I think this was in the arcade in Tenerife i went to as a kid. For years I could never get past the Executor and then I finally destroyed the Death Star. Next to it was Time Crisis 1, such a good arcade it was. Now their both gone :(
The best part about this game was the multiplayer where the 2nd person was a gunner. When we were kids my brother and I would line up two chairs then put a sheet over us and the tv so it felt like a simulation. It was awesome.
Is it just me, or do I think the imperial laser blasts sound like picture camera motors? Is that what they who made Star Wars used for the Imperial laser sound effects? Just curious! 😉
A stunning achievment. Revolutionary graphics, no changes need be made to this masterpiece simply re-release it on Xb1,Ps4, and PC at $60.00 msrp and the world will be complete
Sega shoulda have been found guilty of willfully ramming us gamers with the Shite-tastic 32x, (the Sega CD was not much better). Too bad they'd not just skipped this crap and the public likely would gave the Kick Ass Dreamcast more of a chance.... This Game BLOWS!
The 32x was fantastic but the developers never really took advantage of it. The CD added a lot as well and was capable of some impressive stuff for the time. Some games even needed both to work correctly. What really bothers me is how quickly they released then dumped the Saturn. Mediocre sales for the Genesis expansions and Saturn instead of just good sales for the Saturn. Great console too but the poor thing never stood a chance. They shouldn't have released it and instead focused on the Dreamcast. The Dreamcast was the biggest shame of them all. A truly revolutionary console, but lacked the graphics capabilities and number of titles the PS2 offered.
geeknproud321 How old were you then mate? I subscribed to every mag, read every tech article back then. It was as I said: Sega fukt consumers. Ex: Saturn was a 2D machine from the ground up. When they saw the PS1 (which was born as a result of Nintendo fukking Sony on the cd drive they were making for the SNES) was going to be 3D, Sega slapped a 3d Chip on top of the system that was complete, rather than starting from scratch. It was a dog to program for and nearly impossible to get the performance out of, pound for pound that Sony was gonna get. Kind of like building a car and THEN making it amphibious. It'll do both and excell at neither. The 32X was the EXACT same deal:Take an old 2d system (which unlike the SNES wasn't designed from the ground up but again: Slapped together from existing parts) and slap a 3D architecture on top. It was even WORSE to code for than the Saturn. There wasn't a single game I had on it that was of any quality or justified the cost and hassle. The ONLY thing Sega ever got right was the kick ass Dreamcast but by then: They'd fukt so many gamers that karma killed the DC off. I'd also have to disagree on your PS2 comparison. I've got both and games on both and the DC, especially consdiering it was earlier, easily held it's own with the PS2. MDK was FAR better looking on the DC as was Legacy of Kain, for ex.
ROOKTABULA You really don't know shit about the development of Sega's consoles. There were few or no quality titles because of the point in time the peripherals released, not due to their difficulty of programming. The same thing happened with the Saturn. Nothing was "slapped" onto anything. It was simply an overly complex machine released at a bad time. segaretro.org/History_of_the_Sega_Saturn Also, the Dreamcast is far inferior to the PS2 in almost every way. It is better at some kinds of texturing due to more dedicated VRAM, that's about it. The games that did look better were largely PC ports made in a time before proper texture compression and conversion techniques had been developed. Not because it was more powerful, but because the games were poorly ported. It also lacked dual analogs and only used CDs as opposed to the PS2's DVDs, which are an unquestionably superior media format. The PS2 has roughly 4-5 times the raw computational power of the Dreamcast with more overall system memory, more media and rendering capabilities, superior controllers, superior sound capability, etc. The list of advantages it has over the Dreamcast are HUGE. I'd like to see a Dreamcast run God of War 2, Metal Gear Solid 3, Gran Turismo 4, Killzone, or any other mid-to-late PS2 games. Sure, it was a great machine, but the Dreamcast was not powerful or well-featured enough to compete. What they needed to do was let it cook for another year or two, and wait for better hardware. As it stands, the Dreamcast "held its own" for about a year until PS2 devs gained a better grasp of the hardware and far surpassed its abilities. The Dreamcast didn't even have enough media space to HOLD most PS2 games, let alone the hardware capability to run them. Also, this is the internet. Say FUCK like an adult please.
geeknproud321 "not due to their difficulty of programming." Does it hurt your ass pulling those 'facts' from it? You'll excuse me if I disregard your link from a Wiki, (you DO realize I could go there and make an edit saying 'the Saturn was gonna be called Uranus cuz Sega knew they were fucking consumers', and that that edit would stand till someone noticed it? Extreme example but you get my point?). So I'll disregard that and go with what I gleaned from convo's with a friend with over 2 1/2 decades working in the gaming industry, now at Ubisoft, who informed me of much of what I found in mags an trades at the time. 'K? Re: Ps2: You're listing a lot of shit that came WAAAY down the PS2's pipeline and not stuff concurrent with the DC. It's like saying Dodge spanks Ford because the Charger in the 60's beat the Model T Ford had out, waaaayy earlier.
such a stupid game!. it has the worst control i have ever seen, you have no control over the (non heat seeking) missiles and the Tie's would rather play chicken than face you. also, the lasers magically hit you. did i mention your stuck in place? and the graphics suck!
