Dead Space Remake PC - DF Tech Review - The

แชร์
ฝัง
  • เผยแพร่เมื่อ 8 ก.พ. 2023
  • The Dead Space Remake - from a content perspective - is nothing short of sensational. However, some small tech issues on the console versions are much more of a problem on PC, which has further challenges on top of that. Here's Alex with the full breakdown on the PC port along with suggestions on how the game should be improved.
    00:00:02 Introduction
    00:00:35 Initial impressions and settings menu
    00:01:40 #StutterStruggle investigation
    00:04:27 Traversal Stutter issue
    00:08:41 Image Quality: DLSS vs. FSR 2
    00:09:55 Improving Image Quality on Nvidia GPUs
    00:10:03 Other bugs and oddities
    00:11:29 Optimised Settings and PS5 Settings
    00:18:18 VRAM issues for 8GB/10GB GPUs?
    00:21:15 Increasing Performance on Nvidia GPUs with ReBAR
    00:22:37 Conclusion
    Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: bit.ly/3jEGjvx
    Subscribe for more Digital Foundry: bit.ly/DFSubscribe
    Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: bit.ly/2BqRTt0
  • เกม

ความคิดเห็น • 1.6K

  • @marcelosoares7148
    @marcelosoares7148 ปีที่แล้ว +1161

    PC gaming is really turning into something sad, no matter how much you spend on your rig, you can't escape stuttering.

    • @fwef7445
      @fwef7445 ปีที่แล้ว +168

      denuvo

    • @fwef7445
      @fwef7445 ปีที่แล้ว +97

      denuvo

    • @BillTheHeel
      @BillTheHeel ปีที่แล้ว +60

      Yeah. It stinks. I have powerful 5800x3D/3090 small form factor HTPC I built for console style gaming on my TV but feel I still have to keep a current console around for when ports crap the bed which is way too common.

    • @flow221
      @flow221 ปีที่แล้ว +124

      ​@@fwef7445 Sigh...
      Stuttering has absolutely nothing to do with Denuvo.

    • @D..S..
      @D..S.. ปีที่แล้ว +103

      Right? I miss the PCMR days when nearly every PC port was noticeably better than consoles. Now it feels like every single PC port is worse than consoles and has stuttering issues. What the hell happened :(

  • @redaim25
    @redaim25 ปีที่แล้ว +404

    I genuinely love the fact you guys also spend time offering optimisation tips for people without "top of the line" specs. Just another reason you guys are one of my favorite channels.

    • @madd5
      @madd5 ปีที่แล้ว +2

      Hardware Unboxed does that too. But not with all games. :)

    • @TerryMartinART
      @TerryMartinART ปีที่แล้ว

      @@madd5 Those guys are great, I agree. I also find Jansn Benchmarks tests games on many systems with all the options toggled from low to raytraced with and without dlss and or fsr when availible. Also Sholva does really great benchmarking and post patch re-benching. He is really great about re-visiting bad performers as they get patched. I once held out till he got to around 12th video for HZD's many updates before feeling like it was okay to buy the game now.

    • @awesomeferret
      @awesomeferret ปีที่แล้ว +5

      Dang, you've missed out on a lot of channels in the past 5+ years if you think that's novel. That's the entire theme of some "well known within the tech community" channels.

    • @trblemayker5157
      @trblemayker5157 ปีที่แล้ว

      @@awesomeferret Who pooped in your lunch?

    • @AceCmbatguy25
      @AceCmbatguy25 ปีที่แล้ว

      @@awesomeferret aka low spec gamer lmao

  • @ryanwaignwright6857
    @ryanwaignwright6857 ปีที่แล้ว +567

    Every game needs a compile shaders button. Gotta give COD some credit for being the only game I know that does this.

    • @sven957
      @sven957 ปีที่แล้ว +8

      you can delete the cache in your documents folder and it will consistently rebuild it when you launch the game.

    • @Dorraj
      @Dorraj ปีที่แล้ว +71

      @@sven957 if you watch the video, you'd see that it does, in fact, not do that unless you install different drivers.

    • @ryanwaignwright6857
      @ryanwaignwright6857 ปีที่แล้ว +16

      @@Dorraj I think he was talking about COD

    • @Dorraj
      @Dorraj ปีที่แล้ว +38

      @@ryanwaignwright6857 why would you manually delete the cache when there is a button for it in game, which is exactly what the original comment said.

    • @sven957
      @sven957 ปีที่แล้ว +5

      @@Dorraj I have the game and it literally recompiles them at launch if I delete the cache folder. And it will improve performance if you've changed a graphic setting, tons of people on reddit with similar experiences.

  • @AuntySocialQueen
    @AuntySocialQueen ปีที่แล้ว +33

    It's kinda sad that Steam, EA Help and Twitter has been filled with complaints about the stutters since launch and the devs haven't so much as acknowledged it

  • @Manupaya24
    @Manupaya24 ปีที่แล้ว +45

    You are the sole voice of all the PC community. No one but you is calling these unacceptable issues we PC players have to deal with again and again.

  • @drBROner
    @drBROner ปีที่แล้ว +254

    The VRAM saturation issue with the 3080 is exactly what I have been experiencing on my 3080. I'm glad you were able to recreate this so I don't feel like I'm going crazy, lol
    Looking forward to a patch as I really love this game outside of the major performance bugs.

    • @originalityisdead.9513
      @originalityisdead.9513 ปีที่แล้ว +11

      I spent most of my time walking around soaking in the atmosphere so it rarely happened, running around makes it worse. It uses Denuvo so unless it's removed i doubt it will be fixed.

    • @penumbrum3135
      @penumbrum3135 ปีที่แล้ว +11

      @@originalityisdead.9513 Gameplay speed doesn't matter.
      It happens at fixed moments in the game.
      It can also happen at the very end at 1440p DLSS Quality as well.

    • @originalityisdead.9513
      @originalityisdead.9513 ปีที่แล้ว +1

      @penumbrum3135 Run around or pan the camera and it will stutter. Try it for yourself.

    • @miecraftandmoregames
      @miecraftandmoregames ปีที่แล้ว +2

      i am on the same boat, only been able to play the game by dropping all settings to high and DLSS Balanced...

