I forgot about the save slots being represented by small 3d models until you showed them off! It's one of those little things that makes the PS2 more magical and nostalgic.
If you didn't make the comparison of Maken Shao to Dark Souls, then I would have. That cautious flow of combat immediately jumped out at me. It sounds like it was ahead of its time in that regard.
Maken X is a masterpiece with so much depth that's so easy to miss. The history behind it is essential for any SMT fan to know. Maken Shao? Not so much...
@@hannahvawdrey8112 The feel is absolutely different. You don't feel immersed and it's a lot easier to dodge and manage space. It kind of defeats the purpose.
I’m so glad to see someone appreciate maken x. Loved it so much on dreamcast. Just don’t like the voice acting. You could always tell it had a lot stripped back. Shao idk I never played it but first person in maken was such a cool draw along with the graphics at the time
@@SnicketySlice I understand, but being able to see all around a character makes it MUCH easier. Imagine playing almost any first person shooter in third person. Being able to see ambushes and dodge incoming shots make them all easier. Part of the design of Maken X is the claustrophobia and space management. Yes, Shao is much easier to play and control, but that's not how it was intended to be played, and the decreased difficulty reflects that. I also think the colors took a hit going to the PS2, but there were a lot of games that experienced that. Your videos are great. Keep up the good work!
You have a really nice style, and your editing is really good. Your scripts are really tight and to the point, and your narration is well done. I've just come from watching episodes 3 and 1, and I wanted to say I feel like this series is under appreciated, and I'm glad you made it.
I’ve played both Maken X and Shao an unhealthy amount of time and i can easily say X is way more worth your time. Highly recommend giving it a shot when you can, it’s super fun.
When talking about Air Force Delta, I remembered about another PS2 Flight/dogfight game with sci-fi elements that remind me of mecha: Rebel Raiders. My dad loves these kind of games, and they make me really nostalgic. Thanks!
0:24 The final game in this series is on GBA and is a Nickelodeon themed game that was sold everywhere but Japan so the oppsite of rest of the series. A early 2000's UK Channel 4 short lived video game show called Thumb Bandits Reviewed Polaroid Pete for years this was the only proof it existed in English at all.
I was about to comment how much it bothered me how the Delta Strike 3 footage looked like it had novice controls on, but I suppose it's not like Ace Combat. But after so many hours of being used to Ace Combat's expert controls, it's impossible to get used to gameplay on Novice
Interesting titles here. Never heard of any of them, but maybe I can throw my hat into the ring with one I think MOST haven't heard of. I don't know how obscure it really is, but I can name at least one game that has been just about forgotten by all, even the guys that made it. Good Ol' Atlus Co. Look up SkyGunner / Sky Gunner and then try to find it here on youtube. There are very few non-dated entries about this game to go to. It didn't sell well, that much is certain, as there are very sparse details to be found about the game beyond... it's a game... for the ps2... It's a Flight Sim Shoot-em-up... Here's a small stub summary for you... Have a good day... That's it. But obviously, if you actually play this game, there is a lot more going on in the Skies where planes are shotguns, Machine guns, Rifles and so on. Atlus published the game, but PixelArts-- a studio that I cannot find anything about more than the actual game-- are the guys who created it. You can't find much about any of the team, either. The best I have done is find the composer, Mayuko Kagesita, in some lesser used websites. Her only credit is to this game as far as Video Games go. As for the rest, their names are there, but none get a biography and there is virtually nothing to be had otherwise. Now, the game itself is very cutesy and stylized toward anime lovers and children. The gameplay is very simple, yet I remember it being harder than what I was used to as a kid. I'm sure it was not really THAT hard, little me just didn't know what they were doing. You fly Planes stylized as guns, normally shooting down dozens and dozens of baddies and some few larger bads with maybe one big bad. Your in-game friends are constantly competing with you for the highest pay-out, which can sometimes score you perks later on if you beat the two of them. They are competitive and normally, the hot shot, Copain, will give you a harder time than Ciel or Femme, unless of course you are playing as him-- which you cannot do until you've cleared the game as Ciel and Femme first. The flight controls are very fluid and almost make you feel like you're watching a movie when locked onto something. You have three main weapons-- Machine gun, seeker missiles and a special ammo unique to each character. As well, each character has a unique action all their own to do with their plane. Maybe it's an attack, maybe it's a maneuvering system... Maybe it's both! All of that's well and good for you, but there is also an overheat system that punishes attack use with reckless abandon, so to teach you not to go overboard or spam. This kind of thing also eats your money/score away and can land you in the negatives if you aren't paying attention, meaning you aren't getting anything good for being sloppy or just plain