I mean weren't they more dirt roads to prove they were backwards... nerf herders that were slightly inbred? But roads existed in the prequels even on coruscant if we look below the main level. Even at the bottom of the main levels that seperate from the under city you find a road and those willing to sell death sticks. I've ofter felt the roads were meant for pedestrian travel as well as having a geo beacon for hovercraft so they could get off the hovercraft if needed. Sort of a pedestrian path+.
@@SomeTheorist9090 I like to think it's a natural evolution. Roads are created for travel, speeders get invented now the roads are for speeders, repulsorlifts take off and the roads are used by pedestrians again.
@mattstorm360 Tatooine is an odd place, and both in and out of the world, it is not meant to be the norm. This is recognized by all three Trilogies as well as by supplemental material like Boba Fett miniseries. Mind you, there was infrastructure before the Infinite Empire, and we see the remains in the Trilogies. It is sort of like a semi ghost town that was affected by route 66 changing. Like Williams, Arizona in this analogy.
There have always been roads in SW. Some vehicles still use tires like the Clone Juggernaut. Others like the AAT and the IFT-X hover over the ground, but don't fly. So there would obviously still be roads for such things.
Brother. The roads are in the sky. They’re called skylanes. Look at coruscant. The turbotank was used off-road, and the hovering vehicles are used off-road. The reason George didn’t put roads in Star Wars is because it would make his galaxy far far away look like planet earth, and destroy the immersion
@@Camo_Live Then what do you call those things in Theed on Naboo? You know, where a bunch of people and vehicles traveled through and have been there since TPM?
@@DavidRichardson153 Those are streets. I can’t believe you have to have someone explain to you the difference between an open street and a paved road.
Honestly a big part of those suburban roads might just be the aesthetics. If you have a community which (for legal reasons) relies on close to the ground speeders, technically a marked off dirt path is good enough. But then every time the speeders go around, they're kicking around a storm of dust. To a small extent that will still happen with a road since dirt will end up on it, but it would take a heavily disused road for that to be a real issue since all the dust will get regularly blown off. There's also the question of how much maintenance will be actually necessary; modern roads take a constant beating, but near to the ground repulsor craft will have minimal effects. Combine that with a more weather resistant space material, and the roads end up being a largely one time expense that a local higher end community might decide is worth it. Repairs and small maintenance will probably still be necessary, but a lot of that could probably be handled by a couple maintenance droids. I think a big part of the complaints is not just that they're roads but that they're our roads. They just really look like modern asphalt roads which kind of seems out of place. Something with either a more SF feel or a more fantasy feel would have felt better in star wars; a roman road would have leaned into the idea that its largely for aesthetics, a plastic/metal looking road would have served the functional purpose while being easier to keep clean, etc. But since they chose to lean into the pseudo idealized nostalgia, it just ends up feeling really out of place for star wars.
That's what I thought as well. Considering that most vehicles that drive over the roads likely wouldn't be touching the ground. The cost for maintenance and repair should be negligible. I doubt any local governments have to raise taxes to maintain roads. Because speeders are unlikely to create potholes unless of course they crash.
Also, its likely that not all planets are densely populated like Coruscant. And even if they are, not every city is going to be a ecumenopolis. Its likely most planets would have suburban areas, places for its wealthy middle class to live.
@@sergeantzack1106 Distant future / advanced tech is irrelevant. Social species like having their own territory and also interacting with other members of the species. The result is cities and suburbs. Alderaan and Lothal are all examples of low population but well developed planets.
Even with hovertech, I argue that roads, paved roads at that, are still needed. Granted, they could be simplified to a degree, but paved roads still have benefits that hovercraft would benefit from. First and arguably foremost is navigation redundancy. Sure, navigation systems are going to be predominantly used, but there will always be instances where, for whatever reason, it just does not work. Roads are the low-tech backup to GPS and other navigation, and even here on Earth, they can - and sometimes do - serve as navigation aids for pilots, even as emergency landing strips. Then, if for whatever reason they cannot resume flying or bring portable navigation systems with, a road serves as a direct link to the nearest center of civilization (yes, there is still the matter of distance, but the connect makes covering it easier). That makes survival much easier, because contrary to what so many "survivalists" will tell you, people have historically been notoriously bad at self-reliance. Even the settlers of the Wild West still depended on the nearest town, which were usually connected to a railroad, if they needed anything, especially something critical, and people like Henry David Thoreau were only able to do what they did because the "wilderness" they chose to reside in were already pacified to some degree by civilization (and because someone will inevitably bring this up, no, I do not consider what was done to the Native Americans as "pacified by civilization"). Next up would be safety. Roads would have much fewer natural obstacles that could get in the way, thus typically increasing your odds of survival if something goes wrong. Of course, this is also dependent on traffic, particularly the volume of it at the time, but as long as you can still stop, not having something(s) to crash into helps. This also extends to any debris that could end up on the road, usually being on the smaller and lighter side. Most do not realize how much environmental protection is actually needed for vehicles, and for hovertech, it will be even more so. This does not necessarily mean that such protection could be reduced, but it does mean that it will likely last longer, maybe even much more so. This is a major unseen benefit to the average citizen. Of course, roads still come with costs. There is still surveying, planning, paving, and maintaining them as well as any official infrastructure on them (lights, signage, etc.), and there will always be times when they need to be repaired for whatever reason. It is perfectly understandable why roads, particularly paved ones, do not appear much outside of the more urban areas. That said, it actually demonstrates how much roads are needed, even if they are not paved, let alone have any other infrastructure with them. Roads are integral to any civilization. The forms they take can vary in all kinds of ways and extents, but a reliable path of navigation, one that can be traversed with as little tech as possible, cannot be overlooked or left out.
Roads are important, they show Vehicle Rights of Way (even without ground contact), they demarcate between plots of Private Property and Public Property, they allow for Pedestrian access, they give Public (and Commercial) Infrastructure access (Rubbish pick up, other waste management, delivery of Energy of the non Plumbed/Mains verity ect.) and the list goes on.
I don't think the issue is the roads, it's the fact that it just looks like an American suburb that's vaguely dressed up to look sci-fi. You can argue that Star Wars has always used real places and dressed them up to look futuristic. Tatooine is Tunisia, Naboo is Italy, etc. But the difference is that they usually pick places that already look other worldly, not like the house next door. What makes this worse, I think, is that they've picked something that is stereotypically American. That means it's not just jarring to Americans, it's jarring to people like me. As a Brit I see these scenes and they look just as wrong to me as those of you on the opposite side of the pond. I get why they did this, I get the goonies aesthetic and that they'll make an in-universe reason to explain it, but I feel like it will be the one bad link in what looks like is going to be a great series.
Nah we get suburban ares like this all over Australia. It just makes sense for a wide open suburban area. We always see the big city's, run down villages, planets covered in city's. It makes sense that a lot of the inner rim/mid rim planets would look like this. People who live on planets that just go with the flow and accept whoever is in charge and don't question it so they stay out of the wars and just live normal lives
They could at least have used very different looking buildings as homes. This feels like a cheap way to fill out the set. Also I never had the feeling that anything in Star Wars represented any real life location. The scenes of this series right here don't seem like star wars to me. Also low density being the excuse is quite lame. So many places on earth have low density homes and don't look like the stereotypical modern mid century American suburbs or an alike one in another country. It's a shame to me.
@@GenerationTech and the damned trandoshan neighbor keeps trying to cure their leather in the backyard stinking up the whole neighborhood! Lol. Star Wars: HOA would be a fun rif on the franchise. Lol.
Well, as the numerous clips show Star Wars has always had "roads" from the dusty urban streets of Tatooine to the paved expressways of Lothal. I really like the look and vibe of the kid's planet, it's like a 22nd Century vision of Cascadia. You know, if I was Boba Fett I build a tracked repulsor lift guideway system to connect Mos Espa and Mos Eisley with frequeny passenger shuttles and freight cars, merge the two cities into one big one for significant economic and social benefits.
