A funny thing during the Moonshine Mob fight: The pesticide that the ant cops shoot can actually hurt the Spider in the first phase, though it’s not significant damage. I just thought that was pretty cool. Also, according to the translator’s notes, the Spider and the Light Bug flapper are apparently a *married couple.*
Funny story, during my first fight with Esther I died just when her vacuum phase ended but before the animation of her sausage transformation began. So I suddenly saw the sausage death quote with no context as to how she got to that point. "A hot dog?! Did a talking hot dog just hijack the fight?! How did this happen?!"
23:57-I see what ya mean, @@BenjaMage! It sounds EPICALLY AWESOME! Combining jazz-band with the kind of music you hear in a RPG final boss... They made it work FLAWLESSLY, bro!
I feel like the music in Moonshine Mob is heavily underrated. It starts with a fast paces pattern, and instantly goes into a saxophone solo. Then, goes to a scatting solo, with blasting brass, and insane speed, perfectly representing the fight. The fast paced patter representing the feud at the start, the saxophone representing the spider, the scatting solo representing the dancing light bug in the middle, and the low brass solo at the end representing the anteater, and the small band at the end referencing the snail at the end.
I legitimately had no idea the secret phase of Sally Stageplay existed. I knew about the Root Pack and Djimmi ones, but this is my first time hearing this. Mind = Blown
There are more scrapped things that were reuse for Moonshine Mob. For example, Cagney was originally going to have a blue version of his flying flower that would’ve shot its ammo at the boss. Here, the ant cops shoot at the spider and can damage him if the pesticide hits. It’s also theorized the platforms or setting is slightly based on Pachi Pachi(though probably a stretch) and that Light Bug attacking with music might be based off how Grim’s second phase was supposed to be a music theme with him shooting music notes at you. Along with Demon and Angel(based off the scrapped Devil phase), this boss fight was basically an excuse to use all their scrapped ideas. Afterall, it is called Bootlegger Boogie
Slight correction: The second phase was a recycling of a different boss known as "The Light", whose just a green dude who's standing in the middle shooting lazers that spin around the phase. If we include the scrapped Beta boss octopus being reused in the chest court, they went all out on recycling assets in the DLC (primary in the Moonshine mob). Its basically what happens when they run out of ideas and decided to throw a bunch of old ideas together to see what happens
@@ladylunaginaofgames40 yeah, I forgot to mention that part. I do know of the Light though, it’s just there also we’re theories of the time of possibly referencing the Grim thing as well which caused me to forget to also include the talk on the Light
Also, I love how during "The King's Leap" the death card phrases are all subtle references to how each respective chess piece moves on a chess board in real life. Not to mention the fact that they RE-recruited the singer for King Dice's theme to also star in "Bootleger Boogie" from "The Moonshine Mob!"
The Howling Aces have a secret final phase. Damage all the Yankee Yippers(the four puppies) without killing any as marked by the smoke of their jet packs turning grey, and they all load into the commander’s airship for a relatively simpler phase 3. The airship still grabs the camera but they never flip it. Instead the commander and pups pop out of the hatches on the paws throwing grenades at you while the commander orders homing missiles in.
Fun fact: the struggle I had getting to that secret phase is part of why I have a slight grudge against the Howling Aces. The other part is the normal final phase being even crazier than the first phase of Dr Kahl's Robot. That Saluki in particular is on thin pecking ice.
I like how different this secret phase is from the main game ones. In the others you take a sort of shortcut, making the following phase harder. Here you make the 2nd phase harder, but it results in an easier final phase.
Another detail about the Howling Aces is that they have three distinct knock out animations, the first two are in the regular third phase where it depends on whether the main pilot is exposed or not, if she's not then the mech play would cry in pain, if she is exposed then she'd start to panic, and in the secret third phase, she mourns over the defeat with her pups.
People kept saying that the secret phase was "so much easier" then the normal phase 3 and when I did and beat it I just thought to myself "WHAT THE HELL IS EVERYONE TALKING ABOUT!?!" I had so much more trouble with that version over the normal phase 3, seriously screw those pineapples not to mention the fact of how annoying it is just to get to it I can't be bothered with it in the slightest especially because of the very specific set I had to use just to be able to even fight it (in my case Charger and Crack Shot) which as you might guess wasn't fun to use against them.
@@Bowser6495 It is Cuphead, being easier still means hard as hell. For me personally the extra effort in the 2nd phase was worth not having the screen flipped.
I know one of Cuphead's highlights is the incredible animation of the characters and bosses. But MAN, Salt Baker's fight takes it to a whole other level. They really did save the best for last with this game, didn't they?
I'm so glad that the DLC's final boss is number 1. They deserve all of the praise. And I LOVE the Moonshine Mob as much as you--it was my first boss in the DLC.
I have the exact same opinion on the moonshine mob. Except for that it's tied with the howling aces for my #1 bossfight in cuphead. I love how you're caught between a fight with the mob and cops too. Also a neat detail I noticed is that when you get the real knockout, the normal announcer clears his throat before saying knockout. This is easier to hear with music off.
There's also a small detail in the Moonshine mob boss fight where if you play on simple, most of the characters you'd fight in the normal or expert modes are gone and after every call out on normal mode from the snail when you start the fight, he always screams because one of the little flies takes him away but in the simple mode he doesn't do that because he's not there
You mentioned the plethora of street fighter references, but salt baker has one as well. During the last phase if you die, his quote will be "The mark of my salinity shall scar thy fired glaze!" which is a reference to SF 3rd strike Gill's quote "The mark of my divinity shall scar thy DNA". Hell, the devil quotes M Bison word for word. Anyway, cool reference beside, I loved the saltbaker fight. And I would Agree that he's my favorite boss in cuhead. All the cool animations of him ruthlessly murdering the ingredients, the fact that this is as close to non-plane bullet hell as we got, and "Baking the Wondertart" does one of my favorite things one can do with music, combining different styles of music to make a masterpiece. If you want another example, look at metal, strings & choir. (th-cam.com/video/EtQkH5d1cF0/w-d-xo.html A great example) Overall Saltbaker stood out from the DLC and he joins Magalor in the "Well did betrayals with a amazing boss fight" department.
