Taking BACK what's MINE | ULTRAKILL as V2 | Greed
ฝัง
- เผยแพร่เมื่อ 11 มิ.ย. 2024
- Greed is by far the most difficult layer in this challenge, especially level like 4-3 and the fight with V1. 4-4 was hard because it took a long time to set up the fight, but besides that i also lost lik 3-4 times because V1's healing is sometimes just outrageous. Hope you like the art and the animation I did!
I don't feel the need to paste in the rules again, they're in the beginning of the video, as usual.
What I used:
-UltraSkins GC by bobthecorn
-Rocketgatling by plonk
-UltraChaos by bananastudio
-UltraTweaker by Waff1e
-ULTRADIE by Robi
-Configgy by Hydraxous
-PluginConfigurator by EternalsTeam
-Unity Explorer by sinai-dev
Ultrakill is a game by Arsi "Hakita" Patala, the music in the video is part of ultrakill's ost - เกม
V2 caught ignoring the feedbacker in the puddle of blood
Finally, "еnemy covered in sand will not bleed"
The reason everyone is sanded is to simulate v2 not having the capability to refuel by sheer physical contact with blood, but yeah it's kinda funny
Yeah, man. It's super interesting, and I'm curious if anyone has done a Sanded enemies run yet. Someone should really do that.
@@yushariderDamn, that’s gonna be way worse than this one because at least V2 got 400 health but a normal all-sanded run only has 100
@@Sepoipaping It may not be as bad because you could still heal from parries with the feedbacker
@@ghosty2287 Makes sense
When the ultraskill issue kicks in
ultraskill issue is such a deliciously succulent phrase
"KILL"
"LIMB HIT"
"ARSENAL"
"fall"
"HEADSHOT"
"MULTIKILL"
When ULTRAKILL
1:34 U missed the whiplash so many times that the virtue is enraged at it
V2: (repeatedly missing while dodging) "Seething and malding."
Virtue: (getting frustrated) "You fucking take that *back."*
"Have you ever thought about if our positions were changed?
Would our fates be different?
Of course not.
You NEVER had to worry about anything.."
🔥🔥🔥✍✍
V1:"you are not getting away this time"
V2:"i Will take back what is mine"
you were very precise in that part ghosty, My respects
4:22 Gee, thanks for the info tip bat.
Ultrakill: Change of fate, i would like to call it when it happens if V2 actually killed V1 and used his powers like a "press [R] to restart" and some of his plates to make a slow regeneration from enemies.
1:35 Ghosty caught missing the whiplash multiple times
5:05 three seconds of raw, unedited footage of Under the Mayo gameplay
that v1 rematch was so hype
I like how this challenge makes Stalkers basically useless
Walking suicidal pipe bombs
Time traveler: kicks a rock
The timeline:
19:33 Top 10 anime rematch
Also, I kinda like V2 finally got to throw his hand on V1 after getting his Knuckleblaster back, because V1 chickens out instead of him, making him like like the good guy. Felt both good yet bad at the same time, but I'm glad that in this alternate universe, V2 gets the victory he deserved from the rigourous struggle on short supply of weapons without his signature arm.
"why is this v2 so skilled"
Hakita release the playable v2
No fake, it's Early Access
Even if V2 won the fight, his heavier armour makes him heavier. Therefore gravity would effect V2 more, increasing his falling apeed and thus making his impact much harder. Thus. Crushing him.
V2 has the exact same physics as V1 but suffers from major skill issue like with how V2 didn’t know how to parry or shoot coins in the original fight.
Considering this is Ultrakill it just about makes sense for V2 to have the same weight as V1.
He is heavier but I'm sure he died because he got his wings torn off in the game. It seems the wings prevent damage when falling, because V2 can't die by falling when you spawn him in sandbox
@@ghosty2287, I think Hakita was saying that V1 doesn't take fall damage due to stabilization and falling on his feet. And V2 simply could not stabilize due to lack of power and damage
@@fishyfishyfishy500akabs8of course v2 can't parry cause he doesn't have the feedbacker (I mean sure he should still able to use the knuckleblaster shockwave)
No. V2 died because she was too damaged and couldn't control herself midair, which led to her being unable to stabilize the fall
It would’ve been awesome if v2 also took the feedbacker
It PROBABLY could.