You are absolutely right that SW has _always_ had roads. The Clone Wars animated show had them, and that was overseen by George. Theed has them in Episode 1...roads have always been there. Just because a road is unpaved doesn't mean it isn't a road...ask any one of my Southern relatives.
I honestly don’t care about the “It’s a big Galaxy, it’s not impossible for there to be at least ONE planet with Suburbs.” Argument. I just don’t like familiar current-day Earth stuff being in Star Wars.
Agreed. And I personally struggle to think how they could fit. Especially the way they are depicted in what we've seen so far. It seems to me like things would be better planned out (suburbs are horribly inefficient), old style rural, or extremely urban. Suburbs are very much a result of Earth history, especially U.S. history. Most of the Star Wars cities we get a really good look at feel like these little colonial outposts that are very centralized with no sprawl or anything close to a suburb. Which makes sense since... That's kinda what the Outer Rim is supposed to be. Maybe there's some weird inner rim stuff where it would... Almost make sense to have suburbs, but it still seems horribly inefficient and doesn't make sense for the aesthetic of Star Wars. Again, it's centered around 1960s U.S. city design philosophy. Design something for Star Wars instead of just vaguely changing the style of real world cities.
though speeders are ubiquitous, walking vehicles and even animal mounts are quite common, and wheeled vehicles arent unheard of, so just as roads existed before cars, theyll exist after them too
The lore explains that certain planet biodomes are just not friendly towards repulsorlifts. Environments that are swampy, rocky/mountainous or (I imagine) have strong winds aren't particularly good for speeder type vehicles. And you would do better to move around on something with legs or wheels.
Imagine the neighbors? I want a Simpsons or Family guy for Star Wars. Imagine the sitcom moments: The Wookie and Mon Calamari get into a heated argument over whether the lawn mower is a worthy replacement for an outdated hyperdrive. The Jawa accidentally sells the Wookie’s prized lightsaber grill tongs. Chaos ensues. The Mon Calamari plans an elaborate water feature for his lawn, only for it to flood the Jawa's sand garden, who retaliates by taking apart his sprinkler system.
Roads aren't the problem, everything looking like Gen X'er suburban nostalgia is, though. Wild that they're going for that silliness, completely creatively bankrupt.
Will watch this video later. I just wanted to say this. When I glanced at the thumbnail, I didn't know if I was looking at a screenshot of skeleton crew or the starting area of fallout 4 lol.
I remember watching Attack of the Clones during Obi is researching of poison dart that killed hired killer by Jango Fett. He went to one of buddies who runs a restaurant on street level of Coruscant. I noticed vehicles looks like cars passing by its streets.
I’m enjoying the prospect of a suburb. Must be plenty of places amongst those tens of thousands of planets where “sleepyville” makes a nice little haven. How many parents would jump at “quiet and relatively safe and predictable” in times like that.
Gotta admit, I'm not crazy about Star Wars suburbs that look so much like Earth suburbs. That said, by the looks of it, they aren't going to be spending much time there before heading off into space. Fingers crossed this will be a good show.
The question is less of, "why is there roads" as there have always been roads, and more of a "why is there a stereotypical earth suburbia in star wars?" Couldn't think of a more creative setting? Oh right that's too much effort...
It ultimately comes down to how good the overall storyline is. I find the idea of exploring a different side of Star Wars very interesting and when you look at the scope of the GFFA, which largely mirrors our own Milky Way, it makes sense to have a society that would more closely resemble Earth in some capacity. Here's hoping for the best with Skeleton Crew.
I’m not feelin’ it with The Skeleton Crew. As Star Wars Meg said in a previous video, there is no buzz to this. It feels too Earthy. Star Wars with suburban children. There’s no escapism. Imagine making Middle Earth look like Astoria, Oregon? That’s a reference to The Goonies. The Skeleton Crew is The Goonies / Super 8 / Stranger Things in space. Last week, I decided to watch The Book of Boba Fett again. Man, it’s rough. The first two episodes weren’t so bad. It’s Episode 3 and 4 when it starts falling apart especially when they introduced that annoying biker crew. I do hope Ming-Na Wen gets more to do in that Mando & Grogu movie. Ming-Na is over 60 and she still got moves. Loved her since The Joy Luck Club and not as Chun-Li or Mulan. I believe forcing myself to rewatch The Book of Boba Fett, Obi-Wan Kenobi, Ahsoka, and The Acolyte might make me reconsider and push myself to watch The Skeleton Crew. We can’t expect every Star Wars project to be like Andor or as great as The Empire Strikes Back. But I do feel Star Wars no longer excites people like it used to. It’s in Star Wars name only. We shall see if The Skeleton Crew is decent tonight but I have doubts it’s better than The Book of Boba Fett and Obi-Wan Kenobi which I found extremely mediocre. Boba Fett is a fan favorite from the Original Trilogy. Obi-Wan is a favorite from the Original and Prequel Trilogy. And Disney found a way to screw these beloved characters up! Both series with bad writing all around. Only Gilroy’s work is considered good from the Star Wars Disney era and the first two seasons of The Mandalorian. Everything else can be put in the trash. Andor S2 can’t come soon enough. Among the last 3 years, I’ve enjoyed Stranger Things S4, Andor S1, House of the Dragon S1, Loki S1 & S2, and The Penguin. The Boys S4 was not very good. Cobra Kai S6 has been mostly a waste of time. HOT D S2 was a hot mess at the end. Monarch: Legacy of Monsters was mediocre at best. Very few shows are considered good these last few years or so. I doubt The Skeleton Crew reaches that level of goodness that Loki, Andor S1, Shōgun, and The Penguin brought. Since 2020 - 1. Loki 2. Andor 3. House of the Dragon (mostly for S1) 4. The Boys 5. The Mandalorian 6. Heels 7. The Penguin 8. Cobra Kai 9. Stranger Things 10. Wednesday The Skeleton Crew looks to belong in the scrap heap next to The Acolyte and The Rings of Power. But maybe it can prove us wrong like Andor and The Penguin did for me.
I'm going to be honest, this is the first I've heard of this show and this issue, regardless here's my take: The Roads are... *fine,* they could've been made more visually distinct from IRL roads, but roads existing is fine. Suburbs, on the other hand, don't make sense at all, the highly advanced SW galaxy should be very aware of the problems they bring (long travel times, social isolation, inefficient infrastructure, etc...). The only way they might make sense is if a lot of people have a lot of money, and a special interest group lobbies for these sorts of communities. Someone may come up with an adequate explanation, but I doubt it'll come from Disney; they wanted American Suburbs in Star Wars, now they expect us to make it make sense. It's just lazy, really, I wish I was surprised.
@@pureevilfnord Correct me if I'm wrong, but are you saying you think that the only (or at least the main) problem with suburbs is the fact we drive petroleum powered vehicles to and from them? If that is what you're saying I'd have to disagree, there are so many other major issues that can't be solved by just going to cleaner fuels. - Suburbs, by nature of being so spread out, basically require their inhabitants to drive to get anywhere (to work, get groceries, travel, etc...). Many of these trips could easily be handled if a bus stop or a train station were in walking distance, which is possible in a denser city, or even a somewhat dense small town. - All these extra cars on the road creates traffic which makes commutes take longer, and increases car accidents. Not to mention the increased wear and tear on the roads. - Requiring a car to go anywhere also means those who can't drive (kids, the elderly, the disabled, etc...) will experience greater social isolation because they're dependent on others to go anywhere.
@@thecatfather857 It'd make a bit more sense, a poorer government would be more susceptible to lobbying and bribes, but I doubt that's the angle their taking
One small thing worth mentioning is the reason roads went from gravel to asphalt is that automobiles move fast enough that they create a vortex of low pressure air behind them that sucks dust up off the road and throws it into the air, which was not only unpleasant but eroded the road surface over time, which is a problem horse drawn carts didn't have. Therefore a paved road for hover cars still makes sense. Also with hover cars that don't exert any ground pressure pavement experiences a lot less wear and tear, meaning maintenance costs per kilometer would be much lower
Roads are a big expense and repulsor vehicles are very common on undeveloped worlds. Repulsor vehicles have fewer moving parts than ground vehicles ,reducing maintenance. That is a big advantage in the Outer Rim where spare parts can be hard to come by
I actually like the idea of expanding on what every day life is like in universes lile star wars Little things that show the universe is alive and not just one big war or about space wizards all the time
Honestly I never really questioned roads, especially in Solo and speaking of Back to the Future you see the cars descend onto the roads so it could be an airspace thing
Even in WH40k roads and wheeled vehicles (including trains) are still very common in spite of having flying cars and speeders. It makes sense that each planet or even portions of planets have a preferred mode of transportation for one reason or another.
