Imagine traversing the galaxy in the future and getting very close to a black hole without realising that you probably won't see your family again because of it (as the very strong gravitational force causes time dilation). Jumps and supercruise use non-relativistic hyperspace but those bad boys may cause some troubles...
They used to be a lot scarier, but somewhere along the line they became much less lethal to our ships. I just nose booped another one today in the S171 star cluster. Specifically S171 9 B
Very small black hole. Supermassive ones have a nsity comparable with the water sphere of their size. Blackhole radius rise linearly with their mass and not logarithmically like planets. Their entropy is given by the surface of the event horizon. It is very counterintuitive.
He kinda pulled that term out of his behind to sound cool. The only entropy in a black hole is its extremely slow evaporation through hawking radiation. It's a very poor example of entropy at play
@@jakevuckturd1201 its not a very poor example. In fact these black holes will be the very last thing this universe sees at the end of its life. Black holes are the very face of entropy
Funny fact: Real really large black holes would accelerate you towards them, effectively reducing the distance to them by time dilation effects. One second you are a 100 light seconds away from the horizon, the next second you are 50 light seconds away because of your own time dilation causing Lorenz contraction. Also you would probably be inside the event horizon significantly before you are able to realize you already crosse the event horizon.
That would depend on if your ship is able to handle the extreme gravity. If it could, you could actually pass the event horizon without realizing you had.
That's not the way relativity works. You don't experience the effects of time dilation and length contraction yourself, they're only things observed by another observer in different spacetime geometries.
@@robopiplup5193 Uhm no. That is how it works. The BH moving towards you at relativistic speeds shifts the plane of simultaneousness, which also changes ‘when’ you see a certain space coordinate pass a certain distance.
event horizons have no substance, they aren't a physical object, they are just a threshold that you cross you wouldn't even notice it at all if you were crossing the event horizon of a particularly massive black hole. a not particularly massive black hole would tear you to shreds, however, due to tidal forces.
A black hole with the mass of Earth would have an event horizon the width of a tennis ball and spaghettify you if you got within a few kilometres of it
I stumbled right on top of a neutron star in VR (vive). I was standing up admiring the cockpit during hyperspace jump with throttle all the way down expecting to exit nicely next to a star. Scared the crap out of me, never again. Poo came out. 2spooky4me.
You need to try doing a jet cone boost in VR. Or for the complete opposite end of the spectrum, do the entire trip to Hutton Orbital in VR. ( _my face hurts_ )
Nice to see a game accurately portraying a blackhole. Blackholes aren't like how they're depicted in the media. They're basically invisible and all you'll see is the light distortion. Edit: Also realistically, if you're traveling faster than light to warp out, nothing would happen to you since you warped through the black hole.
The black holes in elite cant kill you, I know. I flew into one so close the game stopped me from getting any closer, sure its scary as hell but wont kill you.
They used to be able to. As you got closer and closer your heat would spike /hard/ and just keep climbing, and if you weren't watching, your ship would melt. That obviously got changed, but around the time I was recording this I'd heard about it, but was still mighty wary.
I don't blame you for being cautious, my first time near a black hole I wanted to get as far away from it as possible. My friend told me quote "No go into it, it wont kill you. Frontier made it that way since no one knows what would truly happen." I was still freaking out but by the time I was at the entrance to it my ship stopped moving forward.
First time i got around 50 ls near maia b i was scared sitless now i can go up to any black ole in ed and it doesn't boter me P.S my |-| key is broken so please don't correct me.
I wonder if there's an "eating" black hole in Elite. That'd a great sight to seeing one devouring a star with the accretion disk and matter jets that you might use the same way we use the neutron star matter jets to jump.
MrMyu It's ok, I don't live with daily paranoia. I'm scared of flying close to them in games bc they're big AND it's impossible to tell how close you are to them :)). I've mostly gotten over it tho
“Yes, for some reason, i feel the need to get closer to this thing” Humans have been saying that for millennia and we haven’t exactly had the best success rate with that method lol
No way! Was routing and flying to this exact system when I came across your video while flying :D Now I am happy knowing other people have the same "ooo lets go there, what's this" thoughts!
Was wary approaching my first black hole because I didn't know if the distance was to the event horizon or center. Wish they had kept things more dangerous with sensors telling you how close you are to EH. Although the light distortion adds danger as you could accidentally jump into the black hole while trying to escape it.
I'll admit my heart was racing when you were approaching the black hole, just waiting for you to start getting pulled in and have to fight your way back out. This was really interesting!
I was waiting for your atoms to get pulled apart from each other. :p I just got into ED two days ago. Having a blast so far. I love simulators so I knew what to expect, which I'm sure helps the enjoyment of it. Was great that I could use my cheap car pedals for lateral thrust also.