    • @sven957
      @sven957 ปีที่แล้ว +7

      In the video he says it doesnt happen on 8GB cards. It DEFINITELY happens with my RTX 3070 aswell on 1440p and I've read from many other people who have similar issues.

  • @Be-Deliver
    @Be-Deliver ปีที่แล้ว +164

    If anyone wants to jump straight to the optimized settings - 18:00
    And the list is as followed below:
    - Motion Blur: User Choice
    - Dynamic Resolution Scale: On
    - Variable Rate Shading: OFF (Turn ON if internal resolution is 4K or greater)
    - Anti-Aliasing: DLSS or FSR 2
    - Light Quality: Medium - Ultra (Options look and perform the same)
    - Shadow Quality: Medium
    - Reflection Quality: High or Ultra (Options look and perform the same)
    - Volumetric Resolution: Medium
    - Ambient Occlusion: SSAO (RTAO recommended for RTX 2080 class and above)
    - Depth of Field: User Choice

    • @Danter5435
      @Danter5435 ปีที่แล้ว +20

      While this comment is always great to see so that people can get right into the game, know that Alex hates you for doing this lol.

    • @domi8585
      @domi8585 ปีที่แล้ว

      I played through it on launch day with an R5 2600 and gtx 1070ti, sub minimum spec CPU and minimum spec GPU. I have no idea what performance issues people are talking about, I was happy to see shade compilation before the game started and the only stutters I received were when I was switching from one area of the station to another large one. I could be an exception case though, so good on DF to point out any issues they see fit.

    • @CasualGamers
      @CasualGamers ปีที่แล้ว +7

      Thanks for this, but it's best to watch the entire video so that not only you fully understand, but also helps TH-cam recommend the content to others by having increased watch time.

    • @magnetarfire9983
      @magnetarfire9983 ปีที่แล้ว +5

      Alex [in accusatory tone] : "you bastard"

    • @domi8585
      @domi8585 ปีที่แล้ว +1

      @@magnetarfire9983 Haha I've since watched the video and agree with everything he said, as per usual :) The pc analyses are always my favorite.
      I see that there is indeed some shader compilation stutter left in the game, however, I must not have noticed it because I was always hovering between 30 and 50 fps, hence my experience was perpetually inconsistent but bearable.

  • @cloudcultdev
    @cloudcultdev ปีที่แล้ว +70

    great work on the shader comp/stutter related to driver versions/reinstallation! very, very good callout!

    • @CasualGamers
      @CasualGamers ปีที่แล้ว +7

      Exactly! That was very, very helpful!

    • @solidusblitztv
      @solidusblitztv ปีที่แล้ว

      About where is that mentioned? I can't find it

    • @CasualGamers
      @CasualGamers ปีที่แล้ว +2

      @@solidusblitztv earlier in the video iirc, just watch it again from the start and give Alex wonderful job some credit with increased watch time, really helps in TH-cam metrics to assist promoting content.

  • @crust5909
    @crust5909 ปีที่แล้ว +23

    In space no one can hear you stutter.

  • @alexandrejude1306
    @alexandrejude1306 ปีที่แล้ว +25

    Notice how at 17:59 the game always stutter when the character appears in the frame. No matter the shader pre-caching, the settings, the run or the plateform.
    Considering this section may not feature any traversal and the ship is most probably still in front of this "warp animation" (just like it was in the original), this could be a shader stutter due to a faulty or incomplete pre-compilation (even on consoles). An out of bonds camera tool can help determine what's happening at this very moment.
    That sutter at this moment isn't really an issue, but it can be a hint about what's happening.
    Some shaders might fail to compute and/or be stored correctly, making them compute each and everytime some assets are loaded. That's just a theory though.
    Also, measuring storage bandwidth activity can help determine what's happening during those traversal stutters. But considering the consoles also have it, it may have less to do with asset streaming speed (meaning that Direct Storage wouldn't have helped on pc), and be more of a shader issue.

    • @HEADSHOTPROLOL
      @HEADSHOTPROLOL ปีที่แล้ว

      My assumption was that it maybe has to do with the decompression of assets that are being streamed, as PC can only brute force it via CPU at the moment (hence why it seems to scale depending on CPU) unlike the consoles which has dedicated hardware acceleration for it be it via GPU or other units. But maybe I'm way off :P

    • @alexandrejude1306
      @alexandrejude1306 ปีที่แล้ว

      @@HEADSHOTPROLOL Well, part of this is most likely the case. But since consoles also have traversal stutters (even if it is way less visible), something else might be happening here.

  • @TheLucasbuck
    @TheLucasbuck ปีที่แล้ว +65

    Excellent work as always. I had to rebuy DS on Series X on day 1 as the PC port was unplayable. PC ports have really taken a nose dive lately in their initial release weeks. It's only down to user complaints acting as QA testers after purchasing the product and sites like DF that these major issues ever get sorted out hopefully.

    • @alejandrodg82
      @alejandrodg82 ปีที่แล้ว +14

      basically DF has become an UNPAID QA tester for game studios, they watch this then release the patches "Vielen Dank Alex!"

    • @xyoxus
      @xyoxus ปีที่แล้ว +16

      Maybe stop buying games Day 1 to "vote with your wallet"

    • @brandoncooper2909
      @brandoncooper2909 ปีที่แล้ว +9

      Yeah. They won't pay the QA testers to test the game because at this point all studios know that if it's something they weren't going to be able to figure out before launch, the community and DF will ultimately tell them what's wrong and how to fix it. I built my rig in order to be able to experience better performance and visuals than consoles, and honestly between every release having shader comp issues or just other avoidable issues it's almost making me regret it. People shouldn't have to wait until weeks or months after purchase to be able to fully experience the game free of issues.

    • @TheLucasbuck
      @TheLucasbuck ปีที่แล้ว

      @@xyoxus You shouldn't have to wait weeks after launch for a game you've been looking forward to and paid full price for to get fixed. At least Hogwarts is a good port and RE4 will likely be good as the RE games have had no issues at launch bar RE8's Denuvo problem.

