
    @JonathanDavidsonn ปีที่แล้ว +1

    About the firecape placeholder thing. Whats happening is that the game has two shaders, one being applied to your cape, so the texture's UV mapping scrolls downwards. It does many other things to make it look all pretty too.
    This effect is a shader, but this shader doesn't have support for transparency, which is used during the warp effect. So when you warp away it uses the raw texture. It swaps it to a default shader which allows transparency just for a brief moment. Thats why the cape looks scuffed.
    Source: I'm a games programming university student who learnt a lot about making game engines and I have a similar issue lol. Though i might be wrong on the specifics. It's mostly a rendering problem that the engine cant support both transparency and whatever texture effect those capes have at the same time.

  • @thewolfin
    @thewolfin ปีที่แล้ว

    15:49 weeds don't insta-spawn (as much) if you rake, seed, compost rather than rake, compost, seed.

  • @MattKiritsy
    @MattKiritsy 5 หลายเดือนก่อน

    The benefit of doing compost first is that you DONT have to click on the planted item for it to work. If using compost first you simply click on any part of the farm patch. Once an item is planted, compost has to be used on the plant. It’s a small thing but it’s still noticeable.

  • @waldevv
    @waldevv ปีที่แล้ว +2

    You can do the ape atoll rope swing without a greegree, your character is just guaranteed to fail the rope swing because you're not a monkey but that way you can get out so you can't get stuck there

    • @arrondaly
      @arrondaly ปีที่แล้ว

      But without greegree you can be attacked and return to lumby if not done mm2 lol

  • @Gotenhanku
    @Gotenhanku 11 หลายเดือนก่อน

    For the seed first or compost first I think most go seed first for the off chance you time it right and get the farming growth tick just after you plant but before you compost thus saving you a tiny bit of time over the course of the seed growing. It's also important for if you don't have the auto-weed perk from tithe farm to prevent wasting time on weeds happening to tick and grow between you composting and planting. Ultimately thought it's just preference.

  • @howlingwolf5213
    @howlingwolf5213 ปีที่แล้ว

    pretty sure if you put compost first and then seed you can interrupt the Seed planting animation allowing you to walk to another patch and plant one faster. The actual action on 1 allotment patch isn't noticeable but if you need to plant more than 1 patch then you save ticks with the animation canceling

  • @Ryan_Richter
    @Ryan_Richter ปีที่แล้ว +1

    For the Ape Atoll fairy ring, you can still escape the hill without a greegree, since you can attempt the agility obstacle and fail as a human, which lets you get out. Of course, you can also just home tele, so I think it's more likely just a bug than an intended exception.

  • @VGInterviews
    @VGInterviews 9 หลายเดือนก่อน

    My own myth is that the herb patch at trollheim while free of disease is programmed to have a lower yield than other patches, herb runs are my main source of income and I swear that patch consistently has a lower yield compared to any other

  • @chewybacaking
    @chewybacaking ปีที่แล้ว +6

    I've heard from the old days that unpoisoned weapons (especially dragon dagger) was more accurate than a poisoned variation. At least that's what a lot of stakers in 05 always said lol

    • @nevermind5657
      @nevermind5657 ปีที่แล้ว +1

      im sure thats just 05 stakers just trying to get people get against them with unpoisoned variants. oh opponent without ability to give to me a overtime damage from poison from their dagger? how kind of them.

    • @moffera3895
      @moffera3895 11 หลายเดือนก่อน

      I guess you could argue that having a poison weapon when training would reduce exp rates, not by much tho.

  • @bnb2407
    @bnb2407 ปีที่แล้ว

    The difference between compost/seed or seed/compost is that if you compost first, there's a much higher chance that weeds will grow and slow you down. Weeds can grow if it's composted without a seed, but they can't grow with a seed without compost. Always go seed first

  • @woljangN
    @woljangN ปีที่แล้ว +1

    for the infernal cape, there's probably some code that doesn't allow for the cape/animated items to disappear as you "fade" away when you teleport. this seems to only apply to animated items, seeing as your whip did not fade away.