So, if you're lookin' for fun (Cuphead and Mugman: "Yes, we're lookin' for fun!") And a dash of heebie-jeebies (Cuphead and Mugman: "We've got the heebie-jeebies!") Then pack your bags and let's go! Welcome to The Cuphead Show! Welcome to The Cuphead Shooooow!!
i KNEW the chef boss fight would be #1. just how could it NOT such a **FANTASTIC** game, with a *FANTASTIC* expansion and a ******PERFECT******* finale god i love this game
While I do love Cuphead quite a bit, it's difficulty makes it a game that I don't return to often. Regardless, it's a great game with a lot of passion.
From my personal experience defeating a boss for the first time is extremely hard, but once you try again it will take you a couple of tries to beat them.
@@frigidwolf yeah. I first played the game in 2020 and even after watching content on the game for years and knowing what all the bosses do it was pretty hard. I recently played it again and every boss only took a couple of tries. Even ones that I was terrified of because of my first time playing (Dr Kahl and King Dice) but even they were not too difficult
Not sure if before your time or not but King Dice's stage is based off Black's Dice Fortress from Gunstar Heroes and Gunstar Super Heroes. It's the same concept where you throw a die, move the number of spaces and fight a unique boss based on what space you land on. Black's Dice Fortress even has a Back to Start space at the end like in Cuphead. Even more since the 8 Ball boss in Cuphead is a homage to Melon Bread, a boss from Black's Dice Fortress.
I just realised how genius mdhr is They can take as much time as they want to make cuphead because of the timeless art style that is intended to look old. Nothing even looks outdated
I love the Moonshine Mob boss fights too, mostly b/c their song is a bop, and I love their incorporation of scatting! Very appropriate for that era. And just seeing Saltbaker using the ingredients while they were sentient, I can only imagine how terrifying he was, seeing how he mercilessly killed used them as attacks. Also, I like to think the bulldog in Doggone Dogfight was also inspired by big muscle guy in Gunstar Heroes.
Cuphead is so full of challenge, creativity and visual splendor that it's a miracle of an indie game! Enough to get it a Netflix series as well, which while not as edgy and insane as the game, is still fun as well. The attention to detail with the hand drawn animation (which explains why the game AND its DLC took a while to come out) really shows how much of a labour of love from the old days of animation it truly is! Also, nice video!
In regards to that "Realization" moment that you mentioned during #6, that moment for me would have to be the end of chapter 10 during my first few playthroughs of Fire Emblem: Three Houses. Won't spoil it, though. It made me drop my jaw in awe and cry endlessly.
great list! I feel like Sally stageplay gets overlooked and is underrated. she is definetly one of my favorite bosses as well. No Beppi or Werman though?! those dudes were so fun!
I must agree with the moonshine mob after seeing the cut content being used, even though the pachinko boss fight wasn’t brought back I still enjoyed the the DLC
What got me in love with cuphead is how unrealistic some attacks can be and how maybe dark or gruesome it can get, example in the first phase of djimmi the great, he launches his skull at you, I love it and find it dark, it’s that same vibe with Esther
Absolutely awesome video! I love Cuphead with a passion, and it was great hearing about your favorite bosses and why you loved them so much. Also, you blew my mind when I realized that the cops were against the bootleggers (seems obvious in restrospect, but I didn’t notice), so I’d like to return the favor by sharing a couple more details that you may or may not have known about! One being that the clothes of the spider’s fly thugs may bear a resemblance to the Beagle Boys from DuckTales (but maybe that’s just me), and after defeating that imposter boss, the real announcer clears his throat before saying “Knockout!”
The moment I suspected Saltbaker was the final boss of the DLC was when he sent us to fight and collect items from the other bosses. That's literally what The Devil did in the main game except this time it's ingredients instead soul contracts. Both of them even have cutscenes before their fights revealing that they tricked us(they're done in different ways, but my point still stands).
If I remember correctly, in your top 20 favourite bosses list, your exact words during the Cuphead segment were: Okay, when I said I wanted to keep this indie game train rolling, I wasn’t meaning literally.
I've never played Cuphead myself, but I can tell just from watching that it's a very well crafted game, ESPECIALLY with the Delicious Last Course. On another note, one of my favorite little details with the fake-out at the end of the Moonshine Mob battle is that when you finish the fight for real, you hear the usual announcer clear his throat before announcing the Knockout. It's a simple touch, but it honestly made me laugh when I first heard it. On another another note, I'm honestly surprised you never quite directly made note of just how BEAUTIFULLY animated Chef Saltbaker is in his battle. It does wonders for the presentation of the battle, and is one of my favorite parts of it alongside the PHENOMONAL boss theme that is "Baking the Wondertart".
It's kinda funny that you pointed out that Hilda Berg and the Moonshine Mob where those moments in the base game and the DLC respectively that made you realize you're gonna love the game: both of those bosses were designed and animated by Joseph Coleman! He also designed and animated King Dice (the character) and Chef Saltbaker!
