You mentioned something I love: The idea of the people spending the last weeks of their life ripping up carpets to mask their footsteps from the warden, sneaking around trying to scavenge what they can. I love it so much
Its interesting how specifically a social place was covered in wool. These ppl needed to store wool somewhere and ofc the place to spend time and have fun was the one to become obsolete and then was turned into a storage.
Can you imagine a mod with a rare chance of coming across a non ruined city like this?? Maybe not villagers down there, but some sort of inhabitants? 😍 I'm in love. Great build!!
@@jamcpmm5853 I love the idea of the skulk being a growing threat to the world that needs to be fought back. I swear I need to meet a developer cause the ideas I have are so good and I hate that I don't know how to make them.
@@trulers8713 Yes! Sort of like the corruption/crimson mechanics in terraria, right? I've seen mods that extend the nether blocks from portals, but sculk would be neat for that too
The ice box rooms kept meat frozen, they were used back in the day before freezers were a thing, can still find them in european ruins, you would put a decent amount of ice in there and due to to the design of the building and the vent sysem the cold air would cycle, thus keeping everything cold - to prevent rotting meat etc.
Theory: Telgese we’re the original builders like Steve: portal knowledge, advanced building and structures, and most Zonbies spawn underground and look like Steve- perhaps the Zombies are tied to the corruption of the Skulk…. 🤔
@johncloud3823 See I follow a different theory. I believe minecraft is all about evolution rather than 1 singular race being the starting point for everything. For example we know that endermen have similar structure to Steve and they've been on the minecraft much longer than us. What are the chances that the endermen may have been the starting point for something big. Not saying they're the ones who made things like the pyramids or aquariums. Either that or Illagers obviously having the ability to use certain blocks as shown in their structures
It’s crazy to see the transformations how the city was almost unrecogniseable because of the sculk, it’s actually really creepy how powerful the sculk is
the reason why ancient cities spawn close together, is because they mainly spawn under the 1.18 mountain biomes so you often find them bunched up under mountains. thx for all the likes 😊
well if you actually look at it it is the same wool that is in woodland mansions, so all the dark oak and blue wool down there is from them not the actual city's inhabitants
Okay now hold on, the social space at 9:20 is so cool with all the wool around it... granted before the skulk they wouldn't have had the wool but after the skulk came they incased the area so they had a safe space to speak freely. Which is just such an amazing in universe detail to me.
This is probably the best depiction of what the ancient cities would've looked like in their glory days. It really contrasts well and instead of the ruined hell that it once was has now been transformed and reinstated into this beautiful masterpiece. I definitely would use it as a living base because of its bright contrast and ease of accessibility. You nailed the center part of the city! Love the portal illusion and the way you managed to make this transformation possible!
I personally imagined that the ancient city bricks and structures were lighter in color and it became darker with time, moisture and stuff. But this is just another level, it looks so amazing!
the wooden watch towers and "social spaces" with the campfires were presumably from the pillagers that explored the cities after they were abandoned, that is why you can see similarities and how the pillagers got special items like the totem of undying etc., they looted them from the ancient cities.
@@ducksongfans they did, so more came with wool. its why you can see different, brighter coloured wool across the city. they used to wool to get around
the icebox was probably like a food storage place, and i can't help but notice you added magma blocks into the larger pool of the spa, which is based on a roman bath and the larger pool would be cool, or room temperature, rather than hot!
Before refrigerators, all of the ice was stored in a giant insulated cellar. They collected the ice in the winter, and used it throughout summer. If you needed ice for anything you just hopped down to the ice cellar.
I appreciate the practical design of this place like adding farms, access to water, etc. It really feels like a real city now, and the terraforming does a great job of showing it all off 👍
@@jonathan10007only if they had some kind of gutter or water collection system, i think if it were flat/slightly curved downwards it could collect water on top
When I found that place I was in awe, and fixed it up with every piece and claimed it my home on my creative world. This was awesome and I even put golems, villagers and allys even my statues down there, I loved it
String should work for limiting the glow berries growth just place it on the bottom or down as far as you want it to grow and it should stop growing when it hits the string
@@Jessica-to8um I'm surprise too by all the people that still use string, when they did introduce the shears thing I was like, whoaaaaaa, finnaly a clean method 😂
Restored ancient city layout looks like some kind of advanced tech city, where the buildings and streets are laid out according to some sort of circuitboard logic, centered on the portal because the very layout of the city is what programs such a massive portal to go somewhere.
@@patategone6025 actually they made the ice box as a way to preserve the last of the inhabitant species that lived in the ancient city before it all went to hell with the skulk war so that when the last survivor of the city came back from the ice, they could restore their once glorious city back to the way it was while defeating the skulk once and for all.
I love your style here. You took the ancient city the way it seemed to be intended to look, and added your own spin on it without going over the top. I love watching you and your friends doing those multiplayer games too!
Hey. I did the same thing, though I was going for themed sectors as the bleak colors made it difficult to navigate and rather boring. I added streetlights and blue flame gardens, though yours is far more impressive and visually pleasing. To brighten up the darker areas, especially the portal, I placed luminous blocks behind stairs and slabs instead of going the lantern route.
