"Nagoshi's Departure RUINED Yakuza"

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  • เผยแพร่เมื่อ 18 พ.ย. 2024

ความคิดเห็น • 705

  • @alcatrazvongola
    @alcatrazvongola หลายเดือนก่อน +63

    You hit the nail on the head with Yakuza/LAD being both blessed and cursed becoming more popular now. When a series gets more popularity, you end up losing some of the magic that made it interesting in the first place.
    Meme culture has portrayed this series as this goofy city adventure with wacky characters, so it feels like that's what the series is leaning more into now. In reality, Yakuza/LAD has always been a more down-to-earth, emotional and hard-boiled drama. The side quests are on the funny side to give a breath of fresh air from the more serious main story. Now it's bought us this fandom civil war between "Serious Yakuza" vs. "Silly Yakuza".

    • @AlexBermann
      @AlexBermann 23 วันที่ผ่านมา +2

      The main story wasn't exactly serious early on. Yakuza 1 had Shimano with all his hammy goodness and Kiryu's questionable ways to spend time with the child he cares for.

    • @lordodin5755
      @lordodin5755 18 วันที่ผ่านมา

      I mean tbf even infinite wealth still had the searxh for ichibans mother the former yakuza being used al slave labour a cult trying to kill a child. Sure ichiban is goofy and some things are definitely over the top but look at yamai's story and tell me that wasn't serious.

    • @Kazuma_Drake
      @Kazuma_Drake 16 วันที่ผ่านมา

      PREACH BROTHER the normies have ruined it with the meme culture

  • @ckn3481
    @ckn3481 หลายเดือนก่อน +705

    I will never understand the notion... it's a studio, not a single man work when it comes to games. I am pretty sure Nagoshi was happy to leave it in the hands of the current team.

    • @Luka_935
      @Luka_935 หลายเดือนก่อน +72

      Hes called a director for a reason, he was responsible for the direction yakuza was going in

    • @renotv3860
      @renotv3860 หลายเดือนก่อน +74

      @@ckn3481 One man can be very influential. When Kojima left Konami the next game they made was Metal Gear Survive.

    • @gloriempaka9474
      @gloriempaka9474 หลายเดือนก่อน

      Very true ​@@renotv3860

    • @Sajgi
      @Sajgi หลายเดือนก่อน +28

      Director has the biggest impact on the whole product.

    • @Rogar_Rabalivax
      @Rogar_Rabalivax หลายเดือนก่อน +34

      You wouldn't believe the amount of games that failed because they lacked a good director, or the amount of games that were saved because they had a good one.
      Nagoshi put his career in danger at the beginning for the franchise, he believed on his game and his ideas, and you can feel a little of his philosophy on each character about being true to oneself even if it means to make the entire world your enemy.
      The job of a director is to guide the project so It doesnt stray too much from what is suppose to be (see what happened to DR 4) and what ideas you can actually put in the game.

  • @synthiandrakon
    @synthiandrakon หลายเดือนก่อน +296

    Nagoshi was promoted within the company long before he left, he was an exceutive not a project manager. I see 0 get thrown around as if it was made by nagoshi and that was a result of the nagoshi design philosphy. For one if that were true, why weren't games before or after that like yakuza 0? And like yokoyama who is treated like the bad guy by these people is literally the lead writer on 0

    • @devilleon7
      @devilleon7  หลายเดือนก่อน +73

      The RGG games have pretty intriguing highs and lows. One game will have the best story of the year and then the next one somehow doesn't hit as much. It's like how Yakuza 7 hit hard for me but IW didn't hit as hard, even if I did enjoy it.

    • @synthiandrakon
      @synthiandrakon หลายเดือนก่อน +53

      @@devilleon7 I feel like part of the narrative is that people have convinced themselves 0 was "how the series used to be" when its the 6th mainline yakuza game. The reality is the series is and always has been inconsistent. These are flawed games but they're great

    • @devilleon7
      @devilleon7  หลายเดือนก่อน +45

      @@synthiandrakon Not only that but this franchise experiments all the time whether it's with story concepts or gameplay ideas. I think it's neat.

    • @sapphire3084
      @sapphire3084 หลายเดือนก่อน +20

      @@devilleon7 Biggest example I can remember - RGG decided to experiment and change the engine completely on Kiryu's supposed last game (RGG6), and that experiment turned out to be the Dragon Engine. I remember people lamenting that as well.

    • @FireCrewGAMING
      @FireCrewGAMING หลายเดือนก่อน +8

      @@sapphire3084 The engine itself wasn't an experiment, Yakuza 6 and it's numerous experimental features, sure. It was always intended to be a next-gen game engine.

  • @gokudoni
    @gokudoni หลายเดือนก่อน +262

    People attributing the success of a property to a single individual is sadly nothing new, but the amount of people using the exit of such a creative force as a justification for their own lack of enjoyment in the series nowadays is something I really didn't expect. The conversation quickly steers from „what Yakuza used to be“ to „what I want Yakuza to be“ while shutting out any meaningful discourse around the concept of an evolving IP in the process. Glad to see you pointing out the absurdity of the back-and-forth in a constructive manner 👍

    • @devilleon7
      @devilleon7  หลายเดือนก่อน +40

      It would be so much better for someone to just admit they don't enjoy the series anymore rather than pretend like it's slop that no one should enjoy when many people still do. Nothing is wrong with either.

    • @HardcoreLADFan1836
      @HardcoreLADFan1836 หลายเดือนก่อน +6

      EXACTLY, preach brotha

    • @eyeguydojima7131
      @eyeguydojima7131 หลายเดือนก่อน +9

      Kinda like Metal Gear Solid.
      It was much more than just Kojima.

    • @thebigpig2364
      @thebigpig2364 หลายเดือนก่อน +10

      This is nothing like Kojima. Nagoshi would have stayed forever, but he parted ways because SEGA wanted him to have more of a leadership role. He left because he wasn’t interested in that and just wanted to be a creative director. His departure was on good terms.

    • @lupinthenerd439
      @lupinthenerd439 หลายเดือนก่อน +9

      Yeah. The sonic fandom is now facing this too: people that enjoy the 2000's games are crapping to the new ones because the series is not cathering to that part of the fanbase anymore, but instead of admitting that they are doing extreme mental gymnastics to convince everyone that sonic 2006 is actually one of the greatest games of all time

  • @WolfieRK
    @WolfieRK หลายเดือนก่อน +80

    I don’t mind RGG Studios, reusing the assets, as long as the game is good, people will enjoy it

    • @bruhjohniscool1437
      @bruhjohniscool1437 หลายเดือนก่อน +2

      I enjoyed kaito files reusing brawler and beast

    • @bmabs35
      @bmabs35 หลายเดือนก่อน +2

      Their reusing assets is how we get new releases regularly rather than waiting 5 years or so.

  • @darrylaz3570
    @darrylaz3570 หลายเดือนก่อน +52

    People always like fantasize the idea of one man who could do no wrong, one man who leads his team and be the face of a franchise or a genre, and every other people who tries to follow in their steps to be considered inferior, pretenders to the throne. This happens all the damn time, from Nomura (often blamed for anything wrong with FF, even on things he wasn't involved in), to Takashi Yamazaki (often compared unfavorably to Shu Takumi in the AA series).
    What people often never realize is that creators are still human, they still make mistakes, and that it is ALWAYS a team effort that made a game so great. Too many times an acclaimed figure in the industry both rise and fall because of this mentality, be it Yu Suzuki, Keiji Inafune, Yuji Naka, or hell, YoshiP even counts, because people like to believe they could do no wrong, yet the moment they did it wrong, it blemishes their record and damages their public reputation forever. Sure some of their downfalls are mostly of their own doing, be it mismanagement (Suzuki, Inafune), or just straight-up crime (Naka), but that's the thing, they are still human, and not one man can truly define a series or create it's success. It's always been a team effort. Are we really gonna say YoshiP is washed when FF16 is proven divisive and not a knockout success like FF14 did? Of course not.
    Same goes for Nagoshi and Yakuza. Yakuza always has been a team effort, not just Nagoshi, but others like Yokoyama, Horii, and many more lend a hand to raise the series together. Having Nagoshi be hailed as the father of the series like gospel feels wrong, hell we don't even know whatever happened to his next game at Nagoshi Studio, 3 years after he left, so when he finally show it, and it turns out its not good compared to Yakuza, are we gonna turn on him and pretend his contributions never exists? This should be something worth thinking of.

    • @marcraider
      @marcraider หลายเดือนก่อน +6

      the thing is that a director has the final word on every choice, if he don't like something the main writter did, he told him to change it, if he don't like a music track or wanted a different aproach, he told that to the music composer, if he don't like or want a different level design he told the team how they have to even remade the entire level or game (like Shinji mikami when he was at advanced phase of the original RE 4, but decided to transformed in Devil May Cry and restart from scratch the game we all know). If the director changes, the general vission change too, and that's why people is always afraid (take for example Starwars, Gorge Lucas sold to disney the franchise, and now Disney ruined with all the woke sh.t). Ofc there are other cases when the change of director was great, like the development of the original Resident Evil 2, Shinji Mikami made an advanced version of the game, but he wasn't happy with the result, so he as a producer too, hired another director that made the successful game that made more important the saga.
      Now I´m not sayin in this specific of RGG case that the change of director is a bad thing, because the last Yakuza games were very good, but I really can sense a different direction in many areas, I´m still waiting to play future Yakuza games to see if the new direction is gonna be the same, worst or even better than the original vision of Nagoshi, just hoping for RGG that the new directors don't sellout to woke propaganda like many other games.

    • @darrylaz3570
      @darrylaz3570 หลายเดือนก่อน +12

      @@marcraider You said this twice on two different comments now, my views haven't changed, more often than not in Japan it is the game producer that held a higher authority over the director.
      Also, Yokoyama and Horii have been with the series since the first game yet somehow Nagoshi gets all the glory and praise? Are we gonna keep do this to any up and comer rising stars in the industry, and then belittle them when they're proven to not be infallible and their next game isn't as good?

    • @mjc0961
      @mjc0961 หลายเดือนก่อน +4

      If this year's collections of the Apollo Justice Trilogy and the Investigations Collection has taught me anything, it's that the hate for Takashi Yamazaki is completely unreasonable.
      Heck, I'll get even spicier - Great Ace Attorney are the weakest games in the franchise. And who did those? 🤔
      (Not saying they're BAD - just that they're the weakest, least interesting, least fun to revisit games. The writing is very rambly and drawn out and most of the characters are a chore - especially Sholmes and Natsume. They're up there with Moe the clown for most obnoxious characters in the whole franchise.)
      Shu Takumi is great, but he is not perfect and any other writer/director/etc is not immediately trash. Everybody's out there acting like Yakuza and Ace Attorney suffered the same fate as Metal Gear Solid after Konami got rid of Kojima. Absolutely not, neither franchise has a Metal Gear Survive.

