The previous week I've been bringing the past 3 months of content, and I must say: my 3-month-old son loves these videos. There's something about the calming voiceover and background music and timelapses. As well as the colours and movement, I guess. Just wanted to say that. Also, I'm extremely impressed with the amount of content you're able to accumulate every week.
Was thinking, maybe add a path from the new bus hub (or a bridge) over to the path by the river? Making it easier for people to get to the preferred path into the two city parts?
Absolutely LOVE this series!! I've got some obscure Tea related names for future use. Chamomile-bridge University (Chamomile Tea and Cambridge University) or for a future residential district. In South Africa we have a specific tea called Rooibos(pronounced Roy-boss) and it literally translates to Red bush in English . It could make a cool name for a Brick build / Industrial part of the city...
I notice around 14:00 or so... you built the new area which really has nothing interesting in it, yet there is plenty of traffic there already. That suggests that there may be a routing problem somewhere else. You might want to check the cars coming through to see where they are coming from and where they are going, so you can lower your traffic by fixing the source up.
22:15 that weird turn around may be because you have the bus lane on the wrong side. All the bus terminals are made for right hand driving, but the bus lane road you used is on the left. The busses will always exit the terminal into the nearest lane, no matter what it is, but if TMPE tries to force them into the bus lane it may get confused because they can't turn right at the next corner in that lane, so they go onto the road and then realize they have to go right, and do a wonky dance to switch lane. You get similar issues when you use one-way roads in the opposite direction of the flow in the terminal; they just can't figure it out. The stay-in-lane markers you put in will only make this worse
There’s a park trick you can do to force land value increases. You can place a bunch of the same park directly on top of each other with anarchy. After like 10 you can really see a boost. You can only see one but it has the effect of 10. Theres also an invisible park on the workshop you could consider as well. Also look at the train line you look like there’s some congestion.
You should add way more, churches, pubs and supermarkets! That’s what it’s really missing, also I think where you have placed forest on roundabouts it would be a lot more dense! Love this series
Pedestrian bridge over the river from the railway station to the mill area and the school :-) Also canals - is there any locks or anything similar on the workshop?
In the past I used to watch your episodes mainly because I think you're the most entertaining and fun builder on C:S that managed to find a good compromise between fun and realism, but I have to say that this UK build is now one of my favourite build ever. It's rich, it's full of ideas and details, it's all very pretty and charming, and I can feel you're building it with your British heart!!
You made a mistake with the intersection at 7:25. You are forcing normal traffic to take a right which means a longer journey which means more traffic buildup. I hope this helps. Love your videos!
About West-East thing - whenever I try to establish the directions, I turn on the day-night cycle and at noon (Sun at highest on the interface) I check out where the Sun is. And that's South.
Good idea, my old employer had offices in just such a park, with other large companies not far from Heathrow... again, traffic was catered for by the major motorways already there with a few additions and some shuttle bus connections to the city and industrial areas
Noticed when you checked your bus lines, thst Kett bus st to East Kett had at one stop over 300 and at one 100ish, but your bus capacity didn't reflect the demand. Might have a second look? However, again a great episode. Love them🙂 Feel "lost" when you don't upload or are delayed🤣
12:50 you've forced everyone to go round the roundabout here with the Hugo There! Let them pick their lane. For uni names, M.I.Tea would be cool but to make it more Bri'ish it should be HMITea (Her Majesty's Institute of Tea-chnology)
@Biffa you could load a Old savegame of the map if you have it. go to the houses that you lost and Mark everything (or just the houses) with move it. Then copy them and make them a Preset for pasting. those are saved in the mod config. that way you can load your current save game after and just paste them in
Biffa: I'm going to move these service buildings, because the waterfront would be more valuable for housing etc Biffa 0.256 seconds later: Let's place a bus hub, biofuel depot and waste transfer facility right here on the waterfront, perfect spot
If you listened he explained why. With all of the noisy roads wrapped around it, it wouldn't have been a good space for housing because of the major roads nearby being too loud and hurting land value anyway.
there needs to be more connectivity across the canal, especially between the mill housing/school campus area and the train station. if you're wanting to avoid car traffic on little streets, at least a footbridge so people can easily access the area :)
Now, as for names for the university, here's some suggestions: * Teaquillity College * Ketterling Academic Institute * St. Garway College (Sticking with something tea-related on that end) * St. Brewling University * Cuppatea University * St. Tealeafer College
22:56 I think that if the bus station was on the outside of the loop so that the busses were making a left into it, the would flow properly. Now the go all the way to the end and cross over each other to leave.