5:05 NO! this is not the singularity. You can't see the singularity, noone can see the singularity. In essence you can't even "see" a black hole or the event horizon, you can only percieve its presence by the effects the singularity has on light, but for communication simplicity's sake we assume that you see them. The singularity is a collapsed core of a very massive star and the immense gravity bends light to the extent it cannot escape if too close - which is why all there is is a seemingly void ("black") region with light bending around it - and that's the black hole - the visual effect casued by the unseen singularity
Now all I need is a Real Life supercruise drive to see if it acts that way in real life. But we still don't have one... need to file a bug report with reality -_-;
@@MrMyu Stephen Hawking took a tour of the Enterprise D set from Star Trek the Next Generation and while going past the warp core, stopped and said "im working on that"... So who knows. Lol maybe DARPA has some stuff in the works. I mean, the SR-71 was basically alien tech for the time when it was built, especially considering the thing was designed with slide rules. We've got supercomputers now and still don't have a plane that can do what that thing did. Or do we? Remember how long that thing was classified for. To say nothing of the CIAs OXCART.
Black holes in this game are placeholder objects and poorly represent the real effects one would expect. It's rather sad that the game has been out since 2015 and still vastly underdeveloped in many areas.
Would like to see the devs apply the new data we have, especially now that we have seen the pic of the black holes to the game, but they are still pretty good as represented here.
I kinda miss the pre-FSS days where you had to approach stuff to identify it. I just came back to ED after about 6 years and now you can identify everything in a system in a matter of seconds using your honk-o-scope.
I see where you're coming from but consider this; IRL we're starting to be able to identify the composition of expolanetary atmospheres from hundreds of light years away. It makes sense in a thousand years that we'd be able to ID stuff light seconds or light hours away. Plus to get full credit and payout you still have to approach and use probes, so there's still incentive to do close inspection.
It's not built into the game itself, it's a program called VoiceAttack, but it has some deep, deeep integration with Elite. You can use it for any game, any program, as long as you have windows and shortcut keys.
i used to use a similar program when playing star trek online. It was fun giving orders to my 'crew' and seeing it happen. But not particularly efficient there. so i stopped using it after the novelty wore out.
The system map for HIP 63835 looks so odd and funny at the same time XD It is like a star that is flying around an other star, that flying around an other, that flying around a black hole that flying around an other star which has a moon that you can land too and melt your SRV and ship
Wow, I used to play Elite for days on end - but that was version 1.0 on the BBC Model B and using a LOT of imagination. But it sure looks good in colour!
Black holes are scary on my console, on a tv ten feet from me. Black holes are really scary on my pc monitor not even a foot from my face. Just picked up VR...
Best game to utilize black holes was Klingon Academy. You'd go into a battle with a stereotypical vortex of debris around the event horizon. There'd be the odd stream of Hawking radiation streaming from the 'poles' of the singularity. At the outskirts, there was little effect. As you got closer, the pull of gravity increasingly affected your movement, debris would damage your system, and your ship could be ripped apart from a surge of energy from the matter moving at such high velocities. Get too close, and you'd lose all helm control and eventually be heading towards certain destruction at the speed of light. Goofing around with a friend, you could play chicken with the singularity and see who could get closest before having to engage warp to escape. The engines took about 6-7 seconds to power up, so you couldn't get too close.
That's not the singularity near the center it is a distortion vortex (which only got more distorted as you got closer) so the designers were thinking correctly about the physics involved (though not sure if they used actual GR to modulate the rendering!) ...you can tell as it shifts as you moved laterally...which is a super good touch...you'd never see a naked singularity according to GR theory.
When i stared playing elite dangerous i was scared of a planets side (that was black), ever since then my hunger for exploring this galaxy will keep going
i jumped to a system with a black hole... left hyperspace... black hole was right in front of the arrivla star and put me way too close to it... dropped me out of supercruise as well.... trying to leave almost burned me up (110% heat)
You should have went further , you hit a body explusion zone and the lensing is absolutely great while exiting the black hole. Maia's explusion zone is 24 km sth
Oh, yeah. I call it nose booping the black hole. This video was my very first attempt, right after I'd learned that they'd nerfed the black holes. It used to be that they were a lot more dangerous. Your heat would shoot through the roof as the FSD tried to maintain a stable bubble of space round the ship. So I tried for a close approach, but I was still wary... these days, I'm a lot more brave about close approaches.
I maintain that gravitational effects should hinder supercruise and hyperspace capabilities. The way a Beluga liner too close increases the time it takes to spool up your supercruise, and mass puts a speed limit on your supercruise, masses should also increase the time and fuel consumption of a jump, on top of perhaps very heavy objects being very close causing some turbulence and doing some damage. Jumping from a black hole shouldn't be so easy! (For a benchmark, perhaps if the supercruise speed limit is under 1C, jumping is very costly and destructive, but anything above 10C is almost completely indistinguishable from taking no damage or mass penalties to jumping at all)
Black holes are so weird. I went on a little expedition looking for black holes, I have my name on a few dozen of them between the bubble and SagA. They still freak me out even though they do pretty much nothing... I always feel the need to keep them away from black backgrounds. I have a short clip of me accidentally passing through one in SC on that expedition.