    • @Yanramich
      @Yanramich หลายเดือนก่อน

      ace attorney jumpscare

    • @Yanramich
      @Yanramich หลายเดือนก่อน +1

      ​@@mjc0961did you just compare sholmes to fucking moe

  • @Chamomileable
    @Chamomileable หลายเดือนก่อน +63

    I think Nagoshi is the "father" of many of the characters, so to speak. But I also think that the writing team has had time to learn a lot about how the characters "should" behave. Although this is RGG so at least once a game someone does something totally out of character and out of left field. Nagoshi leaving didn't change that. He may have started the franchise and done some awesome stuff as part of the team, but there have been awesome moments after his departure as well.

    • @fateslegacy
      @fateslegacy หลายเดือนก่อน +1

      ​​@@Chamomileable Not really I didn't like a single game after he left except for Ishin which was a remake! I honestly think the franchise lost it's spark after Nagoshi left! It just feels generic, woke and liberal now!

    • @leol.8658
      @leol.8658 หลายเดือนก่อน +7

      @@fateslegacy yakuza has always been woke from the start lmao don't kid yourself

    • @BackstabbyBoy
      @BackstabbyBoy หลายเดือนก่อน

      That's like saying" Oh you don't need Steven Spielberg/Quentin Tarantino to make a Steven Spielberg/Quentin Tarantino movie, you just need the film crew that worked on their previous movies". STOP COPING

  • @JackChristmas
    @JackChristmas หลายเดือนก่อน +76

    I feel very strongly that if Sega had kept Nagoshi's departure from RGG Studio a secret somehow, "the series fell off specifically after Lost Judgment" would not be any more popular a take than any other personal 'jump the shark' moment.
    People are just so desperate to find individuals they can credit or blame over trends they don't like, that they'll convince themselves those trends were caused by a specific person, even when the evidence doesn't line up.

    • @MadDogSolo
      @MadDogSolo หลายเดือนก่อน +5

      I get you, though I still think LJ is better than what has came after it so far.

    • @JackChristmas
      @JackChristmas หลายเดือนก่อน +17

      @@MadDogSolo Most RGG fans would agree that Kiwami, 6 and Kiwami 2 were not nearly as good as Yakuza 0.
      Yet there was no headline worthy change in the development team for fans to blame for that. So if that kind of dip can happen at any time, why should anyone assume that this new (supposed) dip is caused by the departure of Nagoshi?

    • @MadDogSolo
      @MadDogSolo หลายเดือนก่อน +2

      @@JackChristmas I’d agree there too that they aren’t as good as 0.

    • @falsetitle6940
      @falsetitle6940 หลายเดือนก่อน

      ​@@MadDogSoloWhereas I would say that Lost Judgement has the worst story in the whole series

    • @floppa_9530
      @floppa_9530 หลายเดือนก่อน +2

      @@falsetitle6940 but what about sawa sensei? 😔😔

  • @synthiandrakon
    @synthiandrakon หลายเดือนก่อน +16

    Ngl one of the funniest things to me is how many people talk about nagoshis original vision, and then you found out they only expereinced yakuza 1 and 2 through the kiwami games

  • @oldmanmcfunny546
    @oldmanmcfunny546 หลายเดือนก่อน +41

    I like to think that Nagoshi leaving Sega changed the tone and mood of the story however saying that the series was ruined is just wrong.

  • @supersoupy4709
    @supersoupy4709 หลายเดือนก่อน +42

    18:11 i’d like to think that if the priority for the franchise was japanese players, then moving outside of japan was away to give them a taste of the virtual tourism that players from other countries praise the series for. it doesnt necessarily have to be pandering to western audiences or anything.
    either way, as someone who heavily favours the newer entries and the Yokoyama led games (just a matter of taste), there arent enough words to say how many incredible things Nagoshi has done for the series and i’d like to see both him and Yokoyama get the respect they deserve for their efforts.

  • @The56567878
    @The56567878 หลายเดือนก่อน +54

    Eventually, we'll reach the point of people saying they miss the "edgy and mature" localization of yakuza 1

    • @swaggymungdaal
      @swaggymungdaal หลายเดือนก่อน +13

      we genuinely already reached that point, i saw that take quite a few times unironically around the time gaiden was coming out

    • @overlordreviews7351
      @overlordreviews7351 หลายเดือนก่อน +12

      TEN YEARS IN THE JOINT
      Still better than Yong Kiryu tho

    • @synthesis8157
      @synthesis8157 หลายเดือนก่อน +8

      I personally enjoy some edgy, although I enjoy the goofy being only in substories, and it's worrying me the games tone not taking itself seriously, yeah I get that it's fun sometimes but the strong thing about the games was always the drama.

    • @thatguy8836
      @thatguy8836 หลายเดือนก่อน +1

      @@synthesis8157 which is why im honestly interested in how the story will go in the amazon series

    • @brokeoutlaw3195
      @brokeoutlaw3195 หลายเดือนก่อน +2

      Already half way there with people complaining how the series used to be a grounded and realistic crime drama

  • @nasmatique
    @nasmatique หลายเดือนก่อน +25

    Just finished watching the video, amazing one as always.
    It's the perfect moment to discuss about this. Especially since Yakuza/Like A Dragon is growing a lot now worldwide.
    I've watched several videos and read articles regarding Nagoshi and Amusement Vision aka RGG Studio. I'll always be grateful to Nagoshi for being the creator of Yakuza/LaD. And I'm very amazed at the current work of the team at RGG under Yokoyama's leadership.
    I can understand how some people feel differently about Like A Dragon now, since one of the core aspects has changed. (the brawler combat) And as we're moving on, the yakuza underworld will probably fade away. (Just like Yakuza irl)
    But to think that Nagoshi's departure is the key to this change, I don't think this is the case. As you said, he was around when Yakuza 7 launched. And Lost Judgement, the sequel and direct consequence of Tojo and Omi dissolution, hinted at how RGG could shift the focus away from the Yakuza. I firmly believe that even if he was still on board, the games would've drifted away from Yakuza being central.
    Creating Yakuza/LaD games was always a team effort. Some games gave birth to icons who are still working in the studio nowadays. (Horii, Aoki, Ito, etc.) And from what I've experienced with the recent entries, the philosophy is still here. It just evolves to fit current matters.
    RGG still didn't renounce on Kiryu hitting women. They still don't want to make the player start a street fight. They still rely on the idea of maps not being overwhelmingly big, in order to ease the immersion. Yakuza/LaD is still here, it just evolves just as it always did.
    Let's not forget that theses games never just had the themes of underworld conflicts and drama. It was always also about adapting to current times, and life in general. Which is why there is some goofiness, and light hearted moments.

    • @Vesper8088
      @Vesper8088 10 วันที่ผ่านมา

      Yeah, Personally though, being relatively new to the series, i can't say i enjoyed infinite wealth in particular. I really think it suffers from a lot of writing issues that had me yelling "Why would kiryu do that!?!" as he told his real name to a man at the end of the game, ignoring the daidoji aren't suddenly inactive or something. it had me baffled that a slim lady was blocking hits from a beast like saejima with ease, and oh god. the legendary trio in general. Especially after the majima spinoff announcement.. i thought it was a way to give them a fittingly depressing ending to a story written in blood, but them just... showing up again at the end?
      All of the yakuza games had writing issues. i still don't understand 6 much. but i find myself coming back to the stories of kiwami 1,2 and 0. i can speak on them for hours. how each detail seemed so deliberate to me. Perhaps it just lost it's magic, i thought. but then i picked up judgement and replayed kiwami, and i had a blast! i 100%ed 7 too.
      Infinite wealth just felt like it went a few paces back while trying to be too up to date. while forgetting the precedent of the old characters they cling to while acting like They'll die next week. i honestly think i liked 7 because it hardly even brought the old gang into it. it was fresh. IW was like Leftovers. Judgment was fresh and it also slickly included regular appearances from the tojo clan while maintaining a new identity. but I'd rather a kiwami 3 and judgment 3 than anything. localizations would also be nice. ichi just rubs off as insufferable occasionally to me and with new kiryu in the mix it's like putting oreos into mountan dew. even the villans of IW felt cheap and somewhat motiveless. koriwa was a menace who killed at first for money and later to satisfy a need. the old palekana dude flooded all of Hawaii with a trained army and ichi kinda just shrugged it off. the jingwon took kiryu an entire gsme to deal with.
      i never associated the game with a face other than kiryu's and majima's.. usually together.. usually being gay..
      but i feel like the old blood should mostly exist in spinnoffs now while lad tries to become something new.

  • @user-gh8qu9np3w
    @user-gh8qu9np3w หลายเดือนก่อน +49

    انت أفضل واحد يتكلم عن ياكوزا

    • @devilleon7
      @devilleon7  หลายเดือนก่อน +34

      الله الله على الكلام الحلو, عزيز و غالي والله

    • @Zumi909
      @Zumi909 หลายเดือนก่อน

      He is from bahrain​@@xillerrz7328

    • @Mr.shitshispants54
      @Mr.shitshispants54 หลายเดือนก่อน

      والله صادق مافي أفضل منه

    • @asmabalaska2428
      @asmabalaska2428 หลายเดือนก่อน +3

      Wait u r a muslim mashallah i never knew

  • @swapniljoshi99
    @swapniljoshi99 หลายเดือนก่อน +156

    "Nagoshi left" seems more like an excuse to hate rather than a legitimate criticism of the games, because barely anything has changed tonally since his departure. I've always found this criticism that "Yakuza became too silly after Nagoshi left" very arbitrary, because Osaka Castle, Mirror Face, rubber bullets, all the secret underground societies, the giant squid/shark, and whatnot are on the same scale of ridiculousness. Kiryu alone fighting two tigers at once inside a magic secret golden gundam castle and winning is fine, but four badasses fighting a giant shark or squid is where we draw the line, huh?
    At the same time, 8 has some of the most brutal and gorey scenes in franchise history that are played with complete and sincere seriousness, but no one seems to remember them. Side note, I'd argue 8's themes are on the more mature end of all the Yakuza games, but unfortunately, many people don't engage with it on a thematic level. But, I digress.
    I think RGG games have never been in a better place in terms of overall quality and release pace, and that the tonal and gameplay shift they've taken since Yakuza 7 is the best possible one they could have taken. After all, you can only tell the same style of story so many times before it gets stale- and RGG knew this way back in 2009 with Yakuza 3, considering how different it was from 1 and 2 as far as stakes are concerned. That change in direction is necessary to keep the series alive, and they've adapted pretty well to the changing times, I feel.
    At the same time, there is plenty wrong with the games as far as consumer-friendliness goes, especially with how they just can't figure out what to do as DLC. Locking an entire moveset behind a DLC is something I'm very on the fence about to begin with considering how fighting games tend to do that already, but New Game+? Karaoke song? Consumable items? That's unacceptable, but that isn't because Nagoshi left- NG+ was DLC in Japan for Yakuza 7, back when he was the head honcho. It's corpos being corpos and unfortunately, neither RGG nor us can do much about that other than loudly tell them that that's not what we want from the games.

