Freezing to death is probably the most common. Since there’s a lot of loot and new players are likely pack rats, moving around over encumbered with little cold protection has been the #1 reason of player deaths. It also doesn’t help when there’s a rare blizzard or fog that come out of nowhere when you’re out and about an area you’re not familiar with (like new players are)
Yes. As Owen said, How about freezing to death cause you accidentally throw all your clothes or other essential items in the fridge or elsewhere, "every-time" you try to drop off your loot? XD For someone hardly ever played such games i think it`s plenty action to be had. It took me about two minutes to get a sprained ankle. Sure the first wolf ran when he saw me coming, Tumbling down the mountain as i was. It might have thought it was an alien invasion.. It for sure felt like it to me. It`s a long way from Garden paws to The long dark. That`s for sure for sure.
Funny enough Pilgrim has the most real life accurate wolfs in this game, but everything else is more game like compared to real life and other settings.
I use Pilgrim and Voyageur a lot to accomplish the Cartography Badge and anything exploring-related. I reserve harder difficulties for the survival experience. Great guide!
Pilgrim mode is great after about 800 in game days. You really have to think about having plenty of fur clothes and improvised tools for the time when you notice your sewing kits and sharpening stones dwindling.
If you are just starting out and want to work up to higher difficulties, I definitely recommend starting on Pilgrim. Take your time in a region, exploring it fully and learning the layout and notable locations. Once you have greater map knowledge, then you can dive into higher difficulties which require a lot more movement between zones making knowledge of zones essential to survival.
Good advice! Map knowledge isn't critical at the lower difficulties but it's very important the higher up you go, especially at Stalker and Interloper.
Pilgrim is definitely great for exploring and learning the maps without too much pressure. In the higher difficulties, you definitely can't have much of that luxury of saying "Hey, I wonder what's behind that rock?" when your primary focus is to find shelter asap because you're freezing, or trying to find food desperately because you're starving. And it's definitely a lifesaver having previous knowledge of where you are and where are the good places to go when playing in the higher modes.
I’m on day 60 of my Voyager playthrough (beat story mode, this is my first survival sandbox), and it’s a great balance of exploration and survival. I spent about 2 in-game weeks in Hushed River Valley to explore it fully (I had never been there), and I had no trouble staying alive. I did get caught in a blizzard one day, but luckily found my way to a cave in time.
@@Brainsore. Voyageur is definitely a nice balance between exploration and survival. I particularly liked Pilgrim when learning the maps because it felt more like a leisure stroll across the snow land, and it was also easier to get some achievements too. But for a bigger challenge, I'd definitely play Voyageur or even Stalker.
@@marcamp001 yeah, I might play some pilgrim to unlock the feats quickly. I do want to try Stalker once I explore all the areas for my voyager run, though. Voyager is becoming a little too easy now that I have much more practice and experience with the game.
I’m currently doing a pilgrim run (I’m a veteran) and I’m going to see how long I can LITERALLY survive for until I have exhausted all resources. IE scrap metal, saplings, gunpowder, bullets (I plan on converting all revolver ammo into rifle ammo), etc. I will go until I can’t get pelts, food, etc
Im guessing that in pilgrim you could survive practically forever. It would take a very, very dedicated person to actually exhaust everything in this mode. Especially if you were rationing food. The weather doesn't decay over time, there is plenty of wildlife to hunt, no intestinal parasites so wolf and bear is good to eat in the early game. You could probably find hundereds of rounds of amunition, and enough guns/cleaning kits to last for in game years. You could definatly make many many bows, and a very large supply of arrows. You wouldn't strictly need to use a knife to harvest carcasses once your skills are up, and you would't need a fire either to scare off predators or stay warm. Coal respawns and there it near limitless metal if you break stuff down. Clothing wouldn`t be a problem with all of the hide/guts from hunting. No cabin fever so hibernating is viable. I think you have more of a chance of your game being force restarted due to some update down the road than truely exhausting every resource, that is if you don't quit from boredom first. Good luck anyway.
@@Alex-lc1bv Another player already survived for 12 yrs in the interloper run, and the thing he said he needed the most were clothes and birch sampling. That and he also don't hunt deers or trap rabbits. Things will still decay over time, just slower rate, so eventually you can keep going by beach combing. I think scaring deer into wolf or vice versa would work well for free meat and it's probably the only mode that could work indefinitely due to lower caloric need so totally dependable on passive food items like deer and rabbit meat.
I'm playing pilgrim to learn how to do things and the map. I don't know if I'll ever move to Voyager, I have anxiety, I like these games but they kill me.
