The 'official' campaigns I view as semi-complete. A showcase of what the dungeon builder can do. The real value of the game is the community custom campaigns. For that reason, I wholeheartedly enjoy this game and will continue to support the developer. As long as they keep on adding to the dungeon builder, this game is a 'must-have' in your library.
The Random encounters do not scale to your level. When you first hit the map at about level 3 you are in real danger. It feels much like the encouter tables in the rules cyclopedia from 1st edition. I love it.
Well okay... First thing on saves. When you overwrite a file it tells you exactly where the save file is stored. Simply go to that folder, change the game to Original (or whatever) and create a new folder called Saves. Boom 50 more saved games. Rinse and repeat, especially you "creators" can have 50 saves per level or more if you want, just make the name something you understand. (looking at you BraveHeart). As far as graphics, they are acceptable, its nice how they include the characters in the scenes though. Now for the main problem, I like that choices have ramifications, you should be punished for going against a faction. As you are doing it you chose to continue to fight even as you saw your status with the Dominion fall. But there is no option to run away so no so much your fault. The problem I have is that you are sometimes damned upon simply choosing the quest. No choice just boom you can drop from +100 to -70 with no warning simply by taking a quest, your actions or decisions about your actions are not important. Sometimes I was forced into killing when I wanted to take a different path. I think the thing to remember is that this is a very small dev team. With that they have created an exceptional game as far as mechanics goes, but are still developing the game. I marvel how they have managed to come up with things like spiderclimb and such.
Thank you for the feedback. My thoughts: True I can create a new folder but these reviews are for regular consumers not content creators. Most people buying this game have no intention of creating new folders to hold on to their saves. Like you mentioned the graphics are what they are and it's not a major concern regarding Solasta. I like when choices have ramifications but in this DLC I think the consequences start before the player could reasonably make a decision regarding what faction they want to follow. I definitely give the team credit for what they have been able to accomplish. It's funny because some comments here and on my Crown of the Magister review say that I am way too easy on them and should be more critical of the game. LOL
You have a main story plot, to find the dude from the caravan. You hope 1 of the factions might tell you where he is. In the first story, I think its the personality you chose for your companions that made them come off as incompetent.
That's a task, not a story plot. A plot evolves as you get further into the game. In the first story I chose different personalities for all of my companions so I don't think that's the problem but it could be. I had a good time with both games regardless.
It is, 5th edition is known for giving out way less magical items and items in general than previous editions. In fact magical items are completely optional for DMs to use.
Disappointing to hear about the story. Still, with the extra tools available with the free patch, user-created narrative adventures are now possible, so it could be that good stories will come from that in the future. Will no doubt grab this at some point, but I don't feel compelled to do so immediately.
The Dungeon Maker has been available for ages and there are already many excellent player created adventures available on Steam and Nexus. The big addition with the latest patch is quest hubs. The Lost valley DLC adds several new environments and many new monsters and magical items to the DM. I know that several players who had access to the Beta uploaded entire campaigns with the new additions yesterday. Silverquick is particularly good at recreating classic tabletop campaigns and Vel is another excellent creator, who makes original and very challenging campaigns.
@@jamesnewman7509 I am one of the beta testers and we have some incredibly prolific content creators amongst us. Silverquick dropped another one yesterday he had been working on for months using the new features. The Solasta discord has a channel just to discuss how to create new content and another to promote it.
Thank you for the Honest review.....I was afraid they would not have better graphics and that the story would once again be second rate. Do you know the price-tag? I love the mechanics but the story has to match. Peace
Another Solasta already? Huh. Kind of annoyed that the previous DLC was a bit high in price given that it borderline should've been FreeLC or content that was simply behind schedule in the first place. UI was somewhat friendly and enjoyable, but it's really hard playing these low-level characters with fewer classes after trying the Pathfinder stuff and the spicier, out-of-control madness they get into. They're almost opposites in a way. Man I still want Solasta to be good, but characters are so wooden and the early side plot where no one thought to save evidence that the lizard monsters exist, like really??? Like come on, game...
I think the Lost Valley DLC is excellent value, as it adds a full campaign and many new environments, monsters and magical items for content creators. The DLC also adds 1 new sub class for every class, including the Druid and Barbarian from the previous DLC, for a total of 4 each. My main issue with Pathfinder is that at higher levels combat gets ridiculous, whilst it is always fun in Solasta. But, there are free mods on Nexus that add multi-classing and new classes for Solasta, if you need more variety, and have been tested and tweaked to play rock solid.