In my head airspeeders and landspeeders are two different classes of vehicle. Landspeeders are restricted in max altitude but can still fall far withought losing control, needing roads to access various parts of a city. They are more affordable and easier to pilot than airspeeders or starships and so are used by most citizens. Airspeeders are fully flying craft but are unable to leave atmosphere, possibly having different service ceilings akin to planes irl.
I don't know about this new show nor am I interested really, but I would think it would be odd for there to be no roads in Star Wars. Even if roads are little more than marked pathways and not really the constructions we have like highways, there's no reason there would not be roads.
Luke's speeder was a LANDspeeder, not an AIRspeeder. Landspeeders go maybe a meter or 2 above ground, so would need roads or paths to make travel in towns and cities easier and safer.
The relative absence of wheeled vehicles in star wars makes me wonder if suspension systems or tires aren't as advanced as they are in our world. Would shock absorbers be invented if in 1898, Karl Benz figured out how to make his motorwagon float above the ground?
Anyone else remember the whole freaking car chase from Solo? I'm pretty sure that was on a road. There were also a bunch of Swoop Bike tracks in KOTOR 1 & 2.
Anyone else think seeing a suburb (that resembles real life) in starwars is just incredibly boring and depressing? I like getting a sense of wonder and exploration when I watch starwars, unique architecture, villages, cities etc. They picked the most boring type of architecture there is, american suburbs lol. I don't like this trend of trying to make starwars more relatable to real life.
I have to agree. If this was a show that is set in the future on Earth like the Jetsons, then sure, it would look awesome. But for Star Wars. It just seems far too mundane.
@@barbiqueareaI think it'd still look boring. And from the performance of vaguely futuristic shows and movies that don't have a unique aesthetic but are still trying to be "sci-fi"... most people don't really want vaguely futuristic. They like when things have a unique aesthetic to them.
@@plzletmebefrank Yeah. In starwars specifically, technology is supposed to far "ahead" of our technology. Not a 100 years into the future... more like 10,000 years into the future. I mean they can blast across the galaxy at will, we can barely leave our own atmosphere lol.
There's an old OVA called eX- Driver where no one actually drives anymore. It shows how it can be both good and bad to have this system in place where it's all controlled by a computer system.
Star Wars also haven't been keen on showing neighborhoods. Maybe apartment complexes on Coruscant, maybe. For as much as Star Wars is credited for world building, it took a long time before we got to see everyday people in depth.
Roads have a major secondary function. These structures serve as a functional cap to prevent private construction over infrastructure that serves the community like communication, power, sewer, stormwater removal, and sometimes heating. Skeleton Crew has something that resembles the suburbs which is (in this day and age) a planned community. Planned communities sometimes have governing bodies, namely a home owners association. So there are rules for admittance and codes of conduct. Also, not everyone can afford an estate or a private planet. The exclusive single family home is the next best affordable thing.
Roads do kinda make sense. For speeders or ships that only float/hover and not fly. Like on a planet not seen before. Obviously they can fly over any train but aesthetically they look nice and can serve other purposes. I swear certain scenes in the clone wars sad some sort of highways/roads they were fighting on
They did, but they didn't look so similar to the average U.S. suburb. They made them more interesting and unique and had them fit the aesthetic. This... It just looks weird and out of place. And low effort.
I remember being in my bus in gradeschool +10 years ago waiting for someone to get on the bus while we took up the basicly one lane cause cars were parked on the side of the road and this dude behind us just couldn't wait and drove through 3 yards full of grass and rocks to go around and I just remember sitting there jaw dropped lol
The next video you should make is “why are there bricks and screws in Star Wars now?” Not that that has anything specific to do with anything you know I think it would just make for an interesting video if you know what I mean…😏
I think the Roads and Suburb theme was crucial to this World building and as a general view towards what is coming in the series. Both create that ideal image of suburban lifestyle that we relate to as 'safe' and 'predictable'. The World itself appears closed off and intentionally off the radars of most of the non-ideal Galaxy (like gated communities or rich suburbs), and appears to be doing pretty well for itself. Conversations during the episode also imply very low or non-existant crime and conflict on the planet, and the career paths themselves are all geared towards that 'higher' lifestyle career path orientation. I don't see the kids as entitled necessarily, but sheltered for sure. This creates their first struggles as they navigate into their new adventure, as well as set the stage for when the Eden and Paradise they weren't even aware they lived in is discovered by others and then sought out. That ideal suburban World seems pretty helpless to the elements we've seen in materials, manpower, and will.
About speeders hovering close to the ground, I always thought that the limitation on the type of repulsors. Powerful repulsors for high altitude. Weak repulsors for ground level. As for road. I assume they just use cement while others welded sheet metal on some planets; no asphalt or something similar. Asphalt provide traction for car wheels. But since people use speeders that float right above ground, I doubt they need go all the trouble, time, and money to put asphalt on top.
In universe roads provide an optimized surface to travel on, allowing for reduced risk of accidents and consequently higher allowable speed. In grasslands or over sand dunes there‘s always the risk of hitting a rock, especially if you’re in a hurry.
Cars are basically private planes that everyone has in their driveway. Rural drivers are frequently able to drive faster than the slowest Cessnas. Wonderful from a technological perspective, but absolutely overkill for people's daily transportation needs.
I mean... even with the vast majority of vehicles using hover technology, it's still a good idea to have designated areas to 'drive' them so you're not just going wherever, potentially endangering civilians or yourself.
Yeah, I mean even in coruscant there were definitely rules to the road. Only people that frequently disobeyed them were crooks/bounty hunters and Jedi(because why not).
@@tonyyao4785 I wonder if the streets of Coruscant on the ground level will have kids playing on them and even vendors setting up shop, like how it was in places such as New York and Boston before cars became so dominant.
Let's just be happy it's not another desert planet. Also, i think the droid is for maintaining order on the tram as well as a fail safe for manual control if the autopilot fails.
Waiting for your first reaction video to see if I should bother with Skeleton Crew (or as it looks to me right now....."a silly adventure with silly creatures doing silly things to sell toys"
Even in many developed nations, American style suburbs are absent. Maybe Skeleton Crew was really meant for younger American viewers. (I grew up in a hillside shanty town in some country other than America)
What I find facinating is how they are such an advanced civilization, leagues and light years ahead of our own technology. But they are still, seemingly, making side walks out of concrete or asphalt, even though neither people OR vehivcles use wheels to move around ... Do people in the Star Wars-galaxy get special knee- and hip-implants or something? Thus eliminating the advantage of having a softer surface to walk on?
Maybe the roads are for keeping the dust down. Just imagine trying to breathe in Tatooine after all those speeder bikes zoom through your neighborhood at 300 miles per hour. The Moff of Planet Amblin probably had them installed after hearing one of Darth Vader's many lectures about how he hated sand.