I hate how the lensing increases exponentially as you get really close, you never really notice how big it really is until you're right ontop of it. (even though black holes are tiny, it's just their gravitational influence that isn't).
I can’t wait until they make black holes actually dangerous and scary. And big, you don’t really see much but the distortion, no matter how big they actually are, and they do nothing. Maybe one day they will implement it, and make adventuring very dangerous if there were to be a black hole in the system you were exploring..
When I heard about black holes being in ED as well I hoped they’d be scary as shit pulling you into them to the point of your ship getting torn apart if you got too close. Kinda disappointed but also still wow. Just damn cool.
If you launch a fighter while you're in a black hole, the shields overload trying to protect the fighter, then it burns up and basically has its internals ripped apart, because it's missing a Frame Shift Drive. Black holes ARE scary, but our ships are just that much more powerful. All of the travel technology is based around bending space, and it does it a lot better than black holes. The FSD is actually projecting a bubble of un-bent space around the ship that's protecting it from the tidal forces. Think of it this way: The most powerful black hole in the universe can still only accelerate matter to 99.9999% the speed of light. You could go to any starship dealer you want, plop down a handful of credits, and get a ship that busts the speed of light wide open in low gear, totally stock.
@@MrMyu truuueeee good point! Completely forgot about being able to go thousand times the speed of light in this game lol. Still I dont think I can get used to them just being so.. "peaceful" in how they act on us and look in the game - I just kinda expected them to basically be the neutron star's big brother in terms of scary. Schwarzschild radii, accretion discs and the disc jets I guess can be debated about until we know more about actual black holes >->
Do they take time dilation into account here? This would mean that it might be weeks or months to the universe where you only thought it took a second of time in your ship. You can't see the singularity (at the exact center of the spherical horizon region). You see the outer horizon where the orbital velocity goes above light speed and external things get sucked in (the black hole visually). The inner horizon where the true event horizon exists is where light shooting outward (as from a spaceship falling into it) no longer can be seen (stretches to deep red-shift near the event horizon and black at it). I believe the orbital horizon is at three times the distance (as seen from the outside) as the true event horizon.
Nope. To elaborate: the frameshift drive is a variation on the alcubierre drive, and basically has a bubble of normal spacetime around the ship, even in extreme circumstances like close proximity to a black hole. (although you could argue that travelling at dozens to thousands of times c counts as more extreme circumstances)
MrMyu, the frameshift drive is still working with spacetime, which is extremely curved in the "space" portion of it near the black hole, thus dilation will still be a thing, no matter if the pocket around the spacecraft itself is a flat space. Also, around the black hole you'd need quite high orbital velocity (I don't know, maybe minutes for a full circle for your distance?) not to fall into it -- again, no matter what space is in the bubble, but the spacetime around it is curved, so you would still be sliding in with your flat piece of spacetime. PS: And yes, the framshift drive in real physics would be devastating due to the Hawking radiation and it's variants: by moving, you create a horizon in your representation of spacetime, causing quantum fields low-level vibration incoherence (at rest these would cancel each other out, effectively creating and annihilating virtual particles, but with a horizon included, some of these will not cancel out, creating _real_ particles). Thus, part of energy you will use for locomotion will be used to generate particles, essentially to heat up your universe. For the outside observer you will be experiencing a weird sort of "friction", causing your ship to heat up. And when that heat becomes too intense, your ship will melt...
Mfw the reason you can't go into the black hole (and get ripped to shreds) is because you were in the event horizon and you're the reality where you break free and get to see another day . . Anyone . ?? No ?
Isaac Westawski I think the point was that under the Many Universes theory, there're versions of you that turn away before the event horizon and escape, and in the game you're always one of the versions - the game forces you to be one of those versions. The real reason of course is that someone on the development team said something along the lines of "why the hell are these idiots trying to snuggle up to the most destructive force in the universe like it's a freaking teddy bear? Let's stop that nonsense right bloody now!"
Okay, technobabble is a good excuse. I've only ever played the original Elite (for the BBC Micro!) which I don't recall having black holes or technobabble. Having seen your video, I'm now considering buying Dangerous though, if my puny little laptop can handle it!
Yeah. Program called VoiceAttack which has some seriously deep integration with Elite if you pick it up, but it will work for any windows program, game or otherwise, if you set it up right. It'll give replies, confirmations, smart-assed answers. Anything you can think of.
Actually, I think a black hole this size would have inescapably pulled you towards it at that distance. Or maybe 483 km was the outer reach of the event horizon? And is gravity distortion really visible like this?
483km would be the outer reach of the event horizon. In pretty much any game that simulates black holes, the 3D object used to represent the black hole is based on the event horizon, not the singularity. A singularity is an infinitesimally small point and it's not like you'd see it anyway.
a medida que as outras estrelas vão se aproximando do buraco negro, o disco de acreção vai puxando todo o material da heliosfera destas estrelas, como se fossem jatos de energia, só que para dentro do disco de acreção e depois para dentro do horizonte de eventos até que toda a massa absorvida aumenta a massa do buraco negro em proporções bem malignas.
