Don't worry Jorbel, we *literally* felt you during the stream, I almost got a anxious crisis when you got stuck on the sewers (don't worry about that anyways) It was a really funny steams besides, as always thank you for the vid
Imagine you're just chilling out having a good day in town when suddenly god just starts yelling at you, reminding you that you have to buy milk for your kid, and then compares you to Abraham
Between Joels attempts to stop Pacman to constantly tell him to go the way he was already going, and Pacmans already built in stupidity, combined with boths streamer blindness, this experience blends into the ultimate painting of frustration and anger, akin to the Mona Lisa, if she was beating Galileo over the head with a wrench.
@@GrandpaMaxGaming And yet, he still beat the game in five hours. I think this stream really well emulates the experience I had playing it for the first time nearly 30 years ago.
I really can’t help but feel if the game wasn’t renamed and rebranded as a “sequel” for the west, It would be looked at more fondly. (It was a simply spin-off in Japan called “Hello! Pac-Man”.)
@@Hero-oz9gx Pac-Man World 2 is also great, 3 is seen as meh, and i personally love Pac-Man World Rally even if i doesn't really do much for a kart racer but i still love it
This game brings out everyone's inner sadist but it doesn't take much to bring it out for Joel, just look at the Meme House or rollercoaster tycoon streams
Game: *tells Joel what to do* Joel: *doesn't do it* Game: *repeats the instructions* Joel: *gets angry at the game for repeating itself* Joel: *still doesn't do what the game is asking* Repeat a few times per game mechanic for an unnecessarily long tutorial. Classic Jobel.
Dont forget the final boss variant: Joel: does the right thing Chat: gives incomplete advice Joel: does thing chat said to do that clearly doesn't work without also doing the other thing he'd just been doing Joel: Why isn't it working?
I lost count of the number of times I was internally screaming "you hold Y and press the d-pad in the DIRECTION YOU WANT HIM TO LOOK", I mean of all possible points of confusion how was he struggling with that one for _so long_
@@nuulcoolpro Making sardonic responses to comments that you don't find funny is pretty sad and pathetic. Opinions/tastes are subjective, if you don't find something funny then why don't you just ignore it instead of mocking someone else? Another person could equally do the same thing in response to something that you wrote. Posting these kind of unnecessary comments does nothing except make you come off as a cynical jerk.
As someone who has finished Pac-Man 2 at least once, I can assure you that no matter how bad you think it looks, playing it feels _even worse._ It is an adventure game in which the main character is a separate entity from the player, with their own POV, emotions and reactions, priorities, etc. Now, this isn't necessarily a recipe for disaster. Look at, say, Lifeline on the PS2, in which you remotely control a character by giving her voice commands. (Also, ignore the fact that the game's voice recognition isn't very good. Just hear me out for a second here.) She has her own goals (which happen to line up with those of the actual player-character, a civilian locked in a security station), voices her opinions and feelings when given commands that she doesn't necessarily agree with, and occasionally refuses to listen outright. Aside from Lifeline allowing for much more specific guidance, the key difference between Lifeline and Pac-Man 2 is that the controlled character in Lifeline _doesn't just stop fucking listening to you if she doesn't feel like it._ When you tell her to look under a dresser, it doesn't matter how low her health is, or if she just saw a monster fucking kill someone, or if she just barely escaped death herself thanks to your timely intervention; she will look under the damn dresser and find whatever health-restore item or collectible is underneath. In contrast, if Pac-Man is in a negative mood, he will actively ignore your Look commands and slingshot strikes. If you trip on that rock at a bad time and he gets angry, he will not listen when you tell him to look up at the skateboard that is rapidly falling in his direction, and it will knock him out, costing both him and you whatever progress you've made since your last checkpoint. This can be extended to any game in which you control a character indirectly. Even Hey You Pikachu doesn't punish _you_ because _Pikachu_ did something wrong of its own volition. TLDR: Pac-Man 2 is a second-person-perspective game in which you give orders to something close to an actual person, rather than a loyal artificial intelligence that occasionally shows signs of independent thought, and the problem is that actual people generally don't follow every random impulse they get from voices in their head, let alone voices that aren't their own.