@@Cervando I would pick up both together for $10 I think, but I'm still annoyed about the first DLC, and I have my hands full with Pathfinder anyway. Still a respectable game with its own take on things, a bit straight-laced but confident about what it's trying to be. Character models feel a little blobby and outdated up close though.
@@mtaur4113 Lol, you should have seen the DLC in beta 🤣 The female dwarve's NPC mouths opened so wide they could swallow a pig whole during cut scenes. But yes they don't compare to BG3, but overall I think Solasta is actually more fun because the combat is so good. The new DLC is definitely worth the asking price, whatever your concerns about the first one. The first DLC is also reduced just now, but not as much as the actual game.
For me its very unfortunate that they cant write an interesting story and compelling characters as that is something i prefer over mechanics so the expansion doesn't sound as its is for me.
I had fun with the campaign but definitely not because of how the story was structured. I am sure they'll keep refining it and find a formula that works.
The 'official' campaigns I view as semi-complete. A showcase of what the dungeon builder can do. The real value of the game is the community custom campaigns. For that reason, I wholeheartedly enjoy this game and will continue to support the developer. As long as they keep on adding to the dungeon builder, this game is a 'must-have' in your library.
Hey. I just finished Solasta. So, what are the best community campaigns in your opinion? Thank you.
great review, and I love the vampire:masquerade clan named characters! lol
Thank you!
I enjoyed your review for this DLC, keep up the great work. Gonna grab it as soon as steam releases it. Gotta have my DnD fix.
Thanks glad you enjoyed it!
Late on alot of your content but man, between this and Pathfinder I'm hooked. Thanks man!
My pleasure!
Very good, insightfull review! Keep it up.
Thanks will do!
The Random encounters do not scale to your level. When you first hit the map at about level 3 you are in real danger. It feels much like the encouter tables in the rules cyclopedia from 1st edition. I love it.
Yup they did a great job.
Well okay... First thing on saves. When you overwrite a file it tells you exactly where the save file is stored. Simply go to that folder, change the game to Original (or whatever) and create a new folder called Saves. Boom 50 more saved games. Rinse and repeat, especially you "creators" can have 50 saves per level or more if you want, just make the name something you understand. (looking at you BraveHeart). As far as graphics, they are acceptable, its nice how they include the characters in the scenes though.
Now for the main problem, I like that choices have ramifications, you should be punished for going against a faction. As you are doing it you chose to continue to fight even as you saw your status with the Dominion fall. But there is no option to run away so no so much your fault. The problem I have is that you are sometimes damned upon simply choosing the quest. No choice just boom you can drop from +100 to -70 with no warning simply by taking a quest, your actions or decisions about your actions are not important. Sometimes I was forced into killing when I wanted to take a different path.
I think the thing to remember is that this is a very small dev team. With that they have created an exceptional game as far as mechanics goes, but are still developing the game. I marvel how they have managed to come up with things like spiderclimb and such.
Thank you for the feedback. My thoughts:
True I can create a new folder but these reviews are for regular consumers not content creators. Most people buying this game have no intention of creating new folders to hold on to their saves.
Like you mentioned the graphics are what they are and it's not a major concern regarding Solasta.
I like when choices have ramifications but in this DLC I think the consequences start before the player could reasonably make a decision regarding what faction they want to follow.
I definitely give the team credit for what they have been able to accomplish. It's funny because some comments here and on my Crown of the Magister review say that I am way too easy on them and should be more critical of the game. LOL
I appreciate your character naming convention, Imagine if we had a good tabletop version of V20. That'd be hype. Great video!
Thank you!
9:00 totally agreed the itemization is a bore. Especially coming from Pathfinder and Divinity. Same with the Feats but I guess that's a D&D 5 thing. 😵
I can at least accept the feats but the lack of good items is super irritating for me.
it's one of the issue I have with the base game, sad to see it's not addressed in the DLC.
Good to know, many of these were reasons I've stayed away from Solasta after the first few run throughs.
It's a lot of fun but definitely opportunities for improvement..
I bought Solasta but never finsihed it for thoose precise reasons.
You have a main story plot, to find the dude from the caravan. You hope 1 of the factions might tell you where he is.
In the first story, I think its the personality you chose for your companions that made them come off as incompetent.
That's a task, not a story plot. A plot evolves as you get further into the game. In the first story I chose different personalities for all of my companions so I don't think that's the problem but it could be. I had a good time with both games regardless.
The magic item thing is just a 5e in practice. Too many passive buffs of any type break the system wide open due to bounded accuracy and the like.