I've flown within 20km before. Then I just bounce off. My headcanon is that the frameshift drive's space/time distortion acts like a little bubble of real space that doesn't get warped/crushed/spagehettified/what have you
*sees most dangerous thing in universe*. Ooo Imma Poke it
*screams in pain as body is stretched like spaghetti* i regret nothing.
I AM NOW THE SPAGHET
@@cpt_ardi DO YOU HAVE ANY IDEA
HOW FAST I AM?
I'M FAST AS FUCK, BOI!
Humanity in a nut shell really.
I cringed when he was at the 10 megameter point
"This little maneuver is gonna cost us 51 years!"
Interstellar
Great reference
Imagine traversing the galaxy in the future and getting very close to a black hole without realising that you probably won't see your family again because of it (as the very strong gravitational force causes time dilation). Jumps and supercruise use non-relativistic hyperspace but those bad boys may cause some troubles...
Black Holes are one of the few things that genuinely terrify me...
They used to be a lot scarier, but somewhere along the line they became much less lethal to our ships. I just nose booped another one today in the S171 star cluster. Specifically S171 9 B
sharks. and big spiders
It's not at all scary when you realize that by the time you get to see the special effects, you'd be long inside of a star of equivilant mass.
just think, one wrong move and there goes your favorite painting. all sucked up in the blackness.
When I first saw a super nova I damn near shat myself. Was flying my newly bought viper mk 4 with out rebuilt money and thought I was gonna die
Looking at that target hologram: "“Magic mirror, on the wall - who is the densest one of all?”"
''That would be a harem MC''
Very small black hole. Supermassive ones have a nsity comparable with the water sphere of their size. Blackhole radius rise linearly with their mass and not logarithmically like planets. Their entropy is given by the surface of the event horizon. It is very counterintuitive.
It's the tiny super dense ones that are the biggest issue, because black holes.
"say hello to the physical embodiment of entropy" chills
He kinda pulled that term out of his behind to sound cool. The only entropy in a black hole is its extremely slow evaporation through hawking radiation. It's a very poor example of entropy at play
@@jakevuckturd1201 ah
@@jakevuckturd1201 its not a very poor example. In fact these black holes will be the very last thing this universe sees at the end of its life. Black holes are the very face of entropy
More like cringe
Funny fact:
Real really large black holes would accelerate you towards them, effectively reducing the distance to them by time dilation effects. One second you are a 100 light seconds away from the horizon, the next second you are 50 light seconds away because of your own time dilation causing Lorenz contraction. Also you would probably be inside the event horizon significantly before you are able to realize you already crosse the event horizon.
That would depend on if your ship is able to handle the extreme gravity. If it could, you could actually pass the event horizon without realizing you had.
That's not the way relativity works. You don't experience the effects of time dilation and length contraction yourself, they're only things observed by another observer in different spacetime geometries.
@@robopiplup5193 Uhm no. That is how it works. The BH moving towards you at relativistic speeds shifts the plane of simultaneousness, which also changes ‘when’ you see a certain space coordinate pass a certain distance.
Too bad time dilation is something that we can't reproduce in a game. For obvious reasons.
@@ZetoBlackproject Why not? Time in a video game is just a malleable as anything else.
Just fyi, what you see isn't the singularity, but the event horizon.
Nah its just another part of the shitty shader. Black holes are way too undderdeveloped, as they STILL dont have an event horizon.
If you want to see what good black holes really look like, I would recommend Space Engine on Steam.
event horizons have no substance, they aren't a physical object, they are just a threshold that you cross
you wouldn't even notice it at all if you were crossing the event horizon of a particularly massive black hole. a not particularly massive black hole would tear you to shreds, however, due to tidal forces.
A black hole with the mass of Earth would have an event horizon the width of a tennis ball and spaghettify you if you got within a few kilometres of it
@@innsj6369 Close....if you work it out, its a bit smaller even...about 17mm...or just over half an inch😀
I stumbled right on top of a neutron star in VR (vive). I was standing up admiring the cockpit during hyperspace jump with throttle all the way down expecting to exit nicely next to a star. Scared the crap out of me, never again. Poo came out. 2spooky4me.
VarietyGamer so true it happened to me as well in VR so damn scary!!! Now I am always checking the systems where I am going
You need to try doing a jet cone boost in VR.
Or for the complete opposite end of the spectrum, do the entire trip to Hutton Orbital in VR.
( _my face hurts_ )
Nice to see a game accurately portraying a blackhole. Blackholes aren't like how they're depicted in the media. They're basically invisible and all you'll see is the light distortion.
Edit: Also realistically, if you're traveling faster than light to warp out, nothing would happen to you since you warped through the black hole.
The black holes in elite cant kill you, I know. I flew into one so close the game stopped me from getting any closer, sure its scary as hell but wont kill you.
They used to be able to. As you got closer and closer your heat would spike /hard/ and just keep climbing, and if you weren't watching, your ship would melt. That obviously got changed, but around the time I was recording this I'd heard about it, but was still mighty wary.
