His main traits are a hoodie, an impossibly wide smile, nose and mouth (since a lot of entities don’t have them need to specify) and a general uneasiness that’s hard to put into exact words
@@TheLocomono9 Yup, that's what those 2 drawings are on the fridge. One is of the intruder and the other is of stairs with a dark doorway/hallway in the middle where he appeared to the kid that drew it (at least that's what I remember anyway).
Mimics are one of my top scary monsters. A regular monster you know what you're dealing with. A mimic creates paranoia and the fear that anyone or anything could be out to get you.
Or slightly flawed mimics/doppelgangers. Could even be your best friends or family members. Behave completely normally, even for years, unsuspicious, until one day you point that something's wrong with their body (like extra little finger, weird teeth, leg proportions slightly off). After that they immediately turn hostile and reveal their true form, because there's no point in pretending if the cat is out of the bag.
Mimics of regular objects become less scary when you imagine them as monsters whose sole purpose of existing is playing prop hunt irl. Imagine seeing an extra box in your living room and you stare at it, wondering if it was there before, and it starts awkwardly sliding away.
So from what I know, the dev stopped working on it because of time restraints. They did mention they might work on it more in the future, just wish it was a purchasable game because it's actually AMAZING in terms of atmosphere, the scares and the overall quality.
@@hayleycakes3435 I definitely will! 😁Indie games are a lot of fun to work on, too. It's quite an experience to see bits of code slowly come together to create an entirely new world. I don't know whether or not anything me and my co-dev will produce is going to break the internet (as awesome as it'd be though) but it's not our primary goal anyway. That is to say, we're not building games for the sake of fame, we're building games because it's what we love to do, and we hope people will love them as much as we love to work on them. We've actually got a lineup of titles in the concept phase though only one is in active development with an initial release set for winter of this year at the very earliest, though likely still 1-2 years out. A first release is a first impression after all, and it'll set expectations moving forward so we want it to be perfect. That's not to say that it's a grind to work on it, particularly because it's a game in a genre that especially my co-dev is very passionate about so we're having a lot of fun developing and testing. Our hope is to one day be able to start a larger game development studio - but one that breaks the nasty mold of 'crunch' that seems to have taken over the industry. It breaks my heart to see so many devs go into the industry with a lot of love and passion for the craft, only to leave again a few years later after having been worn to the bone. We want to be that studio that does it right, delivering quality products from a team that just plain loves their jobs.
@@TWGuardian Thats a cool story, it reminded me of how I used to work on creating my own follower in skyrim because my dream is to be a voice actor and I wanted to take matters into my own hands in a way but that didnt really work out for me because I never really had the courage to share it with anyone but my friends... anyway (no one asked I know) I wish you all the best with your development, success and hopefully you have a lot of fun! :)
Honestly, one simple thing I think observation duty games miss that would make them 10 times scarier are nornal humans. In alternate watch there's already an option to report a corpse, but imagine if throughout a night there's a chance a completely normal house robber breaks in, walks around, start searching for a valuable goods. You'd want to report him, but there's no appropriate anomaly type so all you can do is watch. Eventually you'll just give up and treat the guy as your new pal until bam - you find his mutilated corpse or, if you're unlucky, you'll get to see how an animaly brutally murders the guy. Now you know what's a "corpse" option is for. Adding to that, maybe if you leave the corpse alone for some time it becomes an anomaly itself and maybe could be seen in your next playthrough as an easter egg.
Mimic is extra object, displacement is object movement Electrical and Imagery should be self explanatory Pure Forms are the shadow entities with the glowing white eyes Flawed are the disfigured, twitchy people Intruder is a figure cloaked in black accompanied by constant whispering Tulpa can only be seen in mirrors and reflections Corpses are not in the game(yet?) Unknown is anything that doesn't fit into the above categories Hope this helps for the future!