Thailand traffic in the thumbnail, love it. 😂 I grew up in Bangkok and always hoping public transport extension would help the personal cars used traffics but nope. Now living in the UK and I’m so grateful for much better public transport. 🥰
What I can add, as someone who goes up to the area around Kettering, Rockingham and Northampton very regularly is there are a lot of large industrial estates around the edges of those places. Where I go slot car racing, there used to be a chemical plant (though it was recently demolished), a racing garage, several diet supplement producers, and assorted other factories and such. You could build a pretty prototypical industrial estate for the area Kettling is based on. I do recall the slot car club, before moving to above the racing garage, was in an old shoe factory!
Biffa never ceases to amaze me everytime when creating his bus 'routes'. A-B-A lines all over the place. Busstops on dead-end side streets necessitating u-turns. Hardly any residential connections... I mean... Have you been on a bus at all, Biffa? Yet somehow, it all seems to work. Mindblowing stuff
A couple of British towns and cities have their own guided busway, and last time I checked there was a guided busway network on the workshop, so you could look at laying out one to run between two far-away locations. You'd have to remember to ban _everything_ (including emergency services and waste collection vehicles) except for buses on it. Many have walking and cycling paths alongside too. They can and do intersect with regular roads, too, although you can make them uber-efficient by having it all grade-separated until the very ends.
Nice that you fixed the names, hope they won't be too confused with their feud now. 7:30 making the last bit of the road ground-level as well was a mistake IMHO. 8:34 not sure how you think they can leave but hopefully you fix it later. 12:25 didn't even take you until trying to create some routes. 23:00 nice to see you add more walking options. I think you could connect the Wold a bit more and build some pedestrian bridges over it. Wasn't the shuttle bus between the new hub and Kettling Station also a bit undersized?
I think both bus route and the train route to the same place are a bit too much. The direct bus route to the village makes sense (you have to take 2 trains now)
You know those paths you have down the back of the houses, you could turn those into a really thin park and if you level it up it should bring the land value right up. If you feel bad about it just don't charge anything for entry.
Great video. Keep up the work. Remember to put the maximum upgrade level back to 5 in the two areas you downgraded otherwise if given the chance they will not upgrade
St Giles commercial appears to have sunken. For industry maybe take a spur or two from the river and have a canal route, like what Manchester, Leeds and Brum have with warehouses and mills making use of the routes.
8:10 You should call that bus terminal "Hotel California" because "you can check out any time you like, but you can never leave". There is one piece of one way road before the loop lol.
In York, there is a massive shopping area. It has dozens of old-cobblestone paths! With dozens of shops, I think that'd be great for one of your area's. Potentially Kettling' so people can take the train in for the day, do a bit of shopping and explore the historic sights and go home on the train with about 8 bags of clothes from Primark. 😅😅
As this is a British build I could definitely see a music festival in a field something like redding festival maybe something to consider in a future episode. Also loving this series looking forward to the next one 👍
Biffa, all I could think about while you were putting in the bus station, was if you threw in a bunch of parking all around it, it would make for a perfect “Park & Ride” area. Maybe you could put something like that in somewhere else in this build? Also, I think I have said this before, but I would love to see you build in an above ground reservoir somewhere. There is one in Cheddar (see maps) that also attracts walking visitors, and has a sailing club!
I really like the idea of a big district over by the highway with those old mill building set up for industrial, would be neat and those buildings are just so cool
Hey biffa, please do a whole university campus. It would be interesting to see the gameplay for that plus that grand looking uni that you've placed could have some historical significance for the area? EDIT: I've had a think and maybe the uni could be the old barracks of the egg soldier regiment who were on guard during the civil war between east and west kettling; whose call to ceasefire was the word 'toast' (because Blightea is not opposed to some toast)??
Biffa, enable the option in TMPE where buses ignore lane arrows so that you dont forget to change the arrows for buses when giving dedicated turning lanes. There is another option where the cars can go right on red lights it can also reduce the traffic on junctions
I wonder when he'll spot that the one way system around the new bus sation means the busses won't escape once they enter... There it is, a couple of minutes later.
Great seeing you using 2 versions of the Travel West Midlands livery on the Optare Solo. The Enviro 500 Airport bus is a Hong Kong bus but still blends in nicely as HK still tends to buy buses that are similar to the UK versions
I don't think I have ever seen a city skylines city as beautiful as this. I'm half-way considering moving to the UK. Although the last time I was in London I stayed at an air-bnb, which happened to be for sale. It was as cramped like a shoebox with a bathroom-drawer. It had 1 tiny window and to get there there were 4 ridiculously narrow stairs up. More like ladders. How they got a bed up there still puzzles me to this day. This beast was listed for 350K pounds. I can imagine why your in-game residents are complaining about landvalue, it comes with the Brittish theme!!