    • @xyoxus
      @xyoxus ปีที่แล้ว +13

      @@TheLucasbuck "At least Hogwarts is a good port" lol, sure if dropping to single digit framerates in cutscenes and glitching ray tracing are good.

  • @linhza501
    @linhza501 ปีที่แล้ว +23

    PC ports has really gone down the gutter these days. Literally the number of good ports at launch can be counted on one hand these last few years.
    Imagine spending up to 3000 dollars for a PC and still have to deal with these BS? I'd go insane.
    Then there's people with low standards be like "it runs fine on my system?" Makes my head spin.

    • @mechanicalmonk2020
      @mechanicalmonk2020 ปีที่แล้ว +1

      Yep. People with high standards should go play the PS5 version at quality mode with the very amazing 30fps it offers.

    • @ivanmikulicic3676
      @ivanmikulicic3676 ปีที่แล้ว +2

      @@mechanicalmonk2020 Where did the PS5 touch you?

    • @awesomeferret
      @awesomeferret ปีที่แล้ว

      @@ivanmikulicic3676 in the satire gland.

    • @sonicadv27
      @sonicadv27 ปีที่แล้ว +1

      @@mechanicalmonk2020 Most games on PS5 run at 60fps or more, what are you on about?
      At least console players don't have to deal with stutter on a regular basis. Or spend hours trying to run something with correct frame pacing.

  • @denikec
    @denikec ปีที่แล้ว +61

    18:22
    THANK YOU
    I have a FE 3070 and had absolutely no idea what was happening, I actually thought my GPU was dying or something as I've never seen stuttering like that before, only in cases of severe thermal throttling and stuff.

    • @VittorioBaldini1997
      @VittorioBaldini1997 ปีที่แล้ว +3

      I have a 3070 too! Is your game smoother now, with optimized settings? I do not only have big stutters but also massive FPS drops which occur randomly or in specific points: when picking up a weapon or stasis for the first time, during cutscenes or entering a new area. It goes from 90fps to 12-7fs for several seconds if not minutes and it is very annoying. Do you experience these massive fps drops too?

    • @denikec
      @denikec ปีที่แล้ว +2

      @@VittorioBaldini1997 i went with the optimized settings, used rivatuner to lock max fps to 60, and put the game to 1080p. No hope at 1440p, it usually runs well but when something happens like effects or stuff it just dies and stutters. I guess 1080p60 is what we can aim for at this point, even at these settings it still stutters.

    • @VittorioBaldini1997
      @VittorioBaldini1997 ปีที่แล้ว +1

      @@denikec I see 🥲. Well, we have to wait and hope for a fixing patch, because the game doesn't work properly now on the front of optimisation

    • @GiGangan
      @GiGangan ปีที่แล้ว +1

      Same thing. Playing at 1440p had these huge drops to 10 fps that didn't fix themselves unless i alt+tabbed multiple times. Seems like it's a VRAM issue

    • @denikec
      @denikec ปีที่แล้ว +2

      @@GiGangan Same, it was driving me crazy. I was like "How the hell can alt tabbing fix an issue like this?" and I was sure my card was broken or something. VRAM spiked up to 7500MB constantly, even in 1080p it was hovering around 7200, however that seemed to be enough for it to not break.
      Also with a 3070 I recommend switching off Ambient Occlusion entirely, no RTAO or SSAO, I just did the final bossfight and had a stunning 18fps on 1080p high settings with resolution scaling on (DLSS quality), turning off AO gave me a boost but still, it took a great chunk out of the mood.

  • @The_Ostrich
    @The_Ostrich ปีที่แล้ว +95

    Metroid Prime for Switch next please. Its unbelievable how good it looks and runs at a locked 60fps.

    • @FracturedDreams
      @FracturedDreams ปีที่แล้ว +6

      Yes!

    • @PrayTellGaming
      @PrayTellGaming ปีที่แล้ว +12

      They likely have Hogwarts Legacy to go through first

    • @charmingpeasant9834
      @charmingpeasant9834 ปีที่แล้ว +3

      That's how i wish Dead Space was treated, with a pitch perfect remastering, not what ever this remake is...

    • @leonro
      @leonro ปีที่แล้ว +9

      That's in part due to how amazing the original game looked in the first place. If you play the original you'd think that, if it weren't for the sub-HD resolution, it was a PS3/Xbox 360 game. That's how good the art direction of it is. Btw, the original is also locked at 60fps.

    • @Rupix15
      @Rupix15 ปีที่แล้ว +1

      @@leonro was gonna say something along this line as well, thank you. the original was one of the prettiest and smoothest games on gamecube, a nintendo console where even the flagship Super Mario and Mario Kart games runs at 30fps :)

  • @J-Rock462
    @J-Rock462 ปีที่แล้ว +1

    Fantastic video. Always appreciate the time you all take to do deep dives into issues that games have.
    Now please explain this to me like I'm 5 years old.

  • @EvilTim1911
    @EvilTim1911 10 หลายเดือนก่อน +9

    I'm currently 80 minutes into the game and debating with myself if I should refund this because the stutters are so annoying. The traversal ones I can live with, I seem to have shader issues with stutters that basically freeze my game for several seconds. Worse yet, it always happens when the game gives me a jump scare or some big reveal as the shaders are being loaded in and it ruins what's supposed to be a big moment. I saw some tips about deleting the cache folder and letting the shaders compile again because apparently changing settings after the shader precompilation doesn't actually trigger a recompile of the new shaders. It's a shame because when there's nothing loading the game runs extremely well. I've never experienced a game be so well yet so badly optimized at the same time

  • @alanmeals
    @alanmeals ปีที่แล้ว +4

    It genuinely is sad to see so many PC ports suffer. I bought a 3060ti and since I have, the best experiences have been playing older titles and not modern ones. It really sucks. Its not to say every single PC port has been atrocious by no means, but a lot have. I have a PS5 and it is just my preferred choice to play new titles, they just seem to play better. My gaming PC is now becoming a media rig and not a gaming one. It's just sad. Something needs to change.

