I also skip a revive when I'm pretty much out of ammo in the middle of a combat zone and I know the only support player in the team doesn't carry or is ignorant enough not to give you ammo even though you have been chasing and stabbing him in the back for a good minute or two.
Ta3kno I've had several situations like that where I end up skirting the end of the map, finding a camper, killing them with my knife and taking their kit. Better use of a spawn ticket and it's badass. Would recommend.
As a medic main, this is too true. Not for me. If I'm a medic and I'm down, other medics are just blinded. I fucking SEE when you guys are down, even if I don't spot you, and will go to revive you. I can see you guys are down because I have eyes. I swear most medics have fucking tunnel vision.
Sean Thilges I also play all the classes in fact I'm a rank 43 scout I just think that this class has a real role in the game not just staying far away killing players and not capturing objective or spotting players.
@@fletcherrossi3692 I'm a 31 scout but IL admit I'm in the top 3% in kills with the scout class but yea I couldn't agree more with u tho there's more to that class then just sniping and spotting
Yeah like I'm not knowing to no respawn when the enemy that killed me is still alive aiming still at my general location. I hate when I get revived in line of fire.
When I play battlefield, I spot so much, that it became a tendency for me to press the button when I see an enemy, and end up attempting it in other games.
How about when you're playing Operations and your team only goes for one point, while there are about a dozen or less people, and then once your team captures that point, they all run to the next point, gets torn to shreds, and then loses the point we just got. Times where it's the worst are Conquer Hell and Brusillov Offensive.
Its far worse, if you play pleration on attack and half of the team is playing sniper. Everyone camps at the back and you dont have enough teammates to cap the enemy point.
I can't stand having an enemy team control the home base while the rest of the team is busy capping C or D allowing the enemy team to spawn on both sides of them.
@@captaingalaxy5265oh, that's actually to distract them, so we can take one or two of their squads out of the meat grinder, plus, it gives a fuckton of points, I like to lead a single squad to do it, and it usually works, if we fail we can usually get a lot of points and kills so it's still worth it for us, if we capture we usually will have to battle a squad backtracking to defend, and if we kill the first "wave" we can either hold the ground to make more people come to us or we could try taking the closest flag, repeating the process, in maps like Amiens that's actually what you have to do, otherwise the match becomes a team deathmatch with everyone trying and failing to capture C and D while snipers and mounted mgs mop the floor with anyone dumb enough to pop their heads out in the open for 0.1 picoseconds
Yeah I feel ya there. 90% of the time I try to spawn on squad leader and try to work with them. Unless they are camping. Then I bang em with whatever melee weapon. This war no time for s'mores bitch!
I just request order and become the squad leader. any campers ill kick off the squad. if they aren't doing anything or pushing up the line ill throw some mines on the building they are in and bring it down. force them to move. I do hate when you have a bomber and the guy in the tail gun doesn't help at all. ill slow down and fly in a straight line so the gunner has the most stable platform to shoot because I got more health than a fighter. then they still just shoot at infantry on the ground and ill get blown up.
It take 3-5 guys, working together and talking while using complimentary classes to control an entire map. Can't tell you how many time me and the two guys I game with take MVP squad and place top three every time.
MGMaster99 health pack is cool but i need my grenade launcher. syringe is cool but guys die in stupid spots and respawn when im super close without giving me a chance when im super close.
MGMaster99 im pretty damn good with the federov trench an a frag nade launcher i play medic like assault run and gun i still often get most heals and im often at the top of the leader board... i push hard i dont see the problem with not having a syringe.
I play medic regularly in BF4 and BF1. Admittedly I rarely will switch out syringe and health pack because they are vital for me to support my squad. However, sometimes it is better tactically to switch the health pack out for the grenade launcher if the team is very weak.
"I'm often at the top of the leaderboard." yup, with your teammates dying left and right. I guess that's how 90% of people play medic anyway, run and gun, frag left and right, healing only yourself instead of, you know, teammates. It's kinda sad when people only cared about their K/D in this game.
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Using large ammo and health crates is not a noob trait, it is meant for certain important situations, for example at 10:08 of the video, there was more than a dozen people surrounding the trench line, that was a perfect example and situation to use the crates, as shown in the footage, many crates were in the trench and "you even went out to use the crates"with not much of a hassle. (That previous statement was important, because your bashing how bad crates are, but you go out and use the Crates like a hypocrite) They also regenerate more ammo and grenades. They put them in the game for a reason. I've edited this comment and I've noticed that people state that someone who puts down a crate not only gives away more ammo, but gives it to more people. There are situations for both, one teamate needs ammo? give them a pouch, entire team needs ammo for five minutes, giving you a bunch of points? give them a crate! Also, the way you are stating this is strongly voweling out how bad some players are who use the "noob traits" but, if they wants to use the large crates, they can use the large crates, its a game, let them play to support the team, and to have fun, because you sound angry at the fact that the game isn't made just for you.
Cameron Akins right! Now I usually have pouches in my loadouts but dropping a crate at a choke/retreat point is a smart. Everyone running there will at least resupply BULLET ammo = points. Grenades & flares are luxuries that require time
by playing buddy treats me like i am worthless, as if there is nothing that stands out that I should use in a situation, i will rock a double ammo. I like double ammo in CQC, and it pleases everyone. Am I evil, should I uninstall???
Cameron Akins it’s all about the situation when to use crates or pouches, and that doesn’t mean people are noob, they just prepare for 1 of 2 situations. So yeah I agree with your statement. I personally use both, but that’s me...
I forgive everything even not given me ammo or medi, but the worst thing by far is, when the enemy blocked all ways to get through and you made it somehow all the way behind the enemy lines ( the only chance to win that match) and then noone of your squad mates follow you even you give the orders.
box is extremely useful, since there are special kind of players that acting more like a some kind of a plant rather than animal. you put the box in actual nice vantage point, then less than a minute somehow a bunch of scout is grown from it. it's not for healing or rearming teammates. it's a camper summoning beacon.
Snow Ballz I applaud you for your reply. No one gives a horse’s ass about a downed player who skips because he’s done getting torn to shreds and wants to bring out his Hellriegel to make it easier on himself.
If you're getting killed then it wasn't safe to revive anyway, and you've wasted a life. Clear the enemy first, then revive. I pretty much only play as medic, but 'Rambo reviving' is the worst thing you can do.
When every player in your team spawns as a scout and you end up having only a handfull of assault, suppurt and medics to fight an entire ermada of enemies
A full team of snipers is terrible, yes. But I can say that the only case where a full team of a class is good is a full team of medics. Very well balanced weapons for different ranges, not too difficult to use, INSANE amount of revives. I actually love playing on a team with lots of medics, it’s byfar the most fun playstyle of any team possible ever
I only use the ammo crates because the ammo pouches recharge so damn slowly and if an ally wants ammo from me, they look at me spamming their request ammo button while I keep spamming the 3 key and my damn soldier won't throw his pouch making me look like a complete idiot.
I find pouches incredibly glitchy I can't count the amount of times I've thrown a pouch just to see it bounce off say to the left from a tiny little twig
I hadn't realized they'd unlocked the capability to run both packs and crates. I mean, it's not really worth it, but hey, neat. I really wish they'd let players use both the spot and flash flares, though. The flash flare is pretty cool, but no one ever uses it because spotting flares are such a Must for Scouts.
Had too many situations like this: I am down, I see medic 13 meters away, I am waiting for him to revive, he runs towards me, 10m-7m-3m-4m-6m-9m and runs pass me completely ignoring. That's why people don't trust medics that much, neither do I cause they're blind as fuck sometimes and it pisses me off when I see 3 medics nearby, shooting at something 100 meters away and ignoring 2 down teammates 8 meters away right infront of them.
Smothyo yeah I hate that shit like yesterday I was surrounded by medics each 3 meters and zero fucks were given I'm like bruh do ur job this is why we never win as attackers in operation. I also hate when I'm about to revive someone and they skip when I'm right there and I will be honest I hate skipping the revive like if i notice a medic nearby I will wait but if don't seem like they are moving towards me I just skip and facepalm saying u fucking incompetent intellectually challenged medics.
Nixon Samuela so true...crates for making an encampment area and pouches for rushing or quickly assaulting with a few players...plus the crates also count as a small shield you can hide behind that blocks explosive damage and bullets until destroyed,..which is cool
@@locust6391 You don't "need" to spam nades, hell... The nade spam slows things down because no one is dying in that one doorway that is constantly being spammed with incendiary, gas and explosives since no one goes near it because of the spam, so you're effectively just wasting time.
I tend to bite my tongue in regards to the crate vs pouch debate because I'm just looking for ANY ammo or health half the time. Someone who drops something is 1000 times better than those teammates with crossbow/rifle grenades & some other gadget that makes them a burden instead of a boon to their teammates. Oh what's that the medic is going to revive me after all?! Oh dear god no, that enemy is sitting ten feet away waiting to kill me and the reviving medic with no situational awareness. Although I guess they had good intentions, I go to clear enemies for a revive and as soon as its safe the teammate typically skips the revive as I'm look down with my needle ready to go so, A go effort to those medics that get me killed twice. I mean at least they had good intentions, stupid idiotic intentions that only made the enemy score go up further but they tried so, it's a step in the right direction...I guess?
I often carry an Ammo crate/repair tool combo or an Ammo crate/ammo pouch combo depending on the map and if vehicles exist on the map. I have to say, on Operations, the crate is super helpful because usually everyone within 20 meters or so needs god damn ammo, then I can throw the pouch at that Scout or Assault that has used their gadgets if I have it or get near the tank and repair that thing for as long as I can. I only use the crossbow for challenges, and the mortar for when it is really needed, like when 8 enemies are sat in one defensive spot and won't sodding move. The problem is not the crate itself but how it works. The cooldown system should be always at it's fastest rate, then the moment you go near a box, you refill as fast as you refill bullets. The pouch only refills 4 ammo segments (one magazine or one shot for most weapons/gadgets) and simply isn't good for large scale ammo refills, but it skips the wait time of the ammo crate for gadgets. As for the medic pouch... unless your team is running around like headless chickens or you're playing a CQB mode, bring the crate, because pouches aren't very good when half your team is dying.