Biffa, at some point you should put a service station along the motorway. probably won't be practical but would add to the atmosphere. Loving the build!!!
ok, you have a farming industry going strong in this build. Now you need a forestry area. I would say that some of your old Mill areas could have been furniture and paper mills.
with what Hugo's done, you're forcing all of the service vehicles to turn left out of the complex and making them go all the way around the roundabout junction over the highway, rather than turning right if they need to go to West Kettling
It would be nice to have at least one more bridge over the canal connecting East and West Kettling. As it is now, if you want to travel from West Kettling to East Kettling, you have to drive all the way over by the highway to cross the canal and then drive all the way back down the road on the other side to get there. The same problem exists if you're traveling from East to West to get to the train station. I think bridges between the neighborhoods would boost connectivity and help future traffic.
omg love the enviro airbus - its a budget airport line in Hong Kong (E buses) compared to the luxury ones (A buses), love to see them having another life in teahampton haha could it be used when this midlands-esque town needs an airport ?
One of the mods is causing some problems with loading screen mod, by the way...ive been having issues all week loading all the assets I use...it shows you're subscribed to the assets but LSM shows the assets as missing or nonexistent. That's whats been happening with your city too, it seems....if you know Klyte, give him a ring and see whats up.
15:50 - not sure if you'll catch this but you should consider changing the direction of the one-way around the bus station so that they don't cross over themselves to get in and out.
I'd love to see more of the 60s 70s renovated factory buildings lining the river down the far east Kettling side. (Where the original industry area could have been) but build it up into a more modern, residential area with higher density housing. A bit like Glasgow, where remnants of old industry on the Clyde river are now either renovated residential or replaced by modernised apartments.
It would also sit well as student accommodation on the university side of the river. Plenty parks and transportation links directly to the university area.
I like the idea of using the mill buildings for a small industrial core. Maybe you could also integrate an Ore Industry into it using the Industries DLC stuff? It would also allow you to build the Lemonade Factory, which you could repurpose as a Yorkshire Tea factory.
Is it just me or do you lot walk/drive around your home towns thinking "there's a dedicated turning lane" or "that junction needs its node moved back a bit" or " they should move that McDonald's 3m to the left and plop a primark in the gap" 🤣🤣
How about an out of town shopping area? A shopping mall and/or superstore?I remember when Carrefour opened up and when Westfield Mall opened people flocked to them. A chance to extend the bus routes and maybe some tram loops.
I dunno what's up with Theme Mixer either, but I've found that the order in which i load different themes upon opening the city matters. At the very least I now have a routine that gets me to a consistent result, if not a saved theme that accomplishes that goal.
Hey Biffa, small tip: Use your spawn point mod to switch the entrance and exits for your bus stations. Now they keep crossing each other. Loving the series :) Edit: Should finish watching your videos before posting ;)
Wonder if there's some setting that could be changed in the new bus station that would make it revert to thinking it's in a drive-on-the-right-hand-side country as that way the "entrance" would be where you wanted it. For industry: generally (not always granted) it's downstream of the population so that polluted water wasn't what the people were faced with, or at least the richer folks. If you can acquire the tile downstream of Great Kettling then that's most likely where the heavy industry would be.
if you're going with the converted mill buildings and some more for industry, it'd be great to get an old-style viaduct, especially if you have the landscape for it.
For industrial, you may want to consider a more modern estate, perhaps directly off the highway rather than being attached through surface streets. Most areas in the UK have more modern industrial / warehouse style sections to them as land is purchased and developed, usually in a rectangle shape like a long farmer's field. You could run a bus line into there, and traffic would take care of itself by being more directly on the highway.
I do feel your Georgian grid homes need a bus route as well as the housing estate, it may be walking distance but elderly, disabled and mums with pushchairs will need local bus access. Also, single lane on bus station means no emergency vehicles exiting can leave if behind another bus or car, no overtaking room.
New posh area: "Hmmm, sightlines sightlines. They shouldn't have to see the waste transfer" Princesshay towers: "Ah, nothing here but industry" *plops a huge garbage processing facility*
The buses in the bus lines are forced to turn on only one way. I think you should allow with the arrows to turn in the every direction on the bus lines
37:09 just realise that the buses are our Hong Kong airport buses And the route number displayed is A41 which goes to one of the busiest residential/business town in the city
industry in that area by the river, could be the Teadocks Industry maybe have a farm district theme or fishing docks for aesthetics. possibilities are vast.