Love the idea of this. I’d love to mine and come across this occasionally in ruins and occasionally filled with live and a hidden civilization with no mobs in site.
Sean:"David go get some meat from the ice house." David:"Fine." David entered the ice house and tried grabbing various meat but ended up slipping onto the floor.
Not even medieval, in England I see places all the time used as late as the early 1900's on big country estates. Fishing towns and villages also have huge ice houses for storing the days catch right by the docks.
The portal, the Warden, the Ancient City, the uninhabitance. Here’s my lore to all of this. The Ancient City was built by people, being my guess I’d say the Ancient Builders were the ones that built it and when they designed the portal it released the skulk which brought the Warden into the world. The Warden was too overwhelming for the ancient builders and murdered all of them. Or so would be thought, as generations go on time and time some of the original ancient builders could have escaped. So they went and searched for ways to destroy the Warden, documenting everything they have found. They found some interesting things, as monsters started appearing after the Warden appeared. Most appeared to be the undead whilst others appeared to be huge spiders. The scariest of them all was a pure black entity that was one block taller than them and another was a green creature that would explode when approached. Upon killing these entity’s they dropped a pearl and gunpowder. As the Ancient Builders have no home they seek a new one but to their interest they find another portal. They look down at the portal and see the pearl they have inside one of the 12 slots but the only difference is this one has an eye in it. They want more, they need to know how to fix the portal and so they seek out a way to finish the portal. Long and hard they search to no avail, they created Mineshafts to search for clues underground but nothing helped. Some Ancient Builders learned witchcraft to, in hope, have potions in their future fight against the Warden. Their potion making skills were amazing but they then tried a new kind of potion that exploded creating something that they have never before seen. It looked as if they ripped a hole straight to the underworld. They entered into this dimension which looked as if they were in Hell itself. They called this place the Nether because it gave off burning souls and forever pain. They searched high and low through the Nether, finding what materials they could. They found a mysterious looking area, it looked like an underworld Jail house. They fought deadly monsters, none near as strong as what was previously fought but still stronger than monsters in the over world. One appeared to be an extremely tall black skeleton wielding a sword. They destroyed this monster and took its head as a reward, whilst taking a couple more while they were there. Adventuring further into the area they found what looked like a spawner of some sorts and before they knew it they got ambushed by the monsters that came out. These monsters shot fire balls at the ancient builders and could fly. The ancient builders, frightened and scared, only killed around 7-10 and took their drops which looked like dust and rods. When they returned to the over-world they abandoned the portal entirely vowing only to go back there if ever needed. They then set back for home, with the third portal. They continued to document all their learnings and learned so much they made a library and filled it with all their books. They were not yet finished though as they still had so much more to learn and so some set out to Wander and search for new inhabitants to seek out help and they could trade with while others were over the plans and decided to leave and live a happy life in a village. The wandering traders, however, did plan on returning once they had news. Two or three would decide to wonder off together in the extreme cold climates so they wouldn’t freeze to death, they would build Igloos so they could stay warm until they were ambushed by monsters. They fought them off bravely until one was gotten, it looked as if he was normal but he wasn’t because he was dead. They locked the undead up under the Igloo in hopes they could find a way to cure him. If the Wandering Traders didn’t plan on going in the cold they would take a Llama or two to keep them safe from enemies. Some Wandered deep into jungles and far into vast deserts, both were on the verge of dying however and created temples for the future travelers that found them have the treasure they were hiding. Some traders traveled the ocean and traveled so much they became pirates, eventually crashing and dying leaving only their buried treasure and boat remains behind. The Builders that learned witchcraft, however, secluded themselves too much and with their potions gone insane and would kill anything or anyone that comes near. Finally after traveling so far a Wandering trader finds what looks to be a ginormous wall that leads to the sky. Everything about this place seemed odd to him and it looked like if it was the edge of the world. He knew it was dangerous as it was day out and monsters were everywhere, but what he learned was even crazier. Hurriedly he ran back to his friends and told them what he had learned, they instantly looked at the portal like they were ready to enter. They needed more materials so they returned to this massive wall and knew it wasn’t normal. Something big created it, the only thing they could think of was the Warden. They trained and obtained full Diamond Armor and Weapons with good enchants then returned to the portal room. The powder they acquired from the fiery beast ignited the eye and one by one they filled in the portal pieces until it was full. Then the portal opened to a dimension not set foot to their eyes. The place was full of those tall black creatures, possibly their home. They ventured further and saw great big towers of obsidian and in the middle was a pedestal, on top was an egg and the portal that lead out of there. They thought that only an egg and the portal couldn’t be all there is so they started to dig, they dug and dug and dug until eventually someone found something. It was a green chest, a chest none have saw before. Inside were totems, they had no idea what the totems were for and took the chest and all the totems and held onto them for safe keeping. As they tried to leave one tried to grab the egg, nocking it down cracking it. All the others leave as it’s a broken egg while the last one watches and see’s the creature inside open it’s eye and look at him ready as if it was going to kill him. He hurriedly gets out of there before it lets out a frightening roar and the portal closes. They all pass through the portal and because of the monster there closing it the eyes inside of it explode leaving only three left. As they had no need to worry they believed that they were ready for the fight against the Warden. They marched their way back to their city to take back what was rightfully theirs. They all charge into the city thinking they had a chance but no, the Warden booby trapped the whole place so he would know when someone was coming. As soon as they entered the Warden was already onto them, murdering them almost instantly however they didn’t die. They had something float over their heads and to their surprise it was their totems. They all fled or tried to escape from the Warden as he was still too powerful for them but little did they know as time went on the power of the totem that brought them back from dying slowly turned their minds to mush and became what is known as the Illagers. They went and made Mansions and Outposts across the world, ready to kill anything or anyone that is not one of them.