@@Tinlion09 there's a Game called Wonder Project j on the snes which the gameplay is kinda like this but in a way more fun i guess but still frustrating
BlueCherryX True, Pac-Man just Flat out Ignores you and does really dumb things, even if he does listen he will still continue his wacky shenanigans with no thought
I had the genesis version as a kid and I remember getting so pissed off at the controls that I unplugged and swung my controller like a lasso and into the TV screen...
I actually won this game as a door prize once, got the box and everything. Easily the... well, I wouldn't say _crown jewel_ of my collection, more like a random Fruit Gusher someone stuck in a gem socket, but it looks really nice so I like it there.
@@HoneycombTheywontletmeputjusto If you want a real answer, a door prize is a sort of lottery. You go to a meeting or event and get a ticket when you walk in the door. Later in the night, they draw a number and if it's the number on your ticket, you get a prize. Actually, the ticket thing might be antiquated now. The last one I experienced, you scanned a QR code when you walked in the door and if you won, they emailed you.
@@milkabutterfly what amazes me is that he did the gliding section in a few tries but messed up immensely in everything else. but i still love him though
there's something about the sounds they chose for Pac-Man in this game that just send me into a berserker rage. He sounds so infuriatingly stupid in a way that you can tell the devs thought was cute but just comes off as obnoxious
The french intro of the 80s PacMan Cartoon was iconic, it goes like that "Round like a soccer and more yellow than a lemon, heeeee's PacMan (PacMan), jolly little guy pursued by some ghosts, he's PacMan (PacMan)"
This is the first video game I ever beat, at the age of four. I got it as a Christmas present along with Dynamite Headdy. I was too stupid to get past the first few levels in Dynamite Headdy (I beat it about a decade later), but I was just stupid enough to understand Pac-Man 2.
I hate it.. God do I HATE it that the "Here comes pacman" voice actually somewhat fits with this versions pacman and how he sounds. That video irks me to no end.
I am actually one of the few that like this game,it was a weird point and click adventure game with a mood swinging pacman.I wish we could have gotten a sequel to this game.
The Pac-Man 2 episode of GCCX has one of my favorite moments: When Pac-Man hits the "pans" at the ghosts' names, it reveals the number 415. 415 as *goroawase* means *Yoiko,* Arino's comedic duo with Masaru Hamaguchi.
I don't think it's bad. I didn't let any youtubers fool me into thinking it's bad. You guys are just mindless dummies that if your favorite game was called bad by nostalgic critic or someone big, then it's bad. When it isn't
the game's control seems good, is beatable, the animations are pretty fluent and colorful, tons of funny stuff and secrets to find out and was pretty unique back in the days in 1994.
@@DarkestDion Yeah, as you notice Joel really didn't read the tutorial really well, especially when he was ask to hold the X button and then the arrow key at any directions. Good golly its better to play this game yourself than watching this.
controls on the slingshot can be a bit sensitive and some parts like the mine and hanglider minigames can be frustrating. i played this game a lot as a kid and i really enjoyed it, i can see past those problems and my frustration is subjective anyway. holds up pretty good for its age in my opinion.
As Joel said, this would have probably been better for PC than console, because with a PC, you could always just look up guides or instructions, and yes, even in 1991 or whatever year it was released in, not just in contemporary times. Namco is a professional game company, they aren't the type of people who would release a bad game directly under their name and domain. Also, I believe they are based in Japan, so their work ethic is spot on. The problem with this game is just direction. They tried to utilize a new and innovative concept but because of their lack of experience with it ended up making it very direction based, without any concrete instruction. Joel has chat, but think about some kid in the 90's who played this. They would be constantly cross referencing the game with the manual but since games were cheaper to rent, appealing to most people, they usually did not come with a manual. If the directions weren't directly in the game, how would one know they had to make pacman feel a certain way or to do something *very* specific? How would you be able to utilize what the game provides if you didn't know it was there to begin with? Pacman 2 has the time and quality put into it, it just doesn't present it in a very appealing way, especially when the target audience are kids, not adults.