"Wipe out enemy fightas, while I go to the Jersey Shore"
When the video opened I was jamming out to the dope snares. I was hoping that would be featured the whole video!
The crazy letters for the opening crawl remind me of that weirdass font used for Dr. Strangelove and the Addams Family movies.
I think this was in the arcade in Tenerife i went to as a kid. For years I could never get past the Executor and then I finally destroyed the Death Star. Next to it was Time Crisis 1, such a good arcade it was. Now their both gone :(
My dad had this when I was like 4 years old. It really doesn’t look as aged as I would think
Yeah its not terrible looking. Game play wise though.. oooff. I only kept hold of the game because I love Star Wars 😂
The best part about this game was the multiplayer where the 2nd person was a gunner. When we were kids my brother and I would line up two chairs then put a sheet over us and the tv so it felt like a simulation. It was awesome.
That's amazing! Video game memories like that are the best. Kinda want to do that myself now..
whats the name of the imperial march remix at the begining??? it´s very cool!!!
This takes me back, I played the shit out of this game. Even though the Y-wing was two player I always picked that one.
@chunkmanshaun Sometime in 1994. No release date yet. I can't wait!
Awesome...From Cyclone...
Is it just me, or do I think the imperial laser blasts sound like picture camera motors? Is that what they who made Star Wars used for the Imperial laser sound effects? Just curious! 😉
*WIPE OUT ENEMY FIGHTERS!*
+SolarstrikeVG
Storm the Death Star!
...And wipe out enemy fighters!
Sega 32x. Pure concentrated heresy.
I bought this game used and didn't realize I need the 32x expansion to play it :(
A stunning achievment. Revolutionary graphics, no changes need be made to this masterpiece simply re-release it on Xb1,Ps4, and PC at $60.00 msrp and the world will be complete
Why not the arcade version?
"Wipe out enemy fightehs"... "Wipe out enemy fightehs"... "Storm the Imperial Death Star... and wipe out enemy fightehs."
Looks like its gonna be an amazing game whens it gonna be released?
Good game for the time. I had a Commodore Amiga, is the Sega 32x as good as the graphics on the Amiga was?
Ahh I just got this game with box/manuel for only $7.99. The store must not know it's worth.
Great find! That's a pretty sweet deal!
There's a local store in Austin, TX named GameFellas.
Hm. The in-game music gives off a very Indiana Jones and the Fate of Atlantis vibe.
Then again, both are Lucasarts. Might have been the same composer?
Why does Akbar have a Boston accent?
He's from Boston !
+Slick Vic Wow he does have a Boston Accent!.. what the....
It's a t'ap
Ask not what your country can do for you, ask instead how you can wipe out enemy fighters!
@DickLodge68 I had SWA, X-Wing, and TIE Fighter back then, and playing SWA only made me want to play those games instead.
i wanted this gmae. reminds me of xwingvstiefighter except more detailed.
Why does Admiral Ackbar sound like he's from New York?
The budget obviously didn't stretch far enough to give Vader a talking part either.
If it had a higher pitch to it it would've sounded with the theme
@pinman101 Unlucky.. Guess the 32X on the cart didn't help you in your quest.. ;)
"WIPE OUT ENEMY FIGHTERS" - Leeroy Ackbar, Admiral Ackbar's surly cousin
@DickLodge68 I doubt it's better than TIE Fighter.
Purs souvenirs! ^_^
He should have probably wiped out enemy fighters.
Could they not get someone who at least sounded like Erik Bauserfield?
A Sega Saturn port of the arcade game (Not the trilogy one that came out much later) would have been much better than this crummy port.
#99vidas
99vidas
and a bitch ain't one
99 vidas
Sega shoulda have been found guilty of willfully ramming us gamers with the Shite-tastic 32x, (the Sega CD was not much better).
Too bad they'd not just skipped this crap and the public likely would gave the Kick Ass Dreamcast more of a chance....
This
Game
BLOWS!