I don't blame you for being cautious, my first time near a black hole I wanted to get as far away from it as possible. My friend told me quote "No go into it, it wont kill you. Frontier made it that way since no one knows what would truly happen." I was still freaking out but by the time I was at the entrance to it my ship stopped moving forward.
First time i got around 50 ls near maia b i was scared sitless now i can go up to any black ole in ed and it doesn't boter me P.S my |-| key is broken so please don't correct me.
I just thought you meant you were so anxious you couldn't sit down. Works either way ^_-
it should still kill you from the sheer heat though, and spaghettify your ship?
I wonder if there's an "eating" black hole in Elite. That'd a great sight to seeing one devouring a star with the accretion disk and matter jets that you might use the same way we use the neutron star matter jets to jump.
Theres not. I wish there were. That would be epic.
@@nightrous3026 Yea would make me roaming through systems in my Chieftain more fun while scanning stuff down
*Interstellar music plays*
Donald J. Trump Hey Mr.Trump! Ssup?
Like there? th-cam.com/video/XMpTEpoVymI/w-d-xo.htmlh34m5s
Go back to dc
oh my... i think they have changed the apperance of black holes, but still super scary to be that close to it
This is one of the coolest videos and games I've seen ever. Space is so cool even when it's not real space.
As a person who has a debilitating fear of black holes, this video makes a pit in my stomach
If it's any kind of consolation, the vast majority can't hurt you any more?
MrMyu It's ok, I don't live with daily paranoia. I'm scared of flying close to them in games bc they're big AND it's impossible to tell how close you are to them :)). I've mostly gotten over it tho
Oh, I never meant that. I meant that the ones in Elite are practically harmless now.
the thing about black holes in elite is that you should normally be able to easily escape one, considering you can go way faster than light
Anybody else watching after first black hole image was taken?
Me lol
for sure me
Present
M87 is a Monster.... Truly a ultra massive black hole.... To try to conceive the mass/weight of such a monster is mind numbing....
@@justinhiggins1214 whatta nerd lmao
“Yes, for some reason, i feel the need to get closer to this thing”
Humans have been saying that for millennia and we haven’t exactly had the best success rate with that method lol
Thats how science works.
Yet through that method we managed to domesticate the wolf.
“And I don’t Wonna get any closer” *applies throttle*
Why is this me...?
No way! Was routing and flying to this exact system when I came across your video while flying :D
Now I am happy knowing other people have the same "ooo lets go there, what's this" thoughts!
Was wary approaching my first black hole because I didn't know if the distance was to the event horizon or center. Wish they had kept things more dangerous with sensors telling you how close you are to EH.
Although the light distortion adds danger as you could accidentally jump into the black hole while trying to escape it.
I'll admit my heart was racing when you were approaching the black hole, just waiting for you to start getting pulled in and have to fight your way back out.
This was really interesting!
I was waiting for your atoms to get pulled apart from each other. :p
I just got into ED two days ago. Having a blast so far. I love simulators so I knew what to expect, which I'm sure helps the enjoyment of it. Was great that I could use my cheap car pedals for lateral thrust also.
5:05 NO! this is not the singularity. You can't see the singularity, noone can see the singularity. In essence you can't even "see" a black hole or the event horizon, you can only percieve its presence by the effects the singularity has on light, but for communication simplicity's sake we assume that you see them. The singularity is a collapsed core of a very massive star and the immense gravity bends light to the extent it cannot escape if too close - which is why all there is is a seemingly void ("black") region with light bending around it - and that's the black hole - the visual effect casued by the unseen singularity
Want a cookie Einstein? Or are you going to be bugging about how unrealistic this game is?
NEEEEEERRRRRRDD!!!....
if you supercruise away from a black hole while right next to it, the lensing effect gets really trippy !
Now all I need is a Real Life supercruise drive to see if it acts that way in real life. But we still don't have one... need to file a bug report with reality -_-;
@@MrMyu Stephen Hawking took a tour of the Enterprise D set from Star Trek the Next Generation and while going past the warp core, stopped and said "im working on that"... So who knows. Lol maybe DARPA has some stuff in the works. I mean, the SR-71 was basically alien tech for the time when it was built, especially considering the thing was designed with slide rules. We've got supercomputers now and still don't have a plane that can do what that thing did. Or do we? Remember how long that thing was classified for. To say nothing of the CIAs OXCART.
Black holes in this game are placeholder objects and poorly represent the real effects one would expect. It's rather sad that the game has been out since 2015 and still vastly underdeveloped in many areas.
Dude chill out. Just because the black hole isn't up to standard, doesn't mean the game is shit.
@@yomansam4689 You chill out? That's not what he said
Would like to see the devs apply the new data we have, especially now that we have seen the pic of the black holes to the game, but they are still pretty good as represented here.
8:37 don't ever "D the Black hole", it sucks!!!
What does that mean
I kinda miss the pre-FSS days where you had to approach stuff to identify it. I just came back to ED after about 6 years and now you can identify everything in a system in a matter of seconds using your honk-o-scope.