using up ammo the second something's on screen. Each character has a different enough set of missions, making each playthrough different enough to keep things fresh for each one. But as it goes, Femme is Easy difficulty, Ciel is Normal difficulty and Copain will be Hard once you unlock him. Back to it's looks, it's got the same appeal as most open-field plane shooters do-- high speed, nonstop action and fun enemy and level design-- and even has an art direction I could liken to Klonoa, Dark Cloud, Sonic The Hedgehog and Mega Man Legends. It even has minions like to Legends' Servbots. So, there was definitely some appeal, there... I guess it was just a victim of the time. It couldn't really compete with the games that released in close proximity to it on the calendar of September 2001 like Silent Hill 2 and Shenmue II, but.. why should they matter? This is a fun plane game, not a horror or drama visual novel. Otherwise, I guess it just didn't interest a wide crowd for the same reason Wind Waker was originally mocked: It looked too cutesy. Maybe it was to niche. Maybe people didn't like that the people of this world were Dog people... Yeah, everyone's a dog person, but you'd never guess by 90% of the game, as it's not exactly the most visible thing to see. Ya have a little tail, but no.. ears... seemingly...? Don't think about it too hard. It's honestly not that important. Skygunner for the PS2, it's sole console, currently sells at a price of $64.99 used (disc alone), $100.65 used with the box and manual, $112.99-to-$499.99 Complete and New as well as never unsealed. Skygunner ALSO has a Demo Disc for the PS2 listed anywhere from $24.99-to-$84.99 used. I have never seen a Mint Demo Disc put on any listing I watch, but that probably means that if any in a mint condition exist, then they would probably be worth a whole lot. Dunno if you could sensibly sell a DEMO for more than the full product, though. Not unless the demo shows off a feature or details that are not present in the main game which are considerable. I honestly don't even know much about that demo. Never seen it, don't know in what it came. If ever you get to play this game, it's a bit of a hidden gem. I can't do it justice with this dumb comment. So, maybe that makes it less obscure and more just plain jane overlooked.
Dreamcast version Maken X is way better than PS2 remake Maken Shao. Not to mention a game runs with 60 FPS, and have better controls and graphic. And Maken X predicted a future - developer Atlus, publisher Sega :)
3:37 "As long as you're mashing the triangle button-" Kingdom Hearts 2 players: "Now this looks like a job for me" (Seriously though, the Maid & Machine Gun game desperately needs an English fan-translation.)
13:24 Honest, now that I think about it its weird Muv Luv didn't get ported to PS2, and just got console releases with the PS3 and Vita ports ( the american release though I think is its own port of the PC translations instead of using the already existing one that was already available in Japan )
said it before say it again, Metal Saga, which is one of 2 (soon to be 3) games released to the West based on the Metal Max Series, its defientally a strange RPG and when I say strange I do mean it...from the mundane dogs with artilly guns on their back, to artilly with sexy fishnet stocking legs, to the freakin Macho Man Church...yeah its memorable for all the wrong reasons LOL
I forgot about the save slots being represented by small 3d models until you showed them off! It's one of those little things that makes the PS2 more magical and nostalgic.
You legitimately show me games I have never heard of before, I thought I knew about almost everything in the ps2 library. Kudos!
If you didn't make the comparison of Maken Shao to Dark Souls, then I would have. That cautious flow of combat immediately jumped out at me. It sounds like it was ahead of its time in that regard.
Maken X is a masterpiece with so much depth that's so easy to miss. The history behind it is essential for any SMT fan to know.
Maken Shao? Not so much...
Isn't it the PS2 version the same just in third person?
@@hannahvawdrey8112 The feel is absolutely different. You don't feel immersed and it's a lot easier to dodge and manage space. It kind of defeats the purpose.
I’m so glad to see someone appreciate maken x. Loved it so much on dreamcast. Just don’t like the voice acting. You could always tell it had a lot stripped back. Shao idk I never played it but first person in maken was such a cool draw along with the graphics at the time
Having played Maken X now I have to disagree. PS2 version is a significant improvement in pretty much every regard.
@@SnicketySlice I understand, but being able to see all around a character makes it MUCH easier. Imagine playing almost any first person shooter in third person. Being able to see ambushes and dodge incoming shots make them all easier.
Part of the design of Maken X is the claustrophobia and space management. Yes, Shao is much easier to play and control, but that's not how it was intended to be played, and the decreased difficulty reflects that. I also think the colors took a hit going to the PS2, but there were a lot of games that experienced that.
Your videos are great. Keep up the good work!
You have a really nice style, and your editing is really good. Your scripts are really tight and to the point, and your narration is well done. I've just come from watching episodes 3 and 1, and I wanted to say I feel like this series is under appreciated, and I'm glad you made it.
These are my favorite kind of videos. Cornacopias of interest.