An incompetent yellow blob goes on a divine mission with the aid of an equally incompetent Norse God. In all seriousness though, this game is a guilty pleasure of mine. The gameplay is horrible, but the graphics are very nice, the music is quite catchy, and Pac-Man's expressions are just begging to become a meme.
this game is 2 hours long looks at video length ah yes...another standard joel stream edit: oh yeah and joel being god made me laugh super hard. especially when he exploded 32:49
The music timings and Pac-Man's voices on SNES version is a reason why I like the MD version: Doesn't sound better, but at the same time, is stable and zero *reverb diarrhea.*
I used so much savestates in this, also i could not beat even with the damn final boss, this game is no way two hours even i returned a lot to this, its criptic to know what do, anyway thats my experience
At least an hour of this playthrough is Joel spamming Look to get Pac Man to go in the direction he was already going and not waking him up when he falls unconscious because he thought three seconds of emotes wastes more time than fifteen seconds of Pac Brain Death
i watched the 2nd half of the video on stream and was fucking laughing my asshole off how depressed pacman gets and how marco was just trying to help you and you turn him from mod to vip. holy shit.
Pac-Mans's emotional faces and animations are great also the matching music, i wonder if a movie could be made of the game being played perfectly :) to end up with sort of a SNES cartoon adventure
Despite technically being a different thing, this game gives me vibes of the Hannah Barbarra Pac-Man cartoon. EDIT: 26:09 oh, so it does kinda come up.
This game reminds me of a Super Famicom game that is Pinocchio themed and it's about you raising a robot to be, like, an upstanding citizen and love and be athletic. there is a sequel too and both have been fan translated to English. Most of the game is spent trying to get the robot child to read and not eat baseballs. It's called Wonder Project J. I thought it was fun.
Ever since you've mentioned this game, it's been sitting at the back of my mind for YEARS. -There was this recent indie game about a Robot-Doll Girl with the same premise of "Going through life", & it gave me flashbacks to the game(s) you've just mentioned. Currently don't remember the name right now...- EDIT: I found it. "Refind Self" (I guess what I'm trying to say is, it ALL comes back to Pac-Man 2 in the end...)
The moment I saw this in my recommended Joel brought memories of a game I thought I would never see mentioned again in my life and I've never clicked faster on a video. Haven't seen it yet but oh boy I remember this game and I bet it's gonna be a fucking mess. EDIT: It was indeed a horrible stream to watch. I loved it. Thanks Joel.
This is a very frustrating stream, the game and my incompetent playing, enjoy!
but Joel the best part of the game is watching people play it poorly! I don't even think the developers knew how to beat it without a guide
Don't worry Jorbel, we *literally* felt you during the stream, I almost got a anxious crisis when you got stuck on the sewers (don't worry about that anyways)
It was a really funny steams besides, as always thank you for the vid
Nah, it was very entertaining to watch.
This game reminds me of GranTurismo 4
What about marcos spicys gamer tips
*joel experiences being chat in one of his streams for 4 hours*
Underrated comment
Twitch simulator
The Vineblind leading the blind
Angry manchild ignores mixed message instructions for 4 hours while getting more frustrated at doing the wrong thing.
1:43:58 _"Inflate him again. I didn't finish last time."_
-That one chat member
The music at that moment is the cherry on the top
Imagine you're just chilling out having a good day in town when suddenly god just starts yelling at you, reminding you that you have to buy milk for your kid, and then compares you to Abraham
I mean if you spend the better part of an hour trying to outsmart a cat who keeps stealing your hotdog, you probably do need some divine intervention.
@@Maple_Extract I'm pretty sure that's in Enoch somewhere.
Between Joels attempts to stop Pacman to constantly tell him to go the way he was already going, and Pacmans already built in stupidity, combined with boths streamer blindness, this experience blends into the ultimate painting of frustration and anger, akin to the Mona Lisa, if she was beating Galileo over the head with a wrench.
"Oh sweet, Joel is playing one of my favorite childhood games!"
