Bravo!!! Excellent explanation of a difficult matter. "Multiple zeros" are terrific, but it's easy to lose track of things and changing them later becomes a disaster.
Awesome! How can you smooth out the transition from the angled view from the side, as it transitions to the front view? Right around this time -- 22:44
Transitioning is always about Easing In & Easing Out keyframes and the Graph Editor is there for that. So, in the Timelin, click on the current keyframe and you can adjust the Velocity with the Graph Editor (Shift + F3). I hope this helps. 😊👋
@@EliasSarantopoulos Yes, it helps! A lot! Thank You! (I am coming from Autocad Architecture, Rhino, Revit, etc, and a little bit of Ae. This is like a whole other world.)
I was using 3d null often but just to separate several movements in single camera😂 messing with path era is over now thx to you. always learning new things in this AE world.
@@spicy_burrito I go a bit on depth comparing the difference between one-node and two-node for these reasons. Also if you continue the tutorial, I am adding two mulls and pair them, great results one can have. Thank you for your constructive feedback! 😀 👋
@@EliasSarantopoulos I have a question..during animating the way you used multiple nulls to animate different axis..if I have to make a complex animation that involves going into and rotating much..how much nulls I have to create.
@@EliasSarantopoulos and one thing can the orbit null can be used alongside normal nulls ..like nulls animating position and orbit null animating rotation..so which one to point which null
@@salilthegreat This is totally up to you. Personally I try to keep as less as possible because it gets complicated and trying to remember which is which. I believe the example I am sharing is the most complex I would go for the reasons above. 😀
@@salilthegreat I believe I cover this towards the end of the tutorial on the 15th minute. Its all about your plan, how do you envision the end animation, the rest is mix and match with multiple nulls. My opinion is not to stress about it rather combine two or more at the most to create the end result. 😀
I cover this on the After Effects 2021 Camera tool, 3D Gizmos, and Animation training video. You can skip to the 5th minute, its on that chapter NIWA, hope that helps. Thank you. 😊👍
@@EliasSarantopoulos Thanks. I am currently using your tips to move around a room that I created in a one point perspective. I will be sharing the outcome tomorrow. Cheers.
@@MercuryRisingFast The answer is inside another dedicated video on my channel on that only subject (Toggle Hold Keyframe). I can't explain it through a message. It looks correct but it's not, have a look and it will make more sense. Hope this helps.
I'm confused why at around 20:50 you use the hold keyframe. Doesn't it hold the position anyway if both of those keyframes creating the gap have the same values?
Greetings, Dear! If it's not too difficult for you, could you tell me what program do you use to add sound to video from After Effects? Thank you for your work! Health to you and your family! Greetings to you from Russia!
Hello, I am kinda late but maybe you will respond, my question was : how can I create a null that can rotate the camera not from a point of interest, but from the camera itself, when you animate rotation on the camera itself it works that way(it does a 360 on itself), but when you try with a null the result is not the same, I hope you could understand what I meant, thanks you!
@@VladikaeIn the tutorial I use a null to rotate but use the camera for the position, try the opposite. You can mix and match movements and see where it takes you. 😀
@@Vladikae I am not so sure I understand the animation you have on mind. I believe if you go further into the tutorial, I use multiple nulls to achieve that, it just easier to get better animations. Have a look and see. 😀
how to make a layer independante of camera afterefefct, first layer element 3d camera move it, but the 2nd element 3d stay independent not linked with acmera ?
@@FrankBarrabeitg When paring the camera with a null object, you have much, much more control. You can animate both the camera and the paired null object, something you can be hard with just a camera. When moving the camera alone, both the Position for example moves and the Point of Interest and that it's hard to control it. Using the null prevents that. Hope that helps 😀👋
You can use the 3D gizmos AE provides and move it to the Z space for example. Another suggestion would be to have 2 views activated so you can see the perspective. I have another AE tutorial and how to use those 3D gizmos, very helpful to animate. 😀 👋
omg you just saved me from searching a lot of videos 😭😭to get the top view of an object, thank you
Great to hear that and thank you for your support! 🙏👋
Oraios man, you have a talent for teaching and being very comprehensive without getting tiresome.
You are very kind mate, thank you for your kind comment and feedback! 🙏 😀 👋
Bravo!!! Excellent explanation of a difficult matter.
"Multiple zeros" are terrific, but it's easy to lose track of things and changing them later becomes a disaster.
Excellent Video
Thank you Sir! 😊👋
Muchas gracias!