  • @mariusclaudiu3146
    @mariusclaudiu3146 ปีที่แล้ว +51

    The memory issue is found in Hogwards Legacy as well on 3080. You go down from 120 fps to 18 fps like a boss when a cinematic starts. And it takes some time until the memory normalizes

    • @armchairracer4900
      @armchairracer4900 ปีที่แล้ว +5

      Oh no don't tell me that! Wtf is going on?! My 3080 has been crushing every game up until now. I guess the 3080 12gb did exist for a reason 😞

    • @selohcin
      @selohcin ปีที่แล้ว

      Marius, do you use a 3080 10GB? What's your GPU?

    • @CaptainKenway
      @CaptainKenway ปีที่แล้ว +10

      @@armchairracer4900 I mean, pretty much everybody predicted at the time Ampere launched that the 3080 (and even moreso the 3070) would start struggling in a couple of years due to the miserly amount of VRAM they were equipped with. Here we are and it's happening right on schedule. It was embarrassing for the 3080 to launch with less VRAM than a 1080 Ti, but of course Nvidia can get away with anything since people will simply buy their cards regardless. I'd cut every corner and milk every penny too if I was Jensen.

    • @AceStrife
      @AceStrife ปีที่แล้ว +5

      Gotta love when NVIDIA are such scumbags when it comes to VRAM on their cards that despite touting themselves as being the 'best' GPU maker with the 'most powerful' GPUs, they're the ones that are causing VRAM issues in games with even enthusiast tier GPU's.
      The 1080 Ti had 11GB VRAM. The 3080, 2 generations later, had 10. The 3080 Ti had 12. They wanted to shove out a 4080 12GB too. 7 years of practically no improvement, (if not arguably a downgrade for 2)
      I've been arguing about VRAM size for over half a decade, praising AMD even as far back as using HBM, and this argument only gets stronger the more time that passes.

    • @EnzoBergstrom
      @EnzoBergstrom ปีที่แล้ว +2

      @@armchairracer4900 just lower texture quality.

  • @IrisCorven
    @IrisCorven ปีที่แล้ว +8

    It's very odd they aren't using the original trilogy's trickery for handling rendering of separate rooms, where the door animation was just a fancy loading screen. It definitely drags down the quality of gameplay with so many stutters and invasive frame timing offsets.

    • @matt4122
      @matt4122 ปีที่แล้ว +1

      I know right? I'd rather have the door take 3 seconds to load as opposed to stutter.

  • @dasunding4448
    @dasunding4448 ปีที่แล้ว +1

    Großartige Arbeit, wirklich sehr detailliert ausgearbeitet und danke, dass du dieses Ruckelproblem ansprichst.

  • @kcmsterpce
    @kcmsterpce ปีที่แล้ว +15

    Another outstanding breakdown. Thanks for all the hard work you (and your team) provide to us!

  • @Muskers92
    @Muskers92 5 หลายเดือนก่อน +5

    it's 2024 and the game still stutters every few minutes on my RTX 4090...

    • @michaelsoto4156
      @michaelsoto4156 4 หลายเดือนก่อน +1

      Me too , I thought the 4090 was weak when playing this game lol . Glad to find out it’s just the game

    • @thetallman7947
      @thetallman7947 4 หลายเดือนก่อน +2

      Same bro I'm no graphics snob but the slowdown is ANNOYING! Got it for 20 bucks in the sale and currently trying to refund it.

  • @SolarMoth
    @SolarMoth ปีที่แล้ว +9

    With how much effort it takes to optimize my PC for many games, I'm thinking about going back to console.

  • @MightyTheWolf
    @MightyTheWolf ปีที่แล้ว +7

    Alex you are freaking amazing. I don't think you understand how much we the PC gaming community appreciate your video analysis.
    Whenever you have a video on a game I'm about to play i always check if to see if there is any performance gain to have.

  • @Zdman2001
    @Zdman2001 ปีที่แล้ว +11

    The memory issue where FPS tanks for 3080 users to sub 10 fps plagued me for a while. Almost every cutscene was unwatchable and it would occasionally happen in game play (but I was changing settings a lot so could be something related to that). I kept adjusting things and I think I finished the rest of the game without major FPS hits. People on the discord were claiming something on my PC was causing the issues but I was pretty sure something weird was happening. Glad to find out I wasn't crazy.

    • @sean8102
      @sean8102 ปีที่แล้ว +2

      It's def a weird bug, and not a problem of 10 GB of VRAM not being enough. I don't even play at 4K, I play at 1440p. I get that glitch where the FPS drops drastically but for me it seems totally random. Not specific to cutscenes of anykind, in fact it seemed to not happen at all during those kind of parts when I played for a few hours last night. When it dose happen though there are some things that seem to fix it (until it happens again randomly). Once time turning RTSS overlay on and off again (having it show and then hide) fixed it, then once opening the Windows Game Bar and closing it fixed it. Other times if neither of those work alt+tab'ing out of the game and back in will 99% of the time for me. If not it just passes after a bit or possibly when the game loads in a new "chunk/section". Still I really look forward to it being fixed, it's the only real complaint I have about the game. The stutters when the game is loading in a new area are annoying but not even close to making the game un playable or anything.

    • @HEADSHOTPROLOL
      @HEADSHOTPROLOL ปีที่แล้ว

      ​@@sean8102 Experiencing it lots on my 3070 as well. Just like you, ALT+TAB seemed to often solve it, as if memory wasn't being flushed enough and reinitializing some of the rendering via ALT TAB would force it to clean up.

  • @mishka.bigcone
    @mishka.bigcone 8 หลายเดือนก่อน +7

    9 months later, and still no changes to the starters. ea moment

  • @iveayu
    @iveayu 7 หลายเดือนก่อน +7

    it's crazy this stuttering shit still isn't fixed

  • @globoaviacao
    @globoaviacao ปีที่แล้ว +3

    I always wait for Digital Foundry graphic settings recommendations. Very detailed and helpful.

  • @michaelalbertsen6396
    @michaelalbertsen6396 ปีที่แล้ว +14

    About resizable bar: I didn't see an effect either until I disabled RTSS inspection for the Dead Space .exe. For whatever reason, having a profile for the game in RTSS prevented it from benefiting from it - even though I didn't have any specific settings in that profile AFAIK.