*20 minutes in*
My blood pressure is skyrocketing due to the dual VineBlinding
@@GrandpaMaxGaming And yet, he still beat the game in five hours. I think this stream really well emulates the experience I had playing it for the first time nearly 30 years ago.
I thought he beat it in two streams
THIS, IS A WRENCH!
Galileo? 😂 Do you mean my main man Leo D Vinny?
LOOK! LOOK! LOOK! LOOK! LOOK! LOOK! LOOK! LOOK! LOOK! LOOK! LOOK! LOOK! LOOK! LOOK! LOOK!
Pacman: YoOoOoOoOow
I really can’t help but feel if the game wasn’t renamed and rebranded as a “sequel” for the west, It would be looked at more fondly. (It was a simply spin-off in Japan called “Hello! Pac-Man”.)
in another universe the english title is hey pachamn what's up?
Joel: "it's kind of a short game"
Stream length: 4 hours
Ah, good thing he isn't playing the World games.
pac man: anniversary on PSX is great.
@@Hero-oz9gx Pac-Man World 2 is also great, 3 is seen as meh, and i personally love Pac-Man World Rally even if i doesn't really do much for a kart racer but i still love it
it was mostly the 3rd mission taking up all the time because it was confusing as hell
Pac-Man suffers chronic depression and tries to cope but life keeps beating him down over and over again.
Basically me,I regret not killing myself back when I was able to do so so fuckibg mucj
@@magusperde365 bro, you okay?
just like me fr
6:17 _"the ghostbusting Super Pac-Man"_
*Say the line, Joel!*
_"If there's something strange in your neighborhood..."_
*NEIGHBORHOOD*
*M C D O N K I E S*
I imagine a fucking gun next to his head "say the fucking line Joel, give the fans what they want"
Y o u n e e d t o p e e
This game brings out everyone's inner sadist but it doesn't take much to bring it out for Joel, just look at the Meme House or rollercoaster tycoon streams
I liked punishing Pac-Man for having a smug attitude all the time. xD
26:44 Pacman realizes he's in a Joel stream
_Much like The Horrors of War, "Pac-man 2: The New Adventures" can change a man..._
horror of a war
I remember “Pac-man 2: The New Adventures” like I remember ‘nam.
I'll give a tip to anyone who cant get the milk make pacman's dumbass look at it then shoot the bird then you get the bottle
@@coolgirlhours0001 viet-man
You could say it can change a pac-man even
Joel really is basically Pacman if he had control over his emotion but the same intelligence.
POV: You're the Twitch chat trying to instruct Joel
Why is everyone commenting this i'm pretty sure chat itself during the stream said it and Joel fucking read it
Game: *tells Joel what to do*
Joel: *doesn't do it*
Game: *repeats the instructions*
Joel: *gets angry at the game for repeating itself*
Joel: *still doesn't do what the game is asking*
Repeat a few times per game mechanic for an unnecessarily long tutorial.
Classic Jobel.
Classic Arin Hanson...
Mario583 Except Joel owes up to it instead of shifting blame.
Dont forget the final boss variant:
Joel: does the right thing
Chat: gives incomplete advice
Joel: does thing chat said to do that clearly doesn't work without also doing the other thing he'd just been doing
Joel: Why isn't it working?
I lost count of the number of times I was internally screaming "you hold Y and press the d-pad in the DIRECTION YOU WANT HIM TO LOOK", I mean of all possible points of confusion how was he struggling with that one for _so long_
If you didnt mention Joel's name, I'd swear you were talking about DSP.
Once you've played this game, your life is instantly split into two parts: Before you've played it and after
it also happens when I play ANY other game, ""haha so relatable""
@@nuulcoolpro Making sardonic responses to comments that you don't find funny is pretty sad and pathetic. Opinions/tastes are subjective, if you don't find something funny then why don't you just ignore it instead of mocking someone else? Another person could equally do the same thing in response to something that you wrote. Posting these kind of unnecessary comments does nothing except make you come off as a cynical jerk.
Unfortunaly i played this as a child
@@pootisbear r/whoooosh
@@alphalax7747 Silence, Redditor.
This was such a frustrating game to watch - not because of Joel's gameplay, but the game itself made me have a fight response.