I I completely and totally agree with what you're saying about cars and the concept of freedom. It's funny, because I am one of those eco-friendly hippie types, and I do think we need to move away from fossil fuels, but at the same time, I have a little bit of that Gear Head in me too, and I don't want to give up my gas powered car, off-road vehicles, or the freedom they provide. I hear a lot of people trying to push things in the direction of efficient mass transit, and while I logically agree with some of the points they are trying to make, I just don't ever see America going for that.
something that makes me mad is the lack of planet variety, the sequels and the cw shows had the coolest planets but all the new planets just look like my backyard, they could have atleast had strange plants or a massive red dwarf in the sky instead of what looks like the view from my high school
I mean, look As much as i dont have expectations for skeleton crew i will defend this point by saying Star wars has been taking inspiration from real life since its inception Why not have a few societies that still use roads Especially when roadways have been a thing since the dawn of civilization While i do wanna see more scifi space focused stuff i do find it interesting to parallel reality every once in awhile
Okay from a world building perspective roads in SW makes perfect sense. From a story perspective it makes the starting world feel boring. wether or not that ends up being a good thing depends on how well they can contrast the boring setting with the other settings
The suburbs did seem weird. For me, there were two, maybe three things, that stood out as non-immersive. Right off the bat one of the guys defending the transport racks the slide of his blaster…as though it’s a modern real life gun (space flintlock pistols don’t make much sense either). I also feel like cereal as a concept in Star Wars is kinda bizarre. And then the smallest little nit-pick…people wearing glasses doesn’t make any sense either.
By design you can't criticize the starwars politics without criticizing real world politics and you can criticize storm trooper armor without criticizing Clone Trooper armor and you can't criticize dolphins without criticizing humanity
The way I see it, the less people who want to drive means less people in my way on the highway. Bring on the ride-shares, public transit, and busses. More road space for me and the other gearheads.
I can understand suburb-like environments existing in Star Wars, but what takes me out of it is that it looks too much like an Earth suburb. Environments in Star wars have always been a mix of the familiar and the fantastical; the futuristic and the ancient. Everything from speeders to buildings to creatures to ships all have this unique Star Wars aesthetic to them. But this suburb...I live in a suburb, I have all my life. And I swear that suburb just flat out looks like every back road I've ever walked down. Even the shapes of the houses aren't all that different. Yes, some new houses in my area do kinda look like that. The asphalt, the cement, the steel guard rails, the trams...it's just every suburb in North America but populated with Star Wars aliens. I feel like they could have put a little more effort into making it look a bit more "galaxy far far away." Make the sidewalks and robes light blue or with a metallic sheen, make the grass purple or something. Suffice to say, the trailers for this show didn't hook me at all. I'm gonna wait until the whole series wraps up and if it gets rave reviews maybe I'll binge it later, but otherwise I'm skipping it.
The Star Wars Galaxy is huge. A suburban style planet is inevitable with the millions of worlds within the New Republic. Roads and bridges exist in Star Wars already. Just watch the Clone Wars episodes with.the Battle of Christophsis and Muunilist. Bridges and roadways all over eventhough most vehicles were repulsor lift tech
1:27 👋RÖADS🤌 2:08 the rÖads 🏃 3:05 THe RÖads 🏘️ 3:16 RÖads? Where we're going, we don't Need. RÖads. 🧑🔬 6:34 and rÖAds...! 🚴 7:40 RÖads 🛣️ 8:01 these rÖads 🏃 8:47 in the rÖad 🧐 12:44 rÖads in the suburbs 🤨
Surprised in your discussion of tracked transit you never mentioned the LA trolley tracks that were ripped up at the behest of big auto to sell more cars.
Off-topic observation: roads may be pretty universal, but the way we perceive them is not. The Irish language uses a word for road that is related to the word for cattle - a road is where you drive your cattle to take them somewhere. But the word for street comes from the English, there was no equivalent concept, because the culture didn't name the empty spaces between the structures they built. I believe Japan still does it this way today. Not quite sure what this has to do with Star Wars, except that we're talking about alien cultures and how they do things differently from what we assume is right. Next question: do SW cities have US-style grid layouts for their streets, or are they more organic? In Europe, cities generally predate motor vehicles so road layouts are not optimised for traffic. Given the alleged age of the SW galactic technological culture, surely the cities would have been built around transport networks, US-style? So why do we see so many settings where the ground vehicles don't really fit?
Well, we spend a lot of time in the Outer Rim, which are basically old and abandoned Republic colonies. The cities there are huddled and isolated with no sprawl. Like you'd expect a sci-fi colony to be. A huddled group of buildings that serve multiple purposes. Sometimes we see more developed cities in the Outer Rim that have skyscraper-like structures, but even then, the city tends to end abruptly and the distance to the next city is significant. Some of these have highways, though they actually tried to make highways that were uniquely Star Wars in design and aesthetic. And then the other side we see more often is the hyper urban planets in the Core. Which... Idk how to think to describe how that might have come about or why it's designed the way it is.
As far as helicopters in the city goes, I do know there have been incidents such as landing gear failure of a completely spun up helicopter on top of a skyscraper that send chunks of main rotor blades flying in all directions that rained down and killed people.
i really agree with the rest of the comments in saying that peoples aesthetic issue is with the suburbs as a whole, not the roads mostly because suburbs as a division of population really don’t make sense anywhere except 20th and 21st-century earth even on earth, they dont make much economic sense - people live in them to commute, and they have to commute because of the infrastructure around them it takes an extremely specific and complex set of social and economic scenarios to produce an environment in which a wide-spread middle-class population is forced to commute via centralized freeform transit because on paper its kind of a silly idea regardless, and youd think any sufficiently advanced society would be past them its like seeing a version of modern-day tokyo where all the skyscrapers have to have their own outhouses across the street because indoor plumbing wasnt invented sure, the galaxy is a diverse place, but thats just stupid
Lothal literally had highways on fields of grass. Dex’s Diner was a roadside stop!
This
There was the massive ambush on the highway during the Battle of Umbara in The Clone Wars
Grocery stores in starwars make more sense then all those out door markets
Yeah but deep fried ewok isn't usually sold in chain stores. Gotta hit those open air markets on the lower levels.
Maybe most planets are big on supporting their local farmers. So farmers markets and night markets and flea markets are big in the Star Wars universe
Are you retarted
I think it would depend on the planet
I like to think that outdoor markets are more of an outer rim thing.
"Impossible, roads haven't been seen for a millennium."
-Ki-Adi Mundi, probably.
Yeah especially if he saw a road last Tuesday and took great notice of it and wrote it in his diary
With that level of stupidity, he was truly a problem for the Jedi Order. Honestly, I'm surprised Anakin didn't flip out at him.
It's a lost planet after all
There technically always was. There were roads on Tatooine and flight lanes on Corruscent.
I mean weren't they more dirt roads to prove they were backwards... nerf herders that were slightly inbred?
But roads existed in the prequels even on coruscant if we look below the main level.
Even at the bottom of the main levels that seperate from the under city you find a road and those willing to sell death sticks.
I've ofter felt the roads were meant for pedestrian travel as well as having a geo beacon for hovercraft so they could get off the hovercraft if needed. Sort of a pedestrian path+.
Good shoutout
Interesting that nobody seems to be mentioning the cobblestone streets on Naboo.
@@SomeTheorist9090 I like to think it's a natural evolution. Roads are created for travel, speeders get invented now the roads are for speeders, repulsorlifts take off and the roads are used by pedestrians again.
@mattstorm360 Tatooine is an odd place, and both in and out of the world, it is not meant to be the norm.
This is recognized by all three Trilogies as well as by supplemental material like Boba Fett miniseries.
Mind you, there was infrastructure before the Infinite Empire, and we see the remains in the Trilogies. It is sort of like a semi ghost town that was affected by route 66 changing. Like Williams, Arizona in this analogy.
There have always been roads in SW. Some vehicles still use tires like the Clone Juggernaut. Others like the AAT and the IFT-X hover over the ground, but don't fly. So there would obviously still be roads for such things.
Brother. The roads are in the sky. They’re called skylanes. Look at coruscant.
The turbotank was used off-road, and the hovering vehicles are used off-road. The reason George didn’t put roads in Star Wars is because it would make his galaxy far far away look like planet earth, and destroy the immersion
This isn't the MCU which can afford to create entire movies using CGI and bluescreen.
@@Camo_Live Then what do you call those things in Theed on Naboo? You know, where a bunch of people and vehicles traveled through and have been there since TPM?
@@Camo_Live Theed has roads. Utapau has roads. There are planets in Star Wars with roads.
@@DavidRichardson153 Those are streets. I can’t believe you have to have someone explain to you the difference between an open street and a paved road.
"They have roads now?!"
"They have roads now!"