I hate it when medics revive me. at least half the time I'm immediately killed again because they rushed in there without bothering to make the most basic evaluation of the situation. I'm not exaggerating, it's literally every other revive. Sometimes I'm insta-killed again two or three times in a row. I've gotten on chat and cursed medics out, telling them to keep the f*ck away from me. I don't get that they always claim "and you don't save any time by skipping." Uh, hello? Unless I'm missing something, I have the following two options: I can lie out here in the middle of nowhere twiddling my thumbs for at least two or three minutes, or I can skip the revive and be right back in action 10 seconds later. I also don't care about K/D, which removes the last incentive to hang around waiting.
thebondetamp27 I'm a medic/scout main. Seems you need a little information. You've obviously never waited out the revive timer. There is a hard limit to how long you can lay there before it forces you to respawn. This seems to be about 20 to 30 seconds. This does not let you sit there for several minutes. We medics rush you because of all the skippers. In past titles, I'd carefully proceed if I had time, but when everyone skips it's really hard to get anyone. I actively rush skipping soldiers if they are close enough to me. I rush because the player doesn't at least wait a second or two to allow me to take my time, mark them to let them know I'm coming, and carefully make my way over to them. When they don't skip, I usually clear the one who killed them or at least suppress them. Skipping does not save you any time, becausse you got to wait until the instant skip timer is done anyway, and then when you respawn you have to run back into the action. If a competent medic is around, it is much better to wait than to skip, as starting a skip when a medic is close to you is going to cause them to rush you if they aren't the type to ignore downed team mates because seeing that blinking revive icon causes them to panic. Just wait until the instant skip is ready if you must skip, if not, give the medic time to do what you say, look out for hostiles, before getting you up, or throwing a smoke grenade (I have the smoke on team mate death spec so it happes a lot). Edit: It also saves your team a point per revive. That quickly adds up.
Guys, your k/d is unaffected by a death after a revive. You can watch your death counter go up on the scoreboard, and it ONLY goes up after you return to the spawn map...thing. It doesn't record two deaths if you die right after a medic revives you. You choose: wait to respawn from the menu, or wait on the death screen where you could be revived and gain a ticket back for your team and not have to run to the action again and not endanger your teammate medic's life and so on and so forth. There is only one right option. Wait out the ten seconds on the death screen
Combine the ammo crate with some gernades ie. "Infinite smoke gernades" 1.Perfect for rendering half the snipers on the map useless. "THEY DESERVE IT" 2.good for moving your troops across large parts of the map. 3.spamming an objective points flag with smoke is unbelievably effective when trying to capture it. 4. Perfect for blinding tanks then slaping on a limpet on them! "did I mention those will be Infinite to" I have places 1st on the score board multiple times useing only this setup granted I'll only get around 25 kills but the satisfaction of beating the 2nd place guy who has 4 time as many kills never gets old!
@@lumbagel2102 i wouldnt say that a few servers i jumped on there were people talkin shit calling ppl faggots and shit and they were winning while my team had the Leviathan Train and didnt even move that bitch oncei honestly thought it auto moved until next round when i saw the train moving from the enemy side
A Jaded Lizard while I don't use shotguns much I don't mind their use as much especially when used on tight points, and in a squad I like having a guy who can drop an enemy who's bayonet charging the medic. It's handy and a good gun. The balancing is the issue
tbh K/D is a good way of finding a weapon that suits you e.g. i picked up the martini and got a higher than avg. K/D and i fucking love it now, best weapon in the game
I hate the medics who are sitting 1m from my dead body,they dont revive me,they are trying to get a kill,but they die or i hate the medics who revive me in the middle of a battle and i die again.
@@edencoles8040 i think what they mean is: what if they are clearing an area for your team and if they were to revive you you'd die instantly. Then you'd be mad at them for an entirely different reason.
My #1: Moles (blind players) The guys that are completely oblivious to whats going on around them. Typical scenario: Me and my squadmates run into a room. But there is an enemy in there, which - of course - shoots me first. Next thing i see in the killcam is that same enemy happily mowing down the rest of my squad while it is still trying to figure out where the shots are coming from.
The way you can outmove people by just listening to the game is impressive. When snipers dont hear you coming or when you hear a squad running down a hallway and you prefire before they round the corner.
I agree. Usually when I play support I’m not on the front lines dropping ammo for teammates. I’m providing suppressing fire with a bipoded lmg or killing enemies hiding behind cover with mortars
Just use both of them and use them in their intended way. Singular, moving target? Ammo pack. Stationary group of players who hold the point? Ammo crate.
@@bluethunderbolt9631 but you can provide more utility if aside from the ammo pack at least one of your gadgets will be something like a mortar or a repair tool
What about, in conquest, when the enemy team has all or nearly all the objectives. So I flank around and try to cap an obj. farther away from the action. Rarely does a squadmate spawn with me to help and sure enough I get triple teamed by enemies who saw the obj being taken
powergroover19 In operations is even worse. You parachute right behind the flag, give time to your team to respawn in you for only see them respawning and respawning in the team's flag while you are alone there against 30+ enemies.
Yup happens to me all the time. I'd like to find a group of players who all have mics and we can be in a party together and work as a team. No such luck yet.. InSoIvInIaC7513 that's my username for Xbox feel free to send me a message maybe we can get a game goin with people who have mics. and somewhat of an idea of how to be a helpful team mate not just a solo commando goin for kills and nothing else.
And it's been worsening with the Revolution Edition with a wave of new players who still need to understand the technics of the game, hopefully they will understand or quit playing. There are also inveterate teammate idiots who are emptying their mags at the beginning of the game for an obscure reason while capping the gimme flag (usually on Amiens), maybe they want to help support players to gain points for resupplying them? I usually assume they are just total retards. For me, it's like to wasting a plane (usually a bomber...) to bail out (as a pilot) and cap the gimme flag of the other team just at the beginning of the game, use a car/motorcycle to cap your own gimme flag, or a noob wasting a tank in less than 30 second on Operation (or abandoning it), a tank driver has to die with his tank!
Just remember that new players equals populated servers! Many of those same players just need some time figuring out how to play bf1. When I started playing my k/d was 0.5, and now I rock a 4.0 most games (my average is still ass though 😂😂😂) as a medic who heals pretty much everyone he sees, as long as they can chill while I kill the guys that killed them.
Yes, true. Apart from working on assignments, picking gadgets just to create more 'nade spam and sacrificing the medics' most valuable abilities is pure sin!
How about that scout player, who camps in the middle of nowhere, not helping hold/attack a point in conquest and gets 5 kills in the entire 30 minute game.
It depends. I tend to get less then ten kills as a Scout, but I also spend most of my time doing Recon and Counter Sniping. Usually using Iron sights in case someone tries to jump me. That said I usually only drop back to 150m back + when I need the extra clarity of a scope to eliminate a enemy sniper/well positioned enemy. I completely understand your frustrations though. I’ve had “snipers” spawn on me, or plop down next to me. I’m spotting, calling out enemy positions etc, to help my more CQB skilled team mates have a successful push in any way I can, be it suppression, key target elimination, etc. and this douche starts shooting and not scoring a single hit on anyone and gets every enemy sniper’s scope turned on my position costing me a great hiding spot. Usually I run with my guys, within 100-150 meters, and do midrange target elimination and help cap objectives when I’m relatively safe to move in with my sidearm.
I give medics to the timer of the next deployment, unless im marked for revive or i see one closing in on my position. Can't spawn in any quicker, so might as well wait.
The One&Only Shadyx101 I’ll be a medic who revived everyone, but when I finally get downed, it’s like the revive symbol is invisible to everyone else that’s a medic on my team.
Yeah thats the case, but I also notice that whenever I do push with one the team uses it like cover and never really try to stop the assaults taking me out lol.
I agree with the ammo pouches, but I prefer the medic crate. Playing operations its not uncommon to see 10 or 15 guys in a relitivly small area having a firefight for sustained ammounts of time.
Prutishcornet 40 this is the comment i was looking for. Altough he said "medics to a lesser degree", I assume he was referring to this, medic crates are much nore useful sometimes. Even better, they cover you from grenades!
He's right though, the smaller ones have their use, but he kinda left out that crates actually do have their use as well. When ur in a crowded room of 40 people, there is no question as to which is better to use.
EXACTLY the same for me. I glitch right through my targets 50% of the time and the other half of the time I get shot before taking two steps... yet other players can rush around a 90 degree corner and still perfectly hit me on the other side...
Same thing with cavalry. My horse will daintily step perfect as to not hurt my enemy, but their horse barely brushes me and I go flying. On top of that, they have Orochimaru's extending sword while I've got a pool noodle.
Harvest N is it just me that finds watching team mates do bayonet charges hilarious? The yell they let out while sprinting ahead of everyone else cracks me up i dont even know why
The ammo crate actually works out more useful in close combat areas, like in the fortress where there's normally 20 people all stood trying to get lucky with granades and random shots
Those squad mates that sit up on a hill the entire game trying to be like Pvt. Jackson from saving private Ryan instead of help your team defend or capture objectives.
to be fair there are some people who are very good at doing that. Take me, for instance. Iron walls, I went 97-4 as a scout, and I had the best squad score because I gave orders and I picked off anyone that tried to come near a point. It depends on how good that scout is.
Arthas Menethill imo laying down on top of a hill shooting people across the map is boring and not that skillfull unless youre playing hardcore. Going 97-4 is not bad at all though
True who tf will reload their at rockets or grenades with small packs? It'll disappear in 10 seconds. I laugh when an assault is laying on top of a ammo pouch. If you want your ammo you come and get it, their just lazy to come get their own ammo
I spot enemy everytime before i even start shooting at him, just in case if he/she dosent see me, everyone know where he is if i f*ck it up and die somehow..
It takes a fraction of a second. I do too. Line up and spot then fire. Unless I have to hip fire. I like the infantry variant scout rifles. I haven't played much scout until this weekend with 4 days off from work. Only rifle I yet to unlock it Martini Henry Sniper. So I like to spot with my infantry rifle and shoot. If I don't get a fatal hit I at least damaged the fucker and spotted them. PS.....1903 experimental 15 kills was a bitch. Gun is fucking weaksauce. Or I was just outside of it's effective range like a dork.
What in my comment makes you think they all camp at the same place? As for myself I play sniper as ptfo, pushing and capping flags, alongside my squad which does the same. I rarely see people camp in squads on console. Plus 5 sniper squad running K bullet is bane of enemy tankers, trust me it's destructive.
Smothyo assault is better for pushing objectives and with pratice can be destructive to any tanks, only thing sniper does better us spotting for the rest of the team and no, medic should never be at a range for long range snipers
When people stand in doorways and stand behind you so when you come back from pecking around a corner they stop you from getting cover and you get killed. and when a hand full of people see you in a good place to cap an objective they seem to think its a good idea for them to sit/stand with you then a nade comes in and kills all of you.
How about that team you join where everyone is an extreme long range sniper taking pot shots but no one is willing to switch classes and actually help capture objectives. Just wanna pad the KD. Yes there is a place for that but when most of your team is sniping from afar (I love aggressive scouts) and there's only like 3 people taking objectives that drives me nuts. If your gonna play scouts use it effectively to help the team win and adjust to the situation, the guys who do that really make a difference
I love how these lists are always, only about the noobs. I'm lvl 77 and have multiple times a day have lvl 133s do this same shit. People are selfish. Also, this shit has gone on since BC.