  • @Claugustus
    @Claugustus ปีที่แล้ว +1

    I still see those Wintumber kids on RS3 because I did the 2006 Christmas event. The 2014 OSRS XMas event is just the 2006 RS2 XMas event.

  • @GuyN0ir
    @GuyN0ir ปีที่แล้ว +1

    9:50 wait is that what he was trying to have Jimmy do in that one by release video for mm2? Oh heck that’s pretty cool

  • @Verlisify
    @Verlisify ปีที่แล้ว +1

    You couldn't pay me to cross the bridge 1,000 times

  • @FreeSeoul
    @FreeSeoul 11 หลายเดือนก่อน

    12:00 You just saw the code. They were smart enough to hide the textures on the capes but not on the whip. It's not spaghetti code, that's just how the renderer works...

  • @joelcoombs2437
    @joelcoombs2437 ปีที่แล้ว +1

    what an amazing idea for a series. you should do it with other MMO's too if you play them

  • @MicrowavedFurby
    @MicrowavedFurby ปีที่แล้ว +2

    Fastest way out of the lava maze is to use an enchanted symbol to die.

  • @KimJongPhil
    @KimJongPhil ปีที่แล้ว +3

    I was told spam clicking harbest on your herbs made the animation faster. I also did some sort of spam watermelon into the compost bin(i recall there was timing, like put one in and as ur reaching back, use another) and that almost tripled the loading speed. Its been many years since ive played, but i do recall those.

    • @watercrystals9744
      @watercrystals9744 ปีที่แล้ว

      they're real, sort of
      you don't need to spam click though, you just need to click at a specific time during the herb patch harvest animation and then it will automatically always harvest 2 at a time
      it also works with the allotment patch but the timing is different and you'll know if you did it right because you'll see your character use the spade quickly twice in a row and then afterwards you'll get two harvests at a time per one animation
      the compost bin thing is if the compost bin is close enough to an allotment patch, if you click harvest on the patch and before your character starts the animation, you use an compostable item on the bin, everything you harvest gets immediately loaded into it

  • @walto
    @walto ปีที่แล้ว

    fun fact: you can actually 2 tick the teak trees in etcetaria with the autocast method to get full favor in about 3 minutes! (i discovered this myself and am very proud of it)

  • @Tom-jv5ek
    @Tom-jv5ek ปีที่แล้ว

    While perhaps not faster per se, it's still better to plant a seed before composting, when you don't have auto-weeding from tithe farm enabled. During composting, the weeds could grow back, meaning you'd have to rake before you can plant. By planting first, that happens much less frequently, avoiding frustration on your farm runs

  • @Mrdrewsmooth
    @Mrdrewsmooth ปีที่แล้ว

    My only guess for the ape atoll fairy ring is back in the day when you died you lost everything but your 3 most valuable items and theyd appear on the ground(instantly? Or there was like a 1 min timer), so i could see some dev putting it in to prevent someone who was dumb enough to misplace their greegree from dying and losing all their stuff, or to prevent lure attempts

  • @CaptainHandsome
    @CaptainHandsome ปีที่แล้ว +1

    I'm a compost first guy just because the hitbox on a newly planted herb shrinks for some reason (except on the troll patches)

  • @koya-l4v
    @koya-l4v ปีที่แล้ว +15

    For the firecape having an ugly placeholder when teleporting, it might be because the teleport animation scales your character to 0 and those animated textures ignore scaling. So then you only see textures of your cape that don't scale down with the character.

    • @koya-l4v
      @koya-l4v ปีที่แล้ว +5

      May also not even be a placeholder cape, just what the cape looks like without the textures enabled

    • @Wolfine21
      @Wolfine21 ปีที่แล้ว +2

      I think it's definitely a shader thing; that whatever they use for animated textures doesn't support transparency. Like how the volcanic whip which uses (what looks like) the same shader as the Fire Cape, doesn't fade away when teleporting. Jagex likely just didn't want your fire/infernal cape sticking around while teleporting, and opted to have a replacement show for a very short time

    • @Greenleaf_
      @Greenleaf_ ปีที่แล้ว +1

      Fairy ring teleport doesn't scale your character, you're thinking of normal teleports.