I see where you're coming from but consider this; IRL we're starting to be able to identify the composition of expolanetary atmospheres from hundreds of light years away. It makes sense in a thousand years that we'd be able to ID stuff light seconds or light hours away. Plus to get full credit and payout you still have to approach and use probes, so there's still incentive to do close inspection.
Counting down the kilometers made me think of the announcements during a space shuttle landing
That little maneuver cost you 51 years.
Why is it that im sitting here, in my basement watching this video, and my anxity is through the roof?
Truly the most terrifying force to exist.
Damn, that's scary. Imagine that thing invading your home.
"this little maneuver is gonna cost us 12 years"
When a space exploration game scares the shit out of you more than any specifically designed horror game
I wonder what the time slippage you would have experienced was? 🤔
A black hole is like a cut off on the reel of the movie called real.
Were you literally saying "system map" and the ship AI brought it up!? That's awesome!
It's not built into the game itself, it's a program called VoiceAttack, but it has some deep, deeep integration with Elite. You can use it for any game, any program, as long as you have windows and shortcut keys.
Thanks for the info, I'll check if it can be used in some games I'm playing, cheers!
i used to use a similar program when playing star trek online. It was fun giving orders to my 'crew' and seeing it happen. But not particularly efficient there. so i stopped using it after the novelty wore out.
The system map for HIP 63835 looks so odd and funny at the same time XD It is like a star that is flying around an other star, that flying around an other, that flying around a black hole that flying around an other star which has a moon that you can land too and melt your SRV and ship
What would be wild and damn near impossible, is time differences in the game with all the warp and black hole fun.
Wow, I used to play Elite for days on end - but that was version 1.0 on the BBC Model B and using a LOT of imagination. But it sure looks good in colour!
Black holes are scary on my console, on a tv ten feet from me.
Black holes are really scary on my pc monitor not even a foot from my face.
Just picked up VR...
What game is this and is on ps4 and Xbox?
@@kaneluca4879 This is Elite Dangerous and you can get it for either console
@@chilliewhk whats the plot/goal
Or is it more sandbox orientated
@@kaneluca4879 it's a sandbox. But it has our galaxy in a 1 to 1 scale, so it's amazing if you really enjoy space sims and sci-fi
Best game to utilize black holes was Klingon Academy. You'd go into a battle with a stereotypical vortex of debris around the event horizon. There'd be the odd stream of Hawking radiation streaming from the 'poles' of the singularity. At the outskirts, there was little effect. As you got closer, the pull of gravity increasingly affected your movement, debris would damage your system, and your ship could be ripped apart from a surge of energy from the matter moving at such high velocities.
Get too close, and you'd lose all helm control and eventually be heading towards certain destruction at the speed of light. Goofing around with a friend, you could play chicken with the singularity and see who could get closest before having to engage warp to escape. The engines took about 6-7 seconds to power up, so you couldn't get too close.
What I wish you could do with the black holes is use em as jump points like you can with the pulsars
I got one word: SPAGHETTIFICATION!
Elite: Dangerous is a horror game to me
"DAMN YOU SUN!"
-VR experience reaction from UpIsNotJump
theres something so calming about gameplay of this game.
I fallen asleep waiting for you to finally say what the damn fuzzy theory is instead beating around the bush
That's not the singularity near the center it is a distortion vortex (which only got more distorted as you got closer) so the designers were thinking correctly about the physics involved (though not sure if they used actual GR to modulate the rendering!) ...you can tell as it shifts as you moved laterally...which is a super good touch...you'd never see a naked singularity according to GR theory.
Well, that's all terrifyingly interesting.
It would be a neat touch if ship clocks lose sync when close to black holes.
Game: Look a nice black hole
Black Hole: *No black whatshowever*
Me: Visible confusion
When i stared playing elite dangerous i was scared of a planets side (that was black), ever since then my hunger for exploring this galaxy will keep going
See the black hole
Be the black hole
and finally, D the black hole
That actually isnt the singularity, it is the schwartschild radius of the black hole (or rather the event horizon)
It's a shame they can't simulate time dialation
Time would still be relative to the user
i jumped to a system with a black hole... left hyperspace... black hole was right in front of the arrivla star and put me way too close to it... dropped me out of supercruise as well.... trying to leave almost burned me up (110% heat)
🧢
I see you cruising up to that black hole like a dude walking up to check out a dent on his car.
love the vibes in the chat log!!
This game looks really awesome and how come I’ve never seen this video game before? Also you earned a sub
Thank you kindly! Been out for a couple years now, but they're still supporting and updating. This year's going to be rather big for it.
What's the game
Elite: Dangerous
YAYVIDEOGAMES * this game failed commercially, but people who do find it usually love it
id get it on PC. i bought it on XBONE and havent really played it. it is just too damned much for a controller
You should have went further , you hit a body explusion zone and the lensing is absolutely great while exiting the black hole. Maia's explusion zone is 24 km sth
Oh, yeah. I call it nose booping the black hole. This video was my very first attempt, right after I'd learned that they'd nerfed the black holes. It used to be that they were a lot more dangerous. Your heat would shoot through the roof as the FSD tried to maintain a stable bubble of space round the ship. So I tried for a close approach, but I was still wary... these days, I'm a lot more brave about close approaches.