Well here are some of my points to consider: 1) I'm a new(or at least very casual) player myself so please take everything that I say with a grain of salt. Now for the actual 1st point. 1) I play a lot of support classes like umm....Support and Medic - why? because I don't feel like an actual front line fighter. That means, if I want to fire on to enemies position with mortar - PLEASE SPOT THEM. 2) If I want to, let's say FIX a vehicle, please don't drive away like a maniac from a secure place only to get killed 15 seconds later by a normal frag grenade, because I haven't been given a chance to FIX the damn thing. 3) From an actual light machine gunner perspective, there should be at least one other person near the support to....support the.....support - why? - Because I can't have eyes everywhere and can't cover my own back very well. Now For the Medic class list: 1) The most important one - DON'T GO ALONE OUT IN THE OPEN FIELD TO DIE - why? - Are you mad? Haven't you seen Private Ryan, where in the open beach people get slaughtered. USE COVER - in an unfortunate event of you getting shot, I can at least try to recover you from relative safety. 2) The point that has already been cleared in this video - let me revive you, because I'M THE MEDIC. Probably there are some finer nuances yet to cover, but these are the most alarming ones. Now for the rest of things: 1) I know that people are spoiled because of single player campaigns where you can go all out Rambo on enemies, and that is what's expected of you. But if you have, let's say for example, A TEAM objective, please do some actual TEAMWORK. I get it, everyone wants to brag about how many Jerry's or who ever the enemy is, have you killed, but how can you kill anyone, if you're dead? Is personal glory more important from let's say TEAM SUCCESS? Stop your damn scalp collecting and start teamworking (if that's even a proper word). Make proper lines of contact and watch the rear. So many times i have been caught off guard, because everyone's engaged in one spot and enemy just sneaks around the hot spot just to slaughter everyone. I can't be the only one looking out for the back door - come on guys. But enough is enough. I'm a noob myself and I have lot of areas to improve on. Think slow and clear and everyone's safe (well relatively). P.S. My native language is not English, sorry for bad grammar.
The grammar is pretty clean i don't think you need to worry about that. On obj c in the Argonne Forrest every one just sits on the point and we get flanked under the bridge by 8 guys with a flame thrower and machine guns
IKR I try to teamwork and help my teammates if I have the chance to but why medics so shitty and not heal friends!? Why play as medic only because you can equip a good gun like an M1907 SL Sweeper and concentrating on getting kills! Oh no god please No!
Haha I feel you bro, I feel like I can only play games like this with my military bros. These civilian kids no nothing about tactics or common battle sense
:( I mainly use the ammo crate to help me destroy tanks. I place a crate, throw my limpet mine+light AT grenade at the tank. With the crate right next to my feet I get another limpet in like 5 seconds. Usually I get the chance to throw that limpet mine on the tank as well. The tank's pretty much done after 2 limpets and 1 light AT grenade, especially if you have teammates piling on.
Grenade's are SHIT anyway.. There so badly NERFED now cause of all the fuckin whiny baby's...too much grenade spamming.. Boo fuckin hoo.. I have video of me landing a grenade RIGHT BESIDE a enemy and it didn't kill him.. People need to STOP whining about grenade's and grow up...but besides that good video.
EpicFantasyGamer You think snipers in the border of the playable map in operations or rush are annoying? Wait until they are in your team in frontlines. They are so far away they even cannot use flares. Useless even as a respawn point.
I agree with all of the points except your number 1. I used to use both the ammo pouch and health pouch, but in my opinion they're inferior to the crates. Let's start with the ammo crate. It can firstly supply more than one player at a time, which if you play conquest, where you have 32 teammates, chances are more than 2 players are near you that need ammo, and often there are many more. You can therefore resupply the whole team. It also refills grenades faster, which I know you don't like, but people use spam them because they're effective. The same more or less applies to the medic crate as well, where you can heal many more than just 2 players at once, which depending on the situation might be more useful rather than healing up a single guy who's running away from you. I agree that on gamemodes where there only are 24 or 32 players, the pouches are more effective, but the crates are more useful on 64 player gamemodes.
Eroa I use crates for ammo and pouches for health. The pouches refill health even if you're suppressed, whereas the crates don't, andI can also heal on the move. To me that's more than enough reason to take the health pouch. As for the crates, I thought the pouches didn't resupply gadgets like spot flares and AT mines, so I took the crate to refill gadgets as well
fair enough, each can fit different preferences and playstyles. When I used the box for a while, I almost never saw 2 people go to it at the same time and often, I would find myself chasing a guy who needed ammo but couldn't give him any cs he wouldn't stop. also another thing that happens a lot is when I see a guy crouching next to a box, I toss him a pouch and can still get 100 points or more even though another support player was there before me... and the dude is happy that he doesn't need to sit around any longer
Liam Winters pouches refill gadgets instantly, there is a refill timer for each round/item and the gadgets take forever. Many times the crate will get redeployed before you can even get one flare or rocket. To get it to go faster you have to keep the gadget out. So now you are standing around, looking at a crate to make sure it doesn't get redeployed, with an empty flare gun hoping none shoots at you
Rogue-9 very true, I snipe resupply points all the time. The only time I will use the crate is with the mortar because it cuts the cooldown down to almost nothing
I remember one scenario where my team had the upper hand on a game and when the enemy got the Zeppelin instead of the pilots trying to take it out they focused on the infantry on the ground while the Zeppelin was being used as a mobile respawn point for the enemy. We ended up losing because the only guys trying to take out the Zeppelin were the tankers.
Drop ammo and med packs whenever you see teammates, doesnt matter if they dont need it.149 heals and around 20 revives in a single conquest game is my best, trying to get 200 heals in conquest only.
Lord Dodge Absolutely if you are playing an objective game type kd means nothing, only in tdm kd matters. Btw I always go positive even playing the objective
hansser3 I am saying you should not care about your kd if you are playing something like conquest but if you are playing tdm which is about kd but I agree kd in general not important.
Big box reduces the time of grenades while refilling ammo. And you don't have to look at each person to refill, just drop and forget. Yes pouches are nice for running friendlies, but boxes are nice. No waiting for them to resupply themselves after resupplying two allies. Big box (medic and support) also blocks explosives. Their patience is not my problem.
People who don't know how to properly utilize the behemoths. Far too many times have I been playing around and using either the Airship, armored train or the heavy tank and the mentally challenged individual driving the vehicle will do something to get the vehicle either stuck or something else entirely but at the same time equally idiotic. The other day I was playing on the map rupture. And our team had the heavy tank. Whoever they were driving the heavy tank they drove it right into a trench line and got stuck and then within about 5 minutes it was destroyed. And then our entire Advantage disappeared.
Ugh, that guy who keeps the train all the way back in the team spawn so he can spam the main gun without losing a ONE HUNDRED THOUSAND HIT POINT vehicle.
jroggs85 I hate the guy who puts the train right on the objective, while all of the gunners get overwhelmed by the amount of areas they need to watch, and the tracks get completely covered in explosives.
That's pretty much the best use of the armored train: bring an unstoppable machine with 4-6 untouchable players on heavy weapons, and take the objective. Half the enemy infantry (Scouts and Medics) are likely not equipped to fight back at all, and Supports are a bit poor at safely dealing notable damage themselves, so a fully-crewed train should be able to fight 2-4 times the number of its opponents easily, and even more if allied infantry are supporting it. Even if you're facing a completely overwhelming force, guess where all those enemy players AREN'T: that's right, all the other objectives. It's not going to last forever, but the train's a target no matter where it goes (except the friendly spawn on a no-plane map, where it's merely useless) and shouldn't be retreating until it goes under 10% health (if it should EVER retreat). I mean, if you're not using the train to attack the few objectives that it can, then what ARE you using it for? Plus if your turret gets broken (which is inevitable) and you don't want to wait for it to repair, you can just pop out and fight on foot.
In my opinion, it depends on game mode and play style as to box or pouch. If we're playing rush on defence, I'll have the box, because it's more appropriate for a defensive situation. However, if we're attacking, then I'll switch to pouch.
I agree with everything except the ammo crate one. You asked for the ammo and I gave it you, the fact that you don't have the patience to wait for your shit resupply is your problem not mine
Rogue-9 I don't really care about my score I use the crate because it will stay on the ground longer than the pouch allowing me to resupply multiple times without having to keep spamming the right/left button on the d-pad
Vaughn, I think his point is that you see about 15 out of your 32 teammates are scouts camped so far back that they can't be hit and can't hit anything.
You clearly aren't a good player, I always stay a bit away from the objective chilling near places where the enemy could come from. It's called strategic play, something you wannabe pros who think playing the objective is the only thing that must be done don't understand.
@@GetYossedLol LMAO that's why I'm ranked 1 in everything except skill and that's only Div 2. I'm on top of leaderboards all the time with victors. 9 kills 20 deaths but I'm number 1 on leaderboards with 17k objective points. Holding more objectives means faster ticket drain to the enemy whether they are dying or not. THAT, you uncultured noob is strategic play. Go back to COD.
I mean I like using the crests because I make sure I'm around a lot of people and make sure everyone get it and wait until I don't get any more points. The crests are good overall, it's just people want to rush in all the time and not take time to make sure your properly prepared for the next fire fight
I was playing brusilov offensive on defense and we took one of the attacking vehicles only for a noob to get inside of it and drive straight into 10 assault players instead of defending an objective
let me guess Amiens? this has happened to me several times. ive tried spreading the word to have it fixed. but people are prolly just exploiting it. they need a fix were the tank spawns destroying the mines. or have it to were mines cant be placed in the enemy spawn or close to the spawn.
I just love these little pansies. I'm still nothing more than mediocre and I managed to get my AT mine kills without trapping the spawn zone. Can't imagine someone who's almost certainly better at this game resorting to such a a BS cheapshot. But, there's sissies everywhere.
We use the ammo crate over packs because we can resupply the team, not just one person. It's not all about you. Also, the cool down is 10sec, not a min. They also auto fill if you run over them.
You can spot by keyboard and/ore with mouse. If you zoom with right mouse you can also give it a number from keyboard and make a way to this with your mouse. It works with my roccocat kryos kombined with my roccocat xtd mouse. Also i have direct melee attack and grenadelaunch on right ore left click the middle button 😊
Slavesen not to mention the situation. So my team had a squad with 3 scouts, 1 assault, and medic, the assault went out and the scouts and medic were on the Ridge for how long, idk, so I ran there as support to give them ammo and believe it or not the points I got were so high, I believe they had only close to a magazine of bullets left. My squad was like I NEED AMMO WHERE H AT? I was like stfu I’m helping my teammates out here. I waited for 2 minutes than I left as cavalry bait and they killed him before I died. Honestly that was the best squad I’ve seen in this game period beside mines.