Nice to see you use public transportation instead of mega roads everywhere xD There needs to be a mode with more realistic maintenance on roads (maybe even the need to close certain roads to resurface and all the issues that come with that) so people see how expensive it is to maintain so many roads. America banked on cars, and it worked out for a while, but the maintenance cost is literally bankrupting us at this point. I don't think cars evolved as much/fast as was expected or something. It was like a "if you build it" mindset, and they just slapped down a TON of highways and roads on credit. The only thing that came was more cars than they ever expected and the bill for maintaining a now out of date and crumbling infrastructure.
My suggestion would be to build a pedestrian bridge over the river from the train station to your large residential area. That should promote walking/taking the train. Right now they have to go all the wat around to the next bridge.
I hope you appreciate the agony of seeing the one-way road trapping all the buses (if there were any) while several minutes of bulding and tinkering go on.
My goodness Biffa, you seem to want to put roads, industry and noisy businesses on the most desirable land like riverfronts. Then stick houses in big sections far away. Your new bus terminal is right along the river but comes off a road connecting to an inland highway. Why didn't the terminal be set along the inland highway?
This, He also covers the front with trees so people have to walk all the way round and can't get across from the waterfront and the waterfront road which would be super valuable is literally just trees? Why put a gigantic bus station where no-one lives? it makes no sense?
I was thinking somewhere in the build you could add the likes of science, business and industry parks, where those things are encouraged and they have slight differences to other areas. In particular I think science park for your current area as that would go with the uni
There is an asset for a British substation that fits a lot better than the earthquake sensor and does the same job. Also thinking a science park kind of thing would fit the kind of university town industry overflow
Land value ! down the back of the council estate you could run a bike path as a red way maybe cover it with a Park area , maybe a few essentials such as toilets. Make it super cheap just to help the land value👍
Hey Biffa! Maybe you could design and build a Government complex or maybe the Prime Ministers or Mayor home or something like that. Love the videos! ;)
A footbridge across the canal between the old mills and the train station is needed.
It'd be nice if he could fit in a small coffee/ sandwich shop on the station side of said footbridge. Commuters gonna commute.
I love my footbridges. Nothing better than seeing hordes of people trotting about the place.
Good call! Creating foot paths is one of the easiest ways to reduce traffic in your cities. It's often undervalued.
The previous week I've been bringing the past 3 months of content, and I must say: my 3-month-old son loves these videos. There's something about the calming voiceover and background music and timelapses. As well as the colours and movement, I guess.
Just wanted to say that.
Also, I'm extremely impressed with the amount of content you're able to accumulate every week.
That is awesome! Thank you :-)
How strange my 2 month old is so calm when these videos are on
Was thinking, maybe add a path from the new bus hub (or a bridge) over to the path by the river? Making it easier for people to get to the preferred path into the two city parts?
Sun is just coming up AND get to start the day with a Biffa video. Should be a good morning!
Enjoy!
13:22 "Honey, you said you'd remembered where we parked!" -- "I did! Someone moved the whole carpark though!"
I'd like to think St. Giles East and West temporarily ended their rivalry and helped each other rebuild
Absolutely LOVE this series!! I've got some obscure Tea related names for future use. Chamomile-bridge University (Chamomile Tea and Cambridge University) or for a future residential district. In South Africa we have a specific tea called Rooibos(pronounced Roy-boss) and it literally translates to Red bush in English . It could make a cool name for a Brick build / Industrial part of the city...
25:20... It looks like the Yellow University line loops back into the station. That's why the busses are being a bit horkey-borkey there.
If you put in a park maintence building it'll increase your park effectiveness and help with the land value
I notice around 14:00 or so... you built the new area which really has nothing interesting in it, yet there is plenty of traffic there already. That suggests that there may be a routing problem somewhere else. You might want to check the cars coming through to see where they are coming from and where they are going, so you can lower your traffic by fixing the source up.