1:31 And who taught you, sniper?
We need to give this man more subs, cuz he's the only one brave enough to fight again V1 twice.
Ultrakill V2 DLC: virtual hell
Nice!! I actually quite liked the animation you did!
keep up the good work dude love your videos
Keep cooking my guy🔥
no wonder he didnt get reconstructed, he got the fuckin alt marksman
I use alt marksman, it's pretty good i'd say.
Slab marksman is fine, there are no bad weapons in ultrakill imo
@@ghosty2287 banger take, opinion tolerated
Who was that goober carrying the skull?
Bro break the cannon event
Listen here guys i have theorey the guy who we play in 2-S is v2
And the alternate timeline shenanigans continue!
Well... That means the feedbacker is now available!
V1 is canonicaly dead in this timeline
7-3 literally has became classic DOOM
21:59 - that animation is fire🔥
let's goo!!
4:45 THE SLAP SOUND LOL
So would V2 get any weapons after this (apart from Rocket Launcher ofc)? Honestly, V2 with Sharpshooter goes hard
I feel like he would be able to get any other pickable weapons like the rocket launcher, and the alt shotgun
Yes, new weapon map coming in the next episode, V2 will get 4 new weapons after greed, no sharpshooter sadly, but rocket launcher will be there, as well as some other weapons
It’s a good video if the audio engine breaks
i feel like hakita should make it so you can still pick up items while having no arm/only whiplash equipped
Make it so the whiplash can punch, where it has feedbacker punch damage but cannot parry
This is cool
You should try switching to the piercer revolver when you throw multiple coins so it splitshots
Me when dollar store vampire robot doesn't parries projectiles to the sender (why V1 can't parry?)
because i am not a programmer
We need dat shit as mod bro keep up your work its fire 🔥🔥🔥
One thing I cant know. How V1 change arms
Alternate ending: V2 Won from the second incounter 22:18
are ya gonna continue them series or nah because like, the only modifiers after greed will be the no healing + 400 health alongside the weapon changes and all, unless you wanna add your own spin to it or sm
Well, Wrath and Heresy are mostly normal, Violence gets a bit... interesting, maybe I'll do something special from Prime Sanctums but I'm not sure rn
@@ghosty2287 aight then, GL on the challenge nonetheless
SECRET: V1 wasn't ACTULLY himself, it was a worse AI. Actual V1 is UNKILLABLE.
what if both had a skilled player controlling them
@@V2_Coinshooter would be teh same as MULTIKILL
@@user-tj5dv8yv8k but in multikill both players are V1. what im asking is who would win if both V1 and V2 were controlled by a skilled player with their respective abilities
(V2 having around 800 hp and being unable to regenerate, and v1 having 100 health but being able to regenerate)
@@V2_Coinshooter V2 can't heal and V1 basiclly godpunch arsenal. But if V1 has trouble...
Just f@king hit em'
@@user-tj5dv8yv8k V1 has basically the same health as a stalker
1:35 reasons why v1 is better
yay
we normally dont know what would V2 do with rocket launcher. Because of that you did not planned anything for it. you will have to grab the launcher. so here is my idea. if you didnt made wrath already, grab the srs cannon variant. and here is my reasons: 1) big jhoninator uses a rocket launcher and as they are the same I with V2, it would make sense that V2 too would use a rocket launcher. 2) V2 is a simple boss at its core, so it would be weird to see him/her with firestarter. and 3) there is two options left (actually three as you can use both), freezeframe and srs cannon. and both actions are ok to use. but, for all the rocket throwing bosses, the games says to use freezeframe as they are weak to it. but this also means taht they dont use/have the freezeframe. so that leaves one option, SRS cannon. as I said, It would be normal to use freezeframe too if you want. this is just the opinion of a random guy who watches and likes your content.