Imagine you died to the pyramid's in the 5th phase of the Djimmi the Great fight, and the Death quote just says: "Now if you excuse me, I have some cup's I need to make into corpse's!" (Gravity falls, season 2, episode 20 Bill Cipher reference)
23:57-I see what ya mean, @BenjaMage! It sounds EPICALLY AWESOME! Combining jazz-band with the kind of music you hear in a RPG final boss... They made it work *FLAWLESSLY, bro!*
15:23 there is one little detail you forgot about the dog fight…fight. It is the only one of the DLC with a secret phase. When you get to the stage with the puppies if you only attack until they’re spewing grey smoke and wait they get picked up by the bigger ship. And fight you that way. There’s no screen flipping, but the Mom and puppies are all poking their heads out of the laser gun holes to throw stuff at you.
I have to say that I’m GOING to get this game eventually once I get the chance, I know I’m probably going to struggle on some of the bosses, but I have to say that these bosses are so well animated and very well done! They put a lot of effort into this game, and have to say that they have a lot of creativity into this game! I’ll see how I can make the episodes on this game.
Fun fact: in the moonshine mob the fly minions have 3 different animation one smoking cigarettes one looking like his ready to fight and one that looks like he had to many drinks of alcohol
Man, one of my favorite things in the dlc, is just parrying all of the heads, and trying to stay up in the air as long as I could. Yes, I died way more than I should have, but it was one hell of a time!
I'm honestly surprised Mortimer Freeze wasn't on this list or at the very least given an honorable mention, knowing he's considered one of the more difficult bosses in the Delicious Last Course and often seen as the male and land equivalent of Hilda Berg.
Couple of things mage: 1st: Did you know the Howling Aces actually have a secret phase? Simply DO NOT take out any of the jetpack pups, just damage them until they all start fuming, the leader will then bring the pups in the ship and BOOM now you're fighting the pups chucking pineapple grenades instead of dodging lasers. Also Glumstone is a personal favorite mainly cause at the beginning of the 2nd phase he gets so mad he rips his whole beard off. Missed opportunity to make him scream bloody murder though.
Not sure if you knew this, but the game takes a decent bit of inspiration from Gunstar Heroes in some ways (Heck, the homing shot is basically the Gunstar Chaser), and King Dice's Boss Rush kinda shows this! How so? Well, Gunstar Heroes ALSO has a stage (Black's Palace) involving a board game with multiple boss encounters depending on where you land via dice rolls... And one of the bosses in King Dice's Rush, the Eight Ball with a floating mouth and big eyes Mangosteen, actually references one of the Bosses in Black Palace called Melon Bread who is a floating smile with sharp teeth (Who also appears in Alien Soldier. On Megadrive. Also made by Treasure.)!
You know I was just thinking that it reminded me of Gunstar. Good to know that it wasn’t a coincidence. Also worth noting is that quite a few of the bosses in Black’s Palace have some sort of gimmick to them. That also seems to carry over.
The Moonshine Mob, Chef Saltbaker, and the Chess horse are my top 3 favorite bosses (not in that order) Reasons why: TMM: Fake announcer, distorted music during the lightbug phase, cool characters, and fake knockout (which fools almost everyone and kills them) Horse- he doesn't fight unless you're close to him, making people think that he's taunting you. Also the defeated quote "a W for me *and an L for you"* Chef Salt- amazing character, murders recipes, phase 3 and 4 looks wonderful, and (now that you mentioned it) amazing music.
Fun Fact: If you do decide to kill the groom (Like me) He doesn't show up for the final phase. The crew planned ahead in case of that one specific actor dying
Wow, those are solid picks in your roster as glad King Dice is in it and the Chef boss is quite a big clash. :) (Maybe when FP2 comes, I should try my Top 10 fav Bosses from both Freedom Planet games) Curious, have you saw the Cuphead Show on Netflix? Since Season 2 is coming.
I just replayed the DLC. Update: Boss Ranked 10)Werner Werman 9)Glumstone The Giant 8)The Devil 7)Cala Maria 6)Cagney Carnation 5)The Howling Aces 4)Phantom Express 3)Chef Saltbaker 2)Esther Winchester 1)Moonshine Mob
My personal top 10 is : No. 10 Wally Warbles. Gosh this fight was a nuisance... Especially that Lil brat! No. 9 Glumstone the Giant. I love his personality so much.. No. 8 Werner Werman. Tom and Jerry was one of my favorite shows as a kid. Now seeing them in Multiversus reminded me of this fight. No. 7 The King's Leap (Bishop). I love the entire setting and the fight is unique, it was so cool and disturbing at once. No. 6 Esther Winchester. Basically my favorite plane level and for GOOD reasons. No. 5 The Moonshine Mob. I love how it's the scrapped bosses but better and I love the idea so much. No. 4 Grim Matchstick. most people think he's annoying but I love him, the field and his stuttering. No. 3 The Phantom Express. I love the idea and how it's done, just awesome. No. 2 Captain BrineyBeard. I mean- ...yeah I love it. No. 1 Doggone Dogfight. AAAAAAAAH ITS JUST SO AMAZING! I'm probably the only person to have the 2nd phase as one of the best in the game-
How have I not heard of these secret phases; how many have them? Also the secret boss in the DLC I believe is actually a cut phase from the Devil. This DLC is just amazing with all the stuff they added.