    • @Boyzby
      @Boyzby หลายเดือนก่อน +6

      I think a reason the newer stuff like the giant shark and squid are where the line has drawn, is because the stories, generally, are much better than before-and because they've gotten better, those goofy things are more out of place than games that came out generations ago.

    • @acurisur
      @acurisur หลายเดือนก่อน +15

      @@Boyzby Disagree, what happened to Kiryu in 0 through 6 was just as serious. People are drawing the line now because they started with 7 and haven't played the older games.

    • @manucsgo9939
      @manucsgo9939 หลายเดือนก่อน +5

      ​@@Boyzbynah stories were already good before, it's just that there is a blurrier line between the goofy side and the main story side since y7, like introducing mini games and substories through story. it doesnt please me much since i never was into these

    • @elowin1691
      @elowin1691 หลายเดือนก่อน +4

      I can agree with a lot of this, but the notion that they've never been in a better place in terms of quality is... a strange assertion. Other than the Ishin remake the only two games that have come out in the post Nagoshi-era are Infinite Wealth and Gaiden, and while Infinite Wealth has been pretty positively received (I haven't personally played it yet), Gaiden seems... pretty sub-par as an entry in this series?
      At best you could say it's premature to make a judgement with only 2 really new games, but asserting it's actually great right now with 1 good entry (on the RPG side) and one that's less than stellar is pretty weird.

    • @michaelhall736
      @michaelhall736 หลายเดือนก่อน +4

      It's not the silly stuff. It's the fact that the latest games have locked basic features behind a paywall and injected woke crap in them for no reason at all.

  • @Monhamd1000
    @Monhamd1000 หลายเดือนก่อน +48

    He may learned the mistakes with Yu Suzuki's Shenmue sales, but his vision of the franchise never fully explained or elaborated that well.

    • @fateslegacy
      @fateslegacy หลายเดือนก่อน +5

      @@Monhamd1000 It was explained well enough to me, His main point was to make a fun game which also had good life lessons and just shows how to be proper, Reliable strong man In general he said it himself I think achieved more then enough., It was aimed for JP audience too so you got no right to complain about his vison for the franchise.

  • @mjc0961
    @mjc0961 หลายเดือนก่อน +12

    I wonder if it would have helped any if SEGA had left "Gaiden" in the English title for Pirate Yakuza. I see a lot of people acting like they think this is 9, like this is what the entire series is now. No, it's just one spin-off game starring the franchise's wackiest dude in a befittingly wacky adventure. So let loose, have fun with it, eventually 9 will come out and be a more grounded crime drama.

  • @PokemonaMoni
    @PokemonaMoni หลายเดือนก่อน +43

    This reminds me of how some people think Tetsuya Nomura is the brain behind all of Kingdom Hearts, or other projects that he works on. Sure, he's one of the central figures but he doesn't do everything, the franchise could continue even without him.

    • @MaxBraver555
      @MaxBraver555 หลายเดือนก่อน +1

      Kingdom Hearts excluding Disney was his baby, he designed and created those characters, while Final Fantasy, you could say it’s not his, but he designed a lot of characters there too since FFVI

    • @PokemonaMoni
      @PokemonaMoni หลายเดือนก่อน +2

      @@MaxBraver555 Yeah, I know Nomura is responsible for the creation of a lot of things in KH. But he doesn't do everything. You can see in the KH3 credits that there's a Co-Director, a Scenario and Cutscene director, and many designers and artists for levels, maps and the game in general.
      I recently read that they're putting new people in charge of Missing Link, in order to bring new ideas to the table.
      Once a franchise has gone this long, it's not bad if the original creator steps down as long as there are competent people to take the mantle.

    • @BackstabbyBoy
      @BackstabbyBoy หลายเดือนก่อน +2

      @@PokemonaMoni That's like saying" Oh you don't need Steven Spielberg/Quentin Tarantino to make a Steven Spielberg/Quentin Tarantino movie, you just need the film crew that worked on their previous movies". STOP COPING

    • @PokemonaMoni
      @PokemonaMoni หลายเดือนก่อน

      @@BackstabbyBoy Sometimes having new and different ideas isn't bad. Like, I wish Sakurai would quit Smash and leave it to others to bring new ideas to the game. I don't mind if you disagree, to each their own

  • @Kaimax61
    @Kaimax61 หลายเดือนก่อน +31

    Same with people bemoaning NOMURA. Like people think he's a crazy mad man, when the actual mad man in the team is Nojima.

    • @eW91dHViZSBpcyBjZW5zb3JzaGlw
      @eW91dHViZSBpcyBjZW5zb3JzaGlw หลายเดือนก่อน +2

      @@Kaimax61 yeap both are horrible at storytelling. Nomura should never be allowed to write words. Art? That man is demigod level!

    • @franciscor390
      @franciscor390 หลายเดือนก่อน +1

      Like all creative people they have a mad side to them but i understand your point.

    • @ceejaytwoyoshi8536
      @ceejaytwoyoshi8536 หลายเดือนก่อน +5

      nomura sold me fentanyl

    • @mjc0961
      @mjc0961 หลายเดือนก่อน

      Who? What?

    • @ceejaytwoyoshi8536
      @ceejaytwoyoshi8536 หลายเดือนก่อน +4

      @@mjc0961 tetsuya nomura, a character designer known for his work at square enix games and his work at DIRECTING kingdom hearts, not writing it, as kazushige nojima does the writing for kh
      although nomura might have SOME influence behind the crazy shit behind the plot of kh but that's neither here nor there

  • @lexpinkmoon
    @lexpinkmoon หลายเดือนก่อน +4

    perfect topic. there are dozens of creative, hardworking people at rgg studio who helped make the franchise what it is, and as you pointed out, we don't even know many of their names. i never subscribed to "great man" readings of anything, including projects like these. changes in any project are almost always a collective effort/decision unless it's a structured such that only one person has absolute authority over absolutely everything

  • @JoaoVictor-rg5ix
    @JoaoVictor-rg5ix หลายเดือนก่อน +64

    I like both approaches. The current modern one, and the original one. Serial Crime Drama works. A funny Japanese Crime Drama Game works for me too. At the end of the day, it's all about the fun and games, the minigames, and beating people up. And I am fine with that.

    • @drPiotrNapierala
      @drPiotrNapierala หลายเดือนก่อน +2

      they forgot about beating people up part lately

    • @KasugaIchi
      @KasugaIchi หลายเดือนก่อน +19

      @@drPiotrNapierala me when they literally just announced a majima beat em up game

    • @JoaoVictor-rg5ix
      @JoaoVictor-rg5ix หลายเดือนก่อน +8

      @@drPiotrNapierala O f off. Turn base is based and that fine for me.

    • @shrpha7112
      @shrpha7112 หลายเดือนก่อน +7

      @@drPiotrNapierala Turn based is good too. Let them change stuff up now and then instead of just wanting the same thing again and again.

    • @GenesHand
      @GenesHand หลายเดือนก่อน +1

      @@JoaoVictor-rg5ix go play final fantasy then

  • @SeiyaTempest
    @SeiyaTempest หลายเดือนก่อน +6

    I think RGG's direction would've probably changed even if Nagoshi didn't leave, but I personally don't mind either approach as both have their benefits.

  • @BlueGuyTube
    @BlueGuyTube หลายเดือนก่อน +9

    This is fated to happen every time "Original creator leaves the studio" or "series become a bit more mainstream", no matter how good the newer games are. There is definitely a change between newer and older games, but i don't see the older better than the newer ones and vice versa, every single game has something to offer, which is impressive for a 20 year old franchise with yearly releases.
    For the "the plot are sillier and less serious now" argument, sure that's true, but i would argue that it works sometimes in their favour. I have much less trouble accepting a giant squid boss fight in Infinite Wealth, a game that has a more outlandish plot, compared to the more "serious crime drama" Yakuza 2 with secret korean agents, the golden castle and whatever the fuck happens in the last chapter. Plus, if the story works, it doesn't matter how silly or serious it is. Y7 has some silly moments compared to a more "grounded" Y0, but i still love both stories and consider them the best of the franchise. And i have no doubt that, despite the silly premise, Pirate Yakuza will still have some moments of heartfelt seriousness that will let Majima's character shine

  • @GuSz2
    @GuSz2 หลายเดือนก่อน +4

    It was the same thing with me, about the time the game was released, i'm from Brasil, couldn't understand the language, i was 15 and was studying english at the time, but still, i fell in love with the game.

  • @KarimJovian
    @KarimJovian หลายเดือนก่อน +5

    OMG YOU'RE ARAB?!?! HABIBI!
    So happy to see another Yakuza fan! Subscribed!

  • @OneManCast
    @OneManCast หลายเดือนก่อน +80

    Look, I know its not even a Nagoshi problem. Its an identity problem. Its a complex discussion. The old Yakuza feels different than the modern stuff. And yeah I am a person who feels like the Yakuza series was influenced by Nagoshi's vision. Look, I'm happy for its success. I loved pretty much every game excluding Dead Souls. But there's a legit identity issue. I miss the hard boiled stuff. I loved the Yakuza 2 Kiryu stab scene. If I'm wrong to attribute that to Nagoshi, that's fine.
    This series used to be hardboiled. While I had theorized it to be Nagoshi, I'm not ashamed to admit I am wrong to attribute it to Nagoshi. I feel like we've sort of turned a legit crime drama into a parody series (and by that I mean the main story. Yes, the substories are different. Yes the substories are enjoyable).
    I am excited for the Pirate Yakuza, which is a massive feat in of itself. People, they don't make series like the Yakuza series anymore. If Yakuza ever ends, we will NEVER get a series as good as this again. That is why this sort of "hardboiled" soul means a lot to me.
    This series is magical to me. I listen to "Born to be Wild" almost daily and when I'm not listening to that, I'm listening to Bubble or With Vengeance or End or Denial. I want this series to continue for a long time while keeping its identity.
    That being said, I am more than man enough to admit I was overzealous over on X. If you found my behavior on that website intolerable Leon, then I apologize. Things just get lit on fire when I speak passionately.
    Sometimes there is such a thing as *bringing the heat* too much. If I came across as uncivil Leon, you have my apologies. Have a good day.