There are lots of services in the area and the busstation which also attracts cars just like a train station. You can follow the yellow car at 14:00
22:15 that weird turn around may be because you have the bus lane on the wrong side. All the bus terminals are made for right hand driving, but the bus lane road you used is on the left. The busses will always exit the terminal into the nearest lane, no matter what it is, but if TMPE tries to force them into the bus lane it may get confused because they can't turn right at the next corner in that lane, so they go onto the road and then realize they have to go right, and do a wonky dance to switch lane. You get similar issues when you use one-way roads in the opposite direction of the flow in the terminal; they just can't figure it out. The stay-in-lane markers you put in will only make this worse
There’s a park trick you can do to force land value increases. You can place a bunch of the same park directly on top of each other with anarchy. After like 10 you can really see a boost. You can only see one but it has the effect of 10. Theres also an invisible park on the workshop you could consider as well.
Also look at the train line you look like there’s some congestion.
You should add way more, churches, pubs and supermarkets! That’s what it’s really missing, also I think where you have placed forest on roundabouts it would be a lot more dense! Love this series
Pedestrian bridge over the river from the railway station to the mill area and the school :-)
Also canals - is there any locks or anything similar on the workshop?
In the past I used to watch your episodes mainly because I think you're the most entertaining and fun builder on C:S that managed to find a good compromise between fun and realism, but I have to say that this UK build is now one of my favourite build ever. It's rich, it's full of ideas and details, it's all very pretty and charming, and I can feel you're building it with your British heart!!
You made a mistake with the intersection at 7:25. You are forcing normal traffic to take a right which means a longer journey which means more traffic buildup.
I hope this helps.
Love your videos!
About West-East thing - whenever I try to establish the directions, I turn on the day-night cycle and at noon (Sun at highest on the interface) I check out where the Sun is. And that's South.
Thats very clever. Need to start doing that in my cities
@@charlieohalloran02 Unless you want your city to be in the "southern hemisphere. " 😉
@@yafu2599 you phrase this like the southern hemisphere is some kind of conspiracy
@@fridaynightspreadsheetfun What? It's not? 😉
@@fridaynightspreadsheetfun Well, is it not?
How do *you* decide which imaginary hemisphere you want your pixel city to be in?
8:22 buses can't get out of that area, they can only go in
What about a traditional UK office park to meet some of the industry needs, especially as it's somewhat near to the university?
Good idea, my old employer had offices in just such a park, with other large companies not far from Heathrow... again, traffic was catered for by the major motorways already there with a few additions and some shuttle bus connections to the city and industrial areas
Noticed when you checked your bus lines, thst Kett bus st to East Kett had at one stop over 300 and at one 100ish, but your bus capacity didn't reflect the demand. Might have a second look? However, again a great episode. Love them🙂 Feel "lost" when you don't upload or are delayed🤣
12:50 you've forced everyone to go round the roundabout here with the Hugo There! Let them pick their lane.
For uni names, M.I.Tea would be cool but to make it more Bri'ish it should be HMITea (Her Majesty's Institute of Tea-chnology)
Great uni names
@Biffa you could load a Old savegame of the map if you have it. go to the houses that you lost and Mark everything (or just the houses) with move it. Then copy them and make them a Preset for pasting. those are saved in the mod config. that way you can load your current save game after and just paste them in
Biffa: I'm going to move these service buildings, because the waterfront would be more valuable for housing etc
Biffa 0.256 seconds later: Let's place a bus hub, biofuel depot and waste transfer facility right here on the waterfront, perfect spot
If you listened he explained why. With all of the noisy roads wrapped around it, it wouldn't have been a good space for housing because of the major roads nearby being too loud and hurting land value anyway.
@@automation7295 Sometimes TH-cam comments make no sense.
there needs to be more connectivity across the canal, especially between the mill housing/school campus area and the train station. if you're wanting to avoid car traffic on little streets, at least a footbridge so people can easily access the area :)
Now, as for names for the university, here's some suggestions:
* Teaquillity College
* Ketterling Academic Institute
* St. Garway College (Sticking with something tea-related on that end)
* St. Brewling University
* Cuppatea University
* St. Tealeafer College
Not sure if you're British but over here, a tea leaf is cockney rhyming slang for a thief 🤭
@@shibziinescafe9327 Oh, I am British, and I'd forgotten tealeaf was that XD
Great series. (as are all of yours) Learning so much from you. At 37:13, the double decker buses are hitting the roof of the bus station
22:56 I think that if the bus station was on the outside of the loop so that the busses were making a left into it, the would flow properly. Now the go all the way to the end and cross over each other to leave.
Thailand traffic in the thumbnail, love it. 😂 I grew up in Bangkok and always hoping public transport extension would help the personal cars used traffics but nope. Now living in the UK and I’m so grateful for much better public transport. 🥰
What I can add, as someone who goes up to the area around Kettering, Rockingham and Northampton very regularly is there are a lot of large industrial estates around the edges of those places. Where I go slot car racing, there used to be a chemical plant (though it was recently demolished), a racing garage, several diet supplement producers, and assorted other factories and such. You could build a pretty prototypical industrial estate for the area Kettling is based on. I do recall the slot car club, before moving to above the racing garage, was in an old shoe factory!
