The haunted, werewolf-ridden, sorcerous forested hills of this imagined French province await in this episode of View over the Milieu - Clark Ashton Smith's Averoigne.
The Ashton Smith's Averoigne tales are some of my favourite weird tales. I set my WW1 Call of C'thulhu campaign there. It, of course, included Herbert West trying to create a colossal zombie. The region would make a great background for games of the Silver Bayonet gothic-fantasy skirmish wargame.
Loved it! CAS 's Zothique and Hyperborea are my favorites but this was great. It sort of reminds me of how MAR Barker's material is spread over multiple systems; and It's up to you to work out what you are going to do with it. An esoteric game world you have to cast yourself.
In the city of Malnéant, Gautier and Henri warned me of the tentacled horrors that lurk in the tunnels beneath the Romani Quarter.
The Ashton Smith's Averoigne tales are some of my favourite weird tales. I set my WW1 Call of C'thulhu campaign there. It, of course, included Herbert West trying to create a colossal zombie. The region would make a great background for games of the Silver Bayonet gothic-fantasy skirmish wargame.
Loved it! CAS 's Zothique and Hyperborea are my favorites but this was great. It sort of reminds me of how MAR Barker's material is spread over multiple systems; and It's up to you to work out what you are going to do with it. An esoteric game world you have to cast yourself.
Thank you veeeeeeery much for talking about this setting Ian! I hope that I'll get to referee this setting one day:)!
outstanding video
For the Al-Gore-rhythm. Thanks for the share!!