Procedural Generation (PCG) under 5 mins in Unreal Engine 5!

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 108

  • @nathanielrand
    @nathanielrand ปีที่แล้ว +44

    The tutorial golden recipe: 5 min video broken up into 2.5mins for beginners and 2.5mins advanced. All short and concise. No dead air. Well done sir. You make them, ill watch...

    • @badxstudio
      @badxstudio  ปีที่แล้ว +4

      this is the best comment we've ever gotten. Thanks for making our day..motivated af to create more. If you want, you can join our discord and we will answer any question u might have ;) discord.gg/fUTyYnvceB

  • @Soloman-wy7ww
    @Soloman-wy7ww ปีที่แล้ว +9

    Man, TH-cam's algorithm sure is tempting this Unity developer today

    • @badxstudio
      @badxstudio  ปีที่แล้ว +1

      Hahahha have you my friend tried out Lumen and Nanite and metahumans and etc?? :D :D
      Lol Unity is great too btw I hope we didnt tempt you too hard :D

  • @ZHUNINSTREAMS
    @ZHUNINSTREAMS ปีที่แล้ว +5

    Bro, thank you so much. You have no idea how hard it was for me on version 5.1, I'm a complete self-taught person, but I love it all. Before I quit studying the engine, I just burned out from the endless need to search for information, which is somewhere in the most remote and forgotten corner of the Internet in a single copy. Your video inspired me to come back, because procedural generation closes more than half of the problems I encountered and couldn't solve for a month or more.
    Only I wish I could ask you to dwell more on blueprints, it's a very important part, but in my opinion you showed that point too quickly and superficially.

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      Hey buddy! Thank you so much for the love. We are so glad this inspired you to come back to it all. Just like you mentioned this video barely scratched the surface for what is possible with procedural generation! There are 100000s of more settings to play with to create complex worlds.
      We wanted to keep this video simple but I promise you will see more entertaining and educational content pieces on blueprints coming from us soon

    • @ZHUNINSTREAMS
      @ZHUNINSTREAMS ปีที่แล้ว

      @@badxstudio I'm really looking forward to it =)

  • @jacklynch3333
    @jacklynch3333 ปีที่แล้ว

    You are great. I am VERY new at this and wanted to make a desert landscape. I go back and forth between basic shortcuts/learning the beginning stuff AND going through what you put out there. I DO have to put you at 0.5 speed to catch a few things that apparently everyone else knows. You are great and one of my resources for learning this stuff. Thank you.

  • @OUTTHEMUDVISUAL
    @OUTTHEMUDVISUAL ปีที่แล้ว +1

    The best channel of 2023 ❤

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      You talking about the guy making dope blender videos every week? cuz thats our FAVORITE CHANNEL!

  • @DaveliciousVFX
    @DaveliciousVFX 2 หลายเดือนก่อน

    If you use UE 5.4 just replace "Input"-Node with "Get Landscape Data"-Node. Input node can be skipped in this case.

  • @sssamuelllll
    @sssamuelllll ปีที่แล้ว +1

    Great video! Please continue making this type of dynamic tutorials!!🔥💯

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      We upload everyday

  • @thekraken1173
    @thekraken1173 ปีที่แล้ว +2

    No BS video, subbed.

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      Thanks for the sub!

  • @shelfrelated
    @shelfrelated ปีที่แล้ว +1

    Can't wait to see how the final product looks my g!

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      Can we do an easter egg of your FACE somewhere in the scene
      ???? :D or your name? oR MAYBE we should just setup an ACTUAL SHELF somewhere and then have a small engraving that says related on it?? :D

    • @shelfrelated
      @shelfrelated ปีที่แล้ว

      @@badxstudio I'll allow it since I've used your FACE in a lot of things.

  • @Unknowable_Void
    @Unknowable_Void ปีที่แล้ว +1

    Fantastic and informative clip, an easy intro into PCG. I was in the Valley of the Kings a week ago. you guys have captured the vibe already. can't wait to see more from the project :)

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      That's incredible! We're enhancing the Valley of the Kings by adding more elements and introducing a MetaHuman to the scene. We've yet to visit the Valley of the Kings in person. Hopefully, once this project ends, we'll get the opportunity.

  • @Furiac.
    @Furiac. ปีที่แล้ว +2

    Best unreal tutorial out there. Instant subscription. Your editing and energy is really fantastic.