12:43 Yield sign instead of give way (pedantic I know), 31:48 shops have subsided!!
Biffa never ceases to amaze me everytime when creating his bus 'routes'. A-B-A lines all over the place. Busstops on dead-end side streets necessitating u-turns. Hardly any residential connections... I mean... Have you been on a bus at all, Biffa?
Yet somehow, it all seems to work. Mindblowing stuff
It's almost like I know what I'm doing after all😂
@@BiffaPlaysCitiesSkylines That's what's so amazing! Counterintuitive and still somehow makes sense. Keep it up!
A couple of British towns and cities have their own guided busway, and last time I checked there was a guided busway network on the workshop, so you could look at laying out one to run between two far-away locations. You'd have to remember to ban _everything_ (including emergency services and waste collection vehicles) except for buses on it. Many have walking and cycling paths alongside too. They can and do intersect with regular roads, too, although you can make them uber-efficient by having it all grade-separated until the very ends.
Nice that you fixed the names, hope they won't be too confused with their feud now.
7:30 making the last bit of the road ground-level as well was a mistake IMHO.
8:34 not sure how you think they can leave but hopefully you fix it later.
12:25 didn't even take you until trying to create some routes.
23:00 nice to see you add more walking options. I think you could connect the Wold a bit more and build some pedestrian bridges over it.
Wasn't the shuttle bus between the new hub and Kettling Station also a bit undersized?
I think both bus route and the train route to the same place are a bit too much. The direct bus route to the village makes sense (you have to take 2 trains now)
It might be nice for the pending bus route to have a few stops along the way.
@@capedkat that way the bus route will have more sense. Train as an express, direct route; bus as more local one
You know those paths you have down the back of the houses, you could turn those into a really thin park and if you level it up it should bring the land value right up. If you feel bad about it just don't charge anything for entry.
Great video. Keep up the work. Remember to put the maximum upgrade level back to 5 in the two areas you downgraded otherwise if given the chance they will not upgrade
St Giles commercial appears to have sunken. For industry maybe take a spur or two from the river and have a canal route, like what Manchester, Leeds and Brum have with warehouses and mills making use of the routes.
Ooh! A spaghetti junction. Although not a favourable route, it is indeed iconic.
8:10 You should call that bus terminal "Hotel California" because "you can check out any time you like, but you can never leave".
There is one piece of one way road before the loop lol.
I love your builds, you have so much patience and great ideas.
Thank you! 😊
In York, there is a massive shopping area. It has dozens of old-cobblestone paths! With dozens of shops, I think that'd be great for one of your area's. Potentially Kettling' so people can take the train in for the day, do a bit of shopping and explore the historic sights and go home on the train with about 8 bags of clothes from Primark. 😅😅
As this is a British build I could definitely see a music festival in a field something like redding festival maybe something to consider in a future episode. Also loving this series looking forward to the next one 👍
Biffa, all I could think about while you were putting in the bus station, was if you threw in a bunch of parking all around it, it would make for a perfect “Park & Ride” area. Maybe you could put something like that in somewhere else in this build? Also, I think I have said this before, but I would love to see you build in an above ground reservoir somewhere. There is one in Cheddar (see maps) that also attracts walking visitors, and has a sailing club!
I really like the idea of a big district over by the highway with those old mill building set up for industrial, would be neat and those buildings are just so cool
Hey biffa, please do a whole university campus. It would be interesting to see the gameplay for that plus that grand looking uni that you've placed could have some historical significance for the area?
EDIT: I've had a think and maybe the uni could be the old barracks of the egg soldier regiment who were on guard during the civil war between east and west kettling; whose call to ceasefire was the word 'toast' (because Blightea is not opposed to some toast)??
Biffa, enable the option in TMPE where buses ignore lane arrows so that you dont forget to change the arrows for buses when giving dedicated turning lanes. There is another option where the cars can go right on red lights it can also reduce the traffic on junctions
I wonder when he'll spot that the one way system around the new bus sation means the busses won't escape once they enter... There it is, a couple of minutes later.