    • @Gambsmoore
      @Gambsmoore 11 หลายเดือนก่อน

      @@Wolfine21 This is the actual answer. Lots of engines, not just Runescape, have this caveat.

  • @Pony_Law
    @Pony_Law 11 หลายเดือนก่อน

    Please investigate the room points cap for the Crondis Puzzle room in TOA. I have seen so many conflicting accounts, and all my personal investigation shows people citing different loot caclualtors to determine their claim's validity. Very confusing, would love to know definitively. The drop mechanic blog specifically sates a 20K cap on 'any room' so not sure if you can go over due to a bug or it's all a placebo effect.

  • @DragonstoneWolfe
    @DragonstoneWolfe ปีที่แล้ว

    11:28 "god I'm so sick of saying that word" got me good. 😂

  • @BenExclamation
    @BenExclamation ปีที่แล้ว

    Placing a seed and then compost is faster. If you place compost first, it's possible for a growth cycle to happen and grow weeds :)

  • @Zehiret
    @Zehiret ปีที่แล้ว +3

    For the lava maze step I just spam click a locator orb and run to the black dragons.

    • @pebbles6247
      @pebbles6247 ปีที่แล้ว +1

      yep. spade, clue scroll, max cape, locator orb with protect item is the way

  • @cketa666
    @cketa666 9 วันที่ผ่านมา

    Putting seed first is faster overall because doing compost first means that weeds can spawn and then you'd have to grab your rake and clear the patch. Irrelevant if you have auto-weed from Tithe Farm tho

  • @MrSullyTheKnight
    @MrSullyTheKnight ปีที่แล้ว

    Adding seed first is the most efficient for most players since the weeds can regrow after the compost is planted, but not after the seed is planted

  • @idiatico
    @idiatico ปีที่แล้ว +2

    You can escape the ape atol fairy ring area by just attempting the agility course without a gree gree so there must be some other reason.

  • @GooTheMighty
    @GooTheMighty ปีที่แล้ว +2

    I accidentally sucked a badger through a fairy ring when I decided to actually finish Fairytale part 2, which was surprising!
    I knew that was possible thanks to Swampletics, but I still almost dropped my phone.

  • @Ziyico
    @Ziyico ปีที่แล้ว

    The tutorial island death was a glitch discovered during RS2 on Ezud. :)

  • @luminica_
    @luminica_ ปีที่แล้ว +8

    The cape fairy ring is probably because there was an animation bug (wild guess, because it vanishes gradually), it would either crash the client, not show, not vanish or some other undesired effect, so they made it change into a placeholder, then either the bug is still there (it only applies to fire and infernal capes) or they fixed it but forgot to remove the placeholder.

    • @SwagzLife
      @SwagzLife 11 หลายเดือนก่อน

      I think it is because they couldn't make the animated texture fade as per the animation of the fairy ring, so they swapped the texture to a static one whilst the animation plays. The whip's texture doesn't fade, but is very much niche and less easy to spot compared to the fire cape. It'd be interesting to see if other items with animated textures or that are otherwise animated have a similar effect.

  • @eco5767
    @eco5767 8 หลายเดือนก่อน

    About compost before or after seeds. If you don't have autoweed, you should plant seed first to avoid getting weed growing on it. Assuming ur replanting

  • @trueobscuregaming
    @trueobscuregaming ปีที่แล้ว

    The cape changing textures could potentially be because they switch the shader of each item, plus your character to allow you to fade away. Normally in programming, an object can't be transparent unless it's told it can be, and if you tell an object it can be transparent when it doesn't have to be, there are a bunch of issues that comes with it due to texture sorting. Since the shader is switched, the animation effect goes away.
    It's kind of complicated and I don't know enough about it to explain exactly why, nor do I know if this is what's happening in the fairy rings.
    You can see problems with transparent objects in many games, for example Minecraft. I remember there being a bug where the particles that comes from eating food would be displayed behind water blocks, even if the water blocks were far in the distance. Windows also face this issue in many games.
    EDIT: Maybe this is also why they went for a character scaling animation during teleports instead of fading away? Would be cool to know