    • @badxstudio
      @badxstudio  ปีที่แล้ว +1

      wow! you made our mornin with this beautiful comment!! More coming soooooon

  • @ddamindu
    @ddamindu ปีที่แล้ว +1

    Your videos are way entertaining than expected

    • @badxstudio
      @badxstudio  ปีที่แล้ว +1

      Hahahahaha LoVE YOU!
      Made our day ...
      Good news is we upload EVERY DAY :D so hopefully we can entertain you more :)

    • @ddamindu
      @ddamindu ปีที่แล้ว

      @@badxstudio Yeah you will 😀

  • @UnchartedWorlds
    @UnchartedWorlds ปีที่แล้ว +1

    More "shit" like this please, i love the format, short, quick and informational. Subscribed 😊

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      We upload EVERY SINGLE DAY

    • @UnchartedWorlds
      @UnchartedWorlds ปีที่แล้ว +1

      @@badxstudio Yes I'm playing with UE 5.2 waited for it for quite a while, I'm eager to learn and use POC tools and really good with short content like this that can teach core concepts! Love the energy and editing in the video, I'll be checking your updates regulary! :)

  • @tihomiriordanov9060
    @tihomiriordanov9060 ปีที่แล้ว

    Great content. I think i have a new favourite UE-tuber

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      Thank u so much.. glad u liked it :)

  • @realtimegraphx
    @realtimegraphx ปีที่แล้ว +1

    I finally made it here. Liked and subscribed! 😉 you are on your way to becoming a go-to channel for Unreal Engine creators! Keep it up! 💪🔥

    • @badxstudio
      @badxstudio  ปีที่แล้ว +1

      YESSSS!! We got the Metahuman Master here himself!!! Thanks so much for the love ... means a lot

  • @desensitized
    @desensitized ปีที่แล้ว +1

    Thanks for the info, are you in Vancouver by chance?

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      Glad you liked it… yes we are based in Vancouver. Are you?

    • @desensitized
      @desensitized ปีที่แล้ว +1

      @@badxstudio I live in Langley, about to move to Burnaby!

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      @@desensitized Thats amazing! One day we should meet :)

    • @desensitized
      @desensitized ปีที่แล้ว

      @@badxstudio Haha maybe when the day comes that i take game dev seriously, ive tried learning a couple times but always end up giving up. Im going to coquitlam college for computer science soon so hopefully ill pick up some skills to help from that

  • @statebeyond373
    @statebeyond373 ปีที่แล้ว +1

    Can you do this with multiple source files like maybe a tree and the rocks at the same time?

    • @badxstudio
      @badxstudio  ปีที่แล้ว +1

      You can literally have 100s of different source files as long as you know how to mix them together!
      We wanted to simplify it for this process and only use rocks.
      Essentially you can have layers of trees, rocks, bushes, grass, anything!

    • @statebeyond373
      @statebeyond373 ปีที่แล้ว

      @@badxstudio that’s absolutely insane, thank you so much for sharing the knowledge 💎🫡

  • @Drakmour666
    @Drakmour666 ปีที่แล้ว +1

    Are the features that were shown in Unreal showcase with generated forest from a one piece of hand made part is available now? Or it was just a concept?

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      Their assets? hmmm they dont have the sample scenes available for download yet! Maybe they will release it soon?

    • @Drakmour666
      @Drakmour666 ปีที่แล้ว

      @@badxstudio I can't tel if those were just assets or new features and instruments in the Unreal itself, but yeah, just curious If all those cool stuff are already available cuz I see it more and more on youotube explanation videos. :-) From metahuman to procedural forest, lumen and the stuff with polygons.

  • @epicghostclub5487
    @epicghostclub5487 ปีที่แล้ว +1

    hey man, thank you so much for this! this was on point! Do you know if there's actually a way to sort of "bake" it so you could export it as fbx?

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      Hey buddy! TBH we have not tried baking it but we will for sure test it out over the next few days and let you know what we come up with :)

  • @josem.sepulvedaanaya558
    @josem.sepulvedaanaya558 ปีที่แล้ว +1

    Nature is not random, nor regular, it´s nature, the result of billions of years and tons of matter / energy interacting under some laws. An that´s what the AI has learnt.
    By the way, your work is very good.

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      First of all thank you for your comment

    • @joxemik
      @joxemik ปีที่แล้ว +1

      @@badxstudio I think the question is what will be the limitations in that process.
      First the physical limitation in the calculation, we use certain mathematical techniques in computation, and these produce a natural limit. Second the 'natural' limitations, just like a dog can't learn math, we human have limitations, and AIs will. Time is the third limitation, how much time do you need to compute that?
      It is magical how human beings extract the essence of a thing or concept, to be able to specify and summarize the content in what is really important. Perhaps the biggest challenge of AI is learning just this, as a modeler knows what elements to place or not in his scenes to make them look real. And then being able to apply processing power to that, and not to superfluous things that don't add anything.
      The spaniard painter D. Velázquez was famous for painting in a careless manner in his mature years, he was not in the habit of giving excessive detail when painting, but when the work is viewed from a distance, these 'poorly painted' details come to life much more realistically than those of other painters, who tried to represent reality with fanatical accuracy. Something like this will end up happening with AIs, they will learn to show us what is necessary for our brain to see something 'real'.
      So I think we'll get to tremendous levels of realism and detail. In human terms, perhaps we can say almost perfect.
      (I'm answering from my real account, I don't know why I logged in from another account that I don't usually use, regards).