    • @gloriempaka9474
      @gloriempaka9474 หลายเดือนก่อน +4

      I totally agree

    • @renotv3860
      @renotv3860 หลายเดือนก่อน +11

      @@OneManCast Yeah, that's true. I enjoyed 7, but I could tell that it was starting to take the series in a new direction that I wasn't too excited about. I haven't played 8 yet, but from what I've heard it leans even more into comedy with downgraded writing to boot. It's a shame, but we've already gotten so many legendary games that I don't really mind if the series as we knew it ends.

    • @diegordi1394
      @diegordi1394 หลายเดือนก่อน +5

      I remember the two first games were co-written by Seishu Hase, a veteran in novels about organized crime in Japan.

    • @JustAreru
      @JustAreru หลายเดือนก่อน +19

      Personally, i think it's just that Ichiban doesn't need to have the same serious story like Kiryu. Kiryu and his friends stories were rooted in sadness and a neverending circle of Kiryu being drawn back to the Tojo clan every time they faced a menace. The Man Who Erased His Name had a pretty hardboiled story like the previous entries, having very strong moments and narratives, it's just that Ichiban is a different person. Ichiban is no longer tied to the Yakuza in any way, he wants to be his own person, he doesn't live in the past and has moved on, Kiryu on the other hand can't move on he's forced to always pay his dues.
      The reason you think it's not "hardboiled" anymore it's because of the gameplay, the gameplay makes it feel too light and without impact.

    • @ksr1581
      @ksr1581 หลายเดือนก่อน +2

      I can see where you're coming from, and I agree. The hard boiled aspect can't be the same anymore even if they do serious cutscenes with Ichiban. I suppose the last time that even happened was in Gaiden, but the older games did it way better than that

  • @theofficiallonewolf
    @theofficiallonewolf หลายเดือนก่อน +3

    I agree that we should enjoy the games for what they are, but also criticize the glaring issues that have presented themselves (ex: The NG+ situations for 7, Gaiden and Infinite Wealth).

  • @envoyofrot7046
    @envoyofrot7046 หลายเดือนก่อน +39

    It's always the same people with a person cult when things are attributed to just a single person when a whole team of people worked on a project.
    Whether it is movie or game directors, etc.

    • @renotv3860
      @renotv3860 หลายเดือนก่อน

      @@envoyofrot7046 A director has a lot of influence on a product and is the most important person on a creative project. Look at Rareware, for example. After the Microsoft buyout, all the top brass left and they went from producing masterpieces to shovelware.

    • @marcraider
      @marcraider หลายเดือนก่อน +4

      because they are the ones who have the final word in every choice the development team made, since the initaila phases to the final product. Directors are the bosses who guide the employees trough their own personal visions, and most of the cases they were founders and even created the first games that were important for a game or movie success.
      Is like a building, the architect is the principal responsible, even if there were many man working, but they are only fulfilling the architect vision and design. Same thing in classical music conducting, every conductor leaves his own impression of the music work they are conducting, and that's wht they have the credit same as the architect, but not all the workers behind the work.

    • @darrylaz3570
      @darrylaz3570 หลายเดือนก่อน +6

      ​@@marcraiderI hope you realize that in Japan, when making video games, it's not the director that has the higher authority to tweak and see what's in the game, more often than not it's the Producer role

    • @devilleon7
      @devilleon7  หลายเดือนก่อน +20

      @@darrylaz3570 I legitimately wonder if that's why Yakuza 0 hit as hard as it did. It was produced by a man named Mitsuhiro Shimano, which is a guy we never talk about.

    • @darrylaz3570
      @darrylaz3570 หลายเดือนก่อน +10

      @@devilleon7 A Shimano scheming behind the scenes both in-game and in real life, of course, why did I not see this coming lol🤣

  • @Ocean5ix
    @Ocean5ix หลายเดือนก่อน +2

    If anything, I haven't seen a franchise with such intricate and convoluted stories and characters well defined by their personalities, maintain the same level of quality after it's creator left. I remember worrying for the franchise when Nagoshi left, nowadays I don't even think about it and most of the time forget he's not working there anymore. That's not a shot at Nagoshi, it's just to say how cohesive that team is and how they all seem to understand what this franchise is and who those characters are.

  • @darkling267
    @darkling267 หลายเดือนก่อน +7

    I came into the series from buying Yakuza Kiwami on a whim, after an hour I was hooked and by the end I'd fallen in love with the game. I've since got 100% completion in every game released on Xbox (apart from Y8 which I'm currently working on) The series has become one of my favourites of all time and is very special to me and I will continue to support the studio regardless of who is at the helm which isn't even an issue for me personally. Thank you devilleon7 for all your content both yakuza and non yakuza. Your a great guy and pleasure to watch!! ⭐

    • @sapphire3084
      @sapphire3084 หลายเดือนก่อน +2

      Pretty much the same story for me, but with Yakuza 1 on PS2 - I randomly bought Yakuza 1 way back in 2006 or 2007 as Christmas gift to myself. I'd fallen in love with the game, and the series after that.

    • @gh0rochi363
      @gh0rochi363 หลายเดือนก่อน

      Same with the Kiwami. It got me hooked especially during a really bad time where I needed something to distract me.

  • @obafrog
    @obafrog หลายเดือนก่อน +4

    i was just looking for a video so i could watch it while i ate and i saw you just uploaded, now i'm FEASTING

  • @shingkung3974
    @shingkung3974 หลายเดือนก่อน +7

    Strangely this phenomenon also happens to the Ace Attorney series, but I think they have proved their fans they could do just well with AAI2

    • @randomduck8679
      @randomduck8679 หลายเดือนก่อน

      That game is 13 years old and there's 4 games after it (excluding the Layton crossover). I can see why people prefer Takumi because his AA stories are written with future games in mind. DD and SOJ are written as standalone adventures so newcomers can jump in more easily.

    • @shingkung3974
      @shingkung3974 หลายเดือนก่อน

      @@randomduck8679 true the no spoiler policy of Capcom is dumb and actually damages the AA series

    • @ninakrishnamurthy6674
      @ninakrishnamurthy6674 หลายเดือนก่อน

      ​@@shingkung3974 I disagree. I actually HATE the first Great Ace Attorney because it clearly isn't a complete story. In fact, it actively hurt the Ace Attorney series far more than the "no spoiler" rule. Case in point, GAA2 was the lowest selling game in the series because the fans were annoyed that GAA1 didn't resolve any of its plot points. And GAA2's financial failure is why there hasn't been a new Ace Attorney game since.

  • @aht1337
    @aht1337 หลายเดือนก่อน +3

    I didn't even notice before, that Yakuza 0 is Yokoyama's work.
    (Forgot to insert Nishiki at 12:17)

  • @fwbiocostw1938
    @fwbiocostw1938 หลายเดือนก่อน +11

    Man some of this comments are really reallyyy agressive , chill out people.

  • @DarkManX16
    @DarkManX16 หลายเดือนก่อน +5

    12:19 I think what he said is fine, he knew what his audience was and appealed to that and it worked. When you try to appeal to everyone you appeal to no one. It would be in RGGs best interest to appeal to young adult/adult males considering this is an M Rated game btw.
    Also just because you've garnered a new audience doesn't mean you pander to that audience, there's a reason that new audience gravitated towards you.

  • @Shy_Abi
    @Shy_Abi หลายเดือนก่อน +18

    Nagoshi is a cool guy but like can we get Kiryu in Tekken 8 already?

    • @PitH0und
      @PitH0und หลายเดือนก่อน

      Kiryu will never be in a fighting game because he doesn't hit women.

    • @TheRedMage01
      @TheRedMage01 หลายเดือนก่อน +10

      @@PitH0und Yet him and Majima in Project X Zone 2 were you have them hit, shoot, stab, slash and blow up female characters like Juri from Street Fighter was fine somehow

    • @Shy_Abi
      @Shy_Abi หลายเดือนก่อน +1

      @@PitH0und Also he hit Haruka

    • @ADOnTheController-c3j
      @ADOnTheController-c3j หลายเดือนก่อน +1

      ​Didn't he fight a woman in yaKuza kiwami?

    • @ninakrishnamurthy6674
      @ninakrishnamurthy6674 หลายเดือนก่อน +1

      @@ADOnTheController-c3j Not unless you count Goromi.

  • @LennoxParsec
    @LennoxParsec หลายเดือนก่อน +3

    0:40 Peak online behaivor, fearing something that has not happend in 20 years, "BUT WHAT IF IT HAPPENS????"

    • @yohschannel5226
      @yohschannel5226 หลายเดือนก่อน +2

      I saw someone Doomposting on twitter (And i think it had a blue checkmark too) about that article of other western celebrities staring in the next games and this person was like: "B-But what if that's the start? and they have an american protagonist, set in a american city and it removes all the japanese aspect from it" and i was like ?????

  • @MugdhaMahdiShams
    @MugdhaMahdiShams หลายเดือนก่อน +3

    I feel like even while Nagoshi was around, the series had already started undergoing a change. If he hadn't left, the most change I could imagine was the tiny Judgment cameos in Gaiden and IW and vice versa wouldn't have happened. I still think we would've ended up with Pirate Yakuza regardless, wouldn't have been that much different.

  • @polo2796
    @polo2796 หลายเดือนก่อน +1

    There is definitely change on creative decisions and you can't deny it. Grim aura of the originals are long lost. And it is understandable that some miss it.

  • @enkorest
    @enkorest หลายเดือนก่อน +3

    I was looking forward to this particular Yakuza topic.

  • @PAXperMortem
    @PAXperMortem หลายเดือนก่อน +36

    I just wish they toned down the 'crazy' elements a bit and went back to telling captivating crime dramas set in various Japanese cities.
    My dream Yakuza would be set in Tokyo and let us explore various locales, like Shibuya, Ikebukuro, Shinbashi and such. Maybe there would even be vehicles and whatnot. But instead we got pirates...