I agree with alot of these the thing is tho is the medical/ammo crates are extremely useful on conquest i see what you are saying i agree on operations when you're attacking then yes i would love a teammate with pouches but what about defending if the person is smart then those are some of the best players but i still love the video either way great vid hope you make much more.
Large medkits or ammo crates should be used in a defensive matter. Where a group of players stay put in one position around the box to consistently and passively resupply without having to break combat. Unfortunately this playstyle is rare as even players tasked with defense would rather push the enemy rather than entrenching themselves. Making a small package X100 more useful.
The large medkit is *really* useful when we've just stormed an enemy trench, everyone's a bit shot up, and oh, look, the bad guys are counterattacking RFN. This way, instead of picking the two teammates I like the most, healing them, and then probably dying before my bandages have respawned, I can throw two medkits down and passively heal everyone, even briefly if I get shot.
You use the medpacks on the teamates who need it the most, then the next most, etc. If you want something to just be ready for if someone gets hurt, just throw the medpacks at the ground.
I am sorry but my son who read your comment about "Take a shot every time he says don't be that guy" is now dead of alcohol poisoning and I hope your happy Yes this is a joke
I remember a few medics who didn’t revive me, they were literally on top of me in cover and hidden from the crosshairs of the enemy. It sucks when they don’t revive u in safe situations
This was a good video, but the list is definitely out of order in my opinion. How can you say that someone who carries the wrong ammo crate, is more annoying than someone who carries no ammo crate? One is a mild annoyance. The other is the spawn of Hades.
fully agree, any ammo is better than no ammo. Like I tried to explain in the video, crates are not the worst thing someone can do but it's my personal number one because sooo many people will use them in fast paced game modes where they just don't work as well. so it's not about how bad they are but more about how many people are using them
Great job. Disagree about number one only in the sense that I️ feel there are two main types or strategies for playing support: dropping ammo right in the trenches with the assault players in which case you’re definitely right, and medium range with mortars and frag crossbow or whatever
I'm gonna keep it 100% with ya chief I was using the ammo/medi crates now that I've seen your video I was convinced that the pouches are better instead of crates. Because me and my friend tested it out pouches were on top. Why because pouches can be put down faster than crates. Crates also take forever to heal/give ammo instead of pouches even though pouches heal less than crates that is made up for the speed of tossing out. There is my explanation for why pouches are better than crates. You're welcome rogue.
How about the guy who says "fucking noob team" in chat when you lose and then you check him and he has 2-8 score as scout on 29th place
agreed
Alek Wester
This should count for all "team" FPS games. I really hate it when people do that.
Nathan, sure
agreed... to them, it's always someone else's fault, right?
Alek Wester yea, you are so right, I find that so often, and it pisses me off
The only time i skip revive is if im in a position that will cause the medic to get killed as well.
xrayracer1
Same
You can bet your ass I'm still going to manhandle the entire enemy team to come revive you before you manage to skip it.
Arthedain TheDarkbringer lmao! 😂
I also skip a revive when I'm pretty much out of ammo in the middle of a combat zone and I know the only support player in the team doesn't carry or is ignorant enough not to give you ammo even though you have been chasing and stabbing him in the back for a good minute or two.
Ta3kno I've had several situations like that where I end up skirting the end of the map, finding a camper, killing them with my knife and taking their kit. Better use of a spawn ticket and it's badass. Would recommend.
Nearby Medics
0m
1m
3m
5m
So fucking true
it more like
5m
4m
3m
2m
1m
0m
1m
2m
3m
4m
5m
6m
.............
Spinnni Nearby Medics
2m
1m
1m
1m
1m
-
Name XxX_ksa_pu55y_de$troyer_XxX
As a medic main, this is too true. Not for me. If I'm a medic and I'm down, other medics are just blinded. I fucking SEE when you guys are down, even if I don't spot you, and will go to revive you. I can see you guys are down because I have eyes. I swear most medics have fucking tunnel vision.
The scouts who think that they are the American sniper and don't play the game
The scouts that think using canted iron sights and a RDS on an M98 is sniping. Smh
I love to snipe but I use all classes but I'm better at sniping
Sean Thilges I also play all the classes in fact I'm a rank 43 scout I just think that this class has a real role in the game not just staying far away killing players and not capturing objective or spotting players.
@@fletcherrossi3692 I'm a 31 scout but IL admit I'm in the top 3% in kills with the scout class but yea I couldn't agree more with u tho there's more to that class then just sniping and spotting
@@fletcherrossi3692 i personally prefer aggressive recon on a hardcore server with M.95
Tip. When the skull is flashing when person is dead and you're medic. It means they're going to respawn.
Still, they can't see the "incoming medics" icon? It's flashing green!
Yeah like I'm not knowing to no respawn when the enemy that killed me is still alive aiming still at my general location. I hate when I get revived in line of fire.
@@brianworden7022 thats why theres smoke granades
@@locust6391 A medic without smokes isn't a true medic.
When I play battlefield, I spot so much, that it became a tendency for me to press the button when I see an enemy, and end up attempting it in other games.
haha, yes! I went back to Rainbow six after a while and kept leaning to the left cs that was mapped to the Q button
Spotting is my Tourette’s Syndrome
Haha, I do this all the time, too.
Same here
so me omg
How about when you're playing Operations and your team only goes for one point, while there are about a dozen or less people, and then once your team captures that point, they all run to the next point, gets torn to shreds, and then loses the point we just got. Times where it's the worst are Conquer Hell and Brusillov Offensive.
my brother.... is that you?
The Meme yes indeed my comrade
John Spade gallipoli is a shit fest when you get a crap team
Its far worse, if you play pleration on attack and half of the team is playing sniper. Everyone camps at the back and you dont have enough teammates to cap the enemy point.
John Spade omg i hate that so much
I can't stand having an enemy team control the home base while the rest of the team is busy capping C or D allowing the enemy team to spawn on both sides of them.
Me when my team captured the point closet to the enemy HQ but we are struggling to get our closest point
How TF does this work
@@captaingalaxy5265 I do this every time I play it’s so fun
@@captaingalaxy5265oh, that's actually to distract them, so we can take one or two of their squads out of the meat grinder, plus, it gives a fuckton of points, I like to lead a single squad to do it, and it usually works, if we fail we can usually get a lot of points and kills so it's still worth it for us, if we capture we usually will have to battle a squad backtracking to defend, and if we kill the first "wave" we can either hold the ground to make more people come to us or we could try taking the closest flag, repeating the process, in maps like Amiens that's actually what you have to do, otherwise the match becomes a team deathmatch with everyone trying and failing to capture C and D while snipers and mounted mgs mop the floor with anyone dumb enough to pop their heads out in the open for 0.1 picoseconds
I'm still waiting for that medic to revive me........
"booted for inactivity"
BonesTheCat ?
Because you've been waiting for a medic so long....
BonesTheCat ahhh yeah sorryyy
Bad joke. lol
when you're actually the guy who gives orders, but your squad fails to acknowledge it anyway
Michael Hill that’s like every squad I’ve been in pretty much on BF1, that or you ask for orders and get made captain then they ignore your orders
Yeah I feel ya there. 90% of the time I try to spawn on squad leader and try to work with them. Unless they are camping. Then I bang em with whatever melee weapon. This war no time for s'mores bitch!
I just request order and become the squad leader. any campers ill kick off the squad. if they aren't doing anything or pushing up the line ill throw some mines on the building they are in and bring it down. force them to move. I do hate when you have a bomber and the guy in the tail gun doesn't help at all. ill slow down and fly in a straight line so the gunner has the most stable platform to shoot because I got more health than a fighter. then they still just shoot at infantry on the ground and ill get blown up.
It take 3-5 guys, working together and talking while using complimentary classes to control an entire map. Can't tell you how many time me and the two guys I game with take MVP squad and place top three every time.
I can relate
11. Reloading an LMG when there's 96 bullets still in the magazine
Ben Parsons freak off boi i definetely never do this
I seen that LMFAO RELOAD WHEN YOU STILL HAVE 96 bullets left 😂
I plaid guilty
I'm bad for this but only when I've been playing other classes too long
Ben Parsons i always do this cos i have the bar telescopic and i keep wasting my mag
When any medic uses any gadget other then the default syringe and health pack.
MGMaster99 health pack is cool but i need my grenade launcher. syringe is cool but guys die in stupid spots and respawn when im super close without giving me a chance when im super close.
Fair, yet the Smoke rifle grenades can be helpful when making an advance, and with those you get up to six smokes without resupplies.
MGMaster99 im pretty damn good with the federov trench an a frag nade launcher i play medic like assault run and gun i still often get most heals and im often at the top of the leader board... i push hard i dont see the problem with not having a syringe.
I play medic regularly in BF4 and BF1. Admittedly I rarely will switch out syringe and health pack because they are vital for me to support my squad. However, sometimes it is better tactically to switch the health pack out for the grenade launcher if the team is very weak.
"I'm often at the top of the leaderboard." yup, with your teammates dying left and right. I guess that's how 90% of people play medic anyway, run and gun, frag left and right, healing only yourself instead of, you know, teammates.
It's kinda sad when people only cared about their K/D in this game.
Squad leaders not giving orders
ASAP_ VIC97 %70 of the squads I join, the squad leader doesn't know he has a squad.
David Kuijl I know, I end up doing that.
request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order request order
NickStone68 Attack Apples.
Squad mates who dont follow orders are even worse.
Using large ammo and health crates is not a noob trait, it is meant for certain important situations, for example at 10:08 of the video, there was more than a dozen people surrounding the trench line, that was a perfect example and situation to use the crates, as shown in the footage, many crates were in the trench and "you even went out to use the crates"with not much of a hassle.
(That previous statement was important, because your bashing how bad crates are, but you go out and use the Crates like a hypocrite)
They also regenerate more ammo and grenades. They put them in the game for a reason. I've edited this comment and I've noticed that people state that someone who puts down a crate not only gives away more ammo, but gives it to more people. There are situations for both, one teamate needs ammo? give them a pouch, entire team needs ammo for five minutes, giving you a bunch of points? give them a crate! Also, the way you are stating this is strongly voweling out how bad some players are who use the "noob traits" but, if they wants to use the large crates, they can use the large crates, its a game, let them play to support the team, and to have fun, because you sound angry at the fact that the game isn't made just for you.
Cameron Akins right! Now I usually have pouches in my loadouts but dropping a crate at a choke/retreat point is a smart. Everyone running there will at least resupply BULLET ammo = points. Grenades & flares are luxuries that require time
Yeah that's a perfect example. I hate when I'm with a bunch of teammates and someone throws out pouches and don't have enough for me
by playing buddy treats me like i am worthless, as if there is nothing that stands out that I should use in a situation, i will rock a double ammo. I like double ammo in CQC, and it pleases everyone. Am I evil, should I uninstall???