I just wanted to say for the moonshine mob that when the gramaphone attacks starts the music distorts also when the real announcer says his knockout he coughs a bit first implying he was held hostage by the mob(according to tv tropes)or pissed off by the snail stealing the spotlight ive also seen videos on yt fighting the moonshine mob and noticed the music quality gets better when the gramaphone appears,also like another comment said the pesticide projectile can hurt the spider and apparently the spider and lightbug are married,and yet another funi thing if you take notice of the ant eaters eyes youll know when he attacksnif both his eyes are open he will do nothing,if onr of his eyes are closed hell fake out, id both his eyes are closed a bit hell attack i learned this thanks to a comment from a dif video
Really cool video dude and I never knew about that RPG final boss sounding music with Chef SaltBaker which is neat. Also do you think you might do a review on Astro Bot Rescue Mission or on Moss ,both being underated in my opinion, any time soon?
A detail I noticed with the heads is they look in pain when they are launched but when you parry them back they are smiling like they know they can get there revenge.
Hey Benjamage, if you like the "baking the wondertart" theme so much you should search up "baking the wondertart with lyrics" by RecD. It's an amazing cover.
Man this was awesome you keep being awesome Maverick although now I'm curious how different this list would be if we were talking about Expert difficulty because I can say my opinions on some of the bosses definitely changed when I faced them on said difficulty (especially that damn bird Wally Warbles)
@@toamatoro570 I can't say the platforms did anything to make me lose on either version so I can't say regular Grim Matchstick is harder what actually kept screwing me up was Phase 2's fireball marchimg band and Phase 3's breakable fireballs that turn into even more fireballs if shot but again never the platforms I don't know maybe that's just a me thing
Mine was with Yakuza 0 when Kiryu storms Dojima headquarters in the first chapter. That level combined with the incredible music and the amazing boss fight with Kuze made for one hell of a way to end the first chapter of the game.
Cala Maria, Sally Stageplay, Ribby and Croaks, Hilda Berg, and Cagney Carnation are my favorites (At least from the base game). DLC would be the Moonshine Mob and Esther Winchester (Spare me your Overwatch memes). Nice video as always, Ben!
A funny thing during the Moonshine Mob fight:
The pesticide that the ant cops shoot can actually hurt the Spider in the first phase, though it’s not significant damage. I just thought that was pretty cool.
Also, according to the translator’s notes, the Spider and the Light Bug flapper are apparently a *married couple.*
Wait, I thought none of the pesticide actually hits the spider
@@BroTheHeck156 The Cuphead Wiki says it’s possible, but I’ve never seen it happen myself
a married couple?..
@@MountRushmoreActual hol up don’t give (them) any ideas..
@@smackyguardian i''ve seen it once or twice
Funny story, during my first fight with Esther I died just when her vacuum phase ended but before the animation of her sausage transformation began. So I suddenly saw the sausage death quote with no context as to how she got to that point. "A hot dog?! Did a talking hot dog just hijack the fight?! How did this happen?!"
That happens a lot to me.
My biggest thing is why sausages and not hamburgers?
Eh, 1930s cartoons, don't question it.
@@s.p.d.magentaranger1822 True, those cartoons throw logic out the window
@@brianpguil, to be fair, some sausages are made from beef.
@@s.p.d.magentaranger1822 How could Esther become a Hamburger from a *VACUUM CLEANER?*
Saltbaker's battle theme is totally the kind of music Top 10 list makers would have put in their 40 second Nintendo intro montage back in 2014
I hate how accurate this is.
23:57-I see what ya mean, @@BenjaMage! It sounds EPICALLY AWESOME! Combining jazz-band with the kind of music you hear in a RPG final boss... They made it work FLAWLESSLY, bro!
I feel like the music in Moonshine Mob is heavily underrated. It starts with a fast paces pattern, and instantly goes into a saxophone solo. Then, goes to a scatting solo, with blasting brass, and insane speed, perfectly representing the fight. The fast paced patter representing the feud at the start, the saxophone representing the spider, the scatting solo representing the dancing light bug in the middle, and the low brass solo at the end representing the anteater, and the small band at the end referencing the snail at the end.
And of course the infamous fake knockout
I legitimately had no idea the secret phase of Sally Stageplay existed. I knew about the Root Pack and Djimmi ones, but this is my first time hearing this. Mind = Blown
wait... the Root Pack has a secret phase?
@@Triforce_of_Doom Don't hurt the onion at all.
@@toamatoro570 huh. I'm guessing he goes away after enough time?
There's another secret phase, but its with the Howling Aces
There are more scrapped things that were reuse for Moonshine Mob. For example, Cagney was originally going to have a blue version of his flying flower that would’ve shot its ammo at the boss. Here, the ant cops shoot at the spider and can damage him if the pesticide hits. It’s also theorized the platforms or setting is slightly based on Pachi Pachi(though probably a stretch) and that Light Bug attacking with music might be based off how Grim’s second phase was supposed to be a music theme with him shooting music notes at you.
Along with Demon and Angel(based off the scrapped Devil phase), this boss fight was basically an excuse to use all their scrapped ideas. Afterall, it is called Bootlegger Boogie
so you're saying that originally, there would've been a flying friend to counteract the flying fuck?
@@egon3705 yep! Though, like the cops, he can still damage you. He just has a lot better aim than said cops
Slight correction: The second phase was a recycling of a different boss known as "The Light", whose just a green dude who's standing in the middle shooting lazers that spin around the phase. If we include the scrapped Beta boss octopus being reused in the chest court, they went all out on recycling assets in the DLC (primary in the Moonshine mob). Its basically what happens when they run out of ideas and decided to throw a bunch of old ideas together to see what happens
@@ladylunaginaofgames40 yeah, I forgot to mention that part. I do know of the Light though, it’s just there also we’re theories of the time of possibly referencing the Grim thing as well which caused me to forget to also include the talk on the Light
Also, I love how during "The King's Leap" the death card phrases are all subtle references to how each respective chess piece moves on a chess board in real life. Not to mention the fact that they RE-recruited the singer for King Dice's theme to also star in "Bootleger Boogie" from "The Moonshine Mob!"
