How To Loop An Object Perfectly In Geometry Dash 2.2 Editor - Step by Step
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- เผยแพร่เมื่อ 15 มิ.ย. 2024
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The fact that we need full length classes for geometry dash now is crazy.
More like clubs, they can’t take over class periods
This will definetly help me to make my 1st platformer level. Thanks a lot and love your tutorial videos ❤
Good luck and I hope it will get attention it deserves
@@Paaaan3496 Thanks. I'm making my 3rd level named "Euphoria" first but then I'll start with platformer
I already know the stuff that he is explaining, but I'm uncreative as fuck. Good luck executing your ideas man 😭
Already knew ho to loop things, but remapping was such a revelation
Me too
Its cool to see you making those tutorials but here's a thing.... organize your triggers PLEASE i entered the hollow dungeon and i DIED seeing those triggers EVERYWHERE 😭😭
Haha yeah he should take design cues from gd colon
Personally I prefer putting triggers above the level it’s way better
@@heckinconcernedkitten61Well, there is definately a lot more ground space in 2.2 to put triggers in, so I'll take either. Except I put them IN the level because i'm a war criminal
Here’s my tip:
-If the player is near or on the ground, put triggers below the ground
-Otherwise out the triggers above or below the targets
-Avoid putting triggers on deco
@@jackys_handle triggers underground seem more organised
Ahh, I see how this works now, whenever I hit the crate loop, things didn’t come out in the order I wanted it to, but now that I watched your video, now I know, thanks once again creatorgoal!
THANK YOU SO MUCH. i have been looking all over youtube for this, this is why im subscribed!
Thank you very much for the tutorial, especially for the stopping loop! Really helped me out :)
Such an epic moment of time
Omg tysm i subscribed because of how much tutorials your pumping out i really needed this qnd you explain it so good for beginners thx
If only I knew about remapping earlier, I could have saved like 5k triggers of my battle cats level. Amazing tutorial!
I just remembered that I also don't know if you can remap pickup IDs. Is it possible?
You play battle cats?
Based ngl 🗿
Very useful information dude! thanks alot :D
This was so helpful, Thank you!
Thank you so much, this helped a lot
Yesssssssssssss this is exactly what I needed
Fun fact: select the triggers you want to loop and open the pause menu and click “create loop” 💀
Thank u, this is super useful, I would like to create a spike ball that is hanging from a chain, how do I make it move (in loop) like a hanging obj u know
I already knew how to loop it but the duration line helped me so much thx
im new and this rlly helps, thanks :)
this helped alot, thanks!
Cool video! And thank you for this
Thanks for the tut :D
thank you so much you're a life saver
It’s the first TH-camr that explain as perfect!
Thanks for the looping but I want a remapping tutorial too :)
can you teach us everything on how to use camera controls nicely
We could also merg the spawn triggers all together for all of them ti go up and down for better and smoother experience
I cant believe that i have learned in THIS video the duration lines that i have searched for like 1 year
Thank you ! And also‚ FIRE IN THE HOLE
Perfect for my level !
Omg I didn't know i could do that and I tested it with a test level(called 'Test 002') and to my surprise it worked! Thanks to you I've posted that level and you can check it out. Anyways, thanks for your help in this amazing tutorial.
THANKS!!!!
I needed this idk how to use spawn triggers not even loop 😭
spawn triggers are easy when done in platformer mode. sorry if i dont explain correctly
1. make a bunch of spawn triggers with the same group but different target
2. make the targets another spawn triggers that spawn normal triggers
3. make each one of them have more and more delay
(watch a youtube video if u dont understand i tried to make it as simple as possible)
if you know programming a spawn trigger is basically a function call
Thanks but how can you make an object to loop again in circulation pattern like in the tower? Thank you ^___^
thank you
Hey could you please talk about that replay system we were meant to have in 2.2??? It seems like everyone's forgotten about it
how do you add sound effects with it?
I have a question
What if my loop dont work? I use create loop button, but sometimes it doesn't work. What mistakes i making?
Remap was pretty cool, also pls item edit & item persistant tutorial pls
How do you make the line of the move trigger be sideways like that? Im mobile btw.
Thanks
hey xcreatorgoal I had a problem with the scale trigger yesterday, I don't know if it's just me, let's say we will enlarge or reduce an object and this will be a loop, but when I do it, the result of this causes the object to shrink or grow continuously.
Happens to me too. Keep in mind that the scale trigger doesn't change it to a specific size like the scaling in the editor. It multiplies the scaling.