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      ​@@joxemik Wow I love the Velazquez example you told us about! So interesting to think about it that way! The fact that you mentioned AI will learn to show us what is necessary for our brain to perceive something as "Real"! That is 100% what is going to happen. Thanks for sharing that insight with us.
      hahaha its all good man! Your name is joe? It's nice to meet you! Make sure to join our discord channel. Would love to have a chat with u there!!
      Here is the link: discord.gg/fUTyYnvceB

  • @HussinKhan
    @HussinKhan ปีที่แล้ว +1

    What sort of hardware do you need to use the PCG?

    • @badxstudio
      @badxstudio  ปีที่แล้ว +1

      Considering NANITE exists with unreal engine 5 you dont really need a beast.

  • @FelipeRisallah
    @FelipeRisallah ปีที่แล้ว +1

    Hey, my meshes are not responding to the transforrm points node. do you know why?

    • @onsotul713
      @onsotul713 ปีที่แล้ว

      Hello! My meshes also did not respond to changes in scale and rotation until I put the Transform Points node after the Surface Sampler node. Maybe this will help you

    • @iamcaleb5544
      @iamcaleb5544 6 หลายเดือนก่อน

      @@onsotul713 For anyone coming back to this, putting the TP node after the Surface Sampler node doesn't work since the way UE generates PCG, it takes each point, gets the transform done, then applies the mesh to the point. I am curious to know if you really did have it work for you that way though!

  • @dist5788
    @dist5788 ปีที่แล้ว +1

    how do exactly its spawning on slopes without issues ?

  • @curiouspodcastclips
    @curiouspodcastclips 8 หลายเดือนก่อน +1

    Bro Unreals so hard that his hands have callusses

    • @badxstudio
      @badxstudio  8 หลายเดือนก่อน

      Hahahahahha :D lol

  • @DarkRodFR
    @DarkRodFR ปีที่แล้ว +1

    how show cube in 5.3 ? not work for me :(

  • @lumosart
    @lumosart 7 หลายเดือนก่อน

    Great video but also love your haircut. My hair is curly like yours and I have trouble finding cuts that control it well

  • @forcews
    @forcews ปีที่แล้ว

    Let's hope that new upcoming Mass Effect uses these features at some extent...

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      When is that goin to be released? You know thats literally one of the only video games we always wanted to try but for some reason never had the chance to :(((
      Maybe we should ....

  • @abhishekpro1
    @abhishekpro1 5 หลายเดือนก่อน

    can pcg be used to creat a marching army

  • @jasmerloveschickenrice
    @jasmerloveschickenrice ปีที่แล้ว +1

    Binge anime ❌
    Binge Bad Decisions Videos ✅😀

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      Awww man dont make me blush! Wait why did you forget to mention Hentai?

  • @foxfx3956
    @foxfx3956 11 หลายเดือนก่อน +7

    Too few inserts of your own face, can you do more next time? In a five-minute video, the engine is shown for about 30 seconds, the rest is antics

    • @ProfShibe
      @ProfShibe 3 หลายเดือนก่อน

      would u rather stare at nothing?

  • @arthemos4627
    @arthemos4627 ปีที่แล้ว

    Does it work only with landscape mode?

  • @GGKornis
    @GGKornis ปีที่แล้ว

    when you add it as the component to actor, to spawn with a grid tile (for example) this thing does nothing, it's just for placing on the level, no flexibility when it gets to procedural or random generation

  • @PlayCrestfallen
    @PlayCrestfallen ปีที่แล้ว

    Im getting bad fps with nanite, what settings do you recommend?

    • @normaalewoon6740
      @normaalewoon6740 6 หลายเดือนก่อน

      You need to set GPU to 4090

  • @Myspacemeta
    @Myspacemeta 6 หลายเดือนก่อน

    haha I don't understand why this got so many downvotes. I appreciate your time as usual

  • @AVStudio10
    @AVStudio10 ปีที่แล้ว +1

    Too good

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      No you are breathtaking!!!