The attention to detail of this game is amazing. I really hope the dev picks this back up, you can really see how much love and effort got put into this project. At 59:20, you can see that as the pure form is getting closer, not only is it looking at the camera, but its reflection on the mirror is too 😮
Tulpa A creature or entity seen on mirror but not shown on real time Flawed A human but can do stuff that are impossible to do Pure form Just a black creature with white eyes Intruder A person who speaks through the tv or either hide somewhere Mimic An object that repeats it self Displacement An extra object/a missing object Imagery Is when a picture frame changes photos Electrical I don’t know but it may be when the lights are cut off, or either something turns on Corpse (not added yet)
I can't believe this was cancelled! It is far and away the _best_ Observation Duty-style game. It does what the original does so well and then innovates really successfully on top of it. And it's the only one I've seen that actually gets the balance of anomalies exactly right. I want them to un-cancel it!
Where is it confirmed to be canceled?? The Itchio page only says the developer doesn't have free time to work on it currently. So I'm a little confused? 😅 Quoted from the page itself: "I've received a lot of feedback that I am thankful for but I am not in a position right now to spend time working on or updating the game. This could change sometime in the future but until then sorry!"
@@user-Supergamer especially with how much he's repeated the content! Even with how much Phasmo, it never gets old! Same with Obv duty. That's how you know he's a good Tuber
This one is by far the scariest observation duty-like game I've seen ever be played just because of the hyperrealism of the graphics. It creeped me out so much the entire video, especially when looking at the stairs and living room for some reason
Considering the pure form was always in the basement and you can see the basement from the stairs, it’d be interesting if when you encounter it and don’t report it in time, it will break the camera and some time later go to do the same in the stairs, eventually making it to all the cameras and causing a game over
I love watching this type of game with twitch chat on the corner. I'm too scared to watch it on my own even with someone playing the game for me, but seeing their reactions when the whispers came in was the companionship I needed ha
I still find it crazy how the church used for the lore of the Mandela Catalogue is the "Holy Hill Basilica" or the "Church on the Hill". Cuz ive actually been there quite a few times. Its a pretty place :)
At ~10:04 the blue cereal box(?) appeared to have moved because the "displacement" report filed at ~8:55 (intended for the cup on the table) returned it to its original position (on its side). The upright position is the anomalous position.
dude, that lighting is insane. it doesn't just reflect in the mirror, it reflects and paths on the laptop and individual shards of the broken mirror in the bedroom too! and in the dark living room the VCR lights peer out on top of the television when the light is out of the area. when it's IN the area, the light shines underneath and behind the VCR. add a little paralax to the shadows and you'd think this was UE5. eat your heart out, RTX
Your content makes me so happy, it’s so wonderful that you are able to push out SO MANY VIDEOS every single day. Also, you should play White Day. It was released in 2015 and is a Korean, hyperstylized game with focus on puzzle solving, storyline, horror, and choices. There are also LOTS of scares. With 10 different endings, it would definitely be good for streaming! I’m surprised it’s not played as often because it’s so well made. It’s hard to explain, but I would definitely check it out. Again, thank you so much for the awesome content 💜
Hey Insym:Flawed is for Distorted human Tulpa is thing in the mirror Pure form is shadows with white eyes Intruder is thing with cloak whipering Imagery is for images Displacement is thing moving/changing locations mimic is thing trying to blend in or clone things (in alternate watch)
If you look at the Anomaly list in the main menu, it actually tells you the labels of reporting so you don't have to keep guessing and could avoid future camera breaks.
Game appears to have been made in Unreal 5, with it's Lumen features. That's probably why it had such great lighting, especially with proper reflections! I'm impressed, and it's a shame the dev only had a couple months to work on this.
These videos are right on the borderline between entertaining and frustrating whenever you notice something that he keeps overlooking. Not to mention the fact that he didn’t bother to read the rules before playing and just winged it through trial and error lol
commented on the last video that you should play this, didnt expect to come home to this video lmao. i love the mandela catalogue, it brings me the biggest chills, hope you enjoyed it cause im scared shitless edit: i rarely have time to hop on your streams so i love when you upload them on yt. Keep it up!