For example, if you have "x2.00" and then "x1.0" in loop, to make it bigger and smaller over and over again, it will first multiply it's size by 2 (if the original size is 1.00, it will become 2.00), then multiplies it by 1, which obviously does nothing, then multiplies by 2 again which changes the size from 2.00 to 4.00, and if you change the 1 to 0.5, then it will first multiply by 2 (1.00 > 2.00) then multiply by 0.5, basically make it half the size (2.00 > 1.00).
For example, while scalex-scaley was 1.0000, I made two of them 1.2000 and the other scale trigger 0.8000 and naturally it should return to its original size and it does, but when it is done as a loop, it goes crazy.
@@specificvux Try putting 0.83333333334 as the other value.
Calculation:
1.00 > 1.2
1.2×0.8 = 0.96 (0.04 less than required)
1.2×0.83333333334 = 1.00
@@specificvux If you cant put more than 2 decimal places, just change the first value from 1.2 to 1.25 and keep the other as 0.8, it should work.
owh ty@@CubePVZ
do you know how to use the spawn particle trigger?
How do you delay until the next loop?
Edit: nvm I figured out, you just add delay to the last spawn
ily bro
sound effects wont loop with set loop
please tell how to fix it since it stops for 10 seconds then goes
can u make a tutorial of how to make a fire shoot like in the first level of The towers
i cant believe i tried for so long to try to get a loop working just for it to be a simple button
me who doesnt even have gd: today i will watch this
My head is hurting while watching😂
Someone help, I set up my move triggers but when I create loop the whole thing completely breaks.
Remember me? (i helped some people on one of your video like the video was "How To Make An Moving Platform In Geometry Dash 2.2 Editor" but i was sosoul but now im Vipram :D)
Next can you do a tutorial on the adv random trigger?
Cool!
Bruh u didn’t watch the vid
Lol fr @@Qw4ack77
Pls do the arrow trigger next, im having trouble using it in my level
How is there a line by the move trigger
I want to have a sfx when it hits the ground but the sfx keep making its sound when it should not and I have tried to fix it but it doesn’t work, do you know how to fix it?
1. place sfx trigger and click "Edit Object"
2. choose the sfx you want
3. select spawn trigger (bottom left) and multi trigger (bottom right)
4. add the sfx trigger in a group (i recommend a group without anything else in it)
5. place event trigger and click "Edit Object"
6. in the part where it says "Group ID", set it to the number of the group number of the SFX trigger
7. click the button on the top right
8. select the first 5 options
it should work i think
@@KeaneJ123 ok I will try
@@Cool-Vinnieostis did it work?
@@DanceFacilityyes it worked
My question is how loop on keyframe for example the tower final the main levels how loop saw 2.2 can you explain pls🥺
So, how long do 1 block take time
BRO THANK YOU FOR THIS
Can you show us how to make rotation loops?
I imagine this would also work for the keyframe trigger?
How about classic mode?
please please PLEASE make an updated counter trigger (the 0 thingy) and an item edit tutorial please they are so useful in platformer
My DBD rotten brain cells kicked in when you said looping lmao
Can you please do Reverse trigger next, I dont understand the order.
Thanks! Really Helped! Gonna Watch More!
can you do a pulsing tutorial becuase that helps me much
Can you make a static trigger? One next
please do a tuto on the rotate trigger with looping because it doesn't work
I never understand how create loop button works. I did exactly what you did in the tutorial and it still didn’t work :(
How make boss fights?
I love so much geometry dash ahhhhhhhhh
THANNNNNKKYPOUUUU
More lenny faces! There is a lenny face when he says that there is a lot of settings when you first enter the move trigger menu
Doing a rotate loop like this doens't work for me wdym
2.2K views? That must surely mean that 2.2 is coming out soon!
Can you PLEASEEEEE make a tutorial on camera im kinda having a hard time figuring it out
1:36 Lenny face bottom right corner
yes.
Hi
why did i see a lenny face at 1:36
No ones gonna talk about weird thing on the corner 1:34
( ͡° ͜ʖ ͡°)
Ello
I have a feeling that this is bc of my comment
Just click create loop
I love gd gologne chain
Nah
I edited my previous comment with a question
It didn’t work nvm It did TYSM
early !!!
Ez to make
It wont work
its actually easier with keyframes
Keyframs are harder to even figure out
you just have to place a bunch of keyframes and place the keyframe trigger and its done the way i learned is like keyframes@@malyandhisself
@@noxacy#iaintreadingalldat
27th
Doesn't work
amogus
you are supposed to explain the looping sytem, not how the move trigger work "😭
True
21 mins late
I can't
Fuck
Did not understand anything