Cameron Akins it’s all about the situation when to use crates or pouches, and that doesn’t mean people are noob, they just prepare for 1 of 2 situations.
So yeah I agree with your statement.
I personally use both, but that’s me...
Vibranium
I forgive everything even not given me ammo or medi, but the worst thing by far is, when the enemy blocked all ways to get through and you made it somehow all the way behind the enemy lines ( the only chance to win that match) and then noone of your squad mates follow you even you give the orders.
box is extremely useful, since there are special kind of players that acting more like a some kind of a plant rather than animal.
you put the box in actual nice vantage point, then less than a minute somehow a bunch of scout is grown from it.
it's not for healing or rearming teammates. it's a camper summoning beacon.
Nice phrase to describe bf1 boxes
I hate it when I spot a teamate that can be revived and I get killed right after they skip the revive.
Red Pyro what if they needed to check the map? Or change class? Switch gun? Have you thought about that?
Red Pyro If you died, he would've probably died as well. No point in reviving if both of you get killed
Snow Ballz
I applaud you for your reply. No one gives a horse’s ass about a downed player who skips because he’s done getting torn to shreds and wants to bring out his Hellriegel to make it easier on himself.
If you're getting killed then it wasn't safe to revive anyway, and you've wasted a life. Clear the enemy first, then revive.
I pretty much only play as medic, but 'Rambo reviving' is the worst thing you can do.
well if thats what is happening then you are the dreaded noob rambo medic that heals in front of 5 enemies
Assault players camping with a rocket gun just to shoot one enemy when there is a tank blocking their whole team
LLD lol not really. More like he's in a tank. A assault players swarm and destroy.
3:25 what is that bridge made of?
bego sherif ha ha LOL good question XD
Glorious nipon steel
Ikr
GTA 5 Trees.
River Elliott That FlexTape bridge just sawed his boat in half!
When every player in your team spawns as a scout and you end up having only a handfull of assault, suppurt and medics to fight an entire ermada of enemies
What about scout yee haw load out?
@@JavaScrapper the lack of medic/support/assault gadgets on the field would still be a problem regardless of scout weapon choice.
A full team of snipers is terrible, yes. But I can say that the only case where a full team of a class is good is a full team of medics. Very well balanced weapons for different ranges, not too difficult to use, INSANE amount of revives. I actually love playing on a team with lots of medics, it’s byfar the most fun playstyle of any team possible ever
I only use the ammo crates because the ammo pouches recharge so damn slowly and if an ally wants ammo from me, they look at me spamming their request ammo button while I keep spamming the 3 key and my damn soldier won't throw his pouch making me look like a complete idiot.
Don't spam wait 3 seconds in between
I carry both the crate and the pouch. So when someone needs ammo BAM! Here you go! Need some ammo? NO? FUCK YOU TAKE IT! Also gets you mass points.
I find pouches incredibly glitchy I can't count the amount of times I've thrown a pouch just to see it bounce off say to the left from a tiny little twig
I hadn't realized they'd unlocked the capability to run both packs and crates. I mean, it's not really worth it, but hey, neat. I really wish they'd let players use both the spot and flash flares, though. The flash flare is pretty cool, but no one ever uses it because spotting flares are such a Must for Scouts.
jroggs85 Amen to that
Please don't skip the revive. I'm on my way. I'll get you. Just give me a second.
Had too many situations like this: I am down, I see medic 13 meters away, I am waiting for him to revive, he runs towards me, 10m-7m-3m-4m-6m-9m and runs pass me completely ignoring. That's why people don't trust medics that much, neither do I cause they're blind as fuck sometimes and it pisses me off when I see 3 medics nearby, shooting at something 100 meters away and ignoring 2 down teammates 8 meters away right infront of them.
Smothyo yeah but then when I try to revive someone that I’m 2 meter away from then they skip it and then I die
Smothyo well most of them do revive just my opinion
Luke Stacey I hate ppl who did that I had to get 50 revives and it took forever cuz ppl kept doing that -_-
Smothyo yeah I hate that shit like yesterday I was surrounded by medics each 3 meters and zero fucks were given I'm like bruh do ur job this is why we never win as attackers in operation. I also hate when I'm about to revive someone and they skip when I'm right there and I will be honest I hate skipping the revive like if i notice a medic nearby I will wait but if don't seem like they are moving towards me I just skip and facepalm saying u fucking incompetent intellectually challenged medics.
Crates are better for defensive and pouches for offensive... so really depends on situation...
I agree with that.
Nixon Samuela so true...crates for making an encampment area and pouches for rushing or quickly assaulting with a few players...plus the crates also count as a small shield you can hide behind that blocks explosive damage and bullets until destroyed,..which is cool
The crates work well for defending a point with multiple people or staying in one spot with the squad.
True like fort de vaux its so cramp and need to spam granades
also ammo crates resupply gadgets (spot flares, anti-tank grenades etc.) while pouches do not
@@gabrielesiragusa3426 good to know
@@locust6391 You don't "need" to spam nades, hell... The nade spam slows things down because no one is dying in that one doorway that is constantly being spammed with incendiary, gas and explosives since no one goes near it because of the spam, so you're effectively just wasting time.
@@gabrielesiragusa3426 The pouches do give you AT rocket gun ammo and AT grenades
I tend to bite my tongue in regards to the crate vs pouch debate because I'm just looking for ANY ammo or health half the time. Someone who drops something is 1000 times better than those teammates with crossbow/rifle grenades & some other gadget that makes them a burden instead of a boon to their teammates. Oh what's that the medic is going to revive me after all?! Oh dear god no, that enemy is sitting ten feet away waiting to kill me and the reviving medic with no situational awareness. Although I guess they had good intentions, I go to clear enemies for a revive and as soon as its safe the teammate typically skips the revive as I'm look down with my needle ready to go so, A go effort to those medics that get me killed twice. I mean at least they had good intentions, stupid idiotic intentions that only made the enemy score go up further but they tried so, it's a step in the right direction...I guess?
I often carry an Ammo crate/repair tool combo or an Ammo crate/ammo pouch combo depending on the map and if vehicles exist on the map. I have to say, on Operations, the crate is super helpful because usually everyone within 20 meters or so needs god damn ammo, then I can throw the pouch at that Scout or Assault that has used their gadgets if I have it or get near the tank and repair that thing for as long as I can.
I only use the crossbow for challenges, and the mortar for when it is really needed, like when 8 enemies are sat in one defensive spot and won't sodding move. The problem is not the crate itself but how it works. The cooldown system should be always at it's fastest rate, then the moment you go near a box, you refill as fast as you refill bullets. The pouch only refills 4 ammo segments (one magazine or one shot for most weapons/gadgets) and simply isn't good for large scale ammo refills, but it skips the wait time of the ammo crate for gadgets.
As for the medic pouch... unless your team is running around like headless chickens or you're playing a CQB mode, bring the crate, because pouches aren't very good when half your team is dying.
I hate it when medics revive me. at least half the time I'm immediately killed again because they rushed in there without bothering to make the most basic evaluation of the situation. I'm not exaggerating, it's literally every other revive. Sometimes I'm insta-killed again two or three times in a row. I've gotten on chat and cursed medics out, telling them to keep the f*ck away from me.
I don't get that they always claim "and you don't save any time by skipping." Uh, hello? Unless I'm missing something, I have the following two options: I can lie out here in the middle of nowhere twiddling my thumbs for at least two or three minutes, or I can skip the revive and be right back in action 10 seconds later. I also don't care about K/D, which removes the last incentive to hang around waiting.
thebondetamp27 I'm a medic/scout main. Seems you need a little information.
You've obviously never waited out the revive timer. There is a hard limit to how long you can lay there before it forces you to respawn. This seems to be about 20 to 30 seconds. This does not let you sit there for several minutes.
We medics rush you because of all the skippers. In past titles, I'd carefully proceed if I had time, but when everyone skips it's really hard to get anyone. I actively rush skipping soldiers if they are close enough to me. I rush because the player doesn't at least wait a second or two to allow me to take my time, mark them to let them know I'm coming, and carefully make my way over to them. When they don't skip, I usually clear the one who killed them or at least suppress them.
Skipping does not save you any time, becausse you got to wait until the instant skip timer is done anyway, and then when you respawn you have to run back into the action. If a competent medic is around, it is much better to wait than to skip, as starting a skip when a medic is close to you is going to cause them to rush you if they aren't the type to ignore downed team mates because seeing that blinking revive icon causes them to panic.
Just wait until the instant skip is ready if you must skip, if not, give the medic time to do what you say, look out for hostiles, before getting you up, or throwing a smoke grenade (I have the smoke on team mate death spec so it happes a lot).
Edit: It also saves your team a point per revive. That quickly adds up.
Guys, your k/d is unaffected by a death after a revive. You can watch your death counter go up on the scoreboard, and it ONLY goes up after you return to the spawn map...thing. It doesn't record two deaths if you die right after a medic revives you. You choose: wait to respawn from the menu, or wait on the death screen where you could be revived and gain a ticket back for your team and not have to run to the action again and not endanger your teammate medic's life and so on and so forth. There is only one right option. Wait out the ten seconds on the death screen
cee kay i
Number 10 is also annoying when friendly tanks think it's funny to blow up your cover/building, causing the debris to fall on top of you...
GoesWithTheNameOfGTJ What about making a crater so they can have cover?
Order: Squamata you have a problem with someone else making cover?
Crybaby.
Enigma Arts No. I enjoy it.
Order: Squamata okay :) good. my bad. cause it's a tactic.
Enigma Arts I did it for a sniper. He wondered what I was doing until he saw the crater and then got in it.
Combine the ammo crate with some gernades ie. "Infinite smoke gernades"
1.Perfect for rendering half the snipers on the map useless. "THEY DESERVE IT"
2.good for moving your troops across large parts of the map.
3.spamming an objective points flag with smoke is unbelievably effective when trying to capture it.
4. Perfect for blinding tanks then slaping on a limpet on them! "did I mention those will be Infinite to"
I have places 1st on the score board multiple times useing only this setup granted I'll only get around 25 kills but the satisfaction of beating the 2nd place guy who has 4 time as many kills never gets old!
Worst behavior: The trash talker(s).
It's a game damnit have fun.
What do you mean? Barely anyone talks in Battlefield unless it's a squad of friends.
Everyone has been this guy
I haven't ran into anyone talking but I only have been playing for a week
Some of 'em.. XD
And me sometimes but I try to stay chill and not frustrated..