Yeah that makes sense, I guess it's just weird to experience after playing games like Pathfinder. I definitely prefer when you have more gear options.
when they finish I just with they release a physical edition for those who don't have internet access
You are so right about the items. I think this might be a 5th edition change. BG3 feels the same so far. I do not like the change.
I am hoping upon full release BG3 will change.
BG3 might be because the level cap is only 4 (hopefully).
It is, 5th edition is known for giving out way less magical items and items in general than previous editions. In fact magical items are completely optional for DMs to use.
BG3 has way more magical item comparing to Solasta though(some of them are downright broken).
Disappointing to hear about the story. Still, with the extra tools available with the free patch, user-created narrative adventures are now possible, so it could be that good stories will come from that in the future. Will no doubt grab this at some point, but I don't feel compelled to do so immediately.
Yup a lot of good things came with the DLC.
The Dungeon Maker has been available for ages and there are already many excellent player created adventures available on Steam and Nexus. The big addition with the latest patch is quest hubs. The Lost valley DLC adds several new environments and many new monsters and magical items to the DM. I know that several players who had access to the Beta uploaded entire campaigns with the new additions yesterday. Silverquick is particularly good at recreating classic tabletop campaigns and Vel is another excellent creator, who makes original and very challenging campaigns.
@@Cervando Ooh! Didn't realise they'd be able to get some up so quick! Thanks for the recommendations.
@@jamesnewman7509 I am one of the beta testers and we have some incredibly prolific content creators amongst us. Silverquick dropped another one yesterday he had been working on for months using the new features. The Solasta discord has a channel just to discuss how to create new content and another to promote it.
am level 9 now and have come across zero magical shields or any way to make my own
Pretty sure a vendora should have a recipe that allows you to craft one.
@@SlanderedGaming the forge shop sells a +1 shield if you have living legend relations with them (its in the verdant valley)
Thank you for the Honest review.....I was afraid they would not have better graphics and that the story would once again be second rate. Do you know the price-tag? I love the mechanics but the story has to match. Peace
The price tag is $12.99 unless they changed something.
It's 60% off on Steam until April 21st
You are an excellent reviewer.
Thank you! Glad you are enjoying the content!
👍🏾👍🏾🔥🔥🔥🔥🔥🔥🔥🔥🔥
Another Solasta already? Huh. Kind of annoyed that the previous DLC was a bit high in price given that it borderline should've been FreeLC or content that was simply behind schedule in the first place. UI was somewhat friendly and enjoyable, but it's really hard playing these low-level characters with fewer classes after trying the Pathfinder stuff and the spicier, out-of-control madness they get into. They're almost opposites in a way.
Man I still want Solasta to be good, but characters are so wooden and the early side plot where no one thought to save evidence that the lizard monsters exist, like really??? Like come on, game...
LOL Yeah I enjoy Solasta a lot for what it provides but there are definitely opportunities for improvement.
I think the Lost Valley DLC is excellent value, as it adds a full campaign and many new environments, monsters and magical items for content creators. The DLC also adds 1 new sub class for every class, including the Druid and Barbarian from the previous DLC, for a total of 4 each. My main issue with Pathfinder is that at higher levels combat gets ridiculous, whilst it is always fun in Solasta. But, there are free mods on Nexus that add multi-classing and new classes for Solasta, if you need more variety, and have been tested and tweaked to play rock solid.
@@Cervando I would pick up both together for $10 I think, but I'm still annoyed about the first DLC, and I have my hands full with Pathfinder anyway. Still a respectable game with its own take on things, a bit straight-laced but confident about what it's trying to be. Character models feel a little blobby and outdated up close though.
@@mtaur4113 Lol, you should have seen the DLC in beta 🤣 The female dwarve's NPC mouths opened so wide they could swallow a pig whole during cut scenes. But yes they don't compare to BG3, but overall I think Solasta is actually more fun because the combat is so good.
The new DLC is definitely worth the asking price, whatever your concerns about the first one. The first DLC is also reduced just now, but not as much as the actual game.
@@Cervando Maybe so, but I'm in no hurry
For me its very unfortunate that they cant write an interesting story and compelling characters as that is something i prefer over mechanics so the expansion doesn't sound as its is for me.
I had fun with the campaign but definitely not because of how the story was structured. I am sure they'll keep refining it and find a formula that works.
Please speak a little faster
I used to do that and people complained I was rushing through information. I look at speeding it up a tad.
Great video
Thank you!