I forget the system name, but I found one with a 90 something Km exclusion zone
Blavk hole won't kill you, but the fear of it would. Eugh unknown is terrifying
I maintain that gravitational effects should hinder supercruise and hyperspace capabilities. The way a Beluga liner too close increases the time it takes to spool up your supercruise, and mass puts a speed limit on your supercruise, masses should also increase the time and fuel consumption of a jump, on top of perhaps very heavy objects being very close causing some turbulence and doing some damage. Jumping from a black hole shouldn't be so easy!
(For a benchmark, perhaps if the supercruise speed limit is under 1C, jumping is very costly and destructive, but anything above 10C is almost completely indistinguishable from taking no damage or mass penalties to jumping at all)
06:14 oh go on....you know you want to!
It might've been this game or another one but I got trapped in the gravity well of a star cause the escape vector wasn't really well defined.
Sees most densest object in universe “I shouldn’t go any closer” as they apply more throttle
That ones tiny compared to Sagittarius A. I remember that long long trek out to the center to see it and my god was it impressive.
Black holes are so weird. I went on a little expedition looking for black holes, I have my name on a few dozen of them between the bubble and SagA. They still freak me out even though they do pretty much nothing... I always feel the need to keep them away from black backgrounds. I have a short clip of me accidentally passing through one in SC on that expedition.
I hate how the lensing increases exponentially as you get really close, you never really notice how big it really is until you're right ontop of it. (even though black holes are tiny, it's just their gravitational influence that isn't).
Pretty tiny black hole, but still neat
Close encounters of the ŠŪCC kind.
Stars are millions of years old, and black holes are the corpse of a dead star, so black holes are 18+ and a legal ŠŪCC
This is just so freaky in a very cool way!
I can’t wait until they make black holes actually dangerous and scary. And big, you don’t really see much but the distortion, no matter how big they actually are, and they do nothing. Maybe one day they will implement it, and make adventuring very dangerous if there were to be a black hole in the system you were exploring..
The more I see this game, the more I want the ability to construct small bases...
(Chants while holding thick book about physics) The power of physics compels you! The power of physics compels you! The power of physics compels you!
I did this in vr, it was the coolest thing ever.
When a space anomaly looks like the eye of Sauron, that's my queue to GTFO! ... Props to this pilot though, I wouldn't have the balls to approach it.
That gold hud accenting is amazing. What setting did you use to get that?
If you use ED Profiler on the PC, these are the color matrix settings I used:
0.05, 0.22, 0.43
0.09, 0.44, 0
1, 0, 0
The X-ray is her siren song
my ship cannot resist her long
nearer to my deadly goal
until the black hole
gains control
Not only gravitational lensing, but also time effects should be noticeable that close to the black hole.
Yeah, but try coding that for the game... XD
Imagine this game has another purpose like, making people used to the upcoming technologies like those...
One day we will have personalized starships; able to jump around the galaxy at will. Some day after that Star Citizen will get out of Alpha.
5:20 "Rectally in front of me"? WTF
Do you mean when I said ... "Directly?"
@@MrMyu Sorry but it sounds like "rectally". LOL
A very scientific explanation:" it's fuzzy" lol
You've never heard of the hair vs no-hair debates on black holes? :p
When I heard about black holes being in ED as well I hoped they’d be scary as shit pulling you into them to the point of your ship getting torn apart if you got too close. Kinda disappointed but also still wow. Just damn cool.
If you launch a fighter while you're in a black hole, the shields overload trying to protect the fighter, then it burns up and basically has its internals ripped apart, because it's missing a Frame Shift Drive.
Black holes ARE scary, but our ships are just that much more powerful. All of the travel technology is based around bending space, and it does it a lot better than black holes. The FSD is actually projecting a bubble of un-bent space around the ship that's protecting it from the tidal forces.
Think of it this way: The most powerful black hole in the universe can still only accelerate matter to 99.9999% the speed of light. You could go to any starship dealer you want, plop down a handful of credits, and get a ship that busts the speed of light wide open in low gear, totally stock.
@@MrMyu truuueeee good point! Completely forgot about being able to go thousand times the speed of light in this game lol. Still I dont think I can get used to them just being so.. "peaceful" in how they act on us and look in the game - I just kinda expected them to basically be the neutron star's big brother in terms of scary. Schwarzschild radii, accretion discs and the disc jets I guess can be debated about until we know more about actual black holes >->
Do they take time dilation into account here? This would mean that it might be weeks or months to the universe where you only thought it took a second of time in your ship. You can't see the singularity (at the exact center of the spherical horizon region). You see the outer horizon where the orbital velocity goes above light speed and external things get sucked in (the black hole visually). The inner horizon where the true event horizon exists is where light shooting outward (as from a spaceship falling into it) no longer can be seen (stretches to deep red-shift near the event horizon and black at it). I believe the orbital horizon is at three times the distance (as seen from the outside) as the true event horizon.