The Howling Aces have a secret final phase. Damage all the Yankee Yippers(the four puppies) without killing any as marked by the smoke of their jet packs turning grey, and they all load into the commander’s airship for a relatively simpler phase 3. The airship still grabs the camera but they never flip it. Instead the commander and pups pop out of the hatches on the paws throwing grenades at you while the commander orders homing missiles in.
Fun fact: the struggle I had getting to that secret phase is part of why I have a slight grudge against the Howling Aces. The other part is the normal final phase being even crazier than the first phase of Dr Kahl's Robot. That Saluki in particular is on thin pecking ice.
I like how different this secret phase is from the main game ones. In the others you take a sort of shortcut, making the following phase harder. Here you make the 2nd phase harder, but it results in an easier final phase.
Another detail about the Howling Aces is that they have three distinct knock out animations, the first two are in the regular third phase where it depends on whether the main pilot is exposed or not, if she's not then the mech play would cry in pain, if she is exposed then she'd start to panic, and in the secret third phase, she mourns over the defeat with her pups.
People kept saying that the secret phase was "so much easier" then the normal phase 3 and when I did and beat it I just thought to myself "WHAT THE HELL IS EVERYONE TALKING ABOUT!?!" I had so much more trouble with that version over the normal phase 3, seriously screw those pineapples not to mention the fact of how annoying it is just to get to it I can't be bothered with it in the slightest especially because of the very specific set I had to use just to be able to even fight it (in my case Charger and Crack Shot) which as you might guess wasn't fun to use against them.
@@Bowser6495 It is Cuphead, being easier still means hard as hell. For me personally the extra effort in the 2nd phase was worth not having the screen flipped.
Glumstone The Giant is still my most favorite Cuphead Boss because I always love the battle phases and his design.
I know one of Cuphead's highlights is the incredible animation of the characters and bosses. But MAN, Salt Baker's fight takes it to a whole other level. They really did save the best for last with this game, didn't they?
I'm so glad that the DLC's final boss is number 1. They deserve all of the praise. And I LOVE the Moonshine Mob as much as you--it was my first boss in the DLC.
23:56 The best part about the final boss is the music and the fact that they made it sound so well.
I have the exact same opinion on the moonshine mob. Except for that it's tied with the howling aces for my #1 bossfight in cuphead. I love how you're caught between a fight with the mob and cops too. Also a neat detail I noticed is that when you get the real knockout, the normal announcer clears his throat before saying knockout. This is easier to hear with music off.
There's also a small detail in the Moonshine mob boss fight where if you play on simple, most of the characters you'd fight in the normal or expert modes are gone and after every call out on normal mode from the snail when you start the fight, he always screams because one of the little flies takes him away but in the simple mode he doesn't do that because he's not there
You mentioned the plethora of street fighter references, but salt baker has one as well. During the last phase if you die, his quote will be "The mark of my salinity shall scar thy fired glaze!" which is a reference to SF 3rd strike Gill's quote "The mark of my divinity shall scar thy DNA". Hell, the devil quotes M Bison word for word.
Anyway, cool reference beside, I loved the saltbaker fight. And I would Agree that he's my favorite boss in cuhead. All the cool animations of him ruthlessly murdering the ingredients, the fact that this is as close to non-plane bullet hell as we got, and "Baking the Wondertart" does one of my favorite things one can do with music, combining different styles of music to make a masterpiece. If you want another example, look at metal, strings & choir. (th-cam.com/video/EtQkH5d1cF0/w-d-xo.html A great example) Overall Saltbaker stood out from the DLC and he joins Magalor in the "Well did betrayals with a amazing boss fight" department.
Saltbaker himself actually is a character based on the fat host of Pleasure Island from Pinocchio.
@@aesiro1336 23:31
I was not aware of that! Interesting!
What's the M Bison reference?
@@Willllow the devil’s death quote last phase.
So, if you're lookin' for fun
(Cuphead and Mugman: "Yes, we're lookin' for fun!")
And a dash of heebie-jeebies
(Cuphead and Mugman: "We've got the heebie-jeebies!")
Then pack your bags and let's go!
Welcome to The Cuphead Show!
Welcome to The Cuphead Shooooow!!
Mugman: wa wa wa waaaaaa (pass out)
@@thelegendarygitarooman8833 *has his "contents" in his head spill out*
When I got to the Rook I was flabbergasted that the Rook is an executioner, I thought he’d be a golem or an actual tower
i KNEW the chef boss fight would be #1. just how could it NOT
such a **FANTASTIC** game, with a *FANTASTIC* expansion and a ******PERFECT******* finale
god i love this game
Yah but fudge that slicer on phase 3 half of the time your gonna land on it
I don't like the fight. My favourite is the scenery and phase 2, maybe the music but chef saltbaker itself is just- I don't like him at all.
@@DahHourglass avoiding the slicer was easy for me
While I do love Cuphead quite a bit, it's difficulty makes it a game that I don't return to often. Regardless, it's a great game with a lot of passion.
I think it just comes down to the difficulty of the Game I Do Agree 💯
From my personal experience defeating a boss for the first time is extremely hard, but once you try again it will take you a couple of tries to beat them.
@@frigidwolf yeah. I first played the game in 2020 and even after watching content on the game for years and knowing what all the bosses do it was pretty hard. I recently played it again and every boss only took a couple of tries. Even ones that I was terrified of because of my first time playing (Dr Kahl and King Dice) but even they were not too difficult
Not sure if before your time or not but King Dice's stage is based off Black's Dice Fortress from Gunstar Heroes and Gunstar Super Heroes. It's the same concept where you throw a die, move the number of spaces and fight a unique boss based on what space you land on. Black's Dice Fortress even has a Back to Start space at the end like in Cuphead.