Honestly a big part of those suburban roads might just be the aesthetics. If you have a community which (for legal reasons) relies on close to the ground speeders, technically a marked off dirt path is good enough. But then every time the speeders go around, they're kicking around a storm of dust. To a small extent that will still happen with a road since dirt will end up on it, but it would take a heavily disused road for that to be a real issue since all the dust will get regularly blown off.
There's also the question of how much maintenance will be actually necessary; modern roads take a constant beating, but near to the ground repulsor craft will have minimal effects. Combine that with a more weather resistant space material, and the roads end up being a largely one time expense that a local higher end community might decide is worth it. Repairs and small maintenance will probably still be necessary, but a lot of that could probably be handled by a couple maintenance droids.
I think a big part of the complaints is not just that they're roads but that they're our roads. They just really look like modern asphalt roads which kind of seems out of place. Something with either a more SF feel or a more fantasy feel would have felt better in star wars; a roman road would have leaned into the idea that its largely for aesthetics, a plastic/metal looking road would have served the functional purpose while being easier to keep clean, etc. But since they chose to lean into the pseudo idealized nostalgia, it just ends up feeling really out of place for star wars.
That's what I thought as well. Considering that most vehicles that drive over the roads likely wouldn't be touching the ground. The cost for maintenance and repair should be negligible. I doubt any local governments have to raise taxes to maintain roads. Because speeders are unlikely to create potholes unless of course they crash.
Wealthier low population planets would absolutely have suburbs and small cities.
The Rebels series was centered around a small city with paved roads.
Also, its likely that not all planets are densely populated like Coruscant. And even if they are, not every city is going to be a ecumenopolis. Its likely most planets would have suburban areas, places for its wealthy middle class to live.
Not with the far in the future star wars is
@@sergeantzack1106 Distant future / advanced tech is irrelevant. Social species like having their own territory and also interacting with other members of the species. The result is cities and suburbs. Alderaan and Lothal are all examples of low population but well developed planets.
@jiffypoo5029 you need to learn how things work advanced technology is very relevant
@@barbiqueareabruh. It’s a moon of Coruscant
This reminds me when Star Wars Theory asked where those screws and bricks came from in Andor.
Except star wars theory bitches and moans about everything 😂😂
Wahhhh no bricks in star wars wahhhhhh
@@1Loftwing1 Star Wars Theory is just bitching about everything nowadays. Bro's so cringe.
Star Wars theory just cries about everything cause it makes him money to fund his trash fan films
@@kdusel1991he makes money by being an ass so why not keep doing jt
Even with hovertech, I argue that roads, paved roads at that, are still needed. Granted, they could be simplified to a degree, but paved roads still have benefits that hovercraft would benefit from.
First and arguably foremost is navigation redundancy. Sure, navigation systems are going to be predominantly used, but there will always be instances where, for whatever reason, it just does not work. Roads are the low-tech backup to GPS and other navigation, and even here on Earth, they can - and sometimes do - serve as navigation aids for pilots, even as emergency landing strips. Then, if for whatever reason they cannot resume flying or bring portable navigation systems with, a road serves as a direct link to the nearest center of civilization (yes, there is still the matter of distance, but the connect makes covering it easier). That makes survival much easier, because contrary to what so many "survivalists" will tell you, people have historically been notoriously bad at self-reliance. Even the settlers of the Wild West still depended on the nearest town, which were usually connected to a railroad, if they needed anything, especially something critical, and people like Henry David Thoreau were only able to do what they did because the "wilderness" they chose to reside in were already pacified to some degree by civilization (and because someone will inevitably bring this up, no, I do not consider what was done to the Native Americans as "pacified by civilization").
Next up would be safety. Roads would have much fewer natural obstacles that could get in the way, thus typically increasing your odds of survival if something goes wrong. Of course, this is also dependent on traffic, particularly the volume of it at the time, but as long as you can still stop, not having something(s) to crash into helps.
This also extends to any debris that could end up on the road, usually being on the smaller and lighter side. Most do not realize how much environmental protection is actually needed for vehicles, and for hovertech, it will be even more so. This does not necessarily mean that such protection could be reduced, but it does mean that it will likely last longer, maybe even much more so. This is a major unseen benefit to the average citizen.
Of course, roads still come with costs. There is still surveying, planning, paving, and maintaining them as well as any official infrastructure on them (lights, signage, etc.), and there will always be times when they need to be repaired for whatever reason. It is perfectly understandable why roads, particularly paved ones, do not appear much outside of the more urban areas. That said, it actually demonstrates how much roads are needed, even if they are not paved, let alone have any other infrastructure with them.
Roads are integral to any civilization. The forms they take can vary in all kinds of ways and extents, but a reliable path of navigation, one that can be traversed with as little tech as possible, cannot be overlooked or left out.
Roads are important, they show Vehicle Rights of Way (even without ground contact), they demarcate between plots of Private Property and Public Property, they allow for Pedestrian access, they give Public (and Commercial) Infrastructure access (Rubbish pick up, other waste management, delivery of Energy of the non Plumbed/Mains verity ect.) and the list goes on.
But why do they look like asphalt roads in an american suburb?
I don't think the issue is the roads, it's the fact that it just looks like an American suburb that's vaguely dressed up to look sci-fi.
You can argue that Star Wars has always used real places and dressed them up to look futuristic. Tatooine is Tunisia, Naboo is Italy, etc. But the difference is that they usually pick places that already look other worldly, not like the house next door.
What makes this worse, I think, is that they've picked something that is stereotypically American. That means it's not just jarring to Americans, it's jarring to people like me.
As a Brit I see these scenes and they look just as wrong to me as those of you on the opposite side of the pond.
I get why they did this, I get the goonies aesthetic and that they'll make an in-universe reason to explain it, but I feel like it will be the one bad link in what looks like is going to be a great series.
Nah we get suburban ares like this all over Australia.
It just makes sense for a wide open suburban area. We always see the big city's, run down villages, planets covered in city's. It makes sense that a lot of the inner rim/mid rim planets would look like this. People who live on planets that just go with the flow and accept whoever is in charge and don't question it so they stay out of the wars and just live normal lives
They could at least have used very different looking buildings as homes. This feels like a cheap way to fill out the set. Also I never had the feeling that anything in Star Wars represented any real life location. The scenes of this series right here don't seem like star wars to me.
Also low density being the excuse is quite lame. So many places on earth have low density homes and don't look like the stereotypical modern mid century American suburbs or an alike one in another country. It's a shame to me.
I love the idea of a Star Wars HOA.
you got a bunch skakoans wanting more methane in the local atmosphere
They should retcon everything and make it that The Empire actually evolved out of an HOA and Palpatine was the apprentice of its Karen leader.
@@Kelnx I love that idea so much! 😂😂
Thanks, I fucking hate it.
@@GenerationTech and the damned trandoshan neighbor keeps trying to cure their leather in the backyard stinking up the whole neighborhood! Lol.
Star Wars: HOA would be a fun rif on the franchise. Lol.
Well, as the numerous clips show Star Wars has always had "roads" from the dusty urban streets of Tatooine to the paved expressways of Lothal. I really like the look and vibe of the kid's planet, it's like a 22nd Century vision of Cascadia. You know, if I was Boba Fett I build a tracked repulsor lift guideway system to connect Mos Espa and Mos Eisley with frequeny passenger shuttles and freight cars, merge the two cities into one big one for significant economic and social benefits.
Where we're going we don't need roads!
You are absolutely right that SW has _always_ had roads. The Clone Wars animated show had them, and that was overseen by George. Theed has them in Episode 1...roads have always been there. Just because a road is unpaved doesn't mean it isn't a road...ask any one of my Southern relatives.
I honestly don’t care about the “It’s a big Galaxy, it’s not impossible for there to be at least ONE planet with Suburbs.” Argument.
I just don’t like familiar current-day Earth stuff being in Star Wars.
Agreed. And I personally struggle to think how they could fit. Especially the way they are depicted in what we've seen so far.
It seems to me like things would be better planned out (suburbs are horribly inefficient), old style rural, or extremely urban.