I couldn't decide which one to use when i was recording wrath so i just chose the freezeframe, made it shoot faster, but no alt-fire. Big-johninator style
Makes sense considering V2 is probably too heavy to rocketride@@ghosty2287
Are you continuing this series after this? I’d hope so. Also lol 11:00 .
wanted to throw this suggestion out:
Theres a modded v2 boss fight that gives him the SRS Cannon in a Burstfire primary and the malicious railgun, perhaps you could use that for the rocket launcher pick up in 5-3?
I chose to use the faster-firerate rocket launcher and the malrail. I forgot that in 7-4F they made V2 use S.R.S., so it's a rocket launcher without an alt-fire.
Why did you go back for the arm skull trick? it holds in the grapple arm, does it not?
No, whiplash can't hold skulls
Will you make an tutorial on how to play as V2 when you finish this series? For a weird reason some things are not working for me.
yes, i will make a tutorial after i beat the game
@@ghosty2287 that's awesome! Thanks dude.
V2 without the skill issue
little question, can you please tell me how to play as v2? like a lil guide how to change setting to v2
I'll make a guide when the series is finished, only 3 layers left
@@ghosty2287 okay thanks1!!!!
imagine v2 vs minos and sisyphus
Why is the ricoshot so high?
funny altered marksman
Are you ever gonna use the feedbacker or the yellow arm (when it comes out)?
Feedbacker - no
The yellow arm - depends on what it is, probably yes.
Cool. Can't wait to see it.
now would gabriel just call v2 red machine?
why would he do that, he doesn't call v1 blue machine. Gabriel probably sees all of the robots as sentient microwaves
@@ghosty2287did you just say “microwave”..?
@@Prototoast594 Yes.
@@ghosty2287 you mean gopro with legs.
You should have 600 hp since Brutal V2 have 60 hp
The thumbnail thought
To really sell the idea of it being V1 you should've used Jaket and gotten one of your friends to 1v1 you
My friends don't have ultrakill on steam :(
Wait cant you pick things up with the Knuckleblaster?
I didn't have the knuckleblaster, i had whiplash, and no, you can't pick things up with it (because hakita didn't want to add a holding animation for whiplash)
@@ghosty2287 Oooooooooooh okay.
I apologize for my earlier comment.
How are u getting so many ricoshots
Slab markman is also modified, I.. uhh tried to make it do more damage but instead of that it piercer for some reason, if you wanted to know why i modified it, make a v2 use a coin attack against gabriel and see how much damage it does
Is V1 someone else playing or advanced v2?
It's and altered v2 with blood healing, and a swapped texture
3:21 Ricoshot x20
That happens because the funny marksman is also a bit altered to match V2's
Advantage: More Damage(the marksman fires more beams)
Disadvantage: I use it only after I toss 3 coins
For some reason it still doesn't deal that much more damage, but it now pierces enemies sometimes
v2 has two arms at this point, why did he have to discard his weapon?
Which weapon
You can't grab stuff if you only have the whiplash, it just can't hold skulls for some reason, so I had to remove the weapons
:3
:3
:/
stalkers are practically useless in this run
Now do you steal V1's guns?
In this challenge we suffer. There is no free heal. There is no railcoin. And there definetely is no sawtrapping
shouldnt you have gotten all of v1's weapons too?
It seems V1 stores the weapons in its wings, so when the wings were destroyed the weapons were lost. Its interesting to play with a limited arsenal
@@ghosty2287 actually smart response. it makes ive never thought as the storage being in the wings
So is the feedbacker destoryed?
Nah, V2 left it
@@ghosty2287 V1? I can get him leaving it behind in place of the knuckle-blaster
@@trueHardWork As a mod? that would neat, but I meant that V2 as a character didn't want to take it
@ghosty2287 oh ok. I was just confused as I see no reason why you wouldn't want a partying arm. Weight?
@@trueHardWork The reason I don't want a parrying arm is because parrying is one of the key mechanics and having an ability to replenish your health and easily parry projectiles would ruin the challenge. Beating the game with only the feedbacker is less challenging than beating the game without arms.
Your animation is not the best, but not the worst
Yeah I know, It's kinda funky to animate in CapCut because I don't have an actual animation software.