    • @sven957
      @sven957 ปีที่แล้ว +2

      Enabling reBar on my RTX 3070 caused the FPS drops he talked about at the end of the video to happen much more frequently.

    • @Paceurself
      @Paceurself ปีที่แล้ว

      @@sven957 enabling for me on my 3070 increased my fps by around 10 frames on my 3070

  • @MrH-GB
    @MrH-GB ปีที่แล้ว +6

    Great video, hopefully the devs can fix the stuttering as it really hurt my experience and I'm waiting for a fix before I start NG+.

  • @kicapanmanis1060
    @kicapanmanis1060 ปีที่แล้ว +7

    Good job Alex, very detailed technical review in many aspects.

  • @miecraftandmoregames
    @miecraftandmoregames ปีที่แล้ว +26

    18:22 thanks for bringing attention to this, it's been a whole ordeal trying to fine tune the settings so i can avoid those massive FPS drops with my 3080... Hope they can patch it soon.

  • @Ryan-tn4gk
    @Ryan-tn4gk ปีที่แล้ว +27

    Yes! Finally! I have a 3900x/2080 combo and had a lot of frame time spikes through different rooms. The only way I fixed it was using dlss and g sync to smooth out the stutters. I was playing 1440p ultra and getting around 80-100 fps. I would still feel the dips but since it would to 45-50 fps, it didn't feel too bad.

    • @ActNasty5
      @ActNasty5 ปีที่แล้ว +4

      Dlss has bad ghosting :(

    • @Link_IV
      @Link_IV ปีที่แล้ว

      @@ActNasty5 good luck trying to run these shit dx12 modern ports without dlss.

    • @ActNasty5
      @ActNasty5 ปีที่แล้ว

      @@Link_IV depends on the game. I dont use dlss on deadspace or hogwarts but i upscale to 4k and use dlss on cod

    • @CZProductions
      @CZProductions ปีที่แล้ว

      @@ActNasty5 Update the files to the latest DLSS, Benchmark King covers that in is Dead Space video

  • @Rwayne-
    @Rwayne- ปีที่แล้ว +2

    Thanks for your efforts on your videos. U guys only doing right judgement and mentioning stutter and performance issues.

  • @playcloudpluspc
    @playcloudpluspc ปีที่แล้ว

    Great video and I'm glad you were able to reproduce the VRAM overload issue and huge FPS drop at 4K + DLSS with an RTX 3080 which I and others are experiencing.

  • @sully1d
    @sully1d ปีที่แล้ว +18

    The last boss fight ran around 15 fps with a 3070....

    • @CRuduxypegg
      @CRuduxypegg ปีที่แล้ว

      Had the exact same issue with the final boss. If RTAO is on the boss will absolutely annihilate fps on a 3060TI. Otherwise it can do run everything fine maxed at 1440p.

    • @thisjointisloose
      @thisjointisloose ปีที่แล้ว

      LMAO. Same. I have an rtx 3070. Game ran fine. 90fps average at 1440p most of the game. Couple of stutters here and there. But the last boss was almost unplayable

    • @omerakman6689
      @omerakman6689 ปีที่แล้ว

      oh my god same i got like 35 fps max with so many stutters on the last battle

    • @lucacervo98
      @lucacervo98 ปีที่แล้ว

      Same issue with an RTX 3080 (3440x1440p - RT off - DLSS quality)

    • @MrH-GB
      @MrH-GB ปีที่แล้ว +2

      Same issue with the last boss with a 3080 and 13700KF. Running it a second time and it was completely fine.

  • @SharpsPanda
    @SharpsPanda ปีที่แล้ว +5

    So many people on the steam forums told me I was "just being a baby and you're only losing a couple of frames". Thank you for talking about the issues we are having. Hopefully, the Devs will see this and actually fix it. I love the game, but I uninstalled it after 1 play through. I wanted more, but the performance on my 3080 isn't great.

    • @BranBillington
      @BranBillington ปีที่แล้ว

      Yep, my 3080 has been having the same issues. It also happened during normal gameplay for me, so I really hope they fix this. It has to just be a bug for 10gb vram gpus.

  • @pronstorestiffi
    @pronstorestiffi ปีที่แล้ว +1

    Another great use of the Mechanicus soundtrack Alex.

  • @almirgomes450
    @almirgomes450 ปีที่แล้ว +2

    Wow. That was an incredible analysis on Dead Space's performance on Pc. Thanks so much for your efforts and tips.

  • @XbninjaXIV
    @XbninjaXIV ปีที่แล้ว +2

    So glad you mentioned the shader compilation stutter, everyone I talked to about it would pretend it isnt there saying its only traversal stutter.

  • @TheHorrorExperiment
    @TheHorrorExperiment 6 หลายเดือนก่อน +3

    This isn't just an issue on PC. Both PS5 and Xbox Series X are having this issue. I just got my copy, and not only did I have bad stuttering framerate drops, but the audio cut off and when it came back on it was out of sync with the video. Thankfully I got mine for $15 instead of $70, this is a great example as to why I don't pay full price for games anymore.

  • @andrewnelson3823
    @andrewnelson3823 ปีที่แล้ว +2

    Love the Mechanicus ambient music in the background.

  • @SkacikPL
    @SkacikPL ปีที่แล้ว +6

    Majority of settings only scale the distances at which given effect upholds highest detail and their resolution is fixed across all presets, it will just scale more aggressively on lower settings.

  • @JinglesOnJuniper
    @JinglesOnJuniper ปีที่แล้ว +112

    I purchased the game but couldn’t handle the performance issues on PC so I got a refund. Hopefully by the time it has its first sale it’ll be fixed. Really excited to play this game!

    • @sellingacoerwa8318
      @sellingacoerwa8318 ปีที่แล้ว +14

      Runs like a dream on ps5. Maybe it's time you ask yourself something

    • @flow221
      @flow221 ปีที่แล้ว +72

      @@sellingacoerwa8318 Yes, that something is "maybe I should stop buying new games until developers start taking PC optimization seriously".