Thank you! 😊🙏
this is such a good walkthrough on what each settings within camera does. thank you so much, god bless.
You are most welcome, thank for your constructive feedback! 🙏👋
Awesome guides! Very useful in AE. Thank you!
I am glad you found it helpful, thank you! 🙏👋
thats very helpful men thanks. its about 3 days struggling to rotate AE camera in right way.bless u
The Orbit Null together with the camera can do wonders by combining those two. Thank you for your feedback! 😀 👋
Great tutorial, very simple and understandable. Thanks !
Thank you Daniel, much appreciate your feedback! 😀 👋
i like the way you explain things and the knowledge you have
Thank you for your kind comment, much appreciated! 🙏😀
Fantastic tutorial. Thank you very much.
You are most welcome, thank you for your support! 🙏😀
Fantastic tutorial !!!
Thank you so very much! 👋😀
this is amazing! now, i can do 3D edits. thank you!
Great to hear that Hannah, thank you! 😀 👋
very methodical! great work.
I am glad you enjoyed it and thank you for your feedback! 😀 👋
Love the channel. Very educational.
That's my job first and foremost, thank you for your support! 👋😀
Excellent tutorial - thank you very much!
Thank you Michael for reaching out and giving me your feedback! 😀 👋
This is awesome. Thank you
Glad it was helpful and thank you for your feedback! 😀 👋
Thank you! very good tutorial
I am so glad you enjoyed it! Thank you for your feedback. 👋😀
thank you very much !
You are very welcome Blank, thank you for watching! 😀 👋
Great tutorial!
Thank you for your feedback! 😀 👋
Awesome! How can you smooth out the transition from the angled view from the side, as it transitions to the front view? Right around this time -- 22:44
Transitioning is always about Easing In & Easing Out keyframes and the Graph Editor is there for that. So, in the Timelin, click on the current keyframe and you can adjust the Velocity with the Graph Editor (Shift + F3). I hope this helps. 😊👋
@@EliasSarantopoulos Yes, it helps! A lot! Thank You! (I am coming from Autocad Architecture, Rhino, Revit, etc, and a little bit of Ae. This is like a whole other world.)
@@VidarrKerr It always is with software but similarities do exist. 😀👋
very good explanations
Glad you liked it, thank you! 😀
This really helped me 😩🥺
Thank you so much 😎😇
So great to hear and thank you for your feedback! 😀 👋
why havent i ever thought of attaching camera to null to orbit... thanks a lot.
Yeah, it is handy and an effective way to animate the 3D two-node camera. It gets tricky otherwise creating funny paths we don't see. Thank you! 😀👋
I was using 3d null often but just to separate several movements in single camera😂 messing with path era is over now thx to you. always learning new things in this AE world.
@@spicy_burrito I go a bit on depth comparing the difference between one-node and two-node for these reasons. Also if you continue the tutorial, I am adding two mulls and pair them, great results one can have. Thank you for your constructive feedback! 😀 👋
Thanks!!!
Yeap, thank you very much! 😀 👋
how did you set tup the since ? pls make a video on that
Thank you very much ..very helpful👌👌
Fantastic to hear that and thank! 😀 👋
@@EliasSarantopoulos I have a question..during animating the way you used multiple nulls to animate different axis..if I have to make a complex animation that involves going into and rotating much..how much nulls I have to create.
@@EliasSarantopoulos and one thing can the orbit null can be used alongside normal nulls ..like nulls animating position and orbit null animating rotation..so which one to point which null
@@salilthegreat This is totally up to you. Personally I try to keep as less as possible because it gets complicated and trying to remember which is which. I believe the example I am sharing is the most complex I would go for the reasons above. 😀
@@salilthegreat I believe I cover this towards the end of the tutorial on the 15th minute. Its all about your plan, how do you envision the end animation, the rest is mix and match with multiple nulls. My opinion is not to stress about it rather combine two or more at the most to create the end result. 😀
I think you should do more After Effects videos. It will be fun :)
Absolutely, it's in the plans. Thank for the encouragement, makes a difference! 👍🙏
@@EliasSarantopoulos Cool. I really enjoyed your teaching style.
@@AR-nr2ix And which country are you watching from? 😀
@@EliasSarantopoulos I am watching from India 🇮🇳
@@AR-nr2ix Great to hear that, thank you! 😀
Hi,
how did you get the black X Y reference lines in your custom view @20'26"? I can't find it and this would be super helpful. Thanks
I cover this on the After Effects 2021 Camera tool, 3D Gizmos, and Animation training video. You can skip to the 5th minute, its on that chapter NIWA, hope that helps. Thank you. 😊👍
thanks, great details.
how in 1:40 view grids & lines?
