13 TIPS on HOW TO WIN at Ticket to Ride / STRATEGY Tips

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  • เผยแพร่เมื่อ 26 ก.ค. 2024
  • Today, we give you 13 strategy tips on how to win at Ticket to Ride, the board game. Ticket to Ride is a lighter game, but that doesn't mean that you can't improve your play with better strategy. We hope this video gives you some great ideas on how to win and dominate at Ticket to Ride!
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    @Days of Wonder
    With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route.
    "The rules are simple enough to write on a train ticket - each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed - adding more cards to your hand, and fear - losing a critical route to a competitor."
    Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
    Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
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ความคิดเห็น • 33

  • @MrTimpascoal
    @MrTimpascoal ปีที่แล้ว +13

    I find completing all your tokens and ending the game first while going for the bonus longest train works best. Remember, 6 trains are 15 points. The more the better. You end the game quicker thus restricting the number of turns your opponent gets which in turn gets them less points overall. And if the game is very close, the longest train gives you 10 points (which is also 10 points your opponent doesn’t get). Destination cards are not as important. I win a lot of two games by taking seattle to new york or vancouver to montreal and complete a train back and forth or even taking 4 or 5 point destinauons and not completing those and still do vancouver to montreal and back. Thats like 5 6-trains of 15 points each. That strategy often results in 100+ points for you and about 80 points for your opponent since they didnt get many turns. I just draw mystery cards till im about 30 cards in hand then start picking up my remaining missing colors. Usually works

  • @StevenS.lovetorun
    @StevenS.lovetorun 2 ปีที่แล้ว +25

    The conductor has 6 fingers on his right hand.

    • @LegendaryTactics
      @LegendaryTactics  2 ปีที่แล้ว +3

      Two thoughts. 1: Gross. 2. How do you notice these things?

    • @DuggyDugunder
      @DuggyDugunder 2 ปีที่แล้ว +3

      On...both hands, I think? Better to slide those long routes into place?

    • @TheClondike
      @TheClondike 3 หลายเดือนก่อน

      Someone is looking for him

  • @atmoz_
    @atmoz_ 9 หลายเดือนก่อน +5

    1 tip I have for the game is the end game... you can see how many trains others still have, and can pick more destination tickets, but as effective can be to quickly put a long track down and surprise others that your (nearly) end the game so they only have 1 or 2 more turns left

  • @kirksellman1999
    @kirksellman1999 3 ปีที่แล้ว +9

    Just what I needed for the next time I play Ticket To Ride. Thanks for making this video

  • @oldclogger
    @oldclogger 4 หลายเดือนก่อน +2

    can you pick train colors on line?

  • @JustAllinOneResource
    @JustAllinOneResource 3 ปีที่แล้ว +3

    Right on. I need to learn this game. Thanks Legendary, Liked, and Shared.

  • @ThePeterDislikeShow
    @ThePeterDislikeShow ปีที่แล้ว +3

    Blocking is seldom helpful for 3+ player games. You're often hurting yourself at the same time and the 3rd player is the big winner to your blocking.

    • @loPrufi
      @loPrufi 11 หลายเดือนก่อน

      So if there are 3 or less players its not a good option?

  • @Retro_424
    @Retro_424 2 ปีที่แล้ว +5

    Thanks this helped I got destroyed before watching this

  • @Endeva09
    @Endeva09 2 ปีที่แล้ว +12

    This guide is basically telling you how to play the game, if you (which nobody does unless you are absolutely awful) are trying to do the most optimal route but can’t turn well - you can’t, every tip in this basically tells you to play this way and it’s incredibly obvious to do this even for beginners.

    • @LegendaryTactics
      @LegendaryTactics  2 ปีที่แล้ว +3

      Unlike many of the other games we have covered, Ticket is a little thin on deep strategy. So you're absolutely right that the video is a reflection of that.

    • @tyrroo
      @tyrroo 2 ปีที่แล้ว +3

      Agreed, this doesn't have a single expert strategy tip at all

    • @snikwahjets
      @snikwahjets ปีที่แล้ว +2

      Like picking one locomotive from the face-up cards.
      I think that's a bad tip.
      Picking up 2 from the draw pile will get you more locomotives in the long run

    • @gregscharlach5347
      @gregscharlach5347 2 หลายเดือนก่อน +1

      @@LegendaryTactics There's actually a lot of deep strategy that top players in the world employ. One of them is masking your routes by leaving large sections open with colors that your opponents have used. For ecample, they have played 5-Green and you have LA to Miami, the 6-green should be the last segment you complete. That's just one example.

    • @gregscharlach5347
      @gregscharlach5347 2 หลายเดือนก่อน +1

      @@tyrroo agreed. It does have a lot of bad advice. Any "tips" on TTR that include EVER picking up additional tickets is just terrible and wrong advice.

  • @sarahgobrecht1197
    @sarahgobrecht1197 3 ปีที่แล้ว +4

    First comment! Great tips

  • @oldclogger
    @oldclogger 4 หลายเดือนก่อน

    Can you choose train colors on like

  • @danangell5482
    @danangell5482 ปีที่แล้ว +1

    Blocking is fine if you need a route or you're going for a point-scoring play, but if you're blocking just to block on a one or two-car route, that's wrong. I only block if I genuinely need to get to that city for my own strategy. If I'm nowhere near it, you can have that route. I don't want to win that way.

  • @hooneanlim7530
    @hooneanlim7530 2 ปีที่แล้ว +1

    Get like many points ticket like 22 21 20

    • @LegendaryTactics
      @LegendaryTactics  2 ปีที่แล้ว +1

      Bigger tickets are great, as long as you can complete them!

  • @SwedMsu
    @SwedMsu 3 ปีที่แล้ว +4

    I think it would be fun if you do a strategy guides for some mass market games:
    For example:
    Sorry
    Candy land
    Battleship
    Sorry
    Trouble

    • @LegendaryTactics
      @LegendaryTactics  3 ปีที่แล้ว +1

      I'm not sure about Candy Land, but certainly for Battleship. Aren't Sorry and Trouble basically the same game?

    • @crcurran
      @crcurran 2 ปีที่แล้ว

      My tip for Candyland is don't play. The shuffling and determining who goes first completely defines the outcome of the game. Players have zero agency.
      There are variants online that try to fix this but not enough except for a rudimentary game for very young kids.