For the pure form in the basement it's probably Mandela Catalogue lore. So you can know its pure form if you watched the videos and with a bit of deduction. Since alternate take people's form then it having no form and being fully black could be enough to guess that's it's pure form.
39:26 if jerma played this game he'd DEFINITELY have a heart attack screaming loudly and being scared more than insym along with chat spamming more monkaW and monkaS than spamming OMEGALUL and LUL as they'd be scared shitless too
Pure forms are beings with white eyes, the thing that broke your camera in the basement is one. Also even if you lost the camera stuff can still go on.
I also cannot stress how irrationally angry I got at 51:30 as insym was told earlier that a Tulpa is an object or image created by spiritual means, not a crackhead destroying the camera. I reckon it was pure form as it was a shadow creature so it probably wasn't flawed and it definitely wasn't intruder
No? An agent just reports anomalies in different areas. Because if they don't the place will be overrun. There's not supposed to be anyone in those places either.
the broken mirror in living room means there is a tulpa on the loose if i recall correctly from myths about them it happens when tulpa became more powerful than it should be and the person who made them can't contain it so they or tulpa itself breaks mirrow while communicating i assume so yeah there was a person who said that tulpa is the one who can only be seen in mirrors and good job taru for screaming in "brain worked that one time" mode about flawed (guy in the second playthrough in the kitchen) and scaring himself to death i am still shaking
YESSSSS!! I WAS WAITING FOR YOU TO PLAY THIS GAME! The only only person I've seen cover it is FusionZGamer and his style of videos give me a headache 😅
Really neat, I do think it could be tweaked to be better though. Like the pacing is too fast, you just end up manically searching and reporting anomalies right from the start
A Tulpa is a Mental Projection. They appear in Twin Peaks as copies of people. They aren't real people. In this game I don't know how they use the term.
30:04 You’ve heard of Elf on a Shelf, now get ready for Displacement in the Basement
An actual funny comment. 10/10
Where did I heard that before...
inysm liked the joke lmao.
featured in the new video lmao
😂
"The Intruder" is a specific entity in the Mandela Catalogue lore. Hes the one that appears to people and speaks to them through the TV.
His main traits are a hoodie, an impossibly wide smile, nose and mouth (since a lot of entities don’t have them need to specify) and a general uneasiness that’s hard to put into exact words
Oh that’s right! I think Bedtime Stories did a vid on it
@@TheLocomono9 Yup, that's what those 2 drawings are on the fridge. One is of the intruder and the other is of stairs with a dark doorway/hallway in the middle where he appeared to the kid that drew it (at least that's what I remember anyway).
Pretty sure the sounds in the basement was the intruder too
If you see someone who looks identical to you, run away and hide.
the fact Insym managed to win his second try while never reporting the basement anomalies is fantastic
Basement party was rock hard!
No time for murder ere
he could have gottem basement camera back by reporting basement unknown couldnt he?
@@dragonhelm1450 I don't think so, maybe he could have by reporting electrical
@@ImNotAvatarhe tried that though, i think unknown would’ve worked.
@@RazzBeri1 it would not as that is not a direct anomaly but is cause by the Pure Form if it is allowed to stay in one cam too long
That Scream at 48:00 is by far the most genuine scream i think i have ever heard insym make. That was complete fear in his voice
Also 39:25
Then you must see that clip of him getting scared of the oni in obsideo
48:01 someone in the chat says "I'm afraid a face is just gonna pop up out of nowhere" how right they were
The "whatever god wants, I will give" absolutely SENT me 💀💀21:33
Mimics are one of my top scary monsters. A regular monster you know what you're dealing with.
A mimic creates paranoia and the fear that anyone or anything could be out to get you.
Or slightly flawed mimics/doppelgangers.