    • @BlueisNotaWarmColour
      @BlueisNotaWarmColour ปีที่แล้ว +3

      This is why I'm waitin for Halloween time to play 👻🎃

    • @kylerclarke2689
      @kylerclarke2689 ปีที่แล้ว +15

      @@sellingacoerwa8318 if I'd rather lug around a spaceship console than a more powerful laptop that slips into my backpack? Naaah developers just need to shape up

    • @NecroMorrius
      @NecroMorrius ปีที่แล้ว +39

      @@sellingacoerwa8318 Runs like a dream at 30fps, or 60fps with very poor image quality, nice

  • @algo2957
    @algo2957 ปีที่แล้ว +9

    Why didn't any PC "reviewer" mention this BS at launch? I wouldn't have bought this crap had they done that. "Reviewers" are just glorified marketers now.

  • @ThePhenomf4
    @ThePhenomf4 ปีที่แล้ว +2

    I love these breakdowns and I’ll never stop watching them. Thank you, Alex. I want to ask anyone that has played the game, have you found these frametime spikes noticeable or distracting during a normal plythrough? I’m not talking about framerate drops either.

  • @whistlestopwonders
    @whistlestopwonders ปีที่แล้ว

    I recognise that OST at the beginning. Good taste DF!

  • @Tyrany42
    @Tyrany42 ปีที่แล้ว +10

    Really hoping for a good patch, those stutters are really impacting my enjoyment of an otherwise great remake

  • @ax_a-ix6275
    @ax_a-ix6275 8 หลายเดือนก่อน +3

    Looks like we need a revisit for this one

  • @knockedgoose4206
    @knockedgoose4206 ปีที่แล้ว +2

    This video is kind of soothing me.
    I bought a 4070TI, HUGE upgrade from my 3060, and the stutters were getting to me so bad. I tweaked settings in the Nvidia control panel, have tried frame limiting, resolution upscaling, even turning all of the settings down and I still got insane stutters. I was starting to worry that my CPU was to blame but its utilization wasn't maxed out by any means. Thanks for this video man.

  • @reNINTENDO
    @reNINTENDO ปีที่แล้ว +1

    Thank you for this video! I'll probably pick up this game eventually, but for now I'm going to wait and see if any patches come through to at least reduce the worse of the performance problems.

  • @03chrisv
    @03chrisv ปีที่แล้ว +3

    This is why I have a PS5 and Series X. No matter how powerful your PC is this problem seems to crop up too often.

  • @frankvanrijswijk8541
    @frankvanrijswijk8541 ปีที่แล้ว +6

    This Vram issue on the 3080 also just randomly happen when playing. Mine would drop to 1 - 2 fps, I would reload the area from a save and then it was back to normal. It happens in cutscenes and at random points during gameplay.

  • @lakedaimonios480bc
    @lakedaimonios480bc ปีที่แล้ว +2

    You are the right man for the job. Good work.

  • @evagorasioannou7505
    @evagorasioannou7505 ปีที่แล้ว

    Absolutely fantastic work on this video! I'm definitely having VRAM issues on my 8GB 3060 Ti. Even during regular gameplay, I get massive performance drops that go away if I refresh the VRAM usage by swapping between TAA/DLSS/FSR. It's very annoying and happens during combat sometimes too. Definitely unfortunate, because it otherwise runs so well.
    I'm also so surprised they didn't include RT reflections for this game. So many different metal surfaces that would have looked incredible with rough surface reflections. Missed opportunity.

  • @mikem2253
    @mikem2253 ปีที่แล้ว +6

    I recently built a high end PC but man I did not realize the issues with it is this bad. Literally all my new games (including this one) I have bought on Ps5 with my PC being relegated to just older, patched games or MP. Sad state that we are in.... this is not what I expected joining PCmasterrace.

    • @MalikATL
      @MalikATL 9 หลายเดือนก่อน

      felt this this is why I mainly use my PC for games that's not on PlayStation

  • @dookcurruff9047
    @dookcurruff9047 ปีที่แล้ว +1

    finally thank you, i was waiting for this to get more coverage.

  • @hatchetman3662
    @hatchetman3662 7 หลายเดือนก่อน +4

    November 2023, and the stutter is still there. Sad.

  • @DuckyBolto
    @DuckyBolto ปีที่แล้ว +2

    Love the Mechanicus soundtrack in the background

  • @MIGEMI
    @MIGEMI ปีที่แล้ว +1

    The DF PC Tech Reviews are the reason why I love this channel

  • @chrisleonardi2193
    @chrisleonardi2193 ปีที่แล้ว +3

    3070, I get the VRAM issue. I've returned it. Will likely get the PS5 version down the road.

  • @xhappymasksalesmenx4092
    @xhappymasksalesmenx4092 ปีที่แล้ว +5

    we all know denuvo is adding to that

  • @UncleSev
    @UncleSev ปีที่แล้ว +1

    As always, DF is doing a banger job when it comes to these Tech reviews. Let's hope EA and the Dev team are watching.

  • @lukemclaughlin2184
    @lukemclaughlin2184 ปีที่แล้ว +2

    I love the Mechanicus OST in the background, Issac would have made a good tech priest!

  • @Adam-fm8qn
    @Adam-fm8qn ปีที่แล้ว +5

    Another great video, thank you Alex for continuing to call out the BS we are still putting up with in PC gaming in 2023

  • @HiTeKun1
    @HiTeKun1 ปีที่แล้ว +4

    The only thing EA needs to do is remove denuvo; that is the only issue with most games nowadays.

  • @zeroclockgaming
    @zeroclockgaming ปีที่แล้ว

    I knwo the background song you used so I thought I had a tab open playing it for a bit XD.
    Also man that Vram usage section was intense, almost like you were describing the chernobyl disaster.

  • @CasualGamers
    @CasualGamers ปีที่แล้ว

    Awesome analysis Alex! Thank you so much for your great work

  • @StormFahrt
    @StormFahrt ปีที่แล้ว +3

    I just got this game for PC and experienced the cut scene lag with my rx 6800 xt with its 16gb of vram. So I don't think they've fixed it yet or ever will.

  • @IncrediBurch
    @IncrediBurch ปีที่แล้ว +9

    This is amazing analysis. I really want to know what it takes to optimize a game to prevent stutter. This seems like a common issue in modern games.

