Scenario creator here. Airstrikes were bugged due to me accidently using "and" instead of "or" for their dependencies, I have fixed those initiative combos (the original version of the scenario didn't have airstrikes at all, I added them later to speed things up). You can't place garrison on remote zones, thats why you struggled a bit, which I intended for it to happen since a garrison right by the insurgent base mountain would make the too easy. Advisors were disabled since there isn't a way in the scenario editor to regulate which ones are to be made available or not, which would not have been a problem until the recent DLC update that added advisors that would break the balance of the scenario. I would've loved to add some cool events including encounters with wildlife and such but Rebel Inc's scenario editor is quite limited (whats funny is that you can add events and have a greater range of customization in Plague Inc which had an earlier release). Lastly, rural areas in this scenario have their populations greatly reduced whilst urban one's have theirs increased due to harsh weathers (thats why you were able to stabilize rural zones rapidly).
It seems that pravus will never understand how tunnels work; the “disbanding” symbols is just then retreating back to their original province, and his misunderstanding of when to extend or not AHHHHHHHH
pravus i have no idea how no one has told you yet but fanatical outposts effect only the zone they are in not the entire region which means insurgents will still retreat but if they are fighting in a zone with a fanatical outpost they wont
Name of this scenario reminded me of the game with the same name. Basically a place (somewhere in North America) once known for tourism got destroyed by an earthquake and those who could left while others stayed behind. Then an aurora happened and that's when the game starts. It messed electricity up and made carnivores (bears and wolves) more aggressive. Basically, snow-based apocalypse. Edit: OST is banger I reccoment listening to Fury Then Silence and Lion's Roar by First Aid Kit Edit 2: my bad, it IS based on The Long Dark. OST still banger
I thought this scenario would be a reference to the long dark, glad I wasn’t disappointed. Interesting to see how these games cross-pollinate each other.
Hey Pravus, I'm hoping that you could check out two new scenarios that I just created: "Grey-Zone" and "Insurgent Intervention". They're both the first scenarios I ever made and I plan on making a big one afterwards. If you could give me some feedback with any of these ones, I'd greatly appreciate it. Thanks in advance.
Scenario creator here. Airstrikes were bugged due to me accidently using "and" instead of "or" for their dependencies, I have fixed those initiative combos (the original version of the scenario didn't have airstrikes at all, I added them later to speed things up). You can't place garrison on remote zones, thats why you struggled a bit, which I intended for it to happen since a garrison right by the insurgent base mountain would make the too easy. Advisors were disabled since there isn't a way in the scenario editor to regulate which ones are to be made available or not, which would not have been a problem until the recent DLC update that added advisors that would break the balance of the scenario. I would've loved to add some cool events including encounters with wildlife and such but Rebel Inc's scenario editor is quite limited (whats funny is that you can add events and have a greater range of customization in Plague Inc which had an earlier release). Lastly, rural areas in this scenario have their populations greatly reduced whilst urban one's have theirs increased due to harsh weathers (thats why you were able to stabilize rural zones rapidly).
immediately got the reference of the actual game lol, banger survival game
I bet the modifier of "you can't build garrisons in remote zones" was in play, which is why you couldn't put the garrisons where you wanted.
6:31 This initiative removes the Weak Supply Chains modifier ( that only lets soldiers move into zones adjacent to allied soldiers/structures )
It seems that pravus will never understand how tunnels work; the “disbanding” symbols is just then retreating back to their original province, and his misunderstanding of when to extend or not AHHHHHHHH
The game changed so much. I remember just 2 years ago, watching some videos, it seemed you could understand the entire game in 2 hours
This seems like a far, far more accurate representation of the conflicts it aims to model than most of your playthroughs, to be honest :-)
I love the long dark so this is a cool cross over mod
Good to know Rebel Inc. is the fallback plan when things go wrong.
Was just binging some Rebel Inc playthroughs. What great timing.
I'm a simple man I see the long dark and I click
14:51 I assume like other initialitives before they have an effect, they need to be constructed across the map first.
how someone manage to turn a survival game into this strategy management game mod?
pravus i have no idea how no one has told you yet but fanatical outposts effect only the zone they are in not the entire region which means insurgents will still retreat but if they are fighting in a zone with a fanatical outpost they wont
Name of this scenario reminded me of the game with the same name. Basically a place (somewhere in North America) once known for tourism got destroyed by an earthquake and those who could left while others stayed behind. Then an aurora happened and that's when the game starts. It messed electricity up and made carnivores (bears and wolves) more aggressive. Basically, snow-based apocalypse.
Edit: OST is banger I reccoment listening to Fury Then Silence and Lion's Roar by First Aid Kit
Edit 2: my bad, it IS based on The Long Dark. OST still banger
If not wrong the governor you playing as is the actual guy from the long dark.
May I ask what the buggy piece of crap was?
I’m gonna take a guess that it was Star Wars battlefront classic
Im gonna agree with Korhol and say the "remaster" of the original battlefronts
It’s pretty obvious that it’s the battlefront “”remaster””
what @@NicoTheCinderace
@@NicoTheCinderace i didn't think he'd play that since i mostly have seen him play strategy games, sorry for not being fucking omnipotent
Pra is you should check the long dark games, it’s pretty good
4.6k and 27 comments on a 635k channel. And I thought this was only happening on the eastern side of youtube
The long, dark what? 🤨
Winter
maybe the air strikes were the enemys we killed along the way...
The long dark is my shit
I just realized, im too cool to realize that this video was 7 (Or, 8 minutes) since this video was posted
Never to hard for Pravus
Ndemic Creations can predict the future lol
My favorite game The long dark ! Best survival game out there
I BEG YOU PLEASE do the Afghanistan 🇦🇫 withdrawal custom scenario on mega brutal or just brutal PLEASE!
I thought this scenario would be a reference to the long dark, glad I wasn’t disappointed. Interesting to see how these games cross-pollinate each other.
I mean they do have similar art styles
Praise Pravus
This game have alot of options and i love it.
Rebel inc my beloved!
Pravus Long Dark let’s play when?
I think you need to buy extended electricity to unlock airstrikes
I request you to try out & make a series on Command & Conquer: Tiberium wars
It would be cool to see Pravus try the long dark, but it’s not exactly similar to all of the other games he plays on the channel
Hey Pravus, I'm hoping that you could check out two new scenarios that I just created: "Grey-Zone" and "Insurgent Intervention". They're both the first scenarios I ever made and I plan on making a big one afterwards. If you could give me some feedback with any of these ones, I'd greatly appreciate it. Thanks in advance.
Hey pravus, will you play frostpunk in the future?
I am making a scenario based on the helldivers game.
Pravus should play thronefall
No way...
Praise Pravus and Heir!
Milord would Against the Storm be possible soon? Missing it.
ello