  • @EricReinecke
    @EricReinecke ปีที่แล้ว

    Planting the seed first is better then doing compost first because if you do compost first, the patch can get weeds in the couple ticks it takes to then plant the seed, which obviously is slower since you now have to de-weed the patch. if you plant the seed first then you can't get weeds

  • @mylatahiri2572
    @mylatahiri2572 ปีที่แล้ว +1

    Dude that's crazy, I was already at that spot in Karamja while watching that part. Couldn't see them myself

  • @iinventedrunescape
    @iinventedrunescape ปีที่แล้ว +1

    With the cairn isle bridge myth, will this strategy work on things such as agility courses where you fail or the underground pass?

    • @Mrdrewsmooth
      @Mrdrewsmooth ปีที่แล้ว

      Underground pass yes(as of like 5 years ago it still worked) I thought I could do the same for mm2 tunnels and found out no lol

  • @qrowing
    @qrowing ปีที่แล้ว

    I had *just* commented on the last mythbusters video, asking for another one! The man delivers!

  • @Souliset
    @Souliset ปีที่แล้ว

    Does the fairy ring at 11:20 still work if you haven't completed either lost city or fairytale?

  • @rasmus1600
    @rasmus1600 ปีที่แล้ว

    When using a compost first, the patch is empty for longer time than when planting a seed first, giving you more time to start the weed growing tick cycle. Making you have to chance to use a seed on a 1/3 weeded patch and feel like an idiot.

  • @murraywood4645
    @murraywood4645 ปีที่แล้ว

    Losing agro at ogress at the Raw tuna spawn on Corsair cove dungeon so that you can hop and pick it up is over 15k cook exp/hr + could be an odd money maker if you were to bank them just raw and just rinse and repeat without the cooking. Hopping would be the annoying part there though. Would have to go to the safe spot each time

  • @CMKloser
    @CMKloser ปีที่แล้ว

    11:50 thats not a placeholder cape the same thing is happening as the whip, only some of the layers of the item are showing, thats all i can tell though

  • @killka123
    @killka123 ปีที่แล้ว +1

    Raking speed is dependent on farming level, i believe, so on newer accounts, flower girl might be faster.

  • @look8766
    @look8766 ปีที่แล้ว

    in RSC telegrab was overpowered at drop parties so the party room was created in seers village where you couldn't telegrab any items. in Rs2 they added the travel animation so telegrab wasn't instant

  • @randyd581
    @randyd581 11 หลายเดือนก่อน

    I found out a year ago that Aviansies can be damage by a melee weapon, just use a scythe AOE but attack another monster next to an aviansie

  • @carsend7412
    @carsend7412 ปีที่แล้ว

    You said "for some reason doesnt have a home teleport" for the ape atoll fairy ring. I think that reason would have been because ape atoll and the ring were put in the game before home teleports were.

  • @TundrousOfficial
    @TundrousOfficial ปีที่แล้ว

    The 3 children were actually from a REAL christmas event back in 2006/2007 - it's the same case on RS3 today!

  • @PoorCoyotee
    @PoorCoyotee ปีที่แล้ว

    Soup guide from 2013, pure nightmare fuel.

  • @12345wery
    @12345wery 5 หลายเดือนก่อน

    The funny thing about Carne bridge is in RS3 you can ignore it existence by surging across it

  • @Bart230
    @Bart230 ปีที่แล้ว

    The home teleport was released after Monkey Madness, so there was no way to get out of there otherwise.