@@zoeyhunter thanks, I’m glad you liked it! Honestly making stories would be fun but instead of making a book I’d rather make a whole adventure game with my own new story. Unlike most games which get put out in like a year or two after being announced id like to put time and effort into the game. Graphics, story, gameplay, music, you name it. Id like to make a game that would be fun for anyone to play
@@somecharacter01 I’m glad you liked it man, I would go back to attempt but the problem is it took FOREVER to type it so it’d take a good while to create paragraphs. Paragraphs aren’t hard to make it’d just be hard to do with it being so big lol
This is such a creative idea and I think you did a great job! I think adding some extra color and life to the city, like with the houses, really added a nice touch
the ice building could just be a storage room for ice, I think in some places you'd store chunks of ice from winter underground or somewhere where it's cold enough so you could use it in the summer.
It's actually more likely a food preservation building. Remember: Without refridgeration, putting things in a very cold space is the next best option to keep food fresh for longer.
Dude I wish I had the patience to make the Ancient City look this good. You did an amazing job, plus this convinced me that we need underground villages.
With the massive portal like shape I feel as if maybe the inhabitants were experimenting with portals and opened one to the dimension that the wardens inhabited and the skulk started to spread through allowing the wardens to invade and take over.
It is proof that presentation is everything. Many people including myself did restore the city. Many made videos about it. But most are under noticed. Your video has such clean and cool presentation, it makes the difference. Ironic.
The best way to reconstruct an ancient city is by a datapack that also changes the size and attachment points of the said structure. I wouldnt mind if there will be a large town like living blocks 2 or 3 storie tall around the main walls that surrounded the city And as far as I know theres no such datapack yet for 1.19
I've watched many of your videos and this was my first to pop up in my recommendations, that's what I call creativity. You don't make things exactly the same, just much better
this is insane! great job. one thing i wanna point out is all the dark oak, so those watch towers, random bridges, blue wool, is likely the remnants of some illiger explorers
I think many, many of us have thought of the same thing - clear out the skulk, light it up, bring back villagers. The trick is everyone's different vision for what a pre-skulk city would have looked like.
I love how you just go in to rebuild the place, but in the end putting all this time into making all the lore of who they were and how they lived. It's like writing your own bit of history. I like how you put down all the moss so it still has that shulk vibe. I was really hoping you would combine it with a lush cave theme, that was a nice touch. Good job though, your efforts are well rewarded.
Can’t help but notice that the color pallet of the original ancient city is similar to the Pillager mansions. Dark colors, dark oak, and most notably the blue and cyan wool, which can be found in the mansions as well.
Something that was pointed out to me is the structures containing dark oak and blue wool look foreign and slapped onto the stone structure. The wool elsewhere is gray. Like the pillagers found the city and set up "campsites" and lookouts to study the area. It does make sense given the pillagers magic dealings with life and death, studying the Sculk and it's relation to XP and death.
@@dr.eximus Definitely an interesting assessment. The colors definitely stand out. My guess is that it was either the pillagers, or potential predecessors to the pillagers.
The choice to remove the sculk is actually rather interesting. From the portal, traps, and artificial nature of the Warden itself, it seems the sculk is some sort of defense system left by the inhabitants themselves. If you use that logic, you turn it around from an infestation to more like the city's defenses are dying.
@@Bluestonezee yeah cause they weren't really on good terms with the warden. It kills. Everything. Plus given how absurdly powerful it is. It was able to increase the sculk infestation quicker cause there ancient city was probably more crowded.
If i had to guess, the sculk is some sort of experiment gone wrong, as seen through the secret lab under the portal. The ancient city scientists created sculk, and the Warden by proxy, and it ended up slaughtering everyone in the city feeding the sculk infection.
Im pretty sure the "flat height of the stone structure thoughout city" is just the foundation, the building is possibly wooden - stone hybrid. It just that the wood rot/get consume by the sculk
I would think that the ice box would be a place to store food, or other items that need to be kept cool. It could also be a storage space for water or a place to make ice and ice cubes.
I've been working on this as my latest project as well, but these ideas take it further. I'll have to keep these sorts of things in mind. I expect it'll be a while, though, as I can only play for so long before my fingers start to hurt from all the repetitive actions.
thats the type of video i like to see i also would like to see archeoligacal sites in minecraft restored BUT i also want to know whats up with the lore about all the ancient ruins in minecraft
Nice video. Rebuilding Minecraft's generated structures is one of my favourite things to do. I just started on my first Ancient City rebuild and found this video which will be a very big help for certain parts. I also plan to build an underground road that will connect the city with the existing road network that spans the rest of my world.