Suburbs are very much a result of Earth history, especially U.S. history. Most of the Star Wars cities we get a really good look at feel like these little colonial outposts that are very centralized with no sprawl or anything close to a suburb. Which makes sense since... That's kinda what the Outer Rim is supposed to be. Maybe there's some weird inner rim stuff where it would... Almost make sense to have suburbs, but it still seems horribly inefficient and doesn't make sense for the aesthetic of Star Wars. Again, it's centered around 1960s U.S. city design philosophy. Design something for Star Wars instead of just vaguely changing the style of real world cities.
though speeders are ubiquitous, walking vehicles and even animal mounts are quite common, and wheeled vehicles arent unheard of, so just as roads existed before cars, theyll exist after them too
The lore explains that certain planet biodomes are just not friendly towards repulsorlifts. Environments that are swampy, rocky/mountainous or (I imagine) have strong winds aren't particularly good for speeder type vehicles. And you would do better to move around on something with legs or wheels.
Imagine the neighbors? I want a Simpsons or Family guy for Star Wars. Imagine the sitcom moments: The Wookie and Mon Calamari get into a heated argument over whether the lawn mower is a worthy replacement for an outdated hyperdrive.
The Jawa accidentally sells the Wookie’s prized lightsaber grill tongs. Chaos ensues.
The Mon Calamari plans an elaborate water feature for his lawn, only for it to flood the Jawa's sand garden, who retaliates by taking apart his sprinkler system.
We already had a mini-sitcom style show: the Star Wars Holiday Special :)
@@austinbaccus WE DO NOT SPEAK OF THAT! There Is No Star Wars Holiday Special in Ba Sing Se!!!
Problobly because of that one 78 year old grampa who still doesn't believe in repulsor lifts and flying
Roads aren't the problem, everything looking like Gen X'er suburban nostalgia is, though.
Wild that they're going for that silliness, completely creatively bankrupt.
Interesting. Weren’t there roads in A New Hope in Mos Eisley?
yup also on corellia, coruscant and everywhere else
Dirt roads created by people driving over them aren't the same as paved roads with sidewalks
Because this the suburbs of Los Angeles, 2124
@ I have to see this show entirely before I make a decision on it but I’m pretty optimistic.
@@BaithNa as mentions by Gen Tech, Corellia.
Literally looked like Sanctuary Hills from Fallout 4
Will watch this video later. I just wanted to say this. When I glanced at the thumbnail, I didn't know if I was looking at a screenshot of skeleton crew or the starting area of fallout 4 lol.
This Back to the Future scene was spot on, especially since Christopher Lloyd had an episodic role in The Mandalorian
Oh wait, that was him! I knew I knew him from somewhere!
10.57 it's still like that! My middle kid just passed his test and I never see my car now. He's having a great time, don't you worry 😊
I remember watching Attack of the Clones during Obi is researching of poison dart that killed hired killer by Jango Fett. He went to one of buddies who runs a restaurant on street level of Coruscant. I noticed vehicles looks like cars passing by its streets.
Star Wars creators give fans images and fans (and guidebook writers) have to make those images make sense.
I’m enjoying the prospect of a suburb. Must be plenty of places amongst those tens of thousands of planets where “sleepyville” makes a nice little haven. How many parents would jump at “quiet and relatively safe and predictable” in times like that.
Gotta admit, I'm not crazy about Star Wars suburbs that look so much like Earth suburbs. That said, by the looks of it, they aren't going to be spending much time there before heading off into space. Fingers crossed this will be a good show.
The question is less of, "why is there roads" as there have always been roads, and more of a "why is there a stereotypical earth suburbia in star wars?" Couldn't think of a more creative setting? Oh right that's too much effort...
It ultimately comes down to how good the overall storyline is. I find the idea of exploring a different side of Star Wars very interesting and when you look at the scope of the GFFA, which largely mirrors our own Milky Way, it makes sense to have a society that would more closely resemble Earth in some capacity. Here's hoping for the best with Skeleton Crew.
Had em in Coruscant and Tatooine mate 😊
Alan I’m digging the hat you’re wearing! Also keep up the great content my man! I always look forward to your next video.
I’m not feelin’ it with The Skeleton Crew. As Star Wars Meg said in a previous video, there is no buzz to this. It feels too Earthy. Star Wars with suburban children. There’s no escapism. Imagine making Middle Earth look like Astoria, Oregon? That’s a reference to The Goonies. The Skeleton Crew is The Goonies / Super 8 / Stranger Things in space.
Last week, I decided to watch The Book of Boba Fett again. Man, it’s rough. The first two episodes weren’t so bad. It’s Episode 3 and 4 when it starts falling apart especially when they introduced that annoying biker crew. I do hope Ming-Na Wen gets more to do in that Mando & Grogu movie. Ming-Na is over 60 and she still got moves. Loved her since The Joy Luck Club and not as Chun-Li or Mulan.
I believe forcing myself to rewatch The Book of Boba Fett, Obi-Wan Kenobi, Ahsoka, and The Acolyte might make me reconsider and push myself to watch The Skeleton Crew. We can’t expect every Star Wars project to be like Andor or as great as The Empire Strikes Back. But I do feel Star Wars no longer excites people like it used to. It’s in Star Wars name only.
We shall see if The Skeleton Crew is decent tonight but I have doubts it’s better than The Book of Boba Fett and Obi-Wan Kenobi which I found extremely mediocre. Boba Fett is a fan favorite from the Original Trilogy. Obi-Wan is a favorite from the Original and Prequel Trilogy. And Disney found a way to screw these beloved characters up! Both series with bad writing all around.
Only Gilroy’s work is considered good from the Star Wars Disney era and the first two seasons of The Mandalorian. Everything else can be put in the trash. Andor S2 can’t come soon enough. Among the last 3 years, I’ve enjoyed Stranger Things S4, Andor S1, House of the Dragon S1, Loki S1 & S2, and The Penguin. The Boys S4 was not very good. Cobra Kai S6 has been mostly a waste of time. HOT D S2 was a hot mess at the end. Monarch: Legacy of Monsters was mediocre at best.
Very few shows are considered good these last few years or so. I doubt The Skeleton Crew reaches that level of goodness that Loki, Andor S1, Shōgun, and The Penguin brought.
Since 2020 -
1. Loki
2. Andor
3. House of the Dragon (mostly for S1)
4. The Boys
5. The Mandalorian
6. Heels
7. The Penguin
8. Cobra Kai
9. Stranger Things
10. Wednesday
The Skeleton Crew looks to belong in the scrap heap next to The Acolyte and The Rings of Power. But maybe it can prove us wrong like Andor and The Penguin did for me.
I'm going to be honest, this is the first I've heard of this show and this issue, regardless here's my take:
The Roads are... *fine,* they could've been made more visually distinct from IRL roads, but roads existing is fine. Suburbs, on the other hand, don't make sense at all, the highly advanced SW galaxy should be very aware of the problems they bring (long travel times, social isolation, inefficient infrastructure, etc...). The only way they might make sense is if a lot of people have a lot of money, and a special interest group lobbies for these sorts of communities. Someone may come up with an adequate explanation, but I doubt it'll come from Disney; they wanted American Suburbs in Star Wars, now they expect us to make it make sense. It's just lazy, really, I wish I was surprised.
A lot of he problems involved with suburbs are because we have petroleum based fuel.
@@pureevilfnord Correct me if I'm wrong, but are you saying you think that the only (or at least the main) problem with suburbs is the fact we drive petroleum powered vehicles to and from them?
If that is what you're saying I'd have to disagree, there are so many other major issues that can't be solved by just going to cleaner fuels.
- Suburbs, by nature of being so spread out, basically require their inhabitants to drive to get anywhere (to work, get groceries, travel, etc...). Many of these trips could easily be handled if a bus stop or a train station were in walking distance, which is possible in a denser city, or even a somewhat dense small town.
- All these extra cars on the road creates traffic which makes commutes take longer, and increases car accidents. Not to mention the increased wear and tear on the roads.