As someone who has finished Pac-Man 2 at least once, I can assure you that no matter how bad you think it looks, playing it feels _even worse._ It is an adventure game in which the main character is a separate entity from the player, with their own POV, emotions and reactions, priorities, etc.
Now, this isn't necessarily a recipe for disaster. Look at, say, Lifeline on the PS2, in which you remotely control a character by giving her voice commands. (Also, ignore the fact that the game's voice recognition isn't very good. Just hear me out for a second here.) She has her own goals (which happen to line up with those of the actual player-character, a civilian locked in a security station), voices her opinions and feelings when given commands that she doesn't necessarily agree with, and occasionally refuses to listen outright. Aside from Lifeline allowing for much more specific guidance, the key difference between Lifeline and Pac-Man 2 is that the controlled character in Lifeline _doesn't just stop fucking listening to you if she doesn't feel like it._ When you tell her to look under a dresser, it doesn't matter how low her health is, or if she just saw a monster fucking kill someone, or if she just barely escaped death herself thanks to your timely intervention; she will look under the damn dresser and find whatever health-restore item or collectible is underneath. In contrast, if Pac-Man is in a negative mood, he will actively ignore your Look commands and slingshot strikes. If you trip on that rock at a bad time and he gets angry, he will not listen when you tell him to look up at the skateboard that is rapidly falling in his direction, and it will knock him out, costing both him and you whatever progress you've made since your last checkpoint. This can be extended to any game in which you control a character indirectly. Even Hey You Pikachu doesn't punish _you_ because _Pikachu_ did something wrong of its own volition.
TLDR: Pac-Man 2 is a second-person-perspective game in which you give orders to something close to an actual person, rather than a loyal artificial intelligence that occasionally shows signs of independent thought, and the problem is that actual people generally don't follow every random impulse they get from voices in their head, let alone voices that aren't their own.
@@Tinlion09 there's a Game called Wonder Project j on the snes which the gameplay is kinda like this but in a way more fun i guess but still frustrating
@PBJ Teensy? You got a lot more patience than me man
BlueCherryX True, Pac-Man just Flat out Ignores you and does really dumb things, even if he does listen he will still continue his wacky shenanigans with no thought
I had the genesis version as a kid and I remember getting so pissed off at the controls that I unplugged and swung my controller like a lasso and into the TV screen...
Pacman 2 is just Super Takeshi's challenge
It's way easier than Takeshi's Challenge IMO, but I laughed anyway.
Now I'm curious what it would have been like like for SNES.
@@jessestone7093 dunno, but now I need to see it.
Pac-Man: [Does some mundane task]
Ghost Witch: [Is furious about it]
Wut
Pac-Man: [Pays his electric bill on time]
Ghost Witch: [Literally has a brain aneurysm]
i guess its because of him trespassing her maze and eating her Cheese puffs back in the day
Pac-Man: [travels to an area via train]
Ghost Witch: *_what_*
Pac-Man: [Mows his lawn]
Ghost Witch: [N]
Pac-Man: *enjoys a nice walk around the neighborhood*
Ghost Witch: *Tyler1 Screaming*
26:44 Joel moments after streaming himself playing 7 Grand Dad (2014 Colorized)
FLEENSTONES?! Nooo! GRANDAD?! ..... GRANDAD!
The difference between Joel's mood at the end of the first part compared to the end of the second part is palpable
Also at 57:51
I played this game solely to piss off PacMan to the point he made that face. Funniest shit to me as a kid.
I actually won this game as a door prize once, got the box and everything. Easily the... well, I wouldn't say _crown jewel_ of my collection, more like a random Fruit Gusher someone stuck in a gem socket, but it looks really nice so I like it there.
that is one of the best analogies i have ever heard in my whole life
What's a door prize?
@@HoneycombTheywontletmeputjusto "A notional prize awarded to a cyclist who collides with the open door of a parked car."
@@milesedgeworth132 Ohhh. Huh, interesting.
@@HoneycombTheywontletmeputjusto If you want a real answer, a door prize is a sort of lottery. You go to a meeting or event and get a ticket when you walk in the door. Later in the night, they draw a number and if it's the number on your ticket, you get a prize.