  • @zackmash851
    @zackmash851 ปีที่แล้ว

    technically, if you do not have auto weed unlocked, there is a minuscule chance that the weed could regrow in a patch between the compost and seed planting actions, therefore overall making seed then compost more macro efficient

  • @OrcOfCourse
    @OrcOfCourse ปีที่แล้ว

    The karamja bridge fail chance scales with your run energy. You failed more when you were running because you were missing run energy

  • @heavensadistancenotaplace
    @heavensadistancenotaplace ปีที่แล้ว

    you DID use to spawn outside of lumby when dying to the tut island rat. my friend and i used to sell 0 combat xp accts for $5-10 way, way, way back in the day before this was a well known thing. this is precisely how we'd do it. they were moderately desired for ppl looking to make skillers/prayer pures/etc, esp when this wasn't something that was googleable or something.

  • @EricN73158
    @EricN73158 ปีที่แล้ว +1

    This is great, love it! Keep up the great work Soup or um 3rd ages gaming or whatever you where before

    • @SoupRS
      @SoupRS  ปีที่แล้ว +1

      haha thanks eric!

  • @Zethrix
    @Zethrix ปีที่แล้ว

    Big fan of Mythbusters as a kid, even bigger fan of Runescape Mythbusters now

  • @Slayerlord13
    @Slayerlord13 10 หลายเดือนก่อน

    I think you should test the bridge again but on an account with a lower agility level. (like around 30-40 or something) I wouldn't be surprised if your agility level is still high enough that you have a very high chance either way.

  • @JarlQboyq
    @JarlQboyq ปีที่แล้ว

    This may not be over. If you can skip obtaining the lumbridge respawn point or dying there, then you can technically teleport to tutorial island from the respawn point teleport with items that shouldn't be possible to obtain. If there was a tablet you can 1tick pick it up and use it before lumbridge is flaggedas a respawn point too. Is any of this possible? Probably not.

  • @DanielHatchman
    @DanielHatchman ปีที่แล้ว

    'Just like doing a quest. Hold down the spacebar.'

  • @colinpolonenko4651
    @colinpolonenko4651 ปีที่แล้ว

    I have the Jack, Jill and, Jeff NPCs. I cannot confirm if I did that event 10 years ago, but I have been using my account on and off for the past 20 years.
    Reading other comments, my Jack, Jill, and Jeff are in RS3. So I guess that means I got the event 17 years ago.

  • @AdmiralADD
    @AdmiralADD ปีที่แล้ว

    A thought about the lava maze escape: while it may be faster going the KBD route, is that not often the most dangerous route as its often observed by pkrs looking to kill kbd hunters?

  • @jagermeister9291
    @jagermeister9291 ปีที่แล้ว

    In the last myth when using compost before the seed I have had instances where weeds have grown back before I was able to plant.

  • @darkychao
    @darkychao 10 หลายเดือนก่อน

    if I remember correctly, for a long time you could only add compost to an empty patch, and not after a seed had been planted.

  • @shrekstacy
    @shrekstacy 11 หลายเดือนก่อน

    My friend and I were just debating this, is it faster to get to Duradel by using karamja gloves 3 gem mine teleport or taking a boat and using the cart?

  • @42gp
    @42gp 10 หลายเดือนก่อน

    I wonder how long ago it was when you could skip to Lumbridge from the rats on Tutorial Island because I remember many years ago (2006 at the latest) I found out they would never hit you if you were on 1 hp.

  • @lekoro1
    @lekoro1 ปีที่แล้ว

    i think the one about being killed or harmed when a falling star lands on you might come from RS3
    i vaguely remember having one land on me once and it damage me in RS3 (around the HD days iirc) but not kill me

  • @obscurereference8798
    @obscurereference8798 ปีที่แล้ว

    For the last one, seed first is theoretically faster on average, for anyone who hasn't prevented grass from growing in their farming patches, since doing compost first wouldn't prevent grass from growing between the two actions.

  • @brecasey680
    @brecasey680 10 หลายเดือนก่อน

    On the lunar isle, when you go to bank, clicking on the bankers to bank loses you a tick compared to clicking on the bank booth. No clue why.