It would be sort of heartbreaking if you used to live in an ancient city and then you eventually came back to see it covered in skulk and destroyed, but still it would be awesome to let even that kind of city. Very awesome build. I hope it was worth the amount of time it took
You mentioned something I love: The idea of the people spending the last weeks of their life ripping up carpets to mask their footsteps from the warden, sneaking around trying to scavenge what they can. I love it so much
Yep that is actually a really dramatic and amazing idea I loved that too
It was the pillagers who placed the carpet.
666 likes
I just notice how technologicaly the ppls from those cities were superior than the one from now
Its interesting how specifically a social place was covered in wool. These ppl needed to store wool somewhere and ofc the place to spend time and have fun was the one to become obsolete and then was turned into a storage.
Can you imagine a mod with a rare chance of coming across a non ruined city like this?? Maybe not villagers down there, but some sort of inhabitants? 😍 I'm in love. Great build!!
Wouldn’t it be sick if you could fight back the skulk saving the city and allowing villagers to sell new skulk themed items
@@jamcpmm5853 I love the idea of the skulk being a growing threat to the world that needs to be fought back. I swear I need to meet a developer cause the ideas I have are so good and I hate that I don't know how to make them.
that would be cool but wouldn’t really fit the suggested timeline. perhaps a mod that takes you back in time to whoever built all the things
@@trulers8713 Yes! Sort of like the corruption/crimson mechanics in terraria, right? I've seen mods that extend the nether blocks from portals, but sculk would be neat for that too
I can imagine an advancement (the last of us)
The ice box rooms kept meat frozen, they were used back in the day before freezers were a thing, can still find them in european ruins, you would put a decent amount of ice in there and due to to the design of the building and the vent sysem the cold air would cycle, thus keeping everything cold - to prevent rotting meat etc.
what meat are you supposed to get underground?
@@huwale mutton, from sheep :)
@@huwale they probably had livestock down there so the people won't starve.
@@huwale Berries, delicious glow squid meats, spider meats, and other meats if you want to go outside the Minecraft mobs.
I think people build those to make snowballs in case they need some to decieve the warden
If anything, this makes the ancient city even more haunting, seeing how nice it looked and how fallen it is now
Theory: Telgese we’re the original builders like Steve: portal knowledge, advanced building and structures, and most Zonbies spawn underground and look like Steve- perhaps the Zombies are tied to the corruption of the Skulk…. 🤔
@@johncloud3823 but that's just a theory
@@The_twistedphantoma GAME THEORY
@johncloud3823 See I follow a different theory. I believe minecraft is all about evolution rather than 1 singular race being the starting point for everything. For example we know that endermen have similar structure to Steve and they've been on the minecraft much longer than us. What are the chances that the endermen may have been the starting point for something big. Not saying they're the ones who made things like the pyramids or aquariums. Either that or Illagers obviously having the ability to use certain blocks as shown in their structures
I adore your recording and editing style!
It’s crazy to see the transformations how the city was almost unrecogniseable because of the sculk, it’s actually really creepy how powerful the sculk is
the reason why ancient cities spawn close together, is because they mainly spawn under the 1.18 mountain biomes so you often find them bunched up under mountains.
thx for all the likes 😊
I found 2 ancient city side by side in my survival world.
@@enes9969 that was probably a mega city once apon a time
@@ADMICKEY probably. And i'm gonna restored both of them..will be hard and im not a builder..
@@enes9969 I believe in you by 69%
@@enes9969 can I have the seed ,what platform the world was on and the coordinates?
I think the “social area” that was covered in wool might have been a tent built by new explorers while exploring the ruined city
Or just some comfy sofas
@@Rayvenns might be where the original stockpiled wool or buried themselves in wool to speak together
@@RealAdelie wow interesting take! So many possibilities
Huh, I thought it was a wool "roof" that collapsed on the area. That makes sense
well if you actually look at it it is the same wool that is in woodland mansions, so all the dark oak and blue wool down there is from them not the actual city's inhabitants
Okay now hold on, the social space at 9:20 is so cool with all the wool around it... granted before the skulk they wouldn't have had the wool but after the skulk came they incased the area so they had a safe space to speak freely. Which is just such an amazing in universe detail to me.
It's a destroyed camp. The wool is from collapsed tents. That's why it had a campfire below.
This is probably the best depiction of what the ancient cities would've looked like in their glory days. It really contrasts well and instead of the ruined hell that it once was has now been transformed and reinstated into this beautiful masterpiece. I definitely would use it as a living base because of its bright contrast and ease of accessibility. You nailed the center part of the city! Love the portal illusion and the way you managed to make this transformation possible!
I personally imagined that the ancient city bricks and structures were lighter in color and it became darker with time, moisture and stuff. But this is just another level, it looks so amazing!
You're the first one I see that actually restore this instead of transform it into something more creepy. I really like how it looks tbh.
the wooden watch towers and "social spaces" with the campfires were presumably from the pillagers that explored the cities after they were abandoned, that is why you can see similarities and how the pillagers got special items like the totem of undying etc., they looted them from the ancient cities.