Actually, the ticket thing might be antiquated now. The last one I experienced, you scanned a QR code when you walked in the door and if you won, they emailed you.
Gotta love that pacman encounters the slightest inconvenience and is then to depressed to accomplish any objectives
same tbh
Watching Joel play this game is like watching an adaptive learning AI stumble its way through a new game by a million failures lol
This whole game sounds like it was put through a reverb filter AND an echo chamber, made entirely of tin cans and aluminum.
Because the SNES sounds like muffled shit.
It'd be worse on the Genesis.
@@0neDoomedSpaceMarine sounded way better on the Genesis tbh
@@0neDoomedSpaceMarine the genesis version had way better sound. Its the superior version in my opinion.
SNES ports of Genesis games always sound like shit lol
Ah yes, shoot Pac-Man to wake him up. Just like my father when he passes out drunk on my bed when I want to sleep.
He took like 3 hours to figure it out that you have to hold a direction before telling Pac-Man to look at something.
And even them he didnt really fully grasp the concept of when to look up or down
20:54 "Shoot the hotdog man" Hotdog man becomes donkey kong for 5 seconds
3:56:10 - Wow, that really doesn't look like it says Gum Monster.....
Yeah, I thought it was an stealthy edit
this game is so nostalgic to me
EDIT: oh this is gonna be one of those frustrating streams to watch
I've completed this game several times and seeing Joel mess up it's so frustrating to watch but i can't blame him tbh.
@@milkabutterfly what amazes me is that he did the gliding section in a few tries but messed up immensely in everything else. but i still love him though
"It's kind of a short game" *looks worriedly at the 4 hour mark*
I mean, to be fair, to our modern day standards, 4 hours is short for a first playthrough.
32:38 - 33:00 Sums up how god feels about most people, that echoey table slam makes it perfect 🤌
I’ve probably watched this playthough more times than I have gone to the movie theater in my entire life
this game combined with the music and all feels like ADHD but the symptoms are exxaggerated. it's like 10x speed tiny toons
there's something about the sounds they chose for Pac-Man in this game that just send me into a berserker rage. He sounds so infuriatingly stupid in a way that you can tell the devs thought was cute but just comes off as obnoxious
So should it be taken as bad, that I legit think Pac-Man's voice is babey in this game?
brothers
brothers
brothers
trothers
Joel plays with himself for 4 hours on stream.
Reword that now
The french intro of the 80s PacMan Cartoon was iconic, it goes like that "Round like a soccer and more yellow than a lemon, heeeee's PacMan (PacMan), jolly little guy pursued by some ghosts, he's PacMan (PacMan)"
"this is a very short game"
*Video Length: **4:15:18*
You are off by 1 second, "Nameless guy"
@@nuulcoolpro No he isn't
@@AlanTGP1 the video length is 4:15:19, he said 4:15:18
@@nuulcoolpro Video length differs by a second for some viewers. I think it depends on platform i.e. mobile.
@@danieluranga6872 why is it different
This is the first video game I ever beat, at the age of four. I got it as a Christmas present along with Dynamite Headdy. I was too stupid to get past the first few levels in Dynamite Headdy (I beat it about a decade later), but I was just stupid enough to understand Pac-Man 2.
That's like being a reverse genius
Joel chides chat for using the
"oh no he's hot!" joke but continues to use the sounds of a man screaming, alluding to CBT. : )
I instantly saw a picture from
"Aw shit, here comes Pac-Man" and I knew I needed to find wherever Joel saw it on stream.
Pacman 2: Joel's "CBT" adventure.
PacMan's Cognitive Behavior Therapy
@@TheOmegaGamer Ah, I see! I thought it meant something else.
@@Vandarte_translator PARACHUTE
Swedish man wrangles a yellow thing with ADHD for 4 hours
I'd 100% watch a movie with that premise. Sounds super chaotic.
PAC-MAN WORLD 2, THAT'S AWES-
oh
oh no
"Oh no he's hot"
Whoever kept saying that in chat is a legend.