    • @barrysmithhy1583
      @barrysmithhy1583 ปีที่แล้ว +1

      the solution is pretty simple. play on PS5

    • @IncrediBurch
      @IncrediBurch ปีที่แล้ว +1

      @@barrysmithhy1583 I get if you're happy with you're platform of choice. Don't defend from poor quality control. If a game comes out on a platform, it should be expected to run well. Games on PS5 can be poorly optimized too.

    • @barrysmithhy1583
      @barrysmithhy1583 ปีที่แล้ว +2

      @@IncrediBurch yeah but this gen pc is struggling hard. stutterstugle seems to be a major issue right now. stray, hogwarts, forespoken, dead space, calisto, ff7r. something is wrong with pc game development at the moment

    • @IncrediBurch
      @IncrediBurch ปีที่แล้ว

      @@barrysmithhy1583 Something is wrong with *game development*. Forspoken and Dead Space both have issues on console as well. FF7R had other issues than stuttering.

    • @barrysmithhy1583
      @barrysmithhy1583 ปีที่แล้ว +4

      @@IncrediBurch These issues are WORSE on PC. Alex literally says that! PC development is broken and its a sign of whats to come.

  • @rapzid3536
    @rapzid3536 ปีที่แล้ว +1

    Great analysis. The big issues like streaming stutter, missing pre-compiled shaders, and the mip map selection should be addressable by the engineers without too much trouble; even the streaming stutter could be a straight forward fix.
    Will wait on this one.

  • @Punisher6791
    @Punisher6791 ปีที่แล้ว +1

    cant wait for you guys to do a in depth look at the Metroid Prime Remaster on Switch!

  • @Inverse_Midas
    @Inverse_Midas ปีที่แล้ว +8

    I know a lot of people, myself included that look forward to getting Alex's optimised settings particularly for games that are not well optimised out of the box. Your effort is very much appreciated, and I think I speak for the majority of the DF family!

  • @CptPakundo
    @CptPakundo ปีที่แล้ว +27

    I'm really looking forward to playing this game on a new PC, but it looks like waiting a little while longer for Motive to fix the stutters would probably be a good idea. Great review, as always!

    • @nicolasmarand108
      @nicolasmarand108 ปีที่แล้ว +1

      If stutter is from shader compilation it Will never be fixed bro .

    • @originalityisdead.9513
      @originalityisdead.9513 ปีที่แล้ว +2

      It's not that bad for me, it happens very rarely. Hogwarts Legacy, now that's a mess.

    • @Wonkanator2
      @Wonkanator2 ปีที่แล้ว +1

      I got the game on launch day with no issues at all, its buttery smooth on my pc so idk. 5800x3d and rtx 3080

    • @homernoy
      @homernoy ปีที่แล้ว +3

      @@originalityisdead.9513 Hogwarts Legacy? Damn, I'm having zero issues with that game maxed out at 4k.

    • @leonro
      @leonro ปีที่แล้ว +1

      @@nicolasmarand108 Why wouldn't it be? You can compile the shaders before they appear, either at the start of the game or during the opening cutscene/gameplay. If they never get fixed, you can have someone else play through the game before you. I played Jedi Fallen Order on the PC in parallel with my brother and, because I was always ahead of him (and finished the game first), he never encountered any stuttering. Of course, this solution is obviously not a proper one, but I'm glad he didn't see any stutter.

  • @stekelly1980
    @stekelly1980 ปีที่แล้ว +1

    Excellent video, I hope the developers watch and improve things. I'd like dlaa and much higher levels of graphics settings as my 4090 wants More!

  • @MunaAzuki
    @MunaAzuki ปีที่แล้ว

    Thank you for your crusade, Alex!

  • @leviticus6105
    @leviticus6105 ปีที่แล้ว +5

    Once devs fix the issues outlined by Alex for the PC port I'll buy it

    • @merrydoc1051
      @merrydoc1051 ปีที่แล้ว +4

      It's been 4 Month since release and i don't think they ever fix it.

    • @dnakatomiuk
      @dnakatomiuk 10 หลายเดือนก่อน +1

      Well you won't be buying it then because they've moved onto the Iron Man game

  • @dannonyogurt98
    @dannonyogurt98 ปีที่แล้ว +3

    THANK YOU for showing me how to fix the low texture issue with DLSS @ 10:00 I was so confused why TAA looked better and worse. Game now looks amazing like going from 1080p to 4k. Also I am using your optimized settings to hit 30FPS on the steam deck and it works great!
    Does anyone know if the Variable rate shading on PC use a hardware or software method? It would be a shame if it was hardware accelerated and it still had a negative performance impact.

  • @nickrajewski8358
    @nickrajewski8358 ปีที่แล้ว

    Great video. Thank you.

  • @jonathanphang
    @jonathanphang ปีที่แล้ว +1

    Thanks for the vid Alex. I'm running this with the trusty 8700k OCd in tandem with a 3080 10GB. Have definitly seen a few VRAM probs but only really early on. That might be when I was playing more with settings. Settled on ultra for shadows and lighting, and lower for the rest. I couldnt get on with DLSS so went TAA and since the VRS patch performance has been consistent between 70-100 at 3440x1440, which with a good gsync implementation seems to feel really nice.
    I was thinking of doing rebar as I saw the same reddit post but seeing as it would need a mobo and GPU BIOS update prob not worth it. Havent seen as much traversal stutter as a lot of people online have - a little at doors but nothing that jarring. Odd. Still a great game which drips atmosphere - a little bit more polish would have been great but overall I still think its fantastic.

  • @nemz7505
    @nemz7505 ปีที่แล้ว +3

    Moving my install from standard 2.5 SSD to a faster NVME (only gen 3) dramatically improved stuttering.

  • @williamcrms
    @williamcrms ปีที่แล้ว +8

    Amazing work Alex! Hopefully EA Motive watches this or is already aware of these issues and can address them in a future patch, but these may just be built-in faults within the Frostbite Engine. At least this game is not as broken upon release as some recent titles, though that's a pretty low bar to pass.

  • @OmegaDmitry
    @OmegaDmitry ปีที่แล้ว +1

    Kudos for using mechanicus OST. Absolutely love this soundtrack!