Great seeing you using 2 versions of the Travel West Midlands livery on the Optare Solo. The Enviro 500 Airport bus is a Hong Kong bus but still blends in nicely as HK still tends to buy buses that are similar to the UK versions
14:55 That is looking good you say while pretty much pointing at the huge fire lol
I don't think I have ever seen a city skylines city as beautiful as this. I'm half-way considering moving to the UK. Although the last time I was in London I stayed at an air-bnb, which happened to be for sale. It was as cramped like a shoebox with a bathroom-drawer. It had 1 tiny window and to get there there were 4 ridiculously narrow stairs up. More like ladders. How they got a bed up there still puzzles me to this day. This beast was listed for 350K pounds. I can imagine why your in-game residents are complaining about landvalue, it comes with the Brittish theme!!
Biffa, at some point you should put a service station along the motorway. probably won't be practical but would add to the atmosphere. Loving the build!!!
oh happy lunchtime a new episode
Enjoy :-)
12:40 it looks to me like you're forcing busses up and down your access road. Hugo doesn't work as well when you have bus lanes.
Go all london bus, the new route master instead of the old one and use London single deckers for non busy routes
ok, you have a farming industry going strong in this build. Now you need a forestry area. I would say that some of your old Mill areas could have been furniture and paper mills.
Great episode, mate. Love the idea of that industrial mill area.
with what Hugo's done, you're forcing all of the service vehicles to turn left out of the complex and making them go all the way around the roundabout junction over the highway, rather than turning right if they need to go to West Kettling
It would be nice to have at least one more bridge over the canal connecting East and West Kettling. As it is now, if you want to travel from West Kettling to East Kettling, you have to drive all the way over by the highway to cross the canal and then drive all the way back down the road on the other side to get there. The same problem exists if you're traveling from East to West to get to the train station. I think bridges between the neighborhoods would boost connectivity and help future traffic.
I am so glad for another episode!
omg love the enviro airbus - its a budget airport line in Hong Kong (E buses) compared to the luxury ones (A buses), love to see them having another life in teahampton haha
could it be used when this midlands-esque town needs an airport ?
One of the mods is causing some problems with loading screen mod, by the way...ive been having issues all week loading all the assets I use...it shows you're subscribed to the assets but LSM shows the assets as missing or nonexistent. That's whats been happening with your city too, it seems....if you know Klyte, give him a ring and see whats up.
15:50 - not sure if you'll catch this but you should consider changing the direction of the one-way around the bus station so that they don't cross over themselves to get in and out.
Love waking up to your videos thanks!
If you use the small radio mast they could work well as the telephone towers you get all over the country lol
I'd love to see more of the 60s 70s renovated factory buildings lining the river down the far east Kettling side. (Where the original industry area could have been) but build it up into a more modern, residential area with higher density housing. A bit like Glasgow, where remnants of old industry on the Clyde river are now either renovated residential or replaced by modernised apartments.
It would also sit well as student accommodation on the university side of the river. Plenty parks and transportation links directly to the university area.
"You're going to start flooding everywhere, so thank you very much!" 😆
I like the idea of using the mill buildings for a small industrial core. Maybe you could also integrate an Ore Industry into it using the Industries DLC stuff? It would also allow you to build the Lemonade Factory, which you could repurpose as a Yorkshire Tea factory.
Just like all good British rivers and canals, someone has chucked a bike in... 6:35 mins in!🤣
@@automation7295 I got that, still looks funny and well placed though!
Is it just me or do you lot walk/drive around your home towns thinking "there's a dedicated turning lane" or "that junction needs its node moved back a bit" or " they should move that McDonald's 3m to the left and plop a primark in the gap" 🤣🤣
A blight has hit blightea on the world.
How about an out of town shopping area? A shopping mall and/or superstore?I remember when Carrefour opened up and when Westfield Mall opened people flocked to them. A chance to extend the bus routes and maybe some tram loops.
I like that idea. Maybe a designer outlet somewhere around Upper Teahampton or a hypermarket near East/west kettling 🤔
@@shibziinescafe9327 It may all depend on the retail resources that are already opened up, or have to wait until the town grows a stage or two
Was kind of worried that the recent mod issues might have ended this series too! Glad to see that isn't the case!
I dunno what's up with Theme Mixer either, but I've found that the order in which i load different themes upon opening the city matters. At the very least I now have a routine that gets me to a consistent result, if not a saved theme that accomplishes that goal.
Hey Biffa, small tip:
Use your spawn point mod to switch the entrance and exits for your bus stations. Now they keep crossing each other.
Loving the series :)
Edit:
Should finish watching your videos before posting ;)
Wonder if there's some setting that could be changed in the new bus station that would make it revert to thinking it's in a drive-on-the-right-hand-side country as that way the "entrance" would be where you wanted it.