Not really.
Yeah. But about items, no not really
The pillagers would have hot killed by the warden
If they built a bunch
@@ducksongfans they did, so more came with wool. its why you can see different, brighter coloured wool across the city. they used to wool to get around
the icebox was probably like a food storage place, and i can't help but notice you added magma blocks into the larger pool of the spa, which is based on a roman bath and the larger pool would be cool, or room temperature, rather than hot!
i always had a feeling that the ancient city was based on ancient rome lol
Before refrigerators, all of the ice was stored in a giant insulated cellar. They collected the ice in the winter, and used it throughout summer. If you needed ice for anything you just hopped down to the ice cellar.
I always felt like the Ancient Cities were populated by Dwarves before getting overrun with Sculk
Dwarves are known for building and crafting.
I appreciate the practical design of this place like adding farms, access to water, etc. It really feels like a real city now, and the terraforming does a great job of showing it all off 👍
Beautiful work! I giggled thinking about maybe the “mysterious ruins” were places like a post office and DMV.
Imagine being a mail guy having to deliver between ancient cities, and getting pulled over because your minecart's inspection sticker expired
"Sir i need your horse registration"
“Sir do you have a permit for all this redstone?”
all these replys cracked me up
Miss I've received a complaint from your neighbor the noise form your skeleton spawner is disturbing the peace
I have a theory: what if the roofs were mostly flat to purposely collect water for drinking? Any additional source of water is great for survival.
But How you DIS YOUR WATDEN HOME
*Haei*
wouldnt a slanted roof be better for that
@@jonathan10007only if they had some kind of gutter or water collection system, i think if it were flat/slightly curved downwards it could collect water on top
wouldn’t it be better to just put buckets under any dripping stalactites
When I found that place I was in awe, and fixed it up with every piece and claimed it my home on my creative world. This was awesome and I even put golems, villagers and allys even my statues down there, I loved it
I like how the blocks, lighting and greenery turn the ruins from cold and desolate to actually a very nice place to live.
you have a great eye for design! i love how you considered the function of everything you added, it makes the city feel lived in
Agreed
agreed
Disagreed
I like how the ancient city turned into a brand new underground town so quickly
String should work for limiting the glow berries growth just place it on the bottom or down as far as you want it to grow and it should stop growing when it hits the string
It's a little talked about trick to making a cosmetic farm rather than a functional one
or you can use shears. its a newer method to stop things from growing too long
How long can they grow naturally
You could use a barrier to stop the vines from growing.
@@Jessica-to8um I'm surprise too by all the people that still use string, when they did introduce the shears thing I was like, whoaaaaaa, finnaly a clean method 😂
Restored ancient city layout looks like some kind of advanced tech city, where the buildings and streets are laid out according to some sort of circuitboard logic, centered on the portal because the very layout of the city is what programs such a massive portal to go somewhere.
The big "Ice box" was probably where the people of the city would store their food, meat especially to preserve it, think of it as a massive freezer
An ice-box makes the most sense as a place to store food, like a big freezer
Yeah it probably something that simple. I just assumed it was something science related. Lol
@@unsortedguy ice cream store....
@@patategone6025 actually they made the ice box as a way to preserve the last of the inhabitant species that lived in the ancient city before it all went to hell with the skulk war so that when the last survivor of the city came back from the ice, they could restore their once glorious city back to the way it was while defeating the skulk once and for all.
@@ernivince9168 yeah no im pretty sure it was just a freezer for food, you can even find food in the loot chest found inside it
@@ernivince9168 pretty sure it’s food
I love your style here. You took the ancient city the way it seemed to be intended to look, and added your own spin on it without going over the top. I love watching you and your friends doing those multiplayer games too!
Hey. I did the same thing, though I was going for themed sectors as the bleak colors made it difficult to navigate and rather boring. I added streetlights and blue flame gardens, though yours is far more impressive and visually pleasing.
To brighten up the darker areas, especially the portal, I placed luminous blocks behind stairs and slabs instead of going the lantern route.
Love the idea of this. I’d love to mine and come across this occasionally in ruins and occasionally filled with live and a hidden civilization with no mobs in site.
This is an amazing build. I sit here slack jawed in awe at what you've done.
The transition from a city in its prime to desolated is really creepy and cool
but it was the opposite. He showed it going from desolated to its prime
@@aguyontheinternet8436 still is a transition from one to the other
@@benadkins8153 ok
"I'm here to answer none of these questions" lol I lost it not even 20 seconds lol
In medieval times there were ice houses to store food. It was like modern day fridge but a lot worse
Sean:"David go get some meat from the ice house."
David:"Fine."
David entered the ice house and tried grabbing various meat but ended up slipping onto the floor.
@bruhsnacc831 may his soul. Actually it won't be in peace cause it's in the sculk now.
I'm just curious from where did they collect the "ice" for the "ice house"?
Not even medieval, in England I see places all the time used as late as the early 1900's on big country estates. Fishing towns and villages also have huge ice houses for storing the days catch right by the docks.
