great work, thanks! your short tutorials are very effective for someone like me learning C3 with no programming knowledge. will you be covering SHMUP (shoot em up) tutorials too? that would be really cool!
@@XanderwoodGameDev hi xander! If let's say you will build this for mobile, do you need to save the unlocked status to local storage? I was wondering if I use this approach to unlock additional skins after watching a rewarded ad, it might return to locked after restarting the game. Hope my question makes sense 😅.
This reminds me of the first skin systems I made, definitely functional. Now I use the sprites separated from the collisions and I think it is much better in case you have more than 20 skins and different characters, this reminds me. Do you have a tutorial about animating with variables? I dont remember if you have one but I think it would be amazing, it will change the vision of many people about how much you can do with C3
@@XanderwoodGameDev Well I think the most basic, I animate the character using an instance variable I think you know what I mean when I change the value of this to a specific animation then it plays. The first time I learned it, it blew my mind and when I mastered it I never have problems with events that overlap when the character performs an action . I think a tutorial talking about this would help a lot of people.
Hi buddy. You can probably fix this with some global variables. Can you leave this request in my discord? I have a channel for tutorial suggestions. There is also a channel tor construct support which is pretty useful. 👍
Hey, I still can't figure out why the coins in the HUD reset on death as I haven't coded that anywhere, I really want to use the coins collected as a way to buy skins so I need to solve this problem, any advice you can give or maybe a condition I can add to fix this please?
I'd need to take a look at your events to figure out what's causing it. I offer this service to my patreons for a small monthly pledge so if you want ongoing support with your construct 3 projects maybe take a look 👍
Hello, I'm making a game where you collect coins and use them to buy skins but for some reason the coins reset everytime you die, what have I done wrong?
@@XanderwoodGameDev Yeah that's probably the reason, although I want the coins on the HUD to reset each game but a separate variable to tally up the coins in order to spend them
anyone know how to do this if you have a shop on a different layout? cuz everything works but it doesnt change my character when i go back to the game. like what would i need to do to keep the character i selected in my shop , and have it in another layout?
If you want me to continue making these tutorials please subscribe and like the video to support my channel.
Bro thank you so much for this tutorial ...love you 🤩
No worries - Glad you found it helpful.
great work, thanks! your short tutorials are very effective for someone like me learning C3 with no programming knowledge. will you be covering SHMUP (shoot em up) tutorials too? that would be really cool!
Sure I can do a tutorial on the mechanics involved in a shoot em up. 👍❤
@@XanderwoodGameDevawesome, bro! will look forward to it!
@@XanderwoodGameDev hi xander! If let's say you will build this for mobile, do you need to save the unlocked status to local storage? I was wondering if I use this approach to unlock additional skins after watching a rewarded ad, it might return to locked after restarting the game. Hope my question makes sense 😅.
@@thewitcharr8236 hey, sorry I missed this. Yes you need to save the state so it doesn't reset upon reloading thr app.
Epic... Love your channel man
thanks for watching
You helpt me so much with my game ty
Thanks for watching. Good luck with your game.
This reminds me of the first skin systems I made, definitely functional.
Now I use the sprites separated from the collisions and I think it is much better in case you have more than 20 skins and different characters, this reminds me.
Do you have a tutorial about animating with variables?
I dont remember if you have one but I think it would be amazing, it will change the vision of many people about how much you can do with C3
I dont have one. But I can put something together. What sort of thing are you looking for?
@@XanderwoodGameDev
Well I think the most basic, I animate the character using an instance variable I think you know what I mean when I change the value of this to a specific animation then it plays.
The first time I learned it, it blew my mind and when I mastered it I never have problems with events that overlap when the character performs an action .
I think a tutorial talking about this would help a lot of people.
@@terry_rosario yeah I know what you mean, using the name of the animation as a variable. I'll make a tutorial
@@XanderwoodGameDev
thanks
Cool tutorial, Need them skins. 👍
man can you pls help
if the shop is in a different layout then what can i do?
it doesnt changes the skin
i have already tried adding persist behaviour
Hi buddy. You can probably fix this with some global variables. Can you leave this request in my discord? I have a channel for tutorial suggestions. There is also a channel tor construct support which is pretty useful. 👍
Hey, I still can't figure out why the coins in the HUD reset on death as I haven't coded that anywhere, I really want to use the coins collected as a way to buy skins so I need to solve this problem, any advice you can give or maybe a condition I can add to fix this please?
I'd need to take a look at your events to figure out what's causing it. I offer this service to my patreons for a small monthly pledge so if you want ongoing support with your construct 3 projects maybe take a look 👍
Hey man can you make a tutorial how to add in app purchases
I will do when I start making videos again next month 👍
@@XanderwoodGameDev OMG thanks so much your so nice my all-time fav youtuber
@@allansimpson7380 thanks my friend 👍
Hello, I'm making a game where you collect coins and use them to buy skins but for some reason the coins reset everytime you die, what have I done wrong?
Do you reset all variables on death? If so that would be why. Have a look at your events and see if there are any actions that reset your coins
@@XanderwoodGameDev Yeah that's probably the reason, although I want the coins on the HUD to reset each game but a separate variable to tally up the coins in order to spend them
anyone know how to do this if you have a shop on a different layout? cuz everything works but it doesnt change my character when i go back to the game. like what would i need to do to keep the character i selected in my shop , and have it in another layout?
Try giving it the persist behaviour
@@XanderwoodGameDev ok ill give it a try. thank you for tha response ☺