Could even be your best friends or family members. Behave completely normally, even for years, unsuspicious, until one day you point that something's wrong with their body (like extra little finger, weird teeth, leg proportions slightly off). After that they immediately turn hostile and reveal their true form, because there's no point in pretending if the cat is out of the bag.
@@_Killkor agree... Imagine saw your loved one but something slightly off from them
Mimics of regular objects become less scary when you imagine them as monsters whose sole purpose of existing is playing prop hunt irl.
Imagine seeing an extra box in your living room and you stare at it, wondering if it was there before, and it starts awkwardly sliding away.
So from what I know, the dev stopped working on it because of time restraints. They did mention they might work on it more in the future, just wish it was a purchasable game because it's actually AMAZING in terms of atmosphere, the scares and the overall quality.
I'm an indie dev. Every time I watch these I get inspired to make one of these games just because of how much Insym seems to enjoy them.
@@hayleycakes3435 I definitely will! 😁Indie games are a lot of fun to work on, too. It's quite an experience to see bits of code slowly come together to create an entirely new world. I don't know whether or not anything me and my co-dev will produce is going to break the internet (as awesome as it'd be though) but it's not our primary goal anyway. That is to say, we're not building games for the sake of fame, we're building games because it's what we love to do, and we hope people will love them as much as we love to work on them.
We've actually got a lineup of titles in the concept phase though only one is in active development with an initial release set for winter of this year at the very earliest, though likely still 1-2 years out. A first release is a first impression after all, and it'll set expectations moving forward so we want it to be perfect. That's not to say that it's a grind to work on it, particularly because it's a game in a genre that especially my co-dev is very passionate about so we're having a lot of fun developing and testing.
Our hope is to one day be able to start a larger game development studio - but one that breaks the nasty mold of 'crunch' that seems to have taken over the industry. It breaks my heart to see so many devs go into the industry with a lot of love and passion for the craft, only to leave again a few years later after having been worn to the bone. We want to be that studio that does it right, delivering quality products from a team that just plain loves their jobs.
@@TWGuardian Thats a cool story, it reminded me of how I used to work on creating my own follower in skyrim because my dream is to be a voice actor and I wanted to take matters into my own hands in a way but that didnt really work out for me because I never really had the courage to share it with anyone but my friends... anyway (no one asked I know) I wish you all the best with your development, success and hopefully you have a lot of fun! :)
Honestly, one simple thing I think observation duty games miss that would make them 10 times scarier are nornal humans. In alternate watch there's already an option to report a corpse, but imagine if throughout a night there's a chance a completely normal house robber breaks in, walks around, start searching for a valuable goods. You'd want to report him, but there's no appropriate anomaly type so all you can do is watch. Eventually you'll just give up and treat the guy as your new pal until bam - you find his mutilated corpse or, if you're unlucky, you'll get to see how an animaly brutally murders the guy. Now you know what's a "corpse" option is for. Adding to that, maybe if you leave the corpse alone for some time it becomes an anomaly itself and maybe could be seen in your next playthrough as an easter egg.
19:55 this guy is the embodiment of "I have no mouth but I must scream"
He looks like he's holding that scream back
Mimic is extra object, displacement is object movement
Electrical and Imagery should be self explanatory
Pure Forms are the shadow entities with the glowing white eyes
Flawed are the disfigured, twitchy people
Intruder is a figure cloaked in black accompanied by constant whispering
Tulpa can only be seen in mirrors and reflections
Corpses are not in the game(yet?)
Unknown is anything that doesn't fit into the above categories
Hope this helps for the future!
and pures can break your screen
what would be an example of the “unknown”?
@@Lucas_Berdecio when there's light coming from outside through a window, like what happens in the child's bedroom sometimes
I made this 100 likes so perfect 😊
now corpses exist :..D
(Im sorry if you think im correcting you, im not! Also thank you for explaining lol!)