    • @rianmela3825
      @rianmela3825 หลายเดือนก่อน +19

      Honestly I think Ichibans games contrast the seriousness and silliness even better than Kiryus games, particularly Yakuza: Like a Dragon. The Pirate game is still great because it fully embodies the sillier side of Yakuza, a great contrast to the more emotional and serious Like a Dragon Gaiden

    • @mjc0961
      @mjc0961 หลายเดือนก่อน +4

      You do know that pirates are just a Gaiden spinoff, right? Like a Dragon 9 is still coming at some point and you'll get your more grounded crime drama. But that's going to take a lot longer to arrive, so until then, unclench and enjoy ridiculous pirate times with Goro Majima

    • @hrgaming4plebs570
      @hrgaming4plebs570 หลายเดือนก่อน +4

      I guess they just want to reuse Hawaii map a little bit longer. But heck yeah Shibuya and Ikebukuro would be nice, maybe if they could reuse and expand some of the cities from Y5 too, wonder how different 2020s look for them compares to 2012.

    • @estherkirby
      @estherkirby หลายเดือนก่อน +2

      you know yakuza 7 still had some of the best drama writing in modern yakuza right? it seems like a lot of people have forgotten that it's still about never being too late to find fun or meaning in life even if ur as old as ichiban.
      also the pirate game is still a gaiden spinoff with the craziest yakuza character of COURSE it's gonna be more comedy leaning. we had a zombie shooter spinoff which is arguably even more crazy. lets just enjoy a non-serious yakuza once in a while.

    • @thatbloomer5642
      @thatbloomer5642 หลายเดือนก่อน +3

      To be fair Kiryu's Gaiden is pretty serious and in character for him. Majima who has been portrayed as crazy loose cannon (even before 0's explaination) should have a rather crazy gameplay that befits his character, no? I'm sure if they made Akiyama's Gaiden, it would probably more suave and noir, which fits his character. I get that, tonally, this one is leaning heavily towards the comedic side, but aside from the fact that its how Majima usually is (he was depressed in Y3 for being too serious), they might still surprise us with the story. I mean, I didn't expect so much tragedy going into 0.

  • @irsyadiaryadiva9430
    @irsyadiaryadiva9430 หลายเดือนก่อน +4

    Not ruined, just went into a different direction. Wherever this series will go, I will still support this series wholeheartedly.

  • @billcipher147
    @billcipher147 หลายเดือนก่อน +6

    It's also important to note that even Nagoshi and Yokoyama likely don't have as much of a say in DLC practices as people think they do.
    These kinds of business decisions are usually passed down by the publisher rather than being directly made by the studio itself, which in turn usually happens because of investors breathing down their necks. It's more of an unfortunate trend with the gaming industry as a whole that RGG happens to be affected by, rather than evidence of them suddenly turning greedy.

  • @JacobTheCroc
    @JacobTheCroc หลายเดือนก่อน +3

    I've seen people complain about reuse of assets which also made me laugh because Yokoyama is correct about all this, reusing assets means more time spent on developing the game rather than putting all this work into creating something for five seconds of screentime.

  • @returnofskurk1633
    @returnofskurk1633 หลายเดือนก่อน +29

    I personally am not a fan of the RPG combat system and genuinely do want it to go back to just being a beat 'em up, but I didn't really contribute that to Nagoshi leaving.

    • @devilleon7
      @devilleon7  หลายเดือนก่อน +29

      It seems like RGGS is very aware of the demand for both genres so something like the upcoming Gaiden will be beat 'em up as a break from LAD8, I think it's cool that they try to deliver both when possible.

    • @anthonychase6906
      @anthonychase6906 หลายเดือนก่อน +12

      Me too, I'm glad to see someone else still agrees. I'm not trying to hate on 7 and 8 though, it's just my preference to have action gameplay in yakuza, and I love multiple other turn based games

    • @returnofskurk1633
      @returnofskurk1633 หลายเดือนก่อน +9

      @@devilleon7 The only problem I really have with this is that I want the main entries to be fully beat 'em up, not RPG. It doesn't fit Ichiban perhaps, but seeing Kiryu in the RPG format really rubbed me the wrong way. I'd really like for them to either give us a new protag with the beat 'em up formula OR to use the old characters in main entry games with said style. (Seijima, Majima, Akiyama, etc). The upcoming Majima game looks fun, but I kinda think it's gonna be shorter than I want it to.

    • @devilleon7
      @devilleon7  หลายเดือนก่อน +10

      It's legitimately insane that I even have to say this but thank you two for keeping a cool head while we have different opinions

    • @anthonychase6906
      @anthonychase6906 หลายเดือนก่อน +3

      @@devilleon7 It's definitely how we should all be when discussing opinions, even if it's a strong opinion, it doesn't have to be personal or disingenuous

  • @DeanRGG
    @DeanRGG หลายเดือนก่อน +11

    Yakuza 0’s quality writing is due to Yokoyama penning his arguable best so far AND having notable co-writers, particularly Tsuyoshi Furuta, who would go on to be the primary writer of the Judgment games while still co-writing mainline entries.
    Speaking of the Judgment series, Nagoshi entirely spearheaded both Judgment and Lost Judgment as not just as a writer but specifically their general director, also becoming personal friends with Takuya Kimura (actor/likeness of Yagami & this info can be found in interviews/promos online with Nagoshi)
    Both Judgments are arguably the most he’s been involved with this franchise, at least for his final years within Sega. So with that in mind, I’m surprised this video didn’t touch upon that regarding the effects of Nagoshi’s influence and departure.
    Like I hate to say it, but his departure (due to Sega wanting him in a less creative/more executive role) is likely a reason for why Judgment 3 appears to be taking so long (excluding other obvious factors like Kimura’s busy schedule) as Nagoshi was the confirmed visionary and creative mastermind behind the creation of the Judgment spin-offs.
    Tangentially related, but Daisuke Sato is another BIG RGG employee who left with Nagoshi yet sadly fans don’t seem to discuss as much what effects his departure have or haven’t had on these recent entries.

    • @KhaledSham
      @KhaledSham หลายเดือนก่อน +7

      Yeah this is my main issue with this video, I've been a Yakuza fan since 2018 never have I seen someone saying "Nagoshi alone made yakuza good" like this video is discussing a problem that isnt there to begin with.
      what they (me included) say that yakuza has become different when Nagoshi left I mean exactly what you said, the man had an impact that no one can deny. not saying the games are now complete dogshit, its still yakuza but naturally not the same and its okay if someone just prefers older games. now try to say that to "*yakuza fans*" and count down to 3 before they hit u with the "but yakuza was always silly you stupid tourist lmao have you ever played the games🤓🤓"
      Also, I genuinely dont understand the yokoyama dick riding. like the man wrote some shitty plots that nagoshi straight up told him "yea man your idea is just shit". yokoyama wanted kiryu to have dementia in 3 and then start "exploring himself" or smth like that not quite sure.
      so when you compare yokoyama as a lead writer in 8 and Furuta as a lead writer in JE you can see the huge difference. yokoyama is better as a side writer imo, idk what people are on about really. cant wait for judgement 3 to drop with yokoyama's writing lol.

    • @Alexander-nr5tt
      @Alexander-nr5tt หลายเดือนก่อน

      @@KhaledSham The lead writer of 8 was Takeuchi. As the studio head, Yokoyamas is less involved in that aspect these days. Also, Furuta hasn't been poached by Nagoshi Studio yet so I would still expect him to be the main screenplay writer for a hypothetical Judgment 3.

  • @tattoprism496gr
    @tattoprism496gr หลายเดือนก่อน +3

    People forget that Masayoshi Yokoyama was the one involved in storytelling from the beginning. Even when Nagoshi was the general director, there were weird gimmicks such as the giant squid of infinite wealth and shark fights, and people talk as if Yokoyama was the one who started all the weird things after Nagoshi left.
    Yokoyama has just moved from story writer to general manager and continues to maintain the studio as Nagoshi originally did.
    And the RPG battle people hate wasn't led by Yokoyama. lol Nagoshi took the initiative.
    Why do fans of this series have distorted memories?

    • @ELYlem-z4s
      @ELYlem-z4s 26 วันที่ผ่านมา +1

      I feel like the conversation itself doesn't work. When they say the series is in decline, I just laugh.
      Sales of the series were already dropping before Nagoshi left the company. As a result, they felt they needed to take a more world-wide approach. That's what changed the Y7 to a turn-based approach and added Hawaii, a place outside of Japan, as a new spot.
      It's just their arrogant illusion that the series is in decline and the series has grown much more objectively and increased sales compared to the past.
      See how many pessimists exist in this video comment. Even if the series progresses further and further, they will constantly try to blame the game and only oppose any changes.

  • @elowin1691
    @elowin1691 หลายเดือนก่อน +1

    I'm more worried about the employees he took with him when he formed his own studio than just the man himself.

  • @sbfh014
    @sbfh014 หลายเดือนก่อน +15

    Ngl as much as i appreciate nagoshi and all of his contributions, and hope his next game does wonders, the yakuza/lad franchise is more than just him, and yokoyama seems fine manning the helm rn, so if people actually have this notion on nagoshi they need to chill, lol

    • @HardcoreLADFan1836
      @HardcoreLADFan1836 หลายเดือนก่อน +1

      People think that Yokoyama is a new hire at RGG but forgot that he's been around since the very first game. And also has a prolific bio when it comes to the games he's developed and had a part in making but that won't stop some fans from blaming him for some of the recent things the games have been doing.

    • @MadDogSolo
      @MadDogSolo หลายเดือนก่อน

      @@HardcoreLADFan1836Yeah he’s no new hire, but at the same time people can change over 20 years, Yokoyama did say some stupid stuff after 8’s release too, about video games causing violence bs. I’m pretty sure a lot of those folks haven’t even gotten into a fight but somehow they cause real violence.

    • @HardcoreLADFan1836
      @HardcoreLADFan1836 หลายเดือนก่อน +1

      @@MadDogSolo if that really is the case then that's the only thing about him that I don't agree with a lot but everything else I'm pretty sure he knows what he's doing

  • @BroleeTM
    @BroleeTM หลายเดือนก่อน +1

    I love these kind of videos, you should totally keep making them since I think your doing great at explaining everything

  • @kflemonice
    @kflemonice หลายเดือนก่อน +6

    Yokoyama has been there ever since the beginning and I have a lot of respect for him, I love the new direction the series is heading with Ichiban and no doubt that's the work of a team of people who really know what they're doing. Yes, a team, there are still plenty of og devs at RGG Studio aside from Yokoyama. I believe the series is in good hands.