Thank you for your feedback Mona, much appreciated! 😀 👋
Mona, do you have the most recent version of After Effects?
Hi, Thanks for the videos. I would like to know in what perspective did you do illustrations?
It's the camera Preset I choose inside After Effects. The illustrations are flat vector art. 😀👋
@@EliasSarantopoulos Thanks. I am currently using your tips to move around a room that I created in a one point perspective. I will be sharing the outcome tomorrow. Cheers.
@@IzuchukwuIgwe That would be great! Try both examples, different techniques and the priceless Toggle Hold keyframe. 👍👋
@@MercuryRisingFast The answer is inside another dedicated video on my channel on that only subject (Toggle Hold Keyframe). I can't explain it through a message. It looks correct but it's not, have a look and it will make more sense. Hope this helps.
@@MercuryRisingFast Should you have any questions, let me know. 😀👋
I'm confused why at around 20:50 you use the hold keyframe. Doesn't it hold the position anyway if both of those keyframes creating the gap have the same values?
It does but it is the wrong way,, you will end having a lot of issues! I have a dedicated video on that as well, check it out if you wish. 😀 👋
Greetings, Dear! If it's not too difficult for you, could you tell me what program do you use to add sound to video from After Effects? Thank you for your work! Health to you and your family! Greetings to you from Russia!
Do you mean the TH-cam video itself?
@@EliasSarantopoulos Yes
@@antonoksenenko275 I use Adobe Audition. 😀
@@EliasSarantopoulos Thank you very much for your answer! Then I will study voice acting))
@@antonoksenenko275 Best of luck! 😀 👋
Hello, I am kinda late but maybe you will respond, my question was : how can I create a null that can rotate the camera not from a point of interest, but from the camera itself, when you animate rotation on the camera itself it works that way(it does a 360 on itself), but when you try with a null the result is not the same, I hope you could understand what I meant, thanks you!
@@VladikaeIn the tutorial I use a null to rotate but use the camera for the position, try the opposite. You can mix and match movements and see where it takes you. 😀
@@EliasSarantopoulos but if I want to overlap some keyframes, I can't do it only on the camera right?
@@Vladikae I am not so sure I understand the animation you have on mind. I believe if you go further into the tutorial, I use multiple nulls to achieve that, it just easier to get better animations. Have a look and see. 😀
Thank you, but how can i make the wall and flour 3D in after effect like this?
I guess that would be another tutorial Maryam, thank you! 😀 👋
I am very eager to see this tutorial.❤️
@@maryamd8554 I will put it on the pipeline then, thank you for your feedback, much appreciated! 😀 👋
how to make a layer independante of camera afterefefct, first layer element 3d camera move it, but the 2nd element 3d stay independent not linked with acmera ?
Well, a camera sees all the composition, all layers will be affected. As for 3D layers, one layer can remain a 2D layer and another 3D. 😀
00:00 now ur just somebody that i used to know
Me too 😂😂😂
Bob Ross style!
Teach me how to make a 3D background like the one you used in the video.
Thank you for your feedback, will definitely put on the plans. 👋😀
@@EliasSarantopoulos I hope to see you soon. because the teacher ordered me But I can't do it. I want you to teach🥲
@@lusy3468 I understand Lucy, I will put it on my plans. Thank you for asking.
What happens when a camera doesnt have the spiral icon to follow other element like the null object? Why this happens?
@@FrankBarrabeitg When paring the camera with a null object, you have much, much more control. You can animate both the camera and the paired null object, something you can be hard with just a camera. When moving the camera alone, both the Position for example moves and the Point of Interest and that it's hard to control it. Using the null prevents that. Hope that helps 😀👋
How to make scene like this?
A tutorial I have been asked to create, hopefully soon, thank you! 🙏👋
now how can i move my actor thru the space?
You can use the 3D gizmos AE provides and move it to the Z space for example. Another suggestion would be to have 2 views activated so you can see the perspective. I have another AE tutorial and how to use those 3D gizmos, very helpful to animate. 😀 👋
I dont understand why you need another null obj? Why cant you just use the same one?
Much more flexibility, more doors open. There are so many different variations one can have, this is just one way. 😀👋
the file project please
Unfortunately I cannot share those since they don't belong to me originally. Thank you for reaching out! 😊
Sound problem bro
I don't have any issues on my end Rony, can you be more specific? Thank you.
Great tutorial!
Thank you so very much! 😀