And most importantly btw I'm a BAR M1918 Storm boy
@@lumbagel2102 i wouldnt say that a few servers i jumped on there were people talkin shit calling ppl faggots and shit and they were winning while my team had the Leviathan Train and didnt even move that bitch oncei honestly thought it auto moved until next round when i saw the train moving from the enemy side
Assaults don't play their class because they spam all their explosives on the first infantry player they see.
The assaults who focus on their K/D and run a shotgun irritate me.
A Jaded Lizard while I don't use shotguns much I don't mind their use as much especially when used on tight points, and in a squad I like having a guy who can drop an enemy who's bayonet charging the medic. It's handy and a good gun. The balancing is the issue
How about assaults that use rocket gun ammo on an enemy infantry when there is an enemy tank 6 feet to the left
tbh K/D is a good way of finding a weapon that suits you e.g. i picked up the martini and got a higher than avg. K/D and i fucking love it now, best weapon in the game
Aegon The Conqueror yeah, because it rewards you one hit kills at like super close ranges
I hate the medics who are sitting 1m from my dead body,they dont revive me,they are trying to get a kill,but they die or i hate the medics who revive me in the middle of a battle and i die again.
Why are u dead??? Noob
That is a good point Roy Batty. Because who's fault is it for dying in the open.
What if the medic was shooting at people to cover other teammates and if the medic did Rez u and being spayed by bullets then u die
Ryan could you word that a bit better because I can't understand.
@@edencoles8040 i think what they mean is: what if they are clearing an area for your team and if they were to revive you you'd die instantly. Then you'd be mad at them for an entirely different reason.
My #1: Moles (blind players)
The guys that are completely oblivious to whats going on around them.
Typical scenario: Me and my squadmates run into a room. But there is an enemy in there, which - of course - shoots me first. Next thing i see in the killcam is that same enemy happily mowing down the rest of my squad while it is still trying to figure out where the shots are coming from.
Yes! It's like they have the minimap and sound in their game turned off. So many people do this it's infuriating.
The way you can outmove people by just listening to the game is impressive. When snipers dont hear you coming or when you hear a squad running down a hallway and you prefire before they round the corner.
Gabriel Drake . Story of my life! Ps4 Players; Need a platoon that PTFO? Add me
-Xetotorian
And my platoon:
- Legion of Ember.
it's because dumbass kids listen to music while playing an fps... so fucking dumb.
i hate that, esp since it shows you where the damage comes from
As a support i use Large packs so i can use my LMG to its max potential
I agree. Usually when I play support I’m not on the front lines dropping ammo for teammates. I’m providing suppressing fire with a bipoded lmg or killing enemies hiding behind cover with mortars
Right but some guns are better up front. Like the bar. It really just depends on your preference and playstyle
Just use both of them and use them in their intended way. Singular, moving target? Ammo pack. Stationary group of players who hold the point? Ammo crate.
@@bluethunderbolt9631 but you can provide more utility if aside from the ammo pack at least one of your gadgets will be something like a mortar or a repair tool
What about, in conquest, when the enemy team has all or nearly all the objectives. So I flank around and try to cap an obj. farther away from the action. Rarely does a squadmate spawn with me to help and sure enough I get triple teamed by enemies who saw the obj being taken
powergroover19
In operations is even worse. You parachute right behind the flag, give time to your team to respawn in you for only see them respawning and respawning in the team's flag while you are alone there against 30+ enemies.
Thats the reason why I wait until people are going for the objective
YESSS
Yup happens to me all the time.
I'd like to find a group of players who all have mics and we can be in a party together and work as a team. No such luck yet.. InSoIvInIaC7513 that's my username for Xbox feel free to send me a message maybe we can get a game goin with people who have mics. and somewhat of an idea of how to be a helpful team mate not just a solo commando goin for kills and nothing else.
Everything said here is exactly what’s been on my mind for months now...
same
And it's been worsening with the Revolution Edition with a wave of new players who still need to understand the technics of the game, hopefully they will understand or quit playing.
There are also inveterate teammate idiots who are emptying their mags at the beginning of the game for an obscure reason while capping the gimme flag (usually on Amiens), maybe they want to help support players to gain points for resupplying them? I usually assume they are just total retards. For me, it's like to wasting a plane (usually a bomber...) to bail out (as a pilot) and cap the gimme flag of the other team just at the beginning of the game, use a car/motorcycle to cap your own gimme flag, or a noob wasting a tank in less than 30 second on Operation (or abandoning it), a tank driver has to die with his tank!
Honestly like I can't sometimes with all thes noob players 😭😭😭
Killer Bratwurst bf1 is cancer
Just remember that new players equals populated servers! Many of those same players just need some time figuring out how to play bf1. When I started playing my k/d was 0.5, and now I rock a 4.0 most games (my average is still ass though 😂😂😂) as a medic who heals pretty much everyone he sees, as long as they can chill while I kill the guys that killed them.
You missed out medics using the rifle grenades over the syringe
Caleb Peters seeing that is so annoying
Blame DICE making me use it to unlock guns.
Thats the point, through the new assignments you have to play way out of you normal style and sometimes it doesnt help anybody (syringe kills)
Yes, true. Apart from working on assignments, picking gadgets just to create more 'nade spam and sacrificing the medics' most valuable abilities is pure sin!
Glad you agree, I have a hard time convincing my friend to run the syringe over the rifle grenades and it's infuriating -__-
As a medic, I would probably get the very least amount of kills in a match. But I'd make the highlights twice for most healing and revives. 😁
...and Squad Contributor...
How about that scout player, who camps in the middle of nowhere, not helping hold/attack a point in conquest and gets 5 kills in the entire 30 minute game.
MrSpydaz I get why some people camp to some degree, but 5 kills is just embarassing if you're not PTFO.
IronChoc _ some people don't play battlefield everyday and so they don't have the skill to play aggressively
Unit 47 I get that but I mean... isn't that... I don't know, boring? Just sitting there not doing anything, not getting kills either...
It depends. I tend to get less then ten kills as a Scout, but I also spend most of my time doing Recon and Counter Sniping. Usually using Iron sights in case someone tries to jump me. That said I usually only drop back to 150m back + when I need the extra clarity of a scope to eliminate a enemy sniper/well positioned enemy. I completely understand your frustrations though. I’ve had “snipers” spawn on me, or plop down next to me. I’m spotting, calling out enemy positions etc, to help my more CQB skilled team mates have a successful push in any way I can, be it suppression, key target elimination, etc. and this douche starts shooting and not scoring a single hit on anyone and gets every enemy sniper’s scope turned on my position costing me a great hiding spot. Usually I run with my guys, within 100-150 meters, and do midrange target elimination and help cap objectives when I’m relatively safe to move in with my sidearm.
I wait for medics and they run right pass me half the time
what ES reV1vE B00Ton?
I give medics to the timer of the next deployment, unless im marked for revive or i see one closing in on my position. Can't spawn in any quicker, so might as well wait.
Drewbie UnderFire thank you so much! Me being a medic main, that helps a bunch!
The One&Only Shadyx101
I’ll be a medic who revived everyone, but when I finally get downed, it’s like the revive symbol is invisible to everyone else that’s a medic on my team.
Video in 4 words:
Don't be that guy
3:18
4:34
narrative: play your game ONLY how I approve.
Fuck off! I know what he is saying but fuck off.
Dont be those guys
I'm the rambo guy, most tanks don't push forward so I try to take it upon myself to help my team push forward
Yeah thats the case, but I also notice that whenever I do push with one the team uses it like cover and never really try to stop the assaults taking me out lol.
I agree with the ammo pouches, but I prefer the medic crate. Playing operations its not uncommon to see 10 or 15 guys in a relitivly small area having a firefight for sustained ammounts of time.
No, that 1 scout that wants/needs flares are more important than those 10-15 guys.
beunhaas he was talking bout health
Prutishcornet 40 this is the comment i was looking for. Altough he said "medics to a lesser degree", I assume he was referring to this, medic crates are much nore useful sometimes. Even better, they cover you from grenades!
I prefer to heal people with pouch and put an ammo crate for a large amount of allied soldiers
Well another good think about the medic crate is you can be shot and you still get healed.. Just read the description about the medic pouch
Crates are actually useful in operations especially when you're in the defense.
Thel 'Vadam i know right
He's right though, the smaller ones have their use, but he kinda left out that crates actually do have their use as well. When ur in a crowded room of 40 people, there is no question as to which is better to use.
Delta Actual use both scouts=crate everyone else=pouch simple i have a build with both
you didn't tell us how
I would say in defense for a dense area of allied troops holding a line. But if you attack I'd just use the pouch.
I hate Bayonnet charges, not just because they suck, but also because other people somehow make them work.
EXACTLY the same for me. I glitch right through my targets 50% of the time and the other half of the time I get shot before taking two steps... yet other players can rush around a 90 degree corner and still perfectly hit me on the other side...
But stabbing that Flamethrower is too satisfying.
Harvest N yup, when my enemies use them is perfect, and when I use them they miss.
Same thing with cavalry. My horse will daintily step perfect as to not hurt my enemy, but their horse barely brushes me and I go flying. On top of that, they have Orochimaru's extending sword while I've got a pool noodle.
Harvest N is it just me that finds watching team mates do bayonet charges hilarious? The yell they let out while sprinting ahead of everyone else cracks me up i dont even know why
The ammo crate actually works out more useful in close combat areas, like in the fortress where there's normally 20 people all stood trying to get lucky with granades and random shots
And the worst one, that guy that takes the game incredibly serious as if it was actually important
unicorn back ikr
who does that bf1 is casual as hell.
Bf1 is fun but there’s no reward for winning so why so serious. And I think I know who your talking about😏
Well, now I know what kind of people does all these things...
FILTHY CASULS.
@@rhettshanley8712 for real
Noob reviving you in front of an enemy firing squad and the dynamite kamikaze.
10TEN 10 I hate that, and don’t play has support with that person because your screen will glitch
happens alot .... maybe the most frustrating thing at times. almost wish i could turn of revive at times.
Says the noob who died
Those squad mates that sit up on a hill the entire game trying to be like Pvt. Jackson from saving private Ryan instead of help your team defend or capture objectives.
to be fair there are some people who are very good at doing that. Take me, for instance. Iron walls, I went 97-4 as a scout, and I had the best squad score because I gave orders and I picked off anyone that tried to come near a point.
It depends on how good that scout is.
Arthas Menethill imo laying down on top of a hill shooting people across the map is boring and not that skillfull unless youre playing hardcore. Going 97-4 is not bad at all though
complaining about an ammo crate is beung picky... ive bee. on many teams with support not even having crates or small packs all gadgets .
True who tf will reload their at rockets or grenades with small packs? It'll disappear in 10 seconds. I laugh when an assault is laying on top of a ammo pouch.
If you want your ammo you come and get it, their just lazy to come get their own ammo
the crate is better, you can drop it while you are *sprinting* and you'll get full ammo
I spot enemy everytime before i even start shooting at him, just in case if he/she dosent see me, everyone know where he is if i f*ck it up and die somehow..