The 32x was fantastic but the developers never really took advantage of it. The CD added a lot as well and was capable of some impressive stuff for the time. Some games even needed both to work correctly. What really bothers me is how quickly they released then dumped the Saturn. Mediocre sales for the Genesis expansions and Saturn instead of just good sales for the Saturn. Great console too but the poor thing never stood a chance. They shouldn't have released it and instead focused on the Dreamcast. The Dreamcast was the biggest shame of them all. A truly revolutionary console, but lacked the graphics capabilities and number of titles the PS2 offered.
geeknproud321
How old were you then mate? I subscribed to every mag, read every tech article back then.
It was as I said: Sega fukt consumers.
Ex: Saturn was a 2D machine from the ground up. When they saw the PS1 (which was born as a result of Nintendo fukking Sony on the cd drive they were making for the SNES) was going to be 3D, Sega slapped a 3d Chip on top of the system that was complete, rather than starting from scratch. It was a dog to program for and nearly impossible to get the performance out of, pound for pound that Sony was gonna get. Kind of like building a car and THEN making it amphibious. It'll do both and excell at neither.
The 32X was the EXACT same deal:Take an old 2d system (which unlike the SNES wasn't designed from the ground up but again: Slapped together from existing parts) and slap a 3D architecture on top. It was even WORSE to code for than the Saturn.
There wasn't a single game I had on it that was of any quality or justified the cost and hassle.
The ONLY thing Sega ever got right was the kick ass Dreamcast but by then: They'd fukt so many gamers that karma killed the DC off. I'd also have to disagree on your PS2 comparison. I've got both and games on both and the DC, especially consdiering it was earlier, easily held it's own with the PS2.
MDK was FAR better looking on the DC as was Legacy of Kain, for ex.
ROOKTABULA You really don't know shit about the development of Sega's consoles. There were few or no quality titles because of the point in time the peripherals released, not due to their difficulty of programming. The same thing happened with the Saturn. Nothing was "slapped" onto anything. It was simply an overly complex machine released at a bad time.
segaretro.org/History_of_the_Sega_Saturn
Also, the Dreamcast is far inferior to the PS2 in almost every way. It is better at some kinds of texturing due to more dedicated VRAM, that's about it. The games that did look better were largely PC ports made in a time before proper texture compression and conversion techniques had been developed. Not because it was more powerful, but because the games were poorly ported. It also lacked dual analogs and only used CDs as opposed to the PS2's DVDs, which are an unquestionably superior media format. The PS2 has roughly 4-5 times the raw computational power of the Dreamcast with more overall system memory, more media and rendering capabilities, superior controllers, superior sound capability, etc. The list of advantages it has over the Dreamcast are HUGE. I'd like to see a Dreamcast run God of War 2, Metal Gear Solid 3, Gran Turismo 4, Killzone, or any other mid-to-late PS2 games. Sure, it was a great machine, but the Dreamcast was not powerful or well-featured enough to compete. What they needed to do was let it cook for another year or two, and wait for better hardware. As it stands, the Dreamcast "held its own" for about a year until PS2 devs gained a better grasp of the hardware and far surpassed its abilities. The Dreamcast didn't even have enough media space to HOLD most PS2 games, let alone the hardware capability to run them.
Also, this is the internet. Say FUCK like an adult please.
ROOKTABULA
BTW I LOVE my Dreamcast and play it occasionally through the official Sega VGA box. Not a bad console at all. Too little too late though.
geeknproud321
"not due to their difficulty of programming."
Does it hurt your ass pulling those 'facts' from it?
You'll excuse me if I disregard your link from a Wiki, (you DO realize I could go there and make an edit saying 'the Saturn was gonna be called Uranus cuz Sega knew they were fucking consumers', and that that edit would stand till someone noticed it? Extreme example but you get my point?). So I'll disregard that and go with what I gleaned from convo's with a friend with over 2 1/2 decades working in the gaming industry, now at Ubisoft, who informed me of much of what I found in mags an trades at the time. 'K?
Re: Ps2: You're listing a lot of shit that came WAAAY down the PS2's pipeline and not stuff concurrent with the DC.
It's like saying Dodge spanks Ford because the Charger in the 60's beat the Model T Ford had out, waaaayy earlier.
#99Vidas
The gameplay and graphics don't bother me, but the sound effects are a little annoying. And the voice acting, meh.
such a stupid game!. it has the worst control i have ever seen, you have no control over the (non heat seeking) missiles and the Tie's would rather play chicken than face you. also, the lasers magically hit you. did i mention your stuck in place? and the graphics suck!
Well the game is over 20 years old..
DrLeatherface I think it would be the game rather than the time. There were a lot of great games then and before.
Owen Fitzgerald Yes I know that. I was referring to the part where he said the graphics suck and that you are stuck in one place.
Yes unfortunately it did have it's problems that game.
too bad I grew up with the 3 button
Looks REALLY wank
IT'S A TRAP!!!