I remember getting it for cheap years ago just because I knew about the "secret" Pacman port inside the cartridge. Good stuff.
At this point you really have to wonder why Pac-Man is successful and manage to start a family
pacman has the attention span of a live grenade
I hate it.. God do I HATE it that the "Here comes pacman" voice actually somewhat fits with this versions pacman and how he sounds. That video irks me to no end.
th-cam.com/video/o6C2aPyIjvM/w-d-xo.html
If nothing else, the expressions of Pac Man are great.
57:46 to 57:49 was in sync with the soundtrack LOL
“Joel, move your mouse!” the stream
I am actually one of the few that like this game,it was a weird point and click adventure game with a mood swinging pacman.I wish we could have gotten a sequel to this game.
The comedic timing of 2:24:16 was actually hilarious
𝐝𝐨𝐧𝐠 𝐝𝐢𝐧𝐠
The Pac-Man 2 episode of GCCX has one of my favorite moments: When Pac-Man hits the "pans" at the ghosts' names, it reveals the number 415. 415 as *goroawase* means *Yoiko,* Arino's comedic duo with Masaru Hamaguchi.
Joel's incompetence made me internally scream at the screen way too many times to count.
Pac-Man™️’s Fucking Pissed, then he eats a hot dog and becomes smug
This game is so bad that is actually enjoyable lol
I remember playing this a lot as a kid
I don't think it's bad. I didn't let any youtubers fool me into thinking it's bad. You guys are just mindless dummies that if your favorite game was called bad by nostalgic critic or someone big, then it's bad. When it isn't
the game's control seems good, is beatable, the animations are pretty fluent and colorful, tons of funny stuff and secrets to find out and was pretty unique back in the days in 1994.
@@DarkestDion Yeah, as you notice Joel really didn't read the tutorial really well, especially when he was ask to hold the X button and then the arrow key at any directions. Good golly its better to play this game yourself than watching this.
controls on the slingshot can be a bit sensitive and some parts like the mine and hanglider minigames can be frustrating. i played this game a lot as a kid and i really enjoyed it, i can see past those problems and my frustration is subjective anyway. holds up pretty good for its age in my opinion.
As Joel said, this would have probably been better for PC than console, because with a PC, you could always just look up guides or instructions, and yes, even in 1991 or whatever year it was released in, not just in contemporary times. Namco is a professional game company, they aren't the type of people who would release a bad game directly under their name and domain. Also, I believe they are based in Japan, so their work ethic is spot on. The problem with this game is just direction. They tried to utilize a new and innovative concept but because of their lack of experience with it ended up making it very direction based, without any concrete instruction. Joel has chat, but think about some kid in the 90's who played this. They would be constantly cross referencing the game with the manual but since games were cheaper to rent, appealing to most people, they usually did not come with a manual. If the directions weren't directly in the game, how would one know they had to make pacman feel a certain way or to do something *very* specific? How would you be able to utilize what the game provides if you didn't know it was there to begin with? Pacman 2 has the time and quality put into it, it just doesn't present it in a very appealing way, especially when the target audience are kids, not adults.
Joel can't read for 4 hours straight the stream.
i love pacmans voice in this. waaawawawwoooowow
An incompetent yellow blob goes on a divine mission with the aid of an equally incompetent Norse God.
In all seriousness though, this game is a guilty pleasure of mine. The gameplay is horrible, but the graphics are very nice, the music is quite catchy, and Pac-Man's expressions are just begging to become a meme.
I honestly don't think the gameplay is that bad once you know what to do. I honestly consider it a hidden gem on the SNES.
this game is 2 hours long
looks at video length
ah yes...another standard joel stream
edit: oh yeah and joel being god made me laugh super hard. especially when he exploded 32:49
Never have I seen a 4-hour long bruh moment
7:11 Fucking underrated moment, at least with my broken humor imagining pacman yell his lungs out like that.
I think your brain might be broken, Kim
4:12:32 Is this SiIvaGunner lore?
Gah this was almost 2 years ago. This is one of the few streams I consider a Modern Joel Classic.
Guy in chat: How about you pay attention for a few seconds?