- Requiring a car to go anywhere also means those who can't drive (kids, the elderly, the disabled, etc...) will experience greater social isolation because they're dependent on others to go anywhere.
If this planet is more of a backwater than others, then I could understand it.
@@thecatfather857 It'd make a bit more sense, a poorer government would be more susceptible to lobbying and bribes, but I doubt that's the angle their taking
One small thing worth mentioning is the reason roads went from gravel to asphalt is that automobiles move fast enough that they create a vortex of low pressure air behind them that sucks dust up off the road and throws it into the air, which was not only unpleasant but eroded the road surface over time, which is a problem horse drawn carts didn't have. Therefore a paved road for hover cars still makes sense. Also with hover cars that don't exert any ground pressure pavement experiences a lot less wear and tear, meaning maintenance costs per kilometer would be much lower
Flying over cities and roads and watching vehicles drive around was one of my favorite things to do in the Rogue Squadron game.
A Star Wars HOA needs that kid who's always causing problems on their hoverboard! Lol.
Roads are a big expense and repulsor vehicles are very common on undeveloped worlds. Repulsor vehicles have fewer moving parts than ground vehicles ,reducing maintenance. That is a big advantage in the Outer Rim where spare parts can be hard to come by
I actually like the idea of expanding on what every day life is like in universes lile star wars
Little things that show the universe is alive and not just one big war or about space wizards all the time
I always figured the weight of the vehicle was also a factor on keeping most repulsor vehicles near the ground
Honestly
I never really questioned roads, especially in Solo and speaking of Back to the Future you see the cars descend onto the roads so it could be an airspace thing
Even in WH40k roads and wheeled vehicles (including trains) are still very common in spite of having flying cars and speeders. It makes sense that each planet or even portions of planets have a preferred mode of transportation for one reason or another.
In my head airspeeders and landspeeders are two different classes of vehicle. Landspeeders are restricted in max altitude but can still fall far withought losing control, needing roads to access various parts of a city. They are more affordable and easier to pilot than airspeeders or starships and so are used by most citizens. Airspeeders are fully flying craft but are unable to leave atmosphere, possibly having different service ceilings akin to planes irl.
I don't know about this new show nor am I interested really, but I would think it would be odd for there to be no roads in Star Wars. Even if roads are little more than marked pathways and not really the constructions we have like highways, there's no reason there would not be roads.
I like how they didn't even try to make it look like Star Wars. I straight up thought it was the Fallout universe.
Luke's speeder was a LANDspeeder, not an AIRspeeder. Landspeeders go maybe a meter or 2 above ground, so would need roads or paths to make travel in towns and cities easier and safer.
The relative absence of wheeled vehicles in star wars makes me wonder if suspension systems or tires aren't as advanced as they are in our world.
Would shock absorbers be invented if in 1898, Karl Benz figured out how to make his motorwagon float above the ground?
There has been plenty to criticize Disney Star Wars over, but having a suburbia is not one of them.
I agree. Maybe they could have made it look a little more sci fi but the idea of suburbs itself isn’t crazy
I moved from the West Coast to Ohio, and I wondered... "What's with the high curbs?" So! I laughed hard when you, Allen, mentioned it. 🤣
Anyone else remember the whole freaking car chase from Solo? I'm pretty sure that was on a road.
There were also a bunch of Swoop Bike tracks in KOTOR 1 & 2.
I haven't watched yet but Im coming straight home after work & watching
Anyone else think seeing a suburb (that resembles real life) in starwars is just incredibly boring and depressing? I like getting a sense of wonder and exploration when I watch starwars, unique architecture, villages, cities etc. They picked the most boring type of architecture there is, american suburbs lol. I don't like this trend of trying to make starwars more relatable to real life.
I have to agree. If this was a show that is set in the future on Earth like the Jetsons, then sure, it would look awesome. But for Star Wars. It just seems far too mundane.
@@barbiqueareaI think it'd still look boring. And from the performance of vaguely futuristic shows and movies that don't have a unique aesthetic but are still trying to be "sci-fi"... most people don't really want vaguely futuristic. They like when things have a unique aesthetic to them.
@@plzletmebefrank Yeah. In starwars specifically, technology is supposed to far "ahead" of our technology. Not a 100 years into the future... more like 10,000 years into the future. I mean they can blast across the galaxy at will, we can barely leave our own atmosphere lol.
@@tk4292 Yeah... Though tech is weird in Star Wars and doesn't really follow that kinda logic... Or physics.
There's an old OVA called eX- Driver where no one actually drives anymore. It shows how it can be both good and bad to have this system in place where it's all controlled by a computer system.
Star Wars also haven't been keen on showing neighborhoods. Maybe apartment complexes on Coruscant, maybe. For as much as Star Wars is credited for world building, it took a long time before we got to see everyday people in depth.
Roads have a major secondary function. These structures serve as a functional cap to prevent private construction over infrastructure that serves the community like communication, power, sewer, stormwater removal, and sometimes heating. Skeleton Crew has something that resembles the suburbs which is (in this day and age) a planned community. Planned communities sometimes have governing bodies, namely a home owners association. So there are rules for admittance and codes of conduct. Also, not everyone can afford an estate or a private planet. The exclusive single family home is the next best affordable thing.
Just started the video:
Now?
With as BIG (understatement) as a galaxy is, how is it so hard to accept what is being depicted, in this show?
Never forget that Star Wars actually takes place on Earth during WW2.
0:58 Oof. I have both. It’s not very sigma
This is definitely my new favorite GT thumbnail
Skeleton Crew is fun. Glad they didn't have the Book of Boba Fett candy-colored Vespas, but the handlebar tassels were a little much.
Ooh, slot cars!
Roads do kinda make sense. For speeders or ships that only float/hover and not fly. Like on a planet not seen before.
Obviously they can fly over any train but aesthetically they look nice and can serve other purposes. I swear certain scenes in the clone wars sad some sort of highways/roads they were fighting on
They did, but they didn't look so similar to the average U.S. suburb. They made them more interesting and unique and had them fit the aesthetic. This... It just looks weird and out of place. And low effort.
We've seen Droid school teachers too, so a droid bus driver makes sense as someone has to supervise the kids.
I ❤️ the Strong Towns reference.
I remember being in my bus in gradeschool +10 years ago waiting for someone to get on the bus while we took up the basicly one lane cause cars were parked on the side of the road and this dude behind us just couldn't wait and drove through 3 yards full of grass and rocks to go around and I just remember sitting there jaw dropped lol
Alan out here asking the real questions!
The next video you should make is “why are there bricks and screws in Star Wars now?”
Not that that has anything specific to do with anything you know I think it would just make for an interesting video if you know what I mean…😏
I think the Roads and Suburb theme was crucial to this World building and as a general view towards what is coming in the series. Both create that ideal image of suburban lifestyle that we relate to as 'safe' and 'predictable'. The World itself appears closed off and intentionally off the radars of most of the non-ideal Galaxy (like gated communities or rich suburbs), and appears to be doing pretty well for itself.
Conversations during the episode also imply very low or non-existant crime and conflict on the planet, and the career paths themselves are all geared towards that 'higher' lifestyle career path orientation.
I don't see the kids as entitled necessarily, but sheltered for sure. This creates their first struggles as they navigate into their new adventure, as well as set the stage for when the Eden and Paradise they weren't even aware they lived in is discovered by others and then sought out. That ideal suburban World seems pretty helpless to the elements we've seen in materials, manpower, and will.
About speeders hovering close to the ground, I always thought that the limitation on the type of repulsors. Powerful repulsors for high altitude. Weak repulsors for ground level.
As for road. I assume they just use cement while others welded sheet metal on some planets; no asphalt or something similar. Asphalt provide traction for car wheels. But since people use speeders that float right above ground, I doubt they need go all the trouble, time, and money to put asphalt on top.
I laughed out when he chucked his bike over the barrier 😅
In universe roads provide an optimized surface to travel on, allowing for reduced risk of accidents and consequently higher allowable speed. In grasslands or over sand dunes there‘s always the risk of hitting a rock, especially if you’re in a hurry.