Even more since the 8 Ball boss in Cuphead is a homage to Melon Bread, a boss from Black's Dice Fortress.
I just realised how genius mdhr is
They can take as much time as they want to make cuphead because of the timeless art style that is intended to look old. Nothing even looks outdated
I love the Moonshine Mob boss fights too, mostly b/c their song is a bop, and I love their incorporation of scatting! Very appropriate for that era. And just seeing Saltbaker using the ingredients while they were sentient, I can only imagine how terrifying he was, seeing how he mercilessly killed used them as attacks. Also, I like to think the bulldog in Doggone Dogfight was also inspired by big muscle guy in Gunstar Heroes.
Cuphead is so full of challenge, creativity and visual splendor that it's a miracle of an indie game! Enough to get it a Netflix series as well, which while not as edgy and insane as the game, is still fun as well.
The attention to detail with the hand drawn animation (which explains why the game AND its DLC took a while to come out) really shows how much of a labour of love from the old days of animation it truly is!
Also, nice video!
In regards to that "Realization" moment that you mentioned during #6, that moment for me would have to be the end of chapter 10 during my first few playthroughs of Fire Emblem: Three Houses. Won't spoil it, though. It made me drop my jaw in awe and cry endlessly.
Mine was the ending battle intro in Kirby and the Forgotten Land, and so many moments in Legend of Zelda Tears of the Kingdom.
great list! I feel like Sally stageplay gets overlooked and is underrated. she is definetly one of my favorite bosses as well.
No Beppi or Werman though?! those dudes were so fun!
The Moonshine Mob was the first Delicious Last Course level I played and I'm glad it was.
Never thought about this but damn some of those cuphead jokes are rly dark. The combination with those cute graphics make it even darker
If you lose to Saltbaker's final phase, his lose screen quote is a reference to Gill from SF3.
Oh my lord Saltbaker’s music touched my SOUL😭
How is it took me this long to understand the play on words with your name?
Lol great video.
Love it
I must agree with the moonshine mob after seeing the cut content being used, even though the pachinko boss fight wasn’t brought back I still enjoyed the the DLC
What got me in love with cuphead is how unrealistic some attacks can be and how maybe dark or gruesome it can get, example in the first phase of djimmi the great, he launches his skull at you, I love it and find it dark, it’s that same vibe with Esther
I love your videos so much. This best episode ever. You Videos are Cool
12:12 This may sound weird, but sometimes I like to imagine Esther doing the Goofy Holler as she’s sucked into the vacuum.
Imagine a what if if skullgirls peacock was made a boss character.
That would've been a fun crossover.
I could easily see that as a Reskin of the bug mafia fight
That would be awesome!🥰
Better yet, Peacock just summoning Cuphead Bosses
Cuphead X Skullgirls? I didn’t know I needed that in my life until I saw this comment
Absolutely awesome video! I love Cuphead with a passion, and it was great hearing about your favorite bosses and why you loved them so much.
Also, you blew my mind when I realized that the cops were against the bootleggers (seems obvious in restrospect, but I didn’t notice), so I’d like to return the favor by sharing a couple more details that you may or may not have known about!
One being that the clothes of the spider’s fly thugs may bear a resemblance to the Beagle Boys from DuckTales (but maybe that’s just me), and after defeating that imposter boss, the real announcer clears his throat before saying “Knockout!”
The moment I suspected Saltbaker was the final boss of the DLC was when he sent us to fight and collect items from the other bosses. That's literally what The Devil did in the main game except this time it's ingredients instead soul contracts. Both of them even have cutscenes before their fights revealing that they tricked us(they're done in different ways, but my point still stands).
Well, looks like is gonna be a good day for a swell battle.
If I remember correctly, in your top 20 favourite bosses list, your exact words during the Cuphead segment were: Okay, when I said I wanted to keep this indie game train rolling, I wasn’t meaning literally.
I've never played Cuphead myself, but I can tell just from watching that it's a very well crafted game, ESPECIALLY with the Delicious Last Course.
On another note, one of my favorite little details with the fake-out at the end of the Moonshine Mob battle is that when you finish the fight for real, you hear the usual announcer clear his throat before announcing the Knockout. It's a simple touch, but it honestly made me laugh when I first heard it.
On another another note, I'm honestly surprised you never quite directly made note of just how BEAUTIFULLY animated Chef Saltbaker is in his battle. It does wonders for the presentation of the battle, and is one of my favorite parts of it alongside the PHENOMONAL boss theme that is "Baking the Wondertart".
3:00
That sounded sooo morbid than what it actually is in that line of context you can't even sugar code it
Not to mention, the short song at the end of saltbaker and the kings minions fights makes it feel even better when you hear it.
23:57 "I HAVE TOILED, BUT THIS ISLAND IS SPOILED! MY FURY BOILS! THEY WILL KNOW THE WAY IT FEELS TO BE TREATED LIKE A MEAL WHEN THEY DROWN!"
Number 1:
''The mark of my salinity shall scar thy fired glaze!''
This game is delightfully weird from what I've seen - apparently Hilda Berg's very own laughter is enough to damage you.
It's kinda funny that you pointed out that Hilda Berg and the Moonshine Mob where those moments in the base game and the DLC respectively that made you realize you're gonna love the game: both of those bosses were designed and animated by Joseph Coleman! He also designed and animated King Dice (the character) and Chef Saltbaker!