Nope.
To elaborate: the frameshift drive is a variation on the alcubierre drive, and basically has a bubble of normal spacetime around the ship, even in extreme circumstances like close proximity to a black hole. (although you could argue that travelling at dozens to thousands of times c counts as more extreme circumstances)
Also they couldnt do that because its an MMO and it has to be the same time for every player sadly :/
Would be extremely cool tho!
The movie INTERSTELLAR is the best example for that! :D
time dilation in a game would have to effect the real world so ... No there is no time dilation near a black whole
MrMyu, the frameshift drive is still working with spacetime, which is extremely curved in the "space" portion of it near the black hole, thus dilation will still be a thing, no matter if the pocket around the spacecraft itself is a flat space. Also, around the black hole you'd need quite high orbital velocity (I don't know, maybe minutes for a full circle for your distance?) not to fall into it -- again, no matter what space is in the bubble, but the spacetime around it is curved, so you would still be sliding in with your flat piece of spacetime.
PS: And yes, the framshift drive in real physics would be devastating due to the Hawking radiation and it's variants: by moving, you create a horizon in your representation of spacetime, causing quantum fields low-level vibration incoherence (at rest these would cancel each other out, effectively creating and annihilating virtual particles, but with a horizon included, some of these will not cancel out, creating _real_ particles). Thus, part of energy you will use for locomotion will be used to generate particles, essentially to heat up your universe. For the outside observer you will be experiencing a weird sort of "friction", causing your ship to heat up. And when that heat becomes too intense, your ship will melt...
Mfw the reason you can't go into the black hole (and get ripped to shreds) is because you were in the event horizon and you're the reality where you break free and get to see another day . . Anyone . ?? No ?
Once you cross the event horizon, theres no escaping.
Isaac Westawski I think the point was that under the Many Universes theory, there're versions of you that turn away before the event horizon and escape, and in the game you're always one of the versions - the game forces you to be one of those versions.
The real reason of course is that someone on the development team said something along the lines of "why the hell are these idiots trying to snuggle up to the most destructive force in the universe like it's a freaking teddy bear? Let's stop that nonsense right bloody now!"
@@JohnLudlow It's probably more like, "Death in a black hole takes too much work to code."
I don't blame him for not going in to it, I've seen what happens and it's not interesting at all, but blackholes freak me out anyways.
Fun fact: if you stopped 483km away from a black hole that size, you'd experience a gravitational force equivalent to about 70 million tonnes. Squish.
Thank goodness for alcubierre drives normalizing the space around the ship! ;p
But yeah, tidal forces are not something you want to screw with.
Okay, technobabble is a good excuse. I've only ever played the original Elite (for the BBC Micro!) which I don't recall having black holes or technobabble. Having seen your video, I'm now considering buying Dangerous though, if my puny little laptop can handle it!
1:07 Uhh, did the ship's computer respond to your voice?
Yeah. Program called VoiceAttack which has some seriously deep integration with Elite if you pick it up, but it will work for any windows program, game or otherwise, if you set it up right. It'll give replies, confirmations, smart-assed answers. Anything you can think of.
Life through a frenzel lense
So glad Black Holes are 100% safe now
I'm a little sad about it, but you get some amazing views up close, so take the good with the bad I suppose ^_^
It's better than no man's sky
You actually talk like a spacefaring scientist. Nice!
Actually, I think a black hole this size would have inescapably pulled you towards it at that distance. Or maybe 483 km was the outer reach of the event horizon?
And is gravity distortion really visible like this?
483km would be the outer reach of the event horizon. In pretty much any game that simulates black holes, the 3D object used to represent the black hole is based on the event horizon, not the singularity. A singularity is an infinitesimally small point and it's not like you'd see it anyway.
You'd implode before you'd get sucked in
That moment you turn off flight assistance next to a black hole. Probably won't do anything but I am curious.
I'm getting ready to jump into this game for the first time wish me luck but otherwise loved the vid
Goddamn shoutout to the Elite Dangerous develloper
a medida que as outras estrelas vão se aproximando do buraco negro, o disco de acreção vai puxando todo o material da heliosfera destas estrelas, como se fossem jatos de energia, só que para dentro do disco de acreção e depois para dentro do horizonte de eventos até que toda a massa absorvida aumenta a massa do buraco negro em proporções bem malignas.
I think I ended up in a system where I can't find warp fuel and everything's hours away in normal space....
I would just check to make sure I could afford to rebuy the ship, then dive head first into the all-consuming maw and see what happens
I started doing that. The ship went *DOINK* and I bounced off.
dude! 483km is a distance you can fly without supercruise!
I've flown within 20km before. Then I just bounce off. My headcanon is that the frameshift drive's space/time distortion acts like a little bubble of real space that doesn't get warped/crushed/spagehettified/what have you
Forget supercruise, that's the distance from London to Paris which you can do on a train in just over two hours.
wait on train from London to Paris