I am glad that I listen to advice, maybe yours to start on the pilgrim first instead of interloper, because that's what interests me the most and watching some other TH-camr playing it. The mistake I made in Pilgrim will probably kill me in Interloper. Lol
Do you mean a guide for custom modes? I can't do one for that, as there's far too many things that change in there to make something based on playstyle tuning.
In Pilgrim, will being smelly from carrying meat, guts cause animals to attack? You mentioned that wildlife will not attack you unless you provoked, but didn't specifically cover the effect of scent. Must admit I am considering a custom mode using the Pilgrim animal aggression but keeping other settings as in Voyager. I like Voyager and am still alive 60 days in, but find dodging wolves slows rate of progress and hampers exploration.
Sarah J yes, they just run (even moose and bears run away when shot at) I’ve emptied out an entire clip of ammo just trying to hit a wolf but it just runs away and I miss. Stoning rabbits was better in Pilgrim, and I’m terrible at it lol The provoke mechanism only activate when you get too near a moose, that’s about it in Pilgrim. Wolves and Bears just run away. Not sure about Timberwolves in Pilgrim. Never found one yet.
@@OwenRona I find that bear and moose will atk you if you hit them and they know where you are. Wolf usually run away even with smell indicator. They will defend their kill sometimes, stand their ground and growl at you unless you do something to scare them away.
Pilgrim: Death by buried alive under a mountain of looted items
Get very nice views though and just peaceful to play on when you had a stressed day and don't want no issue with wildlife.
My type of mode. Explore and stress-free ha. But probably I'll move up the level of difficulties once I learn the mechanic and location
No matter which difficulty you play at, as long as you're having fun, that's what counts!
Rumor has it that the leading cause of death in Pilgrim is boredom, JK. Pilgrim is great for learning the maps.
Haha well, hopefully the future updates will help alleviate this!
Freezing to death is probably the most common. Since there’s a lot of loot and new players are likely pack rats, moving around over encumbered with little cold protection has been the #1 reason of player deaths. It also doesn’t help when there’s a rare blizzard or fog that come out of nowhere when you’re out and about an area you’re not familiar with (like new players are)
Yes. As Owen said, How about freezing to death cause you accidentally throw all your clothes or other essential items in the fridge or elsewhere, "every-time" you try to drop off your loot? XD For someone hardly ever played such games i think it`s plenty action to be had. It took me about two minutes to get a sprained ankle. Sure the first wolf ran when he saw me coming, Tumbling down the mountain as i was. It might have thought it was an alien invasion.. It for sure felt like it to me. It`s a long way from Garden paws to The long dark. That`s for sure for sure.
Funny enough Pilgrim has the most real life accurate wolfs in this game, but everything else is more game like compared to real life and other settings.
Everything is more realistic in Pilgrim, but wolves and bears maybe are too much timorous.
@@N.D.1984 ah yes drinking like 3 liters of water in 24 hours, realistic
@@izawa9211 on higher difficulty is even more
@@izawa9211I drink a little over 2 a day is it really that uncommon???
I wish there was a setting to just decrease animal agression instead of making every animal deathly afraid of you.
Shoot twice at the wolves or bears
I use Pilgrim and Voyageur a lot to accomplish the Cartography Badge and anything exploring-related. I reserve harder difficulties for the survival experience. Great guide!
Thanks! Glad it was beneficial for you!
Pilgrim mode is great after about 800 in game days. You really have to think about having plenty of fur clothes and improvised tools for the time when you notice your sewing kits and sharpening stones dwindling.
If you are just starting out and want to work up to higher difficulties, I definitely recommend starting on Pilgrim. Take your time in a region, exploring it fully and learning the layout and notable locations. Once you have greater map knowledge, then you can dive into higher difficulties which require a lot more movement between zones making knowledge of zones essential to survival.
Good advice! Map knowledge isn't critical at the lower difficulties but it's very important the higher up you go, especially at Stalker and Interloper.
Pilgrim is definitely great for exploring and learning the maps without too much pressure. In the higher difficulties, you definitely can't have much of that luxury of saying "Hey, I wonder what's behind that rock?" when your primary focus is to find shelter asap because you're freezing, or trying to find food desperately because you're starving.
And it's definitely a lifesaver having previous knowledge of where you are and where are the good places to go when playing in the higher modes.
Map knowledge is assuredly the best skill in the game IMO. Pilgrim is a great mode to learn that if you struggle with other basic mechanics.