Joel: So you have chosen death.
1:37:20 ALL THAT I SEE, ABSOLUTE HORROR
14:24 my favourite part.
You know the stream is gonna be bad when joel brings out the god voice
DLC for the Ghostbusters album at 1:20:00
The music timings and Pac-Man's voices on SNES version is a reason why I like the MD version: Doesn't sound better, but at the same time, is stable and zero *reverb diarrhea.*
There are a few spots here where the sound isn't reverbed though, like the part of town where the Hot Dog stand is.
What's the matter with ~reverb diarrhea~ ?
Less lag too
How you make a great arcade style shooter were you can’t kill the enemies but instead put your character in trouble you can’t
Pac Man 2 is a 2nd Person Shooter
what defies a 2nd person shooter
I used so much savestates in this, also i could not beat even with the damn final boss, this game is no way two hours even i returned a lot to this, its criptic to know what do, anyway thats my experience
this game is super easy i don't get how people get stuck in this game
@@memberofchat2825 You were just waiting for this moment with that username, huh?
Lol 90% of it is not that cryptic I did it as a 9 year old
"Anything can be a gun if you throw it hard enough" yes Joel that is how guns work
At least an hour of this playthrough is Joel spamming Look to get Pac Man to go in the direction he was already going and not waking him up when he falls unconscious because he thought three seconds of emotes wastes more time than fifteen seconds of Pac Brain Death
"D. A. N. - G. E. R. What does that mean?" the stream
3:10:50 Joel here spitting so much truth it hurts
i watched the 2nd half of the video on stream and was fucking laughing my asshole off how depressed pacman gets and how marco was just trying to help you and you turn him from mod to vip. holy shit.
giving pac-man a deadpan voice was such a funny bit
Watching this is like experiencing the first time I played Pac Man 2 as a kid. This game was so frustrating yet fun!
I can't take the urge to fucking laugh after Joel reads out "Let's see what she wants." and plays a clip from CBT
Pac-Mans's emotional faces and animations are great also the matching music, i wonder if a movie could be made of the game being played perfectly :) to end up with sort of a SNES cartoon adventure
Joel just sounds like a frustrated parent throughout the whole stream
I used to play this game when I was a Kid...
Since then, the demons of the try and error genre never abandoned me, I live in constant fear and pain.
I love watching Joel babysit Pac-Man for four hours!
Every time anyone mentions a flavor of soda that doesn't exist in America my head exploads a little
2:04:13 LOL all my years of playing this game I have NEVER seen this happen! How he just fell into a hole when leaning forward
Despite technically being a different thing, this game gives me vibes of the Hannah Barbarra Pac-Man cartoon.
EDIT: 26:09 oh, so it does kinda come up.
"It is kind of a short game" ~ Joel 2020
*1:17** hours into a **4:15** hour long video* "It's 3AM? I might need to do a part 2 of this."
This game reminds me of a Super Famicom game that is Pinocchio themed and it's about you raising a robot to be, like, an upstanding citizen and love and be athletic. there is a sequel too and both have been fan translated to English. Most of the game is spent trying to get the robot child to read and not eat baseballs. It's called Wonder Project J. I thought it was fun.
Ever since you've mentioned this game, it's been sitting at the back of my mind for YEARS.
-There was this recent indie game about a Robot-Doll Girl with the same premise of "Going through life", & it gave me flashbacks to the game(s) you've just mentioned. Currently don't remember the name right now...-
EDIT:
I found it. "Refind Self"
(I guess what I'm trying to say is, it ALL comes back to Pac-Man 2 in the end...)
3:16:08 That could make for a really good perfectly cut scream
I like how this is actually two streams fused together
14:24 peak chat
HOLY CRAP I LOVED THIS GAME AS A KID I CAN'T BELIEVE YOU ARE PLAYING IT
The moment I saw this in my recommended Joel brought memories of a game I thought I would never see mentioned again in my life and I've never clicked faster on a video. Haven't seen it yet but oh boy I remember this game and I bet it's gonna be a fucking mess.
EDIT: It was indeed a horrible stream to watch. I loved it. Thanks Joel.