  • @KasugaIchi
    @KasugaIchi หลายเดือนก่อน +4

    i speak for everyone when i say they need to make a shinada alien spinoff

  • @dinglebingus2625
    @dinglebingus2625 หลายเดือนก่อน +2

    the twitter discourse surrounding this is insane
    the series is in good hands, and people not understanding why the silliness happens when it does are the problem

  • @uselessknowledge-h9n
    @uselessknowledge-h9n หลายเดือนก่อน +2

    one for sure: achievements become much easier post Nagoshi. After he releases new game, it will be more clear how his absence affect yakuza series.

  • @Flawcreek
    @Flawcreek หลายเดือนก่อน +1

    Love that you did this video Leon, there's so many people out there who just talk like they have all the facts when they just.. don't lol, and that's not even mentioning how they talk for Nagoshi like they know him

  • @theraym14
    @theraym14 หลายเดือนก่อน +2

    Could you please add videos like this on a playlist? I wanna catch up on all external Yakuza news and stuff, consider it!

  • @ItzEnxviity
    @ItzEnxviity หลายเดือนก่อน +12

    yo under 1 minute lets gooo

  • @TheMrMikro
    @TheMrMikro หลายเดือนก่อน +3

    5:25 And people say Kiryu never kills people 😞

  • @weeeeeeev
    @weeeeeeev หลายเดือนก่อน +3

    I really like the point of this video. RGG games are definitely different than what they used to be, this is undebatable. But to blame one person on the series being 'ruined' is ridiculous.
    I do think it'd be cool if LAD9 goes for an approach less bombastic than 7&8, but more because I like the different vibes each game gives and I wanna give Kasuga something new and unique to do. It'd also be really effective to have right after 8 Gaiden

  • @samfish5500
    @samfish5500 หลายเดือนก่อน +7

    I flat out didn't even finish Y8 and I have no plans to. It's just so inferior to everything that came before it and I feel the series is in decline.

  • @Tybell702
    @Tybell702 หลายเดือนก่อน +17

    Uh... leon... what are you talking about? The series has always been 100% super duper serious... Like... i'm sure you can conjure the power to create doppelgangers of yourself...

  • @Omar_E11
    @Omar_E11 หลายเดือนก่อน +2

    This sort of "cult of personality" for game franchise directors is very common and it's ridiculously immature and shows how people on the internet like pretending they're experts of everything and anything. It's the same with Metal Gear and Kojima, with how people will credit Kojima as if he was the only one who ever worked on Metal Gear, hunched on his back alone in a dark attic in front of a bright computer screen when in reality it was teams of hundreds of dedicated game designers, engineers, and technicians who brought his ideas to life. Even the ideas that are credited to him aren't his alone, and often he needed someone to make sure his ideas were actually feasible and not entirely out of bounds. People need to stop treating AAA games by companies as massive as SEGA as if they're a one-man project and wise up to the reality that they're always a team effort.

  • @DragonBane299
    @DragonBane299 หลายเดือนก่อน +32

    I don't really care who's there and who left
    So long as they keep making bangers with incredible characters and heartfelt stories, I'm following them wherever (Peakuza Kiwami 3 and Judge Eyes 3 when??)

    • @renotv3860
      @renotv3860 หลายเดือนก่อน +2

      @@DragonBane299 It's over if they remake Yakuza 3

    • @McDonaldsSpriteBeLike
      @McDonaldsSpriteBeLike หลายเดือนก่อน +4

      ​@@renotv3860If I remember right Yokohama said it will come eventually in a RGG Summit a few months ago. It was the one with Chitose's VA

    • @Watchman-kk3oe
      @Watchman-kk3oe หลายเดือนก่อน +4

      Well, it was long time since they made game with characteristics you mentioned above. You are not talking about Yakuza 8, are you?..

    • @shrpha7112
      @shrpha7112 หลายเดือนก่อน

      @@Watchman-kk3oe Stop crying weirdo. Let people enjoy what they want.

    • @OneManCast
      @OneManCast หลายเดือนก่อน

      Ah, but did you know that there are days and there are nights?

  • @josuexperience5375
    @josuexperience5375 หลายเดือนก่อน +1

    i spent the last 3 yrs playing every yakuza game fell in love with series a video that got me into it was from super eyepatch wolf

  • @TheHiddenOne690
    @TheHiddenOne690 หลายเดือนก่อน +1

    Not me refreshing daily to see you hit 100k🙌

  • @PotatoVoid255
    @PotatoVoid255 หลายเดือนก่อน +1

    I feel like they didn’t have bothered watching the ending credits that showed many people who worked on the games like Japan and USA

  • @MaybeOrangeJuice
    @MaybeOrangeJuice หลายเดือนก่อน +16

    The way people treat Nagoshi reminds me a lot of Kojima, it's so strange the way people act like they singlehandedly wrote the code or something. I've seen people get angry that kojima wasn't involved with the new silent hill shit ffs😭
    just like some strange parasocial cult type thing

    • @Lele-nr3fq
      @Lele-nr3fq หลายเดือนก่อน +7

      Kojima is the visionary behind his games. Without him, the games would be different. May be better, may be worse, but fans are interested in Kojima's vision specifically.
      More or less same with Nagoshi, though he is much less of a visionary.

    • @HendyVelarius
      @HendyVelarius หลายเดือนก่อน +2

      @@Lele-nr3fq Your statement is quite literally the point @MaybeOrangeJuice made. It's one thing to not be interested with the new Silent Hill, especially with Konami executives acting like the way they do, but getting angry over Silent Hill not having Kojima involved is just plain bizarre. I hate Konami as much as everyone else, but Kojima is the sole producer that made me feel sorry for any publisher ever. I don't know how much money Kojima spent, but looking at the hour long MGS 4 ending scene and ultra long MGS 5 intro sequence, I do know that he is wasting a ton of resources.
      The fact that his first project as the sole decision maker is a FedEx Simulator with tons of actor cameos further convinced me that he simply does not know how to make a sustainable product and need someone to rein his spending in. I still play MGS and it's one of my most favorite game ever, but seeing people praise Kojima to the point of cult-like worship is way over the top.

    • @Lele-nr3fq
      @Lele-nr3fq หลายเดือนก่อน

      @@HendyVelarius I was mostly referring to the point 'people act like they singlehandedly wrote the code' in the original comment. Kojima was irreplaceable for the projects he done in the past, even if he obviously done mistakes as a creator, and we shouldn't undermine his role.
      Idk about why people are getting angry, I don't really follow the news on this. Probably disappointment channeled in a wrong way, because those fans specifically want to see 'a Hideo Kojima game', with all his quirks and 'wasted resources', as you put this. They may feel wronged by that fact that 'a Kojima game' does not belong to Kojima anymore.

    • @sndark6241
      @sndark6241 หลายเดือนก่อน

      FWIW Kojima himself has a bit of a history of being somewhat of a control freak so he tends to take up more spaces on the production side of things than the average dev would so a bit more understandable why that happens. And even then he'll be the first to admit that he does oftentimes need people (Namely Shuyo Murata and Yoji Shinkawa) to tell him "Dude, you're going off the rails."

    • @KiryuKazuma-kr4qh
      @KiryuKazuma-kr4qh หลายเดือนก่อน +1

      Hideo Kojima is different. His games are directed, produced, designed and writren by him. English not my 1st language so sorry if any mistakes. Also Nagoshi and Hideo are friends.

  • @risktorise2103
    @risktorise2103 หลายเดือนก่อน

    Memories are fleeting,we makes them as we see fit how we feel at the moment. Sometimes the past seem better but back then we were wrought with worries of uncertain future. It's a good thing that Yakuza community have good influencer like Devileon to help us reflect the past to the present. Thank you for the video.

  • @ineedbacon9624
    @ineedbacon9624 หลายเดือนก่อน +1

    is true that we have to thank Nagoshi for creating Yakuza in the first place but all this games where created thanks to the pastion and effort of lots of people and aye I'm probably no the most qualifed fan to say this since I started with zero and only played what is available on modern consoles but what made me fall in love with this franchise is still there that "RGG vibe" still goes hard and true not all games are gonna be perfect but the fact that you never know that to expect from this studio is what makes it so special to me at least

  • @greybigfoot1722
    @greybigfoot1722 หลายเดือนก่อน +2

    I think this video will push you to 100K subs, and it's very well-deserved.

  • @aetranm
    @aetranm หลายเดือนก่อน +1

    I've never really cared too much for the spin-offs, including The Man Who Erased His Name, but the idea for the sci-fi game has me completely sold. Something unnecessarily over the top, like final part of Gurren Lagann style but with middle aged men in suits seems too perfect to pass up. The star line had me dying lol

  • @DJSHENLOONG
    @DJSHENLOONG หลายเดือนก่อน +2

    Great video man! Been watching your videos since 2018

  • @LongsunZhao515
    @LongsunZhao515 หลายเดือนก่อน +2

    I'm a new fan who eventually plans to get into the series and I find the idea that the series is trash without Nagoshi lame because it's in pretty good hands and he was around when the stuff like rubber bullets and the messy plot of Yakuza 5 were a thing. Heck he was also around when the first movie based on the first game came out. He wasn't this one man army who made the games by himself, he had help and the contributions of so many talented people who most fans don't even know exist

  • @TRDEWH
    @TRDEWH หลายเดือนก่อน +2

    Ironically I like the games after Nagoshi left almost universally more (there are exceptions but not a ton). But they never felt like they “changed”. Every game in the franchise feels like a natural step forward for the most part (5 maybe being the only exception in some ways considering they just threw out most of the Yakuza 4 story)
    I guess what I’m trying to say is that I think every game in the franchise has something really admirable
    1 has great pacing
    2 has the best feeling combat of the early games
    3 develops Kiryu as a character better than any other game
    4 has some of the most fun character introductions and new gameplay ideas
    5 has borderline too much to do
    0 is has the most approachable aesthetic
    6 is WILD with a completely new moveset and engine and has every piece of dialogue voice acted
    7 has hands down the best story in my opinion
    And 8 feels so good to play I genuinely think it might be one of the best feeling RPGs out there.
    They all have problems but they all have ridiculous highs. For all the problems I have with Yakuza 5 punching a giant bear fucking ruled.
    Sorry for the long comment, it’s just the idea that one person is responsible for all of that is ridiculous to me.