The portal, the Warden, the Ancient City, the uninhabitance. Here’s my lore to all of this. The Ancient City was built by people, being my guess I’d say the Ancient Builders were the ones that built it and when they designed the portal it released the skulk which brought the Warden into the world. The Warden was too overwhelming for the ancient builders and murdered all of them. Or so would be thought, as generations go on time and time some of the original ancient builders could have escaped. So they went and searched for ways to destroy the Warden, documenting everything they have found. They found some interesting things, as monsters started appearing after the Warden appeared. Most appeared to be the undead whilst others appeared to be huge spiders. The scariest of them all was a pure black entity that was one block taller than them and another was a green creature that would explode when approached. Upon killing these entity’s they dropped a pearl and gunpowder. As the Ancient Builders have no home they seek a new one but to their interest they find another portal. They look down at the portal and see the pearl they have inside one of the 12 slots but the only difference is this one has an eye in it. They want more, they need to know how to fix the portal and so they seek out a way to finish the portal. Long and hard they search to no avail, they created Mineshafts to search for clues underground but nothing helped. Some Ancient Builders learned witchcraft to, in hope, have potions in their future fight against the Warden. Their potion making skills were amazing but they then tried a new kind of potion that exploded creating something that they have never before seen. It looked as if they ripped a hole straight to the underworld. They entered into this dimension which looked as if they were in Hell itself. They called this place the Nether because it gave off burning souls and forever pain. They searched high and low through the Nether, finding what materials they could. They found a mysterious looking area, it looked like an underworld Jail house. They fought deadly monsters, none near as strong as what was previously fought but still stronger than monsters in the over world. One appeared to be an extremely tall black skeleton wielding a sword. They destroyed this monster and took its head as a reward, whilst taking a couple more while they were there. Adventuring further into the area they found what looked like a spawner of some sorts and before they knew it they got ambushed by the monsters that came out. These monsters shot fire balls at the ancient builders and could fly. The ancient builders, frightened and scared, only killed around 7-10 and took their drops which looked like dust and rods. When they returned to the over-world they abandoned the portal entirely vowing only to go back there if ever needed. They then set back for home, with the third portal. They continued to document all their learnings and learned so much they made a library and filled it with all their books. They were not yet finished though as they still had so much more to learn and so some set out to Wander and search for new inhabitants to seek out help and they could trade with while others were over the plans and decided to leave and live a happy life in a village. The wandering traders, however, did plan on returning once they had news. Two or three would decide to wonder off together in the extreme cold climates so they wouldn’t freeze to death, they would build Igloos so they could stay warm until they were ambushed by monsters. They fought them off bravely until one was gotten, it looked as if he was normal but he wasn’t because he was dead. They locked the undead up under the Igloo in hopes they could find a way to cure him. If the Wandering Traders didn’t plan on going in the cold they would take a Llama or two to keep them safe from enemies. Some Wandered deep into jungles and far into vast deserts, both were on the verge of dying however and created temples for the future travelers that found them have the treasure they were hiding. Some traders traveled the ocean and traveled so much they became pirates, eventually crashing and dying leaving only their buried treasure and boat remains behind. The Builders that learned witchcraft, however, secluded themselves too much and with their potions gone insane and would kill anything or anyone that comes near. Finally after traveling so far a Wandering trader finds what looks to be a ginormous wall that leads to the sky. Everything about this place seemed odd to him and it looked like if it was the edge of the world. He knew it was dangerous as it was day out and monsters were everywhere, but what he learned was even crazier. Hurriedly he ran back to his friends and told them what he had learned, they instantly looked at the portal like they were ready to enter. They needed more materials so they returned to this massive wall and knew it wasn’t normal. Something big created it, the only thing they could think of was the Warden. They trained and obtained full Diamond Armor and Weapons with good enchants then returned to the portal room. The powder they acquired from the fiery beast ignited the eye and one by one they filled in the portal pieces until it was full. Then the portal opened to a dimension not set foot to their eyes. The place was full of those tall black creatures, possibly their home. They ventured further and saw great big towers of obsidian and in the middle was a pedestal, on top was an egg and the portal that lead out of there. They thought that only an egg and the portal couldn’t be all there is so they started to dig, they dug and dug and dug until eventually someone found something. It was a green chest, a chest none have saw before. Inside were totems, they had no idea what the totems were for and took the chest and all the totems and held onto them for safe keeping. As they tried to leave one tried to grab the egg, nocking it down cracking it. All the others leave as it’s a broken egg while the last one watches and see’s the creature inside open it’s eye and look at him ready as if it was going to kill him. He hurriedly gets out of there before it lets out a frightening roar and the portal closes. They all pass through the portal and because of the monster there closing it the eyes inside of it explode leaving only three left. As they had no need to worry they believed that they were ready for the fight against the Warden. They marched their way back to their city to take back what was rightfully theirs. They all charge into the city thinking they had a chance but no, the Warden booby trapped the whole place so he would know when someone was coming. As soon as they entered the Warden was already onto them, murdering them almost instantly however they didn’t die. They had something float over their heads and to their surprise it was their totems. They all fled or tried to escape from the Warden as he was still too powerful for them but little did they know as time went on the power of the totem that brought them back from dying slowly turned their minds to mush and became what is known as the Illagers. They went and made Mansions and Outposts across the world, ready to kill anything or anyone that is not one of them.