  • @thegreatSalu
    @thegreatSalu ปีที่แล้ว

    wait..a second..are those rocks....displaced?

  • @majklnajt1772
    @majklnajt1772 ปีที่แล้ว

    I dunno wanna die :( , but I wanna procedural generate ....haha thanks for short tut amazing :)

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      hahahaha .... glad u liked it

  • @RedzwanulHuq
    @RedzwanulHuq ปีที่แล้ว +1

    Too much excitement for a tutorial

    • @badxstudio
      @badxstudio  ปีที่แล้ว +1

      We are generally excited about life nothing wrong with that

  • @keithrobinson-b1y
    @keithrobinson-b1y ปีที่แล้ว +1

    sorry cant follow the editing makes me dizzy

  • @dorondavid4698
    @dorondavid4698 ปีที่แล้ว +3

    Cool vid, but nature actually REALLY favors patterns (especially Fibonacci)

    • @badxstudio
      @badxstudio  ปีที่แล้ว +1

      Yeah should have been more particular with the terms we used to describe nature. Definitely lots of patterns!

    • @S....
      @S.... ปีที่แล้ว

      With rocks? Lol... 😂

  • @QuestsAndChaos
    @QuestsAndChaos ปีที่แล้ว +1

    please stop yelling at me

  • @chaoschaos-oy7qo
    @chaoschaos-oy7qo 3 หลายเดือนก่อน

    Bit over the top, but good info 👍.

  • @Ebenherz
    @Ebenherz 9 หลายเดือนก่อน

    id prefer too see the engine bro

  • @adnaninside
    @adnaninside ปีที่แล้ว +1

    We like to see more shit from you!

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      Hahahha More shit coming soon!

    • @adnaninside
      @adnaninside ปีที่แล้ว +1

      @@badxstudio love you brother. Just shift the pipeline to unreal.. your videos mean a lot to us.

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      @@adnaninside Excited to hear that man! Loads of cool shit coming so stay tuned!

  • @tanjidatanfi4300
    @tanjidatanfi4300 ปีที่แล้ว

  • @GameSterDamian
    @GameSterDamian ปีที่แล้ว

    My GPU is not excited for this

  • @user_375a82
    @user_375a82 ปีที่แล้ว

    Don't like nanite and graphics card won't let me use it so, bye.

  • @GRKTV
    @GRKTV ปีที่แล้ว

    Noice

  • @jayhop960
    @jayhop960 7 หลายเดือนก่อน

    Unreal engine 5 is a VIDEO GAME engine, and i hate they added in this film stuff, i hate to ask it and i shouldnt have to but does this work for GAMES? Every single video i see on unreal engine is about film and production over all good video 👍🏻 thumbs up don’t take my salty behavior to personal,

  • @CrypticNord
    @CrypticNord 5 หลายเดือนก่อน

    Stop yelling at me

  • @novakaizr
    @novakaizr ปีที่แล้ว

    Informative video but the presentation style makes you sound like Logan Paul trying to sell us on an exciting new crypto scam

    • @badxstudio
      @badxstudio  ปีที่แล้ว

      HAHAHAHAHHA I should title the video Procedural Crypto Zoo :D :D :D

  • @ImbaApex
    @ImbaApex ปีที่แล้ว +1

    a clown

  • @diegomagiko1
    @diegomagiko1 ปีที่แล้ว

    Amigo, no podrias hacer un video mas rapido donde directamente no se pueda ver ni entender nada de lo que haces? te hace un video de 5 minutos y tenes que verlo 2 millones de veces, con lo cual dura 4 dias. dislike.

  • @AnimAHipHopTV
    @AnimAHipHopTV 5 หลายเดือนก่อน

    over edit much

  • @salarsalahi
    @salarsalahi 6 หลายเดือนก่อน

    Ok, Your voice is way to loud. You are yelling in my ear and it is hard to follow your tutorial. And switching CAM from the screen to your face is giving me anxiety. PLEASE spend some time and learn how to have your face below on at all the time and you dont need to yell to create excitement if that is what you are intending to do brother. Thanks for the tutorial.

  • @HeatingUpDuke
    @HeatingUpDuke ปีที่แล้ว +1

    Nice thanks but please show less your face this is very disturbing

  • @babyanikaofficial
    @babyanikaofficial ปีที่แล้ว +2

    What is your PC's specifications? 🥲

    • @badxstudio
      @badxstudio  ปีที่แล้ว +1

      RTX4090
      :)

    • @badxstudio
      @badxstudio  ปีที่แล้ว +1

      But as long as you have an Nvidia RTX card that is 30 series and above these should run smoothly since we are using lumen and nanite :)