Joseph Coleman's an absolute MVP then.
Imagine you died to the pyramid's in the 5th phase of the Djimmi the Great fight, and the Death quote just says: "Now if you excuse me, I have some cup's I need to make into corpse's!"
(Gravity falls, season 2, episode 20 Bill Cipher reference)
23:57-I see what ya mean, @BenjaMage! It sounds EPICALLY AWESOME! Combining jazz-band with the kind of music you hear in a RPG final boss... They made it work *FLAWLESSLY, bro!*
This was such an amazing list. I was so happy to see The Howling Aces on here.
I'd put the Mob at 1. I jam to Bootlegger Boogie. Shit goes HARD.
Boss is the most fun too, I love the gimmicks
Here's mine:
1 - Esther Winchester
2 - Beppi The Clown
3 - Dr. Kahl's Robot
4 - Chef Saltbaker
5 - Djimmi The Great
6 - King Dice
7 - Hilda Berg
8 - Grim Matchstick
9 - Wally Warbles
10 - Phantom Express
Ooooh! This should be interesting!
I love Dr. Kahl he's my favorite aeroplane boss and he bashes on him so much in this video LOL
Yeah, I probably could've toned back the Dr. Kahl jabs, in hindsight.
Though hey, more power to you for enjoying his fight. ^^
15:23 there is one little detail you forgot about the dog fight…fight.
It is the only one of the DLC with a secret phase.
When you get to the stage with the puppies if you only attack until they’re spewing grey smoke and wait they get picked up by the bigger ship.
And fight you that way.
There’s no screen flipping, but the Mom and puppies are all poking their heads out of the laser gun holes to throw stuff at you.
I have to say that I’m GOING to get this game eventually once I get the chance, I know I’m probably going to struggle on some of the bosses, but I have to say that these bosses are so well animated and very well done! They put a lot of effort into this game, and have to say that they have a lot of creativity into this game! I’ll see how I can make the episodes on this game.
Definitely not my kind of game, but honestly there are few greater gaming related joys than hearing someone talk about it so passionately
15:52 (side note: if you shot the pups to gray smoke in hp (all of them) you get a different final phase.)
Let’s go Phantom Express. It’s music elevates it heavily, while also being a unique fight.
I also adore that part of saltbakers theme.
Fun fact: in the moonshine mob the fly minions have 3 different animation one smoking cigarettes one looking like his ready to fight and one that looks like he had to many drinks of alcohol
The Howling aces is a creative boss fight. The only only annoying part is phase 2.
Great list! I agree with almost all of them especially number 1 which in my opinion has the best animation of any boss. 🧂
“Phenomenal cosmic powers” I get what you’re saying!
Nicely done Ben!
I love moonshine mob it was so unexpected in a good way.
Man, one of my favorite things in the dlc, is just parrying all of the heads, and trying to stay up in the air as long as I could. Yes, I died way more than I should have, but it was one hell of a time!
I c wut u did ther
I'm honestly surprised Mortimer Freeze wasn't on this list or at the very least given an honorable mention, knowing he's considered one of the more difficult bosses in the Delicious Last Course and often seen as the male and land equivalent of Hilda Berg.
Huh, interesting. I personally found Mortimer to be a bit easier compared to the other DLC bosses.
@@BenjaMage Where's the other Cuphead Bosses, the #1 where you made the Phantom Express #1?
Couple of things mage:
1st: Did you know the Howling Aces actually have a secret phase? Simply DO NOT take out any of the jetpack pups, just damage them until they all start fuming, the leader will then bring the pups in the ship and BOOM now you're fighting the pups chucking pineapple grenades instead of dodging lasers.
Also Glumstone is a personal favorite mainly cause at the beginning of the 2nd phase he gets so mad he rips his whole beard off. Missed opportunity to make him scream bloody murder though.
"im looking at you dr kahl s robot"
Says the guy that doesnt even know what pain and suffering me and my dad went through in that 7 hours
My one main gripe with the plane levels in the game is that there isn’t much customization
I've always wanted a countdown like this!!
Not sure if you knew this, but the game takes a decent bit of inspiration from Gunstar Heroes in some ways (Heck, the homing shot is basically the Gunstar Chaser), and King Dice's Boss Rush kinda shows this! How so? Well, Gunstar Heroes ALSO has a stage (Black's Palace) involving a board game with multiple boss encounters depending on where you land via dice rolls... And one of the bosses in King Dice's Rush, the Eight Ball with a floating mouth and big eyes Mangosteen, actually references one of the Bosses in Black Palace called Melon Bread who is a floating smile with sharp teeth (Who also appears in Alien Soldier. On Megadrive. Also made by Treasure.)!
Really, interesting
You know I was just thinking that it reminded me of Gunstar. Good to know that it wasn’t a coincidence. Also worth noting is that quite a few of the bosses in Black’s Palace have some sort of gimmick to them. That also seems to carry over.
Huh, the more you know!
i agree with phantom express, the idea is very creative.
6:48
Yeeeah some easter eggs in Cuphead gets dark...real fast
Great countdown Chef Saltbaker is my favourite boss as well. Took days to get the S rank for it. Over an hour sounds alright in comparison.
1. Just hope you're not salty after all those deaths.
*Buh-dum tsssssh* 🥁
As one would say, This list's about to get Red hot!
You forgot to mention that the howling aces has a secret phase
6:17 I never really thought of it like that.