That was amazing. If you wrote a story, I would definitely be the first to read it.
@@zoeyhunter thanks, I’m glad you liked it! Honestly making stories would be fun but instead of making a book I’d rather make a whole adventure game with my own new story. Unlike most games which get put out in like a year or two after being announced id like to put time and effort into the game. Graphics, story, gameplay, music, you name it. Id like to make a game that would be fun for anyone to play
this is honestly a good read, no offense tho but I do suggest cutting it into paragraphs or parts since it youtube kinda pains your eyes at times
@@somecharacter01 I’m glad you liked it man, I would go back to attempt but the problem is it took FOREVER to type it so it’d take a good while to create paragraphs.
Paragraphs aren’t hard to make it’d just be hard to do with it being so big lol
Great story. I wish you'd create video with this "lore".
I loved the ambient sounds of the before and after shots, really immersive
This is such a creative idea and I think you did a great job! I think adding some extra color and life to the city, like with the houses, really added a nice touch
Only kinda wish that he used wool floors in more places, since it was important to them to keep the skulk from hearing them
the warden is a axolotl
The before and after shots actually made me kinda emotional, like seeing the ruins of the city now that we've seen ur non-ruined version
the ice building could just be a storage room for ice, I think in some places you'd store chunks of ice from winter underground or somewhere where it's cold enough so you could use it in the summer.
It's also used to store food
It was prolly used as a fridge for food
nope. it has food in the chest
@@jerrjohnpresti could be both.
It's actually more likely a food preservation building. Remember: Without refridgeration, putting things in a very cold space is the next best option to keep food fresh for longer.
8:20 that tree just: nuh I'm leaving
This is the most fantastic restoration I've ever seen!! It's both terrifying and inviting at the same time!! Well done! You got a new sub from me! :)
Dude I wish I had the patience to make the Ancient City look this good. You did an amazing job, plus this convinced me that we need underground villages.
The ancient builders are proud of you transforming the city back into a city that can be lived in
Wonderful! The restoration of this fortress reminded me of the reconstruction of the nether fortress. Such a simple idea and what a beautiful result!
With the massive portal like shape I feel as if maybe the inhabitants were experimenting with portals and opened one to the dimension that the wardens inhabited and the skulk started to spread through allowing the wardens to invade and take over.
I’ve always thought that the Ancient cities used to be at the surface untill it sank underground. So the roofs are completely fine by me
Such an amazing work !!! I love it so much !
This made me recall the days when I tried to rebuild the Nether Fortress.... Nicely done.
It is proof that presentation is everything.
Many people including myself did restore the city. Many made videos about it.
But most are under noticed.
Your video has such clean and cool presentation, it makes the difference.
Ironic.
How is it ironic?
@@Vinig03 Idk, they’re probably just jealous or sum.
You don't even have a video on it what are you talking about
@@Vinig03 I think they meant since their name is unsorted guy
Tbh I'm just glad I'm not the only one to spend days rebuilding the city
Ancient city: “exist”
Minecraft TH-camr: I can restore you
4:20, OMG, THAT RARE, WHAT TH FU- HOLY COW, YOU ARE VERY LUCKY TO FIND IT! 2 ANCIENT CITY!
4
Beautiful!! Good work. I personally think more soul lamps would've been more faithful lore wise, but this does look a lot cozier
I thought that too at first, but maybe the lanterns turned blue because the inhabitants' souls merged with them after they died.
@@droidy365 that makes sense. Like how is anyone suppose to see with this limited lighting of these soul fire lanterns?
This looks so warm, inviting and lively. I get why the ancient people lived here. Shame about what happened to all the others
The best way to reconstruct an ancient city is by a datapack that also changes the size and attachment points of the said structure.
I wouldnt mind if there will be a large town like living blocks 2 or 3 storie tall around the main walls that surrounded the city
And as far as I know theres no such datapack yet for 1.19
are you talking about a terraformgenerator plugin?
@@keitaro6716 A datapack.
Mod that doesn't need a modloader like Forge or Fabric.
The fact that you can make the ancient city into a oasis for dwarvens is a pretty interesting idea
I've watched many of your videos and this was my first to pop up in my recommendations, that's what I call creativity.
You don't make things exactly the same, just much better
Most people just redo it from scratch I love the renovation idea it's very unique from what I've seen so far
In my opinion, redoing it from scratch is soulless. Restoration makes it more alive.
@@FrostshadowStudios0310 absolutely
this is insane! great job. one thing i wanna point out is all the dark oak, so those watch towers, random bridges, blue wool, is likely the remnants of some illiger explorers
Nice to find another Norwegian on the internet 🙂 håper dagen din går fint
Not gonna lie (NGL for short), it looks so clean and it looks so beautiful. You did a good job reimagining the Ancient City back to it's clean state.
Wow the city really looks like it was restored. Great job, unsorted guy 😲😄😁
Once restored, it almost looks like a antique city, maybe built by romans
Yes:-D
Mojang were inspired by Mayan and Roman ruins
Dude, you put in some serious work! It was stunning once you were finished. Great job Kim!! 👍👍
I think many, many of us have thought of the same thing - clear out the skulk, light it up, bring back villagers.