#チモムマツ' I spot while shooting so I get assist and spot bonus.
#チモムマツ' yeah I do the same lol
#チモムマツ' same I even spot in a airship so my team knows who is where and who is who
I usually have my middle finger on trigger and my finger over the spot just to do that
It takes a fraction of a second. I do too. Line up and spot then fire. Unless I have to hip fire. I like the infantry variant scout rifles. I haven't played much scout until this weekend with 4 days off from work. Only rifle I yet to unlock it Martini Henry Sniper. So I like to spot with my infantry rifle and shoot. If I don't get a fatal hit I at least damaged the fucker and spotted them.
PS.....1903 experimental 15 kills was a bitch. Gun is fucking weaksauce. Or I was just outside of it's effective range like a dork.
Half the team is snipers. Then get mad when they lose. You only need one scout per squad even then you don't need that many.
HCUhardcoreUnited finally someone says it
I've seen so many sniper squads doing better when most of the people, especially in last DLC maps.
Smothyo issue is you have less people pusing forwatd and the second is sinper teams become easy targets for motars
What in my comment makes you think they all camp at the same place? As for myself I play sniper as ptfo, pushing and capping flags, alongside my squad which does the same. I rarely see people camp in squads on console.
Plus 5 sniper squad running K bullet is bane of enemy tankers, trust me it's destructive.
Smothyo assault is better for pushing objectives and with pratice can be destructive to any tanks, only thing sniper does better us spotting for the rest of the team and no, medic should never be at a range for long range snipers
I love that you cut halfway each time you swore
When you realize you've done almost every single noob tactic.
When people stand in doorways and stand behind you so when you come back from pecking around a corner they stop you from getting cover and you get killed. and when a hand full of people see you in a good place to cap an objective they seem to think its a good idea for them to sit/stand with you then a nade comes in and kills all of you.
How about that team you join where everyone is an extreme long range sniper taking pot shots but no one is willing to switch classes and actually help capture objectives. Just wanna pad the KD. Yes there is a place for that but when most of your team is sniping from afar (I love aggressive scouts) and there's only like 3 people taking objectives that drives me nuts. If your gonna play scouts use it effectively to help the team win and adjust to the situation, the guys who do that really make a difference
Gambia's Grandma well some people have to stay stationary because the don't have the skill like you do because you play it every day and the do not
Gambia's Grandma I call them combat scouts, I was playing the front lines mode and this scout was right up there with me I loved it
Well when you know the game is over, it’s time to sit on a hill and pad your KD.
Always nice when in operations the attacking team is 90% snipers and they dont understand why they lose.
I don't mind if people snipe. but USE SOME SPOT FLARES!!!!! everyone has a sniper kit but no one uses spot flares. its like really?
The front gun of the bombers are for Infantry...
I love how these lists are always, only about the noobs. I'm lvl 77 and have multiple times a day have lvl 133s do this same shit. People are selfish. Also, this shit has gone on since BC.
Remember the revive trains in BF3? Pepperidge farm remembers.
true i just had a 113 rank support tell me sorry he had no supplies 😳 this happened this morning 🤨
BF4 medics are worse bc they don’t want to waste time charging defibrillator
*REQUEST* *ORDER*
*REQUEST* *ORDER*
*REQUEST* *ORDER*
*REQUEST* *ORDER*
Whos squad leader?
Give an order
I do that to take away the squad leader position from noobs who don't know what they're doing - maybe you're one of those noobs, lol.
Bleaux Me get objective c
Learn how to give orders
Well here are some of my points to consider:
1) I'm a new(or at least very casual) player myself so please take everything that I say with a grain of salt. Now for the actual 1st point. 1) I play a lot of support classes like umm....Support and Medic - why? because I don't feel like an actual front line fighter. That means, if I want to fire on to enemies position with mortar - PLEASE SPOT THEM. 2) If I want to, let's say FIX a vehicle, please don't drive away like a maniac from a secure place only to get killed 15 seconds later by a normal frag grenade, because I haven't been given a chance to FIX the damn thing. 3) From an actual light machine gunner perspective, there should be at least one other person near the support to....support the.....support - why? - Because I can't have eyes everywhere and can't cover my own back very well. Now For the Medic class list: 1) The most important one - DON'T GO ALONE OUT IN THE OPEN FIELD TO DIE - why? - Are you mad? Haven't you seen Private Ryan, where in the open beach people get slaughtered. USE COVER - in an unfortunate event of you getting shot, I can at least try to recover you from relative safety. 2) The point that has already been cleared in this video - let me revive you, because I'M THE MEDIC. Probably there are some finer nuances yet to cover, but these are the most alarming ones. Now for the rest of things: 1) I know that people are spoiled because of single player campaigns where you can go all out Rambo on enemies, and that is what's expected of you. But if you have, let's say for example, A TEAM objective, please do some actual TEAMWORK. I get it, everyone wants to brag about how many Jerry's or who ever the enemy is, have you killed, but how can you kill anyone, if you're dead? Is personal glory more important from let's say TEAM SUCCESS? Stop your damn scalp collecting and start teamworking (if that's even a proper word). Make proper lines of contact and watch the rear. So many times i have been caught off guard, because everyone's engaged in one spot and enemy just sneaks around the hot spot just to slaughter everyone. I can't be the only one looking out for the back door - come on guys. But enough is enough. I'm a noob myself and I have lot of areas to improve on. Think slow and clear and everyone's safe (well relatively). P.S. My native language is not English, sorry for bad grammar.
Bruh,
It's ok
Im a nub too.
I die every 5 seconds!
This had to take way too long to write
The grammar is pretty clean i don't think you need to worry about that. On obj c in the Argonne Forrest every one just sits on the point and we get flanked under the bridge by 8 guys with a flame thrower and machine guns
IKR I try to teamwork and help my teammates if I have the chance to but why medics so shitty and not heal friends!? Why play as medic only because you can equip a good gun like an M1907 SL Sweeper and concentrating on getting kills! Oh no god please No!
Haha I feel you bro, I feel like I can only play games like this with my military bros. These civilian kids no nothing about tactics or common battle sense
When your the gunner on the bomber and pilot crashes and dies and then you get penalised for killing pilot
Hazardtrooper when the pilot of the plane you’re in decides to crash into the floor, killing everyone in it
This game is free on Xbox Gold this month, so I am one of the n00bs here to learn. Thanks so much! I will implement much of this right away.
Lol I'm the guy who brings ammo crates to spam grenades
Alex G Uninstall nub
:( I mainly use the ammo crate to help me destroy tanks. I place a crate, throw my limpet mine+light AT grenade at the tank. With the crate right next to my feet I get another limpet in like 5 seconds. Usually I get the chance to throw that limpet mine on the tank as well. The tank's pretty much done after 2 limpets and 1 light AT grenade, especially if you have teammates piling on.
Grenade's are SHIT anyway.. There so badly NERFED now cause of all the fuckin whiny baby's...too much grenade spamming.. Boo fuckin hoo.. I have video of me landing a grenade RIGHT BESIDE a enemy and it didn't kill him.. People need to STOP whining about grenade's and grow up...but besides that good video.
Chill out man.
xdmderp you seem to forget there perks now so really usr your head and think most players have the perk flak, now just think about for a second
You forgot the fucking snipers camping at the edge of the map instead of defending in rush or operations.
EpicFantasyGamer you know, that's what snipers do
*instead of attacking
EpicFantasyGamer if I shoot 15 people as a defender that's 15 tickets lost
Also they spot at a distance for the team while getting the new stupid specializations task completed
EpicFantasyGamer
You think snipers in the border of the playable map in operations or rush are annoying? Wait until they are in your team in frontlines. They are so far away they even cannot use flares. Useless even as a respawn point.
I agree with all of the points except your number 1. I used to use both the ammo pouch and health pouch, but in my opinion they're inferior to the crates.
Let's start with the ammo crate. It can firstly supply more than one player at a time, which if you play conquest, where you have 32 teammates, chances are more than 2 players are near you that need ammo, and often there are many more. You can therefore resupply the whole team. It also refills grenades faster, which I know you don't like, but people use spam them because they're effective.
The same more or less applies to the medic crate as well, where you can heal many more than just 2 players at once, which depending on the situation might be more useful rather than healing up a single guy who's running away from you. I agree that on gamemodes where there only are 24 or 32 players, the pouches are more effective, but the crates are more useful on 64 player gamemodes.
Eroa I use crates for ammo and pouches for health. The pouches refill health even if you're suppressed, whereas the crates don't, andI can also heal on the move. To me that's more than enough reason to take the health pouch. As for the crates, I thought the pouches didn't resupply gadgets like spot flares and AT mines, so I took the crate to refill gadgets as well
fair enough, each can fit different preferences and playstyles. When I used the box for a while, I almost never saw 2 people go to it at the same time and often, I would find myself chasing a guy who needed ammo but couldn't give him any cs he wouldn't stop. also another thing that happens a lot is when I see a guy crouching next to a box, I toss him a pouch and can still get 100 points or more even though another support player was there before me... and the dude is happy that he doesn't need to sit around any longer
Liam Winters pouches refill gadgets instantly, there is a refill timer for each round/item and the gadgets take forever. Many times the crate will get redeployed before you can even get one flare or rocket. To get it to go faster you have to keep the gadget out. So now you are standing around, looking at a crate to make sure it doesn't get redeployed, with an empty flare gun hoping none shoots at you
Rogue-9 very true, I snipe resupply points all the time. The only time I will use the crate is with the mortar because it cuts the cooldown down to almost nothing
Pizza Man yes, instantly. Two pouches will refill someone from completely empty to full ammo
I remember one scenario where my team had the upper hand on a game and when the enemy got the Zeppelin instead of the pilots trying to take it out they focused on the infantry on the ground while the Zeppelin was being used as a mobile respawn point for the enemy. We ended up losing because the only guys trying to take out the Zeppelin were the tankers.
Drop ammo and med packs whenever you see teammates, doesnt matter if they dont need it.149 heals and around 20 revives in a single conquest game is my best, trying to get 200 heals in conquest only.
Yes, you can be the best player with a negative KD
Lord Dodge Absolutely if you are playing an objective game type kd means nothing, only in tdm kd matters. Btw I always go positive even playing the objective
Lord Dodge
Why care about k/d when you made your team win?
hansser3 I am saying you should not care about your kd if you are playing something like conquest but if you are playing tdm which is about kd but I agree kd in general not important.
togce lol only 20 revives? Come on man git gud.
"That motherf- intellectually challenged person" lol
Skiping revive is not always a matter of be impatient. Sometimes you want/need to change your loadout.
Andre Nery Or you're in a really dangerous spot and you don't want someone to risk their life to save a doomed player.