I'm loving these type of videos lol
I’ve played both Maken X and Shao an unhealthy amount of time and i can easily say X is way more worth your time.
Highly recommend giving it a shot when you can, it’s super fun.
That VOTOMS game looks amazing whoa
Man, that VOTOMS game is surprisingly good, and beautiful too. Loved your video
At 7:08 that art of range murata.
Are you sure? I got it from a Jun Tsukasa artbook. I know they have a similar art style.
@@SnicketySlice Look at the Power Instinct or Spy Fiction games artwork by Range Murata and you will see that it is his art.
When talking about Air Force Delta, I remembered about another PS2 Flight/dogfight game with sci-fi elements that remind me of mecha: Rebel Raiders. My dad loves these kind of games, and they make me really nostalgic. Thanks!
0:24 The final game in this series is on GBA and is a Nickelodeon themed game that was sold everywhere but Japan so the oppsite of rest of the series. A early 2000's UK Channel 4 short lived video game show called Thumb Bandits Reviewed Polaroid Pete for years this was the only proof it existed in English at all.
What was the game called?
Part 2, happy to see it
Good video. The Obscure PS2 Games series is a good one.
That maid game looks sick...MakenX tho was about to emulate that
Thracia 776 is my favorite obscure PS2 game alongside Stranger of Paradise.
Thracia 776 is the pinnacle of human achievement
Chapter 24x go brrrrr
That maid game seem legit. I love maids and If I was into that kind of gameplay I'd give it a shot
I was about to comment how much it bothered me how the Delta Strike 3 footage looked like it had novice controls on, but I suppose it's not like Ace Combat. But after so many hours of being used to Ace Combat's expert controls, it's impossible to get used to gameplay on Novice
Interesting titles here. Never heard of any of them, but maybe I can throw my hat into the ring with one I think MOST haven't heard of.
I don't know how obscure it really is, but I can name at least one game that has been just about forgotten by all, even the guys that made it. Good Ol' Atlus Co.
Look up SkyGunner / Sky Gunner and then try to find it here on youtube. There are very few non-dated entries about this game to go to. It didn't sell well, that much is certain, as there are very sparse details to be found about the game beyond... it's a game... for the ps2... It's a Flight Sim Shoot-em-up... Here's a small stub summary for you... Have a good day...
That's it.
But obviously, if you actually play this game, there is a lot more going on in the Skies where planes are shotguns, Machine guns, Rifles and so on.
Atlus published the game, but PixelArts-- a studio that I cannot find anything about more than the actual game-- are the guys who created it. You can't find much about any of the team, either. The best I have done is find the composer, Mayuko Kagesita, in some lesser used websites. Her only credit is to this game as far as Video Games go. As for the rest, their names are there, but none get a biography and there is virtually nothing to be had otherwise.
Now, the game itself is very cutesy and stylized toward anime lovers and children. The gameplay is very simple, yet I remember it being harder than what I was used to as a kid. I'm sure it was not really THAT hard, little me just didn't know what they were doing.
You fly Planes stylized as guns, normally shooting down dozens and dozens of baddies and some few larger bads with maybe one big bad. Your in-game friends are constantly competing with you for the highest pay-out, which can sometimes score you perks later on if you beat the two of them. They are competitive and normally, the hot shot, Copain, will give you a harder time than Ciel or Femme, unless of course you are playing as him-- which you cannot do until you've cleared the game as Ciel and Femme first.
The flight controls are very fluid and almost make you feel like you're watching a movie when locked onto something. You have three main weapons-- Machine gun, seeker missiles and a special ammo unique to each character. As well, each character has a unique action all their own to do with their plane. Maybe it's an attack, maybe it's a maneuvering system... Maybe it's both!
All of that's well and good for you, but there is also an overheat system that punishes attack use with reckless abandon, so to teach you not to go overboard or spam. This kind of thing also eats your money/score away and can land you in the negatives if you aren't paying attention, meaning you aren't getting anything good for being sloppy or just plain using up ammo the second something's on screen.
Each character has a different enough set of missions, making each playthrough different enough to keep things fresh for each one. But as it goes, Femme is Easy difficulty, Ciel is Normal difficulty and Copain will be Hard once you unlock him.
Back to it's looks, it's got the same appeal as most open-field plane shooters do-- high speed, nonstop action and fun enemy and level design-- and even has an art direction I could liken to Klonoa, Dark Cloud, Sonic The Hedgehog and Mega Man Legends. It even has minions like to Legends' Servbots. So, there was definitely some appeal, there...