I’m on day 60 of my Voyager playthrough (beat story mode, this is my first survival sandbox), and it’s a great balance of exploration and survival. I spent about 2 in-game weeks in Hushed River Valley to explore it fully (I had never been there), and I had no trouble staying alive. I did get caught in a blizzard one day, but luckily found my way to a cave in time.
@@Brainsore. Voyageur is definitely a nice balance between exploration and survival. I particularly liked Pilgrim when learning the maps because it felt more like a leisure stroll across the snow land, and it was also easier to get some achievements too. But for a bigger challenge, I'd definitely play Voyageur or even Stalker.
@@marcamp001 yeah, I might play some pilgrim to unlock the feats quickly. I do want to try Stalker once I explore all the areas for my voyager run, though. Voyager is becoming a little too easy now that I have much more practice and experience with the game.
yay my mode
Haha!
I’m currently doing a pilgrim run (I’m a veteran) and I’m going to see how long I can LITERALLY survive for until I have exhausted all resources. IE scrap metal, saplings, gunpowder, bullets (I plan on converting all revolver ammo into rifle ammo), etc. I will go until I can’t get pelts, food, etc
How's that going so far
Im guessing that in pilgrim you could survive practically forever. It would take a very, very dedicated person to actually exhaust everything in this mode. Especially if you were rationing food. The weather doesn't decay over time, there is plenty of wildlife to hunt, no intestinal parasites so wolf and bear is good to eat in the early game. You could probably find hundereds of rounds of amunition, and enough guns/cleaning kits to last for in game years. You could definatly make many many bows, and a very large supply of arrows. You wouldn't strictly need to use a knife to harvest carcasses once your skills are up, and you would't need a fire either to scare off predators or stay warm. Coal respawns and there it near limitless metal if you break stuff down. Clothing wouldn`t be a problem with all of the hide/guts from hunting. No cabin fever so hibernating is viable.
I think you have more of a chance of your game being force restarted due to some update down the road than truely exhausting every resource, that is if you don't quit from boredom first. Good luck anyway.
@@Alex-lc1bv Another player already survived for 12 yrs in the interloper run, and the thing he said he needed the most were clothes and birch sampling. That and he also don't hunt deers or trap rabbits.
Things will still decay over time, just slower rate, so eventually you can keep going by beach combing. I think scaring deer into wolf or vice versa would work well for free meat and it's probably the only mode that could work indefinitely due to lower caloric need so totally dependable on passive food items like deer and rabbit meat.
@@Alex-lc1bv There is no Cabin fever? Yay! There may still be hope!
I'm playing pilgrim to learn how to do things and the map. I don't know if I'll ever move to Voyager, I have anxiety, I like these games but they kill me.
I am glad that I listen to advice, maybe yours to start on the pilgrim first instead of interloper, because that's what interests me the most and watching some other TH-camr playing it.
The mistake I made in Pilgrim will probably kill me in Interloper. Lol
Yeah, Interloper is a really different ball game.
Nothing wrong with playing in Pilgrim mode sometimes you just want to relax and take a breather from Interloper
How do timberwolves behave in Pilgrim mode?
Should be passive.
They run away!
I would like to see costum mode
Elektra King there already is
Do you mean a guide for custom modes? I can't do one for that, as there's far too many things that change in there to make something based on playstyle tuning.
I think my playing on Pilgrim is hurting me. False sense of everything. Need to get brave and up my difficulty mode!!
Nice beginners Vid ! 🤗
Thanks!
In Pilgrim, will being smelly from carrying meat, guts cause animals to attack? You mentioned that wildlife will not attack you unless you provoked, but didn't specifically cover the effect of scent.
Must admit I am considering a custom mode using the Pilgrim animal aggression but keeping other settings as in Voyager. I like Voyager and am still alive 60 days in, but find dodging wolves slows rate of progress and hampers exploration.
No, the wolves will still be attracted to your location but they won't attack you unless you shoot them first, and if they don't die from that.
Lonelywolf wouldn’t shooting them just scare them off more?
Sarah J yes, they just run (even moose and bears run away when shot at) I’ve emptied out an entire clip of ammo just trying to hit a wolf but it just runs away and I miss. Stoning rabbits was better in Pilgrim, and I’m terrible at it lol
The provoke mechanism only activate when you get too near a moose, that’s about it in Pilgrim. Wolves and Bears just run away. Not sure about Timberwolves in Pilgrim. Never found one yet.
@@OwenRona I find that bear and moose will atk you if you hit them and they know where you are. Wolf usually run away even with smell indicator. They will defend their kill sometimes, stand their ground and growl at you unless you do something to scare them away.