The attention to detail of this game is amazing. I really hope the dev picks this back up, you can really see how much love and effort got put into this project. At 59:20, you can see that as the pure form is getting closer, not only is it looking at the camera, but its reflection on the mirror is too 😮
Tulpa
A creature or entity seen on mirror but not shown on real time
Flawed
A human but can do stuff that are impossible to do
Pure form
Just a black creature with white eyes
Intruder
A person who speaks through the tv or either hide somewhere
Mimic
An object that repeats it self
Displacement
An extra object/a missing object
Imagery
Is when a picture frame changes photos
Electrical
I don’t know but it may be when the lights are cut off, or either something turns on
Corpse (not added yet)
I can't believe this was cancelled! It is far and away the _best_ Observation Duty-style game. It does what the original does so well and then innovates really successfully on top of it. And it's the only one I've seen that actually gets the balance of anomalies exactly right. I want them to un-cancel it!
it was _what_ 😰
Wait what
Yes it was cancelled due to some development issues can't remember the exact reason
they _what_
Where is it confirmed to be canceled?? The Itchio page only says the developer doesn't have free time to work on it currently. So I'm a little confused? 😅
Quoted from the page itself:
"I've received a lot of feedback that I am thankful for but I am not in a position right now to spend time working on or updating the game. This could change sometime in the future but until then sorry!"
This man made me love almost every game he played thanks ❤
Same! Insym is why I am so into Phasmo
Same!
@@hollowknightfanatic7693Same I love that he made content on it it’s very fucking funny can calming
@@agustinbarquero8898 relatable 👍
@@user-Supergamer especially with how much he's repeated the content! Even with how much Phasmo, it never gets old! Same with Obv duty. That's how you know he's a good Tuber
the amount of times ive screamed "pure form" at my screen is concerning
This one is by far the scariest observation duty-like game I've seen ever be played just because of the hyperrealism of the graphics. It creeped me out so much the entire video, especially when looking at the stairs and living room for some reason
Considering the pure form was always in the basement and you can see the basement from the stairs, it’d be interesting if when you encounter it and don’t report it in time, it will break the camera and some time later go to do the same in the stairs, eventually making it to all the cameras and causing a game over
Love that Gabriel's voice triggers at 3:33am each time, not sure its exactly an easter egg but Mandela fans iykyn
Gabriel scares the shit out of me 😭
I love watching this type of game with twitch chat on the corner. I'm too scared to watch it on my own even with someone playing the game for me, but seeing their reactions when the whispers came in was the companionship I needed ha
I still find it crazy how the church used for the lore of the Mandela Catalogue is the "Holy Hill Basilica" or the "Church on the Hill". Cuz ive actually been there quite a few times. Its a pretty place :)
I was just hoping last night you'd cover this game; thank you so much! Time to kick back and watch the master work!
03:13
"We got this lady from The Mandela Catalogue"
Somewhere (probably soon behind him): 'Angry Gabriel noises' xD
21:45
There was at least a Pure Form and an Eletrical in the basement... And probably mimic/displacement/imagery....
At ~10:04 the blue cereal box(?) appeared to have moved because the "displacement" report filed at ~8:55 (intended for the cup on the table) returned it to its original position (on its side). The upright position is the anomalous position.
dude, that lighting is insane. it doesn't just reflect in the mirror, it reflects and paths on the laptop and individual shards of the broken mirror in the bedroom too! and in the dark living room the VCR lights peer out on top of the television when the light is out of the area. when it's IN the area, the light shines underneath and behind the VCR. add a little paralax to the shadows and you'd think this was UE5. eat your heart out, RTX
Yesssss! @Insym I’m glad you got my request, it’s so awesome seeing you finally playing this! I hope you enjoyed it!
This is one of the better observation games I've seen. So happy you played it.