  • @AlexBermann
    @AlexBermann 23 วันที่ผ่านมา +1

    I think the only thing that is "ruining" Yakuza games is their legacy. Kiryu has been around almost without character development since after Yakuza 3 and we are running out of foils for him. Characters that died return for no good reason because we gotta have our fanservice. We are at 11 games that share a narrative. At this point, we either say goodbye to some beloved characters.
    My concern is that we just get on the wrong track. The trash pirates in infinite wealth were silly, but it is the kind of sidestory silliness that we get to expect - but the next game seems to be centered around golden age of piracy stuff in the modern area and starring Majima - who may always be a delight, but whose story also is already told.
    Yakuza is Yakuza if you have melodrama, silliness and a gritty crime story next to each other.

    • @AnotherLikeADragonFan2019
      @AnotherLikeADragonFan2019 15 วันที่ผ่านมา

      I think part of the issue is that characters like Kiryu and Majima are too popular. A lot of fans still do not accept Ichiban as the new protagonist. So to compensate, RGG added Kiryu back to the roster in Infinite Wealth as an attempt to appease older fans. Unless Kiryu and Majima’s popularity dries up, that is not likely to change anytime soon.
      Kiryu’s last game was meant to be Yakuza 3. They brought him back in 4 likely because RGG did not have the resources to make a fourth playable character at the time. Seriously, cut out Kiryu’s section of the story, aside from the interactions with Daigo in the end, nothing in the plot changes.
      They put Kiryu in Dead Souls and Yakuza 5 for what was likely similar reasons. Although by this point, Kiryu had cemented himself as the main face of the franchise. It is going to be a lot harder to sell a new protagonist now.
      Celebrating ten years of franchise history, of course Kiryu is going to be one of the main protagonists in 0. Especially considering that game serves as a prequel to Yakuza 1. Now this is where the problem really started. A good majority of the fanbase, likely two thirds of the fans we have today, got into the series with 0. Which gives less than favorable expectations to the characters of Kiryu and Majima. (One protagonist had a one and done story because the writers underestimated his potential amongst fans, and the other RGG was practically done with by that point.)
      The Song of Life was promoted as the last Kiryu game. Although that was a lie. The fact was that RGG was tired of kiryu and wanted to tell other kinds of stories for a while. Yes, we got Kiwami 2 but that was a remake of an already existing game. The only real additions being a new set of sub stories and mini games.
      The main theme of the Ichiban games is breaking the cycle and forging a new path ahead. They aren’t like the previous games in the series and that is the point. Times are changing. The yakuza are all but gone at this point, and the type of old school yakuza characters like Kiryu are seen as nothing more than romanticized archetypes. I like Kiryu as a character, but man, they did not give him much development outside of 0,1, and maybe 3.
      Althoug his inclusion is a little forced, I do like Kiryu’s journey in Infinite Wealth. It was a literal take on the whole, “evolve or die” ideology. The point is to show that some old dogs can learn new tricks and that it is never too late to take back control over your life. Kiryu was not dying so that the story could be more dramatic, Kiryu was dying because he had lost his ambition for life. I know it sounds ridiculous, but it’s pretty much depression cancer.
      The fact is, for better or worse, RGG will continue to use charscters like Kiryu and Majima to some capacity because they are just too popular. It was very heavily implied that Yokoyama only included Majima, Saejima, and Daigo in the last couple of games because Big Papa SEGA said that was what fans wanted.
      But why is Majima doing pirate stuff? Well he can’t go back to being a yakuza and Infinite Wealth shows that he cannot live as a civilian in Japanese society. RGG is also against having a game where the protagonist is an active member of the yakuza for the entire duration. So a 1990’s yakuza 0 sequel is also off the table. The only option left for a Majima focused game, which is only being made because Majima fans won’t stop clamoring for more Mad Dog content, is to give him a new start somewhere else.

  • @JudgmenTaichi
    @JudgmenTaichi หลายเดือนก่อน +6

    "The only ones who RUINED Yakuza are Daigo and Watase"
    - Shishido, Agent of the Daidoji

    • @DeanRGG
      @DeanRGG หลายเดือนก่อน +3

      I’d love to see Shishido angrily ranting to other Daidoji agents about the state of the Yakuza in the 2020s lmfao
      This also makes me want to see his reaction to Ebina’s actions throughout LAD 8

  • @bmabs35
    @bmabs35 หลายเดือนก่อน +3

    I don't see how anything changed after Nagoshi left. The games have pretty much felt the same. One could argue the tone has slowly veered away from being a full on Yakuza story though I guess that has more to do with the yakuza's diminishing presence in reality.

    • @boredodello9225
      @boredodello9225 หลายเดือนก่อน +1

      The writing on the wall compared to Y0-Y6-JE-Y7-LJ

    • @MadDogSolo
      @MadDogSolo หลายเดือนก่อน

      I do know someone pointed out that the newer stuff is taking cues from K-Drama’s instead of old Yakuza flicks, but that’s only scratching the surface.

  • @wunclerlaufenbumcorneliusu7047
    @wunclerlaufenbumcorneliusu7047 หลายเดือนก่อน +3

    This video is why I don’t participate in fandom or gaming circles in general. It’s full of hypercynical mǒrónș that have no scope of game design and don’t produce anything to have their own proof of concept (modding, etc). 😂
    “Hinjaku hinjaku!”

  • @C0ldIron
    @C0ldIron 23 วันที่ผ่านมา

    On the matter of Nagoshi saying that he was making games for Japanese men I think that the tends to be a disconnect with some people when the matter of intended audience is brought up. You can make something for an intended audience and still draw in a wider audience than expected. The best example of this would be the brony boom in the 2010. Just because someone isn’t part of a set group doesn’t mean that it won’t draw in people who aren’t of that group. Let’s say I started an authentic Chinese restaurant. Family style service, 15 types of dim sum, spicy food that actually makes people sweat, whatever. This might be founded on the idea of making authentic food for Chinese people to enjoy outside of their own home but it will also draw people who also enjoy authentic Chinese food with its hard to pronounce name and unusual ingredients. Now let’s say that the chef changes and wants to bring in a “wider audience” he stops using some of the more uncommon ingredients, he starts cooking things in a more American style, he tones down the spices for people with sensitive tongues. By the end of it the authentic restaurant it’s just PF Chang’s under a different name and all the people that were there for authenticity leave and it becomes just another option in a area that has 4 other Chinese restaurants with the exact same menu. By making games with a specific group in mind he is able specialize in a way that makes it stand out. It’s the same reason that souls games stand above the crowd of souls like and that the game that is considered the best of them, Bloodborn, is the most narrow and specialized of them all.

  • @masteroflight7296
    @masteroflight7296 หลายเดือนก่อน +10

    People saying the story’s have gotten worse seem to forget that yakuza 4’s story shits the bed half way through and Yakuza 5 had no idea how to end so they threw a dart to see who the final boss would be.

    • @gloriempaka9474
      @gloriempaka9474 หลายเดือนก่อน +3

      Still both got a better story line then a like a dragon 7 & 8 imo and yakuza 4 was my very first yakuza game and the reason I started to play all the games on my ps3

    • @zeroskaterz92
      @zeroskaterz92 หลายเดือนก่อน +2

      @@gloriempaka9474 You clearly have a crap taste to say that 4 and 5 have better storyline than 7 or 8. Not surprised by the biased nostalgic goggles when you literally you claimed to start with 4. lmao

    • @gloriempaka9474
      @gloriempaka9474 หลายเดือนก่อน +5

      @@zeroskaterz92 hey my taste is not yo taste everybody got their opinion but yes I've started with 4 in 2010 and it's the reason I bought a ps3 because I used to be a xbox 360 fangirl for a while but then I was bored on TH-cam and watched a Japanese commercial about Yakuza 4 and I got hooked since so I bought Yakuza 1,2 & 3 later and for 1&2 i bought a old ps2 but anyway yes I dont think 7&8 in terms of story and gameplay are that good and even tho I love ichiban as a person the whole dragon quest thing is just silly to me and not in a good way

    • @zeroskaterz92
      @zeroskaterz92 หลายเดือนก่อน +2

      @@gloriempaka9474 The whole Dragon Quest thing is literally brought up in the early portion of the game. What are you on about? Such a terrible excuse. Kinda obvious that you didn't even play the game.
      A lot of yapping but couldn't even elaborate. You just proved my point that you're biased on the nostalgic goggles to think that 4 is better. lol

    • @Indras_Arrow
      @Indras_Arrow หลายเดือนก่อน +3

      yakuza 4 and 5 having a better story than lad 8 i can understand but better story than lad 7!?🤔😅

  • @Cyann33andaThird
    @Cyann33andaThird หลายเดือนก่อน +1

    whenever a new writer, or project lead takes over in any piece of media, people will always hate the new guy and praise the old guy, regardless of what they may have felt before. Doctor Who jumps from showrunner to showrunner every couple of years, it's a tradition for the show to always be moving forward, always changing and evolving, but every time there's a new showrunner, people will always hate them and praise the one that came immediately before, regardless of how much they may have hated them while they were still around. This happens a lot, in entertainment, politics, everything.

  • @KiLLeR__SpIDeR
    @KiLLeR__SpIDeR หลายเดือนก่อน +3

    19:30 "Kiryu never killed anyone"

  • @SeriousLeo5
    @SeriousLeo5 หลายเดือนก่อน +6

    "The Yakuza series became really silly in it's last entries, it's not a serious crime drama anymore!". I'm more of a recent fan, but i've played through all of the mainline games in the series, and wasn't it always like this? For example, Yakuza 0 had it's fair share of funny moments, even in it's main storyline. I feel like this series(like a lot of other japanese games and anime) is really great at striking this balance between "serious" and "silly" moments.

    • @colfdralegend
      @colfdralegend หลายเดือนก่อน +5

      I’m also a fairly new fan, but I think there’s a huge difference between “gritty crime drama with over the top violence that becomes almost comical and also you fight a tiger and at some point and you can play with you cars if you want on the side” and “Arrrr Majima be a Tricorn wearing Pirate with an 17th century ship now”
      I don’t even have a problem with Ichiban’s games beyond the stories being kind of a mess, but for Yakuza Pirate in particular, it’s not accurate to say “the series has always been like this.” We all agree the series has been great at balancing the serious and the less serious, this pirate shtick is blatantly silly.
      I’m sure it’ll be fun, but let’s at least be honest here

    • @yohschannel5226
      @yohschannel5226 หลายเดือนก่อน +4

      ​@@colfdralegendIdk, fighting a huge bear after a dramatic moment, a golden castle inside a castle and fight two full grown tigers bare handed, is much more surreal than having Pirates in modern century as somekind of secret underworld shenanigans that Majima strumbled on.