Cars are basically private planes that everyone has in their driveway. Rural drivers are frequently able to drive faster than the slowest Cessnas. Wonderful from a technological perspective, but absolutely overkill for people's daily transportation needs.
I mean... even with the vast majority of vehicles using hover technology, it's still a good idea to have designated areas to 'drive' them so you're not just going wherever, potentially endangering civilians or yourself.
Yeah, I mean even in coruscant there were definitely rules to the road. Only people that frequently disobeyed them were crooks/bounty hunters and Jedi(because why not).
@@tonyyao4785 I wonder if the streets of Coruscant on the ground level will have kids playing on them and even vendors setting up shop, like how it was in places such as New York and Boston before cars became so dominant.
Let's just be happy it's not another desert planet. Also, i think the droid is for maintaining order on the tram as well as a fail safe for manual control if the autopilot fails.
Waiting for your first reaction video to see if I should bother with Skeleton Crew (or as it looks to me right now....."a silly adventure with silly creatures doing silly things to sell toys"
I think only places like Coruscant and Bespin needed flying cars. Most places do fine with normal cars on the road or just floating over the road.
As always, Generation Tech teaching us about civic virtues through Star Wars.
Even in many developed nations, American style suburbs are absent. Maybe Skeleton Crew was really meant for younger American viewers. (I grew up in a hillside shanty town in some country other than America)
What I find facinating is how they are such an advanced civilization, leagues and light years ahead of our own technology. But they are still, seemingly, making side walks out of concrete or asphalt, even though neither people OR vehivcles use wheels to move around ... Do people in the Star Wars-galaxy get special knee- and hip-implants or something? Thus eliminating the advantage of having a softer surface to walk on?
Maybe the roads are for keeping the dust down. Just imagine trying to breathe in Tatooine after all those speeder bikes zoom through your neighborhood at 300 miles per hour. The Moff of Planet Amblin probably had them installed after hearing one of Darth Vader's many lectures about how he hated sand.
I I completely and totally agree with what you're saying about cars and the concept of freedom. It's funny, because I am one of those eco-friendly hippie types, and I do think we need to move away from fossil fuels, but at the same time, I have a little bit of that Gear Head in me too, and I don't want to give up my gas powered car, off-road vehicles, or the freedom they provide. I hear a lot of people trying to push things in the direction of efficient mass transit, and while I logically agree with some of the points they are trying to make, I just don't ever see America going for that.
Death to nostalgia. Bring on the new
something that makes me mad is the lack of planet variety, the sequels and the cw shows had the coolest planets but all the new planets just look like my backyard, they could have atleast had strange plants or a massive red dwarf in the sky instead of what looks like the view from my high school
There have been roads right from the beginning in Star Wars. In Episode 4, Mos Eisley has roads.
I mean, look
As much as i dont have expectations for skeleton crew i will defend this point by saying
Star wars has been taking inspiration from real life since its inception
Why not have a few societies that still use roads
Especially when roadways have been a thing since the dawn of civilization
While i do wanna see more scifi space focused stuff i do find it interesting to parallel reality every once in awhile
Okay from a world building perspective roads in SW makes perfect sense. From a story perspective it makes the starting world feel boring. wether or not that ends up being a good thing depends on how well they can contrast the boring setting with the other settings
The suburbs did seem weird. For me, there were two, maybe three things, that stood out as non-immersive. Right off the bat one of the guys defending the transport racks the slide of his blaster…as though it’s a modern real life gun (space flintlock pistols don’t make much sense either). I also feel like cereal as a concept in Star Wars is kinda bizarre. And then the smallest little nit-pick…people wearing glasses doesn’t make any sense either.
Thanks for the vid
By design you can't criticize the starwars politics without criticizing real world politics and you can criticize storm trooper armor without criticizing Clone Trooper armor and you can't criticize dolphins without criticizing humanity
what
We saw road in Corellia in Solo and a freeway on Lothal in Ashoka
I love this thumbnail
The way I see it, the less people who want to drive means less people in my way on the highway.
Bring on the ride-shares, public transit, and busses. More road space for me and the other gearheads.
I can understand suburb-like environments existing in Star Wars, but what takes me out of it is that it looks too much like an Earth suburb. Environments in Star wars have always been a mix of the familiar and the fantastical; the futuristic and the ancient. Everything from speeders to buildings to creatures to ships all have this unique Star Wars aesthetic to them. But this suburb...I live in a suburb, I have all my life. And I swear that suburb just flat out looks like every back road I've ever walked down. Even the shapes of the houses aren't all that different. Yes, some new houses in my area do kinda look like that. The asphalt, the cement, the steel guard rails, the trams...it's just every suburb in North America but populated with Star Wars aliens. I feel like they could have put a little more effort into making it look a bit more "galaxy far far away." Make the sidewalks and robes light blue or with a metallic sheen, make the grass purple or something.
Suffice to say, the trailers for this show didn't hook me at all. I'm gonna wait until the whole series wraps up and if it gets rave reviews maybe I'll binge it later, but otherwise I'm skipping it.
The Star Wars Galaxy is huge. A suburban style planet is inevitable with the millions of worlds within the New Republic. Roads and bridges exist in Star Wars already. Just watch the Clone Wars episodes with.the Battle of Christophsis and Muunilist. Bridges and roadways all over eventhough most vehicles were repulsor lift tech
1:27 👋RÖADS🤌
2:08 the rÖads 🏃
3:05 THe RÖads 🏘️
3:16 RÖads? Where we're going, we don't Need. RÖads. 🧑🔬
6:34 and rÖAds...! 🚴
7:40 RÖads 🛣️
8:01 these rÖads 🏃
8:47 in the rÖad 🧐
12:44 rÖads in the suburbs 🤨
Surprised in your discussion of tracked transit you never mentioned the LA trolley tracks that were ripped up at the behest of big auto to sell more cars.
Off-topic observation: roads may be pretty universal, but the way we perceive them is not. The Irish language uses a word for road that is related to the word for cattle - a road is where you drive your cattle to take them somewhere. But the word for street comes from the English, there was no equivalent concept, because the culture didn't name the empty spaces between the structures they built. I believe Japan still does it this way today.
Not quite sure what this has to do with Star Wars, except that we're talking about alien cultures and how they do things differently from what we assume is right.
Next question: do SW cities have US-style grid layouts for their streets, or are they more organic? In Europe, cities generally predate motor vehicles so road layouts are not optimised for traffic. Given the alleged age of the SW galactic technological culture, surely the cities would have been built around transport networks, US-style? So why do we see so many settings where the ground vehicles don't really fit?
Well, we spend a lot of time in the Outer Rim, which are basically old and abandoned Republic colonies. The cities there are huddled and isolated with no sprawl. Like you'd expect a sci-fi colony to be. A huddled group of buildings that serve multiple purposes.
Sometimes we see more developed cities in the Outer Rim that have skyscraper-like structures, but even then, the city tends to end abruptly and the distance to the next city is significant. Some of these have highways, though they actually tried to make highways that were uniquely Star Wars in design and aesthetic.
And then the other side we see more often is the hyper urban planets in the Core. Which... Idk how to think to describe how that might have come about or why it's designed the way it is.
As far as helicopters in the city goes, I do know there have been incidents such as landing gear failure of a completely spun up helicopter on top of a skyscraper that send chunks of main rotor blades flying in all directions that rained down and killed people.
The suburbs was a very uncanny valley type thing
i really agree with the rest of the comments in saying that peoples aesthetic issue is with the suburbs as a whole, not the roads
mostly because suburbs as a division of population really don’t make sense anywhere except 20th and 21st-century earth
even on earth, they dont make much economic sense - people live in them to commute, and they have to commute because of the infrastructure around them
it takes an extremely specific and complex set of social and economic scenarios to produce an environment in which a wide-spread middle-class population is forced to commute via centralized freeform transit
because on paper its kind of a silly idea regardless, and youd think any sufficiently advanced society would be past them
its like seeing a version of modern-day tokyo where all the skyscrapers have to have their own outhouses across the street because indoor plumbing wasnt invented
sure, the galaxy is a diverse place, but thats just stupid