The Moonshine Mob, Chef Saltbaker, and the Chess horse are my top 3 favorite bosses (not in that order)
Reasons why:
TMM: Fake announcer, distorted music during the lightbug phase, cool characters, and fake knockout (which fools almost everyone and kills them)
Horse- he doesn't fight unless you're close to him, making people think that he's taunting you. Also the defeated quote "a W for me *and an L for you"*
Chef Salt- amazing character, murders recipes, phase 3 and 4 looks wonderful, and (now that you mentioned it) amazing music.
GOOD DAY FOR A SWELL BATTLE! YOU'RE UP!
Fun Fact: If you do decide to kill the groom (Like me) He doesn't show up for the final phase. The crew planned ahead in case of that one specific actor dying
Wow, those are solid picks in your roster as glad King Dice is in it and the Chef boss is quite a big clash. :) (Maybe when FP2 comes, I should try my Top 10 fav Bosses from both Freedom Planet games)
Curious, have you saw the Cuphead Show on Netflix? Since Season 2 is coming.
I just replayed the DLC.
Update:
Boss Ranked
10)Werner Werman
9)Glumstone The Giant
8)The Devil
7)Cala Maria
6)Cagney Carnation
5)The Howling Aces
4)Phantom Express
3)Chef Saltbaker
2)Esther Winchester
1)Moonshine Mob
I did the exact thing with chef Saltbaker. I loved his boss fight so much I wanted to S-rank him. It took me 5 days
Esther Winchester is the Cagney carnation of the dlc
Hard fight but heckin good music
My personal top 10 is :
No. 10 Wally Warbles. Gosh this fight was a nuisance... Especially that Lil brat!
No. 9 Glumstone the Giant. I love his personality so much..
No. 8 Werner Werman. Tom and Jerry was one of my favorite shows as a kid. Now seeing them in Multiversus reminded me of this fight.
No. 7 The King's Leap (Bishop). I love the entire setting and the fight is unique, it was so cool and disturbing at once.
No. 6 Esther Winchester. Basically my favorite plane level and for GOOD reasons.
No. 5 The Moonshine Mob. I love how it's the scrapped bosses but better and I love the idea so much.
No. 4 Grim Matchstick. most people think he's annoying but I love him, the field and his stuttering.
No. 3 The Phantom Express. I love the idea and how it's done, just awesome.
No. 2 Captain BrineyBeard. I mean- ...yeah I love it.
No. 1 Doggone Dogfight. AAAAAAAAH ITS JUST SO AMAZING! I'm probably the only person to have the 2nd phase as one of the best in the game-
How have I not heard of these secret phases; how many have them? Also the secret boss in the DLC I believe is actually a cut phase from the Devil. This DLC is just amazing with all the stuff they added.
I just wanted to say for the moonshine mob that when the gramaphone attacks starts the music distorts also when the real announcer says his knockout he coughs a bit first implying he was held hostage by the mob(according to tv tropes)or pissed off by the snail stealing the spotlight ive also seen videos on yt fighting the moonshine mob and noticed the music quality gets better when the gramaphone appears,also like another comment said the pesticide projectile can hurt the spider and apparently the spider and lightbug are married,and yet another funi thing if you take notice of the ant eaters eyes youll know when he attacksnif both his eyes are open he will do nothing,if onr of his eyes are closed hell fake out, id both his eyes are closed a bit hell attack i learned this thanks to a comment from a dif video
Really cool video dude and I never knew about that RPG final boss sounding music with Chef SaltBaker which is neat. Also do you think you might do a review on Astro Bot Rescue Mission or on Moss ,both being underated in my opinion, any time soon?
Hm, how very interesting, fair and valid points and opinions, i will look forward to see what you come up with next.
A detail I noticed with the heads is they look in pain when they are launched but when you parry them back they are smiling like they know they can get there revenge.
Hey Benjamage, if you like the "baking the wondertart" theme so much you should search up "baking the wondertart with lyrics" by RecD. It's an amazing cover.
10)Glumstone The Giant
9)The Devil
8)Cala Maria
7)Chef Saltbaker
6)Cagney Carnation
5)The Howling Aces
4)Phantom Express
3)Mortimer Freeze
2)Esther Winchester
1)Moonshine Mob
All of the six main DLC bosses in the list.
Every single one of them is really well made.
@@emanueltheodorus1056
This old list.
Find New.
I love your channel, and you were one of the inspirations for myself to make a TH-cam channel. Thank you!
You're welcome, and thank you for the kind words! Best of luck with your own channel!
12:07
Yeah I'm betting that nobody saw this curveball comin
I’m sad my main man Beppi isn’t in here. I love ‘em.
Man this was awesome you keep being awesome Maverick although now I'm curious how different this list would be if we were talking about Expert difficulty because I can say my opinions on some of the bosses definitely changed when I faced them on said difficulty (especially that damn bird Wally Warbles)
Ironically enough, Grim Matchstick is EASIER on Expert mode due to the clouds moving in the opposite direction.
@@toamatoro570 I can't say the platforms did anything to make me lose on either version so I can't say regular Grim Matchstick is harder what actually kept screwing me up was Phase 2's fireball marchimg band and Phase 3's breakable fireballs that turn into even more fireballs if shot but again never the platforms I don't know maybe that's just a me thing
9:23
Why yes I did, Benjamin. It was with Hades. The feeling happens after I beat the first boss.
Mine was with Yakuza 0 when Kiryu storms Dojima headquarters in the first chapter. That level combined with the incredible music and the amazing boss fight with Kuze made for one hell of a way to end the first chapter of the game.
Cala Maria, Sally Stageplay, Ribby and Croaks, Hilda Berg, and Cagney Carnation are my favorites (At least from the base game). DLC would be the Moonshine Mob and Esther Winchester (Spare me your Overwatch memes).
Nice video as always, Ben!
He didn’t mention the howling aces secret 😭