For industry: generally (not always granted) it's downstream of the population so that polluted water wasn't what the people were faced with, or at least the richer folks. If you can acquire the tile downstream of Great Kettling then that's most likely where the heavy industry would be.
if you're going with the converted mill buildings and some more for industry, it'd be great to get an old-style viaduct, especially if you have the landscape for it.
East Kettling Park is in West Kettling, gotta love it.
For industrial, you may want to consider a more modern estate, perhaps directly off the highway rather than being attached through surface streets. Most areas in the UK have more modern industrial / warehouse style sections to them as land is purchased and developed, usually in a rectangle shape like a long farmer's field. You could run a bus line into there, and traffic would take care of itself by being more directly on the highway.
33:50 could you paint a park area over the football pitch and raise land value?
I do feel your Georgian grid homes need a bus route as well as the housing estate, it may be walking distance but elderly, disabled and mums with pushchairs will need local bus access.
Also, single lane on bus station means no emergency vehicles exiting can leave if behind another bus or car, no overtaking room.
New posh area: "Hmmm, sightlines sightlines. They shouldn't have to see the waste transfer"
Princesshay towers: "Ah, nothing here but industry" *plops a huge garbage processing facility*
11:15 - Biffa channeling his inner
Alan Partridge
I love the UK map mixes stuff up
(Building on fire)
Biffa : " can't see nothing, all good, all good "
Residents : " screaming in pain "
" Help us! " 🤣🤣
The buses in the bus lines are forced to turn on only one way. I think you should allow with the arrows to turn in the every direction on the bus lines
37:09 just realise that the buses are our Hong Kong airport buses
And the route number displayed is A41 which goes to one of the busiest residential/business town in the city
industry in that area by the river, could be the Teadocks Industry
maybe have a farm district theme or fishing docks for aesthetics. possibilities are vast.
Nice to see you use public transportation instead of mega roads everywhere xD
There needs to be a mode with more realistic maintenance on roads (maybe even the need to close certain roads to resurface and all the issues that come with that) so people see how expensive it is to maintain so many roads. America banked on cars, and it worked out for a while, but the maintenance cost is literally bankrupting us at this point. I don't think cars evolved as much/fast as was expected or something. It was like a "if you build it" mindset, and they just slapped down a TON of highways and roads on credit. The only thing that came was more cars than they ever expected and the bill for maintaining a now out of date and crumbling infrastructure.
My suggestion would be to build a pedestrian bridge over the river from the train station to your large residential area. That should promote walking/taking the train. Right now they have to go all the wat around to the next bridge.
8:21 damnit Biffa 😂
12:38 now are you trolling 🤣🤣
I hope you appreciate the agony of seeing the one-way road trapping all the buses (if there were any) while several minutes of bulding and tinkering go on.
Like two small stadiums or just a football pitches looks to me a fun idea, so there is a rivaly in Ketting like for example Liverpool FC and Everton
My goodness Biffa, you seem to want to put roads, industry and noisy businesses on the most desirable land like riverfronts. Then stick houses in big sections far away. Your new bus terminal is right along the river but comes off a road connecting to an inland highway. Why didn't the terminal be set along the inland highway?
This, He also covers the front with trees so people have to walk all the way round and can't get across from the waterfront and the waterfront road which would be super valuable is literally just trees? Why put a gigantic bus station where no-one lives? it makes no sense?
@@Jay_Johnson In the US in cities and towns the value of waterfront land is more than the house that sits on it.
@@501Mobius not just the US
I was thinking somewhere in the build you could add the likes of science, business and industry parks, where those things are encouraged and they have slight differences to other areas. In particular I think science park for your current area as that would go with the uni
There is an asset for a British substation that fits a lot better than the earthquake sensor and does the same job. Also thinking a science park kind of thing would fit the kind of university town industry overflow
Land value ! down the back of the council estate you could run a bike path as a red way maybe cover it with a Park area , maybe a few essentials such as toilets. Make it super cheap just to help the land value👍
In the highspeed traffic view at 31:48 the train in the background does not move ... at all.
Yeah I noticed that as well.
Hey Biffa! Maybe you could design and build a Government complex or maybe the Prime Ministers or Mayor home or something like that. Love the videos! ;)
The background tracks you use always give me Nujabes vibes. May he Rest In Peace.
There’s a place called Milton Keynes in the uk and it’s full of roundabouts and ik know I love them so might b a nice addition
22:50 What about turning the bus depo to face the other way?