The trick is everyone's different vision for what a pre-skulk city would have looked like.
Most evidence points towards there never being a pre-skulk city. The whole entire thing was very clearly designed to accommodate the deep dark.
The foley you added during you before and after montage was pretty cool.
The ancient city looks absolutely incredible the work that you did
Hi I love these videos! I can tell this is going to be so amazing!!!
0:01 who built it ?
Me: the creators
Welp time to make the the ancient city like this guy did:)
Do it! 😊
@@unsortedguy "the the"
I love how you just go in to rebuild the place, but in the end putting all this time into making all the lore of who they were and how they lived. It's like writing your own bit of history. I like how you put down all the moss so it still has that shulk vibe. I was really hoping you would combine it with a lush cave theme, that was a nice touch. Good job though, your efforts are well rewarded.
Hectic build Kim, your vids are really coming a long way. Keep up the solid effort
10:40 this sort of feels like the thanos snap but in reverse
According to disc 5, whoever lived there fled thru the portal to escape some monstrous creature, presumably the Warden
Not really.
No the Sculk came from the portal, they opened to escape the wither, but they were then cornered by the wither and the sculk.
0:37 ah yes my favorite, asian city
😂.. Maybe they were Asians? 👀
@@unsortedguy hahaha
@@unsortedguylol
5:35 I'd like to see you do this with the Nether Fortress and Piglin Bastions among other MC structures 😅
Alternative title:
*How I Re-imagined The Ancient City In Minecraft!*
Can’t help but notice that the color pallet of the original ancient city is similar to the Pillager mansions. Dark colors, dark oak, and most notably the blue and cyan wool, which can be found in the mansions as well.
Something that was pointed out to me is the structures containing dark oak and blue wool look foreign and slapped onto the stone structure. The wool elsewhere is gray. Like the pillagers found the city and set up "campsites" and lookouts to study the area. It does make sense given the pillagers magic dealings with life and death, studying the Sculk and it's relation to XP and death.
@@dr.eximus Definitely an interesting assessment. The colors definitely stand out. My guess is that it was either the pillagers, or potential predecessors to the pillagers.
Watch Game Theory for the full story
The choice to remove the sculk is actually rather interesting. From the portal, traps, and artificial nature of the Warden itself, it seems the sculk is some sort of defense system left by the inhabitants themselves. If you use that logic, you turn it around from an infestation to more like the city's defenses are dying.
The sculk may be an invasive organism that came through the portal.
@@Bluestonezee yeah cause they weren't really on good terms with the warden. It kills. Everything. Plus given how absurdly powerful it is. It was able to increase the sculk infestation quicker cause there ancient city was probably more crowded.
If i had to guess, the sculk is some sort of experiment gone wrong, as seen through the secret lab under the portal. The ancient city scientists created sculk, and the Warden by proxy, and it ended up slaughtering everyone in the city feeding the sculk infection.
8:20 🔥🌲⬅️👀
The wool in the social space was the top of it. It fell from the top it used to be a tent.
This looks better then the one we have! In fact so much better I’m gonna do something like that to a aincent city!
Im pretty sure the "flat height of the stone structure thoughout city" is just the foundation, the building is possibly wooden - stone hybrid. It just that the wood rot/get consume by the sculk
0:08 because MatPat already did
I would think that the ice box would be a place to store food, or other items that need to be kept cool. It could also be a storage space for water or a place to make ice and ice cubes.
Oh btw I think the wool structures were tents with campfires for party’s or after the warden when people were tryna survive
This needs more recognition
I've been working on this as my latest project as well, but these ideas take it further. I'll have to keep these sorts of things in mind. I expect it'll be a while, though, as I can only play for so long before my fingers start to hurt from all the repetitive actions.
its 2 theres a seed where you can find 5 of then connected together 4:30
I'm assuming it was two cities that somehow kinda morphed together. I'm not sure the rarity rate but that has to be pretty rare to happen
thats the type of video i like to see i also would like to see archeoligacal sites in minecraft restored BUT i also want to know whats up with the lore about all the ancient ruins in minecraft
This is such an amazing video to watch. You’re a great builder
You probably get asked this alot but what shader are you using? And list any other mods used that give this wonderful look.
If he only had known the lore...
Wardens are probably just a hunting mechanism of the sculk.
I have to say I absolutely LOVED how it turned out
Your building ideas and imagination are insane
You have so much creativeness!
Nice video.
Rebuilding Minecraft's generated structures is one of my favourite things to do.
I just started on my first Ancient City rebuild and found this video which will be a very big help for certain parts. I also plan to build an underground road that will connect the city with the existing road network that spans the rest of my world.
When I get my computer built, I would love to do a survival challenge on this beautiful world x3
Bro amazing mojang must see this and make this mods with you this is cool
0:13 i’m hooked best intro ever i love it
It would be sort of heartbreaking if you used to live in an ancient city and then you eventually came back to see it covered in skulk and destroyed, but still it would be awesome to let even that kind of city. Very awesome build. I hope it was worth the amount of time it took