7 years later and people still make these mistakes all the time
Big box reduces the time of grenades while refilling ammo. And you don't have to look at each person to refill, just drop and forget. Yes pouches are nice for running friendlies, but boxes are nice. No waiting for them to resupply themselves after resupplying two allies. Big box (medic and support) also blocks explosives. Their patience is not my problem.
When your sniping all alone and a lmg dude come and try to snipe with the lmg
Yep, that happens quite often
hey, the benet tele's a good snipe lmg.... I've tried with success. Is it any worse when a martini sits next to you ?!?
Yo i counter snipe with my huot, fuck snipers
I snipe scouts with my chuchat and then listen to them cry about my nonexistent aimbot
It’s called a bipod
I'm sorry, but if you're reviving me in front of the enemy tank that just killed me, or a sniper, I'm skipping the revive
sirman1234 Hoenhous I do that all the time to keep the medic alive
Or if I know an enemy is behind a corner about to kill my medic if he comes to revive me
Just dont skip when the medic is on your body
Oh rouge-9 wouldn't be able to comprehend the chaos of bf1 community in 2024
People who don't know how to properly utilize the behemoths. Far too many times have I been playing around and using either the Airship, armored train or the heavy tank and the mentally challenged individual driving the vehicle will do something to get the vehicle either stuck or something else entirely but at the same time equally idiotic. The other day I was playing on the map rupture. And our team had the heavy tank. Whoever they were driving the heavy tank they drove it right into a trench line and got stuck and then within about 5 minutes it was destroyed. And then our entire Advantage disappeared.
Cerulean_Goose I hate when that happens. Because when you take it out of bounds it self-destructs.
Ugh, that guy who keeps the train all the way back in the team spawn so he can spam the main gun without losing a ONE HUNDRED THOUSAND HIT POINT vehicle.
jroggs85 I hate the guy who puts the train right on the objective, while all of the gunners get overwhelmed by the amount of areas they need to watch, and the tracks get completely covered in explosives.
That's pretty much the best use of the armored train: bring an unstoppable machine with 4-6 untouchable players on heavy weapons, and take the objective. Half the enemy infantry (Scouts and Medics) are likely not equipped to fight back at all, and Supports are a bit poor at safely dealing notable damage themselves, so a fully-crewed train should be able to fight 2-4 times the number of its opponents easily, and even more if allied infantry are supporting it. Even if you're facing a completely overwhelming force, guess where all those enemy players AREN'T: that's right, all the other objectives. It's not going to last forever, but the train's a target no matter where it goes (except the friendly spawn on a no-plane map, where it's merely useless) and shouldn't be retreating until it goes under 10% health (if it should EVER retreat). I mean, if you're not using the train to attack the few objectives that it can, then what ARE you using it for? Plus if your turret gets broken (which is inevitable) and you don't want to wait for it to repair, you can just pop out and fight on foot.
ultrajd exactly the same behemoth heavy tank thing happened to me, luckily it was the enemy team
In my opinion, it depends on game mode and play style as to box or pouch. If we're playing rush on defence, I'll have the box, because it's more appropriate for a defensive situation. However, if we're attacking, then I'll switch to pouch.
lordoftime001 yeah bro
I agree with everything except the ammo crate one. You asked for the ammo and I gave it you, the fact that you don't have the patience to wait for your shit resupply is your problem not mine
of course any ammo is better than none but it baffles me how many people use the inferior crates (worse for the team and worse for your own score)
Rogue-9 I don't really care about my score I use the crate because it will stay on the ground longer than the pouch allowing me to resupply multiple times without having to keep spamming the right/left button on the d-pad
JR562
Damn! Burrrrrn!!!
Phishy Bac0n69 ok
Phishy Bac0n69 who doesn't want a good score?
#1 should have been those scouts who stay on the edge during an operation or conquest and don’t capture flags
Vaughn, I think his point is that you see about 15 out of your 32 teammates are scouts camped so far back that they can't be hit and can't hit anything.
You clearly aren't a good player, I always stay a bit away from the objective chilling near places where the enemy could come from. It's called strategic play, something you wannabe pros who think playing the objective is the only thing that must be done don't understand.
@@GetYossedLol LMAO that's why I'm ranked 1 in everything except skill and that's only Div 2. I'm on top of leaderboards all the time with victors. 9 kills 20 deaths but I'm number 1 on leaderboards with 17k objective points. Holding more objectives means faster ticket drain to the enemy whether they are dying or not. THAT, you uncultured noob is strategic play. Go back to COD.
@@lumbagel2102 ever heard of aggressive recon?
@@GetYossedLol did you even read his reply? Enemy ticket drain=victory
When you want to join but you have a console
its on console too
Nearby Medics:
5m
2m
5m
8m
12m
15m
18m
20m
Game tip: There are no medics nearby. Hold X to skip revive
I mean I like using the crests because I make sure I'm around a lot of people and make sure everyone get it and wait until I don't get any more points. The crests are good overall, it's just people want to rush in all the time and not take time to make sure your properly prepared for the next fire fight
it's 2021 and people STILL DO THIS THINGS
I was playing brusilov offensive on defense and we took one of the attacking vehicles only for a noob to get inside of it and drive straight into 10 assault players instead of defending an objective
Careless medics are annoying they never seem to clear nearby enemies before going for a revive.
Yesterday my tank spawned ON an AT mine(s). I've been spawn killed by AT mines because of the challenges that were introduced.
let me guess Amiens? this has happened to me several times. ive tried spreading the word to have it fixed. but people are prolly just exploiting it. they need a fix were the tank spawns destroying the mines. or have it to were mines cant be placed in the enemy spawn or close to the spawn.
I just love these little pansies. I'm still nothing more than mediocre and I managed to get my AT mine kills without trapping the spawn zone. Can't imagine someone who's almost certainly better at this game resorting to such a a BS cheapshot. But, there's sissies everywhere.
We use the ammo crate over packs because we can resupply the team, not just one person. It's not all about you. Also, the cool down is 10sec, not a min. They also auto fill if you run over them.
Is it possible to use Mouse 2 both for scoping AND spotting?
Orodon Kassa could be possible with some macros, u could set short right click (
nice, thanks for the advice man!
JacobLukasiewicz is that a way to make it so literally every action you do also spots enemies?
Orodon Kassa you’ll probably need a macro for that
You can spot by keyboard and/ore with mouse. If you zoom with right mouse you can also give it a number from keyboard and make a way to this with your mouse. It works with my roccocat kryos kombined with my roccocat xtd mouse. Also i have direct melee attack and grenadelaunch on right ore left click the middle button 😊
When a enemy spy places AT mines at your spawn and when you spawn in a tank you die 1.27 seconds later
Rouge thanks for explaining the problem with crates I will be using the pouch from now on
Blackout Productions bruh no just no
Crates can be extremely useful for a squad defending an objective. Rougue has no clue what he is talking about. it all depends on your style
Blackout Productions what you use the crate for giving ammo to campers and snipers
Slavesen not to mention the situation. So my team had a squad with 3 scouts, 1 assault, and medic, the assault went out and the scouts and medic were on the Ridge for how long, idk, so I ran there as support to give them ammo and believe it or not the points I got were so high, I believe they had only close to a magazine of bullets left. My squad was like I NEED AMMO WHERE H AT? I was like stfu I’m helping my teammates out here. I waited for 2 minutes than I left as cavalry bait and they killed him before I died. Honestly that was the best squad I’ve seen in this game period beside mines.
Spawning in on a squad member, and seeing him, 7 scouts and 5 supports proned on the ground not moving a muscle.
Personally i dislike the teammates who don't watch your videos to learn valuable advice :D
Jacob Berard i mean i could just watch westie
Jacob Berard I mean you could just play the game
Perhaps the ammo crate is for stalemate situations were both sides are pinned down and behind cover.
Joshua Drazek You mean choke points?
No not like that, kinda like Suez were both teams are fighting for C.
Joshua Drazek Oh ok
The assault that destroys the enviroment you use as cover.
The kamakazie car/boat/plane.
I agree with alot of these the thing is tho is the medical/ammo crates are extremely useful on conquest i see what you are saying i agree on operations when you're attacking then yes i would love a teammate with pouches but what about defending if the person is smart then those are some of the best players but i still love the video either way great vid hope you make much more.
This was so on-point, so well-reasoned, that you earned a subscription. Keep on with God’s work, Commander.
Large medkits or ammo crates should be used in a defensive matter. Where a group of players stay put in one position around the box to consistently and passively resupply without having to break combat. Unfortunately this playstyle is rare as even players tasked with defense would rather push the enemy rather than entrenching themselves. Making a small package X100 more useful.
The large medkit is *really* useful when we've just stormed an enemy trench, everyone's a bit shot up, and oh, look, the bad guys are counterattacking RFN. This way, instead of picking the two teammates I like the most, healing them, and then probably dying before my bandages have respawned, I can throw two medkits down and passively heal everyone, even briefly if I get shot.
You use the medpacks on the teamates who need it the most, then the next most, etc. If you want something to just be ready for if someone gets hurt, just throw the medpacks at the ground.
It still sucks if you are using a lot of gadgets
Okay, that heals two people. Then what?
Then you heal the next two people.
Take a shot every time he says don't be that guy
I am sorry but my son who read your comment about "Take a shot every time he says don't be that guy" is now dead of alcohol poisoning and I hope your happy
Yes this is a joke
I remember a few medics who didn’t revive me, they were literally on top of me in cover and hidden from the crosshairs of the enemy. It sucks when they don’t revive u in safe situations
This was a good video, but the list is definitely out of order in my opinion. How can you say that someone who carries the wrong ammo crate, is more annoying than someone who carries no ammo crate? One is a mild annoyance. The other is the spawn of Hades.
fully agree, any ammo is better than no ammo. Like I tried to explain in the video, crates are not the worst thing someone can do but it's my personal number one because sooo many people will use them in fast paced game modes where they just don't work as well. so it's not about how bad they are but more about how many people are using them
Rogue-9 Fair enough. Personally, I don't care for big Med boxes, but when two medics work together I love it, because the healing stacks...
Damn sounds like he plays in hard core servers
Great job. Disagree about number one only in the sense that I️ feel there are two main types or strategies for playing support: dropping ammo right in the trenches with the assault players in which case you’re definitely right, and medium range with mortars and frag crossbow or whatever
I'm gonna keep it 100% with ya chief I was using the ammo/medi crates now that I've seen your video I was convinced that the pouches are better instead of crates. Because me and my friend tested it out pouches were on top. Why because pouches can be put down faster than crates. Crates also take forever to heal/give ammo instead of pouches even though pouches heal less than crates that is made up for the speed of tossing out. There is my explanation for why pouches are better than crates. You're welcome rogue.