    • @colfdralegend
      @colfdralegend หลายเดือนก่อน +3

      @@yohschannel5226 my point is the more out of this world stuff was usually not the main premise of the game.
      And really, I personally just feel that an “underground pirate society” is the most out of this world idea in the series yet, and it’s hard for me to believe it’s not mostly in Majima’s head, or a bs story he’s telling to explain where he disappeared to (which I would enjoy).
      Also, there’s the virtual tourism angle. *This is may be a less important point and maybe just a me thing though,* I just feel like saying it.
      Pirates feels like a very strange choice for Hawaii to me, it’s a place that has barely had any connection to pirates as we know them, if at all. It feels like they though, they’re by the sea… with ships… like pirates! I don’t know if I’d go so far as to call it disrespectful, but it just feels off to me

    • @vini_inestimavel
      @vini_inestimavel หลายเดือนก่อน +1

      @@SeriousLeo5 well, 0 is the sixth mainline entry, so it counts as a modern title, so much that it heavily influenced all the games after it...

    • @yohschannel5226
      @yohschannel5226 หลายเดือนก่อน +1

      @@colfdralegend I think it's kinda of a reach to say that and not just "They wanted to reuse the Honolulu city map" like they did with Yokohama in LJ with Real time combat.
      And again, i think Underground pirate society sounds cool asf to NOT do just because it sounds absurd

  • @Hirotara
    @Hirotara หลายเดือนก่อน +4

    I initially found it weird that the game was turning into an RPG as I've gotten used to the usual beat-em-up format, but I then I played IW out and found that it was great fun in a different yet fresh way. The whole "Nagoshi leaving caused the end of Yakuza" to me seems like a guise for what the underlying message is in the subconscious of those that type it out, their fear of change.
    Just because something is different, doesn't mean its bad. We as human beings need to change to adapt to things around us or we get left behind, its not just a company thing, its human nature and it sucks that some are unable to see that

  • @DaGreenOscar
    @DaGreenOscar หลายเดือนก่อน

    I fell in love with the series after playing Kiwami 1 and 2 and Yakuza 0 and judging by the positive reception of each of the post-Nagashino games the series is in good hands

  • @thebigpig2364
    @thebigpig2364 หลายเดือนก่อน +6

    You can definitely feel his absence from Super Monkey Ball, but Yakuza is truly in good hands.
    New Game Plus issues aside, Infinite Wealth is one of the best games in the series.

  • @luuoan4177
    @luuoan4177 หลายเดือนก่อน

    Almost 100k, keep going Leon, almost there.

  • @Gaht64
    @Gaht64 หลายเดือนก่อน +1

    I hate it when people attribute something's success to just one person and act like that person is akin to some divine being who can do no wrong, then when that person steps away from the project it's suddenly "changed" or "took a turn for the worse". It feels incredibly disrespectful to not only the team but that person, because do you really think they just left that project without a second thought, leaving it in the hands of people with completely different visions to theirs and what made the franchise successful in the first place?
    It's like they're trying to cope with the fact that that person isn't apart of the team anymore which is a weird behaviour to have since they more than likely have never met said person before, let alone met them

  • @MKCGreatKungLao
    @MKCGreatKungLao หลายเดือนก่อน +3

    After Nagoshi left, we finally got Sayama Kaoru back. So to me the series is better than ever.

  • @phachaves
    @phachaves หลายเดือนก่อน

    Nagoshi left and now we’re finally getting a new Majima game. Are those 2 facts related? No clue. But I couldn’t be happier :D

  • @Dreas204
    @Dreas204 หลายเดือนก่อน +1

    I personally heard of this game in 2005, but for some reason never got around it. Until Y0 came out in the west I think around 2016 and holy smokes was I hooked! Not only I platinum every Yakuza game I couldn't stop craving for more! RGG is doing a fantastic job at reusing assets, but at the same time keep the formula going by adding a lot of minor details, in order to refresh the experience! Ubisoft can learn from them 1000%. I am very happy with RGG and personally was against turn based in LAD, but grew to love it! Cant wait for Gaiden series to also start picking up steam. I think it is a smart strategy. Majima game looks wild in my humble opinion and that's why I love those games! THEY ARE ENTERTAINING! RGG if you ready this...Please Bring Judgment 3. I know there is an issue with an agency, but please work something out!

  • @sapphire3084
    @sapphire3084 หลายเดือนก่อน +1

    12:11 I think the result of targeting a very specific demographic is that they singularly focused on what would make the game appealing and discarded what won't be, but it just turns out that what they thought only the adult Japanese men like has a wider appear that cuts across demographics.
    I'm of the idea that they should maintain a focused perspective, not necessarily narrow it down, keep what makes the series appealing while trying to experiment. Don't try to appeal to as many people as possible intentionally, because personally it would come off as an unfocused product.

  • @evdestroy5304
    @evdestroy5304 หลายเดือนก่อน

    Man, I just want the mainline games to be brawlers again

  • @stefanavious
    @stefanavious หลายเดือนก่อน +10

    The obsession with "auteurs" in the industry needs to get dialled back by a lot. People like Kojima, Druckmann, Nagoshi, and Henning undoubtedly have all played huge roles in bringing about all these franchises that we have come to know and love. However, unless you are a solo indie dev, making videogames is a GROUP EFFORT.
    Just because there's one or two people who seem to be the most prominent members of the team does not mean they were left inside of a cave and they made the entire product from scratch all alone, Iron Man style.
    If anyone would pay a little more attention during the credits, there are hundreds upon hundreds of people credited with helping the completion of the product and plenty more who were indirectly involved. Maybe a friend of one of the devs gave him a suggestion about something he'd like to see in the game and then they brought it up to the team who then proceeded to add it into the game because that's how creating things work.
    Nothing is made in a limbo. There's no single person sitting at the top of the chain who has a completely original idea, not inspired by anything, who then makes an entire game out of thin air.

    • @KiryuKazuma-kr4qh
      @KiryuKazuma-kr4qh หลายเดือนก่อน

      Hideo Kojima is different. His games are directed, produced, designed and writren by him. English not my 1st language so sorry if any mistakes.

    • @BackstabbyBoy
      @BackstabbyBoy หลายเดือนก่อน

      That's like saying" Oh you don't need Steven Spielberg/Quentin Tarantino to make a Steven Spielberg/Quentin Tarantino movie, you just need the film crew that worked on their previous movies". STOP COPING

  • @MKCGreatKungLao
    @MKCGreatKungLao หลายเดือนก่อน +2

    Don't forget that Kazama was "revived" in Yakuza 3 and it was under Nagoshi as well.

  • @kazuhirokawamoto7213
    @kazuhirokawamoto7213 หลายเดือนก่อน +4

    I think we can lets all agree that who ever decided to put new games plus as paid content deserves a tiger drop

    • @Stefano.C
      @Stefano.C หลายเดือนก่อน +4

      It had to have been a corpo from sega of japan

    • @UmiZoomR
      @UmiZoomR หลายเดือนก่อน +4

      Sounds like a deicision SEGA would make

    • @kazuhirokawamoto7213
      @kazuhirokawamoto7213 หลายเดือนก่อน +3

      @@Stefano.C oh yeah .

  • @deltawarte2394
    @deltawarte2394 หลายเดือนก่อน +8

    This. As one of the other big examples: karaoke, the iconic part of the Yakuza franchise, wasn't created by Nagoshi. As you all may know, it was Ryosuke Horii's idea, who is also a director for both lad7 and lad8, and he really nailed it. He is as important to the team as someone like Yokoyama. And how many there are guys like this, who came up with the great ideas like this for the franchise, but didn't get enough recognition for it?
    I swear, the creator's name stuck with his creation is a blessing and a curse. Probably the biggest example of it in the game industry is Kojima, when the public treats him as a genius and a sort of a single dev of his games. While it is true that the creator is the one who comes up with a concept and gives a direction to the project, it is not true that the developers team is nothing without him. Not a single game like Yakuza or MGS is made by one person, but people are giving a bit of too much praise for just one man for some reason...
    I want to add: I always saw RGG Studio as RGG Studio, and not as "Nagoshi Studio". When he leaved SEGA, it was a bit shocking for me of course, but I wasn't afraid about the future of the franchise one bit. I knew that it was in a good hands, and that his departure wouldn't change anything dramatically. Should I even say that he wasn't even that invested in the development of lad7 while he was still around, and that it was mostly Horii? At least as far as I know.

    • @sapphire3084
      @sapphire3084 หลายเดือนก่อน +6

      One thing that inspired confidence after Nagoshi's departure was actually Horii staying. He introduced karaoke, and much like SEGA's higher ups' reaction to Nagoshi's proposal of RGG, karaoke wasn't met with open arms initially within the team. The man basically fought to have it in, and now, it's one of the favourite minigames in the series. I'm thinking actually that Horii might be the 3rd 'chairman' of RGG Studios if Yokoyama goes. How Horii was hired is a fun story too.

    • @deltawarte2394
      @deltawarte2394 หลายเดือนก่อน

      @@sapphire3084 Yeah! I wanted to mention as well that his karaoke idea was also met with a backlash. And it sounds pretty reasonable about the third chairman of the RGG Studio family. Actually, I even thought that he was a head of the RGG Studio after Nagoshi's departure for some reason lol. I didn't even know that much about Yokoyama by that time, even though he was a producer for the franchise from day one. Dunno how it even happened. That being said, Horii-san was always important to the team, in some ways even more than Yokoyama himself. From my perspective, at least

  • @KiryuKazuma-kr4qh
    @KiryuKazuma-kr4qh หลายเดือนก่อน +1

    Yeah, people forget that Yokoyama was the main writer in all RGG games except Judgment. Also he was the lead game designer of both Jet Set Radio games ;)

  • @Pduarte79
    @Pduarte79 29 วันที่ผ่านมา

    An Yakuza x John Wick crossover would be interesting or even making them face the most famous mafia, the italian one.

  • @DustinJanzenDotCom
    @DustinJanzenDotCom หลายเดือนก่อน

    I loved the video, i wish more people could take a similar level headed approach as you but i know that wont happen 😅, as for your mystery man who pushed for the yearly sequels, hes not really a mystery it was Masayoshi Kikuchi as he said it in an interview from the 10th anniversary book. Watch part 8 of "forging a dragon" for more details as yakuzafan does a much more through job than me