I guess it was just a victim of the time. It couldn't really compete with the games that released in close proximity to it on the calendar of September 2001 like Silent Hill 2 and Shenmue II, but.. why should they matter? This is a fun plane game, not a horror or drama visual novel. Otherwise, I guess it just didn't interest a wide crowd for the same reason Wind Waker was originally mocked: It looked too cutesy. Maybe it was to niche. Maybe people didn't like that the people of this world were Dog people... Yeah, everyone's a dog person, but you'd never guess by 90% of the game, as it's not exactly the most visible thing to see. Ya have a little tail, but no.. ears... seemingly...? Don't think about it too hard. It's honestly not that important.
Skygunner for the PS2, it's sole console, currently sells at a price of $64.99 used (disc alone), $100.65 used with the box and manual, $112.99-to-$499.99 Complete and New as well as never unsealed.
Skygunner ALSO has a Demo Disc for the PS2 listed anywhere from $24.99-to-$84.99 used.
I have never seen a Mint Demo Disc put on any listing I watch, but that probably means that if any in a mint condition exist, then they would probably be worth a whole lot. Dunno if you could sensibly sell a DEMO for more than the full product, though. Not unless the demo shows off a feature or details that are not present in the main game which are considerable.
I honestly don't even know much about that demo. Never seen it, don't know in what it came.
If ever you get to play this game, it's a bit of a hidden gem. I can't do it justice with this dumb comment. So, maybe that makes it less obscure and more just plain jane overlooked.
What are the two games right at the start? The mech game with the green HUD and the girl fighting the winged demon?
Only Based videos here 👌
16:55
*Jeff Dunham:* "He looks a little like Nero"
*Peanut:* "Nooo. He looks A LOT like Nero!"
Deadly Skies 3 seems pretty ambitious for when it was made, and reminds me a lot of Armored Core VI.
thank you for the memory card corner, its so interesting!
Thank you for showing off the Save Icons
New SnicketySlice video, epic.
I won't watch this today though because it's almost 1 AM and I need my sleep
I had to settle for a Japanese copy of Maken X because we didn't get it in North America. :(
6:23
Ah yes, Lethal Skies and Deadly Skies. Unrelated games to Fatal Skies, Murderous Skies, and Death-Inducing Skies.
1:10 Turn A Gundam just chillin'.
Dreamcast version Maken X is way better than PS2 remake Maken Shao. Not to mention a game runs with 60 FPS, and have better controls and graphic. And Maken X predicted a future - developer Atlus, publisher Sega :)
Hello, SnicketySlice. What is the mech game with the timer at the very beginning of this video?
3:37 "As long as you're mashing the triangle button-"
Kingdom Hearts 2 players: "Now this looks like a job for me"
(Seriously though, the Maid & Machine Gun game desperately needs an English fan-translation.)
Thinking about some obscure games that I own and usually never see in any list: there are *Dog's life* and *Under the Skin.*
The last one is Maken X on dreamcast, available in English but DC ver is First Person
I don’t care what you post I love it all
Omg I still have Air force delta strike. I don't remember where I got it but the men's outfits were an awakening for me to say the least. Lololol
The picture show at 7:09 is from the artist Range Murata I think, not Jun Tsukasa.
What is that first mech game shown at the very start of the video??
That's the Turn A Gundam at 1:10.
LMAO, True he does resemble him a bit
13:24
Honest, now that I think about it
its weird Muv Luv didn't get ported to PS2, and just got console releases with the PS3 and Vita ports ( the american release though I think is its own port of the PC translations instead of using the already existing one that was already available in Japan )
I try to catch all your videos, but don't know how this one slipped past me. Need to check your channel more often.
anyone know the first game he shows in the intro? the one with a red mech? been trying to find it for hours, would love to know what it is.
Maken is sick
Will you touch upon Armored Core? Your breakdowns are insightful.
I actually knew about a Maken X but not about maken shao.
Polaroid Pete seems like the kind of dude that would be posting to an upskirt reddit or something/.
6:17 Wait, I had that game in Europe and it did have the Delta name.
said it before say it again, Metal Saga, which is one of 2 (soon to be 3) games released to the West based on the Metal Max Series, its defientally a strange RPG and when I say strange I do mean it...from the mundane dogs with artilly guns on their back, to artilly with sexy fishnet stocking legs, to the freakin Macho Man Church...yeah
its memorable for all the wrong reasons LOL
What is the mech game in the intro?
Kikou Heidan J-Phoenix: Burst Tactics
No uploads on six years 😢
Nice
You should play Growlanser :>
You describe Hideaki Anno as "the most misunderstood creator who ever lived." What do you think people don't understand about him?
Polaroid Pete's save model is not a Polaroid. 0/10
Maken Shao port please.
Hello
Why do you speak with this nasal voice?
dude wtf was that based comment??
DUUUURRRRR
redpil