Your content makes me so happy, it’s so wonderful that you are able to push out SO MANY VIDEOS every single day. Also, you should play White Day. It was released in 2015 and is a Korean, hyperstylized game with focus on puzzle solving, storyline, horror, and choices. There are also LOTS of scares. With 10 different endings, it would definitely be good for streaming! I’m surprised it’s not played as often because it’s so well made. It’s hard to explain, but I would definitely check it out. Again, thank you so much for the awesome content 💜
I didn’t realize how hard it was for chat to not understand what at least one creature anomaly was.
Because there’s so many people in chat.
Hey Insym:Flawed is for Distorted human Tulpa is thing in the mirror Pure form is shadows with white eyes Intruder is thing with cloak whipering Imagery is for images Displacement is thing moving/changing locations mimic is thing trying to blend in or clone things (in alternate watch)
If you look at the Anomaly list in the main menu, it actually tells you the labels of reporting so you don't have to keep guessing and could avoid future camera breaks.
Game appears to have been made in Unreal 5, with it's Lumen features. That's probably why it had such great lighting, especially with proper reflections!
I'm impressed, and it's a shame the dev only had a couple months to work on this.
These videos are right on the borderline between entertaining and frustrating whenever you notice something that he keeps overlooking. Not to mention the fact that he didn’t bother to read the rules before playing and just winged it through trial and error lol
commented on the last video that you should play this, didnt expect to come home to this video lmao.
i love the mandela catalogue, it brings me the biggest chills, hope you enjoyed it cause im scared shitless
edit: i rarely have time to hop on your streams so i love when you upload them on yt. Keep it up!
Wow, I don't remember there being cameras on tanglewood other than the entrance
Maybe the dev didn't sell it on steam due to issues using direct images and videos from the Mandela Catalogue?
YESSS I was literally wondering when you’d pLay this!! I’m so excited to see you play! Today is a good day
Not sure why Insym assumes losing a camera makes anomalies stop spawning in there. That would make it beneficial to lose cameras.
When Insym screams at random things in games it brings me joy lol.
That was really fun! Thank you for playing, Insym!
I hope the person that made this opens a Patreon or something that can net them some extra income, talent like this shouldn’t be left unfinished.
For the pure form in the basement it's probably Mandela Catalogue lore. So you can know its pure form if you watched the videos and with a bit of deduction. Since alternate take people's form then it having no form and being fully black could be enough to guess that's it's pure form.
Someone was having a nice party going on on the basement when the camera was off 😂
all these games that use the same assets as phasmo give me such a weird feeling because everything is so familiar yet i haven't really seen it before.
I usually love details but this game really tests my eyesight :,)
"Open your eyes" Now just sounds like an insult for when you can't spot an obvious change.
I’m so glad you played this! I love observation style games, and this one is so fun, Ty for sharing it with us!
Steamer: What's different guys?
Chat: Cereal x20
Streamer: The cereal?
*proceeds to completely ignore the cereal*
then gets absolutely caught on the cereal changing AFTER it’s been fixed
39:26 if jerma played this game he'd DEFINITELY have a heart attack screaming loudly and being scared more than insym along with chat spamming more monkaW and monkaS than spamming OMEGALUL and LUL as they'd be scared shitless too
46:00
We sang that in my choir!!! I passed out during our preformace!
48:01 me having sleep paralysis
Intruder is likely regarding the singular entity that likes to appear on TVs in Mandela Catalogue.
That was great. If it's possible, let's play it for the second time as I think we're still missing a lot of anomalies.
Bro i was just watching so much gameplay about this game yesterday, and insym comes in clutch with another banger!
i love how the mandela catalog game just casualy plugs the mmandela catalog yt series mid game
Pure forms are beings with white eyes, the thing that broke your camera in the basement is one. Also even if you lost the camera stuff can still go on.
Maybe he had meant for there to be multiple areas but only completed the one and decided he didn't want to do it again, therefore; unfinished?