  • @MMBaconslice
    @MMBaconslice ปีที่แล้ว +1

    Awesome work Alex!

  • @thingsiplay
    @thingsiplay ปีที่แล้ว +44

    Digital Foundry and Valve are doing the work, which the developers should have done.

    • @AndrewOfLewis
      @AndrewOfLewis ปีที่แล้ว +6

      Love it, but Motive should definitely be bringing these issue up first. What has Valve done? I am out of the loop

    • @thingsiplay
      @thingsiplay ปีที่แล้ว +5

      @@AndrewOfLewis Valve keeps fixing some of those high profile games for Steam Deck in example. Happens all the time, in example Elden Ring at launch or when E.A. changed the PC launcher.

    • @TheMETALICA40
      @TheMETALICA40 ปีที่แล้ว +1

      Digital foundry inst going to do hogwarts legacy

    • @Dsk-hs3zk
      @Dsk-hs3zk ปีที่แล้ว +1

      @@AndrewOfLewis Steam Deck shader cache

    • @bltzcstrnx
      @bltzcstrnx ปีที่แล้ว +1

      @@thingsiplay Steam Deck is a fixed hardware, so they can be treated as console. Valve basically redistribute pre-compiled shaders for Steam Deck hardware. On other PC, there are simply too much configuration permutations.

  • @WilFitzz
    @WilFitzz ปีที่แล้ว +4

    Why cant every game be optimised like doom eternal?

  • @Aegis.
    @Aegis. ปีที่แล้ว

    thank you I needed this DF

  • @nikkmann149
    @nikkmann149 ปีที่แล้ว

    0:08 the enemy of good graphics, viaeuwuible rate shading. I'm teasing, great stuff as always!

  • @zeedude8026
    @zeedude8026 ปีที่แล้ว +5

    Where’s the hogwarts analysis video?

  • @realbadtech9318
    @realbadtech9318 ปีที่แล้ว +5

    Can confirm with the same settings on a 12GB RTX 3080ti the performance tanks during that cutscene and most others throughout the game. Had to restart and rewatch the cutscene before the final boss like 3 times before performance normalized and didn't tank during and post-cutscene.

    • @sven957
      @sven957 ปีที่แล้ว +1

      @realbadTech damn thats interesting, did you check your VRAM? Was it full when that happened? And did you have these extreme frame drops also during gameplay or only cutscenes?
      On my 3070 it (rarely) also happens during gameplay but it is fixed by alt Tabbing a few times

    • @realbadtech9318
      @realbadtech9318 ปีที่แล้ว

      @@sven957 This was just during and after cut scenes like Alex showed in the video. Although I did experience all of the other problems he described, like traversal stuttering. I didn't have VRAM usage pulled up during my playthrough

  • @kelownatechkid
    @kelownatechkid ปีที่แล้ว

    Thank you Alex!!

  • @MatthewSanthos
    @MatthewSanthos ปีที่แล้ว

    I was waiting for this video for so long. Just finished the game.

  • @BeersYourFriend
    @BeersYourFriend ปีที่แล้ว +5

    This is why I prefer console gaming vs pc gaming. New games on pc are strangely not optimized well compared to consoles. Sure pc is far superior, but having to change so many settings would drive me absolutely nuts. I just want to play the game. I do appreciate how deep you dive into the pc settings, helping gamers get the most out of their rigs. It's super impressive! Cheers! 🍻

  • @LiamMazeika
    @LiamMazeika ปีที่แล้ว +5

    Thank goodness, I thought something was wrong with my PC. Guess my Ryzen 7 is still good, it's just devs that need to be more careful

  • @adamdrew7522
    @adamdrew7522 ปีที่แล้ว +2

    DSR ran at 1440p 60fps with all settings high and DLSS quality on my 3060ti i7 10700. I was surprised how well it ran. Other than the unavoidable dips you mentioned because of shaders or loading it was super smooth.

  • @shadowAOD
    @shadowAOD ปีที่แล้ว +1

    Did you have high Temps with CPU (80C and above)? me and a few others seem to have that problem, and I even re-pasted with the mx6?

    • @dorsmap
      @dorsmap ปีที่แล้ว +1

      It runs my 13700k pretty hot. Yeah I hit 80 sometimes.

  • @chilicookoff2017
    @chilicookoff2017 7 หลายเดือนก่อน +5

    Got the game on steam sale yesterday, refunded after an hour of playtime because of stuttering. Disgraceful treatment

  • @buniteer
    @buniteer ปีที่แล้ว +7

    Thank you for showing what happens with the 3080 in the cutscenes. I kept wondering what was going on. Looks like the 3080 isn't aging so well due to the 10GB VRAM.

    • @Garcia1995
      @Garcia1995 ปีที่แล้ว +2

      - 3080 isn't aging well
      - Me rocking a 2060 6gb

    • @buniteer
      @buniteer ปีที่แล้ว

      @@Garcia1995 I know right. Poor me lol 😂

    • @jamescunningham8092
      @jamescunningham8092 ปีที่แล้ว +5

      It happens on my 12gb 3080 Ti as well, for what it’s worth.

    • @kotboyarkin5032
      @kotboyarkin5032 ปีที่แล้ว +2

      This was predicted from release. 8GB VRAM for 3060ti/3070/3070ti is shit and 10gb for 3080 is a crime. Nvidia used so little memory to force people upgrade GPU much faster. Because when people use gtx 1060 for 6 years it's not ok for Nvidia.

    • @killermoon635
      @killermoon635 ปีที่แล้ว

      Memory issue happens when you run RT on and high resolution
      Since AMD GPU has poor RT performance you will probably turn it off even if you have large memory

  • @W_Strone_Swiatla
    @W_Strone_Swiatla ปีที่แล้ว

    Alex provided the best DF Dead Space video so far. Pointing out technical imperfections and disappointments. This what it critical review really is.

  • @HeinSmit1
    @HeinSmit1 ปีที่แล้ว

    That VRAM issue also had it with my 3080 at 4k, but mostly when using the work bench menus and tram travel menus, truly hope that can be resolved in an update