Pretty sure the cereal that was up got fixed during the same fix as the cup
19:00 is hilarious because insym reported everything except for what made the most sense
I also cannot stress how irrationally angry I got at 51:30 as insym was told earlier that a Tulpa is an object or image created by spiritual means, not a crackhead destroying the camera. I reckon it was pure form as it was a shadow creature so it probably wasn't flawed and it definitely wasn't intruder
You should've tried unknown on the destroyed cameras, I dunno thats the best I got
Curse of TH-camrs/streamers refusing to read :,)
I watched the whole subnautica series you made and got it for myself. It is now my favorite game
So it's a game where an agent monitors you at night and makes sure you don't move anything in your own home. A truly terrifying concept 😂
No? An agent just reports anomalies in different areas. Because if they don't the place will be overrun. There's not supposed to be anyone in those places either.
No it's a game where *you're* the agent in a way and you're looking for anomalies
AYYY I was gonna recommend this game! So glad you played it!
58:58 even if the Camara is broken the basement still exists so there are anomalies
the broken mirror in living room means there is a tulpa on the loose if i recall correctly from myths about them
it happens when tulpa became more powerful than it should be and the person who made them can't contain it so they or tulpa itself breaks mirrow while communicating i assume
so yeah there was a person who said that tulpa is the one who can only be seen in mirrors
and good job taru for screaming in "brain worked that one time" mode about flawed (guy in the second playthrough in the kitchen) and scaring himself to death i am still shaking
That face in the door was there for so long it scared me
Insym after he memorised the things in the fridge and something moved: displacement!
This game is so good!!! feels the same as the Original I'm on Observation Duty. Please play more of it!
3:13 its not lady, its gabriel 😆
Always a treat to see Insym get genuinely scared 48:00
You got an anomoly with the stairs in the kitchen right after the beginning of the video
"Wake up wake up wake up wake up"
-Threat level rises to evident-
The guy in Black with shiny eyes is a pure froma
I'VE BEEN WAITING FOR INSYM TO PLAY THIS
I downloaded it today and one INTRODER SCARED THE CRAP OUT OF ME
The guy that made you lose the basement camera is a pure form pure form is a shadow figure with white eyes
I thought it was interesting that if you didn't guess what a "flawed" was, you had the small chance that it would tell you on the tv.
That black monster thing with white eyes is pure form
the basement for half of the video was the drug room i swear
I'm not sure my terrible memory would be compatible with a game like this. Looks nice though.
Watching this just makes me so mad whenever something you report should be right but its not for some illogical reason. lol
There’s a page in settings (may be wrong where it is) where it tells you what each of them mean, and how to Identify them ^^
21:01 anomaly report: John Ward
54:44 what's that in the reflection of the vanity? I don't think it normal so it could be tulpia of corpse
YESSSSS!! I WAS WAITING FOR YOU TO PLAY THIS GAME! The only only person I've seen cover it is FusionZGamer and his style of videos give me a headache 😅
You should do an i'm on observation duty game with an eye tracker
1:30 if you see that person painting i think that’s Mark.
I'm currently watching this in the conjuring house aaaand a shadow figure appeared behind me according to the tour guide
Honestly dark mode could make it easier as you would be more focused on what you are watching
the legend has posted
It's creepy how realistic the graphics are 😰
Really neat, I do think it could be tweaked to be better though. Like the pacing is too fast, you just end up manically searching and reporting anomalies right from the start
This is a very fun game! So sad it got cancelled.
A Tulpa is a Mental Projection. They appear in Twin Peaks as copies of people. They aren't real people. In this game I don't know how they use the term.
@48:11 “Insym has error’d out”
OMG YES I WAS WAITING FOR YOU TO PLAY THIS WOFOWOFLSLC
Imagine dev wathches this and adds Insym alternate in the game.
3:12 thats a man lol
22:46 wtf was that behind anomaly not found?
To me it looks like Gabriels kinda cloak thing he wears but it might just be a wall or a figure of sorts